pearcetm
36d8b3d9ad
Merge branch 'master' into rotation-seams
2023-11-29 17:28:42 -05:00
Tom
c86158f0ca
cleaning up changes
2023-11-29 16:46:14 -05:00
Aiosa
f4efe2970a
Remove modular implementation -> will be introduced in subsequent PR.
2023-11-21 12:54:09 +01:00
Ian Gilman
c92f8ad65d
Merge pull request #2431 from cavenel/master
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Fix zoom out when wheel event.deltaY is zero
2023-11-13 09:53:42 -08:00
Christophe Avenel
c1038af37d
Revert "Add debounce of pan events"
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This reverts commit e836ffcc61
.
2023-11-08 18:52:05 +01:00
Christophe Avenel
e836ffcc61
Add debounce of pan events
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Group pan events together if needed, in order to avoid lag if drawing of layers takes more time than it should.
2023-10-31 15:38:38 +01:00
Christophe Avenel
810987210c
Fix zoom out when wheel event.deltaY is zero
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Don't apply zoom in or zoom out when deltaY is zero on wheel events.
Should fix https://github.com/openseadragon/openseadragon/issues/947 and not make OpenSeadragon zoom out when scrolling horizontally on a touchpad
2023-10-25 09:26:48 +02:00
Aiosa
cd9d340038
Removed date loader (will be handled by future OSD cache system). Attempt to use instanced rendering. Refactoring of the module.
2023-10-23 16:03:47 +02:00
Lutz Helm
b92a428e88
Sort levelSizes instead of sizes
2023-10-10 14:02:44 +02:00
Aiosa
31f9a71109
Working tiledimage-level transparency in a single pass.
2023-09-27 15:16:23 +02:00
Aiosa
174c4c709a
Remove logs from debugging.
2023-09-26 15:47:50 +02:00
Aiosa
e3024deb46
Modular webgl2 drawer: fix small bugs. Add drawer IDs to demo page urls to allow refreshing/direct running
2023-09-26 15:31:43 +02:00
Lutz Helm
5542ead48b
Fix #2415 , order IIIF sizes on tile source init
2023-09-19 09:55:53 +02:00
ViratSr
ed49d46237
syntax fixed and if statement amended
2023-08-17 10:39:45 +05:30
ViratSr
9b051f55de
#fix496
2023-08-16 00:10:55 +05:30
ViratSr
b15ba75551
fixed position issue
2023-08-15 16:46:10 +05:30
Ian Gilman
cca81a37d5
Merge pull request #2387 from schuefflerlab/BestTiles
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Introduced option maxTilesPerFrame
2023-08-08 09:25:17 -07:00
Peter
0bdd807d9d
Cleaned code according to comments in PR
2023-08-08 11:05:33 +02:00
Peter
f8ad0acfa4
Sort the N tiles only once instead of when adding new indiviual tiles
2023-08-02 21:04:43 +02:00
Peter
55a05963a2
Sort N tiles always for a better look and feel.
2023-08-02 20:30:30 +02:00
pearcetm
e07745d790
Merge pull request #4 from Aiosa/rotation-seams
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First modular webgl drawer implementation by @Aiosa
Thanks for putting this together @Aiosa! I'm going to merge it into the large refactor PR. It'd be great to have a demo page that includes all these features, for testing/debugging and to show off the capabilities.
2023-08-01 17:18:32 -04:00
Mark Salsbery
1f47f5def1
MouseTracker options docs fixes
2023-07-31 13:08:07 -07:00
Tom
c77a7e7386
enhance performance demo. rename variables for clarity.
2023-07-28 17:49:24 -04:00
Peter
17873001b8
outsourced tile sorting from tile comparing.
2023-07-28 13:15:47 +02:00
Aiosa
a907aaa160
Merge remote-tracking branch 'origin/rotation-seams' into rotation-seams
2023-07-28 12:24:15 +02:00
Aiosa
b6273b95b8
First modular webgl drawer implementation.
2023-07-28 12:23:59 +02:00
Aiosa
ca45e96142
Merge branch 'rotation-seams' into rotation-seams
2023-07-26 23:58:07 +02:00
Aiosa
046612f8da
Better drawer resolution, also supporting inline class spec. Fix minor review stuff.
2023-07-26 23:55:46 +02:00
Tom
f4ded1630f
code cleanup
2023-07-26 15:42:18 -04:00
Aiosa
3c3842bdce
Change comments TO DO -> TODO. Add automatic recognition of drawers. Matrix as an exposed class.
2023-07-26 20:01:26 +02:00
Peter
ccb4ae9f86
Fixed _updateViewport to come to a fullyLoaded state with n tiles.
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Improved _compareTiles
2023-07-20 17:27:49 +02:00
Peter
9684a83b8c
Updated Comment
2023-07-20 15:17:02 +02:00
P. Schueffler
7ad748799e
Pr for upstream ( #3 )
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Added maxTilesPerFrame
2023-07-20 14:45:15 +02:00
Tom
f510301922
add performance test demo page. reduce number of drawing calls drawing pipeline of webgl drawer.
2023-07-19 18:18:56 -04:00
Tom
01a4ea6f2c
Update documentation and remove commented code. Change from get type to getType().
2023-07-09 14:10:20 -04:00
Tom
6feed0a68e
Add clipping to demo. Update documentation and remove commented code. Change from get type to getType().
2023-07-09 12:05:17 -04:00
Tom
0a3aa6172d
add type property to drawers. only add extra padding to tiles for drawers that need it.
2023-06-30 16:38:07 -04:00
Tom
048b43e196
remove forced transparency from images in drawercomparison demo. change from context2d naming to canvas.
2023-06-30 16:06:17 -04:00
Tom
cc412f0a20
add documentation; remove unnecessary deprecated code
2023-06-29 21:55:59 -04:00
Tom
3a5a738508
remove viewer.destroy() from some tests
2023-06-29 17:06:45 -04:00
Tom
83ec2bb1f0
tiled image opacity works now with no overlapping regions at tile borders
2023-06-29 16:41:45 -04:00
Tom
24c4d2d2bc
Remove tile-drawn event and replace with tiled-image-drawn for webgl drawer, and update related tests.
2023-06-27 13:57:02 -04:00
Tom
2ec2c0f2c7
remove three.js and associated plugin renderer; fix demo
2023-06-26 21:44:03 -04:00
Tom
386ca85db8
implement native webgl renderer, and many associated changes related to drawing pipeline and testing
2023-06-26 21:29:08 -04:00
akansjain
eaa41f7f05
Replaced the comment with Deprecated
2023-06-21 13:34:58 +05:30
Tom
128975ea0f
only calculate tile positions when necessary
2023-06-18 19:28:48 -04:00
Tom
0584ca7be9
add to-do comments
2023-06-18 19:09:22 -04:00
Tom
37b8ef9519
deprecate useCanvas option; add option for drawer and drawerOptions
2023-06-18 19:08:33 -04:00
Tom
7bb02d51d0
reverted change to argument order in _updateTile call
2023-06-14 07:51:50 -07:00
akansjain
7dec7b9aba
Added console.error() in createCallback() function
2023-06-09 17:58:22 +05:30