yuzu/src/shader_recompiler/backend/glasm
2021-11-16 22:11:29 +01:00
..
emit_context.cpp shader: Properly scale image reads and add GL SPIR-V support 2021-11-16 22:11:29 +01:00
emit_context.h shader_recompiler, video_core: Resolve clang errors 2021-07-22 21:51:40 -04:00
emit_glasm_barriers.cpp glasm: Add GLASM backend infrastructure 2021-07-22 21:51:30 -04:00
emit_glasm_bitwise_conversion.cpp glasm: Catch more register leaks 2021-07-22 21:51:33 -04:00
emit_glasm_composite.cpp glasm: Catch more register leaks 2021-07-22 21:51:33 -04:00
emit_glasm_context_get_set.cpp shader: Rework varyings and implement passthrough geometry shaders 2021-07-22 21:51:39 -04:00
emit_glasm_control_flow.cpp glasm: Add GLASM backend infrastructure 2021-07-22 21:51:30 -04:00
emit_glasm_convert.cpp glasm: Add conversion instructions to GLASM 2021-07-22 21:51:31 -04:00
emit_glasm_floating_point.cpp glasm: Implement PREC on relevant instructions 2021-07-22 21:51:32 -04:00
emit_glasm_image.cpp shader: Properly scale image reads and add GL SPIR-V support 2021-11-16 22:11:29 +01:00
emit_glasm_instructions.h shader: Properly scale image reads and add GL SPIR-V support 2021-11-16 22:11:29 +01:00
emit_glasm_integer.cpp shader: Add integer division opcodes 2021-11-16 22:11:28 +01:00
emit_glasm_logical.cpp glasm: Add GLASM backend infrastructure 2021-07-22 21:51:30 -04:00
emit_glasm_memory.cpp shader: Split profile and runtime info headers 2021-07-22 21:51:38 -04:00
emit_glasm_not_implemented.cpp shader: Properly scale image reads and add GL SPIR-V support 2021-11-16 22:11:29 +01:00
emit_glasm_select.cpp glasm: Implement SelectU1 2021-07-22 21:51:32 -04:00
emit_glasm_shared_memory.cpp glasm: Implement rest of shared mem 2021-07-22 21:51:31 -04:00
emit_glasm_special.cpp glasm: Add GLASM backend infrastructure 2021-07-22 21:51:30 -04:00
emit_glasm_undefined.cpp glasm: Add GLASM backend infrastructure 2021-07-22 21:51:30 -04:00
emit_glasm_warp.cpp shader: Add logging 2021-07-22 21:51:35 -04:00
emit_glasm.cpp glsl/glasm: Pass and use scaling parameters in shaders 2021-11-16 22:11:29 +01:00
emit_glasm.h shader: Properly scale image reads and add GL SPIR-V support 2021-11-16 22:11:29 +01:00
reg_alloc.cpp glasm: Remove unnecessary value types 2021-07-22 21:51:33 -04:00
reg_alloc.h shader_recompiler, video_core: Resolve clang errors 2021-07-22 21:51:40 -04:00