Commit Graph

95 Commits

Author SHA1 Message Date
Antoine Vandecreme
37ca9235f8 Avoid using data urls in ImageTileSource. 2015-11-02 19:42:14 -05:00
Toni Munder
a2ee81d7cb Fixed some code 2015-09-15 20:52:44 -07:00
Antoine Vandecreme
2674104007 Fix flickering tiles with useCanvas=false when no cache is used. Fix #661 2015-06-03 14:34:18 -04:00
Antoine Vandecreme
2538f2023c Move tile caching code inside tilecache.js. 2015-05-29 11:49:58 -04:00
Antoine Vandecreme
44395662d1 Add opacity support. 2015-04-19 16:10:37 -04:00
Wesley Fok
b67cf2aa08 Fixed tile image canvas being too large 2015-01-30 16:40:34 -05:00
Wesley Fok
28ddf5a809 Backed out old coordinate translation modifications, moving pixel density check to rendering code 2015-01-30 15:46:52 -05:00
Ian Gilman
bf9ccd5458 tile-drawing event now includes tiledImage 2014-11-24 13:25:20 -08:00
Ian Gilman
8641279890 Better tile caching for duplicate images 2014-11-05 13:48:27 -08:00
Grant Echols
be79249c9c Added pre-draw event for tiles to allow applications to alter the image just prior to its rendering. This should enable invert, brightness, contrast, sharpen and other transformations to occur naturally through the 'tile-drawing' event listener.
The listener is given the 'rendered' object which is the pre-drawn image on a canvas context object. By altering the 'rendered' object the listener can alter the display results. Since this event gets fired multiple times for the tile, it is wise for the handler to track what their desired modifications are and to tag the 'tile' element to keep track of the modifications already applied.
2014-02-27 15:35:00 -07:00
Sean Wilkinson
03e82a7ca3 Corrected spelling in comments 2013-12-13 15:12:35 -06:00
Sean Wilkinson
3d1ba84c4d Corrected simple spelling mistakes in comments 2013-12-13 15:11:00 -06:00
Mark Salsbery
930e8c4dfd Updated Doclets 2013-11-25 08:48:44 -08:00
Mark Salsbery
70b91d57ec Updated doclets for jsdoc3
Updated so jsdoc3 parser picks everything up.
Added event docs.
Lots of documentation content needed...
2013-11-15 22:19:53 -08:00
Mark Salsbery
9e5dcd766f Punctuation fix 2013-10-30 13:35:39 -07:00
Mark Salsbery
cfd76a6fd9 Whitespace fix 2013-10-28 12:38:17 -07:00
Mark Salsbery
d6b187eb06 Fix for non-canvas tile rendering at large size
In USE_CANVAS==false mode, wrapped tile img elements in div elements to
allow them to be rendered larger than their containing element without
being stretched.
2013-10-28 12:36:29 -07:00
Chris Adams
9f6f164d9f Remove all whitespace
The results of running this command::

    find . -name \*.js -print0 | xargs -0 perl -p -i -e "s|[ \t]+$||"

(Split from #136)
2013-06-19 13:33:27 -04:00
Ventero
a18f0e0efb Improve performance of Tile#drawHTML.
By specifying the tile size in absolute pixel values instead of
percentages, we can save the call to $.getElementSize.
2013-06-03 20:09:42 +02:00
Benjamin Gilbert
fcc119bb84 Add file-specific descriptions to file headers 2013-05-14 00:00:24 -04:00
Benjamin Gilbert
17a6ee15b1 Include 2010 in "OpenSeadragon contributors" copyright dates
This Git repository starts in 2011, but the CodePlex Mercurial repository
has commits from 2010.
2013-05-13 23:32:09 -04:00
Benjamin Gilbert
2f2eba8df2 Add "OpenSeadragon contributors" copyright statement
The license text will be provided on the website, etc., and it seems
strange to list no copyright date newer than the original CodePlex
copyright from the AJAX Control Toolkit.  Add a blanket copyright
statement for contributions to the OpenSeadragon project, stating that
copyright is held by the authors of each contribution.  This blanket
statement is not intended to preclude individual contributors from
attaching their own copyright statements to their modifications.
2013-05-12 17:12:26 -04:00
Benjamin Gilbert
be20645876 Add BSD license block and CodePlex copyright to each source file
See discussion in #10.
2013-05-10 00:16:55 -04:00
thatcher
9503fac39d merging, not sure why I get a conflict on this, must be doing something wrong in my work flow 2013-03-06 05:55:53 -05:00
thatcher
61a844bdc0 what was initally a feature branch to work on just canvas prerender, evolved into a feature branch focused on broader ideas discussed in issue #4 - I've basically been able to reduce time spent in drawTile by half. good stuff, thanks to dustmoo for getting us looking into this 2013-03-06 05:51:31 -05:00
thatcher
11a0f3b315 improved caching follows existing use of tile.unload to delete prerendered canvas 2013-03-05 07:30:37 -05:00
thatcher
2fc6cc3876 niave implementation of prerender for canvas, the first optimization discussed here: http://www.html5rocks.com/en/tutorials/canvas/performance/ 2013-03-01 09:23:47 -05:00
thatcher
6d4d7cc8c6 niave implementation of prerender for canvas, the first optimization discussed here: http://www.html5rocks.com/en/tutorials/canvas/performance/ 2013-03-01 08:14:35 -05:00
Ian Gilman
9569ff1215 Removed JS Hint globals comment, since it's now in grunt 2013-02-14 12:04:47 -08:00
thatcher
f863f5fcae changing drawHTML routine to avoid ie rendering issue 2013-02-01 15:18:53 -05:00
thatcher
bd135904b6 Merge branch 'master' of github.com:thatcher/openseadragon 2013-01-31 12:30:36 -05:00
thatcher
6efc348b8a finished collection support for html drawers 2013-01-31 12:30:13 -05:00
Ian Gilman
527682d5a6 Merge branch 'master' into lint
Fixed Conflicts:
	openseadragon.js
	src/drawer.js
2013-01-31 09:26:55 -08:00
thatcher
063bce8171 fixing some work in progress for collections visualizations 2013-01-30 20:23:45 -05:00
thatcher
f6ee93b70c improving custom tile source examples are work for layers begins being supported 2013-01-30 16:51:37 -05:00
Ian Gilman
7a55b6cf77 JS Hint work (mostly semicolons at this point) 2013-01-29 09:32:58 -08:00
thatcher
05f3c1d811 several bug fixes and enhancements. legacy tile source issue discovered and corrected for images with width greater than height. adding basic support for sequenced tile sources including previous and next buttons. added mouse drag and scroll interactions for viewport navigator. 2012-04-03 03:08:27 -04:00
thatcher
3f6e8abbfc Significant improvments to API documentation. Allow what was an object literal OpenSeadragon to be used a function which provides a simplified interface for constructing a Viewer and TileSource by simple, documented configuration settings. Major performance improvements for touch on iPhone, hopefully all mobile devices. 2012-03-01 08:38:15 -05:00
thatcher
ec77bb2a78 finally managed to clean up MouseTracker, actually uses the prototype pattern. probably too many public methods but that can be cleaned up later. 2012-02-01 16:56:04 -05:00
thatcher
2410b01943 finsihed removing psuedo private methods from Drawer and added many jsdoc strings, labeled 0.8.26 2012-01-31 15:59:09 -05:00
thatcher
012255d622 added jsdoc some files to project, added 'doc' task to build, started to annotate code with docs 2012-01-25 14:14:02 -05:00
thatcher
a8730a9f00 mostly superficial formating. removing $.Strings and putting it directly in $. more clean up of the Drawer update related functions 2012-01-23 22:48:45 -05:00
thatcher
d38bc75180 moved all functions in OpenSeadragon.Utils to OpenSeadragon object literal to remove 'utility' anti-pattern. removed src/utils.js from build and deleted physical file. added important TODO notes to avoid overhead from browser vendor/version checks in functions, defining them once instead. incremented build id to 0.8.18 2012-01-17 18:30:41 -05:00
thatcher
0041e32cbb removed all psuedo-private properties from Drawer instance in favor of direct access. 2012-01-11 18:22:13 -05:00
thatcher
916ada5f02 Added simple ant build. Broke main file into composite parts in src directory. Concatenated release is still included in the project as a release artifact. 2011-12-05 22:50:25 -05:00