Commit Graph

12564 Commits

Author SHA1 Message Date
Lioncash
e980e90d6e game_list: Handle plurals within setFilterResult() better
Qt provides an overload of tr() that operates on quantities in relation
to pluralization. This also allows the translation to adapt based on the
target language rules better.

For example, the previous code would result in an incorrect translation
for the French language (which doesn't use the pluralized version of
"result" in the case of a total of zero. While in English it's
correct to use the pluralized version of "result", that is, "results"

---

For example:

English: "0 results"

French: "0 résultat" (uses the singular form)

In French, the noun being counted is singular if the quantity is 0 or 1.
In English, on the other hand, if the noun being counted has a quantity
of 0 or N > 1, then the noun is pluralized.

---

For another example in a language that has different counting methods
than the above, consider English and Irish. Irish has a special form of
of a grammatical number called a dual. Which alters how a word is
written when N of something is 2. This won't appear in this case with a
direct number "2", but it would change if we ever used "Two" to refer to
two of something. For example:

English: "Zero results"

Irish: "Toradh ar bith"

English: "One result"

Irish: "Toradh amháin"

English: "Two results"

Irish: "Dhá thorthaí" <- Dual case

Which is an important distinction to make between singular and plural,
because in other situations, "two" on its own would be written as "dó"
in Irish. There's also a few other cases where the order the words are
placed *and* whether or not the plural or singular variant of the word
is used *and* whether or not the word is placed after or between a set
of numbers can vary. Counting in Irish also differs depending on whether or not
you're counting things (like above) or counting people, in which case an
entirely different set of numbers are used.

It's not important for this case, but it's provided as an example as to why one
should never assume the placement of values in text will be like that of
English or other languages. Some languages have very different ways to
represent counting, and breaking up the translated string like this
isn't advisable because it makes it extremely difficult to get right
depending on what language a translator is translating text into due to
the ambiguity of the strings being presented for translation.

In this case a translator would see three fragmented strings on
Transifex (and not necessarily grouped beside one another, but even
then, it would still be annoying to decipher):

- "of"
- "result"
- "results"

There is no way a translator is going to know what those sets of words
are actually used for unless they look at the code to see what is being
done with them (which they shouldn't have to do).
2018-09-20 01:35:50 -04:00
David Marcec
583137709f Removed unneeded event clear 2018-09-20 15:16:08 +10:00
David Marcec
335e9d18ae Implemented NTC & IEnsureNetworkClockAvailabilityService
Needed because of the recent nim fixes
2018-09-20 15:14:07 +10:00
Lioncash
05ef9dfc10 file-sys: Default heavy-weight class destructors in the cpp file
Several classes have a lot of non-trivial members within them, or don't
but likely should have the destructor defaulted in the cpp file for
future-proofing/being more friendly to forward declarations.

Leaving the destructor unspecified allows the compiler to inline the
destruction code all over the place, which is generally undesirable from
a code bloat perspective.
2018-09-19 19:34:08 -04:00
Lioncash
3146502a12 control_metadata: Remove unnecessary else within GetLanguageEntry()
There's no need to indent the code here, given the if case contains a
return statement at the end of it.
2018-09-19 19:02:06 -04:00
Lioncash
05d49962b6 control_metadata: Move language name array definition to the cpp file
This was used in two different translation units
(deconstructed_rom_directory and patch_manager). This means we'd be
pointlessly duplicating the whole array twice due to it being defined
within the header.
2018-09-19 18:57:26 -04:00
MerryMage
3b4a158230 arm_dynarmic: Support BKPT instruction 2018-09-19 21:00:38 +01:00
Lioncash
2e5f0e5024 xts_archive: Remove unused variables from CalculateHMAC256()
These variables aren't used, which still has an impact, as std::vector
cannot be optimized away by the compiler (it's constructor and
destructor are both non-trivial), so this was just wasting memory.
2018-09-19 14:23:13 -04:00
Lioncash
2752183883 xts_archive: Make AsNCA() return a std::unique_ptr instead of a std::shared_ptr
std::shared_ptr isn't strictly necessary here and is only ever used in
contexts where the object doesn't depend on being shared. This also
makes the interface more flexible, as it's possible to create a
std::shared_ptr from a std::unique_ptr (std::shared_ptr has a
constructor that accepts a std::unique_ptr), but not the other way
around.
2018-09-19 14:22:37 -04:00
Lioncash
45195a51a7 nax: Avoid re-parsing NAX data with GetFileType()
An instance of the NAX apploader already has an existing NAX instance in
memory. Calling directly into IdentifyType() directly would re-parse the
whole file again into yet another NAX instance, only to toss it away
again.

This gets rid of unnecessary/redundant file parsing and allocations.
2018-09-19 14:22:37 -04:00
Lioncash
c8c4105659 nax: Avoid unnecessary calls to AsNCA() in IdentifyType()
AsNCA() allocates an NCA instance every time it's called. In the current
manner it's used, it's quite inefficient as it's making a redundant
allocation.

We can just amend the order of the conditionals to make it easier to
just call it once.
2018-09-19 14:22:37 -04:00
Lioncash
f272261c21 xts_archive: Ensure NAX's type member is always initialized
Ensures that the member always has a deterministic value.
2018-09-19 14:22:37 -04:00
Lioncash
92a98a8b19 xts_archive: Amend initializer order of NAX's constructor
Orders the initializer list in the same order the members would be
initialized. Avoids compiler warnings.
2018-09-19 14:22:30 -04:00
David
0432af5ad1 Reworked incorrect nifm stubs (#1355)
* Reworked incorrect nifm stubs

Need confirmation on `CreateTemporaryNetworkProfile`, unsure which game uses it but according to reversing. It should return a uuid which we currently don't do.

Any 0 client id is considered an invalid client id.

GetRequestState 0 is considered invalid.

* Fixups for nifm
2018-09-19 11:59:01 -04:00
bunnei
52fb86c65c
Merge pull request #1356 from degasus/hotfix
gl_rasterizer: Fix StartAddress handling with indexed draw calls.
2018-09-19 11:58:22 -04:00
bunnei
8dff92c5f6
Merge pull request #1359 from ogniK5377/nes
Fixed GetAccountId stub, Added error code for OpenDirectory and added ActivateNpadWithRevision
2018-09-19 10:01:36 -04:00
David Marcec
cbc7ad8f6d Fixed GetAccountId stub, Added error code for OpenDirectory and added ActivateNpadWithRevision
With these, `Nintendo Entertainment System - Nintendo Switch Online` loads
2018-09-19 23:25:00 +10:00
Zach Hilman
9bba103791 yuzu-cmd: Add call to CreateFactories
Ensures all relevant filesystem objects are initialized and eliminates a crash related to the RegisteredCache.
2018-09-19 09:09:11 -04:00
Zach Hilman
dfaea55be5 savedata_factory: Add TemporaryStorage SaveDataType
Seems to be used by NSO NES Emulator
2018-09-19 09:06:22 -04:00
raven02
c8f9bbbf85
Merge branch 'master' into tlds 2018-09-19 19:53:11 +08:00
Markus Wick
f465e4aaf2 gl_rasterizer: Fix StartAddress handling with indexed draw calls.
We uploaded the wrong data before. So the offset on the host GPU pointer may work for the first vertices, the last ones run out bounds.
Let's just offset the upload instead.
2018-09-19 09:22:30 +02:00
David Marcec
d06f4cfc63 Corrected SSL::SetInterfaceVersion
Should be a single u32
2018-09-19 16:46:11 +10:00
David Marcec
08819ec70a Removed MakeBuilder as it's not needed anymore 2018-09-19 15:13:56 +10:00
David Marcec
6a0612f2bf Removed the use of rp.MakeBuilder
Due to keeping the code style consistent in the yuzu codebase. `rb = rp.MakeBuilder(...)` was replaced with `rb{ctx, ...}`
2018-09-19 15:09:59 +10:00
Lioncash
ab6dfa4fa5
ring_buffer: Use std::atomic_size_t in a static assert
Avoids the need to repeat "std::" twice
2018-09-18 23:36:04 -04:00
Lioncash
c51f8563a6
ring_buffer: Use std::hardware_destructive_interference_size to determine alignment size for avoiding false sharing
MSVC 19.11 (A.K.A. VS 15.3)'s C++ standard library implements P0154R1
(http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2016/p0154r1.html)
which defines two new constants within the <new> header, std::hardware_destructive_interference_size
and std::hardware_constructive_interference_size.

std::hardware_destructive_interference_size defines the minimum
recommended offset between two concurrently-accessed objects to avoid
performance degradation due to contention introduced by the
implementation (with the lower-bound being at least alignof(max_align_t)).
In other words, the minimum offset between objects necessary to avoid
false-sharing.

std::hardware_constructive_interference_size on the other hand defines
the maximum recommended size of contiguous memory occupied by two
objects accessed wth temporal locality by concurrent threads (also
defined to be at least alignof(max_align_t)). In other words the maximum
size to promote true-sharing.

So we can simply use this facility to determine the ideal alignment
size. Unfortunately, only MSVC supports this right now, so we need to
enclose it within an ifdef for the time being.
2018-09-18 23:35:57 -04:00
bunnei
b33ce787b7
Merge pull request #1348 from ogniK5377/GetImageSize
Implemented IProfile::GetImageSize
2018-09-18 22:15:18 -04:00
bunnei
d85130d7be
Merge pull request #1319 from lioncash/audio
audio_core: Replace includes with forward declarations where applicable.
2018-09-18 22:14:26 -04:00
bunnei
c9942fe46e
Merge pull request #1351 from ogniK5377/GetDefaultDisplayResolution
Implemented GetDefaultDisplayResolution
2018-09-18 22:13:28 -04:00
bunnei
bf957d5345
Merge pull request #1341 from lioncash/dependency
core/core_cpu: Replace exclusive monitor include with forward declaration
2018-09-18 22:13:05 -04:00
bunnei
c768535463
Merge pull request #1346 from lioncash/svc
svc_wrap: Convert the PARAM macro into a function
2018-09-18 22:12:47 -04:00
bunnei
e9abbcae85
Merge pull request #1350 from ogniK5377/Six-Axis-Stub
Stubbed ActivateConsoleSixAxisSensor & StartConsoleSixAxisSensor
2018-09-18 22:12:12 -04:00
bunnei
bd88d4108f
Merge pull request #1342 from lioncash/trunc
gl_shader_decompiler: Avoid truncation warnings within LD_A and ST_A code
2018-09-18 22:11:48 -04:00
bunnei
0284cbe7ec
Merge pull request #1279 from FernandoS27/csetp
shader_decompiler: Implemented (Partialy) Control Codes and CSETP
2018-09-18 22:10:48 -04:00
bunnei
6415f81bb8
Merge pull request #1299 from FernandoS27/texture-sanatize
shader_decompiler: Asserts for Texture Instructions
2018-09-18 22:10:09 -04:00
Philippe Babin
9155c8daeb Invalid default value of username in yuzu_cmd (#1334)
* Fix bug where default username value for yuzu_cmd create an userprofile with uninitialize data as username

* Fix format

* Apply code review changes

* Remove nullptr check
2018-09-18 19:58:28 -04:00
bunnei
733c47623b
Merge pull request #1343 from lioncash/mutex
kernel/svc: Handle invalid address cases within svcArbitrateLock() and svcArbitrateUnlock()
2018-09-18 14:25:00 -04:00
bunnei
c2cf784376
Merge pull request #1344 from lioncash/arm
arm_interface: Remove ARM11-isms from the CPU interface
2018-09-18 14:24:20 -04:00
bunnei
c7a4bf5074
Merge pull request #1345 from lioncash/write
arm_dynarmic: Correct ExclusiveWrite128()'s operation
2018-09-18 14:23:57 -04:00
David Marcec
de9604d63e Added ActivateGesture 2018-09-19 01:13:58 +10:00
David Marcec
1a2d33eeb4 Implemented GetDefaultDisplayResolution 2018-09-19 01:10:16 +10:00
David Marcec
a8b1c7763b Added StopSixAxisSensor 2018-09-19 00:56:02 +10:00
David Marcec
717889e93c Stubbed ActivateConsoleSixAxisSensor & StartConsoleSixAxisSensor 2018-09-19 00:52:20 +10:00
David Marcec
528e5cee67 Implemented GetImageSize 2018-09-19 00:16:52 +10:00
Lioncash
f85ab0a123 svc_wrap: Convert the PARAM macro into a function
This can just be a regular function, getting rid of the need to also
explicitly undef the define at the end of the file. Given FuncReturn()
was already converted into a function, it's #undef can also be removed.
2018-09-18 04:27:38 -04:00
Lioncash
ead2a4eeb4 arm_dynarmic: Correct ExclusiveWrite128()'s operation
Previously the second half of the value being written would overwrite
the first half. Thankfully this wasn't a bug that was being encountered,
as the function is currently unused.
2018-09-18 03:56:32 -04:00
Lioncash
b51e7e0288 arm_interface: Remove ARM11-isms from the CPU interface
This modifies the CPU interface to more accurately match an
AArch64-supporting CPU as opposed to an ARM11 one. Two of the methods
don't even make sense to keep around for this interface, as Adv Simd is
used, rather than the VFP in the primary execution state. This is
essentially a modernization change that should have occurred from the
get-go.
2018-09-18 03:20:04 -04:00
Lioncash
71b48cb00f kernel/mutex: Replace ResultCode construction for invalid addresses with the named variant
We already have a ResultCode constant for the case of an invalid
address, so we can just use it instead of re-rolling that ResultCode
type.
2018-09-17 23:27:53 -04:00
Lioncash
b6867602ca kernel/svc: Handle error cases for svcArbitrateLock() and svcArbitrateUnlock()
The kernel does the equivalent of the following check before proceeding:

if (address + 0x8000000000 < 0x7FFFE00000) {
    return ERR_INVALID_MEMORY_STATE;
}

which is essentially what our IsKernelVirtualAddress() function does. So
we should also be checking for this.

The kernel also checks if the given input addresses are 4-byte aligned,
however our Mutex::TryAcquire() and Mutex::Release() functions already
handle this, so we don't need to add code for this case.
2018-09-17 23:27:53 -04:00
FernandoS27
567a5524b9 Implemented Internal Flags 2018-09-17 20:50:54 -04:00
Lioncash
9a8dbba1e5 gl_shader_decompiler: Avoid truncation warnings within LD_A and ST_A code
These are internally stored as u64 values, so using u32 here causes
truncation warnings. Instead, we can just use u64 and preserve the bit
width.
2018-09-17 19:25:55 -04:00
bunnei
fafc80d72e
Merge pull request #1290 from FernandoS27/shader-header
Implemented (Partialy) Shader Header
2018-09-17 18:53:14 -04:00
Lioncash
4a84986bc3 core/core_cpu: Replace exclusive monitor include with forward declaration
We don't need to include this as a dependency within the header. A
regular forward declaration will suffice here.
2018-09-17 18:16:55 -04:00
FernandoS27
e4bb759c4b Implemented I2I.CC on the NEU control code, used by SMO 2018-09-17 17:42:46 -04:00
FernandoS27
e2ac8fb36d Implemented CSETP 2018-09-17 17:42:44 -04:00
FernandoS27
aac77bbd18 Implemented Control Codes 2018-09-17 17:42:43 -04:00
Lioncash
f7308a6c25 time_stretch: Remove unused <array> include
This isn't used within this header and isn't necessary.
2018-09-17 15:08:34 -04:00
Lioncash
2fd124bc93 stream: Replace includes with forward declarations where applicable
Avoids propagating includes in headers where it's not necessary to do
so.
2018-09-17 15:08:34 -04:00
Lioncash
1adbcd54fe audio_renderer: Replace includes with forward declarations where applicable
Avoids including unnecessary headers within the audio_renderer.h header,
lessening the likelihood of needing to rebuild source files including
this header if they ever change.

Given std::vector allows forward declaring contained types, we can move
VoiceState to the cpp file and hide the implementation entirely.
2018-09-17 15:08:30 -04:00
FernandoS27
31e52113b3 Added asserts for texture misc modes to texture instructions 2018-09-17 12:56:36 -04:00
FernandoS27
55a4756766 Added texture misc modes to texture instructions 2018-09-17 12:51:05 -04:00
bunnei
a94b623dfb
Merge pull request #1311 from FernandoS27/fast-swizzle
Optimized Texture Swizzling
2018-09-17 12:39:34 -04:00
bunnei
2c9c0d70a3
Merge pull request #1312 from lioncash/fwd
service/vi: Replace includes with forward declarations where applicable
2018-09-17 12:32:28 -04:00
bunnei
2bfb9fd0e6
Merge pull request #1313 from lioncash/error
kernel/errors: Amend error code for ERR_NOT_FOUND
2018-09-17 12:28:40 -04:00
bunnei
692e7cee4f
Merge pull request #1314 from lioncash/cast
audio_core/time_stretch: Silence truncation warnings in Process()
2018-09-17 12:28:19 -04:00
bunnei
27fe8159c5
Merge pull request #1316 from lioncash/shadow
gl_shader_decompiler: Get rid of variable shadowing within LEA instructions
2018-09-17 12:27:35 -04:00
bunnei
fc46183e03
Merge pull request #1318 from lioncash/errors-sm
services/sm: Amend error code constants
2018-09-17 12:27:01 -04:00
bunnei
59beb540ae
Merge pull request #1321 from lioncash/audio-shadow
cubeb_sink: Get rid of variable shadowing within CubebSink's constructor
2018-09-17 12:26:29 -04:00
raven02
b91f7d5d67 Add 1D sampler for TLDS - TexelFetch (Mario Rabbids) 2018-09-17 23:25:18 +08:00
bunnei
e6367ab955
Merge pull request #1315 from lioncash/size
kernel/svc: Handle a few error cases within memory-related functions
2018-09-17 10:11:26 -04:00
bunnei
3476ba2aee
Merge pull request #1320 from lioncash/name
cubeb_sink: Correct context name in ListCubebSinkDevices()
2018-09-17 10:10:33 -04:00
bunnei
e561afdcd5
Merge pull request #1328 from FearlessTobi/port-4192
Port #4192 from Citra: "svc: change unknown to thread in CreateThread"
2018-09-17 09:56:48 -04:00
bunnei
e7af0f69da
Merge pull request #1327 from FearlessTobi/port-4171
Port #4171 from Citra: "Tests: Remove glad test OS X work-around"
2018-09-17 09:54:31 -04:00
bunnei
076add4ccd
Merge pull request #1326 from FearlessTobi/port-4182
Port #4182 from Citra: "Prefix all size_t with std::"
2018-09-17 09:51:47 -04:00
bunnei
3be048e50a
Merge pull request #1329 from raven02/bgr5a1u
Implement RenderTargetFormat::BGR5A1_UNORM
2018-09-17 09:49:00 -04:00
bunnei
e833301e4c
Merge pull request #1335 from lioncash/copy
game_list_p: Take map iterator contents by const reference
2018-09-17 09:47:54 -04:00
bunnei
08af788a57
Merge pull request #1336 from lioncash/antialias
yuzu/util: Antialias game list compatibility pixmaps
2018-09-17 09:47:34 -04:00
Lioncash
9dbe9d4291 yuzu/util: Antialias game list compatibility pixmaps
We pass a hint to the QPainter instance that we want anti-aliasing on
the compatibility icons, which prevents the circles from looking fairly
jagged, and actually makes them look circular.
2018-09-17 06:01:14 -04:00
Lioncash
13930f0c33 game_list_p: Amend typo in GameListItemCompat's constructor parameter
Adds a missing 'i' character that was missing in compatibility.
2018-09-17 05:31:30 -04:00
Lioncash
51b5619079 game_list_p: Take map iterator contents by const reference
We don't need to copy the whole struct in this instance, we can just
utilize a reference instead.
2018-09-17 05:30:11 -04:00
raven02
2845348608 Implement ASTC_2D_8X8 (Bayonetta 2) 2018-09-17 01:04:27 +08:00
bunnei
ba480ea2fb
Merge pull request #1273 from Subv/ld_sizes
Shaders: Implemented multiple-word loads and stores to and from attribute memory.
2018-09-15 15:27:12 -04:00
bunnei
daee15b058
Merge pull request #1271 from Subv/kepler_engine
GPU: Basic implementation of the Kepler Inline Memory engine (p2mf).
2018-09-15 13:27:07 -04:00
raven02
0019a36b41 Implement RenderTargetFormat::BGR5A1_UNORM (Pokken Tournament DX) 2018-09-16 00:21:42 +08:00
Subv
c878a819d7 Shaders: Implemented multiple-word loads and stores to and from attribute memory.
This seems to be an optimization performed by nouveau.
2018-09-15 11:21:21 -05:00
Valentin Vanelslande
54ddb37b3c Port # #4192 from Citra: "svc: change unknown to thread in CreateThread" 2018-09-15 15:28:35 +02:00
Yuri Kunde Schlesner
3bd8563f2d Tests: Remove glad test OS X work-around 2018-09-15 15:24:11 +02:00
fearlessTobi
63c2e32e20 Port #4182 from Citra: "Prefix all size_t with std::" 2018-09-15 15:21:06 +02:00
FernandoS27
f8e994354f Optimized Texture Swizzling 2018-09-14 12:45:49 -04:00
Lioncash
fc669a97d4 cubeb_sink: Get rid of variable shadowing within CubebSink's constructor
The parameter of the lambda was shadowing the variable that was being
assigned to.
2018-09-14 12:20:51 -04:00
Lioncash
b5218d9986 cubeb_sink: Correct context name in ListCubebSinkDevices()
This ain't Citra.
2018-09-14 12:18:09 -04:00
Lioncash
da64da367b services/sm: Amend error code constants
Courtesy of @ogniK5377.

This also moves them into the cpp file and limits the visibility to
where they're directly used. It also gets rid of unused or duplicate
error codes.
2018-09-14 01:44:02 -04:00
Lioncash
4f8756edd0 kernel/svc: Sanitize creation of shared memory via svcCreateSharedMemory()
The kernel caps the size limit of shared memory to 8589930496 bytes (or
(1GB - 512 bytes) * 8), so approximately 8GB, where every GB has a 512
byte sector taken off of it.

It also ensures the shared memory is created with either read or
read/write permissions for both permission types passed in, allowing the
remote permissions to also be set as "don't care".
2018-09-13 23:07:27 -04:00
Lioncash
accd1f17e4 kernel/svc: Sanitize addresses, permissions, and sizes within svcMapSharedMemory() and svcUnmapSharedMemory()
Part of the checking done by the kernel is to check if the given
address and size are 4KB aligned, as well as checking if the size isn't
zero. It also only allows mapping shared memory as readable or
read/write, but nothing else, and so we shouldn't allow mapping as
anything else either.
2018-09-13 23:07:23 -04:00
Lioncash
ae128f0375 gl_shader_decompiler: Get rid of variable shadowing within LEA instructions
These variables are already defined within an outer scope.
2018-09-13 21:53:23 -04:00
Lioncash
496c67fd73 kernel/svc: Sanitize addresses and sizes within svcMapMemory() and svcUnmapMemory()
The kernel checks if the addresses and given size is 4KB aligned before
continuing onwards to map the memory.
2018-09-13 21:34:54 -04:00
Lioncash
7bd2faad9a kernel/svc: Sanitize heap sizes within svcSetHeapSize()
The kernel checks if the given size is a multiple of 2MB and <= to 4GB
before going ahead and attempting to allocate that much memory.
2018-09-13 21:34:48 -04:00
bunnei
df5a44a40b
Merge pull request #1310 from lioncash/kernel-ns
kernel/thread: Include thread-related enums within the kernel namespace
2018-09-13 19:50:47 -04:00
bunnei
fb65076b0f
Merge pull request #1309 from lioncash/nested
service: Use nested namespace specifiers where applicable
2018-09-13 19:50:11 -04:00
Lioncash
9969a5db1e audio_core/time_stretch: Silence truncation warnings in Process()
The SoundTouch API only accepts uint amount of samples.
2018-09-13 19:50:01 -04:00
bunnei
3ef134a092
Merge pull request #1307 from lioncash/pl
services/pl_u: Add missing Korean font to the fallback case for shared fonts
2018-09-13 19:49:39 -04:00
Lioncash
50a5d09d32 kernel/errors: Amend error code for ERR_NOT_FOUND
This is the value returned by the kernel for svcConnectToNamedPort() if
the named port cannot be found.
2018-09-13 17:12:01 -04:00
Lioncash
0258b444ef service/vi: Replace includes with forward declarations where applicable 2018-09-13 16:55:47 -04:00
Lioncash
2ea45fe75b kernel/thread: Include thread-related enums within the kernel namespace
Previously, these were sitting outside of the Kernel namespace, which
doesn't really make sense, given they're related to the Thread class
which is within the Kernel namespace.
2018-09-13 16:05:57 -04:00
Lioncash
a0e51d8b98 service: Use nested namespace specifiers where applicable
There were a few places where nested namespace specifiers weren't being
used where they could be within the service code. This amends that to
make the namespacing a tiny bit more compact.
2018-09-13 15:52:55 -04:00
Valentin Vanelslande
2ec9fbc2d4
ipc: minor fix 2018-09-13 11:59:23 -05:00
ReinUsesLisp
a42376dfad Use ARB_multi_bind for uniform buffers (#1287)
* gl_rasterizer: use ARB_multi_bind for uniform buffers

* address feedback
2018-09-12 20:27:43 -04:00
Lioncash
ce97d8ef6c services/pl_u: Add missing Korean font to the fallback case for shared fonts
Previously this wasn't using the Korean font at all.
2018-09-12 19:23:51 -04:00
bunnei
60899b80f0
Merge pull request #1298 from lioncash/view
audio_core/sink_details: Change std::string parameter into std::string_view
2018-09-12 18:24:57 -04:00
bunnei
938aa5779c
Merge pull request #1302 from lioncash/config
yuzu/configure_gamelist: Mark combo-box strings as translatable
2018-09-12 18:24:11 -04:00
bunnei
926dd41587
Merge pull request #1163 from FearlessTobi/add-audio-stretching
audio_core: Add audio stretching support
2018-09-12 18:23:54 -04:00
bunnei
4a43fb7e1d gl_rasterizer_cache: B5G6R5U should use GL_RGB8 as an internal format.
- Fixes a regression with Sonic Mania with ARB_texture_storage.
2018-09-12 18:09:31 -04:00
bunnei
d9e21eebe8
Merge pull request #1297 from lioncash/pl
pl_u: Eliminate mutable file-scope state
2018-09-12 16:03:53 -04:00
bunnei
cc50857460
Merge pull request #1263 from FernandoS27/tex-mode
shader_decompiler:  Implemented (Partially) Texture Processing Modes
2018-09-12 16:03:34 -04:00
Subv
bb5eb4f20a GPU: Basic implementation of the Kepler Inline Memory engine (p2mf).
This engine writes data from a FIFO register into the configured address.
2018-09-12 13:57:08 -05:00
MerryMage
957ddab679 audio_core: Flush stream when not playing anything 2018-09-12 18:09:14 +01:00
FernandoS27
a99d9db32f Implemented Texture Processing Modes 2018-09-12 12:28:22 -04:00
bunnei
79217f9870
Merge pull request #1303 from lioncash/error
kernel/errors: Amend invalid thread priority and invalid processor ID error codes
2018-09-12 12:14:51 -04:00
Lioncash
fbe462099b svc: Return ERR_INVALID_PROCESSOR_ID in CreateThread() if an invalid processor ID is given
This is what the kernel does for an out-of-range processor ID.
2018-09-12 05:20:02 -04:00
Lioncash
3c5c292592 kernel/errors: Correct error codes for invalid thread priority and invalid processor ID 2018-09-12 05:19:57 -04:00
Lioncash
9b3bc0b282 svc: Do nothing if svcOutputDebugString() is given a length of zero
While unlikely, it does avoid constructing a std::string and
unnecessarily calling into the memory code if a game or executable
decides to be really silly about their logging.
2018-09-12 04:51:44 -04:00
Lioncash
04d723baf9 svc: Correct parameter type for OutputDebugString()
This should be a u64 to represent size.
2018-09-12 04:49:11 -04:00
Lioncash
e89c22c147 yuzu/configure_gamelist: Make combo box strings translatable
Given these are shown to the user, they should be translatable.

While we're at it, also set up the dialog to automatically retranslate
the dialog along with the combo boxes if it receives a LanguageChange
event.
2018-09-12 02:34:53 -04:00
Lioncash
a9b953e6d4 yuzu/configure_gamelist: Use std::array instead of std::vector for translatable strings
We don't need to use an allocating container for these, given we know
the fixed amount of strings being used. This is just a waste of memory.
2018-09-12 01:20:04 -04:00
Lioncash
3a2567c97c yuzu/configure_gamelist: Move combo box initializtion to their own functions
Keeps the individual initialization of the combo boxes logically separate.
We also shouldn't be dumping this sort of thing in the constructor
directly.
2018-09-12 01:07:34 -04:00
bunnei
475222a496
Merge pull request #1296 from lioncash/prepo
service/prepo: Move class into the cpp file
2018-09-11 23:15:07 -04:00
bunnei
3ee4fa557f
Merge pull request #1301 from lioncash/qt
game_list: Resolve variable shadowing within LoadCompatibilityList()
2018-09-11 23:13:54 -04:00
bunnei
c245150439
Merge pull request #1300 from lioncash/audio
service/audio: Replace includes with forward declarations where applicable
2018-09-11 23:13:29 -04:00
bunnei
89825766ee
Merge pull request #1278 from tech4me/bg-color-fix
Port Citra #4047 & #4052: add change background color support
2018-09-11 23:13:11 -04:00
bunnei
522a11a11f
Merge pull request #1295 from bunnei/accurate-copies
gl_rasterizer_cache: Improve accuracy of caching and copies.
2018-09-11 23:12:15 -04:00
bunnei
4a9acc87f9
Merge pull request #1294 from degasus/optimizations
gl_rasterizer: Use ARB_texture_storage.
2018-09-11 23:11:36 -04:00
bunnei
7bb226f22d gl_rasterizer_cache: Always blit on recreate, regardless of format.
- Fixes several rendering issues with Super Mario Odyssey.
2018-09-11 22:54:46 -04:00
Lioncash
0e61e8362f game_list: Resolve variable shadowing within LoadCompatibilityList()
"value" is already a used variable name within the outermost ranged-for
loop, so this variable was shadowing the outer one. This isn't a bug,
but it will get rid of a -Wshadow warning.
2018-09-11 22:34:09 -04:00
Lioncash
7fe10dea3e game_list: Use QJsonValueRef() within LoadCompatibilityList()
This way, we aren't constructing unnecessary QJsonValue instances.
2018-09-11 22:28:35 -04:00
Lioncash
c243bc09d4 service/audio: Replace includes with forward declarations where applicable
A few headers were including other headers when a forward declaration
can be used instead, allowing the include to be moved to the cpp file.
2018-09-11 21:54:33 -04:00
Lioncash
bad035e9a3 audio_core/sink_details: Change std::string parameter into std::string_view
The given string is only ever used for lookup and comparison, so we can
just utilize a non-owning view to string data here
2018-09-11 21:36:12 -04:00
Lioncash
c061e27155 pl_u: Eliminate mutable file-scope state
Converts the PL_U internals to use the PImpl idiom and makes the state
part of the Impl struct, eliminating mutable global/file state.
2018-09-11 21:24:19 -04:00
Lioncash
325c259fc5 service/prepo: Move class into the cpp file
This doesn't need to be exposed within the header and be kept in the
translation unit, eliminating the need to include anything within the
header.
2018-09-11 20:49:01 -04:00
bunnei
cdddd71d08 gl_shader_cache: Remove cache_width/cache_height.
- This was once an optimization, but we no longer need it with the cache reserve.
- This is also inaccurate.
2018-09-11 20:12:29 -04:00
Markus Wick
3e973bc4c6 gl_rasterizer: Use ARB_texture_storage.
It allows us to use texture views and it reduces the overhead within the GPU driver.

But it disallows us to reallocate the texture, but we don't do so anyways.

In the end, it is the new way to allocate textures, so there is no need to use the old way.
2018-09-11 22:18:46 +02:00
FernandoS27
5c676dc884 Implemented LEA and PSET 2018-09-11 12:50:52 -04:00
FernandoS27
3f0922715a Implemented encodings for LEA and PSET 2018-09-11 12:50:25 -04:00
FernandoS27
2b48cfd44b Replace old FragmentHeader for the new Header 2018-09-11 12:48:19 -04:00
FernandoS27
e926757c8f Implemented (Partialy) Shader Header 2018-09-11 12:34:27 -04:00
bunnei
1470b85af9
Merge pull request #1291 from lioncash/default
hle/service: Default constructors and destructors in the cpp file where applicable
2018-09-11 11:42:05 -04:00
bunnei
2f0ff4d25b
Merge pull request #1292 from ogniK5377/renderdoc-fix
Fixed renderdoc input/output textures not working due to multiple render targets
2018-09-11 11:38:13 -04:00
Lioncash
46ba1bc40f externals: Place font data within cpp files
This places the font data within cpp files, which mitigates the
possibility of the font data being duplicated within the binary if it's
referred to in more than one translation unit in the future. It also
stores the data within a std::array, which is more flexible when it
comes to operating with the standard library.

Furthermore, it makes the data arrays const. This is what we want, as it
allows the compiler to store the data within the read-only segment. As
it is, having several large sections of mutable data like this just
leaves spots in memory that we can accidentally write to (via accidental
overruns, what have you) and actually have it work. This ensures the
font data remains the same no matter what.
2018-09-11 04:25:33 -04:00
Lioncash
6ac955a0b4 hle/service: Default constructors and destructors in the cpp file where applicable
When a destructor isn't defaulted into a cpp file, it can cause the use
of forward declarations to seemingly fail to compile for non-obvious
reasons. It also allows inlining of the construction/destruction logic
all over the place where a constructor or destructor is invoked, which
can lead to code bloat. This isn't so much a worry here, given the
services won't be created and destroyed frequently.

The cause of the above mentioned non-obvious errors can be demonstrated
as follows:

------- Demonstrative example, if you know how the described error happens, skip forwards -------

Assume we have the following in the header, which we'll call "thing.h":

\#include <memory>

// Forward declaration. For example purposes, assume the definition
// of Object is in some header named "object.h"
class Object;

class Thing {
public:
    // assume no constructors or destructors are specified here,
    // or the constructors/destructors are defined as:
    //
    // Thing() = default;
    // ~Thing() = default;
    //

    // ... Some interface member functions would be defined here

private:
    std::shared_ptr<Object> obj;
};

If this header is included in a cpp file, (which we'll call "main.cpp"),
this will result in a compilation error, because even though no
destructor is specified, the destructor will still need to be generated by
the compiler because std::shared_ptr's destructor is *not* trivial (in
other words, it does something other than nothing), as std::shared_ptr's
destructor needs to do two things:

1. Decrement the shared reference count of the object being pointed to,
   and if the reference count decrements to zero,

2. Free the Object instance's memory (aka deallocate the memory it's
   pointing to).

And so the compiler generates the code for the destructor doing this inside main.cpp.

Now, keep in mind, the Object forward declaration is not a complete type. All it
does is tell the compiler "a type named Object exists" and allows us to
use the name in certain situations to avoid a header dependency. So the
compiler needs to generate destruction code for Object, but the compiler
doesn't know *how* to destruct it. A forward declaration doesn't tell
the compiler anything about Object's constructor or destructor. So, the
compiler will issue an error in this case because it's undefined
behavior to try and deallocate (or construct) an incomplete type and
std::shared_ptr and std::unique_ptr make sure this isn't the case
internally.

Now, if we had defaulted the destructor in "thing.cpp", where we also
include "object.h", this would never be an issue, as the destructor
would only have its code generated in one place, and it would be in a
place where the full class definition of Object would be visible to the
compiler.

---------------------- End example ----------------------------

Given these service classes are more than certainly going to change in
the future, this defaults the constructors and destructors into the
relevant cpp files to make the construction and destruction of all of
the services consistent and unlikely to run into cases where forward
declarations are indirectly causing compilation errors. It also has the
plus of avoiding the need to rebuild several services if destruction
logic changes, since it would only be necessary to recompile the single
cpp file.
2018-09-10 23:55:31 -04:00
David Marcec
4c3bd33be2 Fixed renderdoc input/output textures not working due to render targets 2018-09-11 13:31:20 +10:00
Tobias
3bac3051fc Use open-source shared fonts if no dumped file is available (#1269)
* Add open-source shared fonts

* Address review comments
2018-09-10 21:31:01 -04:00
Tobias
804115b2a4 Port #4141 from citra: Joystick hotplug support (#1275)
* Joystick hotplug support (#4141)

* use SDL_PollEvent instead of SDL_JoystickUpdate

Register hot plugged controller by GUID if they were configured in a previous session

* Move SDL_PollEvent into its own thread

* Don't store SDLJoystick pointer in Input Device; Get pointer on each GetStatus call

* Fix that joystick_list gets cleared after SDL_Quit

* Add VirtualJoystick for InputDevices thats never nullptr

* fixup! Add VirtualJoystick for InputDevices thats never nullptr

* fixup! fixup! Add VirtualJoystick for InputDevices thats never nullptr

* Remove SDL_GameController, make SDL_Joystick* unique_ptr

* fixup! Remove SDL_GameController, make SDL_Joystick* unique_ptr

* Adressed feedback; fixed handling of same guid reconnects

* fixup! Adressed feedback; fixed handling of same guid reconnects

* merge the two joystick_lists into one

* make SDLJoystick a member of VirtualJoystick

* fixup! make SDLJoystick a member of VirtualJoystick

* fixup! make SDLJoystick a member of VirtualJoystick

* fixup! fixup! make SDLJoystick a member of VirtualJoystick

* SDLJoystick: Addressed review comments

* Address one missed review comment
2018-09-10 21:29:59 -04:00
bunnei
d6e8e16a66
Merge pull request #1286 from bunnei/multi-clear
gl_rasterizer: Implement clear for non-zero render targets.
2018-09-10 20:30:14 -04:00
bunnei
12445b476d
Merge pull request #1285 from bunnei/depth-fix
gl_rasterizer_cache: Only use depth for applicable texture formats.
2018-09-10 20:28:40 -04:00
bunnei
d884e805c5
Merge pull request #1284 from bunnei/bgra8_srgb
gl_rasterizer_cache: Implement RenderTargetFormat::BGRA8_SRGB.
2018-09-10 20:28:00 -04:00
James Rowe
4bea6657ef
Merge pull request #1288 from MysticExile/remove-multicore
Remove the multi-core option from the UI
2018-09-10 16:30:45 -06:00
Markus Wick
c1b8cd9058 video_core: Refactor command_processor.
Inline the WriteReg helper as it is called ~20k times per frame.
2018-09-10 22:06:16 +02:00
Markus Wick
0cfb0bacb2 video_core: Move command buffer loop.
This moves the hot loop into video_core. This refactoring shall reduce the CPU overhead of calling ProcessCommandList.
2018-09-10 22:06:13 +02:00
MysticExile
d2f788762a
Remove multicore configure_general.ui 2018-09-10 22:04:21 +02:00
MysticExile
17f8059fea
remove multicore in configure_general.cpp 2018-09-10 22:03:23 +02:00
Markus Wick
c560043581 rasterizer: Drop unused handler.
This virtual function is called in a very hot spot, and it does nothing.

If this kind of feature is required, please be more specific and add callbacks
in the switch statement within Maxwell3D::WriteReg. There is no point in having
another switch statement within the rasterizer.
2018-09-10 22:03:10 +02:00
bunnei
4c0b1cc1ae gl_rasterizer_cache: Only use depth for applicable texture formats.
- Fixes an issue with Octopath Traveler leaving stale data here.
2018-09-10 00:50:38 -04:00
bunnei
035e6bd407 gl_rasterizer: Implement clear for non-zero render targets.
- Several misc. changes to ConfigureFramebuffers in support of this.
2018-09-10 00:41:20 -04:00
bunnei
1c34498368 gl_rasterizer_cache: Implement RenderTargetFormat::BGRA8_SRGB.
- Used by Octopath Traveler (with multiple render targets).
2018-09-10 00:37:52 -04:00
bunnei
49b15af054 gl_rasterizer: Implement multiple color attachments. 2018-09-09 22:48:28 -04:00
bunnei
f9e468d891
Merge pull request #1258 from tgsm/fix-sdl-logging
yuzu-cmd: fix SDL logging
2018-09-09 22:34:23 -04:00
bunnei
7ddd5b765d
Merge pull request #1282 from lioncash/compat
yuzu: Move compatibility list specifics to their own source files
2018-09-09 22:32:53 -04:00
bunnei
50c191439d
Merge pull request #1276 from FearlessTobi/fix-stupid-stub
hid: Implement ReloadInputDevices
2018-09-09 22:31:04 -04:00
bunnei
3b8a0bc146
Merge pull request #1283 from lioncash/unused
service: Remove unused g_kernel_named_ports variable
2018-09-09 22:30:39 -04:00
Lioncash
136040ee15 service: Remove unused g_kernel_named_ports variable
With the named port functionality all migrated over to the kernel,
there's no need to keep this around anymore.
2018-09-09 22:10:54 -04:00
bunnei
e58855c7a4
Merge pull request #1268 from FernandoS27/tmml
shader_decompiler: Implemented TMML
2018-09-09 21:39:39 -04:00
FernandoS27
00131e752d Implemented TMML 2018-09-09 20:46:31 -04:00
bunnei
223ddb2008
Merge pull request #1272 from Subv/dma_2d
GPU/DMA: Partially implemented the 'enable_2d' bit in the DMA engine.
2018-09-09 19:53:17 -04:00
bunnei
fcf81147e7
Merge pull request #1280 from zero334/improvements
video_core: fixed arithmetic overflow warnings & improved code style
2018-09-09 19:51:46 -04:00
Lioncash
73a2d71f44 game_list: Make CompatibilityList parameter of NavigateToGamedbEntryRequested() a const reference
The compatibility list isn't modified within any of the slots connected
to this signal, so we can make it const to enforce immutability.
2018-09-09 19:46:07 -04:00
Lioncash
bd8065295c yuzu: Move compatibility list specifics to their own source files
Lets us keep the generic portions of the compatibility list code
together, and allows us to introduce a type alias that makes it so we
don't need to type out a very long type declaration anymore, making the
immediate readability of some code better.
2018-09-09 19:45:25 -04:00
FernandoS27
073a21ac0b Implemented TXQ dimension query type, used by SMO. 2018-09-09 11:59:01 -04:00
Patrick Elsässer
64e45b04e0 video_core: fixed arithmetic overflow warnings & improved code style
- Fixed all warnings, for renderer_opengl items, which were indicating a
possible incorrect behavior from integral promotion rules and types
larger than those in which arithmetic is typically performed.
- Added const for variables where possible and meaningful.
- Added constexpr where possible.
2018-09-09 17:51:43 +02:00
MerryMage
55af5bda55 cubeb_sink: Downsample arbitrary number of channels 2018-09-09 09:51:46 +01:00
tech4me
3dcedb36b4 Port Citra #4047 & #4052: add change background color support 2018-09-08 17:00:21 -07:00
fearlessTobi
500e81429a hid: Implement ReloadInputDevices 2018-09-09 00:57:41 +02:00
FernandoS27
82a313a14c Change name of TEXQ to TXQ, in order to match NVIDIA's naming 2018-09-08 18:08:57 -04:00
Subv
fdb199290b GPU/DMA: Partially implemented the 'enable_2d' bit in the DMA engine.
When not set, this tells the GPU to only use the X size when performing a DMA copy.
This is only implemented for linear->linear and tiled->tiled copies. Conversion copies still retain the assert.

This bit is unset by some games for various purposes, and by nouveau when copying the vertex buffers.
2018-09-08 16:02:16 -05:00
bunnei
af074ee422
Merge pull request #1256 from bunnei/tex-target-support
Initial support for non-2D textures
2018-09-08 16:14:46 -04:00
bunnei
deff28d3c0
Merge pull request #1265 from zhaowenlan1779/patch-1
yuzu: fix title bar display
2018-09-08 16:03:25 -04:00
MerryMage
1aa195a9c0 cubeb_sink: Perform audio stretching 2018-09-08 18:56:38 +01:00
MerryMage
e51bd49f87 audio_core: Add audio stretcher 2018-09-08 18:56:38 +01:00
MerryMage
7e697ab7ff cubeb_sink: Hold last available value instead of writing zeros
This reduces clicking in output audio should we underrun.
2018-09-08 18:56:38 +01:00
MerryMage
6d9dd1dc6d cubeb_sink: Use RingBuffer 2018-09-08 18:56:38 +01:00
MerryMage
112351d557 common: Implement a ring buffer 2018-09-08 18:56:38 +01:00
fearlessTobi
a6efff8b02 Add audio stretching support 2018-09-08 18:26:23 +01:00
MerryMage
a76f0d5d06 audio_renderer: Rename AudioOut instance to audio_out 2018-09-08 16:50:12 +01:00
Pengfei Zhu
4048b54ef7
yuzu: fix title bar display
Previously the version number got hidden after starting a game.
2018-09-08 19:10:50 +08:00
bunnei
9cd79c25ed
Merge pull request #1246 from degasus/instanced_rendering
gl_rasterizer: Use baseInstance instead of moving the buffer points.
2018-09-08 04:49:24 -04:00
bunnei
2515d2433b
Merge pull request #1259 from lioncash/relocate
yuzu: Move GameListWorker to its own source files
2018-09-08 04:10:11 -04:00
bunnei
8b08cb925b gl_rasterizer: Use baseInstance instead of moving the buffer points.
This hopefully helps our cache not to redundant upload the vertex buffer.

# Conflicts:
#	src/video_core/renderer_opengl/gl_rasterizer.cpp
2018-09-08 04:05:56 -04:00
tgsm
975226e7ff yuzu-cmd: fix SDL logging 2018-09-08 03:12:47 -04:00
Patrick Elsässer
a8974f0556 video_core: Arithmetic overflow warning fix for gl_rasterizer (#1262)
* video_core: Arithmetic overflow fix for gl_rasterizer

- Fixed warnings, which were indicating incorrect behavior from integral
promotion rules and types larger than those in which arithmetic is
typically performed.

- Added const for variables where possible and meaningful.

* Changed the casts from C to C++ style

Changed the C-style casts to C++ casts as proposed.
Took also care about signed / unsigned behaviour.
2018-09-08 02:59:59 -04:00
bunnei
23ae7cf9db gl_rasterizer_cache: Improve accuracy of RecreateSurface for non-2D textures. 2018-09-08 02:53:39 -04:00
bunnei
fdd5c97a14 maxwell_3d: Remove assert that no longer applies. 2018-09-08 02:53:39 -04:00
bunnei
f165a85398 gl_rasterizer_cache: Partially implement several non-2D texture types. 2018-09-08 02:53:38 -04:00
bunnei
0731383124 gl_shader_decompiler: Partially implement several non-2D texture types (Subv). 2018-09-08 02:53:38 -04:00
bunnei
05f6f59ffb gl_rasterizer: Implement texture wrap mode p. 2018-09-08 02:53:38 -04:00
bunnei
ce8291f6c5 gl_rasterizer_cache: Track texture depth. 2018-09-08 02:53:38 -04:00
bunnei
9dccf7e1fa gl_rasterizer_cache: Remove impl. of FlushGLBuffer.
- Will not work for non-2d textures, and was not used anyways.
2018-09-08 02:53:37 -04:00
bunnei
030676b95d gl_rasterizer_cache: Keep track of texture type per surface. 2018-09-08 02:53:37 -04:00
bunnei
a439f7b6e1 gl_rasterizer_cache: Remove unused DownloadGLTexture. 2018-09-08 02:53:37 -04:00
bunnei
b56e5edafc gl_state: Keep track of texture target. 2018-09-08 02:53:37 -04:00
bunnei
460ebc8187
Merge pull request #1257 from lioncash/process
core: Migrate current_process pointer to the kernel
2018-09-07 22:34:05 -04:00
Lioncash
564b7fdc9c yuzu: Move GameListWorker to its own source files
This has gotten sufficiently large enough to warrant moving it to its
own source files. Especially given it dumps the file_sys headers around
code that doesn't use it for the most part.

This'll also make it easier to introduce a type alias for the
compatibility list, so a large unordered_map type declaration doesn't
need to be specified all the time (we don't want to propagate the
game_list_p.h include via the main game_list.h header).
2018-09-07 16:25:28 -04:00
CaptV0rt3x
9382414b20 For SDL Frontend 2018-09-07 11:57:05 +05:30
CaptV0rt3x
e3af341d5b Better Title Bar Display 2018-09-07 11:54:51 +05:30
Lioncash
3f17fe7133 core: Migrate current_process pointer to the kernel
Given we now have the kernel as a class, it doesn't make sense to keep
the current process pointer within the System class, as processes are
related to the kernel.

This also gets rid of a subtle case where memory wouldn't be freed on
core shutdown, as the current_process pointer would never be reset,
causing the pointed to contents to continue to live.
2018-09-06 20:52:58 -04:00
bunnei
a164b413fa
Merge pull request #1250 from lioncash/file-sys
file_sys/{nca_patch, patch_manager}: Amend unnecessary/missing includes.
2018-09-06 19:20:09 -04:00
bunnei
9273c02427
Merge pull request #1249 from FearlessTobi/disable-vsync
frontend: Set swap interval to 0
2018-09-06 19:20:01 -04:00
bunnei
b89dda2b98
Merge pull request #1251 from lioncash/core-inc
core/core: Remove unnecessary sm/controller include
2018-09-06 19:19:51 -04:00
bunnei
9947c6ad59
Merge pull request #1252 from lioncash/header
video_core/CMakeLists: Add missing gl_buffer_cache.h
2018-09-06 19:19:43 -04:00
bunnei
9b50dca2bb
Merge pull request #1253 from lioncash/explicit
video_core/gl_buffer_cache: Minor tidying changes
2018-09-06 19:19:35 -04:00
bunnei
009a2cc9cc
Merge pull request #1255 from bunnei/minor-opt
gl_rasterizer: Call state.Apply only once on SetupShaders.
2018-09-06 19:19:16 -04:00
bunnei
820f646458 gl_rasterizer: Call state.Apply only once on SetupShaders. 2018-09-06 17:41:53 -04:00
bunnei
948f6c0738 gl_shader_decompiler: Implement saturate mode for IPA. 2018-09-06 17:40:03 -04:00
Lioncash
ddcdbce067 gl_buffer_cache: Default initialize member variables
Ensures that the cache always has a deterministic initial state.
2018-09-06 15:07:15 -04:00
Lioncash
8d685a29bc gl_buffer_cache: Make GetHandle() a const member function
GetHandle() internally calls GetHandle() on the stream_buffer instance,
which is a const member function, so this can be made const as well.
2018-09-06 15:07:15 -04:00
Lioncash
14230fe2af gl_buffer_cache: Remove unnecessary includes 2018-09-06 15:05:52 -04:00
Lioncash
68296d9474 gl_buffer_cache: Make constructor explicit
Implicit conversions during construction isn't desirable here.
2018-09-06 14:54:49 -04:00
Lioncash
8f4e09ba07 video_core/CMakeLists: Add missing gl_buffer_cache.h
Without this, the header file won't show up by default within IDEs such
as Visual Studio.
2018-09-06 14:49:51 -04:00
Lioncash
56ab608044 core/core: Remove unnecessary sm/controller include
The only reason this include was necessary, was because the constructor
wasn't defaulted in the cpp file and the compiler would inline it
wherever it was used. However, given Controller is forward declared, all
those inlined constructors would see an incomplete type, causing a
compilation failure. So, we just place the constructor in the cpp file,
where it can see the complete type definition, allowing us to remove
this include.
2018-09-06 14:38:39 -04:00
Lioncash
54724fe918 file_sys/nca_patch: Amend constructor initializer list order
Orders the elements in the initializer list in the order they're
specified in the class. This prevents compiler warnings about
initialization order.
2018-09-06 14:00:11 -04:00
Lioncash
b155b3ef81 file_sys/nca_patch: Remove unnecessary includes
romfs.h doesn't need to be included in the header, the only real
dependency here is common's swap.h that needs to be included.
2018-09-06 13:58:53 -04:00
Lioncash
a859a35ec8 file_sys/patch_manager: Add missing includes
These includes were previously being satisfied indirectly.
2018-09-06 13:53:23 -04:00
fearlessTobi
742f895f8b frontend: Set swap interval to 0 2018-09-06 18:57:51 +02:00
Markus Wick
a781042700 gl_shader_gen: Initialize position.
IMO the old code is fine, but nvidia raises shader compiler warnings.
Trivial fix through...
2018-09-06 13:37:50 +02:00
bunnei
77554ac773
Merge pull request #1243 from degasus/VAO_cache
gl_rasterizer: Implement a VAO cache.
2018-09-05 22:50:52 -04:00
bunnei
6f09c5b128
Merge pull request #1244 from FernandoS27/ipa
shader_decompiler: Implemented IPA Properly (Stage 1)
2018-09-05 21:20:40 -04:00
FernandoS27
e63b229f4a Implemented IPA Properly 2018-09-05 20:15:47 -04:00
bunnei
94f193af65
Merge pull request #1242 from lioncash/file-sys
file_sys/submission_package: Replace includes with forward declarations where applicable
2018-09-05 18:53:32 -04:00
bunnei
a6ae765410
Merge pull request #1179 from DarkLordZach/bktr
file_sys: Add support for BKTR format (Game Updates)
2018-09-05 18:06:11 -04:00
Markus Wick
7f15306f78 gl_rasterizer: Skip TODO log.
This is called ~3k times per frame in SMO ingame.
My laptop spends ~3ms per frame on allocating and freeing this string.

Let's just stop printing this kind of redundant information.
2018-09-05 20:20:20 +02:00
Lioncash
6bd6beee20 file_sys/submission_package: Correct constructor initialization list order
Orders the elements in the sequence to match the order in which they'll
actually be initialized in.
2018-09-05 13:44:42 -04:00
Markus Wick
d3ad9469a1 gl_rasterizer: Implement a VAO cache.
This patch caches VAO objects instead of re-emiting all pointers per draw call.
Configuring this pointers is known as a fast task, but it yields too many GL
calls. So for better performance, just bind the VAO instead of 16 pointers.
2018-09-05 18:46:35 +02:00
Lioncash
c0b7ed8b58 file_sys/submission_package: Replace includes with forward declarations where applicable 2018-09-05 12:08:04 -04:00
Markus Wick
50a806ea67 renderer_opengl: Implement a buffer cache.
The idea of this cache is to avoid redundant uploads. So we are going
to cache the uploaded buffers within the stream_buffer and just reuse
the old pointers.
The next step is to implement a VBO cache on GPU memory, but for now,
I want to check the overhead of the cache management. Fetching the
buffer over PCI-E should be quite fast.
2018-09-05 08:03:50 +02:00
bunnei
a1ef02c3e6
Merge pull request #1240 from degasus/optimizations
gl_shader_cache: Use an u32 for the binding point cache.
2018-09-04 18:20:14 -04:00
Zach Hilman
c913136eb2 bktr: Fix bucket overlap error 2018-09-04 17:01:54 -04:00
Zach Hilman
7d5d781b20 drd: Parse title ID from program metadata 2018-09-04 16:25:30 -04:00
Zach Hilman
23a16c1720 patch_manager: Centralize Control-type NCA parsing 2018-09-04 16:25:10 -04:00
Zach Hilman
92e26df00f nsp: Fix error masking issue with XCI files
Now display correct error instead of catch-all MissingProgramNCA
2018-09-04 16:24:24 -04:00
Zach Hilman
c91b60a421 game_list: Fix version display on non-NAND titles 2018-09-04 16:24:02 -04:00
Zach Hilman
cbd517d8cc bktr: Add logging on successful patch 2018-09-04 16:24:02 -04:00
Zach Hilman
2814ca3624 game_list: Use friendly game versions
Mainly, from control.nacp metadata instead of cnmt metadata
2018-09-04 16:24:02 -04:00
Zach Hilman
a6e75cd45b bktr: Implement IVFC offset shifting
Fixes base game read errors
2018-09-04 16:24:02 -04:00
Zach Hilman
9664ce255d bktr: Fix missing includes and optimize style 2018-09-04 16:24:02 -04:00
Zach Hilman
f92b3512e0 main: Make game updates installable 2018-09-04 16:24:02 -04:00
Zach Hilman
8e150c46b9 game_list: Display patch names and versions on list 2018-09-04 16:24:02 -04:00
Zach Hilman
f5e03b9173 loader: Add BKTR-specific error messages and codes 2018-09-04 16:23:44 -04:00
Zach Hilman
08fcb4694f loader: Ignore patches on NRO and DRD 2018-09-04 16:23:15 -04:00
Zach Hilman
97bf83bc56 patch_manager: Add usages of patches to ExeFS 2018-09-04 16:23:15 -04:00
Zach Hilman
8e900a301a file_sys: Add class to manage game patches
Right now only includes Updates, but should eventually contain all of the other patches we need.
2018-09-04 16:22:25 -04:00
Zach Hilman
54e7ddb93a file_sys: Add BKTR patching mechanism 2018-09-04 16:22:25 -04:00
Zach Hilman
1efe5a76b1 content_archive: Add BKTR header parsing to NCA 2018-09-04 16:22:25 -04:00
Zach Hilman
9951f6d054 registration: Add RegisteredCacheUnion
Aggregates multiple caches into one interface
2018-09-04 16:21:40 -04:00
Zach Hilman
d2caf4af7d game_list: Use RegisteredCacheUnion for installed
Reduces code
2018-09-04 16:21:40 -04:00
Zach Hilman
99fbcb3bf2 aes_util: Fix error involving reads of less than 0x10
Issues with block size are fixed by making all reads minimum length of 0x10
2018-09-04 16:21:40 -04:00
Markus Wick
99a71580c4 gl_shader_cache: Use an u32 for the binding point cache.
The std::string generation with its malloc and free requirement
was a noticeable overhead. Also switch to an ordered_map to
avoid the std::hash call. As those maps usually have a size of
two elements, the lookup time shall not matter.
2018-09-04 21:04:41 +02:00
Zach Hilman
87be4bc283 main: Only show DRD deprecation warning once 2018-09-04 14:44:48 -04:00
Zach Hilman
e973cceadd control_metadata: Use alternate language names if AmericanEnglish isn't available 2018-09-04 14:30:03 -04:00
Zach Hilman
23d2c50479 card_image: Add program title ID getter 2018-09-04 14:29:19 -04:00
Zach Hilman
1280061725 qt: Add deprecation warnings for DRD format 2018-09-04 14:29:19 -04:00
Zach Hilman
8974771334 registration: Fix NSP installation errors 2018-09-04 14:29:19 -04:00
Zach Hilman
e4e55d064e nsp: Comply with style and performance guidelines 2018-09-04 14:29:19 -04:00
Zach Hilman
58473309a0 qt: Add UI support for NSP files 2018-09-04 14:28:41 -04:00
Zach Hilman
f7eaea424d registration: Add support for installing NSP files 2018-09-04 14:28:41 -04:00
Zach Hilman
d7518cf6e0 loader: Add AppLoader for NSP files 2018-09-04 14:27:33 -04:00
Zach Hilman
5c8aff984e card_image: Parse XCI secure partition with NSP
Eliminated duplicate code and adds support for Rev1+ carts
2018-09-04 14:27:33 -04:00
Zach Hilman
93703431e2 file_sys: Add Nintendo Submission Package (NSP) 2018-09-04 14:25:54 -04:00
Zach Hilman
a040929c90 drd: Load title ID from program metadata
Previously only loaded from control metadata
2018-09-04 14:25:54 -04:00
Zach Hilman
b555311438 loader: Add NSP file type and NSP-specific errors 2018-09-04 14:25:54 -04:00
Zach Hilman
d770c60205 key_manager: Avoid autogeneration if key exists 2018-09-04 14:25:54 -04:00
bunnei
dda4b5e89e
Merge pull request #1238 from lioncash/explicit
common/logging: Minor changes
2018-09-04 12:18:00 -04:00
bunnei
9a07e9f805
Merge pull request #1237 from degasus/optimizations
Optimizations
2018-09-04 12:16:06 -04:00
bunnei
ed37b68fb5
Merge pull request #1223 from DarkLordZach/custom-nand-sd-dirs
file_sys: Allow for custom NAND/SD directories
2018-09-04 11:54:22 -04:00
bunnei
26e96d16d0
Merge pull request #1232 from lioncash/copy
gl_shader_decompiler: Use used_shaders member variable directly within GenerateDeclarations()
2018-09-04 11:52:25 -04:00
bunnei
8ec1e16867
Merge pull request #1235 from lioncash/forward-decl
file_sys: Replace includes with forward declarations where applicable
2018-09-04 11:51:54 -04:00
bunnei
5a29b358aa
Merge pull request #1236 from degasus/microprofile
Update microprofile scopes.
2018-09-04 11:50:58 -04:00
bunnei
c156ee8eb8
Merge pull request #1230 from lioncash/ssl
ssl: Move SSL class to cpp file
2018-09-04 11:49:22 -04:00
Lioncash
6ef84f1c4c common/logging: Amend documentation comments
Multi-line doc comments still need the '<' after the ///, otherwise it's
treated as a regular comment and makes the original doc comment broken
in viewers, IDEs, etc. While we're at it, also fix some typos in the
comments.
2018-09-04 10:49:08 -04:00
Lioncash
2949d9552c common/logging/filter: Replace C-style case with C++ static_cast 2018-09-04 10:44:36 -04:00
Lioncash
978f3a3282 common/logging/filter: Make constructor explicit
Implicit conversions aren't desirable here.
2018-09-04 10:43:31 -04:00
Markus Wick
dce624e3f1 core: Use a raw pointer in GetGPUDebugContext.
This helper is called very often. The memory ownership shall not be transfered, so just return the raw pointer.
2018-09-04 14:10:05 +02:00
Markus Wick
2081ed7db2 command_processor: Use std::array for bound_engines.
subchannel is a 3 bit field. So there must not be more than 8 bound engines.
And using a hashmap for up to 8 values is a bit overpowered.
2018-09-04 14:10:05 +02:00
Markus Wick
10bc725944 Update microprofile scopes.
Blame the subsystems which deserve the blame :)

The updated list is not complete, just the ones I've spotted on random sampling the stack trace.
2018-09-04 11:04:26 +02:00
Lioncash
a813c10e1c file_sys: Replace includes with forward declarations where applicable
Cuts down on include dependencies, resulting in less files that need to
be rebuilt when certain things are changed.
2018-09-03 22:52:24 -04:00
bunnei
1c5636e690
Merge pull request #1231 from lioncash/global
service: Migrate global named port map to the KernelCore class
2018-09-03 21:21:12 -04:00
Zach Hilman
04397cd185 qt: Add message about not moving contents on dir change 2018-09-03 19:23:33 -04:00
Zach Hilman
1ff3318458 qt: Add UI options to change NAND/SD dirs 2018-09-03 19:23:33 -04:00
Zach Hilman
b2268f1f8d settings: Save and load NAND/SD dirs from config 2018-09-03 19:23:33 -04:00
Lioncash
18a89931a9 gl_shader_decompiler: Use used_shaders member variable directly within GenerateDeclarations()
Using the getter function intended for external code here makes an
unnecessary copy of the already-accessible used_shaders vector.
2018-09-02 13:10:11 -04:00
Lioncash
a405373144 vfs_real: Forward declare IOFile
Eliminates the need to rebuild some source files if the file_util header
ever changes. This also uncovered some indirect inclusions, which have
also been fixed.
2018-09-02 12:38:14 -04:00
Lioncash
1242c1ec0a service: Migrate global named port map to the KernelCore class
Now that we have a class representing the kernel in some capacity, we
now have a place to put the named port map, so we move it over and get
rid of another piece of global state within the core.
2018-09-02 12:35:30 -04:00
Lioncash
41cd766438 ssl: Move SSL class to cpp file
This isn't required to be visible to anything outside of the main source
file, and will eliminate needing to rebuild anything else including the
header if the SSL class needs to be changed in the future.
2018-09-02 11:45:26 -04:00
bunnei
325f3e0693
Merge pull request #1213 from DarkLordZach/octopath-fs
filesystem/maxwell_3d: Various changes to boot Project Octopath Traveller
2018-09-02 10:49:18 -04:00
bunnei
89be49d2f3
Merge pull request #1215 from ogniK5377/texs-nodep-assert
Added assert for TEXS nodep
2018-09-02 10:48:27 -04:00
bunnei
d2ade27c3f
Merge pull request #1220 from FearlessTobi/extensions-qol
yuzu: Display the unsupported GL extensions in the popup
2018-09-02 10:47:25 -04:00
bunnei
177c45e97d
Merge pull request #1214 from ogniK5377/ipa-assert
Added better asserts to IPA, Renamed IPA modes to match mesa
2018-09-02 10:44:43 -04:00
bunnei
9c206fe94d
Merge pull request #1216 from ogniK5377/ffma-assert
Added FFMA asserts and missing fields
2018-09-02 10:44:13 -04:00
bunnei
1ccc0457d5
Merge pull request #1218 from ogniK5377/fmul-assert
Added FMUL asserts
2018-09-02 10:43:48 -04:00
Lioncash
fda8f1da20 filesystem: Move dir retrieval after path checking in DeleteFile()
We don't need to do the lookup if the path is considered empty
currently.
2018-09-02 09:20:17 -04:00
fearlessTobi
0f453488e2 citra_qt: Display the unsupported GL extensions in the popup 2018-09-01 19:01:53 +02:00
David Marcec
60754b4728 Removed saturate assert
Unneeded as we already implement it
2018-09-01 19:33:32 +10:00
David Marcec
2edab4e840 Removed saturate assert
Saturate already implemented
2018-09-01 19:29:20 +10:00
David Marcec
2bc6abb9a1 Changed tab5980_0 default from 0 -> 1 2018-09-01 19:15:03 +10:00
David Marcec
6f8ed9508d Added FMUL asserts 2018-09-01 19:05:10 +10:00
David Marcec
b89fc407d7 Added FFMA asserts 2018-09-01 18:45:14 +10:00
David Marcec
948bc87a59 Added assert for TEXS nodep 2018-09-01 17:00:01 +10:00
David Marcec
ad3dca7e62 Added better asserts to IPA, Renamed IPA modes to match mesa
IpaMode is changed to IpaInterpMode
IpaMode is suppose to be 2 bits not 3
Added IpaSampleMode
Added Saturate

Renamed modes based on
d27c791891/src/gallium/drivers/nouveau/codegen/nv50_ir_emit_gm107.cpp (L2530)
2018-09-01 16:34:27 +10:00
Zach Hilman
f32e28c7b8 maxwell_3d: Use CoreTiming for query timestamp 2018-08-31 23:25:18 -04:00
Zach Hilman
19d0951ae6 filesystem: Implement OpenReadOnlySaveDataFilesystem 2018-08-31 23:19:49 -04:00
Zach Hilman
7939ea18e8 filesystem: Add OpenFileSystemWithPatch 2018-08-31 23:19:23 -04:00
Lioncash
4a587b81b2 core/core: Replace includes with forward declarations where applicable
The follow-up to e2457418da, which
replaces most of the includes in the core header with forward declarations.

This makes it so that if any of the headers the core header was
previously including change, then no one will need to rebuild the bulk
of the core, due to core.h being quite a prevalent inclusion.

This should make turnaround for changes much faster for developers.
2018-08-31 16:30:14 -04:00
bunnei
7f7eb29323 gl_rasterizer_cache: Use accurate framebuffer setting for accurate copies. 2018-08-31 13:07:28 -04:00
bunnei
123c065086 gl_rasterizer_cache: Also use reserve cache for RecreateSurface. 2018-08-31 13:07:28 -04:00
bunnei
9bc71fcc5f rasterizer_cache: Use boost::interval_map for a more accurate cache. 2018-08-31 13:07:28 -04:00
bunnei
d647d9550c gl_renderer: Cache textures, framebuffers, and shaders based on CPU address. 2018-08-31 13:07:27 -04:00
bunnei
16d65182f9 gl_rasterizer: Fix issues with the rasterizer cache.
- Use a single cached page map.
- Fix calculation of ending page.
2018-08-31 13:07:27 -04:00
greggameplayer
06578e89b2 Implement BC6H_UF16 & BC6H_SF16 (#1092)
* Implement BC6H_UF16 & BC6H_SF16
Require by ARMS

* correct coding style

* correct coding style part 2
2018-08-31 12:11:19 -04:00
bunnei
f08d24e9c0
Merge pull request #1204 from lioncash/pimpl
core: Make the main System class use the PImpl idiom
2018-08-31 11:31:20 -04:00
bunnei
6683bf50b5
Merge pull request #1207 from degasus/hotfix
Report correct shader size.
2018-08-31 11:21:15 -04:00
Lioncash
e2457418da core: Make the main System class use the PImpl idiom
core.h is kind of a massive header in terms what it includes within
itself. It includes VFS utilities, kernel headers, file_sys header,
ARM-related headers, etc. This means that changing anything in the
headers included by core.h essentially requires you to rebuild almost
all of core.

Instead, we can modify the System class to use the PImpl idiom, which
allows us to move all of those headers to the cpp file and forward
declare the bulk of the types that would otherwise be included, reducing
compile times. This change specifically only performs the PImpl portion.
2018-08-31 07:16:57 -04:00
Markus Wick
5be8b7a362 Report correct shader size.
Seems like this was an oversee in regards to 1fd979f50a
It changed GLShader::ProgramCode to a std::vector, so sizeof is wrong.
2018-08-31 09:56:37 +02:00
Hexagon12
d626bc8c62 Added predicate comparison GreaterEqualWithNan 2018-08-31 10:40:18 +03:00
bunnei
26aaa86ece
Merge pull request #1195 from FearlessTobi/port-gamelist-compat
yuzu: Show game compatibility in the game list (PR ported from Citra)
2018-08-30 21:34:43 -04:00
Laku
915ab81ec2 gl_shader_decompiler: Implement POPC (#1203)
* Implement POPC

* implement invert
2018-08-30 21:32:58 -04:00
bunnei
d6accf96ff
Merge pull request #1200 from bunnei/improve-ipa
gl_shader_decompiler: Improve IPA for Pass mode with Position attribute.
2018-08-30 10:31:26 -04:00
bunnei
5094dfa081
Merge pull request #1198 from lioncash/kernel
kernel: Eliminate kernel global state
2018-08-30 10:02:50 -04:00
tech4me
a6dd577d02 Shaders: Implemented IADD3 2018-08-29 13:44:41 -04:00
fearlessTobi
78653f7339 Show game compatibility within yuzu 2018-08-29 15:42:53 +02:00
bunnei
b1ccd88434 gl_shader_decompiler: Improve IPA for Pass mode with Position attribute. 2018-08-29 00:37:29 -04:00
Lioncash
0cbcd6ec9a kernel: Eliminate kernel global state
As means to pave the way for getting rid of global state within core,
This eliminates kernel global state by removing all globals. Instead
this introduces a KernelCore class which acts as a kernel instance. This
instance lives in the System class, which keeps its lifetime contained
to the lifetime of the System class.

This also forces the kernel types to actually interact with the main
kernel instance itself instead of having transient kernel state placed
all over several translation units, keeping everything together. It also
has a nice consequence of making dependencies much more explicit.

This also makes our initialization a tad bit more correct. Previously we
were creating a kernel process before the actual kernel was initialized,
which doesn't really make much sense.

The KernelCore class itself follows the PImpl idiom, which allows
keeping all the implementation details sealed away from everything else,
which forces the use of the exposed API and allows us to avoid any
unnecessary inclusions within the main kernel header.
2018-08-28 22:31:51 -04:00
bunnei
4d7e1662c8
Merge pull request #1193 from lioncash/priv
gpu: Make memory_manager private
2018-08-28 12:28:57 -04:00
bunnei
eb4f2d5596
Merge pull request #1192 from lioncash/unused
gl_rasterizer: Remove unused variables
2018-08-28 12:28:13 -04:00
bunnei
d8ba202070
Merge pull request #1191 from lioncash/noexcept
hle/result: Make ResultVal's move constructor as noexcept
2018-08-28 12:27:48 -04:00
bunnei
72e4499a9e
Merge pull request #1194 from lioncash/alloc
gl_shader_cache: Remove unused program_code vector in GetShaderAddress()
2018-08-28 11:27:44 -04:00
Lioncash
2e7dc4cac9 gl_shader_cache: Remove unused program_code vector in GetShaderAddress()
Given std::vector is a type with a non-trivial destructor, this
variable cannot be optimized away by the compiler, even if unused.
Because of that, something that was intended to be fairly lightweight,
was actually allocating 32KB and deallocating it at the end of the
function.
2018-08-28 11:20:41 -04:00
Lioncash
45fb74d262 gpu: Make memory_manager private
Makes the class interface consistent and provides accessors for
obtaining a reference to the memory manager instance.

Given we also return references, this makes our more flimsy uses of
const apparent, given const doesn't propagate through pointers in the
way one would typically expect. This makes our mutable state more
apparent in some places.
2018-08-28 11:11:50 -04:00
Lioncash
6771a18c6c gl_rasterizer: Remove unused variables 2018-08-28 10:46:29 -04:00
Lioncash
f1bc62bb4c hle/result: Make ResultVal's move constructor as noexcept
Many containers within the standard library provide different behaviors
based on whether or not a move constructor/assignment operator can be
guaranteed not to throw or not.

Notably, implementations will generally use std::move_if_noexcept (or an
internal implementation of it) to provide strong exception guarantees.
If a move constructor potentially throws (in other words, is not
noexcept), then certain behaviors will create copies, rather than moving
the values.

For example, consider std::vector. When a std::vector calls resize(),
there are two ways the elements can be relocated to the new block of
memory (if a reallocation happens), by copy, or by moving the existing
elements into the new block of memory. If a type does not have a
guarantee that it will not throw in the move constructor, a copy will
happen. However, if it can be guaranteed that the move constructor won't
throw, then the elements will be moved.

This just allows ResultVal to be moved instead of copied all the time if
ever used in conjunction with containers for whatever reason.
2018-08-28 09:39:50 -04:00
fearlessTobi
4a56931703 Fix two stupid errors made in #1141 2018-08-28 15:16:03 +02:00
bunnei
ffe2336136
Merge pull request #1165 from bunnei/shader-cache
renderer_opengl: Implement a new shader cache.
2018-08-27 20:35:58 -04:00
fearlessTobi
9a6bfc55f3 yuzu: Fix stick UI direction order 2018-08-28 00:59:21 +02:00
bunnei
a409d49bbd
Merge pull request #1177 from lioncash/err
kernel/error: Amend several error codes
2018-08-27 18:37:48 -04:00
bunnei
b55d8111e6 renderer_opengl: Implement a new shader cache. 2018-08-27 18:26:46 -04:00
bunnei
a0e1566dc5 gl_rasterizer_cache: Update to use RasterizerCache base class. 2018-08-27 18:26:46 -04:00
bunnei
382852418b video_core: Add RasterizerCache class for common cache management code. 2018-08-27 18:26:45 -04:00
bunnei
2f5ed3877c
Merge pull request #1169 from Lakumakkara/sel
shader_bytecode: fix SEL_IMM bitstring
2018-08-27 18:24:57 -04:00
bunnei
90fd03015a
Merge pull request #1188 from lioncash/unused
vfs_real: Remove unused variable in CreateDirectoryRelative()
2018-08-27 18:24:23 -04:00
bunnei
2562fe4a16
Merge pull request #1170 from lioncash/ret
file_util: Correct return value in early exit of ReadFileToString()
2018-08-27 18:18:31 -04:00
bunnei
62edc01525
Merge pull request #1175 from lioncash/ns
core: Namespace all code in the arm subdirectory under the Core namespace
2018-08-27 18:17:12 -04:00
bunnei
5d2043598e
Merge pull request #1187 from lioncash/shadow
registered_cache: Get rid of variable shadowing in ProcessFiles()
2018-08-27 18:15:49 -04:00
Lioncash
c6024379a4 vfs_real: Remove unused variable in CreateDirectoryRelative() 2018-08-27 15:58:23 -04:00
Lioncash
d3934d7da7 registered_cache: Get rid of variable shadowing in ProcessFiles()
Prevents compiler warnings.
2018-08-27 15:55:56 -04:00
bunnei
887a9c5c29
Merge pull request #1128 from DarkLordZach/malformed-hex-crash
hex_util: Replace logic_errors with LOG_CRITICAL
2018-08-27 15:45:22 -04:00
bunnei
af59d4bff0
Merge pull request #1176 from lioncash/info
svc: Return process title ID if queried in GetInfo()
2018-08-27 15:44:52 -04:00
bunnei
f96ded9815
Merge pull request #1174 from lioncash/debug
debug_utils: Minor individual interface changes
2018-08-27 15:44:29 -04:00
bunnei
8c66a5a9a5
Merge pull request #1162 from ogniK5377/ttf-plu
PL:U Added SharedFonts loading via TTF
2018-08-27 15:43:10 -04:00
bunnei
34a447d24e
Merge pull request #1168 from lioncash/header
hid: Move core include to cpp file
2018-08-27 15:42:52 -04:00
bunnei
8d86747514
Merge pull request #1171 from lioncash/true
core: Remove always true conditionals in Load()
2018-08-27 15:41:58 -04:00
tech4me
d26a46feed set: Fixed GetAvailableLanguageCodes() to follow the max_entries
Rightnow, in games use GetAvailableLanguageCodes(), there is a WriteBuffer() with size larger than the buffer_size. (Core Critical core\hle\kernel\hle_ipc.cpp:WriteBuffer:296: size (0000000000000088) is greater than buffer_size (0000000000000078))

0x88 = 17(languages) * 8
0x78 = 15(languages) * 8

GetAvailableLanguageCodes() can only support 15 languages.
After firmware 4.0.0 there are 17 supported language instead of 15, to enable this GetAvailableLanguageCodes2() need to be used.
So GetAvailableLanguageCodes() will be caped at 15 languages.
Reference:
http://switchbrew.org/index.php/Settings_services
2018-08-26 00:11:13 -07:00
bunnei
be2f1eabd7
Merge pull request #1173 from lioncash/batch
maxwell3d: Move FinishedPrimitiveBatch event after AcceleratedDrawBatch()
2018-08-25 10:59:54 -04:00
bunnei
23b86fd3ea
Merge pull request #1167 from lioncash/assert
gl_rasterizer: Correct assertion condition in SyncLogicOpState()
2018-08-25 10:50:59 -04:00
Lioncash
f708207ae6 kernel/error: Amend error code for ERR_MAX_CONNECTIONS_REACHED
We can make this error code an alias of the resource limit exceeded
error code, allowing us to get rid of the lingering 3DS error code of
the same type.
2018-08-25 09:40:42 -04:00
Lioncash
bfb0c87b7b kernel/error: Amend error code for ERR_PORT_NAME_TOO_LONG
We can treat this as an alias of TooLarge for documentation purposes.
This also lets us get rid of another lingering 3DS-related error code.
2018-08-25 09:40:29 -04:00
Lioncash
81ca46dd17 kernel/error: Add error code for the handle table being full
This replaces the lingering 3DS constant with the proper one, and
utilizes it within HandleTable's Create() member function.
2018-08-25 09:40:21 -04:00
Lioncash
b8be5524bc kernel/error: Add error code for invalid memory permissions 2018-08-25 09:40:12 -04:00
Lioncash
2fd45093f2 kernel/error: Correct kernel error code for invalid combination 2018-08-25 09:40:00 -04:00
Sebastian Valle
f170159fde
Merge pull request #1166 from lioncash/typo
filesystem: Fix typo in log message
2018-08-25 07:19:46 -05:00
Lioncash
e81354ae38 svc: Return process title ID if queried in GetInfo()
We already have the variable itself set up to perform this task, so we
can just return its value from the currently executing process instead
of always stubbing it to zero.
2018-08-25 05:02:28 -04:00
Mat M
6426b0f551
Merge pull request #1094 from DarkLordZach/nax0
file_sys: Add support for NAX archives
2018-08-24 23:47:46 -04:00
Zach Hilman
6314a799aa file_sys/crypto: Fix missing/unnecessary includes 2018-08-24 22:15:32 -04:00
Lioncash
43e0d865fa core: Namespace all code in the arm subdirectory under the Core namespace
Gets all of these types and interfaces out of the global namespace.
2018-08-24 21:50:39 -04:00
Lioncash
c65713832c debug_utils: Remove unused includes
Quite a bit of these aren't necessary directly within the debug_utils
header and can be removed or included where actually necessary.
2018-08-24 20:49:14 -04:00
Lioncash
1e6a209649 debug_utils: Make BreakpointObserver class' constructor explicit
Avoids implicit conversions.
2018-08-24 20:49:14 -04:00
Lioncash
b6425c0511 debug_utils: Initialize active_breakpoint member of DebugContext
Ensures that all class members are initialized.
2018-08-24 20:15:50 -04:00
Lioncash
20800f2df7 maxwell3d: Move FinishedPrimitiveBatch event after AcceleratedDrawBatch()
The start and finish events should likely not be right after one another
like this, otherwise the batch will appear to complete immediately
2018-08-24 19:58:05 -04:00
Zach Hilman
f09da5d1c9
Merge pull request #1065 from DarkLordZach/window-title
qt: Add filename and title id to window title while running
2018-08-24 14:34:03 -04:00
Lioncash
8492ec1669 core: Remove always true conditionals in Load()
These conditions are always true, since the outer conditional already
checks for these conditions.
2018-08-24 02:48:30 -04:00
Lioncash
c74b7ee204 file_util: Correct return value in early exit of ReadFileToString()
While still essentially being zero, we should be returning a numeric
value here, not a boolean typed value.
2018-08-24 02:20:02 -04:00
Laku
36093a3e4d fix SEL_IMM bitstring 2018-08-24 07:18:12 +03:00
Lioncash
ec59e4a6c5 hid: Move core include to cpp file
This isn't required to be in the header. Instead, directly include what
this header needs and move it to the cpp file where it belongs.
2018-08-23 23:20:35 -04:00
Lioncash
8fd9eb71b4 gl_rasterizer: Correct assertion condition in SyncLogicOpState()
Previously the assert would always be hit, since it was the equivalent
of: array == nullptr, which is never true.
2018-08-23 23:00:54 -04:00
bunnei
018c25e123
Merge pull request #1164 from tech4me/decode_iadd3
Shaders: Added decodings for IADD3 instructions
2018-08-23 22:59:34 -04:00
Lioncash
f6f5c2e4d8 filesystem: Fix typo in log message 2018-08-23 22:12:31 -04:00
Tobias
165c23c848 Port #4013 from Citra: "Init logging sooner so we dont miss some logs on startup" (#1142)
* Port #4013 from Citra: "Init logging sooner so we dont miss some logs on startup"

* Fix compilation
2018-08-23 19:52:06 -04:00
Zach Hilman
d1a6dd61d1 xci: Ignore NCA files with updates in secure 2018-08-23 18:53:37 -04:00
Zach Hilman
4f18c17df7 content_archive: Add update title detection
This is needed because the title IDs of update NCAs will not use the update title ID. The only sure way to tell is to look for a partition with BKTR crypto.
2018-08-23 18:53:13 -04:00
David
5049ca5d8c Added GetBootMode (#1107)
* Added GetBootMode

Used by homebrew

* Added enum for GetBootMode
2018-08-23 18:31:45 -04:00
tech4me
ba2972bc64 Shaders: Added decodings for IADD3 instructions 2018-08-23 15:46:59 -04:00
Zach Hilman
06487c2c8d hex_util: Replace logic_errors with LOG_CRITICAL
Makes it so malformed hex strings do not crash the entire program.
2018-08-23 14:44:51 -04:00
Zach Hilman
67fa51ea2f qt: Add filename and title id to window title while running 2018-08-23 14:12:56 -04:00
David Marcec
78b109d195 Addressed plu TTF changes 2018-08-24 02:18:04 +10:00
bunnei
0dce6d7008
Merge pull request #1160 from bunnei/surface-reserve
gl_rasterizer_cache: Several improvements
2018-08-23 12:04:37 -04:00
Zach Hilman
ccfd176382 key_manager: Eliminate indexed for loop 2018-08-23 11:53:30 -04:00
Zach Hilman
119ab308b5 key_manager: Create keys dir if it dosen't exist
On call to WriteKeyToFile, so that the autogenerated file can be written.
2018-08-23 11:53:30 -04:00
Zach Hilman
a7e8d10969 file_sys: Cut down on includes and copies 2018-08-23 11:53:30 -04:00
Zach Hilman
42dc856ce1 crypto: Eliminate magic constants 2018-08-23 11:53:30 -04:00
Zach Hilman
61a5b56abd key_manager: Add support for autogenerated keys
Stored in a separate file than manual keys.
2018-08-23 11:53:30 -04:00
Zach Hilman
f26fc64cb4 key_manager: Add support for KEK and SD seed derivation 2018-08-23 11:53:30 -04:00
Zach Hilman
cde665c565 key_manager: Switch to boost flat_map for keys
Should make key gets marginally faster.
2018-08-23 11:53:30 -04:00
Zach Hilman
60b7a3b904 game_list: Add SD registration loading to game list 2018-08-23 11:53:30 -04:00
Zach Hilman
ab44192ab0 file_sys: Implement NAX containers 2018-08-23 11:53:30 -04:00
Zach Hilman
8b52d6682a registration: Add GetEntryUnparsed methods
Returns the file before calling parser on it.
2018-08-23 11:53:30 -04:00
Zach Hilman
13524578b6 sdmc_factory: Add SDMC RegisteredCache getter 2018-08-23 11:53:30 -04:00
Zach Hilman
4112dd6b4e qt: Make default row data title name and title id
Helps with installed games by making the title not a hexadecimal id string, instead the name.
2018-08-23 11:53:30 -04:00
Zach Hilman
bf33f80fae vfs: Add GetOrCreateDirectoryRelative method 2018-08-23 11:52:44 -04:00
Zach Hilman
ef3768f323 filesystem: Add CreateFactories methods to fs
Allows frontend to create registration caches for use before a game has booted.
2018-08-23 11:52:44 -04:00
Zach Hilman
410062031b filesystem: Add logging to registration getters 2018-08-23 11:52:44 -04:00
Zach Hilman
b247e0cab0 loader: Add new NAX-specific errors and messages 2018-08-23 11:52:44 -04:00
Zach Hilman
2164702cf7 nax: Add AppLoader_NAX and update loader to support it 2018-08-23 11:52:44 -04:00
Zach Hilman
c4845df3d4 xts_encryption_layer: Implement XTSEncryptionLayer 2018-08-23 11:52:44 -04:00
Zach Hilman
10e5356e9a aes_util: Make XTSTranscode stricter about sizes
XTS with Nintendo Tweak will fail mysteriously if the sector size is not 0x4000. Upgrade the critical log to an assert to prevent undefined behavior.
2018-08-23 11:52:44 -04:00
Zach Hilman
6dd369ab88 ctr_encryption_layer: Fix bug when transcoding small data
Fixes a bug where data lengths of less than size 0x10 will fail or have misleading return values.
2018-08-23 11:52:44 -04:00
Zach Hilman
a9dc5a3c10 xci: Fix error masking issue
Prevents NCA-related errors from being masked into MissingProgramNCA or MissingKeyFile
2018-08-23 11:52:44 -04:00
bunnei
d65f079cc1 gl_rasterizer_cache: Blit when possible on RecreateSurface. 2018-08-23 11:27:01 -04:00
bunnei
fee8bdd90c gl_rasterizer_cache: Reserve surfaces that have already been created for later use. 2018-08-23 11:27:01 -04:00
bunnei
fde2017a3f gl_rasterizer_cache: Remove assert for RecreateSurface type. 2018-08-23 11:27:00 -04:00
bunnei
ebf5768340 gl_rasterizer_cache: Implement compressed texture copies. 2018-08-23 11:27:00 -04:00
bunnei
a4ac3bed6c gl_rasterizer: Implement stencil test.
- Used by Splatoon 2.
2018-08-23 11:08:49 -04:00
bunnei
da3da6be90 gl_rasterizer: Implement partial color clear and stencil clear. 2018-08-23 11:08:48 -04:00
bunnei
2a472ff54d maxwell_3d: Update to include additional stencil registers. 2018-08-23 11:08:47 -04:00
bunnei
c4ed0b16b1 gl_state: Update to handle stencil front/back face separately. 2018-08-23 11:08:46 -04:00
bunnei
c7f2fb2151
Merge pull request #1157 from lioncash/vec
gl_shader_gen: Use a std::vector to represent program code instead of std::array
2018-08-23 02:19:00 -04:00
bunnei
232b0d9d2a
Merge pull request #1156 from Lakumakkara/lop3
gl_shader_decompiler: Implement LOP3
2018-08-23 02:16:49 -04:00
David Marcec
eccc77a8c8 Added SharedFonts loading via TTF
By having the following TTF files in your yuzu sysdata directory. You can load sharedfonts via TTF files.
FontStandard.ttf
FontChineseSimplified.ttf
FontExtendedChineseSimplified.ttf
FontChineseTraditional.ttf
FontKorean.ttf
FontNintendoExtended.ttf
FontNintendoExtended2.ttf
2018-08-23 14:42:06 +10:00
literalmente-game
74e08b4800 Swap "Plus" with "Minus" on the controller GUI (#1150)
* Swap "Plus" with "Minus" on the controller GUI

Major fix /s
2018-08-22 18:47:07 -06:00
bunnei
c5ea6db02d
Merge pull request #1137 from lioncash/namespace
renderer_opengl: Namespace OpenGL code
2018-08-22 18:14:48 -04:00
Lioncash
12ba80a86c gl_shader_gen: Make ShaderSetup's constructor explicit
Prevents implicit conversions.
2018-08-22 17:04:44 -04:00
Lioncash
1fd979f50a gl_shader_gen: Use a std::vector to represent program code instead of std::array
While convenient as a std::array, it's also quite a large set of data as
well (32KB). It being an array also means data cannot be std::moved. Any
situation where the code is being set or relocated means that a full
copy of that 32KB data must be done.

If we use a std::vector we do need to allocate on the heap, however, it
does allow us to std::move the data we have within the std::vector into
another std::vector instance, eliminating the need to always copy the
program data (as std::move in this case would just transfer the pointers
and bare necessities over to the new vector instance).
2018-08-22 17:04:44 -04:00
Laku
b2ca8089ce more fixes 2018-08-23 00:01:40 +03:00
Laku
e70a3c5a5d fixes 2018-08-22 21:33:32 +03:00
Lioncash
dd35b4b18a renderer_opengl: Namespace OpenGL code
Namespaces all OpenGL code under the OpenGL namespace.

Prevents polluting the global namespace and allows clear distinction
between other renderers' code in the future.
2018-08-22 06:14:47 -04:00
Laku
4877e6c2f6 remove debug logging 2018-08-22 11:45:28 +03:00
Laku
8e8326595f implement lop3 2018-08-22 10:09:44 +03:00
tech4me
8ce02d85e9 config: Fixed icon size get set to 0 2018-08-21 22:36:29 -07:00
bunnei
b38d67d940
Merge pull request #1136 from tech4me/master
qt/main: Port part of citra(#3411), open savedata works
2018-08-22 01:30:08 -04:00
bunnei
cea627b0fc
Merge pull request #840 from FearlessTobi/port-3353
Port #3353 from Citra: "citra-qt: Add customizable speed limit target "
2018-08-22 01:19:50 -04:00
bunnei
5abf71fe65
Merge pull request #1154 from OatmealDome/topology-lines
maxwell_to_gl: Implement PrimitiveTopology::Lines
2018-08-22 01:08:34 -04:00
bunnei
eef0c93643
Merge pull request #1141 from FearlessTobi/port-3902
Port #3902 from Citra: "Add restart hotkey & menu option"
2018-08-22 01:07:59 -04:00
bunnei
125d7122ac
Merge pull request #1124 from Subv/logic_ops
GPU: Implemented logic ops.
2018-08-22 01:05:25 -04:00
OatmealDome
ad1220e1b3
maxwell_to_gl: Implement PrimitiveTopology::Lines
Used by Splatoon 2's debug menu.
2018-08-22 01:01:06 -04:00
bunnei
92b85fad70
Merge pull request #1147 from lioncash/warn
logging/text_formatter: Use empty braces for initializing CONSOLE_SCREEN_BUFFER_INFO instance
2018-08-22 00:37:59 -04:00
bunnei
cb8b371570
Merge pull request #1151 from bunnei/revert-4a2ee191
Revert "Shader: Use the right sampler type in the TEX, TEXS and TLDS …"
2018-08-22 00:37:30 -04:00
David Marcec
15cc34b93e Added missing include for pl:u
Should fix any compile errors
2018-08-22 12:39:52 +10:00
David
99fc32428a PL:U Added BFTTF loading(Loading from System NAND dumps) (#1088)
* Added bfttf loading

We can now load system bfttf fonts from system archives AND shared memory dumps. This allows people who have installed their system nand dumps to yuzu to automatically get shared font support. We also now don't hard code the offsets or the sizes of the shared fonts and it's all calculated for us now.

* Addressed plu fixups

* Style changes for plu

* Fixed logic error for plu and added more error checks.
2018-08-21 21:31:49 -04:00
bunnei
d63b1d21f1 Revert "Shader: Use the right sampler type in the TEX, TEXS and TLDS instructions."
- This reverts commit 3ef4b3d4b4.
- This commit had broken a lot of games. We really should do a full implementation of this in one change.
2018-08-21 20:07:40 -04:00
bunnei
ac68c8a605
Merge pull request #1145 from lioncash/fwd-decl
vfs: Replace mode.h include with forward declarations where applicable
2018-08-21 18:00:28 -04:00
bunnei
c2695aa2eb
Merge pull request #1146 from lioncash/am
am: Utilize std::array within PopLaunchParameter()
2018-08-21 18:00:06 -04:00
bunnei
16b83fac9b
Merge pull request #1148 from lioncash/audio-warn
audio_core/filter: Add explicit cast to assignment in Process()
2018-08-21 17:04:53 -04:00
Lioncash
a0e2bd85a5 shader_bytecode: Parenthesize conditional expression within GetTextureType()
Resolves a -Wlogical-op-parentheses warning.
2018-08-21 15:08:35 -04:00
Lioncash
29ac15d1b8 vfs: Replace mode.h include with forward declarations where applicable
Avoids the need to rebuild these source files if the mode header
changes.
2018-08-21 15:06:42 -04:00
Lioncash
0057a47e41 audio_core/filter: Add explicit cast to assignment in Process()
Previously this would cause warnings about implicit conversions to s16
from a double
2018-08-21 12:32:37 -04:00
Lioncash
5a53d75313 logging/text_formatter: Use empty braces for initializing CONSOLE_SCREEN_BUFFER_INFO instance
The previous form of initializing done here is a C-ism, an empty set of
braces is sufficient for initializing (and doesn't potentially cause
missing brace warnings, given the first member of the struct is a COORD
struct).
2018-08-21 11:31:05 -04:00
Lioncash
8dd9cb98ce am: Utilize std::array within PopLaunchParameter()
Gets rid of the potential for C array-to-pointer decay, and also makes
pointer arithmetic to get the end of the copy range unnecessary. We can
just use std::array's begin() and end() member functions.
2018-08-21 11:03:14 -04:00
bunnei
c95c4442e9
Merge pull request #1143 from lioncash/inc
sdmc_factory: Remove unnecessary core include
2018-08-21 10:22:29 -04:00
bunnei
37f2ec6fc2
Merge pull request #1139 from lioncash/bitfield
bit_field: Convert ToBool() into explicit operator bool
2018-08-21 10:21:19 -04:00
bunnei
624239ed6b
Merge pull request #1140 from FearlessTobi/port-4056
Port #4056 from Citra: "Add Clear Recent Files menu action"
2018-08-21 10:20:56 -04:00
MerryMage
3f4fb4b037 perf_stats: Change MAX_LAG_TIME_US to an appropriate value
25us is far too small, and would result in std::this_thread::sleep_for
being called with this as a maximum value. This means that a guest
application that produces frames instantly would only be limited to
40 kHz.

25ms is a more appropriate value, as it allows for a 60 Hz refresh
rate while providing enough slack in the negative region.
2018-08-21 14:50:50 +01:00
Lioncash
bfb28c5b3f sdmc_factory: Remove unnecessary core include
This doesn't require the central core header to be included, it just
needs the vfs headers.
2018-08-21 07:54:29 -04:00
fearlessTobi
f2d5b100c2 Port #3902 from Citra: "Add restart hotkey & menu option" 2018-08-21 13:24:55 +02:00
fearlessTobi
6923ecee3a Port #4056 from Citra: "Add Clear Recent Files menu action" 2018-08-21 13:12:45 +02:00
Lioncash
36090521ce bit_field: Convert ToBool() into explicit operator bool
Gets rid of a TODO that is long overdue.
2018-08-21 06:39:45 -04:00
tech4me
cc71832b19 qt/main: Port part of citra(#3411), open savedata works 2018-08-21 02:04:33 -07:00
bunnei
bf89a99839
Merge pull request #1123 from lioncash/screen
rasterizer_interface: Remove renderer-specific ScreenInfo type from AccelerateDraw() in RasterizerInterface
2018-08-21 01:18:34 -04:00
bunnei
79243b6fa0
Merge pull request #1129 from lioncash/header
romfs_factory, service/filesystem: Use forward declarations where applicable
2018-08-21 01:18:04 -04:00
bunnei
b0f7713fce
Merge pull request #1132 from Subv/gl_FragDepth
Shaders: Implement depth writing in fragment shaders.
2018-08-21 01:17:53 -04:00
bunnei
8c9abe1d41
Merge pull request #1134 from lioncash/log
renderer_opengl: Use LOG_DEBUG for GL_DEBUG_SEVERITY_NOTIFICATION and GL_DEBUG_SEVERITY_LOW logs
2018-08-21 01:17:31 -04:00
bunnei
ca58929eb0
Merge pull request #1121 from Subv/tex_reinterpret
Rasterizer: Use PBOs to reinterpret texture formats when games re-use the same memory.
2018-08-21 01:06:40 -04:00
Lioncash
523e4be02c renderer_opengl: Use LOG_DEBUG for GL_DEBUG_SEVERITY_NOTIFICATION and GL_DEBUG_SEVERITY_LOW logs
LOG_TRACE is only enabled on debug builds which can be quite slow when
trying to debug graphics issues. Instead we can log the messages to the
debug log, which is available on both release and debug builds.
2018-08-21 00:23:09 -04:00
bunnei
fde3b1b6f2
Merge pull request #1133 from lioncash/guard
gl_stream_buffer: Add missing header guard
2018-08-20 23:37:55 -04:00
Lioncash
477eee3993 service/filesystem: Use forward declarations where applicable
Avoids the need to rebuild multiple source files if the filesystem code
headers change.

This also gets rid of a few instances of indirect inclusions being
relied upon
2018-08-20 23:28:46 -04:00
Lioncash
93a4097e9d gl_stream_buffer: Add missing header guard
Prevents potential compilation errors from occuring due to multiple
inclusions
2018-08-20 23:25:08 -04:00
Subv
e3bddf8137 Shaders: Implement depth writing in fragment shaders.
We'll write <last color output reg + 2> to gl_FragDepth.
2018-08-20 21:57:56 -05:00
bunnei
c4ce7e456a
Merge pull request #1126 from lioncash/telem
telemetry_session: Don't allocate std::string instances for program lifetime in GetTelemetryId() and RegenerateTelemetryId()
2018-08-20 22:15:56 -04:00
bunnei
e33452f7e8
Merge pull request #1131 from bunnei/impl-tex3d-texcube
gl_shader_decompiler: Implement TextureCube/Texture3D for TEX/TEXS.
2018-08-20 22:15:18 -04:00
bunnei
5aaee2ff8d
Merge pull request #1106 from Subv/multiple_rendertargets
Shaders: Write all the enabled color outputs when a fragment shader exits.
2018-08-20 21:56:06 -04:00
bunnei
2ae88feea7 shader_bytecode: Replace some UNIMPLEMENTED logs. 2018-08-20 21:53:49 -04:00
bunnei
16db8b9d9f gl_shader_decompiler: Implement Texture3D for TEXS. 2018-08-20 21:53:18 -04:00
bunnei
948002635f gl_shader_decompiler: Implement TextureCube for TEX. 2018-08-20 21:53:00 -04:00
bunnei
ea99819f37
Merge pull request #1130 from Subv/tex_2d
Shaders: Fixed texture coordinates in TEX with Texture2D
2018-08-20 21:49:47 -04:00
Subv
eac3cf301c Shaders: Fixed the coords in TEX with Texture2D.
The X and Y coordinates should be in gpr8 and gpr8+1, respectively.

This fixes the cutscene rendering in Sonic Mania.
2018-08-20 20:45:46 -05:00
Subv
fc5b489b0f Shaders: Log and crash when using an unimplemented texture type in a texture sampling instruction. 2018-08-20 20:44:56 -05:00
bunnei
19b05c3f55
Merge pull request #1122 from lioncash/acc
acc/profile_manager: General cleanup
2018-08-20 20:54:34 -04:00
Lioncash
96463d0a55 romfs_factory: Remove unnecessary includes and use forward declarations where applicable
Avoids the need to rebuild whatever includes the romfs factory header if
the loader header ever changes. We also don't need to include the main
core header. We can instead include the headers we specifically need.
2018-08-20 20:27:00 -04:00
bunnei
dd70ddad7e
Merge pull request #1095 from DarkLordZach/sysarchives
filesystem: Add support for loading of system archives
2018-08-20 20:17:57 -04:00
Lioncash
b5fb246a99 telemetry_session: Don't allocate std::string instances for program lifetime in GetTelemetryId() and RegenerateTelemetryId()
Given these functions aren't intended to be used frequently, there's no
need to keep the std::string instances allocated for the whole lifetime
of the program. It's just a waste of memory.
2018-08-20 20:06:25 -04:00
Lioncash
609cb04f3f acc: Replace profile_manager include with a forward declaration
This is only used in a shared_ptr, so we can forward declare it.
2018-08-20 19:48:57 -04:00
Lioncash
eb88fedc5d acc: Simplify WriteBuffer call within LoadImage()
We have an overload of WriteBuffer that accepts containers that satisfy
the ContiguousContainer concept, which std::array does, so we only need
to pass in the array itself.
2018-08-20 19:48:57 -04:00
Lioncash
f5b132676f acc: Correct IProfile's constructor initializer list order
Arranges them in the order the members would be initialized
2018-08-20 19:48:57 -04:00
Lioncash
0fcdf37917 acc: Remove unused DEFAULT_USER_ID
This is no longer used, so it can be removed.
2018-08-20 19:48:57 -04:00
Lioncash
350f6e0aa4 profile_manager: Use INVALID_UUID in the initializer of last_opened_user
Makes it a little bit more self-documenting.
2018-08-20 19:48:57 -04:00
Lioncash
9d8f19d7bf profile_manager: Remove unnecessary memcpy in GetProfileBaseAndData()
Given the source and destination types are the same std::array type, we
can simply use regular assignment to perform the same behavior.
2018-08-20 19:48:57 -04:00
Lioncash
38cd4e9c61 profile_manager: Use type aliases for username data, profile data, and user arrays
Avoids the need to repeatedly specify the whole array type in multiple
places.
2018-08-20 19:48:57 -04:00
Lioncash
f9a26d468c profile_manager: Take ProfileInfo by const reference where applicable
ProfileInfo is quite a large struct in terms of data, and we don't need
to perform a copy in these instances, so we can just pass constant
references instead.
2018-08-20 19:48:57 -04:00
Lioncash
1277556c69 profile_manager: Make array parameter to CreateNewUser a const reference
This doesn't modify the passed in array, so this can be a const
reference.
2018-08-20 19:48:57 -04:00
Lioncash
dfdf4a46fe profile_manager: Remove unnecessary static
This can just be constexpr like the others
2018-08-20 19:48:57 -04:00
Lioncash
69dd37d874 profile_manager: Simplify UUID's two param constructor, operator==, and operator bool
We can use the constructor initializer list and just compare the
contained u128's together instead of comparing each element
individually. Ditto for comparing against an invalid UUID.
2018-08-20 19:48:57 -04:00
Lioncash
f13a66b963 profile_manager: Move UUID generation function to the cpp file
This avoids needing to dump the contents of <random> into other files
that include the profile manager header.
2018-08-20 19:48:53 -04:00
Subv
2b9eee4d1e GPU: Implemented the logic op functionality of the GPU.
This will ASSERT if blending is enabled at the same time as logic ops.
2018-08-20 18:44:47 -05:00
bunnei
b1d238bbb8
Merge pull request #1064 from lioncash/telemetry
common/telemetry: Migrate core-independent info gathering to common
2018-08-20 19:43:17 -04:00
Subv
f24ab6d9e6 GLState: Allow enabling/disabling GL_COLOR_LOGIC_OP independently from blending. 2018-08-20 18:43:11 -05:00
Lioncash
46ef072cf9 rasterizer_interface: Remove ScreenInfo from AccelerateDraw()'s signature
This is an OpenGL renderer-specific data type. Given that, this type
shouldn't be used within the base interface for the rasterizer. Instead,
we can pass this information to the rasterizer via reference.
2018-08-20 19:43:05 -04:00
Subv
6bcdf37d4f GPU: Added registers for the logicop functionality. 2018-08-20 18:42:36 -05:00
Lioncash
bc16f7f3cc renderer_base: Make creation of the rasterizer, the responsibility of the renderers themselves
Given we use a base-class type within the renderer for the rasterizer
(RasterizerInterface), we want to allow renderers to perform more
complex initialization if they need to do such a thing. This makes it
important to reserve type information.

Given the OpenGL renderer is quite simple settings-wise, this is just a
simple shuffling of the initialization code. For something like Vulkan
however this might involve doing something like:

// Initialize and call rasterizer-specific function that requires
// the full type of the instance created.
auto raster = std::make_unique<VulkanRasterizer>(some, params);
raster->CallSomeVulkanRasterizerSpecificFunction();

// Assign to base class variable
rasterizer = std::move(raster)
2018-08-20 19:28:00 -04:00
fearlessTobi
ba8ff096fd Port #3353 from Citra 2018-08-21 01:14:06 +02:00
Subv
7784ce1854 Shaders: Write all the enabled color outputs when a fragment shader exits.
We were only writing to the first render target before.
Note that this is only the GLSL side of the implementation, supporting multiple render targets requires more changes in the OpenGL renderer.

Dual Source blending is not implemented and stuff that uses it might not work at all.
2018-08-20 17:31:25 -05:00
Zach Hilman
e8cb6f5c9b registration: Add Data_Unknown5 NCAContentType 2018-08-20 17:34:18 -04:00
Lioncash
9e9a4bb3a7 profile_manager: Remove unnecessary std::move in AddToProfiles() and CreateNewUser()
Moving a const reference isn't possible, so this just results in a copy
(and given ProfileInfo is composed of trivial types and aggregates, a
move wouldn't really do anything).
2018-08-20 17:18:31 -04:00
Subv
d7c68fbb12 Rasterizer: Reinterpret the raw texture bytes instead of blitting (and thus doing format conversion) to a new texture when a game requests an old texture address with a different format. 2018-08-20 15:20:35 -05:00
Subv
3fe77be392 Rasterizer: Don't attempt to copy over the old texture's data when doing a format reinterpretation if we're only going to clear the framebuffer. 2018-08-20 15:20:35 -05:00
bunnei
028d90eb79
Merge pull request #1104 from Subv/instanced_arrays
GLRasterizer: Implemented instanced vertex arrays.
2018-08-20 14:32:50 -04:00
bunnei
296e57fa0e
Merge pull request #1115 from Subv/texs_mask
Shaders/TEXS: Write to the correct output register when swizzling.
2018-08-20 14:31:33 -04:00
bunnei
b20ed93884
Merge pull request #1112 from Subv/sampler_types
Shaders: Use the correct shader type when sampling textures.
2018-08-20 14:30:45 -04:00
bunnei
185b35bfcd
Merge pull request #1117 from ogniK5377/CheckFreeCommunicationPermission
Added CheckFreeCommunicationPermission
2018-08-20 11:00:26 -04:00
bunnei
943771e703
Merge pull request #1017 from ogniK5377/better-account
New account backend to allow for future extended support
2018-08-20 10:59:15 -04:00
bunnei
ce4b77bd7d
Merge pull request #1120 from ogniK5377/rgba8-uint
Implemented RGBA8_UINT
2018-08-20 10:54:51 -04:00
David Marcec
23d45715dc Implemented RGBA8_UINT
Needed by kirby
2018-08-20 22:26:54 +10:00
Lioncash
ffd60ee476 game_list: Avoid uninitialized variables when retrieving program ID
Avoids potentially leaving this variable uninitialized based off the
loader failing to retrieve the ID value.
2018-08-20 04:23:05 -04:00
David Marcec
8a88110060 Added CheckFreeCommunicationPermission
This fixes save files not loading in splatoon 2
2018-08-20 18:14:49 +10:00
Subv
6cf719a4ab Shaders/TEXS: Fixed the component mask in the TEXS instruction.
Previously we could end up with a TEXS that didn't write any outputs, this was wrong.
2018-08-19 17:09:40 -05:00
bunnei
51ddb130c5
Merge pull request #1089 from Subv/neg_bits
Shaders: Corrected the 'abs' and 'neg' bit usage in the float arithmetic instructions.
2018-08-19 17:01:48 -04:00
bunnei
9b17486be6
Merge pull request #1105 from Subv/convert_neg
Shader: Remove an unneeded assert, the negate bit is implemented for conversion instructions.
2018-08-19 17:01:20 -04:00
bunnei
0a1d4fbc5c
Merge pull request #1113 from Subv/texs_mask
Shaders/TEXS: Fixed the component mask in the TEXS instruction.
2018-08-19 17:00:59 -04:00
Subv
f7edbcd7a3 Shaders/TEXS: Fixed the component mask in the TEXS instruction.
Previously we could end up with a TEXS that didn't write any outputs, this was wrong.
2018-08-19 14:00:12 -05:00
bunnei
b0eb580931
Merge pull request #1102 from ogniK5377/mirror-clamp-edge
Added WrapMode MirrorOnceClampToEdge
2018-08-19 13:59:41 -04:00
bunnei
85da529f15
Merge pull request #1101 from Subv/ssy_stack
Shaders: Implemented a stack for the SSY/SYNC instructions.
2018-08-19 13:58:45 -04:00
Subv
7fb406c3fc Shader: Implemented the TLD4 and TLD4S opcodes using GLSL's textureGather.
It is unknown how TLD4S determines the sampler type, more research is needed.
2018-08-19 12:57:58 -05:00
Subv
3ef4b3d4b4 Shader: Use the right sampler type in the TEX, TEXS and TLDS instructions.
Different sampler types have their parameters in different registers.
2018-08-19 12:57:54 -05:00
Subv
73b937b190 Shader: Added bitfields for the texture type of the various sampling instructions. 2018-08-19 12:57:51 -05:00
Subv
656758fd81 Shaders: Added decodings for TLD4 and TLD4S 2018-08-19 12:57:08 -05:00
bunnei
29d4f8c2dd
Merge pull request #1109 from Subv/ldg_decode
Shaders: Added decodings for  the LDG and STG instructions.
2018-08-19 13:31:19 -04:00
bunnei
9baf5de90c
Merge pull request #1108 from Subv/front_facing
Shaders: Implemented the gl_FrontFacing input attribute (attr 63).
2018-08-19 13:21:14 -04:00
Subv
1b92ae136f Shaders: Added decodings for the LDG and STG instructions. 2018-08-19 00:46:34 -05:00
Subv
731701a2d2 Shaders: Implemented the gl_FrontFacing input attribute (attr 63). 2018-08-19 00:14:34 -05:00
David Marcec
706fc5d2d6 Added check to see if ARB_texture_mirror_clamp_to_edge is supported 2018-08-19 12:00:33 +10:00
Zach Hilman
27da7bc9da filesystem: Add support for loading of system archives 2018-08-18 21:28:23 -04:00
Subv
9b1c49a9cf Shader: Remove an unneeded assert, the negate bit is implemented for conversion instructions. 2018-08-18 14:48:05 -05:00
Subv
e0f66c1fbf GLRasterizer: Implemented instanced vertex arrays.
Before each draw call, for every enabled vertex array configured as instanced, we take the current instance id and divide it by its configured divisor, then we multiply that by the corresponding stride and increment the start address by the resulting amount. This way we can simulate the vertex array being incremented once per instance without actually using OpenGL's instancing functions.
2018-08-18 14:42:26 -05:00
Subv
8335b2f115 Shader: Implemented the predicate and mode arguments of LOP.
The mode can be used to set the predicate to true depending on the result of the logic operation. In some cases, this means discarding the result (writing it to register 0xFF (Zero)).

This is used by Super Mario Odyssey.
2018-08-18 14:36:37 -05:00
David Marcec
71cc482bbd Added WrapMode MirrorOnceClampToEdge
Used by splatoon 2
2018-08-19 02:26:50 +10:00
Subv
ff358d97e8 Shaders: Implemented a stack for the SSY/SYNC instructions.
The SSY instruction pushes an address into the stack, and the SYNC instruction pops it. The current stack depth is 20, we should figure out if this is enough or not.
2018-08-18 10:48:12 -05:00
Subv
2e95ba2e9c Shaders: Corrected the 'abs' and 'neg' bit usage in the float arithmetic instructions.
We should definitely audit our shader generator for more errors like this.
2018-08-18 10:22:42 -05:00
David Marcec
63dff47e22 Added predcondition GreaterThanWithNan 2018-08-18 17:49:59 +10:00
bunnei
504cff2b7a
Merge pull request #1096 from bunnei/supported-blits
gl_rasterizer_cache: Remove asserts for supported blits.
2018-08-17 22:41:53 -04:00
bunnei
804aebf7c7
Merge pull request #1097 from bunnei/gl-critical
renderer_opengl: Treat OpenGL errors as critical.
2018-08-17 10:39:13 -04:00
greggameplayer
2003771789 Implement SetIdleTimeDetectionExtension & GetIdleTimeDetectionExtension (#1059)
* Used by Mario Tennis Aces
2018-08-17 00:23:08 -04:00
bunnei
f246fd778d
Merge pull request #1090 from lioncash/ctor-assign
core: Delete System copy/move constructors and assignment operators
2018-08-17 00:19:55 -04:00
bunnei
1db7839f11
Merge pull request #1091 from lioncash/warning
qt/main: Get rid of compilation warnings
2018-08-17 00:19:05 -04:00
bunnei
224be09d66
Merge pull request #1093 from greggameplayer/GetDefaultDisplayResolutionChangeEvent
Implement GetDefaultDisplayResolutionChangeEvent
2018-08-17 00:18:35 -04:00
bunnei
e341d868ee gl_rasterizer_cache: Remove asserts for supported blits. 2018-08-17 00:10:08 -04:00
bunnei
da7226442f renderer_opengl: Treat OpenGL errors as critical. 2018-08-17 00:09:27 -04:00
bunnei
727136a9c9
Merge pull request #1019 from Subv/vertex_divisor
Rasterizer: Manually implemented instanced rendering.
2018-08-17 00:07:06 -04:00
bunnei
0d9b3e425e
Merge pull request #1087 from MerryMage/dynarmic
dynarmic: Update to 550d662
2018-08-16 18:07:11 -04:00
bunnei
ce56b8e1fa
Merge pull request #1084 from bunnei/depth
gl_rasterizer_cache: Treat Depth formats differently from DepthStencil.
2018-08-16 18:06:51 -04:00
greggameplayer
cef35e7c9c
correct coding style 2018-08-16 23:46:06 +02:00
greggameplayer
928e78dced Implement GetDefaultDisplayResolutionChangeEvent
Require by Toki Tori and Toki Tori 2+
2018-08-16 23:25:54 +02:00
bunnei
3fd78f4d24
Merge pull request #1085 from lioncash/namespace
common: Namespace hex_util.h/.cpp
2018-08-16 11:54:42 -04:00
Lioncash
9791f0d590 qt/main: Unindent code in OnMenuInstallToNAND()
We can change this into an early-return if the filename is empty.
There's no need to include all of the code within the if statement.
2018-08-16 10:37:58 -04:00
Lioncash
2a3d7128d1 qt/main: Make installation dialog text within OnMenuInstallToNAND() translatable
This is user-facing text, so it should be marked as translatable by Qt.
2018-08-16 10:36:42 -04:00
Lioncash
aac807fd3a qt/main: Get rid of compilation warnings
Gets rid of truncation warnings about conversion to int. While we're at
it, we can also de-hardcode the buffer size being used.
2018-08-16 10:28:06 -04:00
Lioncash
a0ce6de913 core: Delete System copy/move constructors and assignment operators
Prevents potentially making copies or doing silly things by accident
with the System instance, particularly given our current core is
designed (unfortunately) around one instantiable instance.

This will prevent the accidental case of:

auto instance = System::Instance();

being compiled without warning when it's supposed to be:

auto& instance = System::Instance();
2018-08-16 10:21:14 -04:00
MerryMage
94329038b6 dynarmic: Update to 550d662
550d662 load_store_exclusive: Define s == t state to be Constraint_NONE
0b69381 A64/translate: Allow for unpredictable behaviour to be defined
6d236d4 system: Implement MRS CNTFRQ_EL0
6cbb6fb A32/testenv: Add missing headers
6729328 externals: Update xbyak to v5.67
1812bd2 Squashed 'externals/xbyak/' changes from 2794cde7..671fc805
9a95802 externals: Document subtrees
714a840 A64: Implement SQ{ADD, SUB}, and UQ{ADD, SUB}'s vector variants
8cab459 A64: Implement UQADD/UQSUB's scalar variants
18a8151 ir: Add opcodes for unsigned saturating add and subtract
a5660ee x64/reg_alloc: Use type alias for array returned by GetArgumentInfo()
29489b5 ir/value: Use type alias CoprocessorInfo for std::array<u8, 8>
e23ba26 status_register_access: Add support for bits 0 and 1 of mask to MSR
55190bd fuzz_with_unicorn: Split utility functions into fuzz_util
23b049d A32/translate/load_store: Correct detection of writeback
7ec9f15 A32/translate: Add TranslateSingleInstruction
efeecb4 A32/ir_emitter: Bug fix: IREmitter::ExceptionRaised using incorrect opcode
08d1d19 A32/decoders: Split instruction list into include file
2d929cc tests: Refactor unicorn_emu to allow for A32 unicorn
f672368 microinstruction: Improve assert messages
7ebff50 emit_x64_vector: EmitVectorNarrow16: AVX512 implementation
edce230 emit_x64_vector: EmitVectorNarrow32: prefer pblendw to loading constant
2018-08-16 10:12:20 +01:00
bunnei
24a759de4a
Merge pull request #1075 from lioncash/include
loader/{nca, xci}: Remove unnecessary includes and unused member variables
2018-08-16 00:04:25 -04:00
Lioncash
b39cd70cd4 common: Namespace hex_util.h/.cpp
It's in the common code, so it should be under the Common namespace like
everything else.
2018-08-15 23:24:00 -04:00
bunnei
c594ec3417
Merge pull request #1005 from DarkLordZach/registered-fmt
file_sys: Add support for registration format
2018-08-15 23:11:58 -04:00
bunnei
89c3d6a2a3 gl_rasterizer_cache: Treat Depth formats differently from DepthStencil. 2018-08-15 21:24:04 -04:00
bunnei
c00b374e78
Merge pull request #1078 from lioncash/message
lm: Handle threads and modules within the logger
2018-08-15 18:53:47 -04:00
bunnei
69236e5aff
Merge pull request #1079 from lioncash/fmt
loader: Make ResultStatus directly compatible with fmt
2018-08-15 18:25:57 -04:00
bunnei
1dd27aff47
Merge pull request #1051 from B3n30/UnscheduleEventThreadsafe
Core::CoreTiming: add UnscheduleEventThreadsafe
2018-08-15 18:25:30 -04:00
bunnei
cee6a7ab55
Merge pull request #1080 from lioncash/ret
sm/controller: Correct return value of QueryPointerBufferSize
2018-08-15 18:25:05 -04:00
bunnei
a2fa37b499
Merge pull request #1083 from Subv/conv_neg
Shaders: Implemented I2F_C and F2I_C, along with the negation bits of the conversion instructions.
2018-08-15 18:24:47 -04:00
bunnei
f96de510ee
Merge pull request #1081 from lioncash/convert
kernel/server_session: Add IsSession() member function
2018-08-15 13:02:25 -04:00
Subv
91140f6c0a Shader/Conversion: Implemented the negate bit in F2F and I2I instructions. 2018-08-15 09:27:43 -05:00
Subv
38592a3b5e Shader/I2F: Implemented the negate I2F_C instruction variant. 2018-08-15 09:25:02 -05:00
Subv
40ecdda19e Shader/F2I: Implemented the negate bit in the I2F instruction 2018-08-15 09:18:55 -05:00
Subv
5ef447cc0e Shader/F2I: Implemented the F2I_C instruction variant. 2018-08-15 09:16:35 -05:00
Subv
11c221cc62 Shader/F2I: Implemented the negate bit in the F2I instruction. 2018-08-15 09:15:55 -05:00
bunnei
40f83fee6a
Merge pull request #1077 from bunnei/rgba16u
gl_rasterizer_cache: Add RGBA16U to PixelFormatFromTextureFormat.
2018-08-15 09:25:15 -04:00
Lioncash
aac5792a2b kernel/server_session: Add IsSession() member function
Allows querying the inverse of IsDomain() to make things more readable.
This will likely also be usable in the event of implementing
ConvertDomainToSession().
2018-08-15 06:50:50 -04:00
Lioncash
5752454629 sm/controller: Correct return value of QueryPointerBufferSize
This should be returning a u16 according to Switch Brew.
2018-08-15 06:16:10 -04:00
Lioncash
87d8a9c986 loader: Make ResultStatus directly compatible with fmt
We can make the enum class type compatible with fmt by providing an
overload of operator<<.

While we're at it, perform proper bounds checking. If something exceeds
the array, it should be a hard fail, because it's, without a doubt, a
programmer error in this case.
2018-08-15 05:52:37 -04:00
Lioncash
0769aa594e loader/nca: Remove unnecessary includes and member variables 2018-08-15 01:41:40 -04:00
Lioncash
c8e3f98c27 loader/xci: Remove unnecessary includes and member variables
Many of these aren't necessary and will cause this file to be required
to be recompiled whenever any changes to those files are made, which
lengthens compile times for no reason.

This also removes an unused metadata variable from AppLoader_XCI
2018-08-15 01:41:35 -04:00
Lioncash
b74df62959 lm: Use LOG_DEBUG for printing out trace logs
Using LOG_TRACE here isn't a good idea because LOG_TRACE is only enabled
when yuzu is compiled in debug mode. Debug mode is also quite slow, and
so we're potentially throwing away logging messages that can provide
value when trying to boot games.
2018-08-15 01:07:41 -04:00
Lioncash
e0b0f4eece lm: Handle threads and modules within the logger
The thread field serves to indicate which thread a log is related to and
provides the length of the thread's name, so we can print that out,
ditto for modules.

Now we can know what threads are potentially spawning off logging
messages (for example Lydie & Suelle bounces between MainThread and
LoadingThread when initializing the game).
2018-08-15 01:05:50 -04:00
bunnei
b1148d269d gl_rasterizer_cache: Cleanup some PixelFormat names and logging. 2018-08-14 23:31:45 -04:00
Subv
c5284efd4f Rasterizer: Implemented instanced rendering.
We keep track of the current instance and update an uniform in the shaders to let them know which instance they are.

Instanced vertex arrays are not yet implemented.
2018-08-14 22:25:07 -05:00
bunnei
8599e1e4fc gl_rasterizer_cache: Add RGBA16U to PixelFormatFromTextureFormat.
- Used by Breath of the Wild.
2018-08-14 23:18:34 -04:00
bunnei
3aad82b1a3
Merge pull request #1069 from bunnei/vtx-sz
maxwell_to_gl: Properly handle UnsignedInt/SignedInt sizes.
2018-08-14 23:14:44 -04:00
bunnei
2a42dea568
Merge pull request #1070 from bunnei/cbuf-sz
gl_rasterizer: Fix upload size for constant buffers.
2018-08-14 23:14:24 -04:00
bunnei
c8cd1785e6
Merge pull request #1071 from bunnei/fix-ldc
gl_shader_decompiler: Several fixes for indirect constant buffer loads.
2018-08-14 23:14:09 -04:00
bunnei
991eb4824c
Merge pull request #1068 from bunnei/g8r8s
gl_rasterizer_cache: Implement G8R8S format.
2018-08-14 23:13:43 -04:00
bunnei
301baaa942
Merge pull request #1067 from lioncash/init
emu_window: Ensure WindowConfig members are always initialized
2018-08-14 22:43:32 -04:00
bunnei
3db1b8e0cd
Merge pull request #1073 from lioncash/3ds
loader: Remove address mapping remnants from citra
2018-08-14 22:43:04 -04:00
bunnei
8f9c49f7ee
Merge pull request #1072 from lioncash/svc
kernel/svc: Log svcBreak parameters
2018-08-14 22:42:44 -04:00
bunnei
f009ed63f3
Merge pull request #1063 from lioncash/inline
common/xbyak_abi: Mark defined functions in header as inline
2018-08-14 22:40:23 -04:00
greggameplayer
6eda9ebbdb Implement Z16_UNORM in PixelFormatFromTextureFormat function
Require by Zelda Breath Of The Wild
2018-08-15 04:14:15 +02:00
bunnei
ad7815a28d
Merge pull request #1054 from zhaowenlan1779/misc-fixup
common/misc: use windows.h
2018-08-14 21:47:28 -04:00
bunnei
409d2e07c2
Merge pull request #1056 from lioncash/mm
mm_u: Move interface class into the cpp file
2018-08-14 21:47:07 -04:00
Lioncash
96c0b81a51 loader: Remove address mapping remnants from citra
These mappings are leftovers from citra and don't apply to the Switch.
2018-08-14 21:37:03 -04:00
Lioncash
25d71454d1 kernel/svc: Log svcBreak parameters
Given if we hit here all is lost, we should probably be logging the
break reason code and associated information to distinguish between the
causes.
2018-08-14 20:54:05 -04:00
bunnei
5e66a24423 gl_shader_decompiler: Several fixes for indirect constant buffer loads. 2018-08-14 20:47:50 -04:00
bunnei
290439a6a5 gl_rasterizer: Fix upload size for constant buffers. 2018-08-14 20:44:19 -04:00
bunnei
dc876fd63a maxwell_to_gl: Properly handle UnsignedInt/SignedInt sizes. 2018-08-14 20:43:02 -04:00
bunnei
d8fd3ef4fe gl_rasterizer_cache: Implement G8R8S format.
- Used by Super Mario Odyssey.
2018-08-14 20:41:49 -04:00
Lioncash
2e715ef70d emu_window: Ensure WindowConfig members are always initialized
Previously we weren't always initializing all members of the struct.
Prevents potentially wonky behavior from occurring.
2018-08-14 19:36:43 -04:00
Lioncash
60f476cd8f common/telemetry: Migrate core-independent info gathering to common
Previously core itself was the library containing the code to gather
common information (build info, CPU info, and OS info), however all of
this isn't core-dependent and can be moved to the common code and use
the common interfaces. We can then just call those functions from the
core instead.

This will allow replacing our CPU detection with Xbyak's which has
better detection facilities than ours. It also keeps more
architecture-dependent code in common instead of core.
2018-08-14 18:57:46 -04:00
Lioncash
6d549abb4e common/xbyak_abi: Mark defined functions in header as inline
Avoids potential One Definition Rule violations when these are used in
the future.
2018-08-14 18:29:56 -04:00
Lioncash
0ce0905380 common/xbyak: Use nested namespace specifiers where applicable 2018-08-14 18:27:27 -04:00
Lioncash
11895d54af common: Remove unused old breakpoint source files
These currently aren't used and contain commented out source code that
corresponds to Dolphin's JIT. Given our CPU code is organized quite
differently, we shouldn't be keeping this around (at the moment it just
adds to compile times marginally).
2018-08-14 18:14:01 -04:00
bunnei
d1520410a3
Merge pull request #1055 from lioncash/init
audout_u: Correct IAudioOut initializer list order
2018-08-14 08:03:33 -04:00
bunnei
4dacb8a4b1
Merge pull request #1058 from greggameplayer/BC7U_Fix
Fix BC7U
2018-08-14 08:03:07 -04:00
bunnei
5b32594fbe
Merge pull request #1050 from bunnei/rgba16-unorm
renderer_opengl: Implement RenderTargetFormat::RGBA16_UNORM.
2018-08-14 08:02:50 -04:00
Lioncash
bc7bfd96f0 logging/backend: Use const reference to refer to log filter
The filter is returned via const reference, so this was making a
pointless copy of the entire filter every time a message was being
pushed into the logger instance.
2018-08-13 21:44:55 -04:00
greggameplayer
6bfcf13187 Fix BC7U 2018-08-14 02:36:00 +02:00
Mat M
309564abe3
Merge pull request #1046 from ogniK5377/missing-channels
Added missing channel devices
2018-08-13 19:36:26 -04:00
Lioncash
b6c47b578f mm_u: Forward all old variants of functions to the new ones
Ensures both variants go through the same interface, and while we're at
it, add Finalize to provide the inverse of Initialize for consistency.
2018-08-13 18:59:10 -04:00
Lioncash
9d09d92c56 mm_u: Move implementation class into the cpp file
Now if changes are ever made to the behavior of the class, it doesn't
involve rebuilding everything that includes the mm_u header.
2018-08-13 18:59:07 -04:00
Lioncash
57d007e545 audout_u: Correct IAudioOut initializer list order
Orders elements in the precise order they'll be initialized.
2018-08-13 18:23:59 -04:00
bunnei
6e52f37d5b renderer_opengl: Implement RenderTargetFormat::RGBA16_UNORM.
- Used by Breath of the Wild.
2018-08-13 18:20:07 -04:00
Zhu PengFei
59d18ef55b
common/misc: use windows.h
linux-mingw does not really like this.
2018-08-14 04:28:24 +08:00
bunnei
46fbf6dd92
Merge pull request #1052 from ogniK5377/xeno
Implement RG32UI and R32UI
2018-08-13 12:31:39 -04:00
bunnei
f19b4fab5f
Merge pull request #1033 from MerryMage/interp
audio_core: Interpolate
2018-08-13 12:19:59 -04:00
bunnei
875d52a81f
Merge pull request #1053 from MerryMage/rm-IsExecuting
arm_dynarmic: Remove IsExecuting check from PrepareReschedule
2018-08-13 12:18:51 -04:00
Mat M
9bf9c71c88
Merge pull request #1049 from bunnei/vtx-size-8
maxwell_to_gl: Implement VertexAttribute::Size::Size_8.
2018-08-13 11:51:21 -04:00
MerryMage
fcc5155601 arm_dynarmic: Remove IsExecuting check from PrepareReschedule
No longer required. HaltExecution is a no-op if it is not currently executing.
2018-08-13 13:59:01 +01:00
David Marcec
45cc022ea9 Implement RG32UI and R32UI
Needed for xenoblade
2018-08-13 22:55:16 +10:00
B3n30
eab35c8235 Core::CoreTiming: add UnscheduleEventThreadsafe 2018-08-13 13:56:41 +02:00
MerryMage
01d199965a audio_renderer: samples_remaining counts frames, not samples 2018-08-13 11:26:50 +01:00
MerryMage
4b44b8b4fb audio_core: Interpolate 2018-08-13 11:26:50 +01:00
MerryMage
56300f2928 audio_core: Implement low-pass filter 2018-08-13 11:26:50 +01:00
bunnei
e67630b51e
Merge pull request #1032 from lioncash/sanitize
vfs: Use sanitized paths within MoveFile() and MoveDirectory()
2018-08-13 01:43:35 -04:00
bunnei
bd14653417
Merge pull request #1031 from lioncash/verbosity
card_image: Simplify return statement of GetSubdirectories()
2018-08-13 01:42:07 -04:00
bunnei
2e89719d3e
Merge pull request #1048 from lioncash/atomic
kernel/object: Tighten object against data races
2018-08-13 01:41:23 -04:00
bunnei
41b77c4e0a maxwell_to_gl: Implement VertexAttribute::Size::Size_8.
- Used by Breath of the Wild.
2018-08-13 01:34:21 -04:00
Lioncash
3476f5b4d3 kernel/object: Tighten object against data races
Despite being covered by a global mutex, we should still ensure that the
class handles its reference counts properly. This avoids potential
shenanigans when it comes to data races.

Given this is the root object that drives quite a bit of the kernel
object hierarchy, ensuring we always have the correct behavior (and no
races) is a good thing.
2018-08-13 00:16:40 -04:00
bunnei
bdf17fe0cc renderer_opengl: Implement RenderTargetFormat::RGBA16_UINT.
- Used by Breath of the Wild.
2018-08-13 00:06:22 -04:00
bunnei
54ef9302a2
Merge pull request #1045 from bunnei/rg8-unorm
renderer_opengl: Implement RenderTargetFormat::RG8_UNORM.
2018-08-13 00:05:25 -04:00
David Marcec
76fad8410d Registered missing channel devices 2018-08-13 14:03:50 +10:00
David Marcec
92492ee23b Added missing channel devices 2018-08-13 14:00:27 +10:00
bunnei
8fe118bcaa maxwell_to_gl: Implement PrimitiveTopology::LineStrip.
- Used by Breath of the Wild.
2018-08-12 23:09:32 -04:00
bunnei
c56a0e3c34 renderer_opengl: Implement RenderTargetFormat::RG8_UNORM.
- Used by Breath of the Wild.
2018-08-12 23:08:50 -04:00
bunnei
fecffeb0dd
Merge pull request #1043 from Subv/timing
Use an approximated amortized amount of ticks when advancing timing.
2018-08-12 22:31:55 -04:00
bunnei
9608f51cde
Merge pull request #1036 from lioncash/thread
scheduler: Make HaveReadyThreads() a const member function
2018-08-12 22:13:14 -04:00
bunnei
e4ed5bc836
Merge pull request #1042 from Subv/races
Fixed a bunch of race conditions when running in multicore mode.
2018-08-12 22:05:48 -04:00
bunnei
de5d431eec
Merge pull request #1041 from Subv/duplicated_mutex
Kernel/Mutex: Don't duplicate threads in the mutex waiter list.
2018-08-12 22:02:03 -04:00
bunnei
8da753ab81
Merge pull request #1040 from bunnei/xmad
gl_shader_decompiler: Implement XMAD instruction.
2018-08-12 21:56:40 -04:00
Subv
d923766042 CPU/Timing: Use an approximated amortized amount of ticks when advancing timing.
We divide the number of ticks to add by the number of cores (4) to obtain a more or less rough estimate of the actual number of ticks added. This assumes that all 4 cores are doing similar work. Previously we were adding ~4 times the number of ticks, thus making the games think that time was going way too fast.

This lets us bypass certain hangs in some games like Breath of the Wild.

We should modify our CoreTiming to support multiple cores (both running in a single thread, and in multiple host threads).
2018-08-12 20:41:28 -05:00
Subv
a9877c8f65 Kernel/SVC: Don't reschedule the current core when creating a new thread.
The current core may have nothing to do with the core where the new thread was scheduled to run. In case it's the same core, then the following PrepareReshedule call will take care of that.
2018-08-12 20:38:37 -05:00
Subv
2e7802ad7d Core/HLE: Make the 'reschedule_pending' flag atomic.
Another thread may write to this variable while the core in question is in the middle of checking for a reschedule request.
2018-08-12 18:41:12 -05:00
Subv
3a338d9286 CPU/HLE: Lock the HLE mutex before performing a reschedule.
Another thread might be in the middle of an SVC, thus altering the state of the schedulers.
2018-08-12 18:41:11 -05:00
Subv
84b542c386 Kernel/Threads: Lock the HLE mutex when executing the wakeup callback.
Another thread might be in the middle of a reschedule, thus altering the state of the schedulers.
2018-08-12 18:41:11 -05:00
Subv
0135b328ed Kernel/Thread: Always use the threadsafe option when scheduling wakeups.
WakeAfterDelay might be called from any host thread, so err on the side of caution and use the thread-safe CoreTiming::ScheduleEventThreadsafe.

Note that CoreTiming is still far from thread-safe, there may be more things we have to work on for it to be up to par with what we want.
2018-08-12 18:40:56 -05:00
bunnei
534abf9d97 gl_shader_decompiler: Implement XMAD instruction. 2018-08-12 18:30:24 -04:00
Subv
5224cc49c4 Kernel/Mutex: Don't duplicate threads in the mutex waiter list.
Exit from AddMutexWaiter early if the thread is already waiting for a mutex owned by the owner thread.

This accounts for the possibility of a thread that is waiting on a condition variable being awakened twice in a row.

Also added more validation asserts.

This should fix one of the random crashes in Breath Of The Wild.
2018-08-12 16:35:27 -05:00
Lioncash
b82b093108 vfs: Make VfsFilesystem constructor explicit
Makes it consistent with the other VFS interfaces and prevents implicit
construction.
2018-08-12 16:55:40 -04:00
Lioncash
cf0a7cd1c1 vfs: Make type hierarchy objects classes instead of structs
struct should be used when the data type is very simple or otherwise has
no invariants associated with it. Given these are used to form a
hierarchy, class should be used instead.
2018-08-12 16:55:40 -04:00
bunnei
424e90f0f5
Merge pull request #1025 from ogniK5377/bad-cast
Fixed invalid cast in loader
2018-08-12 16:22:35 -04:00
bunnei
e12a07079e
Merge pull request #1038 from MerryMage/lock-cubeb
cubeb_sink: Protect queue with a mutex
2018-08-12 16:22:11 -04:00
Zach Hilman
35e4a47be0 registration: Various style and documentation improvements
Fix logic in RealVfsFilesystem Create methods
Remove magic numbers
Fix regex errors
2018-08-12 15:55:44 -04:00
MerryMage
fcc5ffdfdd cubeb_sink: Protect queue with a mutex 2018-08-12 20:41:46 +01:00
bunnei
4cafc24a4e
Merge pull request #1035 from ogniK5377/audio-dev-revision-info
GetAudioDeviceServiceWithRevisionInfo (Used by Bloodstained: Curse of the Moon)
2018-08-12 14:56:11 -04:00
bunnei
68c44ca0ee
Merge pull request #1028 from ogniK5377/aoa
Added GetAudioRendererSampleRate, GetAudioRendererSampleCount & GetAudioRendererMixBufferCount
2018-08-12 13:33:08 -04:00
bunnei
e858a72a22
Merge pull request #1034 from lioncash/hid
hid: Stub DisconnectNpad()
2018-08-12 13:15:56 -04:00
Lioncash
e850ff63bc scheduler: Make HaveReadyThreads() a const member function
This function doesn't modify instance state, so the const qualifier can
be added to it.
2018-08-12 12:55:58 -04:00
Lioncash
11470f331a thread_queue_list: Make contains() and get_first() const member functions
These don't directly modify the contained data.
2018-08-12 12:54:14 -04:00
Lioncash
55c73e10a7 thread_queue_list: Convert typedef to a type alias 2018-08-12 12:47:11 -04:00
Markus Wick
0eb39922f6 gl_rasterizer: Use a shared helper to upload from CPU memory. 2018-08-12 16:10:26 +02:00
Markus Wick
0af7e93763 gl_state: Don't track constant buffer mappings. 2018-08-12 16:10:26 +02:00
Markus Wick
6ff7906ddc gl_rasterizer: Use the stream buffer for constant buffers. 2018-08-12 16:10:26 +02:00
Markus Wick
ce722e317b gl_rasterizer: Use the streaming buffer itself for the constant buffer.
Don't emut copies, especially not for data, which is used once. They just end in a huge GPU overhead.
2018-08-12 15:48:59 +02:00
Markus Wick
6f6bba3ff1 gl_rasterizer: Use a helper for aligning the buffer. 2018-08-12 15:47:35 +02:00
Markus Wick
d7298ec262 Update the stream_buffer helper from Citra.
Please see https://github.com/citra-emu/citra/pull/3666 for more details.
2018-08-12 15:47:35 +02:00
David Marcec
66f4f86a82 GetAudioDeviceServiceWithRevisionInfo
As we're not handling any anything about the revision data for GetAudioDeviceServiceWithRevisionInfo, it's currently marked as stubbed. However for games this shouldn't affect the result. Proper revision info would be more for homebrew.
2018-08-12 22:47:39 +10:00
Lioncash
63a70c253e hid: disable clang-format around tables
Prevents clang-format from butchering them.
2018-08-12 05:57:33 -04:00
Lioncash
9e74d6238e hid: Stub DisconnectNpad()
This is required by ARMS.
2018-08-12 05:56:28 -04:00
Lioncash
75bba25009 vfs: Use sanitized paths within MoveFile() and MoveDirectory()
Previously these were being unused (or partially unused). While we're at
it, use better naming to make it visibly obvious which variant of the
path is being used.
2018-08-12 04:05:01 -04:00
Lioncash
7b6519741b card_image: Use type aliases to shorten definitions
We have the aliases, so we may as well use 'em.
2018-08-12 03:57:16 -04:00
Lioncash
d6a1a43854 card_image: Simplify return statement of GetSubdirectories()
We don't need to write out the construction long-form, we can just let
the language itself work it out off the return type.
2018-08-12 03:53:20 -04:00
bunnei
639ebb39f6 gl_shader_decompiler: Fix SetOutputAttributeToRegister empty check. 2018-08-12 02:22:42 -04:00
David Marcec
094f6003e0 Pushed the requested sample rate instead of our fixed sample rate 2018-08-12 14:58:36 +10:00
David Marcec
98b940052c made ResultStatus a u16 2018-08-12 14:56:22 +10:00
David Marcec
e5ee0afe6f Added GetAudioRendererSampleRate, GetAudioRendererSampleCount & GetAudioRendererMixBufferCount
GetAudioRendererSampleRate is set as a "STUB" as a game could check if the sample rate it sent and the sample rate it wants don't match. Just a thought of something which could happen so keeping it as stub for the mean time
2018-08-12 14:46:12 +10:00
bunnei
a70ad9b5bb
Merge pull request #1026 from ogniK5377/retro-city-rampage
Stub UpdateUserPresence
2018-08-12 00:25:57 -04:00
bunnei
c68aa65226 gl_shader_decompiler: Fix GLSL compiler error with KIL instruction. 2018-08-12 00:06:48 -04:00
David Marcec
ecfbe7d9c8 Stub UpdateUserPresence
Needed for Retro City Rampage to go in game
2018-08-12 14:00:44 +10:00
David Marcec
a1fb8a331f Fixed invalid cast in loader
GetMessageForResultStatus takes a u16, not a size_t.
2018-08-12 13:31:15 +10:00
Zach Hilman
6b76b77400 registration: Add support for force overwrite of installed 2018-08-11 23:01:42 -04:00
Zach Hilman
fdf27bf390 game_list: Split game list scans to multiple functions
Avoids unnecessary rebuilds of control data on every layer of recursion in AddFstEntriesToGameList
2018-08-11 22:50:48 -04:00
Zach Hilman
8f06a0f898 vfs_real: Add CreateFullPath to Create* operations 2018-08-11 22:50:48 -04:00
Zach Hilman
dda8ef11c7 control_metadata: Remove unnecessary reference to base file 2018-08-11 22:50:48 -04:00
Zach Hilman
149bda980a romfs: Remove cyclic shared_ptr leak in romfs code 2018-08-11 22:50:48 -04:00
Zach Hilman
893447b6b0 registration: Update documentation and style 2018-08-11 22:50:48 -04:00
Zach Hilman
22bdddd6f0 nca_metadata: Remove unnecessary reference to base file 2018-08-11 22:50:48 -04:00
Zach Hilman
62e859c6c7 bis_factory: Create NAND dirs if they don't exist 2018-08-11 22:50:48 -04:00
Zach Hilman
f78a6e752f qt: Use custom RawCopy with progress bar for installs 2018-08-11 22:50:48 -04:00
Zach Hilman
3b3c919e20 registration: Take RawCopy function as parameter
Instead of defaulting to VfsRawCopy
2018-08-11 22:50:48 -04:00
Zach Hilman
10812f8407 game_list: Populate control data from installed NAND 2018-08-11 22:50:48 -04:00
Zach Hilman
e5504a060d registered_cache: Fix missing reading from yuzu_meta 2018-08-11 22:50:48 -04:00
Zach Hilman
167bfddafa file_sys: Comply to style guidelines 2018-08-11 22:50:48 -04:00
Zach Hilman
bfb945c243 qt: Add 'Install to NAND' option to menu
Prompts for title type on NCA files.
2018-08-11 22:50:48 -04:00
Zach Hilman
b67e751ccb game_list: Modify game list to scan installed titles 2018-08-11 22:50:48 -04:00
Zach Hilman
a91983b11c file_sys: Add RegisteredCache
Manages NAND NCA get and install.
2018-08-11 22:50:48 -04:00
Zach Hilman
9aab787122 file_sys: Add support for parsing NCA metadata (CNMT) 2018-08-11 22:50:48 -04:00
Zach Hilman
ab8acce645 card_image: Add accessor for all NCAs in XCI 2018-08-11 22:50:48 -04:00
Zach Hilman
9b0e3556ed vfs_real: Add CreateFullPath to CreateFile
Fixes bugs with calling CreateFile when the immediate directory does not exist.
2018-08-11 22:50:48 -04:00
Zach Hilman
c0257cf52f filesystem: Add Open and Register functions for BISFactory 2018-08-11 22:50:48 -04:00
Zach Hilman
70a510bd8f bis_factory: Add partial implementation of BISFactory
Creates and stores RegisteredCaches for user and system NAND, as creation of a RegisteredCache is expensive.
2018-08-11 22:50:48 -04:00
Zach Hilman
95bb1067c1 loader: Join 0* files in directory if filename is 00
i.e. Load the concatenated 00+01 if 01 exists as well. Needed for split NAND NCAs.
2018-08-11 22:50:48 -04:00
Zach Hilman
5b4119fa7f loader: Recognize filename '00' as NCA
Needed to avoid mismatch filetype warnings on split NAND NCAs
2018-08-11 22:50:08 -04:00
Zach Hilman
42114e1df4 vfs: Add ConcatenatedVfsFile 2018-08-11 22:50:08 -04:00
Zach Hilman
a27ec24c0f crypto: Remove hex utilities from key_manager
Move to hex_util.h in common
2018-08-11 22:50:08 -04:00
Zach Hilman
b70a831608 file_util: Add getter for NAND registration directory 2018-08-11 22:50:08 -04:00
Zach Hilman
10aac376d1 common: Move hex string processing to separate file 2018-08-11 22:50:08 -04:00
bunnei
a921d22545
Merge pull request #1022 from bunnei/fix-splat
Several Friend service fixes
2018-08-11 22:42:45 -04:00
bunnei
ee07041b3a
Merge pull request #1020 from lioncash/namespace
core: Namespace EmuWindow
2018-08-11 22:40:08 -04:00
bunnei
9c977d2215
Merge pull request #1021 from lioncash/warn
gl_rasterizer: Silence implicit truncation warning in SetupShaders()
2018-08-11 22:39:46 -04:00
bunnei
f2c7b5dcd6
Merge pull request #1024 from Subv/blend_gl
GPU/Maxwell3D: Implemented an alternative set of blend factors.
2018-08-11 22:39:02 -04:00
bunnei
d37da52cb3
Merge pull request #1023 from Subv/invalid_attribs
RasterizerGL: Ignore invalid/unset vertex attributes.
2018-08-11 22:18:40 -04:00
Subv
969326bd58 GPU/Maxwell3D: Implemented an alternative set of blend factors.
These are used by nouveau and some games like SMO.
2018-08-11 20:57:16 -05:00
greggameplayer
224071a652 Implement R8_UINT RenderTargetFormat & PixelFormat (#1014)
- Used by Go Vacation
2018-08-11 21:44:42 -04:00
Subv
2dad1204e8 RasterizerGL: Ignore invalid/unset vertex attributes.
This should make the es2gears example not crash anymore.
2018-08-11 20:36:40 -05:00
bunnei
249341d08f friend: Stub DeclareCloseOnlinePlaySession.
- Used by Splatoon 2.
2018-08-11 21:34:14 -04:00
bunnei
261a4f0311 friend: Fix CreateFriendService to return an IFriendService interface. 2018-08-11 21:29:58 -04:00
bunnei
ca4bf671ce server_session: Provide more useful information and don't crash on bad IPC request. 2018-08-11 21:15:24 -04:00
Lioncash
28e90fa0e0 gl_rasterizer: Silence implicit truncation warning in SetupShaders()
Previously this would warn of truncating a std::size_t to a u32. This is
safe because we'll obviously never have more than UINT32_MAX amount of
uniform buffers.
2018-08-11 20:32:03 -04:00
Lioncash
0a93b45b6a core: Namespace EmuWindow
Gets the class out of the global namespace.
2018-08-11 20:20:21 -04:00
bunnei
403dfd68fc
Merge pull request #1010 from bunnei/unk-vert-attrib-shader
gl_shader_decompiler: Improve handling of unknown input/output attributes.
2018-08-11 19:56:28 -04:00
bunnei
c519354506
Merge pull request #1009 from bunnei/rg8-rgba8-snorm
Implement render target formats RGBA8_SNORM and RG8_SNORM.
2018-08-11 19:55:41 -04:00
bunnei
0b668d5ff3 gl_shader_decompiler: Improve handling of unknown input/output attributes. 2018-08-11 19:26:45 -04:00
bunnei
bc286c169f
Merge pull request #970 from DarkLordZach/loader-errors
loader: Add more descriptive errors
2018-08-11 19:25:30 -04:00
bunnei
670a2c1f80
Merge pull request #1018 from Subv/ssy_sync
GPU/Shader: Implemented SSY and SYNC as a set_target/jump pair.
2018-08-11 19:10:02 -04:00
bunnei
88ffa422d4 gl_rasterizer: Implement render target format RG8_SNORM.
- Used by Super Mario Odyssey.
2018-08-11 19:06:42 -04:00
bunnei
0471976b48 gl_rasterizer: Implement render target format RGBA8_SNORM.
- Used by Super Mario Odyssey.
2018-08-11 18:59:14 -04:00
Subv
c1ad973881 GPU/Shader: Don't predicate instructions that don't have a predicate field (SSY). 2018-08-11 16:00:14 -05:00
Subv
305a05f820 GPU/Shaders: Implemented SSY and SYNC as a way to modify control flow during shader execution.
SSY sets the target label to jump to when the SYNC instruction is executed.
2018-08-11 15:55:11 -05:00
bunnei
d64303d185
Merge pull request #1016 from lioncash/video
video_core: Get rid of global variable g_toggle_framelimit_enabled
2018-08-11 14:10:55 -04:00
bunnei
b8b9f41b6b
Merge pull request #1003 from lioncash/var
video_core: Use variable template variants of type_traits interfaces where applicable
2018-08-11 14:08:12 -04:00
greggameplayer
dfcde52f39 Implement R16S & R16UI & R16I RenderTargetFormats & PixelFormats and more (R16_UNORM needed by Fate Extella) (#848)
* Implement R16S & R16UI & R16I RenderTargetFormats & PixelFormats


Do a separate function in order to get Bytes Per Pixel of DepthFormat


Apply the new function in gpu.h


delete unneeded white space

* correct merging error
2018-08-11 14:01:50 -04:00
David Marcec
10f494eefe Better UUID randomness 2018-08-12 02:31:43 +10:00
David Marcec
448290bee4 Removed un-needed count from ListOpenUsers and ListAllUsers 2018-08-12 02:11:04 +10:00
David Marcec
2592e41301 Added better explanations in the profile manager 2018-08-12 01:51:31 +10:00
David Marcec
0b6f8ba51e Code cleanup for profile manager 2018-08-12 01:34:22 +10:00
David Marcec
d0b2950434 Removed const from ProfileBase Invalidate 2018-08-12 00:41:17 +10:00
David Marcec
42431d2aa6 fixed invalid uuid bool operator 2018-08-11 21:29:10 +10:00
David Marcec
b8e70faa2d Added GetOpenUserCount 2018-08-11 20:45:06 +10:00
David Marcec
662218e997 Removed all for loops from the profile manager 2018-08-11 20:15:59 +10:00
David Marcec
c3013c7c9c Added missing ListAllUsers count 2018-08-11 20:06:06 +10:00
David Marcec
acff922762 If statement style change 2018-08-11 18:46:42 +10:00
David Marcec
dfea525cbe Second round of account changes 2018-08-11 18:26:13 +10:00
David Marcec
82fa0bcea7 First round of account changes 2018-08-11 16:47:33 +10:00
David Marcec
6aa8ee6943 Refactored profile manager sharing 2018-08-11 13:17:06 +10:00
David Marcec
b76ddb7647 Merge remote-tracking branch 'origin/master' into better-account 2018-08-11 10:35:47 +10:00
David Marcec
2a3b335b15 Added IsUserRegistrationRequestPermitted 2018-08-11 10:33:11 +10:00
Lioncash
20c2928c2b video_core; Get rid of global g_toggle_framelimit_enabled variable
Instead, we make a struct for renderer settings and allow the renderer
to update all of these settings, getting rid of the need for
global-scoped variables.

This also uncovered a few indirect inclusions for certain headers, which
this commit also fixes.
2018-08-10 19:00:09 -04:00
Lioncash
f380496728 renderer_base: Remove unused kFramebuffer enumeration
This is entirely unused and can be removed.
2018-08-10 18:31:13 -04:00
Lioncash
2e80e7480d video_core: Remove unused Renderer enumeration
Currently we only have an OpenGL renderer, so this is unused in code
(and occupies the Renderer identifier in the VideoCore namespace).
2018-08-10 18:27:40 -04:00
Lioncash
8eb97706b8 qt/game_list: Resolve truncation warning within GameListItemPath's constructor
Silences a warning about truncating from size_t to u32
2018-08-10 18:19:44 -04:00
Lioncash
aaf671a309 gt/game_list: Use std::array in GameListItemPath's data() function
We don't need to use a heap-allocated std::vector here, given we
explicitly know the bounds.
2018-08-10 18:19:40 -04:00
Lioncash
be53097577 qt/game_list: Remove redundant base class constructor from initializer list
This is called automatically anyways.
2018-08-10 18:17:39 -04:00
bunnei
6b0bc48a42 maxwell_to_gl: Implement VertexAttribute::Size::Size_8_8.
- Used by Super Mario Odyssey.
2018-08-10 12:47:00 -04:00
bunnei
a5b65df9cf maxwell_to_gl: Implement VertexAttribute::Size::Size_32_32_32.
- Used by Super Mario Odyssey.
2018-08-10 12:46:49 -04:00
bunnei
57626fda7b
Merge pull request #1004 from lioncash/unused
gl_rasterizer_cache: Remove unused viewport parameter of GetFramebufferSurfaces()
2018-08-10 12:13:32 -04:00
bunnei
6313d54cef
Merge pull request #1008 from yuzu-emu/revert-697-disable-depth-cull
Revert "gl_state: Temporarily disable culling and depth test."
2018-08-10 12:13:09 -04:00
bunnei
2156cb3cbe
Revert "gl_state: Temporarily disable culling and depth test." 2018-08-10 10:39:46 -04:00
Zach Hilman
8069fbd37f game_list: Reorder error checks
clang-format fix
2018-08-09 21:37:35 -04:00
Zach Hilman
ec3bef7b4c loader: Add more descriptive errors
Full list of new errors and descriptions in core/loader/loader.h
2018-08-09 21:06:59 -04:00
Lioncash
0e1510ac29 gl_rasterizer_cache: Remove unused viewport parameter of GetFramebufferSurfaces() 2018-08-09 20:55:41 -04:00
Lioncash
b8c43b6080 video_core: Use variable template variants of type_traits interfaces where applicable 2018-08-09 20:45:48 -04:00
bunnei
3a67876252 textures: Refactor out for Texture/Depth FormatFromPixelFormat. 2018-08-09 20:36:03 -04:00
bunnei
6828c25498
Merge pull request #995 from bunnei/gl-buff-bounds
gl_rasterizer_cache: Add bounds checking for gl_buffer copies.
2018-08-09 20:23:30 -04:00
bunnei
5191c20b71
Merge pull request #997 from lioncash/const-func
core: Make function reference parameters const where applicable
2018-08-09 19:30:51 -04:00
bunnei
a91bb7080d
Merge pull request #989 from lioncash/log
common/logging: Add missing service log categories
2018-08-09 19:30:14 -04:00
bunnei
69cd213fac
Merge pull request #990 from lioncash/entry
fsp_srv: Emplace entries first when building index instead of emplacing last
2018-08-09 19:29:36 -04:00
bunnei
05c33d89a1
Merge pull request #1001 from lioncash/reserve
gl_shader_decompiler: Reserve element memory beforehand in BuildRegisterList()
2018-08-09 19:27:35 -04:00
bunnei
96ef22d3d0
Merge pull request #897 from DarkLordZach/vfs-accuracy-2
vfs: Add VfsFilesystem and fix RealVfs* implementations
2018-08-09 19:22:06 -04:00
bunnei
e8c52d4c89 gl_rasterizer_cache: Add bounds checking for gl_buffer copies. 2018-08-09 19:20:17 -04:00
bunnei
37e1ed3744
Merge pull request #991 from bunnei/ignore-mac
maxwell_3d: Ignore macros that have not been uploaded yet.
2018-08-09 19:16:28 -04:00
Khangaroo
75e12a33ae Implement SNORM for BC5/DXN2 (#998)
* Implement BC5/DXN2 (#996)

- Used by Kirby Star Allies.

* Implement BC5/DXN2 SNORM

UNORM for Kirby Star Allies
SNORM for Super Mario Odyssey
2018-08-09 19:15:32 -04:00
Lioncash
6ef027b958 gl_shader_decompiler: Reserve element memory beforehand in BuildRegisterList()
Avoids potentially perfoming multiple reallocations when we know the
total amount of memory we need beforehand.
2018-08-09 17:29:11 -04:00
Lioncash
59ea37daa7 gl_rasterizer_cache: Avoid iterator invalidation issues within InvalidateRegion()
A range-based for loop can't be used when the container being iterated
is also being erased from.
2018-08-09 15:30:20 -04:00
bunnei
0bfe974281
Merge pull request #992 from bunnei/declr-pred
gl_shader_decompiler: Declare predicates on use.
2018-08-09 14:36:52 -04:00
bunnei
88b18b9ba4
Merge pull request #994 from lioncash/const
gl_rasterizer_cache: Use std::vector::assign vs resize() then copy for the non-tiled case
2018-08-09 14:36:06 -04:00
bunnei
b125137493
Merge pull request #993 from bunnei/smo-vtx-pts
Implement VertexAttribute::Size::Size_16_16_16_16 and PrimitiveTopology::Points.
2018-08-09 13:28:14 -04:00
bunnei
f765a6b902
Merge pull request #984 from bunnei/rt-none
gl_rasterizer: Do not render when no render target is configured.
2018-08-09 13:12:28 -04:00
Khangaroo
5cb6eceecf Implement BC5/DXN2 (#996)
- Used by Kirby Star Allies.
2018-08-09 12:57:13 -04:00
Lioncash
b46a5c42ff buffer_queue: Make reference parameter of SetPreallocatedBuffer const
This is simply copied by value, so there's no need to make it a
modifiable reference.

While we're at it, make the names of the parameters match its
definition.
2018-08-09 03:08:14 -04:00
Lioncash
ff5024ee2a hle_ipc: Make WriteToOutgoingCommandBuffer()'s reference parameter const
This function doesn't modify anything within the reference Thread
instance.
2018-08-09 02:51:38 -04:00
bunnei
5c908c0373
Merge pull request #988 from lioncash/color
common/color: Minor cleanup
2018-08-09 00:37:32 -04:00
bunnei
c333bfc193
Merge pull request #977 from bunnei/bgr565
gl_rasterizer_cached: Implement RenderTargetFormat::B5G6R5_UNORM.
2018-08-08 23:43:04 -04:00
Lioncash
e831b80d69 gl_rasterizer_cache: Invert conditional in LoadGLBuffer()
It's generally easier to follow code using conditionals that operate in
terms of the true case followed by the false case (no chance of
overlooking the exclamation mark).
2018-08-08 23:34:57 -04:00
Lioncash
434f352eb3 gl_rasterizer_cache: Use std::vector::assign in LoadGLBuffer() for the non-tiled case
resize() causes the vector to expand and zero out the added members to
the vector, however we can avoid this zeroing by using assign().

Given we have the pointer to the data we want to copy, we can calculate
the end pointer and directly copy the range of data without the
need to perform the resize() beforehand.
2018-08-08 23:34:58 -04:00
David Marcec
4e1471ef21 Don't add user if the uuid already exists 2018-08-09 13:30:58 +10:00
bunnei
5b1b758326
Merge pull request #987 from lioncash/vec
vector_math: Use variable template version of is_signed in Vec classes
2018-08-08 23:30:40 -04:00
bunnei
dfc3eed0cb maxwell_to_gl: Implement VertexAttribute::Size::Size_16_16_16_16.
- Used by Super Mario Odyssey (in game).
2018-08-08 23:28:17 -04:00
bunnei
06d0b96ca9 maxwell_to_gl: Implement PrimitiveTopology::Points.
- Used by Super Mario Odyssey (in game).
2018-08-08 23:28:00 -04:00
bunnei
4283019aa0 gl_shader_decompiler: Declare predicates on use.
- Used by Super Mario Odyssey (when going in game).
2018-08-08 23:26:31 -04:00
bunnei
efe6b473c5 maxwell_3d: Ignore macros that have not been uploaded yet.
- Used by Super Mario Odyssey (in game).
2018-08-08 23:25:37 -04:00
Lioncash
557c466994 gl_rasterizer_cache: Make pointer const in LoadGLBuffer()
This is only ever read from, so we can make the data it's pointing to
const.
2018-08-08 23:14:57 -04:00
bunnei
25ba4d1b68
Merge pull request #982 from bunnei/stub-unk-63
gl_shader_decompiler: Stub input attribute Unknown_63.
2018-08-08 22:28:18 -04:00
Zach Hilman
668458525e vfs: Fix documentation 2018-08-08 21:45:04 -04:00
bunnei
2f4f4f147f
Merge pull request #986 from mailwl/acc-loadimage
Service/Account: stub LoadImage function
2018-08-08 21:21:06 -04:00
Zach Hilman
94cf327e77 vfs: Fix typo in VfsFilesystem docs 2018-08-08 21:18:45 -04:00
Zach Hilman
2b6128fe0b file_util: Use enum instead of bool for specifing path behavior 2018-08-08 21:18:45 -04:00
Zach Hilman
dad2ae1ee0 loader: Remove unused IdentifyFile overload 2018-08-08 21:18:45 -04:00
Zach Hilman
656e97df16 vfs: Use RealVfsFilesystem for fs-operations in RealVfsDirectory 2018-08-08 21:18:45 -04:00
Zach Hilman
52a2e42cb9 file_sys: Add missing include in savedata_factory 2018-08-08 21:18:45 -04:00
Zach Hilman
4b471f0554 core: Port core to VfsFilesystem for file access 2018-08-08 21:18:45 -04:00
Zach Hilman
aaa8fdea52 vfs: Add unreachable assert to file permissions converter 2018-08-08 21:18:45 -04:00
Zach Hilman
2de2ec25d6 vfs: Add RealVfsFilesystem implementation 2018-08-08 21:18:45 -04:00
Zach Hilman
3f82dad1e4 file_util: Add platform-specific slash option to SanitizePath 2018-08-08 21:18:45 -04:00
Zach Hilman
3bf488ce52 vfs: Add VfsFilesystem interface and default implementation 2018-08-08 21:18:45 -04:00
Zach Hilman
b36dee364e filesystem: Remove unnecessary if conditions 2018-08-08 21:18:45 -04:00
bunnei
ddec200290 gl_rasterizer: Do not render when no render target is configured.
- Used by Super Mario Odyssey.
2018-08-08 19:29:45 -04:00
bunnei
cf917a5e93
Merge pull request #976 from bunnei/shader-imm
gl_shader_decompiler: Let OpenGL interpret floats.
2018-08-08 19:17:01 -04:00
bunnei
9ceceb212f
Merge pull request #981 from bunnei/cbuf-corrupt
maxwell_3d: Use correct const buffer size and check bounds.
2018-08-08 19:16:34 -04:00
bunnei
9f48454ea9
Merge pull request #978 from bunnei/fixioctl
nvhost_gpu: Don't over copy IoctlSubmitGpfifo.
2018-08-08 19:16:14 -04:00
Lioncash
7353cfc781 fsp_srv: Use std::string_view's copy() function instead of strncpy()
Given elements inserted into a vector are zeroed out, we can just copy
MAX_LEN - 1 elements and the data will already be properly null
terminated.
2018-08-08 18:51:52 -04:00
Lioncash
4afb05d0cc fsp_srv: Emplace entries first when building index instead of emplacing last
The current way were doing it would require copying a 768 character
buffer (part of the Entry struct) to the new element in the vector.
Given it's a plain array, std::move won't eliminate that.

Instead, we can emplace an instance directly into the destination buffer
and then fill it out, avoiding the need to perform any unnecessary
copies.

Given this is done in a loop, we can request the destination to allocate
all of the necessary memory ahead of time, avoiding the need to
potentially keep reallocating over and over on every few insertions into
the vector.
2018-08-08 18:51:41 -04:00
bunnei
cc2526dd51
Merge pull request #985 from bunnei/rt-r11g11b10
gpu: Add R11G11B10_FLOAT to RenderTargetBytesPerPixel.
2018-08-08 18:21:34 -04:00
bunnei
096b04f1a4
Merge pull request #979 from bunnei/vtx88
maxwell_to_gl: Implement VertexAttribute::Size::Size_8_8.
2018-08-08 18:18:50 -04:00
bunnei
756e1e6f9b
Merge pull request #975 from bunnei/am-stub
am: Stub SetScreenShotImageOrientation.
2018-08-08 16:46:45 -04:00
Lioncash
6e90f0bf6a common/logging: Add missing service log categories
These weren't added when the services were introduced.
2018-08-08 16:46:28 -04:00
bunnei
599c011f40
Merge pull request #980 from bunnei/fix-logs
renderer_opengl: Use trace log in a few places.
2018-08-08 16:45:42 -04:00
Lioncash
5a9c00ea04 common/color: Remove unnecessary const qualifiers on return types
These are just superfluous and not necessesary
2018-08-08 16:17:41 -04:00
Lioncash
76197a4be9 common/color: Get rid of undefined behavior
Gets rid of type punning via reinterpret_cast within functions. Instead,
we use memcpy to transfer the contents across types.
2018-08-08 16:14:37 -04:00
Lioncash
cc9d7bbf01 vector_math: Use variable template version of is_signed in Vec classes
Same behavior, less code
2018-08-08 15:53:42 -04:00
bunnei
d224eb7c39
Merge pull request #966 from lioncash/modernize
common: Convert type traits templates over to variable template versions where applicable
2018-08-08 15:28:34 -04:00
bunnei
fd9da4232b
Merge pull request #850 from DarkLordZach/icon-meta
Add Icons and Metadata Support
2018-08-08 12:27:19 -04:00
bunnei
507e6ae100
Merge pull request #968 from lioncash/vec
vector_math: Minor cleanups
2018-08-08 12:00:13 -04:00
bunnei
448264e719
Merge pull request #958 from lioncash/nv-global
nvdrv: Get rid of global std::weak_ptr
2018-08-08 11:58:45 -04:00
David Marcec
e9978fd4f5 Open first user added 2018-08-09 01:37:55 +10:00
David Marcec
75169c7570 Inital pass of account backend implementation
This commit verified working on puyo
2018-08-09 01:09:12 +10:00
David Marcec
03d7faf583 GetProfileBase and GetProfileBaseAndData added 2018-08-08 23:41:12 +10:00
David Marcec
6f691e71bf began initial implementation of "ProfileManager" 2018-08-08 22:26:42 +10:00
mailwl
c0d44d3b2a Service/Account: stub LoadImage function 2018-08-08 14:42:54 +03:00
David Marcec
5f8d253ce0 Switched uuids from u128 to new UUID struct 2018-08-08 21:09:45 +10:00
bunnei
f156a45c01
Merge pull request #972 from lioncash/catch
externals: Update catch to 2.3.0
2018-08-08 03:00:57 -04:00
bunnei
6a5d032809
Merge pull request #965 from lioncash/unused-files
hle: Remove unused romfs.cpp/.h
2018-08-08 03:00:38 -04:00
bunnei
4941e3d412
Merge pull request #974 from lioncash/acc
acc: Add missing function table entries for GetUserCount
2018-08-08 02:56:00 -04:00
bunnei
7bf422d58c gpu: Add R11G11B10_FLOAT to RenderTargetBytesPerPixel.
- Used by Super Mario Odyssey.
2018-08-08 02:42:14 -04:00
mailwl
3c498189b6 hid: fix IsSixAxisSensorAtRest() response 2018-08-08 09:36:23 +03:00
bunnei
7f0d0a93f7 gl_shader_decompiler: Stub input attribute Unknown_63. 2018-08-08 02:35:59 -04:00
bunnei
57982df105 maxwell_3d: Use correct const buffer size and check bounds.
- Fixes mem corruption with Super Mario Odyssey and Pokkén Tournament DX.
2018-08-08 02:10:25 -04:00
bunnei
8c6338b6f9 renderer_opengl: Use trace log in a few places. 2018-08-08 01:53:23 -04:00
bunnei
c120ed7d18 maxwell_to_gl: Implement VertexAttribute::Size::Size_8_8. 2018-08-08 01:50:53 -04:00
bunnei
0f834e2284 nvhost_gpu: Don't over copy IoctlSubmitGpfifo. 2018-08-08 01:49:47 -04:00
bunnei
aaf8d9ac2f gl_rasterizer_cached: Implement RenderTargetFormat::B5G6R5_UNORM.
- Used by Super Mario Odyssey.
2018-08-08 01:48:27 -04:00
bunnei
e542356d0c gl_shader_decompiler: Let OpenGL interpret floats.
- Accuracy is lost in translation to string, e.g. with NaN.
- Needed for Super Mario Odyssey.
2018-08-08 01:45:23 -04:00
bunnei
b7fb9f2071 am: Stub SetScreenShotImageOrientation.
- Used by Super Mario Odyssey.
2018-08-08 00:41:35 -04:00
Lioncash
934a2b9604 acc: Add missing function table entries for GetUserCount
Given this is stubbed within the common module in
5ac7b84, it should be added to the other relevant tables as well.
2018-08-07 22:50:45 -04:00
bunnei
2bc296801a
acc: Stub GetUserCount. (#973)
- Used by Pokken Tournament DX.
2018-08-07 22:39:12 -04:00
bunnei
80cfd88e4e
Merge pull request #967 from lioncash/sign
file_util: Avoid sign-conversions in WriteArray() and ReadArray()
2018-08-07 22:37:00 -04:00
Lioncash
d378d98e26 nvdrv: Get rid of global std::weak_ptr
Rather than use global state, we can simply pass the instance into the
NVFlinger instance directly.
2018-08-07 21:53:05 -04:00
Lioncash
766c1a2d50 vector_math: Remove unimplemented function prototypes 2018-08-07 21:33:48 -04:00
Lioncash
5c323d96e0 vector_math: Make functions constexpr where applicable 2018-08-07 21:32:05 -04:00
Lioncash
4e3bc37791 vector_math: Convert typedefs to type aliases 2018-08-07 21:15:10 -04:00
Lioncash
a7d6efc520 common: Convert type traits templates over to variable template versions where applicable
Uses the C++17 inline variable variants
2018-08-07 19:34:47 -04:00
Lioncash
cd1a96f389 hle: Remove unused romfs.cpp/.h
These files are no longer used, so we can get rid of them.
2018-08-07 19:34:12 -04:00
Lioncash
62b0b83fd8 externals: Update catch to 2.3.0
Updates the library from 2.2.3 to 2.3.0
2018-08-07 19:26:13 -04:00
bunnei
4fa3511a63
Merge pull request #964 from Hexagon12/lower-logs
Lowered down the logging for command processor methods
2018-08-07 19:00:19 -04:00
Hexagon12
7139f05fc5 Fixed the sRGB pixel format (#963)
* Changed the sRGB pixel format return

* Add a message about SRGBA -> RGBA conversion
2018-08-07 18:59:50 -04:00
Zach Hilman
1abfd4166e configure_gamelist: Use explicit QVariant constructor 2018-08-07 17:10:10 -04:00
bunnei
b9829a05be
Merge pull request #920 from DarkLordZach/titlekey
content_archive: Add support for titlekey cryptography
2018-08-07 17:01:25 -04:00
bunnei
7ed8565978
Merge pull request #957 from lioncash/event
nvflinger: Correct typo in name of composition event
2018-08-07 15:56:51 -04:00
bunnei
6576bc8927
Merge pull request #954 from lioncash/hid
services/hid: Add ActivateNpadWithRevision() to the hid function info array
2018-08-07 15:56:34 -04:00
bunnei
2d57cbaec1
Merge pull request #960 from lioncash/apm
service/apm: Add the apm:sys service
2018-08-07 14:57:12 -04:00
bunnei
3242e7c164
Merge pull request #950 from lioncash/hotkey
qt/hotkey: Get rid of global hotkey map instance
2018-08-07 14:45:45 -04:00
bunnei
573a66c23d
Merge pull request #955 from lioncash/view
nvflinger: Use std::string_view in OpenDisplay()
2018-08-07 14:26:51 -04:00
bunnei
97c6f984dc
Merge pull request #953 from lioncash/time
service/time: Amend command IDs of ToPosixTime() and ToPosixTimeWithMyRule()
2018-08-07 14:25:52 -04:00
bunnei
07595987ac
Merge pull request #959 from KAMiKAZOW/cubeb-compilation
Make building cubeb optional
2018-08-07 14:25:17 -04:00
bunnei
b09c4f45c7
Merge pull request #956 from lioncash/nv
nvdrv: Get rid of indirect inclusions
2018-08-07 14:23:32 -04:00
Lioncash
0735a0c8a1 file_util: Avoid sign-conversions in WriteArray() and ReadArray()
Prevents compiler warnings.
2018-08-07 13:51:37 -04:00
Hexagon12
bc6d91a103 Lowered down the logging for methods 2018-08-07 19:51:40 +03:00
bunnei
c392650e21
Merge pull request #952 from lioncash/usb
service: Add usb services
2018-08-07 11:27:49 -04:00
bunnei
8f73f41824
Merge pull request #949 from lioncash/priv
client_port: Make all data members private
2018-08-07 11:20:26 -04:00
Zach Hilman
3e81c09094 loader: Fix scope error in DeconstructedRomDirectory 2018-08-07 10:37:38 -04:00
Lioncash
12ab5a0547 service/apm: Add the apm:sys service
Adds the basic skeleton of the apm:sys service based off the information
on Switch Brew.
2018-08-07 10:05:26 -04:00
Lioncash
d3f64785d1 nvflinger: Correct typo in name of composition event 2018-08-07 09:03:52 -04:00
Lioncash
300ab211e8 nvdrv: Make Ioctl()'s definition match its prototype
The only reason this wasn't a compilation error is because we use
little-endian systems.
2018-08-07 08:57:11 -04:00
Lioncash
fa8017295b nvdrv: Get rid of indirect inclusions 2018-08-07 08:54:50 -04:00
Lioncash
e40b0cf437 nvflinger: Get rid of indirect inclusions 2018-08-07 08:32:05 -04:00
Lioncash
7e49881b7f nvflinger: Use std::string_view in OpenDisplay()
We don't need to use a std::string here, given all that's done is
comparing the character sequence against another. This allows passing
regular const char* without needing to heap allocate.
2018-08-07 08:32:06 -04:00
KAMiKAZOW
0f5c4615ae
Make building cubeb optional 2018-08-07 13:21:56 +02:00
Lioncash
890e543304 services/hid: Add ActivateNpadWithRevision() to the hid function info array
Updated based off the information on Switch Brew.
2018-08-07 03:23:20 -04:00
Lioncash
20c976ff2a service/time: Amend command IDs of ToPosixTime() and ToPosixTimeWithMyRule()
Updates the ID of these based off the information on Switch Brew.
2018-08-07 03:18:07 -04:00
Lioncash
45bc449ff9 service: Add usb services
Adds basic skeleton for the usb services based off the information provided by Switch Brew.
2018-08-07 03:14:03 -04:00
Lioncash
c8f6754417 qt/hotkey: Get rid of global hotkey map instance
Instead, we make a proper registry class and house it within the main
window, then pass it to whatever needs access to the loaded hotkeys.

This way, we avoid a global variable, and don't need to initialize a
std::map instance before the program can do anything.
2018-08-07 02:28:17 -04:00
Zach Hilman
91cfe70301 loader: Add icon and title support to XCI 2018-08-06 23:13:42 -04:00
Zach Hilman
5927cf0e17 Use const where applicable 2018-08-06 23:06:33 -04:00
Zach Hilman
9e88f03e75 Avoid parsing RomFS to directory in NCA 2018-08-06 23:06:33 -04:00
Lioncash
da2f00ab7d client_port: Make all data members private
These members don't need to be entirely exposed, we can instead expose
an API to operate on them without directly needing to mutate them

We can also guard against overflow/API misuse this way as well, given
active_sessions is an unsigned value.
2018-08-06 23:05:17 -04:00
bunnei
826b1394e8
Merge pull request #931 from DarkLordZach/nca-as-drd
loader: Make AppLoader_NCA rely on directory loading code
2018-08-06 22:02:41 -04:00
bunnei
0c3c91e41c
Merge pull request #947 from lioncash/encoding
game_list: Use QString::fromStdString() where applicable instead of c_str()
2018-08-06 22:02:01 -04:00
Hedges
e2b74f6354 GDBStub works with both Unicorn and Dynarmic now (#941)
* GDBStub works with both Unicorn and Dynarmic now

* Tidy up
2018-08-06 22:01:24 -04:00
bunnei
e218d79cc2
Merge pull request #943 from lioncash/decl
game_list: Join declarations and assignments in onTextChanged()
2018-08-06 22:00:49 -04:00
bunnei
75df8a3969
Merge pull request #946 from lioncash/compress
qt/main: Collapse if statement in UpdateRecentFiles()
2018-08-06 21:34:20 -04:00
bunnei
645d35ac32
Merge pull request #944 from lioncash/menu
qt: Don't show error dialog when canceling the Load Folder dialog
2018-08-06 21:33:23 -04:00
bunnei
168958f8e2
Merge pull request #942 from lioncash/default
qt: Minor cleanup-related changes
2018-08-06 21:32:25 -04:00
bunnei
f179e87864
Merge pull request #940 from lioncash/private
kernel/event: Make data members private
2018-08-06 21:31:25 -04:00
bunnei
cf82358ee6
Merge pull request #936 from bunnei/avoid-copies
gl_rasterizer_cache: Avoid superfluous surface copies.
2018-08-06 21:29:29 -04:00
bunnei
83ef37ca37
Merge pull request #934 from lioncash/chrono
core_timing: Make GetGlobalTimeUs() return std::chrono::microseconds
2018-08-06 18:03:05 -04:00
Lioncash
96b6ad11c1 qt/main: Avoid sign conversions in UpdateRecentFiles()
This was intermixing signed and unsigned values when they could all just
be signed.
2018-08-06 15:42:44 -04:00
Lioncash
10d693b9c2 game_list: Remove unnecessary conversion to std::string in ValidateEntry()
We can just use the file interfaces that Qt provides to prevent needing
to convert to std::string.
2018-08-06 15:06:29 -04:00
Lioncash
a5ac53dd4c game_list: Use QString::fromStdString() where applicable instead of c_str()
The codec used by Qt for const char* and std::string don't necessarily
have to be the same depending on locale. Therefore, we should be using
the correct functions to do the conversions.
2018-08-06 15:06:30 -04:00
Lioncash
251e92513a game_list: Join declarations and assignments in onTextChanged()
There's no need to keep these separate from one another.
2018-08-06 14:35:40 -04:00
Lioncash
cf983888cc qt/main: Collapse if statement in UpdateRecentFiles()
Given the function accepts a boolean, we don't need to use an if
statement here and repeat ourselves.
2018-08-06 14:32:28 -04:00
Lioncash
2b2dc00bfd qt/main: Better file-existence checking within OnMenuRecentFile() and UpdateUITheme()
In OnMenuRecentFile() we don't need to construct a QFileInfo instance
just to check if a file exists, we can just use the static member
function to do that (which Qt's documentation also notes as quicker than
constructing an instance).

In UpdateUITheme(), we just want to try and open the file and check the
success of that operation. Technically speaking, between the existence
check and the open call, the file can be deleted or moved, but still
appear to succeed in code. i.e.

1. Existence check -> Returns true
2. File is moved/deleted
3. Open is called, the return value of which isn't checked
4. Nonsense behavior

This way we combine the existence check and the open into one.
2018-08-06 14:17:13 -04:00
Lioncash
d33f641912 qt: Don't show error dialog when canceling the Load Folder dialog
Previously, when canceling out of the Load Folder dialog, a user would
get an error dialog about the selected folder not containing a main
file, however, by canceling out of the dialog, no selection was actually
made.
2018-08-06 14:02:34 -04:00
Lioncash
9764b4ec0e qt/game_list_p: Remove redundant base class constructor invocations
These occur automatically without the need to call them. While we're at
it, also std::move the QString instance into its member variable.
2018-08-06 13:42:12 -04:00
Lioncash
7846295a8f qt: Add missing override specifiers where applicable 2018-08-06 13:29:14 -04:00
Lioncash
00a68c5eea qt: Default destructors where applicable
Makes code consistent with our style of defaulting special member
functions where applicable.
2018-08-06 13:27:08 -04:00
Lioncash
2feb1a8ba6 kernel/event: Make data members private
Instead we can simply provide accessors to the required data instead of
giving external read/write access to the variables directly.
2018-08-06 12:53:02 -04:00
bunnei
1ac45342dd
Merge pull request #933 from lioncash/memory
memory: Correct prototype of ZeroBlock
2018-08-06 12:34:57 -04:00
mailwl
2ea0f0fd16 Service/Audio: audout_a.cpp: remove pragma once 2018-08-06 12:29:27 +03:00
bunnei
904d7eaa94 maxwell_3d: Remove outdated assert. 2018-08-05 23:57:19 -04:00
bunnei
57eb936200 gl_rasterizer_cache: Avoid superfluous surface copies. 2018-08-05 23:40:03 -04:00
bunnei
0b80bbeb95
Merge pull request #932 from lioncash/func
core_timing: Use transparent functors where applicable
2018-08-05 23:37:53 -04:00
bunnei
f1b93d63d1
Merge pull request #929 from lioncash/addr
gdbstub: Minor changes
2018-08-05 23:36:26 -04:00
bunnei
03b7ebbc08
Merge pull request #930 from lioncash/thread
address_arbiter: Return by value from GetThreadsWaitingOnAddress()
2018-08-05 23:35:59 -04:00
bunnei
bb21c2198a
Merge pull request #925 from bunnei/audren
Implement audren audio output
2018-08-05 23:35:22 -04:00
Lioncash
6c56754322 perf_stats: Correct literal used for MAX_LAG_TIME_US
ms is shorthand for milliseconds, not microseconds, and given there's no
comment indicating that this was intentional, it probably wasn't.
2018-08-05 22:12:58 -04:00
Lioncash
a0c3a46aa9 core_timing: Make GetGlobalTimeUs() return std::chrono::microseconds
Enforces the time unit being returned and also allows using the standard
time utilities to manipulate it.
2018-08-05 22:07:30 -04:00
Lioncash
2a7a2b739b memory: Make prototype parameter names match their definitions
Keeps the code consistent.
2018-08-05 21:39:09 -04:00
Lioncash
4aa31b0618 memory: Correct prototype of ZeroBlock
Previously, the prototype wasn't matching the definition, which has a
Processor parameter before the destination address.
2018-08-05 21:39:06 -04:00
Lioncash
2fc5c783ed memory: Remove unnecessary const qualifiers in prototypes
These aren't necessary, as value-wise const only matters in the
definition.
2018-08-05 21:38:22 -04:00
Lioncash
6edd828101 core_timing: Convert typedef into a type alias
Makes the alias a little more readable from left-to-right.
2018-08-05 21:27:14 -04:00
Lioncash
d9815b523b core_timing: Use transparent functors where applicable
Gets rid of the need to hardcode the type in multiple places. This will
now be deduced automatically, based off the elements in the container
being provided to the algorithm.
2018-08-05 21:19:24 -04:00
Zach Hilman
7f9430f7ae loader: Make AppLoader_NCA rely on directory loading code
Eliminates duplicate code shared between their Load methods, after all the only difference is how the romfs is handled.
2018-08-05 18:28:15 -04:00
bunnei
c8e5c74092
Merge pull request #927 from bunnei/fix-texs
gl_shader_decompiler: Fix TEXS mask and dest.
2018-08-05 16:42:21 -04:00
Lioncash
00f7e584ce gdbstub: Use type alias for breakpoint maps
Rather than having to type out the full std::map type signature, we can
just use a straightforward alias. While we're at it, rename
GetBreakpointList to GetBreakpointMap, which makes the name more
accurate. We can also get rid of unnecessary u64 static_casts, since
VAddr is an alias for a u64.
2018-08-05 16:41:22 -04:00
Lioncash
89c076b4b1 gdbstub: Move all file-static variables into the GDBStub namespace
Keeps everything under the same namespace. While we're at it, enclose
them all within an inner anonymous namespace.
2018-08-05 16:41:18 -04:00
bunnei
c0af42d6eb
Merge pull request #912 from lioncash/global-var
video_core: Eliminate the g_renderer global variable
2018-08-05 16:37:39 -04:00
Lioncash
7a77d0a71e address_arbiter: Return by value from GetThreadsWaitingOnAddress()
In all cases the vector being supplied is empty, so we can just return
by value in these instances.
2018-08-05 16:29:17 -04:00
Lioncash
ca96f8db4e gdbstub: Replace PAddr alias with VAddr
In all cases, a virtual address is being passed in, not a physical one.
2018-08-05 15:56:01 -04:00
bunnei
fd715e54a1 gl_shader_decompiler: Fix TEXS mask and dest. 2018-08-05 01:47:09 -04:00
bunnei
ce46fb27ca
Merge pull request #926 from ogniK5377/vertex-attrib-format
gl_rasterizer: Fix glVertexAttribFormat for integers
2018-08-05 01:38:54 -04:00
bunnei
b46df98e93 audio_core: Implement audren_u audio playback. 2018-08-04 21:54:30 -04:00
David Marcec
b96010bfa9 added braces for conditions 2018-08-05 11:36:55 +10:00
David Marcec
6d1e30e041 fix the attrib format for ints 2018-08-05 11:29:21 +10:00
bunnei
a0a605df06
Merge pull request #924 from lioncash/arp
service: Add arp services
2018-08-04 21:20:26 -04:00
bunnei
cd96c04339
Merge pull request #921 from lioncash/view
core/crypto: Minor changes
2018-08-04 21:17:10 -04:00
bunnei
1dee8ceda1 audio_core: Use s16 where possible for audio samples. 2018-08-04 18:22:58 -04:00
bunnei
f1cb3903ac audio_core: Port codec code from Citra for ADPCM decoding. 2018-08-04 18:22:58 -04:00
Lioncash
de72956181 service: Add arp services
Adds the basic skeleton of the arp services based off the information
provided by Switch Brew.
2018-08-04 18:01:12 -04:00
Lioncash
df51207ed2 service: Remove redundant #pragma once directives
These don't do anything within .cpp files (we don't include cpp files,
so...)
2018-08-04 17:39:08 -04:00
Lioncash
0d04ee97dc aes_util: Add static assertion to Transcode() and XTSTranscode() to ensure well-defined behavior
These functions should only be given trivially-copyable types.
2018-08-04 17:30:52 -04:00
Lioncash
64c8212ae1 aes_util: Make CalculateNintendoTweak() an internally linked function
This function doesn't directly depend on class state, so it can be
hidden entirely from the interface in the cpp file.
2018-08-04 17:30:48 -04:00
Lioncash
b25468b498 aes_util: Make Transcode() a const member function
This doesn't modify member state, so it can be made const.
2018-08-04 16:49:42 -04:00
Lioncash
8da651ac4d core/crypto: Remove unnecessary includes 2018-08-04 16:44:07 -04:00
Lioncash
c1f76abfaf key_manager: Use regular std::string instead of std::string_view
The benefit of std::string_view comes from the idea of avoiding copies
(essentially acting as a non-owning view), however if we're just going
to copy into a local variable immediately, there's not much benefit
gained here.
2018-08-04 16:37:30 -04:00
bunnei
02fccc0940 cubeb_sink: Support variable sample_rate and num_channels. 2018-08-04 15:30:10 -04:00
Zach Hilman
2cc962e171 content_archive: Add support for titlekey cryptography 2018-08-04 14:57:21 -04:00
bunnei
34b3f83498 audio_core: Sinks need unique names as well. 2018-08-04 14:34:12 -04:00
bunnei
9f846d3aa4 audio_core: Streams need unique names for CoreTiming. 2018-08-04 14:34:12 -04:00
bunnei
2b06301dbf
Merge pull request #849 from DarkLordZach/xci
XCI and Encrypted NCA Support
2018-08-04 14:33:11 -04:00
bunnei
13d6593753
Merge pull request #919 from lioncash/sign
gl_shader_manager: Amend sign differences in an assertion comparison in SetShaderUniformBlockBinding()
2018-08-04 14:29:59 -04:00
Lioncash
3b678b9e8e gl_shader_manager: Invert conditional in SetShaderUniformBlockBinding()
This lets us indent the majority of the code and places the error case
first.
2018-08-04 02:57:11 -04:00
Lioncash
dde5dce736 gl_shader_manager: Amend sign differences in an assertion comparison in SetShaderUniformBlockBinding()
Ensures both operands have the same sign in the comparison.

While we're at it, we can get rid of the redundant casting of ub_size to
an int. This type will always be trivial and alias a built-in type (not
doing so would break backwards compatibility at a standard level).
2018-08-04 02:55:03 -04:00
Lioncash
2665457f4a renderer_base: Make Rasterizer() return the rasterizer by reference
All calling code assumes that the rasterizer will be in a valid state,
which is a totally fine assumption. The only way the rasterizer wouldn't
be is if initialization is done incorrectly or fails, which is checked
against in System::Init().
2018-08-04 02:36:58 -04:00
Lioncash
6030c5ce41 video_core: Eliminate the g_renderer global variable
We move the initialization of the renderer to the core class, while
keeping the creation of it and any other specifics in video_core. This
way we can ensure that the renderer is initialized and doesn't give
unfettered access to the renderer. This also makes dependencies on types
more explicit.

For example, the GPU class doesn't need to depend on the
existence of a renderer, it only needs to care about whether or not it
has a rasterizer, but since it was accessing the global variable, it was
also making the renderer a part of its dependency chain. By adjusting
the interface, we can get rid of this dependency.
2018-08-04 02:36:57 -04:00
bunnei
762fcaf5de
Merge pull request #911 from lioncash/prototype
video_core: Remove unimplemented Start() function prototype
2018-08-04 02:18:38 -04:00
bunnei
b0129489ea
Merge pull request #913 from lioncash/unused-func
memory: Remove unused GetSpecialHandlers() function
2018-08-04 02:17:44 -04:00
bunnei
206f2e3436
Merge pull request #914 from lioncash/codeset
kernel/process: Use accessors instead of class members for referencing segment array
2018-08-04 02:17:25 -04:00
bunnei
d43dad001e
Merge pull request #917 from lioncash/crash
kernel/thread: Fix potential crashes introduced in 26de4bb5
2018-08-04 01:19:01 -04:00
Lioncash
e93fa7f2cc kernel/thread: Fix potential crashes introduced in 26de4bb521
This amends cases where crashes can occur that were missed due to the
odd way the previous code was set up (using 3DS memory regions that
don't exist).
2018-08-03 23:49:10 -04:00
bunnei
29f31356d8
Merge pull request #910 from lioncash/unused
gl_shader_decompiler: Remove unused variable in GenerateDeclarations()
2018-08-03 15:54:11 -04:00
Lioncash
e649db8c6b kernel/process: Use std::array where applicable 2018-08-03 14:46:30 -04:00
Lioncash
2beda7c2b3 kernel/process: Use accessors instead of class members for referencing segment array
Using member variables for referencing the segments array increases the
size of the class in memory for little benefit. The same behavior can be
achieved through the use of accessors that just return the relevant
segment.
2018-08-03 14:45:45 -04:00
Lioncash
59b04c0df6 memory: Remove unused GetSpecialHandlers() function
This is just unused code, so we may as well get rid of it.
2018-08-03 14:20:50 -04:00
bunnei
40e63ede6d
Merge pull request #908 from lioncash/memory
core/memory: Get rid of 3DS leftovers
2018-08-03 14:07:49 -04:00
Lioncash
b4e050e6c4 video_core: Remove unimplemented Start() function prototype
Given this has no definition, we can just remove it entirely.
2018-08-03 12:48:14 -04:00
Lioncash
b45e5c2399 gl_shader_decompiler: Remove unused variable in GenerateDeclarations()
This variable was being incremented, but we were never actually using
it.
2018-08-03 12:18:31 -04:00
Lioncash
555d76d065 gl_shader_manager: Make ProgramManager's GetCurrentProgramStage() a const member function
This function doesn't modify class state, so it can be made const.
2018-08-03 12:08:17 -04:00
Lioncash
26de4bb521 core/memory: Get rid of 3DS leftovers
Removes leftover code from citra that isn't needed.
2018-08-03 11:22:47 -04:00
David
c1d54f4aea Added ability to change username & language code in the settings ui. Added IProfile::Get and SET::GetLanguageCode for libnx tests (#851) 2018-08-03 11:02:55 -04:00
bunnei
b6d61abd78
Merge pull request #895 from lioncash/sink
sink_details: std::move std::function instances
2018-08-03 11:00:56 -04:00
bunnei
40e78b9a89
Merge pull request #898 from lioncash/mig
service: Add migration services
2018-08-03 11:00:27 -04:00
bunnei
ef9433411d
Merge pull request #900 from lioncash/init
math_util: Always initialize members of Rectangle
2018-08-03 11:00:10 -04:00
bunnei
00ba704a7f
Merge pull request #892 from lioncash/global
video_core: Make global EmuWindow instance part of the base renderer …
2018-08-03 00:31:32 -04:00
bunnei
4c3c608d59
Merge pull request #894 from lioncash/object
kernel: Move object class to its own source files
2018-08-03 00:28:43 -04:00
bunnei
4b84d5bcec
Merge pull request #904 from lioncash/static
kernel/thread: Minor changes
2018-08-03 00:19:29 -04:00
bunnei
9e48ca23b2
Merge pull request #906 from lioncash/override
input_common: minor changes
2018-08-03 00:18:52 -04:00
bunnei
49d817134a
Merge pull request #907 from lioncash/slot
yuzu: Use Qt 5 signal/slots where applicable
2018-08-03 00:17:55 -04:00
bunnei
61ed68f3d0
Merge pull request #905 from lioncash/vma
kernel/vm_manager: Minor changes
2018-08-02 23:18:03 -04:00
bunnei
291ccf7257
Merge pull request #903 from lioncash/copy
vfs_vector: Minor changes
2018-08-02 23:01:19 -04:00
bunnei
52da0ce399
Merge pull request #901 from lioncash/ref
gl_shader_manager: Take ShaderSetup instances by const reference in UseProgrammableVertexShader() and UseProgrammableFragmentShader()
2018-08-02 23:00:56 -04:00
Lioncash
db340f6402 yuzu: Use Qt 5 signal/slots where applicable
Makes the signal/slot connections type-safe instead of string-based.
2018-08-02 22:18:33 -04:00
Lioncash
684fc2c320 input_common: Use std::move where applicable
Avoids unnecessary atomic reference count increments and decrements
2018-08-02 21:51:11 -04:00
Lioncash
29b6afb82f input_common: Add missing override specifiers 2018-08-02 21:44:25 -04:00
bunnei
4de18e054b
Merge pull request #899 from lioncash/unused
hw: Remove unused files
2018-08-02 14:58:01 -04:00
bunnei
bae1822aed
Merge pull request #902 from lioncash/array
gl_state: Make texture_units a std::array
2018-08-02 14:57:42 -04:00
bunnei
e79e967151
Merge pull request #891 from lioncash/ns
service/ns: Add missing ns services
2018-08-02 14:57:24 -04:00
greggameplayer
fe64e1d38e Implement RGB32F PixelFormat (#886) (used by Go Vacation) 2018-08-02 14:56:38 -04:00
bunnei
d0bd01146e
Merge pull request #893 from lioncash/psc
service: Add the psc services
2018-08-02 14:53:55 -04:00
Lioncash
d94a173877 kernel/vm_manager: Convert loop into std::any_of() 2018-08-02 12:46:15 -04:00
Lioncash
c4e0c3d76c kernel/vm_manager: Use const where applicable
Makes our immutable state explicit.
2018-08-02 12:21:46 -04:00
Lioncash
ce5ad45278 kernel/vm_manager: Use the VAddr type alias in CarveVMA()
These two variables correspond to address ranges.
2018-08-02 12:15:50 -04:00
Lioncash
6058c84b79 kernel/thread: Make GetFreeThreadLocalSlot()'s loop indices size_t
Avoids using a u32 to compare against a range of size_t, which can be a
source of warnings. While we're at it, compress a std::tie into a
structured binding.
2018-08-02 12:01:25 -04:00
Lioncash
fac0e42b2f kernel/thread: Make GetFreeThreadLocalSlot() reference parameter a const reference
This function only reads the data being referenced, it doesn't modify
it, so we can turn the reference into a const reference.
2018-08-02 11:56:11 -04:00
Lioncash
9a50a4f2cc kernel/thread: Make GetFreeThreadLocalSlot() internally linked
This function isn't used outside of this translation unit, so we can
make it internally linked.
2018-08-02 11:54:23 -04:00
Lioncash
42a4c6b79e vfs_vector: Remove unused variable in FindAndRemoveVectorElement()
This wasn't being used for anything, so it can be removed.
2018-08-02 11:40:24 -04:00
Lioncash
cec9e9b811 vfs_vector: Avoid unnecessary copies where applicable
The lambda elements should be taken by const reference here, and we can
move the virtual directory passed to ReplaceFileWithSubdirectory()
2018-08-02 11:37:39 -04:00
Lioncash
6b32e24161 gl_state: Make texture_units a std::array
Gets rid of the use of a raw C array.
2018-08-02 11:19:58 -04:00
Lioncash
d92e8ab062 gl_shader_manager: Take ShaderSetup instances by const reference in UseProgrammableVertexShader() and UseProgrammableFragmentShader()
Avoids performing unnecessary copies of 65560 byte sized ShaderSetup
instances, considering it's only used as part of lookup and not
modified.

Given the parameters were already const, it's likely taking these
parameters by reference was intended but the ampersand was forgotten.
2018-08-02 11:09:46 -04:00
Lioncash
f2a03468b1 math_util: Always initialize members of Rectangle
Prevents potentially using the members uninitialized.
2018-08-02 10:47:34 -04:00
Lioncash
c6db1c390b hw: Remove unused files
None of these files are used in any meaningful way. They're just
leftovers from citra. Also has the benefit of getting rid of an unused
global variable.
2018-08-02 10:23:10 -04:00
Lioncash
7469e26e5e service: Add migration services
Adds the basic skeleton for the mig:usr service based off information
provided by Switch Brew.
2018-08-02 10:09:45 -04:00
Lioncash
c1c397d37c audio_out: Use Buffer::Tag alias in GetTagsAndReleaseBuffers()'s prototype
This makes the Buffer::Tag usage consistent with the Stream class's
prototype of GetTagsAndReleaseBuffers().
2018-08-02 05:18:32 -04:00
Lioncash
2bc4ab3958 sink_details: Deduplicate long std::function repetition
We can just use type aliases to avoid needing to write the same long
type twice
2018-08-01 23:56:02 -04:00
Lioncash
89ebef6571 sink_details: std::move std::function instances
Given std::function is allowed to potentially allocate, these should be
std::move'd to prevent potential reallocation (should that ever happen).
2018-08-01 23:50:48 -04:00
Lioncash
bf45092c61 kernel: Move object class to its own source files
General moving to keep kernel object types separate from the direct
kernel code. Also essentially a preliminary cleanup before eliminating
global kernel state in the kernel code.
2018-08-01 23:34:42 -04:00
Lioncash
42c5171322 logging/log: Remove incorrect description in PCV doc comment
PCV isn't the parental control service.
2018-08-01 23:31:31 -04:00
Lioncash
5233040ab4 service: Add psc services
Adds the basic skeleton for the psc services based off the information
provided by Switch Brew.
2018-08-01 23:31:27 -04:00
Lioncash
0f2ac928f2 video_core: Make global EmuWindow instance part of the base renderer class
Makes the global a member of the RendererBase class. We also change this
to be a reference. Passing any form of null pointer to these functions
is incorrect entirely, especially given the code itself assumes that the
pointer would always be in a valid state.

This also makes it easier to follow the lifecycle of instances being
used, as we explicitly interact the renderer with the rasterizer, rather
than it just operating on a global pointer.
2018-08-01 21:40:30 -04:00
bunnei
746d7d4d28
Merge pull request #888 from lioncash/caps
service: Add capture services
2018-08-01 21:34:28 -04:00
bunnei
9bb8720289
Merge pull request #890 from lioncash/logger
lm: Amend name of ILogger
2018-08-01 21:33:11 -04:00
bunnei
16b2fd9fc8
Merge pull request #889 from lioncash/fsp
service/filesystem: Add fsp:ldr and fsp:pr services
2018-08-01 21:32:54 -04:00
Lioncash
48acb764a4 service/ns: Add missing ns services
Implements the basic skeleton of ns:am2, ns:ec, ns:rid, ns:rt, ns:su,
ns:vm, and ns:web based off the information provided by Switch Brew and
SwIPC.
2018-08-01 18:02:18 -04:00
Lioncash
f77cfab516 lm: Amend name of ILogger
Previously this was being registered with the name "Logger". While we're
at it, also change the name of the class to match it.
2018-08-01 17:08:44 -04:00
Lioncash
208a457909 service/filesystem: Add fsp:ldr and fsp:pr services
Adds the basic skeleton for the remaining fsp services based off
information provided by Switch Brew.
2018-08-01 17:01:29 -04:00
Lioncash
e39294c267 service: Add capture services
Adds the basic skeleton for the capture services based off information
provided by Switch Brew.
2018-08-01 16:45:51 -04:00
Lioncash
d109279543 service: Add bpc and pcv services
Adds the basic skeleton for the remaining pcv-related services based off
information on Switch Brew.
2018-08-01 16:13:04 -04:00
Unknown
0d8fcab136 Implement R32_FLOAT RenderTargetFormat 2018-08-01 15:31:42 +02:00
bunnei
703663d761
Merge pull request #882 from lioncash/unused
kernel/thread: Remove unimplemented function prototype
2018-07-31 22:25:49 -07:00
Zach Hilman
13cdf1f159 Add missing parameter to files.push_back() 2018-08-01 00:16:54 -04:00
Zach Hilman
0497bb5528 Fix merge conflicts with opus and update docs 2018-08-01 00:16:54 -04:00
Zach Hilman
187d8e215f Use more descriptive error codes and messages 2018-08-01 00:16:54 -04:00
Zach Hilman
9d59b96ef9 Use static const instead of const static 2018-08-01 00:16:54 -04:00
Zach Hilman
a9c921a41d Use ErrorEncrypted where applicable and fix no keys crash 2018-08-01 00:16:54 -04:00
Zach Hilman
03149d3e4a Add missing includes and use const where applicable 2018-08-01 00:16:54 -04:00
Zach Hilman
150527ec19 Allow key loading from %YUZU_DIR%/keys in addition to ~/.switch 2018-08-01 00:16:54 -04:00
Zach Hilman
cc8234fa89 Use SHGetKnownFolderPath instead of SHGetFolderPathA 2018-08-01 00:16:54 -04:00
Zach Hilman
239a3113e4 Make XCI comply to review and style guidelines 2018-08-01 00:16:54 -04:00
Zach Hilman
22342487e8 Extract mbedtls to cpp file 2018-08-01 00:16:54 -04:00
Zach Hilman
83c3ae8be8 Add missing string.h include 2018-08-01 00:16:54 -04:00
Zach Hilman
c54a10cb4f Update mbedtls and fix compile error 2018-08-01 00:16:54 -04:00
Zach Hilman
df5b75694f Remove files that are not used 2018-08-01 00:16:54 -04:00
bunnei
d2ad279a32
Merge pull request #871 from bunnei/audio-config
audio_core: Add configuration settings.
2018-07-31 21:04:26 -07:00
Lioncash
49e198b20d kernel/thread: Remove unimplemented function prototype
Given there's no implementation, we may as well remove the code
entirely.
2018-07-31 23:21:38 -04:00
bunnei
ff2c1b0a94
Merge pull request #877 from lioncash/remove
kernel: Remove unused object_address_table.cpp/.h
2018-07-31 20:11:39 -07:00
bunnei
98af269415
Merge pull request #880 from lioncash/audio
service/audio: Add missing services
2018-07-31 20:11:04 -07:00
bunnei
ca84b530a3 audio_core: Add configuration settings. 2018-07-31 22:38:42 -04:00
bunnei
f5efac3442
Merge pull request #876 from lioncash/include
kernel: Remove unnecessary includes
2018-07-31 19:16:05 -07:00
Lioncash
bba63b33a1 service/audio: Add missing services
Adds the missing audctl service, as well as the :a and :d services for
audin, audout, audrec, and audren.
2018-07-31 21:58:30 -04:00
bunnei
da07faebfe
Merge pull request #879 from lioncash/audio
audout_u: Remove std::move in OpenAudioOutImpl()
2018-07-31 16:49:56 -07:00
bunnei
0a2b219a31
Merge pull request #864 from FearlessTobi/port-3973
Port #3973 from Citra: "Remove polymorphism issue"
2018-07-31 09:34:23 -07:00
bunnei
3575c076cb
Merge pull request #869 from Subv/ubsan
Corrected a few error cases detected by asan/ubsan
2018-07-31 09:24:13 -07:00
bunnei
fd020ad52a
Merge pull request #875 from lioncash/fgm
service: Add fgm services
2018-07-31 09:23:17 -07:00
bunnei
3a2581cc7d
Merge pull request #874 from lioncash/am
service/am: Add missing am services
2018-07-31 09:22:56 -07:00
Lioncash
369f6e58aa kernel: Remove unused object_address_table.cpp/.h
These source files were entirely unused throughout the rest of the
codebase. This also has the benefit of getting rid of a global variable
as well.
2018-07-31 11:03:08 -04:00
Lioncash
1ced7bbea5 audout_u: Remove std::move in OpenAudioOutImpl()
Previously the code was using the values from params further below after
it was std::moved. Thankfully, given AudoutParams is a trivially
copyable struct, the values would have simply been copied in this
instance and not invalidated to garbage values.
2018-07-31 10:24:38 -04:00
Lioncash
a2304fad16 kernel: Remove unnecessary includes
Removes unnecessary direct dependencies in some headers and also gets
rid of indirect dependencies that were being relied on to be included.
2018-07-31 10:15:17 -04:00
bunnei
b79362b9da
Merge pull request #870 from lioncash/init
arm_dynarmic: Correct initializer list order
2018-07-31 07:12:54 -07:00
Lioncash
7da8f15461 service/am: Add missing am services
Adds the basic skeleton for missing am services idle:sys, omm, and spsm
based off the information provided by Switch Brew.
2018-07-31 08:02:20 -04:00
Lioncash
268eeeb406 service: Add fgm services
Adds the basic skeleton for the fgm services based off the information
provided by Switch Brew.
2018-07-31 08:01:19 -04:00
Lioncash
f08c0520a4 arm_dynarmic: Make SetTlsAddress() prototype and definition consistent
Makes the definition use the same type aliases as in its prototype.
2018-07-31 07:58:26 -04:00
Lioncash
9d6aa7bff7 arm_dynarmic: Remove unnecessary qualifying of ThreadContext
Given the ARM_Dynarmic class inherits from ARM_Interface, we don't need
to qualify here.
2018-07-31 07:56:59 -04:00
Lioncash
444a01afa6 arm_dynarmic: Correct initializer list order
Amends the initializer list to be in the same order that each variable
would be initialized in. We also do this to ensure we don't use a bogus
uninitialized instance of the exclusive monitor within MakeJit()

We can also remove the jit member from the initializer list as this is
initialized by PageTableChanged()
2018-07-31 07:54:58 -04:00
Lioncash
e373027a73 service: Add the pcie service
Adds the basic skeleton of the pcie service based off information on
Switch Brew.
2018-07-31 06:40:21 -04:00
bunnei
bf9c62bc76
Merge pull request #855 from bunnei/cubeb
Audio output backend based on cubeb
2018-07-30 20:29:17 -07:00
bunnei
f437c11caf audio_core: Implement Sink and SinkStream interfaces with cubeb. 2018-07-30 21:45:24 -04:00
bunnei
9ef227e09d audio_core: Add interfaces for Sink and SinkStream. 2018-07-30 21:45:24 -04:00
Subv
8191273a3d MacroInterpreter: Avoid left shifting negative values.
The branch target is signed, so multiply by 4 instead of left shifting by 2
2018-07-30 20:38:24 -05:00
Subv
e119e17d18 nvhost_gpu: Added checks to ensure we don't read past the end of the entries when handling a GPU command list. 2018-07-30 20:09:13 -05:00
Subv
2482aca7c3 nvhost_ctrl_gpu: Only read the input parameters if they are actually there.
Passing nullptr to memcpy is undefined behavior.
2018-07-30 20:08:36 -05:00
Tobias
420f8fb29e Port #3758 from Citra (#852): Add missing std::string import in text_formatter 2018-07-30 16:03:47 -07:00
bunnei
0e8a2c7222 audio_core: Misc. improvements to stream/buffer/audio_out. 2018-07-30 18:58:40 -04:00
bunnei
eaf66b4c9f audio_core: Move to audout_u impl.
- This is necessary so streams are created on the same thread.
2018-07-30 18:44:16 -04:00
David
a483e5e28d Implemented various hwopus functions (#853) 2018-07-30 15:42:20 -07:00
bunnei
05ee92a357
Merge pull request #861 from FearlessTobi/port-3972
Port #3972 from Citra: "common/timer: use std::chrono, avoid platform-dependent code"
2018-07-30 14:13:56 -07:00
bunnei
e6b08b2209
Merge pull request #862 from FearlessTobi/port-3997
Port #3997 from Citra: "common/string_utils: replace boost::transform with std counterpart"
2018-07-30 14:13:34 -07:00
bunnei
884a4e1e19
Merge pull request #859 from FearlessTobi/port-3837
Port #3837 from Citra: "citra-qt: Add build date in about dialog"
2018-07-30 10:11:43 -07:00
Tobias
1e873eea36 Port #3769 from Citra: "Update Dark theme to latest version" 2018-07-30 10:11:17 -07:00
bunnei
45d1438530
Merge pull request #858 from lioncash/cast
partition_filesystem: Remove dynamic_cast in PrintDebugInfo()
2018-07-30 10:09:36 -07:00
bunnei
8b8637978d
Merge pull request #860 from FearlessTobi/port-3911
Port #3911 from Citra: "citra-qt: optimize settings application"
2018-07-30 10:08:55 -07:00
bunnei
a6f886418a
Merge pull request #863 from FearlessTobi/port-3913
Port #3913 from Citra: "citra_qt: Remove obsolete application attribute"
2018-07-30 10:08:05 -07:00
bunnei
f8094c2617
Merge pull request #865 from FearlessTobi/port-3732
Port #3732 from Citra: "common: Fix compilation on ARM"
2018-07-30 10:07:45 -07:00
bunnei
c5fa3560a6
Merge pull request #857 from lioncash/wlan
service: Add wlan services
2018-07-30 10:06:52 -07:00
bunnei
2c4bb11015
Merge pull request #856 from lioncash/btm
service: Add btm services
2018-07-30 10:06:34 -07:00
Hexagon12
fd797e2424 Add some HID commands (#843)
* Added some HID commands

* Addressed comments
2018-07-30 10:06:21 -07:00
Cameron Cawley
1670c4421f Port #3732 from Citra: "common: Fix compilation on ARM" 2018-07-29 15:51:31 +02:00
B3n30
6e5f83ee24 remove polymorphism issue 2018-07-29 15:24:41 +02:00
fearlessTobi
c87f198201 Port #3913 from Citra: "citra_qt: Remove obsolete application attribute" 2018-07-29 15:13:08 +02:00
zhupengfei
ff510157d8 common/string_utils: replace boost::transform with std counterpart
Note: according to cppreference it is necessary to convert char to unsigned char when using std::tolower and std::toupper, otherwise the behaviour would be undefined.
2018-07-29 15:05:43 +02:00
zhupengfei
38a1113674 Port #3972 from Citra: "common/timer: use std::chrono, avoid platform-dependent code" 2018-07-29 14:58:30 +02:00
fearlessTobi
b97739029b Port #3911 from Citra: "Optimize settings application" 2018-07-29 14:37:18 +02:00
fearlessTobi
e8674f1f09 Port #3837 from Citra: "Add build date in about dialog" 2018-07-29 14:27:19 +02:00
Lioncash
57c4d7aa00 partition_filesystem: Remove dynamic_cast in PrintDebugInfo()
We shouldn't be upcasting our file instances. Given a
PartitionFilesystem is currently designed to accept any arbitrary
VfsFile instances, casting to a more specific type than that is just bad
design, and shows an interface design issue.
2018-07-29 06:16:59 -04:00
Lioncash
6ea416091e service: Add wlan services
Adds the basic skeleton for the wlan services based off the information
on Switch Brew.
2018-07-28 21:54:55 -04:00
Lioncash
7ce6858086 service/btm: Add basic implementation of GetCoreImpl()
Based off information on SwIPC and Switch Brew.
2018-07-28 21:09:07 -04:00
Lioncash
ca7655be3a service: Add btm services
Adds the skeleton for the btm services based off the information on
Switch Brew.
2018-07-28 21:09:07 -04:00
bunnei
458fdda700
Merge pull request #847 from lioncash/ncm
service: Add ncm services
2018-07-28 10:46:09 -07:00
bunnei
d00dcdb1be
Merge pull request #846 from lioncash/mii
service: Add mii services
2018-07-28 10:45:31 -07:00
bunnei
e1d66ea794
Merge pull request #842 from bunnei/audio-core
Initial implementation of Audio Core
2018-07-27 20:25:32 -07:00
bunnei
f1c519f2cb audout: Implement IAudioOut interface with AudioCore. 2018-07-27 22:55:39 -04:00
bunnei
2a742229ee core: Add AudioCore to global state. 2018-07-27 22:33:37 -04:00
bunnei
ab756fd068 audio_core: Add initial code for keeping track of audout state. 2018-07-27 22:33:31 -04:00
Zach Hilman
906d785c73 RomFS Extraction 2018-07-27 18:14:03 -04:00
Lioncash
7931cc0ceb service: Add ncm services
Adds the basic skeleton for the ncm services based off information on
Switch Brew.
2018-07-27 17:38:30 -04:00
bunnei
0191a1e526
Merge pull request #845 from lioncash/nfc
service: Add nfc services
2018-07-27 14:29:27 -07:00
bunnei
2128ab2d21
Merge pull request #839 from FearlessTobi/actually-port-3594
Port #3594 from Citra: "citra_qt: Add Continue/Pause & Toggle Speed Limit hotkeys"
2018-07-27 13:06:56 -07:00
bunnei
833ebbb626
Merge pull request #844 from lioncash/lbl
service: Add the lbl service
2018-07-27 13:06:11 -07:00
bunnei
d2749ef0ed
Merge pull request #841 from lioncash/btdrv
service: Add the btdrv service
2018-07-27 13:05:36 -07:00
Lioncash
f46bfdd77d service: Add mii services
Adds the skeleton for the mii services based off information provided by
Switch Brew
2018-07-27 16:01:29 -04:00
Lioncash
50dadc33e3 service/nfc: Implement Create[x]Interface functions
These simply return the respective interface.
2018-07-27 15:12:08 -04:00
Lioncash
04d144aa40 service: Add nfc services
Adds the skeleton of the nfc service based off the information provided
on Switch Brew.
2018-07-27 14:50:24 -04:00
Lioncash
ea8dd8b650 service/lbl: Implement EnableVrMode, DisableVrMode and GetVrMode
Implements these functions according to the information available on
Switch Brew.
2018-07-27 14:20:42 -04:00
Lioncash
c2c543e8f7 service: Add the lbl service
Adds the skeleton of the lbl service based off the information provided
by Switch Brew.
2018-07-27 14:20:07 -04:00
bunnei
dc4e5f9159
Merge pull request #837 from lioncash/priv
kernel/timer: Make data members private where applicable
2018-07-27 07:18:50 -07:00
Lioncash
f49248437e service: Add the btdrv service
Adds the skeleton for the btdrv service based off the information provided by Switch Brew
2018-07-26 18:06:17 -04:00
Lioncash
1121622dc1 service/hid: Add the hidbus, hid:dbg, hid:sys, and hid:tmp services 2018-07-26 15:05:42 -04:00
Lioncash
7550c2c866 service/hid: Add the xcd:sys service 2018-07-26 15:05:42 -04:00
Lioncash
82cb5f030d service/hid: Add irs services 2018-07-26 15:05:24 -04:00
bunnei
ec2b7cdb1d
Merge pull request #836 from FearlessTobi/port-3594
Port #3665 from Citra: "frontend: Log Citra version"
2018-07-26 12:04:30 -07:00
bunnei
f1fbb476df
Merge pull request #835 from FearlessTobi/port-minor-prs
Port #3641 and #3702 from Citra (Small changes to default_ini and gitignore)
2018-07-26 12:03:56 -07:00
bunnei
8440b814bc
Merge pull request #834 from lioncash/grc
service: Add the grc:c service
2018-07-26 12:03:30 -07:00
bunnei
41d7b020a8
Merge pull request #832 from lioncash/nim
service: Add the nim services
2018-07-26 12:02:29 -07:00
bunnei
e4191b624c
Merge pull request #831 from lioncash/ldn
service: Add ldn services
2018-07-26 11:52:42 -07:00
bunnei
40eb243f86
Merge pull request #830 from lioncash/socket
service/sockets: Add missing socket services
2018-07-26 11:51:11 -07:00
bunnei
e013fdc2b2
Merge pull request #808 from lioncash/mem-dedup
video_core/memory_manager: Avoid repeated unnecessary page slot lookups
2018-07-26 11:50:27 -07:00
fearlessTobi
18c2c96927 Port #3594 from Citra 2018-07-26 16:09:52 +02:00
Lioncash
b28af1f6c9 service: Add the grc:c service
Adds the basic skeleton for the grc:c service based off the information
provided by Switch Brew.
2018-07-26 09:53:58 -04:00
Subv
f85cff0f48 GPU: Allow using R16F as a render target format. 2018-07-26 08:52:21 -05:00
Lioncash
0cd843151f kernel/timer: Make data members private where applicable
Instead, we can just expose functions that return the queryable state
instead of letting anything modify it.
2018-07-26 09:51:44 -04:00
fearlessTobi
6f05a57712 Port #3665 from Citra 2018-07-26 15:51:14 +02:00
fearlessTobi
7a2acc86e6 Port #3641 from Citra 2018-07-26 15:35:10 +02:00
Lioncash
f916611e32 service: Add the nim services
Adds the skeleton for the nim services based off information from Switch
Brew.
2018-07-26 02:47:06 -04:00
Lioncash
8781beaf0d service: Add ldn services
Adds ldn services based off information provided by Switch Brew.
2018-07-26 01:48:06 -04:00
bunnei
57cd80c410
Merge pull request #827 from lioncash/log
service/lm: Minor changes
2018-07-25 22:30:43 -07:00
bunnei
31642ae2ee
Merge pull request #825 from greggameplayer/R16_G16
Implement R16_G16
2018-07-25 22:30:25 -07:00
Lioncash
3f5dfc4d96 service/sockets: Add ethc:c and ethc:i services 2018-07-26 01:07:21 -04:00
Lioncash
165e7645e1 service/sockets: Add missing bsdcfg socket service 2018-07-26 01:00:15 -04:00
Sebastian Valle
1958d07d7d
Merge pull request #828 from lioncash/ldr
service: Add ldr services
2018-07-25 23:44:13 -05:00
Sebastian Valle
8ac52c6b56
Merge pull request #826 from lioncash/erpt
service: Add erpt and eupld services
2018-07-25 23:43:47 -05:00
Sebastian Valle
0e05f98be2
Merge pull request #823 from lioncash/nifm
service/nifm: Deduplicate interface code
2018-07-25 23:43:03 -05:00
Lioncash
3fb124961e service: Add ldr services
Adds the skeleton for the ldr-related services based off the information
provided on Switch Brew.
2018-07-25 23:11:03 -04:00
Lioncash
91d86df920 lm: Move LM's class declaration into the cpp file
This isn't used directly outside of this translation unit, so we can
hide it from external use.
2018-07-25 22:40:16 -04:00
Lioncash
6f4d3d8163 lm: Amend names of Initialize() in Logger and Initialize() in LM
Amends these to match the information on Switch Brew.
2018-07-25 22:39:39 -04:00
Lioncash
8650be1020 lm: Add missing function entry to Logger's function table 2018-07-25 22:26:32 -04:00
Lioncash
7458e71f24 service: Add eupld services
Adds the skeleton for the eupld services based off information on Switch
Brew.
2018-07-25 22:13:43 -04:00
Lioncash
821f2c03cb service: Add the erpt services
Adds the basic skeleton of the erpt service based off information on
Switch Brew.
2018-07-25 22:13:39 -04:00
bunnei
b0adb9a3d9
Merge pull request #824 from lioncash/nvdrv
service/nvdrv: Minor changes
2018-07-25 19:02:08 -07:00
bunnei
851089b482
Merge pull request #822 from lioncash/pm
service: Add pm services
2018-07-25 19:01:28 -07:00
Unknown
4672a01cbf Implement R16_G16
correct trailing white spaces


Delete tabs


correct placement
Add RG16F & RG16UI & RG16I & RG16S PixelFormats
Return correct data according to changes done previously
correct PixelFormat declaration
correct coding style error
correct coding style error part 2
correct RG16S Declaration error
correct alignment
2018-07-26 02:01:29 +02:00
Mat M
d245610939
Merge pull request #820 from lioncash/es
service: Add the es service
2018-07-25 18:51:59 -04:00
Mat M
19b5ae5a25
Merge pull request #821 from lioncash/wait
wait_tree: Add missing switch case for WaitTreeThread::GetText()
2018-07-25 18:45:01 -04:00
bunnei
c88382517c
Merge pull request #819 from Subv/srgb
GPU: Use the right texture format for sRGBA framebuffers.
2018-07-25 14:47:26 -07:00
Lioncash
f9951352f6 service/nvdrv: Take std::string in Open() by const reference
Avoids copies from being made, since the string is only ever used for
lookup, the data is never transfered anywhere.

Ideally, we'd use a std::string_view here, but devices is a
std::unordered_map, not a std::map, so we can't use heterogenous lookup
here.
2018-07-25 17:37:43 -04:00
Lioncash
a2cd07d094 service/nvdrv: Use std::move where applicable
Avoids unnecessary reference count increments and decrements.

In one case, we don't need to make a shared_ptr copy at all,
just to call a member function.
2018-07-25 17:31:08 -04:00
Lioncash
85ed42a1d2 service/nifm: Deduplicate interface code
Rather than having the same code for each nifm service variant, we can
centralize it on one class and get rid of a bit of extra code.
2018-07-25 17:18:41 -04:00
Lioncash
c664f8a257 service: Add pm services
Adds the skeleton for the process management services based off
information on Switch Brew.
2018-07-25 16:57:16 -04:00
Lioncash
2474340684 wait_tree: Add missing switch case for WaitTreeThread::GetText()
We were missing the enum entry for WaitIPC
2018-07-25 15:50:41 -04:00
Lioncash
4175712976 service: Add the es service
Adds the skeleton for the ETicket service based off the information on
Switch Brew
2018-07-25 15:36:55 -04:00
Mat M
1e4935c3a0
Merge pull request #801 from lioncash/time
time: Add the time:a service
2018-07-25 15:08:33 -04:00
Mat M
d3fd0351a7
Merge pull request #804 from lioncash/log
svc: Log parameters in SetMemoryAttribute()
2018-07-25 14:43:24 -04:00
Lioncash
3c1cb3b11e time: Add the time:a service
Given we already have time:s and time:u, we should also have time:a
2018-07-25 14:42:04 -04:00
bunnei
657bd113e3
Merge pull request #803 from MerryMage/core_timing_util
core_timing: Split off utility functions into core_timing_util
2018-07-25 11:09:31 -07:00
bunnei
52cb5dcf0f
Merge pull request #802 from lioncash/unreach
wait_tree: Silence warning about all code paths not returning a value
2018-07-25 11:08:44 -07:00
bunnei
5c42cadbc9
Merge pull request #800 from lioncash/set
set_sys: Implement SetColorSetId()
2018-07-25 10:25:29 -07:00
Subv
c5b838aeef GPU: Use the right texture format for sRGBA framebuffers. 2018-07-25 09:52:39 -05:00
Subv
ee8123bf13 GPU: Allow the use of Z24S8 as a texture format. 2018-07-25 09:41:24 -05:00
bunnei
0686183c3e
Merge pull request #816 from Subv/z32_s8
GPU: Implemented the Z32_S8_X24 depth buffer format.
2018-07-25 07:37:00 -07:00
bunnei
af787744ab
Merge pull request #815 from Subv/z32f_tex
GPU: Allow using Z32 as a texture format.
2018-07-25 07:33:09 -07:00
bunnei
704824d50a
Merge pull request #814 from Subv/rt_r8
GPU: Allow the usage of R8 as a render target format.
2018-07-25 07:32:18 -07:00
bunnei
a6ea6febc9
Merge pull request #809 from lioncash/rasterizer
gl_rasterizer: Minor cleanup
2018-07-24 19:31:34 -07:00
bunnei
e0106a7d68
Merge pull request #811 from Subv/code_address_assert
GPU: Remove the assert that required the CODE_ADDRESS to be 0.
2018-07-24 19:31:09 -07:00
Subv
daf2504d31 GPU: Implemented the Z32_S8_X24 depth buffer format. 2018-07-24 20:41:40 -05:00
Subv
f747a7e35d GPU: Allow using Z32 as a texture format. 2018-07-24 19:54:23 -05:00
Subv
4f574201ea GPU: Allow the usage of R8 as a render target format. 2018-07-24 19:49:36 -05:00
bunnei
340771ccd7
Merge pull request #806 from lioncash/friend
friend: Deduplicate interfaces
2018-07-24 17:42:16 -07:00
bunnei
5d4ad999cf
Merge pull request #810 from Subv/r16
GPU: Implemented the R16 and R16F texture formats.
2018-07-24 17:41:02 -07:00
bunnei
ea0bc8c002
Merge pull request #805 from lioncash/sign
svc: Resolve sign comparison warnings in WaitSynchronization()
2018-07-24 12:50:03 -07:00
Subv
8f2c4191ab GPU: Remove the assert that required the CODE_ADDRESS to be 0.
Games usually just leave it at 0 but nouveau sets it to something else. This already works fine, the assert is useless.
2018-07-24 13:54:12 -05:00
Subv
4cc1e180ec GPU: Implemented the R16 and R16F texture formats. 2018-07-24 13:39:16 -05:00
Lioncash
0162f8b3a7 gl_rasterizer: Replace magic number with GL_INVALID_INDEX in SetupConstBuffers()
This is just the named constant that OpenGL provides, so we can use that
instead of using a literal -1
2018-07-24 12:24:49 -04:00
Lioncash
16139ed53b gl_rasterizer: Use std::string_view instead of std::string when checking for extensions
We can avoid heap allocations here by just using a std::string_view
instead of performing unnecessary copying of the string data.
2018-07-24 12:10:37 -04:00
Lioncash
b5eb3905cd gl_rasterizer: Use in-class member initializers where applicable
We can just assign to the members directly in these cases.
2018-07-24 12:08:12 -04:00
Lioncash
bf608f125e video_core/memory_manager: Replace a loop with std::array's fill() function in PageSlot()
We already have a function that does what this code was doing, so let's
use that instead.
2018-07-24 11:56:30 -04:00
Lioncash
d71e19fd75 video_core/memory_manager: Avoid repeated unnecessary page slot lookups
We don't need to keep calling the same function over and over again in a
loop, especially when the behavior is slightly non-trivial. We can just
keep a reference to the looked up location and do all the checking and
assignments based off it instead.
2018-07-24 11:19:54 -04:00
Lioncash
4cf2185e81 deconstructed_rom_directory: Remove unused FindRomFS() function 2018-07-24 10:54:07 -04:00
Lioncash
07c2d057bd friend: Add friend:m, friend:s, and friend:v services
Given we already have friend:a and friend:u, we should add the remaining
services as well.
2018-07-24 10:26:01 -04:00
Lioncash
9539a1eadd friend/interface: Add missing CreateDaemonSuspendSessionService() to the function handler table 2018-07-24 10:24:16 -04:00
Lioncash
77daef44b0 friend: Deduplicate interfaces 2018-07-24 10:21:51 -04:00
Lioncash
c73410bf2c svc: Resolve sign comparison warnings in WaitSynchronization()
The loop's induction variable was signed, but we were comparing against
an unsigned variable.
2018-07-24 09:55:17 -04:00
Lioncash
8e8e906432 svc: Log parameters in SetMemoryAttribute()
Provides slightly more context than only logging out the address value.
2018-07-24 09:46:46 -04:00
bunnei
316c994f55
Merge pull request #798 from lioncash/const
arm_dynarmic: Make MakeJit() a const member function
2018-07-24 04:48:06 -07:00
bunnei
23e85b6b9f
Merge pull request #797 from lioncash/explicit
core: Make converting constructors explicit where applicable
2018-07-24 04:47:26 -07:00
bunnei
1cbf7ac6ea
Merge pull request #795 from lioncash/decl
apm/interface: Remove redundant declaration of InstallInterfaces()
2018-07-24 04:46:41 -07:00
bunnei
0f830d08f1
Merge pull request #799 from Subv/tex_r32f
GPU: Implement texture format R32F.
2018-07-24 04:46:07 -07:00
bunnei
d092ea0870
Merge pull request #794 from lioncash/ref
mutex: Pass SharedPtr to GetHighestPriorityMutexWaitingThread() by reference
2018-07-24 04:45:34 -07:00
bunnei
b70f757913
Merge pull request #796 from bunnei/gl-uint
maxwell_to_gl: Implement VertexAttribute::Type::UnsignedInt.
2018-07-24 04:44:56 -07:00
bunnei
54af9c206a
Merge pull request #789 from bunnei/tex-wrap-border
maxwell_to_gl: Implement Texture::WrapMode::Border.
2018-07-24 04:44:37 -07:00
Lioncash
a61124a9e7 time: Simplify interface creation
We can use one instance of the interface instead of duplicating code.
2018-07-24 06:21:27 -04:00
MerryMage
44646e2ea0 core_timing: Split off utility functions into core_timing_util 2018-07-24 11:03:24 +01:00
MerryMage
b8459d2778 CMakeLists: Sort filenames 2018-07-24 11:02:53 +01:00
Lioncash
9d2cacdc9e wait_tree: Silence warning about all code paths not returning a value
If code execution hits this spot, something has gone very wrong, so mark
the path as unreachable. This silences a warning on MSVC.
2018-07-24 04:06:55 -04:00
Lioncash
63c605c04a set_sys: Implement SetColorSetId() 2018-07-24 00:48:16 -04:00
Lioncash
76f191ce36 ipc_helper: Add helper member function for popping enum values to RequestParser 2018-07-24 00:47:51 -04:00
bunnei
2f029577c7
Merge pull request #793 from lioncash/priv
ipc_helpers: Make member variables of ResponseBuilder private
2018-07-23 21:23:27 -07:00
bunnei
bc5b65a1b0
Merge pull request #785 from lioncash/fs
partition_filesystem: Use std::move where applicable
2018-07-23 20:36:59 -07:00
bunnei
69c45ce71c gl_rasterizer: Implement texture border color. 2018-07-23 23:34:42 -04:00
bunnei
6b3e54621f maxwell_to_gl: Implement Texture::WrapMode::Border. 2018-07-23 23:34:41 -04:00
Subv
ccc42702b5 GPU: Implement texture format R32F. 2018-07-23 22:21:31 -05:00
Lioncash
7d124ec82b arm_dynarmic: Make MakeJit() a const member function
This functions doesn't modify instance state, so it can be a made a
const member function.
2018-07-23 23:19:37 -04:00
Lioncash
1d755abce4 core: Make converting constructors explicit where applicable
Avoids unwanted implicit conversions. Thankfully, given the large amount
of cleanup in past PRs, only this tiny amount is left over to cover.
2018-07-23 23:13:22 -04:00
bunnei
1ff3bea6c7
Merge pull request #791 from bunnei/rg32f-rgba32f-bgra8
gl_rasterizer_cache: Implement formats BGRA8_UNORM/RGBA32_FLOAT/RG32_FLOAT
2018-07-23 20:13:19 -07:00
bunnei
2ff86f5765 maxwell_to_gl: Implement VertexAttribute::Type::UnsignedInt. 2018-07-23 23:12:14 -04:00
bunnei
92304181d5
Merge pull request #792 from lioncash/retval
gl_shader_decompiler: Correct return value of WriteTexsInstruction()
2018-07-23 20:06:48 -07:00
Lioncash
8b83adfed6 apm/interface: Remove redundant declaration of InstallInterfaces()
This is already declared in apm/apm.h
2018-07-23 23:01:04 -04:00
Lioncash
42b5158c96 mutex: Pass SharedPtr to GetHighestPriorityMutexWaitingThread() by reference
The pointed to thread's members are simply observed in this case, so we
don't need to copy it here.
2018-07-23 22:54:35 -04:00
bunnei
47ac369180
Merge pull request #790 from bunnei/shader-print-instr
gl_shader_decompiler: Print instruction value in shader comments.
2018-07-23 19:48:47 -07:00
bunnei
c2b4ff5d48
Merge pull request #788 from bunnei/shader-check-zero
gl_shader_decompiler: Check if SetRegister result is ZeroIndex.
2018-07-23 19:44:05 -07:00
Zach Hilman
59cb258409 VFS Regression and Accuracy Fixes (#776)
* Regression and Mode Fixes

* Review Fixes

* string_view correction

* Add operator& for FileSys::Mode

* Return std::string from SanitizePath

* Farming Simulator Fix

* Use != With mode operator&
2018-07-23 19:40:35 -07:00
Lioncash
22fd3f0026 hle_ipc: Make constructors explicit where applicable 2018-07-23 22:40:24 -04:00
Lioncash
33e2033af5 gl_shader_decompiler: Correct return value of WriteTexsInstruction()
This should be returning void, not a std::string
2018-07-23 22:31:58 -04:00
Lioncash
2a1daf8f83 ipc_helpers: Make member variables of ResponseBuilder private
These aren't used externally at all, so they can be made private.
2018-07-23 22:29:07 -04:00
bunnei
f6657bc8d7
Merge pull request #787 from bunnei/tlds
gl_shader_decompiler: Implement shader instruction TLDS.
2018-07-23 19:14:01 -07:00
bunnei
25635907a2
Merge pull request #786 from lioncash/exclusive
exclusive_monitor: Use consistent type alias for u64
2018-07-23 19:11:05 -07:00
bunnei
84cc5dd35d
Merge pull request #784 from lioncash/loader
loader: Minor cleanup
2018-07-23 19:08:12 -07:00
bunnei
1ce5e04be8
Merge pull request #783 from lioncash/linker
linker: Remove unused parameter from WriteRelocations()
2018-07-23 19:07:22 -07:00
bunnei
10dd03dec5
Merge pull request #782 from lioncash/file
loader/nro: Minor changes
2018-07-23 19:06:30 -07:00
bunnei
9505283989 gl_shader_decompiler: Implement shader instruction TLDS. 2018-07-23 22:02:51 -04:00
bunnei
f6f6f3811e
Merge pull request #781 from lioncash/decl
gl_shader_decompiler: Simplify GetCommonDeclarations()
2018-07-23 18:30:23 -07:00
bunnei
52ec1840f5
Merge pull request #780 from lioncash/move
vi: Minor changes
2018-07-23 18:29:11 -07:00
bunnei
e0b6771e25
Merge pull request #779 from lioncash/shared
hle: Remove unused config_mem and shared_page source files
2018-07-23 18:28:45 -07:00
bunnei
a27c0099ed gl_rasterizer_cache: Implement RenderTargetFormat RG32_FLOAT. 2018-07-23 21:22:54 -04:00
bunnei
3a19c1098d gl_rasterizer_cache: Implement RenderTargetFormat RGBA32_FLOAT. 2018-07-23 21:22:53 -04:00
bunnei
bcc184acfa gl_rasterizer_cache: Implement RenderTargetFormat BGRA8_UNORM. 2018-07-23 21:22:44 -04:00
bunnei
89db8c2171 gl_rasterizer_cache: Add missing log statements. 2018-07-23 21:20:09 -04:00
bunnei
c4322ce87e gl_shader_decompiler: Print instruction value in shader comments. 2018-07-23 21:11:05 -04:00
bunnei
81aa02424b gl_shader_decompiler: Check if SetRegister result is ZeroIndex. 2018-07-23 21:08:40 -04:00
Lioncash
e12c84d5c5 exclusive_monitor: Use consistent type alias for u64
Uses the same type aliases we use for virtual addresses, and converts
one lingering usage of std::array<uint64_t, 2> to u128 for consistency.
2018-07-23 20:54:57 -04:00
Lioncash
db48ebb9c9 partition_filesystem: Use std::move where applicable
Avoids copying a std::string instance and avoids unnecessary atomic
reference count incrementing and decrementing.
2018-07-23 20:27:11 -04:00
Lioncash
a147fa5825 loader: Remove unnecessary constructor call in IdentifyFile()
RealVfsFile inherits from VfsFile, the instance from std::make_shared is
already compatible with the function argument type, making the copy
constructor call unnecessary.
2018-07-23 17:44:58 -04:00
Lioncash
184c516182 linker: Remove unused parameter from WriteRelocations()
is_jump_relocation is never used within the function, so we can just
remove it.
2018-07-23 17:40:12 -04:00
Lioncash
1b4d0ac20e nro: Replace inclusion with a forward declaration
It's sufficient to use a forward declaration instead of a direct
inclusion here.
2018-07-23 17:29:02 -04:00
Lioncash
2b497e5830 nro: Make bracing consistent
Makes the code more uniform, and also braces cases where the body of an
unbraced conditional travels more than one line.
2018-07-23 17:24:29 -04:00
Lioncash
ac8133b9ee nro: Make constructor explicit
Makes it consistent with the other Apploader constructors, and prevents
implicit conversions.
2018-07-23 17:20:33 -04:00
Lioncash
1c16700372 nro: Remove unused forward declaration
This isn't used anywhere in the header.
2018-07-23 17:19:42 -04:00
bunnei
07e5319d55
Merge pull request #695 from DarkLordZach/nro-asset
NRO Assets and NACP File Format
2018-07-23 14:14:11 -07:00
Lioncash
3b88ce3dcb gl_shader_decompiler: Simplify GetCommonDeclarations() 2018-07-23 17:11:18 -04:00
Lioncash
1432912ae8 vi: Add std::is_trivially_copyable checks to Read and Write functions
It's undefined behavior to memcpy an object that isn't considered
trivially copyable, so put a compile-time check in to make sure this
doesn't occur.
2018-07-23 14:53:54 -04:00
Lioncash
344a0c91f2 vi: std::move std::vector in constructors where applicable
Allows avoiding unnecessary copies of the vector depending on the
calling code.

While we're at it, remove a redundant no-parameter base constructor call
2018-07-23 14:49:54 -04:00
Lioncash
cbe841c9c9 hle: Remove config_mem.h/.cpp
This is just an unused hold-over from citra, so we can get rid of this
to trim off an exposed global, among other things.
2018-07-23 12:57:34 -04:00
Lioncash
1f3889a290 hle: Remove shared_page.h/.cpp
This is a holdover from citra that's essentially unused.
2018-07-23 12:53:07 -04:00
Lioncash
e85308cd90 set: Add missing log call in GetAvailableLanguageCodeCount()
Forgot to include this in 22f448b632
2018-07-23 12:37:42 -04:00
bunnei
7138b99f21
Merge pull request #775 from lioncash/str
string_util: Minor changes
2018-07-23 09:34:41 -07:00
Zach Hilman
e8f641a52d NRO Assets and NACP file format
Cleanup

Review fixes
2018-07-23 12:34:26 -04:00
bunnei
a85366a40c
Merge pull request #777 from lioncash/lang
set: Amend return value of GetAvailableLanguageCodes()
2018-07-23 09:34:08 -07:00
Lioncash
22f448b632 set: Implement GetAvailableLanguageCodeCount()
This just returns the size of the language code buffer.
2018-07-23 00:29:40 -04:00
Lioncash
37aeecd29f set: Correct return code size of value in GetAvailableLanguageCodes()
The return code should be 32-bit in size.
2018-07-23 00:29:22 -04:00
bunnei
e85a528bb9
Merge pull request #769 from bunnei/shader-mask-fixes
shader_bytecode: Implement other TEXS masks.
2018-07-22 18:03:31 -07:00
Lioncash
9d33122197 string_util: Get rid of separate resize() in CPToUTF16(), UTF16ToUTF8(), CodeToUTF8() and UTF8ToUTF16()
There's no need to perform the resize separately here, since the
constructor allows presizing the buffer.

Also move the empty string check before the construction of the string
to make the early out more straightforward.
2018-07-22 16:39:21 -04:00
Lioncash
26a157cd31 string_util: Use emplace_back() in SplitString() instead of push_back()
This is equivalent to doing:

push_back(std::string(""));

which is likely not to cause issues, assuming a decent std::string
implementation with small-string optimizations implemented in its
design, however it's still a little unnecessary to copy that buffer
regardless. Instead, we can use emplace_back() to directly construct the
empty string within the std::vector instance, eliminating any possible
overhead from the copy.
2018-07-22 15:36:32 -04:00
Lioncash
cd46b267f5 string_util: Remove unnecessary std::string instance in TabsToSpaces()
We can just use the variant of std::string's replace() function that can
replace an occurrence with N copies of the same character, eliminating
the need to allocate a std::string containing a buffer of spaces.
2018-07-22 15:35:48 -04:00
bunnei
a4b2af7382
Merge pull request #774 from Subv/atomic_signal
Kernel/SVC: Perform atomic accesses in SignalProcessWideKey as per the real kernel.
2018-07-22 12:26:03 -07:00
bunnei
c994cdc532
Merge pull request #773 from Subv/gl_ext_check
Frontend: Check for more required OpenGL extensions during startup.
2018-07-22 11:47:07 -07:00
bunnei
5ee4c49c30
Merge pull request #768 from lioncash/string-view
file_util, vfs: Use std::string_view where applicable
2018-07-22 11:32:28 -07:00
Subv
7841447cf0 Kernel/SVC: Perform atomic accesses in SignalProcessWideKey as per the real kernel. 2018-07-22 12:27:24 -05:00
bunnei
3618a68f93
Merge pull request #770 from lioncash/construct
gl_shader_decompiler: Remove redundant Subroutine construction in AddSubroutine()
2018-07-22 10:24:20 -07:00
Subv
ba2fb83d60 Frontend: Check for more required OpenGL extensions during startup. 2018-07-22 12:05:38 -05:00
MerryMage
0b1c2e5505 Implement exclusive monitor 2018-07-22 15:55:17 +01:00
Lioncash
0797657bc0 gl_shader_decompiler: Remove redundant Subroutine construction in AddSubroutine()
We don't need to toss away the Subroutine instance after the find() call
and reconstruct another instance with the same data right after it.
Particularly give Subroutine contains a std::set.
2018-07-22 03:30:35 -04:00
bunnei
148a5bef7e shader_bytecode: Implement other TEXS masks. 2018-07-22 03:23:15 -04:00
Lioncash
0081252d31 vfs: Correct file_p variable usage within InterpretAsDirectory()
ReplaceFileWithSubdirectory() takes a VirtualFile and a VirtualDir, but
it was being passed a string as one of its arguments. The only reason
this never caused issues is because this template isn't instantiated
anywhere yet.

This corrects an issue before it occurs.
2018-07-22 03:22:28 -04:00
Lioncash
398444e676 file_util, vfs: Use std::string_view where applicable
Avoids unnecessary construction of std::string instances where
applicable.
2018-07-22 03:22:21 -04:00
bunnei
258a5cee84
Merge pull request #765 from lioncash/file
file_util: Remove goto usages from Copy()
2018-07-22 00:03:35 -07:00
bunnei
af4bde8cd1
Merge pull request #767 from bunnei/shader-cleanup
gl_shader_decompiler: Remove unused state tracking and minor cleanup.
2018-07-22 00:03:17 -07:00
bunnei
2d563ec8d5
Merge pull request #766 from bunnei/shader-sel
gl_shader_decompiler: Implement SEL instruction.
2018-07-21 23:13:27 -07:00
bunnei
ef163c1a15
Merge pull request #764 from lioncash/move
file_util: Minor changes to ScanDirectoryTree() and ForeachDirectoryEntry()
2018-07-21 22:05:30 -07:00
bunnei
f5a2944ab6 gl_shader_decompiler: Remove unused state tracking and minor cleanup. 2018-07-22 01:00:44 -04:00
bunnei
c43eaa94f3 gl_shader_decompiler: Implement SEL instruction. 2018-07-22 00:37:12 -04:00
Lioncash
c5de0a67a8 file_util: Remove goto usages from Copy()
We can just leverage std::unique_ptr to automatically close these for us
in error cases instead of jumping to the end of the function to call
fclose on them.
2018-07-21 23:08:55 -04:00
Lioncash
0ba7fe4ab1 file_util: Use a u64 to represent number of entries
This avoids a truncating cast on size. I doubt we'd ever traverse a
directory this large, however we also shouldn't truncate sizes away.
2018-07-21 22:42:08 -04:00
Lioncash
964154ce44 file_util: std::move FST entries in ScanDirectoryTree()
Avoids unnecessary copies when building up the FST entries.
2018-07-21 22:31:44 -04:00
bunnei
63fbf9a7d3 gl_rasterizer_cache: Blit surfaces on recreation instead of flush and load. 2018-07-21 21:51:06 -04:00
bunnei
4301f0b539 gl_rasterizer_cache: Use GPUVAddr as cache key, not parameter set. 2018-07-21 21:51:06 -04:00
bunnei
cd47391c2d gl_rasterizer_cache: Use zeta_width and zeta_height registers for depth buffer. 2018-07-21 21:51:06 -04:00
bunnei
d8c60029d6 gl_rasterizer: Use zeta_enable register to enable depth buffer. 2018-07-21 21:51:06 -04:00
bunnei
5287991a36 maxwell_3d: Add depth buffer enable, width, and height registers. 2018-07-21 21:51:05 -04:00
bunnei
53a219f163
Merge pull request #759 from lioncash/redundant
file_util: Remove redundant duplicate return in GetPathWithoutTop()
2018-07-21 18:50:38 -07:00
bunnei
3ac736c003
Merge pull request #748 from lioncash/namespace
video_core: Use nested namespaces where applicable
2018-07-21 18:50:14 -07:00
bunnei
f5e87f4ce1
Merge pull request #758 from lioncash/sync
common: Remove synchronized_wrapper.h
2018-07-21 18:30:31 -07:00
bunnei
9533875eeb
Merge pull request #760 from lioncash/path
file_util: Use an enum class for GetUserPath()
2018-07-21 18:30:04 -07:00
Subv
5c49e56d41 GPU: Implement the NVGPU_IOCTL_CHANNEL_KICKOFF_PB ioctl2 command.
This behaves quite similarly to the SubmitGPFIFO command. Referenced from Ryujinx.
Many thanks to @gdkchan for investigating this!
2018-07-21 15:50:02 -05:00
Lioncash
d66b43dadf file_util: Use an enum class for GetUserPath()
Instead of using an unsigned int as a parameter and expecting a user to
always pass in the correct values, we can just convert the enum into an
enum class and use that type as the parameter type instead, which makes
the interface more type safe.

We also get rid of the bookkeeping "NUM_" element in the enum by just
using an unordered map. This function is generally low-frequency in
terms of calls (and I'd hope so, considering otherwise would mean we're
slamming the disk with IO all the time) so I'd consider this acceptable
in this case.
2018-07-21 16:21:19 -04:00
Lioncash
34d6a1349c file_util: Remove explicit type from std::min() in GetPathWithoutTop()
Given both operands are the same type, there won't be an issue with
overload selection that requires making this explicit.
2018-07-21 15:19:32 -04:00
Lioncash
41660c8923 file_util: Remove redundant duplicate return in GetPathWithoutTop() 2018-07-21 15:18:23 -04:00
Lioncash
973fdce79b common: Remove synchronized_wrapper.h
This is entirely unused in the codebase.
2018-07-21 14:51:44 -04:00
bunnei
0f20fa5a1e
Merge pull request #754 from lioncash/part
partition_filesystem, vfs_real: Minor changes
2018-07-21 11:38:52 -07:00
bunnei
de7cb91995
Merge pull request #750 from lioncash/ctx
arm_interface: Remove unused tls_address member of ThreadContext
2018-07-21 11:38:16 -07:00
bunnei
1c7c1347d8
Merge pull request #746 from lioncash/tests
tests/arm_test_common: Minor changes
2018-07-21 10:55:29 -07:00
bunnei
ff8754f921
Merge pull request #747 from lioncash/unimplemented
gl_shader_manager: Remove unimplemented function prototype
2018-07-21 10:54:58 -07:00
bunnei
89cc8c1617
Merge pull request #755 from lioncash/ctor
file_sys/errors: Remove redundant object constructor calls
2018-07-21 10:53:53 -07:00
bunnei
552aac7e6c
Merge pull request #749 from lioncash/consistency
gpu: Rename Get3DEngine() to Maxwell3D()
2018-07-21 10:51:00 -07:00
bunnei
fe2498a650
Merge pull request #751 from Subv/tpidr_el0
CPU: Save and restore the TPIDR_EL0 system register on every context switch
2018-07-21 10:48:30 -07:00
bunnei
3d938b8c60
Merge pull request #753 from lioncash/const
vfs: Minor changes
2018-07-21 10:44:08 -07:00
bunnei
d85cfc94e2
Merge pull request #752 from Subv/vfs_load
Loader: Only print the module names and addresses if they actually exist.
2018-07-20 22:57:18 -07:00
Lioncash
459e158340 file_sys/errors: Remove redundant object constructor calls
Given we're already constructing the error code, we don't need to call
the constructor inside of it.
2018-07-20 22:37:54 -04:00
Lioncash
b46c0ed1fa vfs_real: Remove redundant copying of std::vector instances in GetFiles() and GetSubdirectories()
We already return by value, so we don't explicitly need to make the
copy.
2018-07-20 22:30:22 -04:00
Lioncash
ec71915ede partition_filesystem, vfs_real: Add missing standard includes 2018-07-20 22:28:35 -04:00
Lioncash
d36e327ba6 partition_filesystem, vfs_real: Use std::move in ReplaceFileWithSubdirectory() where applicable
Avoids unnecessary atomic increment and decrement operations.
2018-07-20 22:23:58 -04:00
Lioncash
2b91386e15 partition_filesystem, vfs_real: Use std::distance() instead of subtraction
This is a little bit more self-documenting on what is being done here.
2018-07-20 22:19:17 -04:00
Lioncash
3e0727df1b vfs_offset: Simplify TrimToFit()
We can simply use std::clamp() here, instead of using an equivalent
with std::max() and std::min().
2018-07-20 22:04:37 -04:00
Lioncash
894b0de0f2 vfs: Make WriteBytes() overload taking a std::vector pass the std::vector by const reference
Given the data is intended to be directly written, there's no need to
take the std::vector by value and copy the data.
2018-07-20 21:51:30 -04:00
Lioncash
dd09439fee vfs: Use variable template variants of std::is_trivially_copyable
Provides the same behavior, but with less writing
2018-07-20 21:47:19 -04:00
Lioncash
05231d8b08 vfs: Amend constness on pointers in WriteBytes() and WriteArrays() member functions to be const qualified
These functions don't modify the data being pointed to, so these can be
pointers to const data
2018-07-20 21:40:15 -04:00
Subv
966874e357 Loader: Only print the module names and addresses if they actually exist. 2018-07-20 19:59:15 -05:00
Subv
d84eb9dac6 CPU: Save and restore the TPIDR_EL0 system register on every context switch.
Note that there's currently a dynarmic bug preventing this register from being written.
2018-07-20 19:57:45 -05:00
bunnei
8afc21f175
Merge pull request #743 from lioncash/view
logging: Use std::string_view where applicable
2018-07-20 17:17:04 -07:00
bunnei
d4104c72aa
Merge pull request #745 from lioncash/package
param_package: Minor changes
2018-07-20 17:16:54 -07:00
Lioncash
ae09adfcb3 arm_interface: Remove unused tls_address member of ThreadContext
Currently, the TLS address is set within the scheduler, making this
member unused.
2018-07-20 18:57:40 -04:00
Lioncash
d5bc9aef4e gl_shader_manager: Replace unimplemented function prototype
This was just a linker error waiting to happen.
2018-07-20 18:39:54 -04:00
Lioncash
863579736c gpu: Rename Get3DEngine() to Maxwell3D()
This makes it match its const qualified equivalent.
2018-07-20 18:34:49 -04:00
Lioncash
bb960c8cb4 video_core: Use nested namespaces where applicable
Compresses a few namespace specifiers to be more compact.
2018-07-20 18:23:54 -04:00
bunnei
2b7d862366
Merge pull request #742 from bunnei/misc-apm
apm: Improve stub for GetPerformanceConfiguration.
2018-07-20 15:01:19 -07:00
Lioncash
48733744bb arm_test_common: Get rid of truncation warnings
Explicitly cast the value to a u8 to show that this is intentional.
2018-07-20 17:53:53 -04:00
Lioncash
a8bb1eb39f arm_test_common: Make file static variable a member variable of the testing environment
Gets rid of file-static behavior.
2018-07-20 17:52:37 -04:00
Lioncash
a44475207c arm_test_common: Add missing header guard 2018-07-20 17:48:43 -04:00
Lioncash
3268321f4b param_package: Take std::string by value in string-based Set() function
Allows avoiding string copies by letting the strings be moved into the
function calls.
2018-07-20 17:24:06 -04:00
Lioncash
6279c2dcf4 param_package: Use std::unordered_map's insert_or_assign instead of map indexing
This avoids a redundant std::string construction if a key doesn't exist
in the map already.

e.g.

data[key] requires constructing a new default instance of the value in
the map (but this is wasteful, since we're already setting something
into the map over top of it).
2018-07-20 17:24:06 -04:00
Lioncash
474ec2ee5f param_package: Get rid of file-static std::string construction
Avoids potential dynamic allocation occuring during program launch
2018-07-20 17:24:02 -04:00
Lioncash
f63ccbd936 logging/filter: Use std::string_view in ParseFilterString()
Allows avoiding constructing std::string instances, since this only
reads an arbitrary sequence of characters.

We can also make ParseFilterRule() internal, since it doesn't depend on
any private instance state of Filter
2018-07-20 15:58:46 -04:00
Lioncash
7a1a860abe logging/backend: Add missing standard includes
A few inclusions were being satisfied indirectly. To prevent breakages
in the future, include these directly.
2018-07-20 15:31:27 -04:00
Lioncash
457d1b4490 logging/backend: Use std::string_view in RemoveBackend() and GetBackend()
These can just use a view to a string since its only comparing against
two names in both cases for matches. This avoids constructing
std::string instances where they aren't necessary.
2018-07-20 15:27:20 -04:00
bunnei
dffd154d6d apm: Improve stub for GetPerformanceConfiguration. 2018-07-20 15:20:01 -04:00
Lioncash
0a0b3c4b9f ipc_helpers: Add PushEnum() member function to ResponseBuilder
Allows pushing strongly-typed enum members without the need to always
cast them at the call sites.

Note that we *only* allow strongly-typed enums in this case. The reason
for this is that strongly typed enums have a guaranteed defined size, so
the size of the data being pushed is always deterministic. With regular
enums this can be a little more error-prone, so we disallow them.

This function simply uses the underlying type of the enum to determine
the size of the data. For example, if an enum is defined as:

enum class SomeEnum : u16 {
  SomeEntry
};

if PushEnum(SomeEnum::SomeEntry); is called, then it will push a
u16-size amount of data.
2018-07-20 15:00:58 -04:00
bunnei
c1c9ab31e8
Merge pull request #740 from Subv/acc_crash
HLE/ACC: Stub IManagerForApplication::GetAccountId to return an error.
2018-07-20 09:47:47 -07:00
bunnei
29f49bd3c1
Merge pull request #738 from lioncash/sign
gl_state: Get rid of mismatched sign conversions in Apply()
2018-07-20 09:21:57 -07:00
bunnei
ffbd51e207
Merge pull request #737 from lioncash/move
filesys/loader: std::move VirtualFile instances in constructors where applicable
2018-07-20 09:21:15 -07:00
bunnei
701c7cb85c
Merge pull request #736 from lioncash/null
audout_u/audren_u: Ensure null terminators are written out in ListAudioOutsImpl(), ListAudioDeviceName(), and GetActiveAudioDeviceName()
2018-07-20 09:17:07 -07:00
bunnei
fbc2bcd4a9
Merge pull request #735 from lioncash/video-unused
maxwell_3d: Remove unused variable within GetStageTextures()
2018-07-20 09:16:15 -07:00
bunnei
741cae1e1d
Merge pull request #734 from lioncash/thread
thread: Convert ThreadStatus into an enum class
2018-07-20 09:15:52 -07:00
bunnei
a1805ceb0b
Merge pull request #733 from lioncash/dirs
partition_filesystem: Return pfs_dirs member variable within GetSubdirectories()
2018-07-20 09:15:16 -07:00
bunnei
86d1649b32
Merge pull request #732 from lioncash/unused
nso: Minor changes
2018-07-20 09:14:10 -07:00
bunnei
204d707ce7
Merge pull request #731 from lioncash/shadow
gl_shader_decompiler: Eliminate variable and declaration shadowing
2018-07-20 09:13:36 -07:00
Subv
9c7321fe6d HLE/ACC: Stub IManagerForApplication::GetAccountId to return an error.
And make IManagerForApplication::CheckAvailability always return false.
Returning a bogus id from GetAccountId causes games to crash on boot.
We should investigate this with a hwtest and either stub it properly or implement it.
2018-07-20 11:02:25 -05:00
Lioncash
0faa13baeb gl_state: Make references const where applicable in Apply() 2018-07-20 01:12:29 -04:00
Lioncash
e6b3d3a9ea gl_state: Get rid of mismatched sign conversions
While we're at it, amend the loop variable type to be the same width as
that returned by the .size() call.
2018-07-20 01:11:20 -04:00
Lioncash
8874d0e657 loader/{nca, nro}: std::move VirtualFile in the constructors where applicable
This avoids unnecessary atomic reference count increments and decrements
2018-07-20 00:10:24 -04:00
Lioncash
0e9d58e82a vfs_offset: std::move file and name parameters of OffsetVfsFile
Avoids potentially unnecessary atomic reference count incrementing and
decrementing, as well as string copying.
2018-07-20 00:04:54 -04:00
bunnei
f36affdbe3
Merge pull request #730 from lioncash/string
gl_shader_decompiler: Remove unnecessary const from return values
2018-07-19 20:46:43 -07:00
Lioncash
40c9c5a55c audren_u: Use a std::array instead of std::string for holding the audio interface/device name
std::string doesn't include the null-terminator in its data() + size()
range. This ensures that the null-terminator will also be written to the buffer
2018-07-19 23:15:27 -04:00
Lioncash
c20cea118b audout_u: Use a std::array instead of std::string for holding the audio interface name
Uses a type that doesn't potentially dynamically allocate, and ensures
that the name of the interface is properly null-terminated when writing
it to the buffer.
2018-07-19 23:15:00 -04:00
Lioncash
8b08f82dc7 maxwell_3d: Remove unused variable within GetStageTextures() 2018-07-19 22:38:28 -04:00
Lioncash
dbfe82773d thread: Convert ThreadStatus into an enum class
Makes the thread status strongly typed, so implicit conversions can't
happen. It also makes it easier to catch mistakes at compile time.
2018-07-19 22:08:56 -04:00
Lioncash
bbd6429ecb partition_filesystem: Return pfs_dirs member variable within GetSubdirectories()
This should be returned here, otherwise pfs_dirs is effectively only
ever added to, but never read.
2018-07-19 21:08:50 -04:00
Lioncash
364b950515 nso: Silence implicit sign conversion warnings 2018-07-19 20:51:15 -04:00
Lioncash
a25c5b982a nso: Remove unused function ReadSegment() 2018-07-19 20:49:27 -04:00
Lioncash
f26866ff6a gl_shader_decompiler: Eliminate variable and declaration shadowing
Ensures that no identifiers are being hidden, which also reduces
compiler warnings.
2018-07-19 20:32:49 -04:00
Lioncash
c2121cb059 gl_shader_decompiler: Remove unnecessary const from return values
This adds nothing from a behavioral point of view, and can inhibit the
move constructor/RVO
2018-07-19 20:11:04 -04:00
Lioncash
1bdb67440b pl_u: Simplify WriteBuffer() calls in GetSharedFontInOrderOfPriority()
With the new overload, we can simply pass the container directly.
2018-07-19 19:50:30 -04:00
bunnei
d3cfaf95c8
Merge pull request #726 from lioncash/overload
hle_ipc: Introduce generic WriteBuffer overload for multiple container types
2018-07-19 16:18:38 -07:00
bunnei
0b13ce1435
Merge pull request #725 from lioncash/bytes
pl_u: Specify correct size for buffers in GetSharedFontInOrderOfPriority()
2018-07-19 16:16:30 -07:00
bunnei
af08034c71
Merge pull request #728 from Subv/acc_profile
HLE/ACC: Change the default user id and small improvements to the way we handle profiles
2018-07-19 16:15:01 -07:00
bunnei
2aeb3355e4
Merge pull request #727 from Subv/acc_users
HLE/ACC: Write a single whole user id in ListAllUsers and ListOpenUsers.
2018-07-19 16:13:45 -07:00
bunnei
c6352ffc58
Merge pull request #724 from lioncash/printf
pl_u: Remove printf specifier in log call in a log call in GetSharedFontInOrderOfPriority()
2018-07-19 16:13:07 -07:00
bunnei
ec468c990d
Merge pull request #723 from lioncash/gdb
gdbstub: Get rid of a few signed/unsigned comparisons
2018-07-19 16:12:40 -07:00
bunnei
f43d8ea523
Merge pull request #722 from lioncash/signed
hid: Resolve a signed/unsigned comparison warning
2018-07-19 16:12:15 -07:00
bunnei
2194308245
Merge pull request #721 from lioncash/svc
svc: Correct always true assertion case in SetThreadCoreMask
2018-07-19 16:11:40 -07:00
bunnei
b5c77313de
Merge pull request #719 from lioncash/docs
loader: Amend Doxygen comments
2018-07-19 16:11:09 -07:00
bunnei
dd0446ff43
Merge pull request #718 from lioncash/read
loader/nso: Check if read succeeded in IdentifyFile() before checking magic value
2018-07-19 16:10:29 -07:00
bunnei
31413f0d2f
Merge pull request #717 from lioncash/explicit
hle/service: Make constructors explicit where applicable
2018-07-19 16:08:07 -07:00
Subv
05549e45c5 HLE/ACC: Return an IProfile that is consistent with what was requested.
The default username for now is "yuzu".
We should eventually allow the creation of users in the emulator and have the ability to modify their parameters.
2018-07-19 16:53:42 -05:00
Subv
50e2777724 HLE/ACC: Change the default user id to be consistent with what we tell games on startup.
In IApplicationFunctions::PopLaunchParameter we tell the games that they were launched as user id 1.
2018-07-19 16:51:55 -05:00
Subv
b102815f1f HLE/ACC: Write a single whole user id in ListAllUsers and ListOpenUsers.
We only emulate a single user id for now.
2018-07-19 16:19:46 -05:00
bunnei
7244671137
Merge pull request #716 from lioncash/construct
nvflinger: Emplace Display instances directly
2018-07-19 14:18:29 -07:00
Lioncash
ff500a7b68 hle_ipc: Introduce generic WriteBuffer overload for multiple container types
This introduces a slightly more generic variant of WriteBuffer().
Notably, this variant doesn't constrain the arguments to only accepting
std::vector instances. It accepts whatever adheres to the
ContiguousContainer concept in the C++ standard library.

This essentially means, std::array, std::string, and std::vector can be
used directly with this interface. The interface no longer forces you to
solely use containers that dynamically allocate.

To ensure our overloads play nice with one another, we only enable the
container-based WriteBuffer if the argument is not a pointer, otherwise
we fall back to the pointer-based one.
2018-07-19 17:05:12 -04:00
bunnei
eb9b55eafe
Merge pull request #715 from lioncash/const-ref
nvdrv: Take std::string by const reference in GetDevice()
2018-07-19 13:27:48 -07:00
Sebastian Valle
78dd1cd441
Merge pull request #720 from Subv/getentrytype_root
Filesystem: Return EntryType::Directory for the root directory.
2018-07-19 15:23:32 -05:00
Lioncash
df001e83b1 pl_u: Specify correct size for buffers in GetSharedFontInOrderOfPriority()
This WriteBuffer overload expects its size argument to be in bytes, not
elements.
2018-07-19 15:57:58 -04:00
Lioncash
b879fb84a2 svc: Correct always true assertion case in SetThreadCoreMask
The reason this would never be true is that ideal_processor is a u8 and
THREADPROCESSORID_DEFAULT is an s32. In this case, it boils down to how
arithmetic conversions are performed before performing the comparison.

If an unsigned value has a lesser conversion rank (aka smaller size)
than the signed type being compared, then the unsigned value is promoted
to the signed value (i.e. u8 -> s32 happens before the comparison). No
sign-extension occurs here either.

An alternative phrasing:

Say we have a variable named core and it's given a value of -2.

u8 core = -2;

This becomes 254 due to the lack of sign. During integral promotion to
the signed type, this still remains as 254, and therefore the condition
will always be true, because no matter what value the u8 is given it
will never be -2 in terms of 32 bits.

Now, if one type was a s32 and one was a u32, this would be entirely
different, since they have the same bit width (and the signed type would
be converted to unsigned instead of the other way around) but would
still have its representation preserved in terms of bits, allowing the
comparison to be false in some cases, as opposed to being true all the
time.

---

We also get rid of two signed/unsigned comparison warnings while we're
at it.
2018-07-19 15:46:17 -04:00
Lioncash
68c1ffdd1c pl_u: Remove printf specifier in log call in a log call in GetSharedFontInOrderOfPriority()
This can just use the fmt specifiers and be type-agnostic.
2018-07-19 15:44:04 -04:00
Sebastian Valle
7eace8f512
Merge pull request #714 from lioncash/index
hle_ipc: Amend usage of buffer_index within one of HLERequestContext's WriteBuffer() overloads
2018-07-19 14:36:34 -05:00
bunnei
38b35e752b
Merge pull request #712 from lioncash/fsp
fsp_srv: Misc individual changes
2018-07-19 12:31:33 -07:00
Lioncash
c945226973 gdbstub: Get rid of a few signed/unsigned comparisons
Ensures both operands in comparisons are the same signedness.
2018-07-19 15:27:01 -04:00
Lioncash
a37a47448d hid: Use a ranged-for loops in UpdatePadCallback
Modernizes the loops themselves while also getting rid of a signed/unsigned
comparison in a loop condition.
2018-07-19 15:11:08 -04:00
Lioncash
95103a1b7b hid: Use HID_NUM_LAYOUTS constant for indicating size of the layouts array
Gets rid of the use of a magic constant
2018-07-19 15:07:36 -04:00
bunnei
427fc4ac6b
Merge pull request #713 from lioncash/filesys
filesystem: Minor changes
2018-07-19 11:49:06 -07:00
bunnei
e91ba6c057
Merge pull request #711 from lioncash/swap
common/swap: Minor changes
2018-07-19 11:48:16 -07:00
bunnei
d6c7a05239
Merge pull request #710 from lioncash/unused
common/common_funcs: Remove unused rotation functions
2018-07-19 11:43:41 -07:00
bunnei
1034bcc742
Merge pull request #694 from lioncash/warn
loader/{nro, nso}: Resolve compilation warnings
2018-07-19 11:43:14 -07:00
Subv
e5c916a27c Filesystem: Return EntryType::Directory for the root directory.
It is unknown if this is correct behavior, but it makes sense and fixes a regression with Stardew Valley.
2018-07-19 13:11:09 -05:00
Lioncash
50d08beed2 loader: Amend Doxygen comments
These weren't adjusted when VFS was introduced
2018-07-19 14:04:33 -04:00
bunnei
bbc31ba6af
Merge pull request #709 from lioncash/thread-local
common/misc: Deduplicate code in GetLastErrorMsg()
2018-07-19 10:00:48 -07:00
Lioncash
9b22f856c2 loader/nso: Check if read succeeded in IdentifyFile() before checking magic value
We should always assume the filesystem is volatile and check each IO
operation. While we're at it reorganize checks so that early-out errors
are near one another.
2018-07-19 12:43:21 -04:00
Lioncash
c061c2bf3c hle/service: Make constructors explicit where applicable
Prevents implicit construction and makes these lingering non-explicit
constructors consistent with the rest of the other classes in services.
2018-07-19 12:25:02 -04:00
Lioncash
f3daecafeb nvflinger: Emplace Display instances directly
We can use emplace_back to construct the Display instances directly,
instead of constructing them separately and copying them, avoiding the
need to copy std::string and std::vector instances that are part of the
Display struct.
2018-07-19 11:50:12 -04:00
bunnei
04f7a7036a
Merge pull request #705 from lioncash/string-ref
file_util: return string by const reference for GetExeDirectory()
2018-07-19 08:47:06 -07:00
bunnei
cbf43225a9
Merge pull request #704 from lioncash/string
string_util: Remove AsciiToHex()
2018-07-19 08:46:40 -07:00
bunnei
f1d7486eac
Merge pull request #703 from lioncash/const
savedata_factory: Make SaveDataDescriptor's DebugInfo() function a const member function
2018-07-19 08:46:15 -07:00
bunnei
b0334af05b
Merge pull request #702 from lioncash/initialize
partition_filesystem: Ensure all class members of PartitionFilesystem are initialized
2018-07-19 08:45:54 -07:00
bunnei
1bf7ae79c8
Merge pull request #701 from lioncash/moving
content_archive: Minor changes
2018-07-19 08:41:42 -07:00
Lioncash
dc35c3f9d7 nvdrv: Take std::string by const reference in GetDevice()
This is only ever used as a lookup into the device map, so we don't need to
take the std::string instance by value here.
2018-07-19 11:40:36 -04:00
Lioncash
af2698dcea hle_ipc: Amend usage of buffer_index within one of HLERequestContext's WriteBuffer() overloads
Previously, the buffer_index parameter was unused, causing all writes to
use the buffer index of zero, which is not necessarily what is wanted
all the time.

Thankfully, all current usages don't use a buffer index other than zero,
so this just prevents a bug before it has a chance to spring.
2018-07-19 11:10:16 -04:00
Lioncash
6c1ba02e0c fsp_srv: Remove unnecessary vector construction in IFile's Write() function
We can avoid constructing a std::vector here by simply passing a pointer
to the original data and the size of the copy we wish to perform to the
backend's Write() function instead, avoiding copying the data where it's
otherwise not needed.
2018-07-19 11:01:07 -04:00
Lioncash
3e9b79e088 fsp_srv: Remove unnecessary std::vector construction in IDirectory's Read() function
We were using a second std::vector as a buffer to convert another
std::vector's data into a byte sequence, however we can just use
pointers to the original data and use them directly with WriteBuffer,
which avoids copying the data at all into a separate std::vector.

We simply cast the pointers to u8* (which is allowed by the standard,
given std::uint8_t is an alias for unsigned char on platforms that we
support).
2018-07-19 10:46:54 -04:00
bunnei
758c357868
Merge pull request #699 from lioncash/vfs
vfs: Deduplicate accumulation code in VfsDirectory's GetSize()
2018-07-19 07:38:45 -07:00
bunnei
87053fb3b8
Merge pull request #697 from bunnei/disable-depth-cull
gl_state: Temporarily disable culling and depth test.
2018-07-19 07:38:00 -07:00
Lioncash
5da4c78c6a filesystem: std::move VirtualDir instance in VfsDirectoryServiceWrapper's constructor
Avoids unnecessary atomic reference count incrementing and decrementing
2018-07-19 10:34:11 -04:00
Lioncash
abbf038191 filesystem: Use std::string's empty() function instead of comparing against a literal
This is simply a basic value check as opposed to potentially doing
string based operations (unlikely, but still, avoiding it is free).
2018-07-19 10:32:23 -04:00
Lioncash
2cc0ef83cf filesystem: Remove pragma disabling global optimizations
This was just an artifact missed during PR review.
2018-07-19 10:30:53 -04:00
Lioncash
f317080f40 fsp_srv: Make IStorage constructor explicit
Prevents implicit conversions.
2018-07-19 10:04:16 -04:00
Lioncash
910ad2e110 fsp_srv: Add missing includes
Gets rid of relying on indirect inclusions.
2018-07-19 10:03:17 -04:00
Lioncash
6be342118a fsp_srv: Resolve sign-mismatch warnings in assertion comparisons 2018-07-19 09:58:32 -04:00
Lioncash
d6e9b96e2f fsp_srv: Respect write length in Write()
Previously we were just copying the data whole-sale, even if the length
was less than the total data size. This effectively makes the
actual_data vector useless, which is likely not intended.

Instead, amend this to only copy the given length amount of data.

At the same time, we can avoid zeroing out the data before using it by
passing iterators to the constructor instead of a size.
2018-07-19 09:57:48 -04:00
Lioncash
5c47ea1a4e common/swap: Remove unnecessary const on return value of swap() 2018-07-19 09:35:54 -04:00
Lioncash
0a868641fa common/swap: Use static_cast where applicable 2018-07-19 09:35:13 -04:00
Lioncash
1edf4dd7ef common/swap: Use using aliases where applicable 2018-07-19 09:32:13 -04:00
Lioncash
9128271292 common/common_funcs: Remove unused rotation functions
These are unused and essentially don't provide much benefit either. If
we ever need rotation functions, these can be introduced in a way that
they don't sit in a common_* header and require a bunch of ifdefing to
simply be available
2018-07-19 09:21:23 -04:00
Lioncash
e0b8a35937 common/misc: Deduplicate code in GetLastErrorMsg()
Android and macOS have supported thread_local for quite a while, but
most importantly is that we don't even really need it. Instead of using
a thread-local buffer, we can just return a non-static buffer as a
std::string, avoiding the need for that quality entirely.
2018-07-19 09:15:38 -04:00
Lioncash
63e64f0131 file_util: return string by const reference for GetExeDirectory()
This disallows modifying the internal string buffer (which shouldn't be
modified anyhow).
2018-07-19 01:27:29 -04:00
Lioncash
33fbcb45a7 string_util: Remove AsciiToHex()
Easy TODO
2018-07-18 23:57:15 -04:00
bunnei
368e1d25be
Merge pull request #692 from lioncash/assign
address_arbiter: Correct assignment within an assertion statement in WakeThreads()
2018-07-18 20:56:28 -07:00
bunnei
85421f3406
Merge pull request #690 from lioncash/move
core/memory, core/hle/kernel: Use std::move where applicable
2018-07-18 20:55:55 -07:00
Lioncash
88ba94e8a2 savedata_factory: Make SaveDataDescriptor's DebugInfo() function a const member function
This function doesn't alter class state.
2018-07-18 23:50:07 -04:00
Lioncash
9abc5763b6 partition_filesystem: Ensure all class members of PartitionFilesystem are initialized
Previously is_hfs and pfs_header members wouldn't be initialized in the
constructor, as they were stored in locals instead. This would result in
things like GetName() and PrintDebugInfo() behaving incorrectly.

While we're at it, initialize the members to deterministic values as
well, in case loading ever fails.
2018-07-18 23:45:22 -04:00
bunnei
cf30c4be22 gl_state: Temporarily disable culling and depth test. 2018-07-18 23:21:43 -04:00
Lioncash
4790bb907d content_archive: Make IsDirectoryExeFS() take a shared_ptr as a const reference
There's no need to take this by value when it's possible to avoid
unnecessary copies entirely like this.
2018-07-18 23:19:28 -04:00
Lioncash
87a9bb392b content_archive: Add missing standard includes 2018-07-18 23:18:59 -04:00
Lioncash
0b566f43a1 content_archive: std::move VirtualFile in NCA's constructor
Gets rid of unnecessary atomic reference count incrementing and
decrementing.
2018-07-18 23:13:25 -04:00
Lioncash
5e626c774f vfs: Deduplicate accumulation code in VfsDirectory's GetSize()
We can just use a generic lambda to avoid writing the same thing twice.
2018-07-18 23:03:27 -04:00
bunnei
1371e2fb6a
Merge pull request #691 from lioncash/guard
service/prepo: Add missing header guard
2018-07-18 19:46:14 -07:00
bunnei
b10905c8ae
Merge pull request #686 from lioncash/fmt
externals: update fmt to version 5.1.0
2018-07-18 19:44:44 -07:00
Lioncash
55ab369043
loader/nro: Resolve sign mismatch warnings 2018-07-18 22:27:22 -04:00
Lioncash
1831b5ef62
loader/nso: Remove unnecessary vector resizes
We can just initialize these vectors directly via their constructor.
2018-07-18 22:26:41 -04:00
Lioncash
e3a30ccc7c
loader/nso: Resolve sign mismatch warnings 2018-07-18 22:26:37 -04:00
bunnei
90ce935f3d
Merge pull request #688 from lioncash/comma
vm_manager: Add missing commas to string literal array elements in GetMemoryStateName()
2018-07-18 18:59:09 -07:00
bunnei
3f93279047
Merge pull request #693 from lioncash/unused
core/memory: Remove unused function GetSpecialHandlers() and an unused variable in ZeroBlock()
2018-07-18 18:57:13 -07:00
bunnei
49b0966003
Merge pull request #687 from lioncash/instance
core: Don't construct instance of Core::System, just to access its live instance
2018-07-18 18:55:58 -07:00
bunnei
89f0acfd36
Merge pull request #680 from bunnei/fix-swizz
decoders: Fix calc of swizzle image_width_in_gobs.
2018-07-18 18:55:37 -07:00
bunnei
2975f7820e
Merge pull request #684 from lioncash/nonmember
game_list: Make ContainsAllWords an internally linked non-member function
2018-07-18 18:55:00 -07:00
bunnei
b496a9eefe decoders: Fix calc of swizzle image_width_in_gobs. 2018-07-18 21:42:52 -04:00
Zach Hilman
29aff8d5ab Virtual Filesystem 2: Electric Boogaloo (#676)
* Virtual Filesystem

* Fix delete bug and documentate

* Review fixes + other stuff

* Fix puyo regression
2018-07-18 18:07:11 -07:00
Lioncash
72207577b2 core/memory: Remove unused function GetSpecialHandlers() and an unused variable in ZeroBlock() 2018-07-18 19:55:46 -04:00
Lioncash
2cd3141c30 address_arbiter: Correct assignment within an assertion statement in WakeThreads()
This was introduced within 4f81bc4e1b, and
considering there's no comment indicating that this is intentional, this
is very likely a bug.
2018-07-18 19:46:46 -04:00
Lioncash
296e68fd43 service/prepo: Add missing header guard 2018-07-18 19:43:28 -04:00
Lioncash
93cba6f699 vm_manager: Add missing commas to string literal array elements in GetMemoryStateName()
Without these, this would perform concatenation, which is definitely not
what we want here.
2018-07-18 19:37:19 -04:00
Lioncash
46458e7284 core/memory, core/hle/kernel: Use std::move where applicable
Avoids pointless copies
2018-07-18 19:34:31 -04:00
Lioncash
10d2ab8098 core: Make System's default constructor private
This makes it a compilation error to construct additional instances of
the System class directly, preventing accidental wasteful constructions
over and over.
2018-07-18 18:18:27 -04:00
Lioncash
3a4841e403 core: Don't construct instance of Core::System, just to access its live instance
This would result in a lot of allocations and related object
construction, just to toss it all away immediately after the call.

These are definitely not intentional, and it was intended that all of
these should have been accessing the static function GetInstance()
through the name itself, not constructed instances.
2018-07-18 18:18:27 -04:00
Lioncash
f5d7706ca1 externals: update fmt to version 5.1.0
Previously, we were on 4.1.0, which was a major version behind.
2018-07-18 17:46:17 -04:00
Lioncash
d17e172d92 game_list: Make ContainsAllWords an internally linked non-member function
This function actually depends on no internal class state, so it doesn't
even need to be a part of the class interface.
2018-07-18 16:52:14 -04:00
Zach Hilman
c337272ca9 Fill in more fields in TouchScreenEntryTouch 2018-07-18 16:33:11 -04:00
Zach Hilman
f2f368014e Single touch support 2018-07-18 14:06:33 -04:00
bunnei
3d1e8f750c
Merge pull request #681 from lioncash/const
game_list: Make containsAllWords a const member function
2018-07-18 10:02:58 -07:00
bunnei
e3da9fc367
Merge pull request #682 from lioncash/telemetry
Telemetry: Minor changes
2018-07-18 10:02:46 -07:00
bunnei
24a55bba42
Merge pull request #679 from lioncash/ctor
game_list: Remove unnecessary QString initialization in KeyReleaseEater
2018-07-17 22:18:39 -07:00
bunnei
b87a71b3fe
Merge pull request #678 from lioncash/astc
astc: Minor changes
2018-07-17 22:06:20 -07:00
Lioncash
c65a8fafa0 telemetry: Remove unnecessary Field constructor
We can just take the value parameter by value which allows both moving
into it, and copies at the same time, depending on the calling code.
2018-07-18 00:32:35 -04:00
Lioncash
0aebe6b3d5 telemetry: Make operator== and operator!= const member functions of Field
These operators don't modify internal class state, so they can be made
const member functions. While we're at it, drop the unnecessary inline
keywords. Member functions that are defined in the class declaration are
already inline by default.
2018-07-18 00:28:47 -04:00
Lioncash
3575d367a4 telemetry: Default copy/move constructors and assignment operators
This provides the equivalent behavior, but without as much boilerplate.
While we're at it, explicitly default the move constructor, since we
have a move-assignment operator defined.
2018-07-18 00:25:12 -04:00
Lioncash
f4b98a857b game_list: Upper-case containsAllWords to ContainsAllWords()
This makes it consistent with most of the other private utility
functions.
2018-07-18 00:15:48 -04:00
Lioncash
c8f3fc9a4b game_list: Make containsAllWords a const member function
This doesn't actually modify the internal class state, so it can be a
const member function. While we're at it, amend the function to take
its arguments by const reference.
2018-07-18 00:13:04 -04:00
Lioncash
f4c69149f9 game_list: Remove unnecessary QString initialization in KeyReleaseEater
QString initializes to an empty string by default, so this does nothing
meaningful. While we're at it, use a constructor initializer list for
initializing the gamelist member variable.
2018-07-18 00:07:47 -04:00
Lioncash
6a03badcbc astc: Initialize vector size directly in Decompress
There's no need to perform a separate resize.
2018-07-17 23:58:14 -04:00
Lioncash
0f148548f3 astc: Mark functions as internally linked where applicable 2018-07-17 23:58:14 -04:00
Lioncash
c5803e30d3 astc: const-correctness changes where applicable
A few member functions didn't actually modify class state, so these can
be amended as necessary.
2018-07-17 23:58:14 -04:00
Lioncash
e3fadb9616 astc: Delete Bits' copy contstructor and assignment operator
This also potentially avoids warnings, considering the copy assignment
operator is supposed to have a return value.
2018-07-17 23:58:14 -04:00
Lioncash
4cd52a34b9 astc: In-class initialize member variables where appropriate 2018-07-17 23:58:10 -04:00
bunnei
03c2d049d4 settings: Turn docked mode off by default. 2018-07-17 22:52:25 -04:00
bunnei
49e5de9f03 vi: Change TransactionId::CancelBuffer to LOG_CRITICAL. 2018-07-17 22:47:35 -04:00
bunnei
0d1a99edf6 vi: Fix size for ListDisplays default display. 2018-07-17 22:18:14 -04:00
bunnei
c3dd456d51 vi: Partially implement buffer crop parameters. 2018-07-17 20:13:17 -04:00
bunnei
8e28af6f89
Merge pull request #675 from Subv/stencil
GPU: Added register definitions for the stencil parameters.
2018-07-17 15:53:00 -07:00
Subv
3d3b10adc7 GPU: Added register definitions for the stencil parameters. 2018-07-17 15:00:21 -05:00
Zach Hilman
69bfe075b5 General Filesystem and Save Data Fixes (#670) 2018-07-17 12:42:15 -07:00
bunnei
88a3140c9b
Merge pull request #671 from MerryMage/clear-exclusive-state
scheduler: Clear exclusive state when switching contexts
2018-07-17 07:33:32 -07:00
bunnei
519035db3d
Merge pull request #672 from SciresM/to_address_fix
svc:: Fix bug in svcWaitForAddress
2018-07-17 07:32:42 -07:00
bunnei
170e19d4ea nvflinger: Fix for BufferQueue event handling. 2018-07-17 00:26:23 -04:00
Michael Scire
3b885691a1 Kernel/Arbiter: Fix bug in WaitIfLessThan 2018-07-16 20:55:53 -06:00
MerryMage
56cc1c11ec scheduler: Clear exclusive state when switching contexts 2018-07-16 11:24:00 +01:00
bunnei
068668780c
Merge pull request #668 from jroweboy/controller-lag
HID: Update controllers less often
2018-07-15 13:06:28 -07:00
bunnei
04b9cde4f5
Merge pull request #664 from jroweboy/logging-stuff
Minor logging improvements
2018-07-15 12:58:52 -07:00
James Rowe
7d209b3c9f HID: Update controllers less often 2018-07-15 13:47:41 -06:00
James Rowe
497b81558e Logging: Dump all logs in the queue on close in debug mode 2018-07-15 13:02:09 -06:00
bunnei
3a96670f2d gl_rasterizer_cache: Implement texture format G8R8. 2018-07-15 01:33:42 -04:00
bunnei
aaec0b7e70
Merge pull request #665 from bunnei/fix-z24-s8
gl_rasterizer_cache: Fix incorrect offset in ConvertS8Z24ToZ24S8.
2018-07-14 22:18:55 -07:00
bunnei
3145114190 gl_rasterizer_cache: Fix incorrect offset in ConvertS8Z24ToZ24S8. 2018-07-15 00:02:05 -04:00
bunnei
e21190f47f gl_rasterizer_cache: Implement depth format Z16_UNORM. 2018-07-14 23:43:28 -04:00
bunnei
2cb3fdca86
Merge pull request #598 from bunnei/makedonecurrent
OpenGL: Use MakeCurrent/DoneCurrent for multithreaded rendering.
2018-07-14 20:18:11 -07:00
bunnei
c324a378ac
Merge pull request #663 from Subv/bsd
Services/BSD: Corrected the return for StartMonitoring according to SwIPC
2018-07-14 19:40:34 -07:00
bunnei
fd1f5c5414
Merge pull request #662 from Subv/delete_file
FileSys: Append the requested path to the filesystem base path in DeleteFile
2018-07-14 13:11:58 -07:00
James Rowe
6daebaaa57 Logging: Don't lock the queue for the duration of the write 2018-07-14 11:57:13 -06:00
Subv
b07f4d6afb Services/BSD: Corrected the return for StartMonitoring according to SwIPC. 2018-07-14 12:34:07 -05:00
Subv
7e5e4f8d7a FileSys: Append the requested path to the filesystem base path in DeleteFile.
We were trying to delete things in the current directory instead of the actual filesystem directory. This may fix some savedata issues in some games.
2018-07-14 10:57:22 -05:00
David Marcec
a7d6c0d6ea No need to use ASSERT_MSG with an empty message 2018-07-14 23:13:16 +10:00
bunnei
05cb10530f OpenGL: Use MakeCurrent/DoneCurrent for multithreaded rendering. 2018-07-14 02:50:35 -04:00
Subv
b37354cca8 GPU: Always enable the depth write when clearing the depth buffer.
The GPU ignores that register when clearing, but OpenGL obeys the glDepthMask parameter, so we set the depth mask to GL_TRUE when clearing the depth buffer. It will be restored to the correct value automatically on the next draw call.
2018-07-14 00:52:23 -05:00
bunnei
9fc0d1d701
Merge pull request #657 from bunnei/dual-vs
gl_shader_gen: Implement dual vertex shader mode.
2018-07-13 07:08:54 -07:00
Hedges
e066bc75b9 More improvements to GDBStub (#653)
* More improvements to GDBStub
- Debugging of threads should work correctly with source and assembly level stepping and modifying registers and memory, meaning threads and callstacks are fully clickable in VS.
- List of modules is available to the client, with assumption that .nro and .nso are backed up by an .elf with symbols, while deconstructed ROMs keep N names.
- Initial support for floating point registers.

* Tidy up as requested in PR feedback

* Tidy up as requested in PR feedback
2018-07-12 20:22:59 -07:00
bunnei
8aeff9cf8e gl_rasterizer: Fix check for if a shader stage is enabled. 2018-07-12 22:57:57 -04:00
bunnei
c4015cd93a gl_shader_gen: Implement dual vertex shader mode.
- When VertexA shader stage is enabled, we combine with VertexB program to make a single Vertex Shader stage.
2018-07-12 22:25:36 -04:00
bunnei
ce23ae3ede
Merge pull request #656 from ogniK5377/audren-mem-init
Initialized memory for RequestUpdateAudioRenderer and fixed MemoryPoolSection to be more accurate
2018-07-12 19:12:47 -07:00
bunnei
64b5e5d5d9
Merge pull request #655 from bunnei/pred-lt-nan
gl_shader_decompiler: Implement PredCondition::LessThanWithNan.
2018-07-12 18:59:15 -07:00
David Marcec
8bd8d1e3da We only need to alert for memory pool changes 2018-07-13 10:36:28 +10:00
David Marcec
6642011706 initialized voice status and unused sizes in the update data header 2018-07-13 10:35:44 +10:00
bunnei
49c0c081c4 gl_shader_decompiler: Implement PredCondition::LessThanWithNan. 2018-07-12 20:04:35 -04:00
bunnei
4757ffdcce gl_shader_decompiler: Use FlowCondition field in EXIT instruction. 2018-07-12 20:00:37 -04:00
Sebastian Valle
274d1fb0fc
Merge pull request #652 from Subv/fadd32i
GPU: Implement the FADD32I shader instruction.
2018-07-12 17:36:51 -05:00
bunnei
3ff21345b4
Merge pull request #651 from Subv/ffma_decode
GPU: Corrected the decoding of FFMA for immediate operands.
2018-07-12 12:42:58 -07:00
Subv
c1ae841f47 GPU: Implement the FADD32I shader instruction. 2018-07-12 12:00:31 -05:00
Tobias
316b933a31 Port #3335 and #3373 from Citra: "Small SDL fixes" and "Print the actual error preventing SDL from working" (#637)
* Port #3335 and #3373 from Citra

* Fixup: Use the new logging placeholders
2018-07-12 09:26:27 -07:00
Subv
0cad310e12 GPU: Corrected the decoding of FFMA for immediate operands. 2018-07-12 10:15:48 -05:00
bunnei
4f41ffdd41
Merge pull request #648 from ogniK5377/no-net
Let games/application know that we're offline
2018-07-12 06:44:15 -07:00
bunnei
7c7b2b8285
Merge pull request #649 from ogniK5377/audout-auto
Audout "Auto" functions
2018-07-12 06:43:37 -07:00
James Rowe
b30c5370b1 yuzu - Fix duplicate logs 2018-07-12 01:11:43 -06:00
James Rowe
020d005d8c yuzu-cmd Apply the filter string from settings 2018-07-12 01:09:03 -06:00
David Marcec
706892de7d Audout "Auto" functions
Audout autos are identical to their counterpart except for the buffer type which yuzu already handles for us.
2018-07-12 16:57:31 +10:00
David Marcec
3d68f6ba6c Added IsWirelessCommunicationEnabled, IsEthernetCommunicationEnabled, IsAnyInternetRequestAccepted
Since we have no socket implementation we should be returning 0 to indicate we're currently offline.
2018-07-12 16:40:17 +10:00
bunnei
7230ceb584
Merge pull request #559 from Subv/mount_savedata
Services/FS: Return the correct error code when trying to mount a nonexistent savedata.
2018-07-11 20:21:52 -07:00
bunnei
12a6996262 hid: Fix timestamps and controller type.
- This fixes user input in SMO.
2018-07-10 22:55:13 -04:00
bunnei
379a935016
Merge pull request #644 from ogniK5377/getconfig-err
NvOsGetConfigU32 production impl
2018-07-10 15:44:23 -07:00
bunnei
04524e76c2
Merge pull request #633 from FearlessTobi/port-defines
Port #3579 from Citra: Clean up architecture-specific defines
2018-07-10 09:12:52 -07:00
bunnei
3e966be6fc
Merge pull request #642 from bunnei/create-save-dir
savedata_factory: Always create a save directory for games.
2018-07-10 09:09:58 -07:00
David Marcec
0944bfe3cb NvOsGetConfigU32 production impl
Settings are only  used when RMOS_SET_PRODUCTION_MODE is set to 0.
If production mode is set, the error code 0x30006 is returned instead
2018-07-10 14:10:17 +10:00
bunnei
ef2c955db5
Merge pull request #635 from FearlessTobi/port-crashfix
Port #3474 from Citra: Do not crash on unimplemented code in debug build
2018-07-09 17:08:25 -07:00
bunnei
dacc89b38b
Merge pull request #634 from FearlessTobi/port-viewport-fix
Port #3505 from Citra: Fix QGLWidget viewport resize on macOS
2018-07-09 17:07:30 -07:00
bunnei
51a3e93f8e
Merge pull request #640 from bunnei/flip-tris-viewport
gl_rasterizer: Flip triangles when regs.viewport_transform[0].scale_y is negative.
2018-07-09 14:32:35 -07:00
bunnei
eb6cbfdbd8 savedata_factory: Always create a save directory for games. 2018-07-08 17:05:13 -04:00
bunnei
1b3dd30ba8 nvhost_ctrl: Fix NvOsGetConfigU32 for Snipper Clips. 2018-07-08 17:01:46 -04:00
bunnei
854f474f52 gl_rasterizer: Flip triangles when regs.viewport_transform[0].scale_y is negative.
- Fixes a regression with Binding of Isaac.
2018-07-08 16:16:24 -04:00
bunnei
639346bcfb
Merge pull request #625 from Subv/imnmx
GPU: Implemented the IMNMX shader instruction.
2018-07-07 19:33:50 -07:00
bunnei
d990f2355b
Merge pull request #627 from Subv/bc7u
GPU: Implemented the BC7U texture format.
2018-07-07 19:33:18 -07:00
bunnei
913896cbd9 Revert "Virtual Filesystem (#597)"
This reverts commit 77c684c114.
2018-07-07 20:24:51 -07:00
Subv
4633dd9505 GPU: Implemented the BC7U texture format.
Note: Our version of glad exports GL_COMPRESSED_RGBA_BPTC_UNORM as GL_COMPRESSED_RGBA_BPTC_UNORM_ARB, maybe it's time we update it.
2018-07-07 09:17:48 -05:00
fearlessTobi
476e0fae4c Port #3474 from Citra 2018-07-07 14:17:44 +02:00
fearlessTobi
b8384c0c91 Port #3505 from CItra 2018-07-07 14:11:49 +02:00
fearlessTobi
70a6691e3b Port #3579 from Citra 2018-07-07 13:59:18 +02:00
bunnei
bebe09a1aa
Merge pull request #630 from FearlessTobi/remove-citra-references
Remove some references to Citra
2018-07-06 11:13:50 -04:00
Zach Hilman
77c684c114 Virtual Filesystem (#597)
* Add VfsFile and VfsDirectory classes

* Finish abstract Vfs classes

* Implement RealVfsFile (computer fs backend)

* Finish RealVfsFile and RealVfsDirectory

* Finished OffsetVfsFile

* More changes

* Fix import paths

* Major refactor

* Remove double const

* Use experimental/filesystem or filesystem depending on compiler

* Port partition_filesystem

* More changes

* More Overhaul

* FSP_SRV fixes

* Fixes and testing

* Try to get filesystem to compile

* Filesystem on linux

* Remove std::filesystem and document/test

* Compile fixes

* Missing include

* Bug fixes

* Fixes

* Rename v_file and v_dir

* clang-format fix

* Rename NGLOG_* to LOG_*

* Most review changes

* Fix TODO

* Guess 'main' to be Directory by filename
2018-07-06 10:51:32 -04:00
fearlessTobi
c9aadff9a9 Remove some references to Citra 2018-07-06 15:47:06 +02:00
bunnei
51bd76a5fd
Merge pull request #629 from Subv/depth_test
GPU: Allow using the old NV04 values for the depth test function.
2018-07-05 16:43:10 -04:00
Subv
9f6a5660e8 GPU: Allow using the old NV04 values for the depth test function.
These seem to be just a valid as the GL token values. Thanks @ReinUsesLisp

This restores graphical output to Disgaea 5
2018-07-05 13:01:31 -05:00
bunnei
762bf6a522
Merge pull request #626 from Subv/shader_sync
GPU: Stub the shader SYNC and DEPBAR instructions.
2018-07-05 12:54:19 -04:00
bunnei
637f9d780a
Merge pull request #624 from Subv/f2f_round
GPU: Implemented the F2F 'round' rounding mode.
2018-07-05 11:30:29 -04:00
bunnei
956b5db52e
Merge pull request #623 from Subv/vertex_types
GPU: Implement the Size_16_16 and Size_10_10_10_2 vertex attribute types
2018-07-05 11:30:01 -04:00
bunnei
8b815877a6
Merge pull request #622 from Subv/unused_tex
GPU: Ignore unused textures and corrected the TEX shader instruction decoding.
2018-07-05 11:29:17 -04:00
bunnei
1b0a74e23f
Merge pull request #621 from Subv/psetp_
GPU: Implemented the PSETP shader instruction.
2018-07-05 11:28:50 -04:00
bunnei
9a3c0b161e
Merge pull request #620 from Subv/depth_z32f
GPU: Implemented the 32 bit float depth buffer format.
2018-07-05 11:09:15 -04:00
Subv
b0c92b80b1 GPU: Implemented the IMNMX shader instruction.
It's similar to the FMNMX instruction but it works on integers.
2018-07-04 15:44:37 -05:00
Subv
d800a02b4b GPU: Implemented the F2F 'round' rounding mode.
It's implemented via the GLSL 'roundEven()' function.
2018-07-04 15:43:21 -05:00
Subv
77cfe4f027 GPU: Stub the shader SYNC and DEPBAR instructions.
It is unknown at this moment if we actually need to do something with these instructions or if the GLSL compiler takes care of that for us.
2018-07-04 15:29:51 -05:00
Subv
ce39ae3e57 GPU: Implement the Size_16_16 and Size_10_10_10_2 vertex attribute types.
Both signed and unsigned variants.
2018-07-04 15:22:34 -05:00
Subv
4bda9693be GPU: Ignore textures that the GLSL compiler deemed unused when binding textures to the shaders. 2018-07-04 15:20:12 -05:00
Subv
c42b818cf9 GPU: Corrected the decoding for the TEX shader instruction. 2018-07-04 15:19:20 -05:00
Subv
53a55bd751 GPU: Implemented the PSETP shader instruction.
It's similar to the isetp and fsetp instructions but it works on predicates instead.
2018-07-04 15:15:03 -05:00
Subv
016e357c75 GPU: Implemented the 32 bit float depth buffer format. 2018-07-04 10:42:33 -05:00
Subv
c1bebdef5e GPU: Flip the triangle front face winding if the GPU is configured to not flip the triangles.
OpenGL's default behavior is already correct when the GPU is configured to flip the triangles.

This fixes 1-2 Switch's splash screen.
2018-07-04 10:26:46 -05:00
Subv
5a9df3c675 GPU: Only configure the used framebuffers during clear.
Don't try to configure the color buffer if it is not being cleared, it may not be completely valid at this point.
2018-07-03 22:32:59 -05:00
bunnei
c996787d84
Merge pull request #609 from Subv/clear_buffers
GPU: Implemented the CLEAR_BUFFERS register.
2018-07-03 19:34:34 -04:00
Subv
78443a7f29 GPU: Factor out the framebuffer configuration code for both Clear and Draw commands. 2018-07-03 16:56:47 -05:00
Subv
c1811ed3d1 GPU: Support clears that don't clear the color buffer. 2018-07-03 16:56:47 -05:00
Subv
be51120d23 GPU: Bind and clear the render target when the CLEAR_BUFFERS register is written to. 2018-07-03 16:56:44 -05:00
Subv
827bb08c91 GPU: Added registers for the CLEAR_BUFFERS and CLEAR_COLOR methods. 2018-07-03 16:56:31 -05:00
bunnei
9da1552417 gl_rasterizer_cache: Implement PixelFormat S8Z24. 2018-07-03 14:58:13 -04:00
David
3dab0e284b Update AudioRenderer Voice Sections (#614)
* voice section updating

* fixed slight offset miscalculation

* fixed overflow
2018-07-03 13:09:10 -04:00
bunnei
15e68cdbaa
Merge pull request #607 from jroweboy/logging
Logging - Customizable backends
2018-07-03 00:26:45 -04:00
bunnei
e3ca561ea0
Merge pull request #612 from bunnei/fix-cull
gl_rasterizer: Only set cull mode and front face if enabled.
2018-07-02 23:48:52 -04:00
bunnei
ddb767f1b6
Merge pull request #611 from Subv/enabled_depth_test
GPU: Don't try to parse the depth test function if the depth test is disabled and use only the least significant 3 bits in the depth test func
2018-07-02 23:47:11 -04:00
bunnei
5410b4659d
Merge pull request #610 from Subv/mufu_8
GPU: Implemented MUFU suboperation 8, sqrt.
2018-07-02 22:26:42 -04:00
bunnei
a9cacd03f6 gl_rasterizer: Only set cull mode and front face if enabled. 2018-07-02 22:22:25 -04:00
Subv
6e0eba9917 GPU: Use only the least significant 3 bits when reading the depth test func.
Some games set the full GL define value here (including nouveau), but others just seem to set those last 3 bits.
2018-07-02 21:06:36 -05:00
Subv
65c664560c GPU: Don't try to parse the depth test function if the depth test is disabled. 2018-07-02 21:02:46 -05:00
bunnei
76b475faf7 Fix build and address review feedback 2018-07-02 21:45:48 -04:00
James Rowe
6269a01b4e Add configurable logging backends 2018-07-02 21:45:47 -04:00
James Rowe
0d46f0df12 Update clang format 2018-07-02 21:45:47 -04:00
James Rowe
638956aa81 Rename logging macro back to LOG_* 2018-07-02 21:45:47 -04:00
bunnei
92c7135065
Merge pull request #608 from Subv/depth
GPU: Implemented the depth buffer and depth test + culling
2018-07-02 21:24:43 -04:00
Subv
a6d4903aaf GPU: Set up the culling configuration on each draw. 2018-07-02 19:51:29 -05:00
Subv
6e4e0b2b41 GPU: Implemented MUFU suboperation 8, sqrt. 2018-07-02 19:48:15 -05:00
Sebastian Valle
055f1546d7
Merge pull request #606 from Subv/base_vertex
GPU: Fixed the index offset and implement BaseVertex when doing indexed rendering.
2018-07-02 14:07:38 -05:00
Sebastian Valle
79167fc989
Merge pull request #603 from Subv/nvmap_free
GPU: Remove unmapped surfaces from the rasterizer cache and fix our nvmap::Free behavior.
2018-07-02 14:07:17 -05:00
Sebastian Valle
9685dd5840
Merge pull request #605 from Subv/dma_copy
GPU: Directly copy the pixels when performing a same-layout DMA.
2018-07-02 14:06:56 -05:00
Subv
18c8ae7750 GPU: Set up the depth test state on every draw. 2018-07-02 13:33:06 -05:00
Subv
d480b63e0d MaxwellToGL: Added conversion functions for depth test and cull mode. 2018-07-02 13:31:49 -05:00
Subv
c1f55c32c8 GPU: Added registers for depth test and cull mode. 2018-07-02 13:31:20 -05:00
Subv
0f929762b3 GPU: Implemented the Z24S8 depth format and load the depth framebuffer. 2018-07-02 12:42:04 -05:00
Subv
4c59105adf GPU: Implement offsetted rendering when using non-indexed drawing. 2018-07-02 11:23:36 -05:00
Subv
fca3d1cc65 GPU: Fixed the index offset rendering, and implemented the base vertex functionality.
This fixes Stardew Valley.
2018-07-02 11:22:17 -05:00
Subv
cc73bad293 GPU: Added register definitions for the vertex buffer base element. 2018-07-02 11:21:23 -05:00
bunnei
3d41fdfbba
Merge pull request #604 from Subv/invalid_textures
GPU: Ignore invalid and disabled textures when drawing.
2018-07-02 11:48:18 -04:00
Subv
ca633a5a3c GPU: Directly copy the pixels when performing a same-layout DMA. 2018-07-02 09:46:33 -05:00
Subv
80c5e8ae99 GPU: Ignore disabled textures and textures with an invalid address. 2018-07-02 09:43:38 -05:00
Subv
e9d147349b GPU: Allow GpuToCpuAddress to return boost::none for unmapped addresses. 2018-07-02 09:42:48 -05:00
Subv
6c0c81dfdc GPU: Remove a surface from the cache when its backing memory is being unmapped from the GPU's MMU. 2018-07-01 10:50:06 -05:00
Subv
a093feca62 nvmap: Return the address of the nvmap object when Freeing it for the last time.
This behavior is confirmed by reverse engineering.
2018-07-01 10:48:50 -05:00
bunnei
066d6184d4
Merge pull request #602 from Subv/mufu_subop
GPU: Corrected the size of the MUFU subop field, and removed incorrect "min" operation.
2018-07-01 11:06:04 -04:00
bunnei
b611d852db
Merge pull request #601 from Subv/rgba32_ui
GPU: Implement the RGBA32_UINT rendertarget format.
2018-07-01 03:22:38 -04:00
Subv
f33e406ff2 GPU: Corrected the size of the MUFU subop field, and removed incorrect "min" operation. 2018-06-30 14:48:25 -05:00
Subv
c0e2d52758 GPU: Implemented the RGBA32_UINT rendertarget format. 2018-06-30 14:23:13 -05:00
Subv
b11072d54a GLCache: Specify the component type along the texture type in the format tuple. 2018-06-30 14:08:51 -05:00
bunnei
c96da97630 gl_shader_decompiler: Implement predicate NotEqualWithNan. 2018-06-30 03:01:25 -04:00
bunnei
50ef2beb58
Merge pull request #595 from bunnei/raster-cache
Rewrite the OpenGL rasterizer cache
2018-06-29 14:07:28 -04:00
bunnei
c18425ef98 gl_rasterizer_cache: Only dereference color_surface/depth_surface if valid. 2018-06-29 13:08:08 -04:00
bunnei
da2bdbc0d7
Merge pull request #588 from mailwl/hwopus
Service/Audio: add hwopus service, stub GetWorkBufferSize function
2018-06-27 21:57:21 -04:00
bunnei
7fa9177830
gl_shader_decompiler: Add a return path for unknown instructions. 2018-06-27 01:14:34 -04:00
bunnei
1dd754590f gl_rasterizer_cache: Implement caching for texture and framebuffer surfaces.
gl_rasterizer_cache: Improved cache management based on Citra's implementation.

gl_surface_cache: Add some docstrings.
2018-06-27 00:15:44 -04:00
bunnei
8af1ae46aa gl_rasterizer_cache: Various fixes for ASTC handling. 2018-06-27 00:08:04 -04:00
bunnei
c7c379bd19 gl_rasterizer_cache: Use SurfaceParams as a key for surface caching. 2018-06-27 00:08:04 -04:00
bunnei
6a28a66832 maxwell_3d: Add a struct for RenderTargetConfig. 2018-06-27 00:08:04 -04:00
bunnei
1bbbd26563 settings: Add a configuration for use_accurate_framebuffers. 2018-06-27 00:08:04 -04:00
bunnei
3f9f047375 gl_rasterizer: Implement AccelerateDisplay to forward textures to framebuffers. 2018-06-27 00:08:03 -04:00
bunnei
ff6785f3e8 gl_rasterizer_cache: Cache size_in_bytes as a const per surface. 2018-06-27 00:08:03 -04:00
bunnei
9f2f819bb6 gl_rasterizer_cache: Refactor to make SurfaceParams members const. 2018-06-27 00:08:03 -04:00
bunnei
5f57ab1b2a gl_rasterizer_cache: Remove Citra's rasterizer cache, always load/flush surfaces. 2018-06-27 00:08:03 -04:00
bunnei
10422f3c18 gl_rasterizer: Workaround for when exceeding max UBO size. 2018-06-26 23:07:34 -04:00
bunnei
dfac394e60
Merge pull request #593 from bunnei/fix-swizzle
gl_state: Fix state management for texture swizzle.
2018-06-26 22:05:49 -04:00
bunnei
73de9bab1a
Merge pull request #592 from bunnei/cleanup-gl-state
gl_state: Remove unused state management from 3DS.
2018-06-26 22:05:03 -04:00
bunnei
8447d20a11 gl_state: Fix state management for texture swizzle. 2018-06-26 17:15:58 -04:00
bunnei
20b58bab9c gl_state: Remove unused state management from 3DS. 2018-06-26 17:09:25 -04:00
bunnei
41b3725d28 gl_rasterizer_cache: Fix inverted B5G6R5 format. 2018-06-26 17:07:36 -04:00
bunnei
1669911b1d yuzu: Remove SSBOs check from Qt frontend. 2018-06-26 11:28:56 -04:00
bunnei
36dedae842
Merge pull request #554 from Subv/constbuffer_ubo
Rasterizer: Use UBOs instead of SSBOs for uploading const buffers.
2018-06-26 10:25:56 -04:00
bunnei
1da0ee57fd
Merge pull request #589 from mailwl/fix-crash
Fix crash at exit
2018-06-26 01:01:10 -04:00
mailwl
ad39bab271 Fix crash at exit 2018-06-25 18:01:08 +03:00
David
c9e821e93e Send the correct RequestUpdateAudioRenderer revision in the output header (#587)
* We should be returning our revision instead of what is requested.

Hardware test on a 5.1.0 console

* Added sysversion comment
2018-06-25 10:34:41 -04:00
mailwl
11fb17054e Service/Audio: add hwopus service, stub GetWorkBufferSize function 2018-06-25 16:44:17 +03:00
David
838724c588 Removed duplicate structs, changed AudioRendererResponse -> UpdateDataHeader (#583)
* Removed duplicate structs, changed AudioRendererResponse -> UpdateDataHeader

According to game symbols(SMO), there's references to UpdateDataHeader which seems to be what AudioRendererResponse actually is

* oops

* AudioRendererParameters should be AudioRendererParameter according to SMO
2018-06-23 20:46:29 -04:00
David
81f24f5685 Fixed RequestUpdateAudioRenderer deadlocks and calculated section sizes properly (#580)
* Fixed RequestUpdateAudioRenderer deadlocks and calculated section sizes properly

This fixes RequestUpdateAudioRenderer deadlocks in games like Puyo Puyo Tetris and games which require a proper section size in games such as Retro City Rampage. This fixes causes various games to start rendering or trying to render
2018-06-22 22:22:33 -04:00
bunnei
6d7941042b
Merge pull request #579 from SciresM/master
svc: Fully implement svcSignalToAddress and svcWaitForAddress
2018-06-22 12:08:39 -04:00
mailwl
a27befe456 IPC: skip empty buffer write
prevent yuzu crash, if games, like Axiom Verge, trying to read 0 bytes from file
2018-06-22 11:28:10 +03:00
Michael Scire
067ac434ba Kernel/Arbiters: Fix casts, cleanup comments/magic numbers 2018-06-22 00:47:59 -06:00
Michael Scire
5f8aa02584 Add additional missing format. 2018-06-21 21:09:51 -06:00
Michael Scire
08d454e30d Run clang-format on PR. 2018-06-21 21:05:34 -06:00
bunnei
b7162c32a4
Merge pull request #577 from mailwl/audren-update
Service/Audio: update audren:u service
2018-06-21 22:40:37 -04:00
Michael Scire
dc70a87af1 Kernel/Arbiters: HLE is atomic, adjust code to reflect that. 2018-06-21 20:25:57 -06:00
Zach Hilman
63f26d5c40 Add support for decrypted NCA files (#567)
* Start to add NCA support in loader

* More nca stuff

* More changes to nca.cpp

* Now identifies decrypted NCA cont.

* Game list fixes and more structs and stuff

* More updates to Nca class

* Now reads ExeFs (i think)

* ACTUALLY LOADS EXEFS!

* RomFS loads and games execute

* Cleanup and Finalize

* plumbing, cleanup and testing

* fix some things that i didnt think of before

* Preliminary Review Changes

* Review changes for bunnei and subv
2018-06-21 11:16:23 -04:00
Michael Scire
8f8fe62a19 Kernel/Arbiters: Initialize arb_wait_address in thread struct. 2018-06-21 05:13:06 -06:00
Michael Scire
62bd1299ea Kernel/Arbiters: Clear WaitAddress in SignalToAddress 2018-06-21 04:20:39 -06:00
Michael Scire
4f81bc4e1b Kernel/Arbiters: Mostly implement SignalToAddress 2018-06-21 04:10:11 -06:00
Michael Scire
9d71ce88ce Kernel/Arbiters: Implement WaitForAddress 2018-06-21 01:40:29 -06:00
mailwl
c06d6b27f3 Service/Audio: update audren:u service 2018-06-21 10:26:24 +03:00
Michael Scire
7e191dccc1 Kernel/Arbiters: Add stubs for 4.x SignalToAddress/WaitForAddres SVCs. 2018-06-21 00:49:43 -06:00
Subv
a3d82ef5d9 Build: Fixed some MSVC warnings in various parts of the code. 2018-06-20 11:39:10 -05:00
greggameplayer
be1f5dedfb Implement GetAvailableLanguageCodes2 (#575)
* Implement GetAvailableLanguageCodes2

* Revert "Implement GetAvailableLanguageCodes2"

This reverts commit caadd9eea3497ae2a13382aecb8ca29e1c02c5af.

* Implement GetAvailableLanguageCodes2

* Implement GetAvailableLanguageCodes2
2018-06-19 11:29:04 -04:00
bunnei
7a0bb406d5
Merge pull request #574 from Subv/shader_abs_neg
GPU: Perform negation after absolute value in the float shader instructions.
2018-06-18 22:24:57 -04:00
bunnei
0d8ae773f1
Merge pull request #561 from DarkLordZach/fix-odyssey-input-crash
Avoid initializing single-joycon layouts with handheld controller
2018-06-18 22:06:11 -04:00
Subv
38989bef43 GPU: Perform negation after absolute value in the float shader instructions. 2018-06-18 19:56:29 -05:00
Subv
eab7457c00 GPU: Don't mark uniform buffers and registers as used for instructions which don't have them.
Like the MOV32I and FMUL32I instructions.
This fixes a potential crash when using these instructions.
2018-06-18 19:50:35 -05:00
Subv
5f57a70a7d Services/FS: Return the correct error code when trying to mount a nonexistent savedata. 2018-06-18 19:26:01 -05:00
bunnei
0e13d9cb7b
Merge pull request #570 from bunnei/astc
gl_rasterizer: Implement texture format ASTC_2D_4X4.
2018-06-18 19:08:49 -04:00
bunnei
c11cfaa705
Merge pull request #562 from DarkLordZach/extracted-ncas-ui
Add UI support for extracted NCA folders
2018-06-18 16:09:46 -04:00
bunnei
4ac4b308e4
Merge pull request #572 from Armada651/user-except-stub
svc: Add a stub for UserExceptionContextAddr.
2018-06-18 11:37:13 -04:00
bunnei
ea080501fb
Merge pull request #571 from Armada651/loose-blend
gl_rasterizer: Get loose on independent blending.
2018-06-18 11:36:50 -04:00
Jules Blok
bf4e2b2f0b svc: Add a stub for UserExceptionContextAddr. 2018-06-18 09:29:11 +02:00
Jules Blok
7c7f4a9be2 gl_rasterizer: Get loose on independent blending. 2018-06-18 09:27:06 +02:00
bunnei
61779fa072 gl_rasterizer: Implement texture format ASTC_2D_4X4. 2018-06-18 01:56:59 -04:00
bunnei
fe906fff36 gl_rasterizer_cache: Loosen things up a bit. 2018-06-18 00:55:59 -04:00
bunnei
afdd657d30 gl_shader_decompiler: Implement LOP instructions. 2018-06-17 15:27:48 -04:00
bunnei
5673ce39c7 gl_shader_decompiler: Refactor LOP32I instruction a bit in support of LOP. 2018-06-17 13:31:39 -04:00
bunnei
d383043e07 gl_shader_decompiler: Implement integer size conversions for I2I/I2F/F2I. 2018-06-15 22:42:02 -04:00
bunnei
fb5bd0920d
Merge pull request #564 from bunnei/lop32i_passb
gl_shader_decompiler: Implement LOP32I LogicOperation PassB.
2018-06-15 22:04:03 -04:00
bunnei
55c49d5bf4 gl_shader_gen: Set position.w to 1. 2018-06-15 20:47:04 -04:00
bunnei
61f9d9c4ab gl_shader_decompiler: Implement LOP32I LogicOperation PassB. 2018-06-15 20:43:33 -04:00
Zach Hilman
acc8fe5a2a Bug fixes, testing, and review changes 2018-06-14 17:25:40 -04:00
Zach Hilman
f969ddb54e Add 'Load Folder' menu option 2018-06-14 12:27:29 -04:00
Zach Hilman
9f8fbce35b Add support for main files in file picker 2018-06-14 12:16:56 -04:00
Zach Hilman
94d27b1717 Recognize main files in game list 2018-06-14 12:02:32 -04:00
Zach Hilman
ac88d3e89f Narrow down filter of layout configs 2018-06-13 20:03:12 -04:00
Zach Hilman
a353322b58 Move loop condition to free function 2018-06-13 13:44:46 -04:00
Zach Hilman
50153a1cb2 Avoid initializing single-joycon layouts with handheld controller 2018-06-13 13:01:05 -04:00
bunnei
17f3590d59
Merge pull request #560 from Subv/crash_widget
Qt: Removed the Registers widget.
2018-06-13 10:15:00 -04:00
Subv
7786f41cc0 Qt: Removed the Registers widget.
It was crashing and nobody actually uses this.
2018-06-12 20:33:32 -05:00
bunnei
019d7208c8
Merge pull request #556 from Subv/dma_engine
GPU: Partially implemented the Maxwell DMA engine.
2018-06-12 14:25:17 -04:00
bunnei
2015a1b180
Merge pull request #558 from Subv/iadd32i
GPU: Implemented the iadd32i shader instruction.
2018-06-12 14:19:25 -04:00
Subv
db0497b808 GPU: Implemented the iadd32i shader instruction. 2018-06-12 11:46:45 -05:00
Subv
987a170665 GPU: Partially implemented the Maxwell DMA engine.
Only tiled->linear and linear->tiled copies that aren't offsetted are supported for now. Queries are not supported. Swizzled copies are not supported.
2018-06-12 11:27:36 -05:00
bunnei
33dbf24b56
Merge pull request #557 from shinyquagsire23/libnx-hid-fix
hid: Update all layouts and only show handheld as connected, fixes libnx input for P1_AUTO
2018-06-12 09:07:38 -04:00
bunnei
5f3d6c85db gl_shader_decompiler: Implement saturate for float instructions. 2018-06-11 21:46:34 -04:00
shinyquagsire23
2f9c0e7c7e hid: Update all layouts and only show handheld as connected, fixes libnx input for P1_AUTO 2018-06-11 19:41:29 -06:00
Subv
004b1b3830 GPU: Convert the gl_InstanceId and gl_VertexID variables to floats when reading from them.
This corrects the invalid position values in some games when doing attribute-less rendering.
2018-06-10 13:50:19 -05:00
Subv
2a7653142d Rasterizer: Use UBOs instead of SSBOs for uploading const buffers.
This should help a bit with GPU performance once we're GPU-bound.
2018-06-09 18:02:05 -05:00
Subv
b366b885a1 GPU: Implement the iset family of shader instructions. 2018-06-09 16:19:13 -05:00
Subv
3cb753eeb1 GPU: Added decodings for the ISET family of instructions. 2018-06-09 15:56:50 -05:00
bunnei
d81aaa3ed3
Merge pull request #550 from Subv/ssy
GPU: Stub the SSY shader instruction.
2018-06-09 00:42:53 -04:00
bunnei
e2176dc7ce
Merge pull request #551 from bunnei/shr
gl_shader_decompiler: Implement SHR instruction.
2018-06-09 00:42:44 -04:00
bunnei
5440b9c634 gl_shader_decompiler: Implement SHR instruction. 2018-06-09 00:01:17 -04:00
Subv
abec5f82e2 GPU: Stub the SSY shader instruction.
This instruction tells the GPU where the flow reconverges in a non-uniform control flow scenario, we can ignore this when generating GLSL code.
2018-06-08 22:46:10 -05:00
bunnei
bbc4f369ed gl_shader_decompiler: Implement IADD instruction. 2018-06-08 23:25:22 -04:00
bunnei
79e9c2e237 gl_shader_decompiler: Add missing asserts for saturate_a instructions. 2018-06-08 23:24:10 -04:00
bunnei
9949e4d508
Merge pull request #533 from mailwl/array-to-buffer
Common/string_util: add StringFromBuffer() function
2018-06-08 18:51:00 -04:00
Subv
c011b6f67e GPU: Synchronize the blend state on every draw call.
Only independent blending on render target 0 is implemented for now.

This fixes the elongated squids in Splatoon 2's boot screen.
2018-06-08 17:05:52 -05:00
Subv
c712dafaee GPU: Added registers for normal and independent blending. 2018-06-08 17:04:41 -05:00
bunnei
a931cf9e8b
Merge pull request #547 from Subv/compressed_alignment
GLCache: Align compressed texture sizes to their compression ratio, and then align that compressed size to the block height for tiled textures.
2018-06-08 16:40:49 -04:00
Subv
8d9534d830 GLCache: Align compressed texture sizes to their compression ratio, and then align that compressed size to the block height for tiled textures.
This fixes issues with retrieving non-block-aligned tiled compressed textures from the cache.
2018-06-08 12:27:19 -05:00
Subv
47dc5e0dab Rasterizer: Flush the written region when writing shader uniform data before copying it to the uniform buffers.
This fixes the flip_viewport uniform having invalid values when drawing.
2018-06-08 12:22:39 -05:00
bunnei
ee318d4015
Merge pull request #543 from Subv/uniforms
GLRenderer: Write the shader stage configuration UBO data *before* copying it to the GPU.
2018-06-07 11:21:36 -04:00
Subv
86146ef819 GLRenderer: Write the shader stage configuration UBO data *before* copying it to the GPU.
This should fix the bug with the vs_config UBO being uninitialized during shader execution.
2018-06-07 08:33:23 -05:00
mailwl
a2efb1dd48 Common/string_util: add StringFromBuffer function
convert input buffer (std::vector<u8>) to string, stripping zero chars
2018-06-07 09:59:47 +03:00
bunnei
ee1eb8cfdf
Merge pull request #522 from mailwl/mm-u
Service/MM: add service and stub some functions
2018-06-07 02:00:04 -04:00
bunnei
0639e03055
Merge pull request #542 from bunnei/bfe_imm
gl_shader_decompiler: Implement BFE_IMM instruction.
2018-06-07 01:49:45 -04:00
bunnei
930487c7fb
Merge pull request #541 from Subv/blittextures
GLCache: Fixed copying compressed textures in the rasterizer cache.
2018-06-07 01:35:01 -04:00
bunnei
92209f905f gl_shader_decompiler: Implement BFE_IMM instruction. 2018-06-07 00:58:12 -04:00
Subv
f22e090b86 GLCache: Use the full uncompressed size when blitting from one texture to another.
This avoids the problem of only copying a tiny piece of the textures when they are compressed.
2018-06-06 23:26:36 -05:00
Subv
218a08df93 GLCache: Simplify the logic to copy from one texture to another in BlitTextures.
We now use glCopyImageSubData, this should avoid errors with trying to attach a compressed texture as a framebuffer's color attachment and then blitting to it.

Maybe in the future we can change this to glCopyTextureSubImage which only requires GL_ARB_direct_state_access.
2018-06-06 23:25:24 -05:00
bunnei
0cb7ce71e0
Merge pull request #539 from bunnei/f2f-rounding
gl_shader_decompiler: F2F: Implement rounding modes.
2018-06-07 00:10:09 -04:00
bunnei
9f21f20d7c
Merge pull request #503 from mailwl/nfp-stubs
Service/nfp:user : stub some functions.
2018-06-06 22:36:53 -04:00
bunnei
128aeba0f3 gl_shader_decompiler: F2F: Implement rounding modes. 2018-06-06 22:21:29 -04:00
bunnei
03f877919d
Merge pull request #537 from bunnei/misc-shader
gl_shader_decompiler: Additional decodings, remove unused stuff from TEX
2018-06-06 21:44:37 -04:00
bunnei
37f50c8773
Merge pull request #535 from Subv/gpu_swizzle
GPU: Support changing the texture swizzles for Maxwell textures.
2018-06-06 21:39:47 -04:00
bunnei
00c830405b gl_shader_decompiler: Remove some attribute stuff that has nothing to do with TEX/TEXS. 2018-06-06 19:47:41 -04:00
bunnei
4b114e1b8a shader_bytecode: Add instruction decodings for BFE, IMNMX, and XMAD. 2018-06-06 19:47:34 -04:00
bunnei
0a49c46353 gl_shader_decompiler: Implement ISETP_IMM instruction. 2018-06-06 19:45:58 -04:00
Subv
47629c89a8 GPU: Support changing the texture swizzles for Maxwell textures. 2018-06-06 18:36:15 -05:00
Subv
89e81a9be2 GLState: Support changing the GL_TEXTURE_SWIZZLE parameter of each texture unit. 2018-06-06 18:36:13 -05:00
bunnei
0ff2929644
Merge pull request #534 from Subv/multitexturing
GPU: Implement sampling multiple textures in the generated glsl shaders.
2018-06-06 19:12:52 -04:00
bunnei
4669f15f8b gl_shader_decompiler: Implement LD_C instruction. 2018-06-06 18:09:06 -04:00
bunnei
4112aa68a6 gl_shader_gen: Add uniform handling for indirect const buffer access. 2018-06-06 18:09:05 -04:00
bunnei
6e386a334b gl_shader_decompiler: Refactor uniform handling to allow different decodings. 2018-06-06 17:57:15 -04:00
Subv
dbfc39d214 GPU: Implement sampling multiple textures in the generated glsl shaders.
All tested games that use a single texture show no regression.

Only Texture2D textures are supported right now, each shader gets its own "tex_fs/vs/gs" sampler array to maintain independent textures between shader stages, the textures themselves are reused if possible.
2018-06-06 12:58:16 -05:00
mailwl
61fbf5c8e6 Stub IUser::AttachAvailabilityChangeEvent 2018-06-06 19:05:11 +03:00
greggameplayer
be09dfeed9 nvdrv/devices/nvidia_ctrl_gpu : add IoctlCommands with their params (#524)
* add IoctlCommands with their params in nvidia_ctrl_gpu.h

* add function related to the changes done previously

* fix clang-format

* delete trailing whitespace

* correct mistake
2018-06-06 08:31:17 -05:00
Sebastian Valle
2f842a86fe
Merge pull request #529 from bunnei/am-nifm-stubs
Stub SetConnectionConfirmationOption, GetPseudoDeviceId
2018-06-06 08:29:12 -05:00
Sebastian Valle
ce026332a5
Merge pull request #531 from bunnei/fix-shl
gl_shader_decompiler: Fix un/signed mismatch with SHL.
2018-06-06 08:28:42 -05:00
Sebastian Valle
fa220dd709
Merge pull request #530 from bunnei/wrap-mirror
maxwell_to_gl: Implement WrapMode Mirror.
2018-06-06 08:28:27 -05:00
mailwl
a776464a55 Remove unused header files 2018-06-06 09:10:48 +03:00
bunnei
9a85277d83
Merge pull request #527 from Subv/rgba32f_texcopy
GPU: Allow the usage of RGBA32_FLOAT and RGBA16_FLOAT in the texture copy engine.
2018-06-06 00:24:13 -04:00
bunnei
05dc93399b
Merge pull request #528 from Subv/rg11b10f
GPU: Implemented the R11FG11FB10F texture and rendertarget formats.
2018-06-06 00:22:54 -04:00
Hedges
39fb3e362c GDB Stub Improvements (#508)
* GDB Stub should work now.

* Applied clang-format.

* Replaced htonll with swap64.

* Tidy up.
2018-06-06 00:20:47 -04:00
bunnei
566f97b580 gl_shader_decompiler: Fix un/signed mismatch with SHL. 2018-06-05 23:58:06 -04:00
bunnei
bf0543af23 maxwell_to_gl: Implement WrapMode Mirror. 2018-06-05 23:56:45 -04:00
bunnei
c5684411a0 nifm: Stub out IRequest::SetConnectionConfirmationOption. 2018-06-05 23:54:13 -04:00
bunnei
2abe5e39fc am: Stub out IApplicationFunctions::GetPseudoDeviceId. 2018-06-05 23:54:02 -04:00
Subv
adf47cd59a GPU: Allow the usage of RGBA16_FLOAT in the texture copy engine. 2018-06-05 22:01:20 -05:00
Subv
c531a92eda GPU: Implemented the R11FG11FB10F texture and rendertarget formats. 2018-06-05 21:57:16 -05:00
Subv
14afc704d4 GPU: Fixed the compression factor for RGBA16F textures.
They're not compressed.
2018-06-05 21:55:17 -05:00
Subv
8d70d1ea45 GPU: Allow the usage of RGBA32_FLOAT in the texture copy engine. 2018-06-05 21:07:40 -05:00
bunnei
5fb99e6a16
Merge pull request #516 from Subv/f2i_r
GPU: Implemented the F2I_R shader instruction.
2018-06-05 22:01:29 -04:00
bunnei
38eb33f150
Merge pull request #521 from Subv/bra
GPU: Corrected the branch targets for the shader bra instruction.
2018-06-05 10:09:35 -04:00
bunnei
b54a72afc0
Merge pull request #520 from bunnei/shader-shl
gl_shader_decompiler: Implement SHL instruction.
2018-06-05 10:08:42 -04:00
mailwl
62cd19e4ae Small fixes 2018-06-05 15:34:01 +03:00
mailwl
7e3d746b06 Service/MM: add service and stub some functions 2018-06-05 12:19:29 +03:00
Subv
e7dfcdde74 GPU: Corrected the branch targets for the shader bra instruction. 2018-06-04 22:56:28 -05:00
Subv
4b89348c00 GPU: Implemented the F2I_R shader instruction. 2018-06-04 22:06:50 -05:00
bunnei
8c99dd055c
Merge pull request #518 from Subv/incomplete_shaders
GPU: Implemented predicated exit instructions in the shader programs.
2018-06-04 22:43:46 -04:00
bunnei
799e632ccb gl_shader_decompiler: Fix typo with ISCADD instruction. 2018-06-04 22:41:10 -04:00
bunnei
c23c30c76f gl_shader_decompiler: Implement SHL instruction. 2018-06-04 22:36:49 -04:00
bunnei
6ea1576513 gl_shader_decompiler: Implement PredCondition::NotEqual. 2018-06-04 22:00:47 -04:00
Subv
23b1e6eded GPU: Implement the ISCADD shader instructions. 2018-06-04 20:17:41 -05:00
Subv
438a9b70cc GPU: Added decodings for the ISCADD instructions. 2018-06-04 20:17:39 -05:00
bunnei
e8bfff7b4b
Merge pull request #514 from Subv/lop32i
GPU: Implemented the LOP32I instruction.
2018-06-04 20:48:15 -04:00
bunnei
f564822e78
Merge pull request #510 from Subv/isetp
GPU: Implemented the ISETP_R and ISETP_C instructions
2018-06-04 20:47:11 -04:00
Subv
6cf6fa2842 GPU: Implement predicated exit instructions in the shader programs. 2018-06-04 19:18:11 -05:00
Subv
d27279092f GPU: Take into account predicated exits when performing shader control flow analysis. 2018-06-04 19:14:23 -05:00
bunnei
37fd4e6d9b
Merge pull request #512 from Subv/fset
GPU: Corrected the FSET and I2F instructions.
2018-06-04 19:04:20 -04:00
bunnei
cdd92dc692
Merge pull request #501 from Subv/shader_bra
GPU: Partially implemented the bra shader instruction
2018-06-04 18:31:07 -04:00
bunnei
38d25a4cb2
Merge pull request #515 from Subv/viewport_fix
GPU: Calculate the correct viewport dimensions based on the scale and translate registers.
2018-06-04 18:11:36 -04:00
Subv
2933521a08 GPU: Use the bf bit in FSET to determine whether to write 0xFFFFFFFF or 1.0f. 2018-06-04 16:41:28 -05:00
Subv
f6679ce422 GPU: Corrected the I2F_R implementation. 2018-06-04 16:41:27 -05:00
Subv
5d55403f94 GPU: Calculate the correct viewport dimensions based on the scale and translate registers.
This is how nouveau calculates the viewport width and height. For some reason some games set 0xFFFF in the VIEWPORT_HORIZ and VIEWPORT_VERT registers, maybe those are a misnomer and actually refer to something else?
2018-06-04 16:36:54 -05:00
bunnei
0a0233f39f
Merge pull request #490 from BreadFish64/extension-check
Add checks for OpenGL extension support
2018-06-04 16:13:55 -04:00
bunnei
9936d1b9e2
Merge pull request #513 from Subv/cache_alignment
GLCache: Corrected a mismatch between storing compressed sizes and verifying the uncompressed alignment in GetSurface.
2018-06-04 16:12:55 -04:00
greggameplayer
4fad069870 Nvdrv/devices/nvhost_gpu : Add some IoctlCommands with their params (#511)
* Add some IoctlCommand with their params to nvhost_gpu

* fix clang-format

* delete trailing whitespace

* fix some clang-format

* delete one other trailing whitespace

* last clang-format fix
2018-06-04 16:12:02 -04:00
Subv
0c688b421c GPU: Implemented the LOP32I instruction. 2018-06-04 13:56:31 -05:00
Subv
cb47abecc6 GLCache: Corrected a mismatch between storing compressed sizes and verifying the uncompressed alignment in GetSurface. 2018-06-04 13:01:53 -05:00
BreadFish64
fbef849c04 sdl: add check for GL extension support 2018-06-04 12:26:41 -05:00
BreadFish64
0641950f9a qt: add check for GL extension support 2018-06-04 12:26:30 -05:00
Subv
90cddf1996 GPU: Use explicit types when retrieving the uniform values for fsetp/fset and isetp instead of the type of an invalid output register. 2018-06-04 11:22:26 -05:00
Subv
7c181fd4f4 GPU: Implemented the ISETP_R and ISETP_C shader instructions. 2018-06-04 11:12:03 -05:00
mailwl
bb081dd1d2 Correct function results 2018-06-04 14:43:02 +03:00
mailwl
019778707d Service/nfp:user : stub some functions.
Used by Zelda: BoTW
2018-06-04 12:39:43 +03:00
bunnei
afdd2f4cad am: Implement ILibraryAppletAccessor::PopOutData. 2018-06-03 23:44:23 -04:00
bunnei
df4336a85e am: ISelfController:LaunchableEvent should be sticky. 2018-06-03 23:44:22 -04:00
bunnei
51d8a2c322 am: Stub out ILibraryAppletAccessor Start and GetResult methods. 2018-06-03 23:44:22 -04:00
bunnei
049ce242a4
Merge pull request #499 from bunnei/am-stuff
am: Implement CreateStorage, PushInData, etc.
2018-06-03 23:43:52 -04:00
Subv
b481d8a00d GPU: Partially implemented the shader BRA instruction. 2018-06-03 22:26:36 -05:00
Subv
06c72b4fcf GPU: Added decoding for the BRA instruction. 2018-06-03 22:14:00 -05:00
bunnei
876b805e50 am: Implement ILibraryAppletAccessor::PushInData. 2018-06-03 22:10:06 -04:00
bunnei
2dcb98226b am: Implement IStorageAccessor::Write. 2018-06-03 22:10:06 -04:00
bunnei
9fedfbe141 am: Cleanup IStorageAccessor::Read. 2018-06-03 22:10:06 -04:00
bunnei
d73c22bf4d am: Implement ILibraryAppletCreator::CreateStorage. 2018-06-03 22:10:05 -04:00
bunnei
ba117854f9
Merge pull request #500 from Subv/long_queries
GPU: Partial implementation of long GPU queries.
2018-06-03 21:24:50 -04:00
Subv
d57333406d GPU: Partial implementation of long GPU queries.
Long queries write a 128-bit result value to memory, which consists of a 64 bit query value and a 64 bit timestamp.

In this implementation, only select=Zero of the Crop unit is implemented, this writes the query sequence as a 64 bit value, and a 0u64 value for the timestamp, since we emulate an infinitely fast GPU.

This specific type was hwtested, but more rigorous tests should be performed in the future for the other types.
2018-06-03 19:17:31 -05:00
bunnei
1efcba346a gl_shader_decompiler: Implement TEXS component mask. 2018-06-03 12:08:17 -04:00
bunnei
bb9d39b8fe
Merge pull request #494 from bunnei/shader-tex
gl_shader_decompiler: Implement TEX, fixes for TEXS.
2018-06-03 12:05:38 -04:00
bunnei
27c0f9e02d
Merge pull request #495 from bunnei/improve-rro
gl_shader_decompiler: Implement RRO as a register move.
2018-06-03 12:05:26 -04:00
bunnei
41faeeeb03
Merge pull request #484 from mailwl/nvhost-nvdec
Services/nvdrv: add '/dev/nvhost-nvdec' device
2018-06-03 11:18:00 -04:00
bunnei
63270e588b
Merge pull request #496 from Subv/waitprocesswidekey_timeout
Kernel/Threads: A thread waking up by timeout from a WaitProcessWideKey may already have an assigned lock owner.
2018-06-03 11:15:49 -04:00
bunnei
e54ea773fc gl_shader_decompiler: Implement RRO as a register move. 2018-06-03 11:14:31 -04:00
Subv
9cd87a6352 Kernel/Threads: A thread waking up by timeout from a WaitProcessWideKey may already have an assigned lock owner.
This situation may happen like so:
Thread 1 with low priority calls WaitProcessWideKey with timeout.
Thread 2 with high priority calls WaitProcessWideKey without timeout.
Thread 3 calls SignalProcessWideKey
- Thread 2 acquires the lock and awakens.
- Thread 1 can't acquire the lock and is put to sleep with the lock owner being Thread 2.
Thread 1's timeout expires, with the lock owner still being set to Thread 2.
2018-06-02 14:06:35 -05:00
Subv
99f9d47d16 GPU: Implemented the DXN1 (BC4) texture format. 2018-06-02 13:17:09 -05:00
mailwl
11568c2ea3 Service/time: implement posix time to calendar conversion 2018-06-01 09:40:28 +03:00
bunnei
888eb345c0 gl_shader_decompiler: Implement TEX instruction. 2018-05-31 23:36:45 -04:00
bunnei
4c727d0ba8 gl_shader_decompiler: Support multi-destination for TEXS. 2018-05-31 22:57:32 -04:00
bunnei
bdd68fc210
Merge pull request #488 from Subv/thread_masks
Kernel/SVC: Corrected the behavior of svcSetThreadCoreMask for core values -2 and -3.
2018-05-31 18:22:18 -04:00
bunnei
49309b5848 gl_rasterizer_cache: Assert that component type is UNorm or format is RGBA16F. 2018-05-30 22:50:41 -04:00
Subv
c02d7c8ce7 Kernel/Thread: Corrected a typo that caused the affinity mask to never be changed. 2018-05-30 21:36:29 -05:00
Subv
3957b0c34e Kernel/SVC: Support special core values -2 and -3 in svcSetThreadCoreMask.
Also added some proper error handling.
2018-05-30 21:36:29 -05:00
bunnei
ca5a4a704b gl_rasterizer_cache: Implement PixelFormat RGBA16F. 2018-05-30 22:24:07 -04:00
bunnei
15086a22be
Merge pull request #489 from Subv/vertexid
Shaders: Implemented reading the gl_InstanceID and gl_VertexID variables in the vertex shader.
2018-05-30 14:10:48 -04:00
greggameplayer
94fecef137 add IPC CommandType & Some HID FunctionInfo (#487)
* add some CommandType

* add some hid FunctionInfo

* add some other HID FunctionInfo

* delete non useful comments
2018-05-30 14:09:21 -04:00
Subv
d1f9c750a6 Kernel/Thread: Corrected a typo in an assert about the processor id. 2018-05-30 11:32:46 -05:00
Subv
99f12b05fa Shaders: Implemented reading the gl_InstanceID and gl_VertexID variables in the vertex shader. 2018-05-30 10:58:03 -05:00
Sebastian Valle
8df011a57f
Merge pull request #483 from bunnei/sonic
Several GPU fixes to boot Sonic Mania
2018-05-30 07:31:46 -05:00
mailwl
9a273bb23b Services/nvdrv: add '/dev/nvhost-nvdec' device 2018-05-30 12:49:28 +03:00
bunnei
6fcc7e9c36 gl_shader_decompiler: F2F_R instruction: Implement abs. 2018-05-29 23:52:54 -04:00
bunnei
68937a662d gl_shader_decompiler: Partially implement F2F_R instruction. 2018-05-29 23:10:44 -04:00
Subv
734106dcb9 GPU: Implemented the R8 texture format (0x1D) 2018-05-29 21:49:37 -05:00
bunnei
6306655665 nvhost_ctrl: Stub out IocCtrlEventRegister. 2018-05-29 22:39:31 -04:00
bunnei
0658973a4e nvhost_ctrl: Stub out IocCtrlEventWaitAsyncCommand. 2018-05-29 22:35:41 -04:00
bunnei
0d843eaba6 gl_rasterize_cache: Invert order of tex format RGB565. 2018-05-29 22:16:18 -04:00
bunnei
5a763e8a5a
Merge pull request #480 from mailwl/bcat
Service/BCAT: add module and services
2018-05-29 19:45:23 -04:00
greggameplayer
220d4672df add all the known TextureFormat (#474) 2018-05-28 19:26:17 -04:00
mailwl
7757cc1a7f Service/BCAT: add module and services 2018-05-28 16:46:56 +03:00
bunnei
d809f65827
Merge pull request #472 from bunnei/greater-equal
gl_shader_decompiler: Implement GetPredicateComparison GreaterEqual.
2018-05-27 12:14:30 -04:00
bunnei
7f155ba713
Merge pull request #476 from Subv/a1bgr5
GPU: Implemented the A1B5G5R5 texture format (0x14)
2018-05-27 12:14:08 -04:00
bunnei
7029daa32e
Merge pull request #475 from ogniK5377/nvos-getconfig
NvOsGetConfigU32 should return null instead of 0 for default output value
2018-05-27 12:10:07 -04:00
bunnei
15c388e0d6
Merge pull request #473 from bunnei/get-display-version
am: Stub IApplicationFunctions GetDisplayVersion.
2018-05-27 12:00:32 -04:00
Subv
7ddc872b52 GPU: Implemented the A1B5G5R5 texture format (0x14) 2018-05-27 09:02:05 -05:00
David Marcec
6138075df0 NvOsGetConfigU32 should return null instead of 0 for default output 2018-05-26 17:48:09 -07:00
bunnei
0d681f7a7a am: Stub IApplicationFunctions GetDisplayVersion. 2018-05-26 00:21:59 -04:00
bunnei
c23ce3365d gl_shader_decompiler: Implement GetPredicateComparison GreaterEqual. 2018-05-25 23:21:29 -04:00
bunnei
ee53688ca7 shader_bytecode: Implement other variants of FMNMX. 2018-05-25 23:18:50 -04:00
greggameplayer
b16e5c6a81 Add & correct miscellaneous things (#470)
* add some InfoType

* correct OpenApplicationProxy cmd number

* add IDisplayController functions

* fix clang-format

* add more system languages
2018-05-25 22:31:54 -04:00
bunnei
87f21657f8
Merge pull request #466 from mailwl/nv-timeout
Stub NVGPU_IOCTL_CHANNEL_SET_TIMEOUT
2018-05-25 22:31:06 -04:00
David
e6df4b37db GetAudioRendererWorkBufferSize impl (#465)
* GetAudioRendererWorkBufferSize impl

Impl of GetAudioRendererWorkBufferSize based on RE, if this can be cleaned up, please contribute!

* Naming conventions

* Removed unneeded placeholder

* lioncache changes

* fixed const

* switched to Common::AlignUp
2018-05-25 22:30:02 -04:00
bunnei
aee356bd10
Merge pull request #468 from Subv/compound_preds
Shader: Implemented compound predicates in the fset and fsetp instructions
2018-05-25 22:28:47 -04:00
bunnei
cd7665218d
Merge pull request #469 from Subv/channel_rebind
GPU: Allow command lists to rebind a channel to another engine in the middle of the command list.
2018-05-25 22:27:58 -04:00
Subv
e2cdf54177 Shader: Implemented compound predicates in fset.
You can specify a predicate in the fset instruction:

Result = ((Value1 Comp Value2) OP P0) ? 1.0 : 0.0;
2018-05-24 17:39:59 -05:00
David
e3a92b09ba Stubbed NVGPU_GPU_IOCTL_ZBC_SET_TABLE (#463)
We have no clue on what this actually does yet so stubbing it since it's just input only should be fine for now
2018-05-24 18:36:12 -04:00
Subv
e2db7a83f6 GPU: Allow command lists to rebind a channel to another engine in the middle of the command list. 2018-05-24 17:32:46 -05:00
Subv
126270d963 Shader: Implemented compound predicates in fsetp.
You can specify three predicates in an fsetp instruction:

P1 = (Value1 Comp Value2) OP P0;
P2 = !(Value1 Comp Value2) OP P0;
2018-05-24 17:22:36 -05:00
mailwl
e6a87428ae Stub NVGPU_IOCTL_CHANNEL_SET_TIMEOUT
Used in Nintendo Labo ToyCon 1&2
2018-05-24 16:49:34 +03:00
bunnei
1ce7942dc2 yuzu_cmd: Fix project for latest msvc. 2018-05-23 21:51:49 -04:00
David Marcec
c74d24f841 Fix deadlocks caused from HID having too many layouts
Games such as SMO deadlock if we have more than 2 layouts
2018-05-23 16:00:25 -07:00
bunnei
4cb92b776c
Merge pull request #460 from greggameplayer/patch-6
Add & correct some error modules
2018-05-23 17:13:18 -04:00
bunnei
a55f112cb1
Merge pull request #459 from greggameplayer/patch-5
Add ioctl commands with their params and size check
2018-05-23 17:12:56 -04:00
bunnei
3825b703fa
Merge pull request #454 from Subv/signal_processwide
Kernel/SVC: Signal the highest priority threads first in svcSignalProcessWideKey
2018-05-23 10:28:23 -04:00
greggameplayer
1efb81a61d
Add & correct some error modules 2018-05-23 14:22:42 +02:00
greggameplayer
3c26b7179d
change some functions
according to the changes made previously
2018-05-23 14:09:24 +02:00
greggameplayer
8c648b59cd
correct placement and add size check 2018-05-23 12:34:42 +02:00
greggameplayer
f217d6c66f
Add ioctl commands with their params and size check 2018-05-23 12:32:37 +02:00
David
58d9078742 Implemented NVHOST_IOCTL_CHANNEL_GET_WAITBASE (#440)
* Implemented NVHOST_IOCTL_CHANNEL_GET_WAITBASE

struct + 4 seems to be hard coded at 0 and struct + 0 seems to be ignored?

* IocGetWaitbase -> IocChannelGetWaitbaseCommand

* Added super late fixes
2018-05-22 17:41:19 -04:00
bunnei
58857b9f46
Merge pull request #456 from Subv/unmap_buffer
Implemented nvhost-as-gpu's UnmapBuffer and nvmap's Free ioctls.
2018-05-20 23:54:50 -04:00
greggameplayer
c6eaf0b2cf Correct audio command numbers & add or rename some functions (#455)
* Add unknown function at the number command 2

* correct audout:u commands numbers

* correct audrec:u cmd number & add Unknown function

* correct IAudioDevice command numbers

* correct codecctl cmd numbers & rename the 8 function

* correct place of unknown function & fix clang-format
2018-05-20 23:48:44 -04:00
bunnei
693f78e6c2
Merge pull request #457 from Subv/mutex_waiters
Mutex: Do not assert when the mutex waiting threads list isn't empty on mutex release.
2018-05-20 23:44:44 -04:00
bunnei
898f0fa029
Merge pull request #458 from Subv/fmnmx
Shaders: Implemented the FMNMX shader instruction.
2018-05-20 23:44:07 -04:00
bunnei
ff54287a73
Merge pull request #445 from greggameplayer/patch-2
Properly rename functions of Fatal Module & add ThrowFatal to this module
2018-05-20 23:42:57 -04:00
Sebastian Valle
882111c4f2
Merge pull request #453 from Subv/thread_callstack
Qt/WaitTree: Display the callstack for each thread in the wait tree widget
2018-05-20 20:01:08 -05:00
Sebastian Valle
6486544e09
Merge pull request #452 from Subv/psetp
ShadersDecompiler: Added decoding for the PSETP instruction.
2018-05-20 20:00:55 -05:00
Sebastian Valle
2dbfcd32d7
Merge pull request #451 from Subv/gl_array_size
GLRenderer: Remove unused vertex buffer and increase the size of the stream buffer to 128 MB.
2018-05-20 20:00:40 -05:00
Subv
8440cef223 Shaders: Implemented the FMNMX shader instruction. 2018-05-20 17:53:06 -05:00
Subv
fd500d3da6 Mutex: Do not assert when the mutex waiting threads list isn't empty on mutex release.
A thread may own multiple mutexes at the same time, and only release one of them while other threads are waiting for the other mutexes.
2018-05-20 14:41:58 -05:00
Subv
525492428d GPU: Implemented the nvmap Free ioctl.
It releases a reference to an nvmap object
2018-05-20 14:25:57 -05:00
Subv
72b5c448cf GPU: Implemented nvhost-as-gpu's UnmapBuffer ioctl.
It removes a mapping previously created with the MapBufferEx ioctl.
2018-05-20 14:25:56 -05:00
Sebastian Valle
03388c3071
Merge pull request #450 from Subv/shader_link_error
GLRenderer: Log the shader source code when program linking fails.
2018-05-20 12:57:32 -05:00
Sebastian Valle
353e1dd7e4
Merge pull request #443 from ogniK5377/ipc-500
Added IPC RequestWithContext & ControlWithContext
2018-05-19 17:03:30 -05:00
greggameplayer
a215f63235 Add and correct some Error Modules (#444)
* Add and correct some Error Modules
2018-05-19 17:02:24 -05:00
Subv
2a35a36251 Kernel/SVC: Signal the highest priority threads first in svcSignalProcessWideKey. 2018-05-19 16:58:30 -05:00
Subv
c74f2555b6 Kernel/Threads: Reschedule the proper core when operating on that core's threads. 2018-05-19 16:57:44 -05:00
Subv
fab3dd98fe SVC: Removed unused WaitSynchronization1 function 2018-05-19 16:56:33 -05:00
Subv
c50393e066 Qt/WaitTree: Display the callstack for each thread in the wait tree widget. 2018-05-19 16:52:49 -05:00
Subv
a056d5ad8c ShadersDecompiler: Added decoding for the PSETP instruction. 2018-05-19 11:41:14 -05:00
Subv
98b143c2d6 GLRenderer: Remove unused hw_vao_enabled_attributes variable. 2018-05-19 11:36:38 -05:00
Subv
370ab5df9b GLRenderer: Remove unused vertex buffer and increase the size of the stream buffer to 128 MB.
The stream buffer is where all the vertex data is copied, some games require this to be much bigger than the 4 MB we used to have.
2018-05-19 11:36:09 -05:00
Subv
21959ddfef GLRenderer: Log the shader source code when program linking fails. 2018-05-19 11:19:34 -05:00
greggameplayer
abe79b2724
rename fatal:u functions & add ThrowFatal 2018-05-18 23:32:22 +02:00
greggameplayer
536cfb13e6
Properly update fatal.h void name 2018-05-18 23:30:56 +02:00
greggameplayer
e35cfc1b03
Properly rename fatal module functions 2018-05-18 23:28:30 +02:00
David Marcec
fd86cdb2e2 Added RequestWithContext & ControlWithContext 2018-05-17 14:03:52 -07:00
Hexagon12
0984e9d601 Updated nfp with more service names 2018-05-13 13:08:58 +03:00
bunnei
1b5c02fc37
Merge pull request #436 from bunnei/multi-core
Initial support for multi-core
2018-05-11 12:59:23 -04:00
David Marcec
e7b0e8a3cc More accurate GetTPCMasks impl 2018-05-10 21:01:39 -07:00
bunnei
811dae12f9 core: Add several missing docstrings. 2018-05-10 19:34:54 -04:00
bunnei
46ec9a9bc9 thread: Rename mask to affinity_masks. 2018-05-10 19:34:53 -04:00
bunnei
edc52250b8 core: Run all CPU cores separately, even in single-thread mode. 2018-05-10 19:34:53 -04:00
bunnei
fbd7afefaa thread: Support core change on ResumeFromWait and improve ChangeCore. 2018-05-10 19:34:53 -04:00
bunnei
91af2f94e8 scheduler: Protect scheduling functions with a global mutex. 2018-05-10 19:34:52 -04:00
bunnei
e6671190a5 wait_tree: Add ideal core and affinity mask. 2018-05-10 19:34:52 -04:00
bunnei
4822765fef thread: Initialize ideal_core and mask members. 2018-05-10 19:34:52 -04:00
bunnei
8aa5d25f82 threading: Reschedule only on cores that are necessary. 2018-05-10 19:34:52 -04:00
bunnei
d6e3cd9a17 svc: Implement GetThreadCoreMask and SetThreadCoreMask. 2018-05-10 19:34:51 -04:00
bunnei
6ea8b3ef60 thread: Implement ChangeCore function. 2018-05-10 19:34:50 -04:00
bunnei
1c36f2a798 svc: SignalProcessWideKey should apply to all cores. 2018-05-10 19:34:49 -04:00
bunnei
6a890023e9 svc: Implement GetCurrentProcessorNumber. 2018-05-10 19:34:49 -04:00
bunnei
5c0421ebd8 wait_tree: Show all threads on all schedulers. 2018-05-10 19:34:48 -04:00
bunnei
9bf2a428f9 core: Add a configuration setting for use_multi_core. 2018-05-10 19:34:47 -04:00
bunnei
cba69fdcd4 core: Support session close with multicore. 2018-05-10 19:34:47 -04:00
bunnei
a434fdcb10 core: Implement multicore support. 2018-05-10 19:34:46 -04:00
bunnei
9776ff9179 core: Create a thread for each CPU core, keep in lock-step with a barrier. 2018-05-10 19:34:46 -04:00
bunnei
5590245930 core: Move common CPU core things to its own class. 2018-05-10 19:34:46 -04:00
Hexagon12
5e9c547952 Stubs for QLaunch (#428)
* Stubs for QLaunch

* Wiped unrelated stuff

* Addressed comment

* Dropped GetPopFromGeneralChannelEvent
2018-05-07 11:27:30 -04:00
Max Thomas
266703b50e hid: Tweaks, Analog Sticks (#435)
* hid: Update mouse/keyboard state

* hid: Working analog sticks

* hid: Nits

* hid: Nits

* hid: Update mystery sections

* hid: Tweaks
2018-05-07 11:06:02 -04:00
bunnei
9eccb5de9d
Merge pull request #434 from lioncash/vdtor
memory_hook: Default virtual destructor in the cpp file
2018-05-03 15:09:14 -04:00
Lioncash
732a77d0e8
memory_hook: Default virtual destructor in the cpp file
Prevents creating multiple copies of the vtable in every translation unit that uses the class.
Also silences a -Wweak-vtables warning
2018-05-03 08:12:16 -04:00
Lioncash
9f3641755e
core_timing: Don't include the log header in core timing's header
Avoids propagating logging macros and facilities to files that may not need them.
This also allows hiding an internal constant.
2018-05-03 08:00:15 -04:00
bunnei
1147db9dd1
Merge pull request #431 from lioncash/fmt
general: Make formatting of logged hex values more straightforward
2018-05-02 15:24:41 -04:00
bunnei
b1a8e5914b
Merge pull request #430 from lioncash/vec
vector_math: Ensure members are always initialized
2018-05-02 09:55:32 -04:00
Lioncash
7c9644646f
general: Make formatting of logged hex values more straightforward
This makes the formatting expectations more obvious (e.g. any zero padding specified
is padding that's entirely dedicated to the value being printed, not any pretty-printing
that also gets tacked on).
2018-05-02 09:49:36 -04:00
bunnei
fadab1d5f3 ipc: Add support for PopIpcInterface() method.
- This can be used for domain objects as inputs to service functions.
2018-05-01 21:57:44 -04:00
Lioncash
acc10c7ee2 vector_math: Ensure members are always initialized
Ensures that values are always in a well-defined state.
2018-05-01 21:25:25 -04:00
bunnei
8262aeeac8
Merge pull request #429 from Subv/ioctl_corruption
GPU: Don't write to invalid memory locations when handling ioctls that don't have an output.
2018-05-01 16:28:54 -04:00
David
ff2f0d980a GetSharedFontInOrderOfPriority (#381)
* GetSharedFontInOrderOfPriority

* Update pl_u.cpp

* Ability to use ReadBuffer and WriteBuffer with different buffer indexes, fixed up GetSharedFontInOrderOfPriority

* switched to NGLOG

* Update pl_u.cpp

* Update pl_u.cpp

* language_code is actually language code and not index

* u32->u64

* final cleanups
2018-05-01 16:28:36 -04:00
Subv
0c8b7c00e8 GPU: Don't write to invalid memory locations when handling ioctls that don't have an output. 2018-05-01 14:54:15 -05:00
Lioncash
0197e28cc9
core_timing: Namespace all functions and constants in core_timing's header
All of these variables and functions are related to timings and should be within the namespace.
2018-04-30 03:32:59 -04:00
bunnei
81a0082f6b
Merge pull request #424 from lioncash/string
string_util: Remove StringFromFormat() and related functions
2018-04-29 21:49:13 -04:00
bunnei
225ff1130f
Merge pull request #422 from bunnei/shader-mov
Shader instructions MOV_C, MOV_R, and several minor GPU things
2018-04-29 21:47:42 -04:00
Lioncash
3abba08080
string_util: Remove StringFromFormat() and related functions
Given we utilize fmt, we don't need to provide our own functions for formatting anymore
2018-04-29 18:52:33 -04:00
Lioncash
e8bbafb746
file_util: Make move constructor/assignment operator and related functions noexcept
Without this, it's possible to get compilation failures in the (rare) scenario where
a container is used to store a bunch of live IOFile instances, as they may be using
std::move_if_noexcept under the hood. Given these definitely don't throw exceptions
this is also not incorrect to add either.
2018-04-29 18:34:09 -04:00
Lioncash
40d2dcabd7
file_util: Add static assertions to ReadBytes() and WriteBytes()
Ensure that the actual types being passed in are trivially copyable. The internal
call to ReadArray() and WriteArray() will always succeed, since they're passed a pointer to char*
which is always trivially copyable.
2018-04-29 18:24:12 -04:00
bunnei
f41eb95e13 maxwell_3d: Reset vertex counts after drawing. 2018-04-29 16:23:31 -04:00
bunnei
08b8fcbe6d gl_shader_decompiler: Implement MOV_R. 2018-04-29 16:05:18 -04:00
bunnei
316327f487 maxwell_to_gl: Implement type SignedNorm, Size_8_8_8_8. 2018-04-29 16:05:17 -04:00
bunnei
c7ce472eeb shader_bytecode: Add decoding for FMNMX instruction. 2018-04-29 16:05:17 -04:00
Subv
da32c648bf Shaders: Implemented predicate condition 3 (LessEqual) in the fset and fsetp instructions. 2018-04-29 12:49:41 -05:00
bunnei
a71346cd7c gl_shader_decompiler: Implement MOV_C. 2018-04-29 13:13:13 -04:00
bunnei
6c464a2a4a
Merge pull request #416 from bunnei/shader-ints-p3
gl_shader_decompiler: Implement MOV32I, partially implement I2I, I2F
2018-04-29 12:56:16 -04:00
bunnei
49d92aa661
Merge pull request #417 from bunnei/lang-codes
set/am: Fix code for getting language codes
2018-04-29 12:55:43 -04:00
bunnei
334e859ab1 am: Fix GetDesiredLanguage implementation. 2018-04-29 11:07:07 -04:00
bunnei
17b16cf6f6 set: Fix GetAvailableLanguageCodes implementation. 2018-04-29 11:07:06 -04:00
bunnei
f87ea8fa8b fermi_2d: Fix surface copy block height. 2018-04-28 20:40:03 -04:00
bunnei
0c01c34eff gl_shader_decompiler: Partially implement I2I_R, and I2F_R. 2018-04-28 20:03:19 -04:00
bunnei
e73927cfc2 gl_shader_decompiler: More cleanups, etc. with how we handle register types. 2018-04-28 20:03:19 -04:00
bunnei
c691fa4074 GLSLRegister: Simplify register declarations, etc. 2018-04-28 20:03:19 -04:00
bunnei
f2dcb39049 shader_bytecode: Add decodings for i2i instructions. 2018-04-28 20:03:18 -04:00
bunnei
a7b5ab4d9a gl_shader_decompiler: Implement MOV32_IMM instruction. 2018-04-28 20:03:18 -04:00
Lioncash
5d9ee12b1a
file_util: Remove compiler version checks around is_trivially_copyable()
The minimum clang/GCC versions we support already support this. We can also
remove is_standard_layout(), as fread and fwrite only require the type to be
trivially copyable.
2018-04-28 15:31:23 -04:00
Lioncash
d43c49264f
log: Remove old logging macros and functions
Now that the old macros are no longer used, we can remove all functionality related to them.
2018-04-27 16:18:34 -04:00
bunnei
6b365f7703
Merge pull request #408 from bunnei/shader-ints-p2
gl_shader_decompiler: Add GLSLRegisterManager class to track register state.
2018-04-27 16:06:09 -04:00
Lioncash
16198f979e
renderer_opengl: Replace usages of LOG_GENERIC with fmt-capable equivalents 2018-04-27 12:09:35 -04:00
Lioncash
843dd62c81
core: Replace usages of LOG_GENERIC with new fmt-capable equivalents 2018-04-27 11:57:52 -04:00
bunnei
e6242ab5e6 gl_shader_decompiler: Add GLSLRegisterManager class to track register state. 2018-04-27 11:49:26 -04:00
Lioncash
8475496630
general: Convert assertion macros over to be fmt-compatible 2018-04-27 10:04:02 -04:00
bunnei
3c40496409
Merge pull request #380 from ogniK5377/service-impl
Implemented some useful interfaces needed for games.
2018-04-27 00:49:40 -04:00
David Marcec
abc23416e8 Switched to NGLOG_WARNING 2018-04-26 20:03:12 -07:00
bunnei
4f120a9ec0
Merge pull request #406 from lioncash/frontend
frontends: Move logging macros over to new fmt-capable ones
2018-04-26 22:53:42 -04:00
bunnei
18f8012233
Merge pull request #407 from lioncash/common
common: Move logging macros over to new fmt-capable macros where applicable
2018-04-26 22:53:14 -04:00
Lioncash
3cfe77ae75
common: Move logging macros over to new fmt-capable macros where applicable 2018-04-26 20:09:58 -04:00
Lioncash
3062eb52f4
frontends: Move logging macros over to new fmt-capable ones 2018-04-26 19:14:48 -04:00
Lioncash
376f6397c6
input_common: Move old logging macros over to fmt-capable ones 2018-04-26 19:09:25 -04:00
bunnei
6a3d59fdc1
Merge pull request #402 from lioncash/core
core: Replace remaining old non-generic logger usages with fmt-capable equivalents
2018-04-26 18:45:10 -04:00
bunnei
bc43946140
Merge pull request #399 from bunnei/shader-ints
Shader decompiler prep for integer instructions
2018-04-26 18:43:51 -04:00
David Marcec
7391741a20 Merge branch 'master' of https://github.com/yuzu-emu/yuzu into service-impl 2018-04-26 14:28:54 -07:00
David Marcec
f1f7f2cba9 Added PREPO to logging backend, Removed comments from SaveReportWithUser 2018-04-26 14:19:34 -07:00
Lioncash
c33755e2b9
core: Replace remaining old non-generic logger usages with fmt-capable equivalents
LOG_GENERIC usages will be amended in a follow-up to keep API changes separate from
interface changes, as it will require removing a parameter from the relevant function
in the VMManager class.
2018-04-26 15:37:16 -04:00
Lioncash
87a92ef062
common: Remove chunk_file.h and linear_disk_cache.h
These are unused (and given chunk_file references Dolphin's >SVN< I doubt they were going to be used).
2018-04-26 14:59:32 -04:00
bunnei
c9d7abe9c9 gl_shader_decompiler: Boilerplate for handling integer instructions. 2018-04-26 14:38:42 -04:00
bunnei
37fa9a15cd gl_shader_decompiler: Move color output to EXIT instruction. 2018-04-26 14:38:41 -04:00
Lioncash
623d772476
core/gdbstub: Move logging macros to new fmt-compatible ones 2018-04-26 12:04:50 -04:00
Lioncash
08da0b7acc
core/hw: Move logging macros over to fmt-capable ones 2018-04-26 09:32:45 -04:00
bunnei
f81b915fd8
Merge pull request #396 from Subv/shader_ops
Shaders: Implemented the FSET instruction.
2018-04-25 22:42:54 -04:00
bunnei
dd6c67c627
Merge pull request #398 from lioncash/kernel
kernel: Migrate logging macros to fmt-compatible ones
2018-04-25 22:42:34 -04:00
bunnei
42d43ea741
Merge pull request #387 from Subv/maxwell_2d
GPU: Partially implemented the 2D surface copy engine
2018-04-25 20:40:17 -04:00
bunnei
d0825c9519
Merge pull request #395 from lioncash/file-sys
file-sys: Move logging macros over to the new fmt-capable ones
2018-04-25 20:39:08 -04:00
Lioncash
1913cf4783
kernel/shared_memory: Remove unnecessary semicolon at end of ConvertPermissions()
Functions don't need to be terminated by semicolons.
2018-04-25 20:32:16 -04:00
Lioncash
40dee76c57
kernel: Migrate logging macros to fmt-compatible ones 2018-04-25 20:32:09 -04:00
bunnei
23d68a07dc
Merge pull request #390 from mailwl/pctl-module
Service/PCTL: convert to module, add services, stub
2018-04-25 15:51:43 -04:00
bunnei
60746e4e52
Merge pull request #397 from lioncash/core
core/memory: Move logging macros over to the new fmt-capable ones
2018-04-25 15:25:03 -04:00
Subv
20d86d8a36 GPU: Partially implemented the Fermi2D surface copy operation.
The hardware allows for some rather complicated operations to be performed on the data during the copy, this is not implemented.
Only same-format same-size raw copies are implemented for now.
2018-04-25 12:54:26 -05:00
Subv
e9ad8e9185 Shaders: Added bit decodings for the I2I instruction. 2018-04-25 12:52:55 -05:00
Subv
1740aa5444 Shaders: Implemented the FSET instruction.
This instruction is similar to the FSETP instruction, but it doesn't set a predicate, it sets the destination register to 1.0 if the condition holds, and 0 otherwise.
2018-04-25 12:52:32 -05:00
Subv
5ab597041f Memory: Added a missing shortcut for Memory::CopyBlock for the current process. 2018-04-25 11:55:30 -05:00
Subv
1dd4861d38 GPU: Make the Textures::CopySwizzledData function accessible from the outside of the file. 2018-04-25 11:55:30 -05:00
Subv
a6da2b93c1 GPU: Added a function to retrieve the bytes per pixel of the render target formats. 2018-04-25 11:55:29 -05:00
Subv
378c881427 GPU: Added surface copy registers to Fermi2D 2018-04-25 11:55:29 -05:00
Subv
b1109931b9 GPU: Added boilerplate code for the Fermi2D engine 2018-04-25 11:55:29 -05:00
Subv
c16cfbbc6c GPU: Reduce the number of registers of Maxwell3D to 0xE00.
The rest are just macro shim registers.
2018-04-25 11:55:28 -05:00
Subv
a994446b6e GPU: Move the Maxwell3D macro uploading code to the inside of the Maxwell3D processor.
It doesn't belong in the PFIFO handler.
2018-04-25 11:55:27 -05:00
Subv
e2f2a49d2d GPU: Corrected the upper bound of the PFIFO method ids in the command processor. 2018-04-25 11:53:54 -05:00
Lioncash
3f78a61f09
file-sys: convert a StringFromFormat call into fmt::format in GetFullPath()
Lessens the amount to read and gets rid of the PRIX64 macro, allowing us to use a single string
for the whole path, making it easier to read.
2018-04-25 12:35:37 -04:00
Lioncash
5aafc83cc9
file-sys: Move logging macros over to the new fmt-capable ones 2018-04-25 12:35:33 -04:00
Lioncash
6d00780045
core/memory: Amend address widths in asserts
Addresses are 64-bit, these formatting specifiers are simply holdovers from citra. Adjust them to be the correct width.
2018-04-25 12:17:26 -04:00
Lioncash
59dae03dbe
core/memory: Move logging macros over to new fmt-capable ones
While we're at it, correct addresses to print all 64 bits where applicable, which were holdovers from citra.
2018-04-25 12:16:33 -04:00
Lioncash
b7551e457b
video-core: Move logging macros over to new fmt-capable ones 2018-04-25 09:13:57 -04:00
mailwl
2ba4e2263c Service/PCTL: convert to module, add services, stub
PCTL::CreateServiceWithoutInitialize and IParentalControlService::Initialize, required by Kirby Star Allies
2018-04-25 09:02:27 +03:00
Subv
0369ee7248 Shaders: Added decodings for the FSET instructions. 2018-04-24 22:42:54 -05:00
bunnei
ea3151f475
Merge pull request #388 from bunnei/refactor-rasterizer-cache
Refactor rasterizer cache
2018-04-24 23:22:24 -04:00
bunnei
c30cd898fc renderer_opengl: Use correct byte order for framebuffer pixel format ABGR8. 2018-04-24 22:31:46 -04:00
bunnei
f1a4a004fb gl_rasterizer_cache: Use CHAR_BIT for bpp conversions instead of 8. 2018-04-24 22:31:46 -04:00
bunnei
0a023cfb4f gl_rasterizer_cache: Use GPU PAGE_BITS/SIZE, not CPU. 2018-04-24 22:31:46 -04:00
bunnei
9022d926eb gl_rasterizer_cache: Use new logger. 2018-04-24 22:31:46 -04:00
bunnei
fbb3cd110c gl_rasterizer_cache: Add a function for finding framebuffer GPU address. 2018-04-24 22:31:46 -04:00
bunnei
bc0f1896fc gl_rasterizer_cache: Handle compressed texture sizes. 2018-04-24 22:31:46 -04:00
bunnei
4415e00181 gl_rasterizer_cache: Update to be based on GPU addresses, not CPU addresses. 2018-04-24 22:31:45 -04:00
Lioncash
cc2e14ec2a
loader: Move old logging macros over to new fmt-capable ones 2018-04-24 20:22:32 -04:00
bunnei
10c6d89119 memory_manager: Add implement CpuToGpuAddress. 2018-04-24 17:49:20 -04:00
bunnei
239ac8abe2 memory_manager: Make GpuToCpuAddress return an optional. 2018-04-24 17:49:19 -04:00
bunnei
9e11a76e92 memory_manager: Use GPUVAdddr, not PAddr, for GPU addresses. 2018-04-24 17:40:43 -04:00
bunnei
e8c2bb24b2
Merge pull request #386 from Subv/gpu_query
GPU: Added asserts to our code for handling the QUERY_GET GPU command.
2018-04-24 16:13:51 -04:00
bunnei
b7953d2ebf
Merge pull request #392 from lioncash/log
service: Move logging macros over to the new fmt-compatible ones
2018-04-24 14:13:54 -04:00
Lioncash
d08cfb55fe
service: Move logging macros over to new fmt-compatible ones 2018-04-24 12:01:32 -04:00
Lioncash
88eb612718
vi: Move logging macros over to new fmt-compatible ones 2018-04-24 12:01:31 -04:00
Lioncash
bd9c2aa51f
time: Move logging macros over to new fmt-compatible ones 2018-04-24 12:01:31 -04:00
Lioncash
bfe49edb2a
ssl: Move logging macros over to new fmt-compatible ones 2018-04-24 12:01:31 -04:00
Lioncash
82413a6c89
spl: Move logging macros over to new fmt-compatible ones 2018-04-24 12:01:31 -04:00
Lioncash
62c69f4a1e
sockets: Move logging macros over to new fmt-compatible ones 2018-04-24 12:01:31 -04:00
Lioncash
2a3f3bf977
sm: Move logging macros over to new fmt-compatible ones 2018-04-24 12:01:31 -04:00
Lioncash
32ece18bb6
set: Move logging macros over to new fmt-compatible ones 2018-04-24 12:01:30 -04:00
Lioncash
13f9cf2bd0
pctl: Move logging macros over to new fmt-compatible ones 2018-04-24 12:01:30 -04:00
Lioncash
72b497e876
nvflinger: Move logging macros over to new fmt-compatible ones 2018-04-24 12:01:30 -04:00
Lioncash
285d8d8b7d
nvdrv: Move logging macros over to new fmt-compatible ones 2018-04-24 12:01:27 -04:00
Lioncash
022fc59dcd
ns: Move logging macros over to new fmt-compatible ones 2018-04-24 12:00:56 -04:00
Lioncash
47054327c2
nifm: Move logging macros over to new fmt-compatible ones 2018-04-24 12:00:56 -04:00
Lioncash
28b92db7fd
nfp: Move logging macros over to new fmt-compatible ones 2018-04-24 12:00:56 -04:00
Lioncash
dabfd90dfe
lm: Move logging macros over to new fmt-compatible ones 2018-04-24 12:00:56 -04:00
Lioncash
9cd7485cd7
hid: Move logging macros over to new fmt-compatible ones 2018-04-24 12:00:56 -04:00
Lioncash
8fc4003dab
friend: Move logging macros over to new fmt-compatible ones 2018-04-24 12:00:56 -04:00
Lioncash
b5b613ea29
filesystem: Move logging macros over to new fmt-compatible ones 2018-04-24 12:00:52 -04:00
Lioncash
d1b23b2b51
renderer_opengl: Silence a -Wdangling-else warning in DrawScreenTriangles() 2018-04-24 11:13:08 -04:00
Lioncash
c6a740d7c2
fatal: Move logging macros over to new fmt-compatible ones 2018-04-24 10:18:58 -04:00
Lioncash
8d32bf9a96
audio: Move logging macros over to new fmt-compatible ones 2018-04-24 10:18:09 -04:00
Lioncash
d652e41365
apm: Move logging macros over to new fmt-compatible ones 2018-04-24 10:16:03 -04:00
Lioncash
e74dbfc572
aoc: Move logging macros over to new fmt-compatible ones 2018-04-24 10:14:52 -04:00
Lioncash
5483c08b44
am: Move logging macros over to new fmt-compatible ones 2018-04-24 10:14:11 -04:00
Lioncash
f85d880ac6
acc: Move logging macros over to new fmt-compatible ones 2018-04-24 10:04:22 -04:00
mailwl
a0179e5ca5 Service/FS: implement IFileSystem::RenameFile 2018-04-24 10:56:05 +03:00
bunnei
07dc0bbf3e
Merge pull request #379 from Subv/multi_buffers
GPU: Support multiple enabled vertex arrays.
2018-04-24 01:09:02 -04:00
Subv
f208953585 GPU: Added asserts to our code for handling the QUERY_GET GPU command.
This is based on research from nouveau. Many things are currently unknown and will require hwtests in the future.
This commit also stubs QueryMode::Write2 to do the same as Write. Nouveau code treats them interchangeably, it is currently unknown what the difference is.
2018-04-23 17:06:57 -05:00
bunnei
0214351f4f
Merge pull request #370 from Subv/sync_primitives
Kernel: Reworked the new kernel synchronization primitives.
2018-04-23 16:33:00 -04:00
bunnei
bf25299272
Merge pull request #384 from Subv/nvhost-remap
Nvdrv/nvhost-as-gpu: Implemented the ioctl REMAP command.
2018-04-23 15:23:55 -04:00
bunnei
d4f87e9af4
Merge pull request #385 from Subv/unimpl_ioctls
Nvdrv: Assert when receiving an unimplemented ioctl in the nv* handlers.
2018-04-23 15:22:49 -04:00
bunnei
3967f9c6ef
Merge pull request #383 from Subv/gpu_mmu
GPU: Make the GPU virtual memory manager use 16 page bits and 10 pagetable bits.
2018-04-23 14:00:52 -04:00
Subv
9531a29283 GPU: Support multiple enabled vertex arrays.
The vertex arrays will be copied to the stream buffer one after the other, and the attributes will be set using the ARB_vertex_attrib_binding extension.

yuzu now thus requires OpenGL 4.3 or the ARB_vertex_attrib_binding extension.
2018-04-23 11:34:50 -05:00
Subv
46572d027d Kernel: Implemented mutex priority inheritance.
Verified with a hwtest and implemented based on reverse engineering.

Thread A's priority will get bumped to the highest priority among all the threads that are waiting for a mutex that A holds.
Once A releases the mutex and ownership is transferred to B, A's priority will return to normal and B's priority will be bumped.
2018-04-23 11:23:44 -05:00
Subv
0d6eafe11a NvDrv/nvhost-as-gpu: Ensure that the object passed to MapBufferEx has already been allocated.
Also added a consistency check and a comment for the case when the object id is different than its handle. The real nvservices doesn't make a distinction between ids and handles, each object gets an unique handle which doubles as its id.
2018-04-23 11:21:46 -05:00
Subv
e4bd0bddea Nvdrv/nvhost-as-gpu: Implemented the ioctl REMAP command.
It takes a previously-reserved (AllocateSpace) GPU memory address and maps it to the address of the nvmap object passed to Remap.
2018-04-23 11:21:46 -05:00
Subv
e862c50a70 Nvdrv: Assert when receiving an unimplemented ioctl in the nv* handlers. 2018-04-23 11:13:53 -05:00
Subv
f823c1d599 GPU: Make the GPU virtual memory manager use 16 page bits and 10 page table bits.
Also removed some dead code and added memory map consistency asserts.
2018-04-23 10:57:12 -05:00
Subv
010227e149 GPU: Implement the RGB10_A2 RenderTarget format, it will use the same format as the A2BGR10 texture format. 2018-04-23 10:50:28 -05:00
David Marcec
27650499bc GetIUserInterface->CreateUserInterface, Added todos and stub logs. Playreport->PlayReport. 2018-04-22 19:02:18 -07:00
David
df669bc540
lioncash proposed changes 2018-04-22 00:07:55 -07:00
David Marcec
f3137d3bc1 Implemented GetIUserInterface properly, Playreport and SSL::SetInterfaceVersion. Fixed ipc issues with IAudioDevice(wrong ids) 2018-04-21 22:04:24 -07:00
Subv
c079cf4eec GPU: Implement the A2BGR10 texture format. 2018-04-21 17:32:25 -05:00
bunnei
62937798a0
Merge pull request #377 from adityaruplaha/sdl2-fullscreen
SDL2: Implement fullscreen. (Original PR: citra-emu/citra#3607)
2018-04-21 13:53:55 -04:00
adityaruplaha
f48d5e4c4c SDL2: Implement fullscreen. (Original PR: citra-emu/citra#3607) 2018-04-21 13:24:33 +05:30
bunnei
f8764bb5d3
Merge pull request #376 from bunnei/shader-decoder
Shader opcode decoding
2018-04-21 00:04:51 -04:00
bunnei
f8a037ead4
Merge pull request #375 from lioncash/header
opengl: Remove unnecessary header inclusions
2018-04-20 23:08:47 -04:00
bunnei
d08fd7e86d gl_shader_decompiler: Skip RRO instruction. 2018-04-20 22:30:56 -04:00
bunnei
8b28dc55e6 gl_shader_decompiler: Cleanup error logging. 2018-04-20 22:30:56 -04:00
bunnei
e1630c4d43 shader_bytecode: Add several more instruction decodings. 2018-04-20 22:30:56 -04:00
bunnei
9f6d305eab shader_bytecode: Decode instructions based on bit strings. 2018-04-20 22:30:56 -04:00
bunnei
8ac3a3f45e
Merge pull request #369 from Subv/shader_instr2
ShaderGen: Implemented fsetp/kil and predicated instruction execution.
2018-04-20 22:29:39 -04:00
bunnei
634d9ee18b
Merge pull request #374 from lioncash/noexcept
gl_resource_manager: Add missing noexcept specifiers to move constructors and assignment operators
2018-04-20 22:28:47 -04:00
bunnei
ba6f3e8f9f
Merge pull request #373 from lioncash/enum2
gl_rasterizer_cache: Make MatchFlags an enum class
2018-04-20 22:28:09 -04:00
Subv
17a0ef1e1e ShaderGen: Implemented the KIL instruction, which is equivalent to 'discard'. 2018-04-20 21:09:34 -05:00
Subv
c3a8ea76f1 ShaderGen: Implemented predicated instruction execution.
Each predicated instruction will be wrapped in an `if (predicate) { instruction_body; }` in the GLSL, where `predicate` is one of the predicate boolean variables previously set by fsetp.
2018-04-20 21:09:33 -05:00
Subv
0a5e01b710 ShaderGen: Implemented the fsetp instruction.
Predicate variables are now added to the generated shader code in the form of 'pX' where X is the predicate id.
These predicate variables are initialized to false on shader startup and are set via the fsetp instructions.

TODO:

* Not all the comparison types are implemented.
* Only the single-predicate version is implemented.
2018-04-20 21:09:33 -05:00
Subv
a70ed9c8ae Kernel: Use 0x2C as default main thread priority for homebrew and lone NRO/NSOs 2018-04-20 21:04:35 -05:00
Subv
013778aa21 Qt: Update the WaitTree widget to show info about the current mutex of each thread. 2018-04-20 21:04:34 -05:00
Subv
be155f4d9d Kernel: Remove unused ConditionVariable class. 2018-04-20 21:04:33 -05:00
Subv
5fdfbfe25a Kernel: Remove old and unused Mutex code. 2018-04-20 21:04:32 -05:00
Subv
b18ccf9399 Kernel: Properly implemented svcWaitProcessWideKey and svcSignalProcessWideKey
They work in tandem with guest code to provide synchronization primitives along with svcArbitrateLock/Unlock
2018-04-20 21:04:27 -05:00
Subv
e81a2080eb Kernel: Corrected the implementation of svcArbitrateLock and svcArbitrateUnlock.
Switch mutexes are no longer kernel objects, they are managed in userland and only use the kernel to handle the contention case.
Mutex addresses store a special flag value (0x40000000) to notify the guest code that there are still some threads waiting for the mutex to be released. This flag is updated when a thread calls ArbitrateUnlock.

TODO:
* Fix svcWaitProcessWideKey
* Fix svcSignalProcessWideKey
* Remove the Mutex class.
2018-04-20 21:04:25 -05:00
bunnei
1723b4d8d4
Merge pull request #372 from lioncash/enum
resource_limit: Make ResourceTypes an enum class
2018-04-20 21:26:54 -04:00
Lioncash
eafdcc1b8a opengl: Remove unnecessary header inclusions 2018-04-20 20:19:37 -04:00
Lioncash
ab71997b2c gl_resource_manager: Add missing noexcept specifiers to move constructors and assignment operators
Standard library containers may use std::move_if_noexcept to perform
move operations. If a move cannot be performed under these
circumstances, then a copy is attempted. Given we only intend for these
types to be move-only this can be somewhat problematic. By defining
these to be noexcept we prevent cases where copies may be attempted.
2018-04-20 20:04:00 -04:00
Lioncash
7db0b8d74f gl_rasterizer_cache: Make MatchFlags an enum class
Prevents implicit conversions and scope pollution.
2018-04-20 19:50:05 -04:00
Lioncash
659a612368 core: Relocate g_service_manager to the System class
Converts the service manager from a global into an instance-based
variable.
2018-04-20 19:44:32 -04:00
Lioncash
bec05db746 resource_limit: Make ResourceTypes an enum class
Prevents enum identifiers from leaking into the surrounding scope.
2018-04-20 19:41:45 -04:00
bunnei
1df3a7710e
Merge pull request #340 from mailwl/vi-update
Service/VI: stub SetLayerVisibility, fix GetDisplayResolution output
2018-04-20 16:23:15 -04:00
Subv
d03fc77475 ShaderGen: Register id 255 is special and is hardcoded to return 0 (SR_ZERO). 2018-04-20 14:57:40 -05:00
Subv
2e0a9f66a0 ShaderGen: Ignore the 'sched' instruction when generating shaders.
The 'sched' instruction has a very convoluted encoding, but fortunately it seems to only appear on a fixed interval (once every 4 instructions).
2018-04-20 14:57:40 -05:00
bunnei
326b044c19
Merge pull request #367 from lioncash/clamp
math_util: Remove the Clamp() function
2018-04-20 14:18:03 -04:00
bunnei
87f89ac82d
Merge pull request #361 from lioncash/common
common_types: Minor changes
2018-04-20 10:27:17 -04:00
Lioncash
fae2dd0344
math_util: Remove the Clamp() function
C++17 adds clamp() to the standard library, so we can remove ours in
favor of it.
2018-04-20 10:14:13 -04:00
bunnei
b11f6f90e7
Merge pull request #360 from lioncash/namespaces
service: Use nested namespace specifiers where applicable
2018-04-20 09:44:40 -04:00
bunnei
4d96997447
Merge pull request #364 from lioncash/thread-local
common/thread: Remove unnecessary feature checking for thread_local
2018-04-20 09:43:52 -04:00
bunnei
b5c204ac6f
Merge pull request #362 from lioncash/snprintf
common_funcs: Remove check for VS versions that we don't even support
2018-04-20 09:43:30 -04:00
bunnei
701dd649e6
Merge pull request #363 from lioncash/array-size
common_funcs: Remove ARRAY_SIZE macro
2018-04-20 09:43:02 -04:00
bunnei
79c1ed80e9
Merge pull request #366 from lioncash/vec
vector_math: Remove AsArray() and Write() functions from Vec[2,3,4]
2018-04-20 09:42:41 -04:00
bunnei
cb267093bb
Merge pull request #365 from lioncash/codeblock
common: Remove code_block.h
2018-04-20 09:42:15 -04:00
Lioncash
956e200f12 vector_math: Remove AsArray() and Write() functions from Vec[2,3,4]
These are all unused and the Write() ones should arguably not even be in the interface. There are better ways to provide this if we ever need it (like iterators).
2018-04-19 22:58:24 -04:00
Lioncash
0eba5911f2 common: Remove code_block.h
We use dynarmic, so this is unued. Anything else we need will likely use Xbyak, so
this header isn't necessary any more.
2018-04-19 22:47:02 -04:00
Lioncash
b134e6afcf common/thread: Remove unnecessary feature checking for thread_local
Every compiler we require already supports it.
2018-04-19 22:41:18 -04:00
Lioncash
d9e316e353 common_funcs: Remove ARRAY_SIZE macro
C++17 has non-member size() which we can just call where necessary.
2018-04-19 22:36:52 -04:00
Lioncash
902fc61ef8 common_funcs: Remove check for VS versions that we don't even support
We don't support any VS versions that don't already have snprintf in the
standard library implementation.
2018-04-19 22:28:56 -04:00
Lioncash
16ffecd8fb common_types: Convert typedefs to using aliases
May as well while we're making changes to this file.
2018-04-19 22:26:35 -04:00
Lioncash
e8e5041955 common_types: Remove unnecessary check for whether or not__func__ is defined
VS has supported this for quite a while.
2018-04-19 22:25:19 -04:00
Lioncash
ccca5e7c28 service: Use nested namespace specifiers where applicable
Tidies up namespace declarations
2018-04-19 22:20:28 -04:00
bunnei
2c8afe1140
Merge pull request #357 from lioncash/guard
renderer_opengl: Add missing header guards
2018-04-19 22:17:25 -04:00
bunnei
2ef04f69b2
Merge pull request #358 from lioncash/explicit
disk_filesystem: Minor changes
2018-04-19 22:16:55 -04:00
Lioncash
3990da488b vi: Remove redundant initializers in the constructors 2018-04-19 21:34:36 -04:00
Lioncash
80982748c8 disk_filesystem: Remove unused total_entries_in_directory member from Disk_Directory 2018-04-19 21:28:56 -04:00
Lioncash
e61a4dd485 disk_filesystem: Remove redundant initializer in Disk_Directory's constructor 2018-04-19 21:28:07 -04:00
Lioncash
b05f8ea5b5 disk_filesystem: Make constructors explicit where applicable 2018-04-19 21:27:43 -04:00
Lioncash
3841ec4200 renderer_opengl: Add missing header guards 2018-04-19 21:13:59 -04:00
bunnei
17ad56c1dc
Merge pull request #356 from lioncash/shader
glsl_shader_decompiler: Minor API changes to ShaderWriter
2018-04-19 21:09:25 -04:00
bunnei
f633b0c875
Merge pull request #355 from Subv/shader_instr
ShaderGen: Fixed TEXS overriding its own texcoords and implemented fmul32i
2018-04-19 21:09:02 -04:00
Lioncash
e3b6f6c016 glsl_shader_decompiler: Use std::string_view instead of std::string for AddLine()
This function doesn't need to take ownership of the string data being
given to it, considering all we do is append the characters to the
internal string instance.

Instead, use a string view to simply reference the string data without
any potential heap allocation.

Now anything that is a raw const char* won't need to be converted to a
std::string before appending.
2018-04-19 20:12:58 -04:00
Lioncash
412b31ad72 glsl_shader_decompiler: Add AddNewLine() function to ShaderWriter
Avoids constructing a std::string just to append a newline character
2018-04-19 20:09:27 -04:00
Lioncash
aa26baa3db glsl_shader_decompiler: Add char overload for ShaderWriter's AddLine()
Avoids constructing a std::string just to append a character.
2018-04-19 20:04:09 -04:00
Lioncash
4ef392906b glsl_shader_decompiler: Append indentation without constructing a separate std::string
The interface of std::string already lets us append N copies of a
character to an existing string.
2018-04-19 19:59:25 -04:00
Subv
fe84842137 ShaderGen: Implemented the fmul32i shader instruction. 2018-04-19 13:46:32 -05:00
Subv
5367935d35 ShaderGen: Fixed a case where the TEXS instruction would use the same registers for the input and the output.
It will now save the coords before writing the outputs in a subscope.
2018-04-19 13:33:17 -05:00
N00byKing
8a47e7e493 Implement Pull #3528 from citra: use nvidia graphics automatically on laptops with optimus (with AMD support) (#271)
* Port 3528: use nvidia graphics automatically on laptops with optimus

* Force dedicated AMD Card for switchable Graphics

* Ran clang-format
2018-04-19 12:22:26 -06:00
James Rowe
e90a12f80c
Merge pull request #352 from bunnei/fix-microprofile
nvflinger: Call MicroProfileFlip on NVFlinger::Compose.
2018-04-19 12:18:47 -06:00
Subv
057170928c GPU: Add support for the DXT23 and DXT45 compressed texture formats. 2018-04-18 20:48:53 -05:00
bunnei
de18592179 nvflinger: Call MicroProfileFlip on NVFlinger::Compose. 2018-04-18 20:28:50 -04:00
bunnei
60e6e8953e
Merge pull request #351 from Subv/tex_formats
GPU: Implemented the B5G6R5 format.
2018-04-18 20:20:51 -04:00
Subv
2985056340 GPU: Implemented the B5G6R5 format. 2018-04-18 18:16:45 -05:00
bunnei
ce4f159b1c
gl_shader_gen: Support vertical/horizontal viewport flipping. (#347)
* gl_shader_gen: Support vertical/horizontal viewport flipping.

* fixup! gl_shader_gen: Support vertical/horizontal viewport flipping.
2018-04-18 16:42:40 -04:00
Subv
43d98ca8fe GLCache: Added boilerplate code to make supporting configurable texture component types.
For now only the UNORM type is supported.
2018-04-18 14:17:28 -05:00
Subv
5b3fab6766 GLCache: Unify texture and framebuffer formats when converting to OpenGL. 2018-04-18 14:17:28 -05:00
Subv
b2c1672e10 GPU: Texture format 8 and framebuffer format 0xD5 are actually ABGR8. 2018-04-18 14:17:27 -05:00
Subv
48d4efbd69 GPU: Pitch textures are now supported, don't assert when encountering them. 2018-04-18 12:52:53 -05:00
Subv
a3e82e8e1f GLCache: Take into account the texture's block height when caching and unswizzling. 2018-04-18 12:52:53 -05:00
Subv
ac09b5a2e9 GLCache: Added a function to convert cached PixelFormats back to texture formats.
TODO: The way we handle cached formats must change, framebuffer and texture formats are too different to keep them in the same place.
2018-04-18 12:52:52 -05:00
Subv
6b63aaa5b4 GPU: Allow using a configurable block height when unswizzling textures. 2018-04-18 12:52:51 -05:00
Subv
db5f2bfa7e GPU/TIC: Added the pitch and block height fields to the TIC structure. 2018-04-18 11:38:39 -05:00
bunnei
c93ea96366
Merge pull request #346 from bunnei/misc-gpu-improvements
Misc gpu improvements
2018-04-17 22:17:07 -04:00
bunnei
71b4a3b9f6
Merge pull request #344 from bunnei/shader-decompiler-p2
Shader decompiler changes part 2
2018-04-17 22:10:53 -04:00
bunnei
7222d9a4c3 gl_rasterizer_cache: Add missing LOG statements. 2018-04-17 21:44:36 -04:00
bunnei
9df8e924fb texture: Add missing formats. 2018-04-17 21:41:36 -04:00
bunnei
3ed8a1cac7 gpu: Add several framebuffer formats to RenderTargetFormat. 2018-04-17 21:40:38 -04:00
bunnei
4a8eb6745e maxwell3d: Allow Texture2DNoMipmap as Texture2D. 2018-04-17 21:39:15 -04:00
bunnei
531c25386e shader_bytecode: Make ctor's constexpr and explicit. 2018-04-17 21:27:07 -04:00
bunnei
174cba5c58 renderer_opengl: Implement BlendEquation and BlendFunc. 2018-04-17 18:11:48 -04:00
bunnei
e59126809c bit_field: Remove is_pod check, add is_trivially_copyable_v. 2018-04-17 18:00:18 -04:00
bunnei
1f6fe062ca gl_shader_decompiler: Fix warnings with MarkAsUsed. 2018-04-17 16:36:44 -04:00
bunnei
ed542a7309 gl_shader_decompiler: Cleanup logging, updating to NGLOG_*. 2018-04-17 16:36:44 -04:00
bunnei
ef2d5ab0c1 gl_shader_decompiler: Implement several MUFU subops and abs_d. 2018-04-17 16:36:43 -04:00
bunnei
59f4ff4659 gl_shader_decompiler: Fix swizzle in GetRegister. 2018-04-17 16:36:42 -04:00
bunnei
5a28dce9eb gl_shader_decompiler: Implement FMUL/FADD/FFMA immediate instructions. 2018-04-17 16:36:42 -04:00
bunnei
8d4899d6ea gl_shader_decompiler: Allow vertex position to be used in fragment shader. 2018-04-17 16:36:40 -04:00
bunnei
95144cc39c gl_shader_decompiler: Implement IPA instruction. 2018-04-17 16:36:39 -04:00
bunnei
8b4443c966 gl_shader_decompiler: Add support for TEXS instruction. 2018-04-17 16:36:38 -04:00
bunnei
5ba71369ac gl_shader_decompiler: Use fragment output color for GPR 0-3. 2018-04-17 15:25:54 -04:00
bunnei
5d529698c9 gl_shader_decompiler: Partially implement MUFU. 2018-04-17 15:25:54 -04:00
bunnei
5b9bcbf438
Merge pull request #341 from shinyquagsire23/pfs-hfs-impl
file_sys: Add HFS/PFS helper component
2018-04-17 14:39:20 -04:00
mailwl
5922f2c46d Service/VI: stub SetLayerVisibility, fix GetDisplayResolution output
both SetLayerVisibility() functions used in Lego games, GetDisplayResolution()
fixed according switchbrew.org
2018-04-17 19:42:14 +03:00
bunnei
2b082e2710
Merge pull request #343 from Subv/tex_wrap_4
GPU: Implement some wrap modes
2018-04-17 12:25:24 -04:00
shinyquagsire23
de580ccdd5 file_sys: Use NGLOG 2018-04-17 09:55:29 -06:00
Hexagon12
e52a87b98a Various service name fixes - part 2 (rebased) (#322)
* Updated ACC with more service names

* Updated SVC with more service names

* Updated set with more service names

* Updated sockets with more service names

* Updated SPL with more service names

* Updated time with more service names

* Updated vi with more service names
2018-04-17 11:37:43 -04:00
Subv
636ad34707 MaxwellToGL: Implemented tex wrap mode 1 (Wrap, GL_REPEAT). 2018-04-17 10:17:18 -05:00
Subv
7fc516cc1a MaxwellToGL: Added a TODO and partial implementation of maxwell wrap mode 4 (Clamp, GL_CLAMP).
This clamp mode was removed from OpenGL as of 3.1, we can emulate it by using GL_CLAMP_TO_BORDER to get the border color of the texture, and then manually sampling the edge to mix them in the fragment shader.
2018-04-17 10:16:50 -05:00
bunnei
77bdc49343 gl_rendering: Use NGLOG* for changed code. 2018-04-16 21:23:28 -04:00
bunnei
1a1af3fda3 gl_rasterizer: Implement indexed vertex mode. 2018-04-16 21:10:15 -04:00
shinyquagsire23
83aa38b239 file_sys: tweaks 2018-04-16 06:51:59 -06:00
shinyquagsire23
c03795300a file_sys: Add HFS/PFS helper component 2018-04-16 04:36:25 -06:00
bunnei
44e09ba807
Merge pull request #338 from bunnei/unrequire-shared-font
pl_u: Use empty shared font if none is available.
2018-04-15 16:54:36 -04:00
bunnei
d6d7d0989c
Merge pull request #337 from Subv/used_buffers
GPU: Don't use explicit binding points when uploading the constbuffers to opengl
2018-04-15 16:30:57 -04:00
bunnei
ac628f139d pl_u: Use empty shared font if none is available.
- Makes games work in lieu of shared_font.bin.
2018-04-15 16:15:34 -04:00
Subv
477aab5960 GPU: Use the same buffer names in the generated GLSL and the buffer uploading code. 2018-04-15 15:02:50 -05:00
Subv
14ac40436e GPU: Don't use explicit binding points when uploading the constbuffers to opengl.
The bindpoints will now be dynamically calculated based on the number of buffers used by the previous shader stage.
2018-04-15 14:14:57 -05:00
bunnei
b8825fbf10
Merge pull request #335 from bunnei/delete-file
fsp_srv: Implement DeleteFile.
2018-04-15 15:13:02 -04:00
bunnei
bddad50dd4 fsp_srv: Implement DeleteFile.
- Used by Binding of Isaac.
2018-04-15 13:15:18 -04:00
Subv
e128e90350 GPU: Don't use GetPointer when uploading the constbuffer data to the GPU. 2018-04-15 11:18:09 -05:00
Subv
7da47da66e GPU: Use the buffer hints from the shader decompiler to upload only the necessary const buffers for each shader stage. 2018-04-15 11:15:54 -05:00
bunnei
73d9c494ea shaders: Expose hints about used const buffers. 2018-04-15 11:50:10 -04:00
Subv
c9b511da08 GPU: Upload the entirety of each constbuffer for each shader stage as SSBOs.
We're going to need the shader generator to give us a mapping of the actual used const buffers to properly bind them to the shader.
2018-04-14 23:02:05 -05:00
Subv
1957640ea2 GPU: Allow configuring ssbos in the opengl state manager. 2018-04-14 22:54:23 -05:00
Subv
ae58e46036 GPU: Added a function to determine whether a shader stage is enabled or not. 2018-04-14 22:54:23 -05:00
bunnei
2b9a6b3281
Merge pull request #332 from bunnei/fix-total-mem-usage
vm_manager: Increase GetTotalMemoryUsage value.
2018-04-14 22:29:19 -04:00
bunnei
43f0f163e1 vm_manager: Increase GetTotalMemoryUsage value.
- Gets Binding of Isaac running.
2018-04-14 22:04:10 -04:00
bunnei
9f66cae865
Merge pull request #327 from adityaruplaha/fullscreen-fix
Fix the stuck in fullscreen bug
2018-04-14 21:24:36 -04:00
bunnei
778be45103
Merge pull request #331 from bunnei/fsp-flush
fsp_srv: Implement IFile::Flush.
2018-04-14 21:21:34 -04:00
bunnei
9cab6809f2 fsp_srv: Implement IFile::Flush. 2018-04-14 19:46:09 -04:00
bunnei
1b41b875dc shaders: Add NumTextureSamplers const, remove unused #pragma. 2018-04-14 18:50:06 -04:00
bunnei
e6224fec27 shaders: Address PR review feedback. 2018-04-14 16:01:41 -04:00
bunnei
eabeedf6af gl_shader_decompiler: Cleanup log statements. 2018-04-14 16:01:41 -04:00
bunnei
0d408b965b shaders: Fix GCC and clang build issues. 2018-04-14 16:01:40 -04:00
bunnei
86135864da gl_shader_decompiler: Implement negate, abs, etc. and lots of cleanup. 2018-04-14 16:01:40 -04:00
bunnei
7639667562 shader_bytecode: Add FSETP and KIL to GetInfo. 2018-04-14 16:01:40 -04:00
bunnei
5a47832221 shader_bytecode: Add SubOp decoding. 2018-04-14 16:01:40 -04:00
bunnei
50023bdae7 gl_shader_decompiler: Add shader stage hint. 2018-04-14 16:01:39 -04:00
bunnei
a992aac5eb renderer_opengl: Fix Morton copy byteswap, etc. 2018-04-14 16:01:39 -04:00
adityaruplaha
958c98bdae Fix the stuck in fullscreen bug (Original PR: citra-emu/citra#3611) 2018-04-14 16:41:56 +05:30
bunnei
0ca8fce9d0 gl_shader_manager: Implement SetShaderSamplerBindings. 2018-04-13 23:48:30 -04:00
bunnei
beddc8afd2 gl_rasterizer: Generate shaders and upload uniforms. 2018-04-13 23:48:29 -04:00
bunnei
85d77a3d24 gl_shader_decompiler: Basic impl. for very simple vertex shaders.
- Tested with Puyo Puyo Tetris and Cave Story+
2018-04-13 23:48:28 -04:00
bunnei
51f37f5061 gl_shader_manager: Cleanup and consolidate uniform handling. 2018-04-13 23:48:28 -04:00
bunnei
35aca0bf1f maxwell_3d: Make memory_manager public. 2018-04-13 23:48:27 -04:00
bunnei
33bb53571b maxwell_3d: Fix shader_config decodings. 2018-04-13 23:48:26 -04:00
bunnei
5617831d5f gl_rasterizer: Use shader program manager, remove test shader. 2018-04-13 23:48:26 -04:00
bunnei
459826a705 renderer_opengl: Add gl_shader_manager class. 2018-04-13 23:48:25 -04:00
bunnei
8aa21a03b3 maxwell_to_gl: Add a few types, etc. 2018-04-13 23:48:24 -04:00
bunnei
10953495c1 gl_shader_gen: Add hashable setup/config structs. 2018-04-13 23:48:23 -04:00
bunnei
2fcbb35ad2 gl_shader_util: Add missing includes. 2018-04-13 23:48:23 -04:00
bunnei
45fd7c4a37 common: Port cityhash code from Citra. 2018-04-13 23:48:22 -04:00
bunnei
da1114ca59 renderer_opengl: Use OGLProgram instead of OGLShader. 2018-04-13 23:48:21 -04:00
bunnei
4f2b2d0bc5 gl_shader_util: Grab latest upstream. 2018-04-13 23:48:21 -04:00
bunnei
dbfd106ba0 gl_resource_manager: Grab latest upstream. 2018-04-13 23:48:20 -04:00
bunnei
ed7e597b44 gl_shader_decompiler: Add skeleton code from Citra for shader analysis. 2018-04-13 23:48:20 -04:00
bunnei
4e7e0f8112 shader_bytecode: Add initial module for shader decoding. 2018-04-13 23:48:19 -04:00
bunnei
0315fe8c3d bit_field: Make all methods constexpr. 2018-04-13 23:48:18 -04:00
bunnei
c6ab2c94d9
Merge pull request #323 from Hexagon12/stub-hid
Service/HID: Stubbed out GetPlayerLedPattern
2018-04-13 10:58:03 -04:00
Hexagon12
e10248f308 Fixed normal params in GetDisplayResolution 2018-04-13 17:47:01 +03:00
Hexagon12
56d2958aaf Stubbed out GetPlayerLedPattern 2018-04-13 17:05:03 +03:00
bunnei
b7369f99ec
Merge pull request #319 from Hexagon12/service-name-fix
Various service name fixes - part 1
2018-04-13 00:25:32 -04:00
mailwl
39f75350bb Service/SSL: update service according switchbrew 2018-04-11 19:17:18 +03:00
Hexagon12
cc89b7bfcb Various fixes and clang 2018-04-11 14:48:56 +03:00
Hexagon12
a155d3b7ff
Decimal change 2018-04-10 21:21:00 +03:00
Hexagon12
88f1fe79c6
Updated pctl:a with new service names. 2018-04-10 21:03:23 +03:00
Hexagon12
177bdb94df
Updated nvmemp with new service names. 2018-04-10 20:28:15 +03:00
Hexagon12
4d1a2509df
Updated nvdrv with more service names. 2018-04-10 20:26:49 +03:00
Hexagon12
ac50d2cd60
Updated pl:u with more service names. 2018-04-10 20:23:21 +03:00
Hexagon12
2d2de1422e
Updated hid with more service names. 2018-04-10 20:17:22 +03:00
Hexagon12
9e2f30ab4a
Updated friend:u with more service names. 2018-04-10 20:02:11 +03:00
Hexagon12
be50a6ceef
Updated the unknown name 2018-04-10 20:01:33 +03:00
Hexagon12
7788178f01
Updated friend:a with more service names. 2018-04-10 20:00:36 +03:00
Hexagon12
ae5e2d07c6
Updated fsp-srv with more service names. 2018-04-10 19:30:27 +03:00
Hexagon12
ee3ca32fa3
Updated CodecCtl with more service names. 2018-04-10 18:58:14 +03:00
Hexagon12
ed2da0ef70
Updated audren with more service names. 2018-04-10 18:56:57 +03:00
Hexagon12
c0011fdacd
Updated audrec with more service names. 2018-04-10 18:53:33 +03:00
Hexagon12
a886e3bc2a
Updated audout with more service names. 2018-04-10 18:51:50 +03:00
Hexagon12
4cf4a5ecdc
Updated audin with more service names. 2018-04-10 18:47:52 +03:00
Hexagon12
c79c9755b4
Updated AOC with more service names. 2018-04-10 18:42:28 +03:00
Hexagon12
434cffa37d
Updated AppletOE with more service names. 2018-04-10 18:41:17 +03:00
Hexagon12
0cc2e7d81d
Updated AppletAE with more service names. 2018-04-10 18:39:46 +03:00
Hexagon12
84d39530cf
Updated AM with more service names. 2018-04-10 18:36:00 +03:00
mailwl
3769a80fac Service/ACC: convert to module, add acc:aa, acc:su, acc:u1 services 2018-04-10 10:18:52 +03:00
bunnei
227bc78cbe
Merge pull request #314 from jroweboy/tegra-progress-3b
GPU: Bind uploaded textures when drawing (Rebased)
2018-04-07 18:46:16 -04:00
bunnei
e0fb6a188c
Merge pull request #315 from jroweboy/spelling-fix
Fix spelling of Initialize
2018-04-07 16:49:09 -04:00
James Rowe
222ba939f2 Prevent crash from uninitialized telemetry 2018-04-07 07:25:14 -06:00
James Rowe
f16eb90b8f Fix spelling of Initialize 2018-04-07 07:23:21 -06:00
James Rowe
0b855f1c21 Fix clang format issues 2018-04-06 22:00:48 -06:00
Subv
dcc27d6dc1 GPU: Assert when finding a texture with a format type other than UNORM. 2018-04-06 20:44:46 -06:00
Subv
b0ca330e14 GL: Set up the textures used for each draw call.
Each Maxwell shader stage can have an arbitrary number of textures, but we're limited to a certain number in OpenGL. We try to only use the minimum amount of host textures by not keeping a 1:1 relation between guest texture ids and host texture ids, ie, guest texture id 8 can be host texture id 0 if it's the only texture used in the guest shader program.
This mapping will have to be passed to the shader decompiler so it can rewrite the texture accesses.
2018-04-06 20:44:46 -06:00
Subv
cb3183212d GL: Bind the textures to the shaders used for drawing. 2018-04-06 20:44:46 -06:00
Subv
65faeb9b2a GLCache: Specialize the MortonCopy function for the DXT1 texture format.
It will now use the UnswizzleTexture function instead of the MortonCopyPixels128, which doesn't seem to work for textures.
2018-04-06 20:44:46 -06:00
Subv
b258403f0d GLCache: Implemented GetTextureSurface. 2018-04-06 20:44:45 -06:00
Subv
65ea52394b GLCache: Support uploading compressed textures to the GPU.
Compressed texture formats like DXT1, DXT2, DXT3, etc will use this to ease the load on the CPU.
2018-04-06 20:44:45 -06:00
Subv
73eaef9c05 GL: Remove remaining references to 3DS-specific pixel formats 2018-04-06 20:44:42 -06:00
Subv
b305646c44 RasterizerCache: Remove 3DS-specific pixel formats.
We're only left with RGB8 and DXT1 for now. More will be added as they are needed.
2018-04-06 20:40:24 -06:00
Subv
c28ed85875 GL: Create the sampler objects when starting up the GL rasterizer. 2018-04-06 20:40:24 -06:00
Subv
ca96b04a0c GL: Ported the SamplerInfo struct from citra. 2018-04-06 20:40:24 -06:00
Subv
0171ec606b GL: Rename PicaTexture to MaxwellTexture. 2018-04-06 20:40:24 -06:00
Subv
f73a280eeb GL: Added functions to convert Maxwell tex filters and wrap modes to OpenGL. 2018-04-06 20:40:23 -06:00
Subv
ad1810e895 Textures: Added a helper function to know if a texture is blocklinear or pitch. 2018-04-06 20:40:23 -06:00
bunnei
37041ea12c
Merge pull request #310 from N00byKing/patch-1
Update multiple comments from citra to yuzu
2018-04-06 11:07:28 -04:00
N00byKing
358050cfc6 core, main.h: Abort on 32Bit ROMs (#309)
* core, main.h: Abort on 32Bit ROMs

* main.cpp: Fix Grammar
2018-04-06 11:06:32 -04:00
James Rowe
f9945f8a3b Update fmtlib to fix msvc warnings
Additionally, when updating fmtlib, there was a change in fmtlib broke
how the old logging macro was overloaded, so this works around that by
just naming the fmtlib macro impl something different
2018-04-05 22:42:09 -06:00
N00byKing
d1d7582a5b
rasterizer_interface.h: Update from citra to yuzu 2018-04-04 23:07:58 +02:00
N00byKing
1f37dd02ce
default_ini.h: Update from citra to yuzu 2018-04-04 23:05:51 +02:00
N00byKing
27dbbd8227
gl_rasterizer_cache.cpp: Update from citra to yuzu 2018-04-04 23:05:10 +02:00
N00byKing
cfc28e0c1a
gl_rasterizer_cache.h: Update from citra to yuzu 2018-04-04 23:04:24 +02:00
N00byKing
ca17f581f5
renderer_opengl.h: Update from citra to yuzu 2018-04-04 23:03:02 +02:00
bunnei
40bccd74d3 svc: Stub out SetThreadActivity, GetThreadContext. 2018-04-02 23:51:01 -04:00
bunnei
4c0cf3d5ff audren_u: Stub out GetActiveAudioDeviceName. 2018-04-02 23:51:00 -04:00
bunnei
3d4dfefaec audout_u: Implement GetAudioOutState. 2018-04-02 23:51:00 -04:00
bunnei
910b02d74b nifm: GetResult does not return a data field. 2018-04-02 23:50:59 -04:00
bunnei
9d08a11c1d vi: Implement GetDisplayResolution. 2018-04-02 23:50:59 -04:00
bunnei
99ae9dbf49 shared_memory: Remove incorrect 3ds-specific check. 2018-04-02 23:50:58 -04:00
bunnei
9eb485702f service: Add friend:u interface. 2018-04-02 23:50:57 -04:00
Daniel Lim Wee Soong
bb9093ed57 logging: Change FmtLogMessage to use variadic template instead of FMT_VARIADIC
Due to premature merging of #262 I think the build may be failing right now. Should merge this ASAP to fix it.
2018-04-03 10:31:54 +08:00
bunnei
c2e0820ac2
Merge pull request #262 from daniellimws/fmtlib-macros
Logging: Add fmtlib-based macros
2018-04-02 21:19:20 -04:00
bunnei
c824648db5
Merge pull request #267 from N00byKing/patch-1
Update Dialog from citra to yuzu
2018-04-02 18:33:52 -04:00
bunnei
6cd1482354
Merge pull request #276 from N00byKing/acctoyuzu
Change Telemetry Names to yuzu and remove links to citra
2018-04-02 18:30:04 -04:00
bunnei
c82a4df000
Merge pull request #304 from daniellimws/fix-openbsd
Fix build on OpenBSD
2018-04-02 18:27:19 -04:00
N00byKing
1aafb0f3a3
deconstructed_rom_directory.cpp: Fix Typo 2018-04-03 00:20:35 +02:00
Daniel Lim Wee Soong
c9845c486e externals: Update fmt to 4d35f94
Versions prior to this didn't compile on OpenBSD due to unconditional
use of the non-standard strtod_l() function.

The fmt::MemoryWriter API has been removed in the intervening
versions, so replace its use with fmt::memory_buffer and fmt::format_to.

The library also no longer provides the fmt::fmt ALIAS, so define
it in externals/CMakeLists.txt.
2018-04-03 02:49:58 +08:00
Daniel Lim Wee Soong
a66204eb5c common: fix swap functions on Bitrig and OpenBSD
swap{16,32,64} are defined as macros on the two, but client code
tries to invoke them as Common::swap{16,32,64}, which naturally
doesn't work. This hack redefines the macros as inline functions
in the Common namespace: the bodies of the functions are the
same as the original macros, but relying on OS-specific
implementation details like this is of course brittle.
2018-04-03 02:25:11 +08:00
bunnei
6022bc8394
Merge pull request #297 from bunnei/hid-touch-state
hid: Write empty touch screen state.
2018-04-02 13:05:34 -04:00
bunnei
f92594d744
Merge pull request #296 from bunnei/misc-mem-fsp-fixes
Fix stack region, implement FSP GetSize/SetSize, and some stubs
2018-04-02 13:05:25 -04:00
bunnei
3413f1f7ce
Merge pull request #288 from Subv/macro_interpreter
GPU: Implemented a gpu macro interpreter
2018-04-02 10:04:19 -04:00
Subv
11b4ab9685 GPU: Use the MacroInterpreter class to execute the GPU macros instead of HLEing them. 2018-04-01 12:07:26 -05:00
Subv
1ec8d2123d GPU: Implemented a gpu macro interpreter.
The Ryujinx macro interpreter and envydis were used as reference.

Macros are programs that are uploaded by the games during boot and can later be called by writing to their method id in a GPU command buffer.
2018-04-01 12:07:26 -05:00
bunnei
72b90494e7 hid: Write empty touch screen state. 2018-04-01 00:12:07 -04:00
bunnei
f4ba523992 hle_ipc, fsp_srv: Cleanup logging. 2018-03-31 23:30:00 -04:00
bunnei
b6b7d78ded hid: Stub out GetSupportedNpadStyleSet. 2018-03-31 16:06:46 -04:00
bunnei
eef097bdc7 hle_ipc: Do not ensure write buffer size. 2018-03-31 16:06:46 -04:00
bunnei
88582b84a5 fsp_srv: Implement GetSize and SetSize. 2018-03-31 16:06:45 -04:00
bunnei
b27ab46bde memory: Fix stack region. 2018-03-31 16:06:45 -04:00
bunnei
b3298465cf
Merge pull request #293 from N00byKing/drkthm
Add Dark Theme (And Theming in General + Icon Theming)
2018-03-31 00:46:18 -04:00
N00byKing
1b7dc84132 Port citra-emu/citra#3610 to yuzu 2018-03-30 17:38:34 +02:00
N00byKing
b55dc9c85e
Remove whitespaces 2018-03-30 14:18:35 +02:00
N00byKing
78e974ba68 Add Dark theme, Icon theming
configure_general.ui: Add UI Option for Themes

config.cpp: Save Theme Settings
2018-03-30 14:14:37 +02:00
bunnei
86095e62cc audren_u: Stub QueryAudioDeviceSystemEvent and GetActiveChannelCount. 2018-03-29 21:23:24 -04:00
bunnei
f6893969b3 svc: Stub GetThreadCoreMask. 2018-03-29 21:23:15 -04:00
bunnei
deaf6f9e35 service: Add NFP module interface.
service: Initialize NFP service.

Log: Add NFP service as a log subtype.
2018-03-29 21:22:44 -04:00
Lioncash
36e60c217a result: Check against self-assignment in ResultVal's copy assignment operator
Avoids doing work that doesn't need to be done.
2018-03-28 18:02:44 -04:00
bunnei
be4c7ed082
Merge pull request #286 from N00byKing/citratoyuzuagain
main.h: Add pragma once, remove ifndef
2018-03-27 19:57:58 -04:00
N00byKing
16b14aa7e3 main.h: Add pragma once, remove ifndef 2018-03-27 16:32:41 +02:00
bunnei
a5e9745380
Merge pull request #284 from bunnei/docked-config
Add config for "Docked" mode and various settings cleanup
2018-03-27 10:22:08 -04:00
N00byKing
aa0f596a6e telemetry.h: Reword comment from citra to yuzu 2018-03-27 11:16:59 +02:00
N00byKing
98f0352728 telemetry_session.h: Reword Documentation Comment from citra to yuzu 2018-03-27 11:16:59 +02:00
N00byKing
10738588a4 Remove Links to citra Services 2018-03-27 11:16:59 +02:00
N00byKing
8004af0d05 Change Telemetry Names to yuzu 2018-03-27 11:16:59 +02:00
bunnei
1a28f4fa8c
Merge pull request #282 from N00byKing/patch-2
Change comments from citra to yuzu
2018-03-26 23:37:05 -04:00
bunnei
212a6ab937 settings: Remove unused CpuCore class. 2018-03-26 23:14:44 -04:00
bunnei
94f4009c3b config: Use simplified checkbox (from Citra) for CPU JIT. 2018-03-26 23:02:37 -04:00
bunnei
5ecf152c8e config: Rename is_docked to use_docked_mode to be consistent with other config bools. 2018-03-26 23:02:36 -04:00
bunnei
f1423fcbc1 configure_general: Cleanup naming. 2018-03-26 23:02:36 -04:00
bunnei
c97ff4460c qt: Add config option for is_docked. 2018-03-26 23:02:35 -04:00
bunnei
12b05c719e config: Add setting for whether the system is docked or not. 2018-03-26 23:02:35 -04:00
bunnei
5e343edc9e renderer_opengl: Use better naming for DrawScreens and DrawSingleScreen. 2018-03-26 21:17:07 -04:00
bunnei
d8f745382b graphics_surface: Remove superfluous cast. 2018-03-26 21:17:05 -04:00
bunnei
c33abac275 gl_rasterizer: Move code to bind framebuffer surfaces before draw to its own function. 2018-03-26 21:17:05 -04:00
bunnei
d30110348b gl_rasterizer: Add a SyncViewport method. 2018-03-26 21:17:04 -04:00
bunnei
67bc2f5ecd gl_rasterizer: Move PrimitiveTopology check to MaxwellToGL. 2018-03-26 21:17:03 -04:00
bunnei
666d53299c graphics_surface: Fix merge conflicts. 2018-03-26 21:17:03 -04:00
bunnei
ac19e3d061 gl_rasterizer: Use ReadBlock instead of GetPointer for SetupVertexArray. 2018-03-26 21:17:02 -04:00
bunnei
a6cab532f8 gl_rasterizer: Normalize vertex array data as appropriate. 2018-03-26 21:17:02 -04:00
bunnei
d4fb8a887c memory: Fix cast for ReadBlock/WriteBlock/ZeroBlock/CopyBlock. 2018-03-26 21:17:01 -04:00
bunnei
527ce12ce4 maxwel_to_gl: Fix string formatting in log statements. 2018-03-26 21:17:01 -04:00
bunnei
d89bfec5f5 rasterizer: Rename DrawTriangles to DrawArrays. 2018-03-26 21:17:00 -04:00
bunnei
1bfc0dc2db gl_rasterizer: Use passthrough shader for SetupVertexShader. 2018-03-26 21:17:00 -04:00
bunnei
0a5832798a renderer_opengl: Logging, etc. cleanup. 2018-03-26 21:16:59 -04:00
bunnei
7504df52fc renderer_opengl: Remove framebuffer RasterizerFlushVirtualRegion hack. 2018-03-26 21:16:58 -04:00
bunnei
c1ccbf332f gl_rasterizer_cache: Implement UpdatePagesCachedCount. 2018-03-26 21:16:58 -04:00
bunnei
d732142b66 memory: Add RasterizerMarkRegionCached code and cleanup. 2018-03-26 21:16:57 -04:00
bunnei
c2dbdefedf gl_rasterizer: Implement SetupVertexArray. 2018-03-26 21:16:56 -04:00
bunnei
cd8bb6ea9b gl_rasterizer_cache: Fix an ASSERT_MSG. 2018-03-26 21:16:56 -04:00
bunnei
4369af6b7e maxwell_to_gl: Add module and function for decoding VertexType. 2018-03-26 21:16:55 -04:00
bunnei
3754e0fdfd maxwell_3d: Use names that match envytools for VertexType. 2018-03-26 21:16:55 -04:00
bunnei
15925b8293 maxwell_3d: Add VertexAttribute struct and cleanup. 2018-03-26 21:16:54 -04:00
bunnei
0ee38e1363 gl_rasterizer: Use 32 texture units instead of 3. 2018-03-26 21:16:53 -04:00
bunnei
0162a2d5cb gl_rasterizer: Implement DrawTriangles. 2018-03-26 21:16:53 -04:00
bunnei
33c0bf9dc5 Maxwell3D: Call AccelerateDrawBatch on DrawArrays. 2018-03-26 21:16:52 -04:00
bunnei
ed2134784e gl_rasterizer: Implement AnalyzeVertexArray. 2018-03-26 21:16:52 -04:00
bunnei
8041d72a1f gl_rasterizer_cache: MortonCopy Switch-style. 2018-03-26 21:16:51 -04:00
bunnei
170ac3f9ee gl_rasterizer_cache: Implement GetFramebufferSurfaces. 2018-03-26 21:16:51 -04:00
bunnei
94c70693f9 maxwell: Add RenderTargetFormat enum. 2018-03-26 21:16:49 -04:00
bunnei
1a9df83535 renderer_opengl: Only draw the screen if a framebuffer is specified. 2018-03-26 21:16:49 -04:00
Subv
4697025b73 GPU: Load the sampler info (TSC) when retrieving active textures. 2018-03-26 15:46:49 -05:00
Subv
56e2013c1f GPU: Added the TSC structure. It contains information about the sampler. 2018-03-26 15:45:05 -05:00
Subv
6afe9e0105 GPU: Added more fields to the TIC structure. 2018-03-26 15:44:20 -05:00
N00byKing
3357e8d9ba
log.h: Change comment from citra to yuzu 2018-03-26 21:52:59 +02:00
N00byKing
75da830c13
file_util.h: Update Comment from citra to yuzu 2018-03-26 21:51:04 +02:00
N00byKing
10d6b07161
yuzu.cpp: Update Link from citra to yuzu 2018-03-26 21:48:18 +02:00
N00byKing
99d86deb1f
cpu_detect.cpp: Change comment from citra to yuzu 2018-03-26 21:43:39 +02:00
bunnei
8c8da93693
Merge pull request #280 from bunnei/misc-service-fixes
Minor changes to VI, PL, HID, and AUDREN
2018-03-25 17:07:06 -04:00
bunnei
e9315ace9f
Merge pull request #273 from Subv/textures
GPU: Added code to unswizzle textures and ported the surface viewer from citra
2018-03-25 16:28:24 -04:00
N00byKing
91e67ed430 main.cpp: Replace Citra with yuzu Wiki Links 2018-03-25 11:44:04 +02:00
N00byKing
d248b90c85 main.cpp: Update Dialog from citra to yuzu 2018-03-25 11:42:46 +02:00
mailwl
692639e9b7 Service/sockets: add bsd:s, nsd:a, nsd:u services 2018-03-25 12:41:00 +03:00
bunnei
6f27edccb2 audren_u: Fix GetAudioDevice. 2018-03-25 03:24:20 -04:00
bunnei
bde3e667be hid: Stub out SetNpadJoyAssignmentModeDual. 2018-03-25 03:24:05 -04:00
bunnei
868f7f18b9 pl_u: Add RequestLoad. 2018-03-25 03:23:52 -04:00
Subv
0ce52b1da2 GPU: Make the debug_context variable a member of the frontend instead of a global. 2018-03-24 23:35:06 -05:00
Subv
2c785bd06c GPU: Added a function to retrieve the active textures for a shader stage.
TODO: A shader may not use all of these textures at the same time, shader analysis should be performed to determine which textures are actually sampled.
2018-03-24 11:31:53 -05:00
Subv
39e60cfeb1 Frontend: Updated the surface view debug widget to work with Maxwell surfaces. 2018-03-24 11:31:53 -05:00
Subv
025d111308 Frontend: Allow opening the Surface View widget in the Qt frontend. 2018-03-24 11:31:50 -05:00
Subv
1c31e2b3d2 GPU: Implement the Incoming/FinishedPrimitiveBatch debug breakpoints. 2018-03-24 11:31:50 -05:00
Subv
1ad97c75a0 GPU: Implement the MaxwellCommandLoaded/Processed debug breakpoints. 2018-03-24 11:31:50 -05:00
Subv
77fd0d47e7 Frontend: Ported the GPU breakpoints and surface viewer widgets from citra. 2018-03-24 11:31:49 -05:00
Subv
1b8d798835 GPU: Added a method to unswizzle a texture without decoding it.
Allow unswizzling of DXT1 textures.
2018-03-24 11:30:56 -05:00
Subv
71ebc3e90d GPU: Preliminary work for texture decoding. 2018-03-24 11:30:56 -05:00
MerryMage
88c9608eac arm_dynarmic: Fix timing 2018-03-24 09:02:19 +00:00
Subv
9b9de30086 GPU: Added viewport registers to Maxwell3D's reg structure. 2018-03-24 01:22:19 -05:00
bunnei
a10baacf9e
Merge pull request #265 from bunnei/tegra-progress-2
Tegra progress 2
2018-03-23 23:30:48 -04:00
bunnei
d561e4acc8 gl_rasterizer: Fake render in green, because it's cooler. 2018-03-23 22:27:53 -04:00
bunnei
4ed54738fc gl_rasterizer: Log warning instead of sync'ing unimplemented funcs. 2018-03-23 22:24:16 -04:00
bunnei
a397a9e9a4
Merge pull request #255 from Subv/sd_card
FS: Implemented access to the SD card
2018-03-23 20:48:26 -04:00
bunnei
b7da9d5a54 gl_rasterizer_cache: Add missing include for vm_manager. 2018-03-23 16:54:20 -04:00
bunnei
0f8401906b renderer_opengl: Only invalidate the framebuffer region, not flush. 2018-03-23 15:52:14 -04:00
bunnei
054393917e renderer_opengl: Fixes for properly flushing & rendering the framebuffer. 2018-03-23 15:49:04 -04:00
bunnei
b5f3e7951b memory: Fix typo in RasterizerFlushVirtualRegion. 2018-03-23 15:46:21 -04:00
bunnei
68658ce4b0
Merge pull request #268 from mailwl/ssl
Service/SSL: add ssl service
2018-03-23 15:30:17 -04:00
bunnei
fd0a7c0aaf
Merge pull request #270 from N00byKing/patch-2
Remove Option for N/3DS from default.ini
2018-03-23 15:29:35 -04:00
Subv
4c06d55a81 FS: Move the file open mode calculation to a separate function. 2018-03-23 14:27:07 -05:00
bunnei
b36b627d4d RasterizerCacheOpenGL: FlushAll should flush full memory region. 2018-03-23 15:25:16 -04:00
bunnei
1a158dfcd6 memory: RasterizerFlushVirtualRegion should also check process image region. 2018-03-23 15:10:02 -04:00
bunnei
11047d7fd5 rasterizer: Flush and invalidate regions should be 64-bit. 2018-03-23 15:01:45 -04:00
bunnei
cdf541fb5b renderer_opengl: Add framebuffer_transform_flags member variable. 2018-03-23 14:59:14 -04:00
bunnei
ec4e1a3685 renderer_opengl: Better handling of framebuffer transform flags. 2018-03-23 14:58:27 -04:00
N00byKing
32fd57f0c8
Remove Option for N/3DS from default.ini 2018-03-23 18:06:55 +01:00
N00byKing
5ded39f5d8
CITRA_ICON -> YUZU_ICON 2018-03-23 16:56:59 +01:00
mailwl
9ee33350de Service/SSL: add ssl service 2018-03-23 09:32:50 +03:00
bunnei
c2c55e0811 renderer_opengl: Use accelerated framebuffer load with LoadFBToScreenInfo. 2018-03-22 23:28:37 -04:00
bunnei
e12c2cf8c6 nvdisp_disp0: Always flush and invalidate framebuffer region.
- Workaround for texture forwarding until we have a better place.
2018-03-22 23:18:04 -04:00
bunnei
a0b1235f82 gl_rasterizer: Implement AccelerateDisplay method from Citra. 2018-03-22 23:06:54 -04:00
bunnei
f61b9f7338 LoadGLBuffer: Use bytes_per_pixel, not bits. 2018-03-22 23:01:57 -04:00
bunnei
63d3924b5b memory: Port RasterizerFlushVirtualRegion from Citra. 2018-03-22 22:56:41 -04:00
bunnei
6ced80bb47 gl_rasterizer_cache: LoadGLBuffer should do a morton copy. 2018-03-22 22:54:04 -04:00
bunnei
740310113b video_core: Move MortonCopyPixels128 to utils header. 2018-03-22 22:52:40 -04:00
Valentin Vanelslande
ee5f5a2c2d
yuzu_cmd: change default cpu core to dynarmic 2018-03-22 19:44:34 -06:00
Valentin Vanelslande
47cac816f6
default_ini: change default cpu core to dynarmic 2018-03-22 19:43:59 -06:00
bunnei
8a250de987 video_core: Remove usage of PAddr and replace with VAddr. 2018-03-22 21:13:46 -04:00
bunnei
bfe45774f1 video_core: Move FramebufferInfo to FramebufferConfig in GPU. 2018-03-22 21:04:30 -04:00
bunnei
c6362543d4 gl_rasterizer: Replace a bunch of UNIMPLEMENTED with ASSERT. 2018-03-22 20:19:34 -04:00
bunnei
f707c2dac4 gl_rasterizer: Add a simple passthrough shader in lieu of shader generation. 2018-03-22 20:00:41 -04:00
bunnei
7c3a263839 gpu: Expose Maxwell3D engine. 2018-03-22 19:48:20 -04:00
bunnei
3a6604e8fa maxwell_3d: Add some format decodings and string helper functions. 2018-03-22 19:47:28 -04:00
bunnei
656de23d93 renderer: Create rasterizer and cleanup. 2018-03-22 19:46:37 -04:00
N00byKing
8afdbf6a1f Remove more N3DS References 2018-03-22 21:25:06 +01:00
Daniel Lim Wee Soong
8529d84f31 Remove dependency chrono
Earlier chrono was included but after some code changed it was no longer needed

Forgot to remove it so I'm removing it now
2018-03-22 21:53:51 +08:00
Daniel Lim Wee Soong
47f96fe13a Change "yuzu starting..." to be logged with the new macro
Just as a proof that it works
2018-03-22 18:26:43 +08:00
Daniel Lim Wee Soong
3b558eebee Logging: Create logging macros based on fmtlib
Add a new set of logging macros based on fmtlib
Similar but not exactly the same as https://github.com/citra-emu/citra/pull/3533

Citra currently uses a different version of fmt, which does not support FMT_VARIADIC so
make_args is used instead. On the other hand, yuzu uses fmt 4.1.0 which doesn't have make_args yet
so FMT_VARIADIC is used.
2018-03-22 18:21:29 +08:00
mailwl
95e747cd06 Service/spl: add module and services 2018-03-22 09:55:14 +03:00
bunnei
ec5ede68e7
Merge pull request #258 from Subv/gpu_attribs
GPU: Added vertex attrib format and triangle topology registers
2018-03-21 19:36:06 -04:00
N00byKing
34b733e70e CMake: Set EMU_ARCH_BITS in CMakeLists.txt 2018-03-21 19:03:20 +01:00
Subv
eff3f60b73 FS: Implemented IFileSystem::CreateDirectory. 2018-03-21 09:55:59 -05:00
Subv
c450d264eb GPU: Added vertex attribute format registers. 2018-03-21 09:26:47 -05:00
mailwl
6673ed1274 Service/vi: convert services to module 2018-03-21 13:09:40 +03:00
Subv
ae28a52277 GPU: Added registers for the number of vertices to render. 2018-03-20 23:28:06 -05:00
bunnei
0b3ab30762
Merge pull request #254 from bunnei/port-citra-renderer
Port Citra OpenGL rasterizer code
2018-03-20 21:37:43 -04:00
mailwl
dca7cfb9cf Service: add fatal:u, fatal:p services 2018-03-20 16:59:02 +03:00
bunnei
6e3222363c renderer_gl: Port boilerplate rasterizer code over from Citra. 2018-03-20 00:07:32 -04:00
bunnei
9c468e0c55 gl_shader_util: Sync latest version with Citra. 2018-03-20 00:07:31 -04:00
bunnei
d7b1ebe4a8 renderer_gl: Port over gl_shader_gen module from Citra. 2018-03-20 00:07:30 -04:00
Subv
0485ee499f FS: Implemented IFileSystem's OpenDirectory function.
Note that the filter parameter is not yet implemented.
2018-03-19 23:02:30 -05:00
Subv
21bac2d7d7 FS: Added the IDirectory IPC interface and implemented its two functions. 2018-03-19 23:01:47 -05:00
Subv
6d90d99d12 FS: Implement DiskFileSystem's OpenDirectory interface. 2018-03-19 23:00:37 -05:00
Subv
e1d7b9fc2c FS: Implement DiskFileSystem::GetEntryType for existing files/directories. 2018-03-19 22:59:38 -05:00
Subv
a9ba2c2000 FS: Updated the Directory Entry structure to match the Switch. 2018-03-19 22:58:55 -05:00
Subv
fc44261dd1 FS: Support the file Append open mode. 2018-03-19 22:57:34 -05:00
Mat M
f4700ccabf
Merge pull request #253 from Subv/rt_depth
GPU: Added registers for color and Z buffers.
2018-03-19 23:37:47 -04:00
bunnei
4bdb46e4c2 renderer_gl: Port over gl_shader_decompiler module from Citra. 2018-03-19 23:14:03 -04:00
bunnei
a3e10b1a72 renderer_gl: Port over gl_rasterizer_cache module from Citra. 2018-03-19 23:14:03 -04:00
bunnei
db0cfb8e8b gl_resource_manager: Sync latest version with Citra. 2018-03-19 23:14:02 -04:00
bunnei
0e4b9cdde4 renderer_gl: Port over gl_stream_buffer module from Citra. 2018-03-19 23:14:02 -04:00
bunnei
6a0902e56d gl_state: Sync latest version with Citra. 2018-03-19 23:13:49 -04:00
Subv
808704c78c FS: Implement MountSdCard. 2018-03-19 21:21:49 -05:00
Subv
c4ca802b9d FS: Added an SDMC archive factory and registered it to the SDMC archive on startup. 2018-03-19 21:17:15 -05:00
Subv
7a27a11770 GPU: Added Z buffer registers to Maxwell3D's reg structure. 2018-03-19 16:55:33 -05:00
Subv
21d9519032 GPU: Added the render target (RT) registers to Maxwell3D's reg structure. 2018-03-19 16:46:29 -05:00
N00byKing
1d8b6ad13b Clang Fixes 2018-03-19 17:53:35 +01:00
N00byKing
d16e08454d
oops 2018-03-19 17:43:04 +01:00
N00byKing
0e72d0d826 More Warning cleanups 2018-03-19 17:27:04 +01:00
N00byKing
ef875d6a35 Clean Warnings (?) 2018-03-19 17:07:08 +01:00
Subv
dcae0c9a4f GPU: Added the TSC registers to the Maxwell3D register structure. 2018-03-19 00:36:25 -05:00
Subv
cff7b29bba GPU: Added the TIC registers to the Maxwell3D register structure. 2018-03-19 00:32:57 -05:00
bunnei
23a0d2d7b7
Merge pull request #193 from N00byKing/3184_2_robotic_boogaloo
Implement Pull #3184 from citra: core/arm: Improve timing accuracy before service calls in JIT (Rebased)
2018-03-18 22:35:47 -04:00
bunnei
2dc3a56e96
Merge pull request #250 from bunnei/buffer-dequeue-wait
vi: TransactParcel DequeueBuffer should wait current thread
2018-03-18 22:25:09 -04:00
bunnei
c1c92c30f9 vi: Remove DequeueBuffer and wait until next available buffer. 2018-03-18 20:56:35 -04:00
bunnei
c86af6939c hle_ipc: Add SleepClientThread to block current thread within HLE routines. 2018-03-18 20:56:34 -04:00
bunnei
2faa83ca13 hle_ipc: Use shared_ptr instead of unique_ptr to allow copies. 2018-03-18 20:56:33 -04:00
bunnei
019f1a0cf0 hle_ipc: Remove GetPointer(..) usage with WriteToOutgoingCommandBuffer. 2018-03-18 20:56:33 -04:00
bunnei
e353b9fb3d thread: Add THREADSTATUS_WAIT_HLE_EVENT, remove THREADSTATUS_WAIT_ARB. 2018-03-18 20:56:32 -04:00
Subv
03156d0c9a GPU: Implement macro 0xE1A BindTextureInfoBuffer in HLE.
This macro simply sets the current CB_ADDRESS to the texture buffer address for the input shader stage.
2018-03-18 19:03:40 -05:00
Subv
7b6868e908 GPU: Implement the BindStorageBuffer macro method in HLE.
This macro binds the SSBO Info Buffer as the current ConstBuffer.
This buffer is usually bound to c0 during shader execution.
Games seem to use this macro instead of directly writing the address for some reason.
2018-03-18 16:50:42 -05:00
Subv
85d820b1b4 GPU: Handle writes to the CB_DATA method.
Writing to this method will cause the written value to be stored in the currently-set ConstBuffer plus CB_POS.

This method is usually used to upload uniforms or other shader-visible data.
2018-03-18 15:23:24 -05:00
Subv
a64b936cbe GPU: Move the GPU's class constructor and destructors to a cpp file.
This should reduce recompile times when editing the Maxwell3D register structure.
2018-03-18 15:23:24 -05:00
Subv
aa586fa268 GPU: Store uploaded GPU macros and keep track of the number of method parameters. 2018-03-18 11:51:46 -05:00
Subv
7ac8657432 GPU: Macros are specific to the Maxwell3D engine, so handle them internally. 2018-03-18 11:51:45 -05:00
Subv
ccb8da1512 GPU: Renamed ShaderType to ShaderStage as that is less confusing. 2018-03-17 18:32:57 -05:00
Subv
88698c156f GPU: Store shader constbuffer bindings in the GPU state. 2018-03-17 18:32:57 -05:00
Subv
66dae22790 GPU: Corrected some register offsets and removed superfluous macro registers. 2018-03-17 18:32:56 -05:00
Subv
1d9d9c16e8 GPU: Make the SetShader macro call do the same as the real macro's code.
It'll now set the CB_SIZE, CB_ADDRESS and CB_BIND registers when it's called.

Presumably this SetShader function is binding the constant shader uniforms to buffer 1 (c1[]).
2018-03-17 18:32:55 -05:00
Subv
579000e747 GPU: Corrected the parameter documentation for the SetShader macro call.
Register 0xE24 is actually a macro that sets some shader parameters in the register structure.

Macros are uploaded to the GPU at startup and have their own ISA, we'll probably write an interpreter for this in the future.
2018-03-17 13:55:42 -05:00
bunnei
516ef4f19f
Merge pull request #242 from Subv/set_shader
GPU: Handle the SetShader method call (0xE24) and store the shader config.
2018-03-17 00:34:17 -04:00
Subv
f93d769a1c GPU: Handle the SetShader method call (0xE24) and store the shader config. 2018-03-16 22:51:06 -05:00
Subv
d2888f7e90 GPU: Added the vertex array registers. 2018-03-16 22:47:45 -05:00
bunnei
cd4e8a989c
Merge pull request #241 from Subv/gpu_method_call
GPU: Process command mode 5 (IncreaseOnce) differently from other commands
2018-03-16 22:28:22 -04:00
Subv
29feece4b8 GPU: Process command mode 5 (IncreaseOnce) differently from other commands.
Accumulate all arguments before calling the desired method.

Note: Maybe we should do the same for the NonIncreasing mode?
2018-03-16 20:32:44 -05:00
bunnei
0eff775264
Merge pull request #239 from Subv/shaders
GPU: Added some shader-related registers.
2018-03-16 21:09:35 -04:00
Subv
bf310a41b8 GPU: Assert that we get a 0 CODE_ADDRESS register in the 3D engine.
Shader address calculation depends on this value to some extent, we do not currently know what it being 0 entails.
2018-03-16 19:24:41 -05:00
Subv
cbec739e7b GPU: Added Maxwell registers for Shader Program control. 2018-03-16 19:23:11 -05:00
bunnei
494275fd38 nvflinger: Remove superfluous buffer format check. 2018-03-16 20:11:50 -04:00
bunnei
cc6f22e0e4 process: MirrorMemory should use MemoryState::Mapped. 2018-03-16 19:24:54 -04:00
bunnei
e9a857ce82 process: Unmap previously allocated heap. 2018-03-16 18:32:25 -04:00
bunnei
403f8e79ea arm_interface: Support unmapping previously mapped memory. 2018-03-16 18:32:24 -04:00
bunnei
34a29ad051 svc: Use more correct values for GetInfo MapRegion and NewMapRegion. 2018-03-16 18:32:23 -04:00
bunnei
8581404482 kernel: Move stack region outside of application heap. 2018-03-16 18:32:23 -04:00
bunnei
69ee9edd8d memory: Add regions for map region, "new" map region, etc. 2018-03-16 18:32:22 -04:00
bunnei
3923b0f589 process: Fix stack memory state. 2018-03-16 18:32:21 -04:00
bunnei
8be7131033 MemoryState: Add additional memory states and improve naming. 2018-03-16 18:32:21 -04:00
mailwl
fbfa7ddd62 IGeneralService: fix function list 2018-03-16 16:34:12 +03:00
mailwl
9289255314 Service/NIFM: stub cancel function 2018-03-16 11:08:22 +03:00
mailwl
ec030a542f Service/NIFM: convert to module 2018-03-16 11:00:29 +03:00
bunnei
7d6653268f core: Move process creation out of global state. 2018-03-14 18:42:19 -04:00
bunnei
8538e0bc3d
Merge pull request #213 from Hexagon12/dynarmic-default
Make Dynarmic the default CPU core
2018-03-07 18:21:13 -05:00
Subv
5fb4c718cc GPU: Intercept writes to the VERTEX_END_GL register.
This is the register that gets written after a game calls DrawArrays().

We should collect all GPU state and draw using our graphics API here.
2018-03-04 19:14:04 -05:00
bunnei
80562aaf64
Merge pull request #229 from Subv/ensuresavedata_impl
FS: Make EnsureSaveData create the save data if it doesn't already exist.
2018-03-04 15:49:42 -05:00
Subv
84e1c0a430 FS: Use the correct error code when trying to open files that don't exist. 2018-03-04 14:34:48 -05:00
Subv
e4b7a1d160 FS: Stubbed CreateSaveData. It currently does nothing. 2018-03-04 14:31:57 -05:00
Subv
0eefe6e4d1 FS: Make EnsureSaveData create the savedata folder when called for the first time. 2018-03-04 14:30:07 -05:00
Subv
248881fa7f CoreTiming: Unschedule the pending events when an Interface is destroyed. 2018-03-04 10:34:25 -05:00
bunnei
7e7110b3b9
Merge pull request #226 from Subv/buffer_queue_event
Vi: Signal the BufferQueue's Native Handle right after ReleaseBuffer is called
2018-03-03 12:38:18 -05:00
Subv
656e7aab29 Vi: Signal the BufferQueue's Native Handle right after ReleaseBuffer is called.
This prevents a thread starvation issue in Puyo Puyo Tetris.
We should hwtest this behavior and figure out where exactly this event is signaled.
2018-03-03 11:51:36 -05:00
mailwl
28669872d9 Service/Set: add more services 2018-03-03 09:03:49 +03:00
bunnei
46fc7d8502
Merge pull request #216 from Subv/savedata
Implemented the SaveData archive and MountSaveData.
2018-03-01 22:14:31 -05:00
Subv
3209cff530 SaveData: Use the current titleid when opening the savedata archive. 2018-03-01 19:03:54 -05:00
Subv
827f8ca3c7 Kernel: Store the program id in the Process class instead of the CodeSet class.
There may be many CodeSets per Process, so it's wasteful and overcomplicated to store the program id in each of them.
2018-03-01 19:03:53 -05:00
Subv
cc6e4ae6cf FS: Implement MountSaveData and some of the IFile interface. 2018-03-01 19:03:53 -05:00
Subv
d140c8ecf7 Filesystem: Added a SaveData Factory and associated Disk_FileSystem. 2018-03-01 19:03:52 -05:00
Jules Blok
c74af07c49 thread: Clear the process list on shutdown. 2018-02-27 17:13:39 +01:00
Subv
6e38081165 ResultCode: Mark any error code that isn't 0 as an error. 2018-02-27 09:44:35 -05:00
Vishal Sharma
65f3119074 Removes the use of QKeySequence::Cancel (#186)
* Removes the use of QKeySequence::Cancel to remove issues while running make

* Corrects characters in a line for travis failure

* Corrects space in a line for travis failure
2018-02-26 21:03:02 -08:00
bunnei
926604fc14
Merge pull request #207 from mailwl/duplicatesession
IPC: add domain header to response if only it exists in request
2018-02-26 20:52:56 -08:00
bunnei
f1beb69899
Merge pull request #215 from N00byKing/umapsharedmmry
UnmapSharedMemory
2018-02-25 21:04:24 -08:00
shinyquagsire23
e29710818f file_sys: Style tweaks
Asdf
2018-02-25 16:34:29 -07:00
shinyquagsire23
487f8bc018 loader: Check error on NPDM load, use TID for CodeSet 2018-02-25 07:41:36 -07:00
shinyquagsire23
fd3806fd30 loader: Use NPDM information when loading NSOs 2018-02-25 07:02:47 -07:00
shinyquagsire23
2b28fd7809 file_sys: Add support for parsing NPDM files 2018-02-25 07:02:39 -07:00
N00byKing
08c6ac02cf
(Hopefully) Fix MinGW Build 2018-02-25 13:40:22 +01:00
N00byKing
bc88cae0c7 Implements citra-emu/citra#3184 2018-02-25 11:44:21 +01:00
N00byKing
2b41c6e573 Add UnmapSharedMemory
C++11 requires spaces on the Identifier

Add inttypes include

clang
2018-02-25 11:38:06 +01:00
bunnei
c45173c9a6
Merge pull request #212 from mailwl/stubs
Stub some functions
2018-02-23 21:09:56 -08:00
bunnei
32c509b82d
Merge pull request #217 from shinyquagsire23/time-s-missing
time: Add missing time:s functions, used for libnx
2018-02-23 08:52:37 -08:00
bunnei
6bf7108545
Merge pull request #210 from MerryMage/f/dynarmic/sysreg
arm_dynarmic: Implement system registers and provide more hooks
2018-02-23 08:51:52 -08:00
shinyquagsire23
a63d4fa5b4 time: Add missing time:s functions, used for libnx 2018-02-23 00:34:15 -07:00
mailwl
e4f94ee30b Stub more functions 2018-02-22 17:28:15 +03:00
mailwl
910198a29a Stub am::SetScreenShotPermission, and bsd::StartMonitoring functions 2018-02-22 13:04:23 +03:00
bunnei
7f0ecbf859
Merge pull request #211 from shinyquagsire23/time_local
time: Add GetStandardLocalSystemClock, used by libnx
2018-02-22 01:09:01 -05:00
shinyquagsire23
944132dbe5 time: Add GetStandardLocalSystemClock, used by libnx 2018-02-21 18:43:05 -07:00
MerryMage
32d127ad3e dynarmic: Update to 6b4c6b0
6b4c6b0 impl: Update PC when raising exception
7a1313a A64: Implement FDIV (vector)
b2d781d system: Raise exception for YIELD, WFE, WFI, SEV, SEVL
b277bf5 Correct FPSR and FPCR
7673933 A64: Implement USHL
8d0e558 A64: Implement UCVTF (vector, integer), scalar variant
da9a4f8 A64: Partially implement FCVTZU (scalar, fixed-point) and FCVTZS (scalar, fixed-point)
7479684 A64: Implement system register TPIDR_EL0
0fd75fd A64: Implement system registers FPCR and FPSR
31e370c A64: Implement system register CNTPCT_EL0
9a88fd3 A64: Implement system register CTR_EL0
1d16896 A64: Implement NEG (vector)
3184edf IR: Add IR instruction ZeroVector
31f8fbc emit_x64_floating_point: Add maybe_unused to preprocess parameter
567eb1a A64: Implement FMINNM (scalar)
c6d8fa1 A64: Implement FMAXNM (scalar)
616056d constant_pool: Add frame parameter
a3747cb A64: Implement ADDP (scalar)
5cd5d9f reg_alloc: Only exchange GPRs
dd0452a A64: Implement DUP (element), scalar variant
e5732ea emit_x64_floating_point: Correct FP{Max,Min}{32,64} implementations for -0/+0
40eb9c3 A64: Implement FMAX (scalar), FMIN (scalar)
7cef39b fuzz_with_unicorn: QEMU's implementation of FCVT is incorrect
826dce2 travis: Switch unicorn repository
9605f28 a64/config: Allow NaN emulation accuracy to be set
e9435bc a64_emit_x64: Add conf to A64EmitContext
30b596d fuzz_with_unicorn: Explicitly test floating point instructions
be292a8 A64: Implement FSQRT (scalar)
3c42d48 backend_x64: Accurately handle NaNs
4aefed0 fuzz_with_unicorn: Print AArch64 disassembly
2018-02-21 21:39:07 +00:00
MerryMage
e8b9731af3 arm_dynarmic: LOG_INFO on unicorn fallback 2018-02-21 21:39:07 +00:00
MerryMage
cc368de1a0 memory: LOG_ERROR when falling off end of page table 2018-02-21 21:39:07 +00:00
MerryMage
1cdc74c5e9 core: Fix scheduler-shutdown related crash 2018-02-21 16:38:18 +00:00
mailwl
1289a3c3c1 Add warning if Domain request has no domain message header 2018-02-20 22:51:54 +03:00
mailwl
827152d1fd Fix: change check for domain order and existance of domain message header 2018-02-20 21:59:58 +03:00
mailwl
1572c45aa0 IPC: add domain header to response if only it exists in request 2018-02-20 19:27:49 +03:00
bunnei
6a2197806e
Merge pull request #206 from mailwl/aoc-listaddoncontent
Service/AOC: stub ListAddOnContent function
2018-02-20 10:45:50 -05:00
mailwl
46931a9566 Service/AOC: stub ListAddOnContent function 2018-02-20 10:30:12 +03:00
bunnei
678574972a acc_u0: Stub ListOpenUsers service function. 2018-02-19 17:39:41 -05:00
bunnei
7bee3427d0 service: Add Friend service interface. 2018-02-19 17:34:02 -05:00
bunnei
1d491d636d logging: Add category for Friend service. 2018-02-19 17:31:54 -05:00
bunnei
23fe6f5be3
Merge pull request #202 from bunnei/scheduler-cleanup
Scheduler cleanup
2018-02-19 17:23:05 -05:00
bunnei
8db80d8389 scheduler: Cleanup based on PR feedback. 2018-02-19 16:46:42 -05:00
Subv
5ab285f1f9 AM: Corrected the response in EnsureSaveData.
The values are still unknown and the function is still considered a stub.
Puyo Puyo Tetris now tries to call fsp-srv:MountSaveData.
2018-02-18 18:09:52 -05:00
bunnei
ac81c02ed9 kernel: Use Scheduler class for threading. 2018-02-18 15:17:16 -05:00
bunnei
c78d495161 kernel: Add Scheduler, which encapsulates the scheduling loading from Thread module. 2018-02-18 14:58:40 -05:00
bunnei
2d4a6883bc core: Use shared_ptr for cpu_core. 2018-02-18 14:52:09 -05:00
bunnei
cec0d4f191 kernel: Remove unused address_arbiter code. 2018-02-18 14:46:11 -05:00
bunnei
ec39c9eb32
Merge pull request #201 from Subv/ipc_delay_
Kernel/IPC: Add a small delay after each SyncRequest to prevent thread starvation.
2018-02-18 14:11:34 -05:00
bunnei
5babad5de5
Merge pull request #200 from Subv/bufferproducerfence
Make the fence handling in Vi a little less of a hack.
2018-02-18 14:11:04 -05:00
Subv
94ee8fc97b Kernel/IPC: Add a small delay after each SyncRequest to prevent thread starvation.
Ported from citra PR #3091

The delay specified here is from a Nintendo 3DS, and should be measured in a Nintendo Switch.

This change is enough to prevent Puyo Puyo Tetris's main thread starvation.
2018-02-18 13:25:48 -05:00
Subv
416f692f6e nvmap: Make IocFromId return the same existing handle instead of creating a new one.
Games like Puyo Puyo Tetris and BOTW seem to depend on the buffer always having the same handle
2018-02-17 14:01:01 -05:00
Subv
d758332425 Parcel: Ensure we don't read past the end of the parcels in Vi. 2018-02-17 14:00:44 -05:00
Subv
2662de6e52 Vi: Mark all fences as NO_FENCE in the DequeueBuffer response parcel. 2018-02-17 14:00:30 -05:00
Subv
1b64160d83 Vi: Always write the IGBPBuffer in the RequestBuffer response parcel.
This may break libnx homebrew due to a bug in libnx but is required by official games since they always assume that the buffer will be there.
2018-02-17 13:59:45 -05:00
mailwl
6797d4a907 Service/hid: stub some functions 2018-02-16 06:15:05 +03:00
Subv
7a1917e0fd nvhost-ctrl: Stub NVHOST_IOCTL_CTRL_EVENT_WAIT. 2018-02-14 22:57:57 -05:00
Subv
35d0d06885 Vi: Mark the fences as valid in the DequeueBuffer response parcel. 2018-02-14 22:57:56 -05:00
Subv
d18446f63a Vi: Added a missing u32 in the DequeueBuffer response parcel. 2018-02-14 22:57:56 -05:00
Subv
b78ffc4abf Vi: Don't write the IGBPBuffer in the IGBPRequestBufferResponseParcel. 2018-02-14 22:57:55 -05:00
Subv
8dee5663b3 Vi: Properly write the BufferProducerFence object in the DequeueBuffer response parcel. 2018-02-14 22:57:54 -05:00
bunnei
df008a159b shared_memory: Remove some checks. 2018-02-14 22:24:06 -05:00
bunnei
42c062c620 pl_u: Implement basic shared font loading from RAM dump. 2018-02-14 22:22:41 -05:00
bunnei
fa58d95027 log: Add logging category for NS services. 2018-02-14 21:43:11 -05:00
bunnei
e017184445 hid: Stub GetVibrationDeviceInfo and SendVibrationValues. 2018-02-14 21:16:27 -05:00
bunnei
db873a232c
Merge pull request #188 from bunnei/refactor-buffer-descriptor
Refactor IPC buffer descriptor interface
2018-02-14 18:31:53 -05:00
bunnei
88bfec37ce hle_ipc: Remove const from WriteBuffer size. 2018-02-14 14:21:10 -05:00
Hexagon12
a8d8c21e00
pls, that was easy 2018-02-14 19:47:51 +02:00
James Rowe
61c39f0fdd Fix fps counter to correctly measure frame end when there was no frame to draw 2018-02-14 10:16:39 -07:00
bunnei
b65c096be5
Merge pull request #190 from bunnei/fix-qt-waittree
debugger: Fix wait_tree crash.
2018-02-14 10:18:56 -05:00
bunnei
d939792b9b
Merge pull request #191 from lioncash/log
core: Silence formatting specifier warnings
2018-02-14 10:07:03 -05:00
Lioncash
fe0775d2f4
memory: Silence formatting sepecifier warnings 2018-02-14 01:54:54 -05:00
Lioncash
e6bf72877f
nso: Silence formatting specifier warnings 2018-02-14 01:52:55 -05:00
Lioncash
2ade136ff4
deconstructed_rom_directory: Silence formatting specifier warnings 2018-02-14 01:52:55 -05:00
Lioncash
eba57fce88
nvdrv/interface: Silence formatting specifier warnings 2018-02-14 01:52:55 -05:00
Lioncash
ee170cbcea
nvmap: Silence formatting specifier warnings 2018-02-14 01:52:55 -05:00
Lioncash
983777a317
nvhost_gpu: Silence formatting specifier warnings 2018-02-14 01:52:55 -05:00
Lioncash
2d388a75f0
nvhost_ctrl: Silence formatting specifier warnings 2018-02-14 01:52:54 -05:00
Lioncash
ce1fe0387f
nvhost_ctrl_gpu: Silence formatting specifier warnings 2018-02-14 01:52:54 -05:00
Lioncash
dc97117a0b
nvhost_as_gpu: Silence formatting specifier warnings 2018-02-14 01:52:49 -05:00
Lioncash
c1146d2a5f
thread: Silence formatting specifier warnings 2018-02-14 01:50:14 -05:00
Lioncash
1e33db8573
vm_manager: Silence formatting specifier warnings 2018-02-14 01:50:14 -05:00
Lioncash
51ce224a96
gdbstub: Silence formatting specifier warnings 2018-02-14 01:50:01 -05:00
bunnei
6fd19f05f1 hle_ipc: Add GetReadBufferSize and check write buffer size. 2018-02-14 00:14:17 -05:00
bunnei
c85e3a2234 debugger: Fix wait_tree crash. 2018-02-14 00:02:14 -05:00
bunnei
516a95721c service: Remove remaining uses of BufferDescriptor*. 2018-02-13 23:54:13 -05:00
bunnei
d6e52581ac audio: Use WriteBuffer instead of BufferDescriptorB. 2018-02-13 23:54:12 -05:00
bunnei
f16bb1dfcf vi: Eliminate direct usage of BufferDescriptorB. 2018-02-13 23:54:12 -05:00
bunnei
d42e77797e nvdrv: Use ReadBuffer/WriteBuffer functions for Ioctl. 2018-02-13 23:54:12 -05:00
bunnei
8f84665775 vi: Use ReadBuffer/WriteBuffer functions for TransactParcel. 2018-02-13 23:54:11 -05:00
bunnei
fc1b425520 hle_ipc: Add helper functions for reading and writing buffers. 2018-02-13 23:54:07 -05:00
Lioncash
490d0e36a0
maxwell_3d: Make constructor explicit 2018-02-13 23:47:51 -05:00
bunnei
1ce6fff064 hle_ipc: Add helper functions for reading and writing buffers. 2018-02-13 23:26:03 -05:00
bunnei
4f8ee5e456 vi: Fix TransactParcelAuto to support both buffer formats. 2018-02-13 23:26:01 -05:00
bunnei
af8ae770ef
Merge pull request #187 from Subv/maxwell3d_query
GPU: Partially implemented the QUERY_* registers in the Maxwell3D engine.
2018-02-13 23:25:07 -05:00
bunnei
0a55eb588b
audren_u: Schedule reoccuring event. (#183)
* audren_u: Schedule reoccuring event.

* audren_u: Stub GetAudioRenderersProcessMasterVolume, and misc. changes.
2018-02-13 20:47:33 -05:00
bunnei
826e9c9782
Merge pull request #181 from bunnei/vi-fixes-2
VI cleanup and add a hack for booting games
2018-02-13 19:17:27 -05:00
bunnei
87c3c93464
Merge pull request #184 from mailwl/lm
Service/lm: add support to multiline logs
2018-02-13 10:29:33 -05:00
mailwl
55de13efcc Service/lm: add support to multiline logs 2018-02-13 09:44:53 +03:00
bunnei
91e19deb39 vi: Add FENCE_HACK, which is useful for booting BOTW. 2018-02-12 21:24:40 -05:00
bunnei
a9e4e8294a vi: Stub TransactParcel CancelBuffer. 2018-02-12 21:24:39 -05:00
bunnei
4f969e2271 TransactParcel: Move WriteBlock to narrowest scope. 2018-02-12 21:24:38 -05:00
MerryMage
6085d32cf5 arm_dynarmic: Support direct page table access 2018-02-12 21:53:32 +00:00
bunnei
ce8006e851
Merge pull request #179 from gdkchan/audren_stubs
Stub RequestUpdateAudioRenderer, StartAudioRenderer and StopAudioRenderer
2018-02-12 16:33:30 -05:00
gdkchan
3160f83607 Add RequestUpdateAudioRenderer, StartAudioRenderer and StopAudioRenderer stubs to audren:u 2018-02-12 17:44:55 -03:00
bunnei
be5ba4d952
Merge pull request #178 from Subv/command_buffers
GPU: Added a command processor to decode the GPU pushbuffers and forward the commands to their respective engines
2018-02-12 13:51:52 -05:00
Subv
ac61a7d1e6 GPU: Partially implemented the QUERY_* registers in the Maxwell3D engine.
Only QueryMode::Write is supported at the moment.
2018-02-12 12:34:41 -05:00
Subv
6cddf9d88e Make a GPU class in VideoCore to contain the GPU state.
Also moved the GPU MemoryManager class to video_core since it makes more sense for it to be there.
2018-02-11 23:44:12 -05:00
Subv
e01a8f2187 GPU: Added a command processor to decode the GPU pushbuffers and forward the commands to their respective engines. 2018-02-11 22:42:48 -05:00
Subv
ba2426aa3f nvdrv: Make the GPU memory manager available to nvhost-gpu. 2018-02-11 21:30:23 -05:00
bunnei
deadcb39c2 renderer_opengl: Support framebuffer flip vertical. 2018-02-11 21:03:55 -05:00
bunnei
6fce1414c3 vi: Parse IGBPQueueBufferRequestParcel params and expose buffer flip vertical. 2018-02-11 21:00:41 -05:00
bunnei
068744db1b vi: Fix OpenLayer and CreateStrayLayer. 2018-02-11 17:28:07 -05:00
bunnei
8e7da73214 fsp_srv: Stub MountSdCard. 2018-02-09 23:33:50 -05:00
bunnei
0532de6559 apm: Refactor service impl. to support multiple ports. 2018-02-09 23:33:49 -05:00
bunnei
c83a1b2320 vi: Implement TransactParcelAuto. 2018-02-09 23:33:49 -05:00
bunnei
725304094e nvflinger: (Hack) Use first available buffer if none are found. 2018-02-09 23:33:49 -05:00
bunnei
63de56ee0f IGBPQueueBufferRequestParcel: Don't enforce buffer length.
- Another fix for libnx.
2018-02-09 23:33:49 -05:00
bunnei
309276a317 IGBPRequestBufferResponseParcel: Fix response for libnx. 2018-02-09 23:33:43 -05:00
bunnei
1add3b20c4
Merge pull request #171 from bunnei/libnx-fixes
Various fixes for libnx, etc.
2018-02-09 15:51:43 -05:00
bunnei
22caeee64f nvdrv: Fix QueryEvent for libnx. 2018-02-09 00:56:45 -05:00
bunnei
576f0cf027 IApplicationDisplayService::CloseDisplay: Fix response params size. 2018-02-08 23:20:23 -05:00
bunnei
ca99063600 nvhost_ctrl_gpu: Implement ZCullGetInfo. 2018-02-08 23:17:59 -05:00
MerryMage
d3bbed5e78 dynarmic: Update to 41ae12263
Changes: Primarily implementing more A64 instructions
2018-02-09 00:29:36 +00:00
bunnei
dc0a137e5b acc_u0: Implement ListAllUsers. 2018-02-08 18:59:23 -05:00
bunnei
a39a65cbe0 nvhost_as_gpu: Implement AllocateSpace and MapBufferEx. 2018-02-07 23:31:28 -05:00
bunnei
c711253798 nvdrv: Add MemoryManager class to track GPU memory. 2018-02-07 23:31:26 -05:00
bunnei
196f8dff08 nvmap: Refactor to expose nvmap objects. 2018-02-07 22:55:12 -05:00
bunnei
703880c9ab nvhost_as_gpu: Add nvmap as a class member. 2018-02-07 22:55:09 -05:00
mailwl
335096e19a Service: stub some functions in am, audio, time, vi services 2018-02-07 15:11:17 +03:00
mailwl
8d300b2d7e Service/hid: stub SetNpadHandheldActivationMode 2018-02-06 10:47:00 +03:00
bunnei
1cd9438945
Merge pull request #165 from bunnei/puyo-fixes
Stubs for HID, AM, and a mutex fix
2018-02-05 20:14:40 -08:00
bunnei
903beb43a8 mutex: Update hasWaiters on release. 2018-02-05 21:54:10 -05:00
bunnei
1963222933 hid: Stub ActivateTouchScreen and SetNpadJoyHoldType. 2018-02-05 21:53:11 -05:00
David
d129905a66 Extra nvdrv support (#162)
* FinishInitalize needed for 3.0.1+ games

* nvdrv:s and nvdrv:t both use NVDRV

* Most settings return 0 on hardware, disabled NV_MEMORY_PROFILER for now.

NVN_THROUGH_OPENGL & NVRM_GPU_PREVENT_USE are a few interesting settings to look at. Carefully choosing settings can help with drawing graphics later on

* Initial /dev/nvhost-gpu support

* ZCullBind

* Stubbed SetErrorNotifier

* Fixed SetErrorNotifier log, Added SetChannelPriority

* Allocate GPFIFO Ex2, Allocate Obj Ctx, Submit GPFIFO

* oops

* Fixed up naming/structs/enums. Used vector instead of array for "gpfifo_entry"

* Added missing fixes

* /dev/nvhost-ctrl-gpu

* unneeded struct

* Forgot u32 in enum class

* Automatic descriptor swapping for ioctls, fixed nvgpu_gpu_get_tpc_masks_args being incorrect size

* nvdrv#QueryEvent

* Renamed logs for nvdrv

* Refactor ioctl so nv_result isn't needed

* /dev/nvhost-as-gpu

* Fixed Log service naming, CtxObjects now u32, renamed all structs, added static_asserts to structs, used INSERT_PADDING_WORDS instead of u32s

* nvdevices now uses "Ioctl" union,

* IoctlGpfifoEntry now uses bit field

* final changes
2018-02-05 18:19:31 -08:00
bunnei
c83f69841f IApplicationFunctions: Stub out EnsureSaveData. 2018-02-05 20:58:11 -05:00
bunnei
294b2b2c17
Merge pull request #164 from ogniK5377/libnx_sm_fix
Don't call UNIMPLEMENTED for 'empty services', just return error code
2018-02-05 14:01:46 -08:00
David Marcec
22bc951d7e Dont call UNIMPLEMENTED for 'empty services', just return error code 2018-02-05 02:03:22 -08:00
David Marcec
f9ba5a7e11 Changed .istorage to .romfs 2018-02-05 00:01:10 -08:00
bunnei
1d51b25ed1 set: GetAvailableLanguageCodes should not return lang_codes size. 2018-02-04 23:42:43 -05:00
bunnei
fe99052599 nvflinger: Signal BufferQueue native handle event.
- This gets BOTW booting.
2018-02-04 23:00:35 -05:00
bunnei
8e1dbb26bd logger: Add Time service logging category. 2018-02-04 22:59:52 -05:00
bunnei
c689fe8424 logger: Add SET service logging category. 2018-02-04 22:55:45 -05:00
bunnei
fc1359dc03 logger: Add PCTL service logging category. 2018-02-04 22:44:00 -05:00
bunnei
649960b4eb logger: Add LM service logging category. 2018-02-04 22:41:55 -05:00
bunnei
8d2e4c3d39 logger: Add APM service logging category. 2018-02-04 22:39:47 -05:00
bunnei
69697535bf lm: Ensure log string is non-empty before checking back(). 2018-02-04 22:36:57 -05:00
bunnei
485c6541cf logger: Add NIFM service logging category. 2018-02-04 22:35:42 -05:00
bunnei
8a5833f7ad logger: Add VI service logging category. 2018-02-04 22:26:44 -05:00
bunnei
119f02a439 hid: Stub out several functions. 2018-02-04 22:24:20 -05:00
bunnei
ad97414057 hid: Implement CreateActiveVibrationDeviceList. 2018-02-04 17:06:14 -05:00
bunnei
ea615ef5a4 logger: Use Service_HID category where applicable. 2018-02-04 17:02:39 -05:00
bunnei
764bbaa19c logger: Use Service_NVDRV category where applicable. 2018-02-04 17:00:33 -05:00
bunnei
65cfe09b62 logger: Add AM service logging category. 2018-02-04 16:58:12 -05:00
bunnei
a947f16b63 logger: Add "account" service logging category. 2018-02-04 16:40:12 -05:00
bunnei
6674e8e048 acc_u0: Stub out GetLastOpenedUser. 2018-02-04 16:32:01 -05:00
bunnei
1ddc18454e
Merge pull request #160 from bunnei/svc-improvements
Several SVC fixes and improvements
2018-02-04 13:25:05 -08:00
bunnei
42fc437268 GetInfo: Implement IsCurrentProcessBeingDebugged. 2018-02-04 12:34:45 -05:00
bunnei
0b6b147939 WaitProcessWideKeyAtomic: Handle case where condition variable was already created. 2018-02-04 12:30:51 -05:00
mailwl
272058d7d9 acc:u0 : stub GetAccountId 2018-02-04 09:55:25 +03:00
bunnei
647364db8f svc: SharedMemory size should be 64-bits and cleanup. 2018-02-03 13:36:54 -05:00
bunnei
f9c9ce2005 ArbitrateLock: Assert that requesting_thread is current_thread. 2018-02-03 13:29:18 -05:00
bunnei
abc4be8e0f
Merge pull request #157 from bunnei/fix-duplicate-session
controller: DuplicateSession should return a ClientSession.
2018-02-03 10:25:01 -08:00
bunnei
72c5bfb1fa controller: DuplicateSession should return a ClientSession. 2018-02-03 12:09:33 -05:00
mailwl
f67a8d87a0 Service:nifm: add nifm:a, nifm:s and nifm:u services 2018-02-03 18:09:51 +03:00
mailwl
1a8f5bfb8e Service/am: Add AppletAE service (#153)
* Add AppletAE, step 1: move common interfaces to am.h

* Add AppletAE, step 2
2018-02-02 13:03:40 -08:00
bunnei
5ad9b3e19d
Merge pull request #154 from mailwl/vi_create_stray_array
vi::CreateStrayLayer : add padding to request
2018-02-02 09:01:21 -08:00
bunnei
1909802156
Merge pull request #155 from mailwl/vi-services
Services/vi: add vi:s and vi:u services
2018-02-02 09:00:31 -08:00
bunnei
2e6776909b
Merge pull request #152 from shinyquagsire23/sharedmem-valid-bounds
shared_memory: Only mark addresses as invalid if they are within the heap
2018-02-02 08:59:45 -08:00
mailwl
524c12a5f8 Services/vi: add vi:s and vi:u services 2018-02-02 12:59:50 +03:00
mailwl
58601abd1c vi::CreateStrayLayer : add padding to request 2018-02-02 12:03:02 +03:00
shinyquagsire23
96c444d1ff shared_memory: Only mark addresses as invalid if they are within the heap 2018-01-29 23:38:56 -07:00
mailwl
eaa9f968a6 [WIP] sfdnsres: stub (#146)
sfdnsres: Add several stubs
2018-01-29 22:29:47 -08:00
bunnei
c1a8e4bfe4
Merge pull request #148 from MerryMage/feature/special-memory
memory: Replace all memory hooking with Special regions
2018-01-27 15:20:53 -05:00
MerryMage
738f91a57d memory: Replace all memory hooking with Special regions 2018-01-27 15:16:39 +00:00
bunnei
3258db29da time: Implement ISteadyClock::GetCurrentTimePoint. 2018-01-25 21:29:39 -05:00
bunnei
de177f6692 audout_u: Various cleanups. 2018-01-24 22:38:19 -05:00
bunnei
714a576113 ResponseBuilder: Use a bit field for customizing instead of always_move_handles. 2018-01-24 22:24:20 -05:00
bunnei
f0b6baf3ad time: Stub GetSystemClockContext function. 2018-01-24 22:24:18 -05:00
bunnei
7588b24f46 server_session: Fix scenario where all domain handlers are closed. 2018-01-24 22:24:16 -05:00
bunnei
1b1d399e5f hle: Rename RequestBuilder to ResponseBuilder. 2018-01-24 22:24:10 -05:00
bunnei
f9dae99006 service: Fix all incorrect IPC response headers. 2018-01-24 22:21:33 -05:00
bunnei
f0035420d7 ipc_helpers: Make interface domain agnostic and add header validation. 2018-01-24 22:19:01 -05:00
bunnei
27bad0598a hle: Integrate Domain handling into ServerSession. 2018-01-24 22:18:56 -05:00
bunnei
67758857e4 hle: Remove Domain and SyncObject kernel objects. 2018-01-24 22:18:54 -05:00
bunnei
932fa94af7 handle_table: Remove ConvertSessionToDomain. 2018-01-24 22:18:51 -05:00
st4rk
44eb840232 audout:u OpenAudioOut and IAudioOut (#138)
* Updated the audout:u and IAudioOut, now it might work with RetroArch without trigger an assert, however it's not the ideal implementation

* Updated the audout:u and IAudioOut, now it might work with RetroArch without trigger an assert, however it's not the ideal implementation

* audout:u OpenAudioOut implementation and IAudioOut cmd 1,2,3,4,5 implementation

* using an enum for audio_out_state as well as changing its initialize to member initializer list

* Minor fixes, added Service_Audio for LOG_*, changed PcmFormat enum to EnumClass

* Minor fixes, added Service_Audio for LOG_*, changed PcmFormat enum to EnumClass

* added missing Audio loggin subclass, minor fixes, clang comment breakline

* Solving backend logging conflict

* minor fix

* Fixed duplicated Service NVDRV in backend.cpp, my bad
2018-01-24 22:17:54 -05:00
gdkchan
703be1931a Fix time returning epoch time in milliseconds rather than in seconds 2018-01-24 11:54:47 -03:00
Rozlette
ad64e7e86d logging: add missing NVDRV subclass to macro list 2018-01-23 22:18:23 -06:00
N00byKing
afa1ed6ad9
Correct Spelling 2018-01-23 14:20:18 +01:00
bunnei
d1b64cdc07
Merge pull request #135 from Subv/no_ports
IPC: Don't create unnecessary ports when returning sub interfaces.
2018-01-22 21:37:15 -05:00
Subv
b0489c9a64 Services: Added a todo about returning interfaces as domain objects in lm, hid and time. 2018-01-22 20:40:43 -05:00
bunnei
d8bd70d396
Merge pull request #133 from Subv/nvflinger2
AppletOE: Stubbed CreateManagedDisplayLayer to create a new layer in the default display.
2018-01-22 17:52:47 -05:00
Subv
7efa6e8801 Time: Don't create unnecessary ports when retrieving the clock service sessions. 2018-01-22 17:42:11 -05:00
Subv
1003996e80 HID: Don't create an unnecessary port in CreateAppletResource. 2018-01-22 17:41:31 -05:00
Subv
1a9c96e4de LM: Don't create an unnecessary port in Initialize. 2018-01-22 17:35:40 -05:00
Subv
67c43e9200 IPC: Don't create an unnecessary port when using PushIpcInterface outside of a domain. 2018-01-22 17:31:23 -05:00
bunnei
de2e5a0855
Merge pull request #134 from gdkchan/audout_hid_fix
Stub OpenAudioOut and fix a issue with HID IAppletResource
2018-01-22 17:09:09 -05:00
gdkchan
832009bfdb Stub OpenAudioOut and fix a issue with HID IAppletResource being created more than once 2018-01-22 17:27:55 -03:00
Subv
10c67bf395 AppletOE: Stubbed CreateManagedDisplayLayer to create a new layer in the Default display.
This function is used by libnx to obtain a new layer.
2018-01-22 13:50:22 -05:00
Subv
eb58f852f8 AppletOE: Make ISelfController keep a reference to nvflinger.
It'll be needed when we implement CreateManagedDisplayLayer.
2018-01-22 13:46:36 -05:00
Subv
42859461f3 Services: Vi shouldn't be responsible for creating nvflinger.
It is now created during Service initialization and passed to all the services that need it.
2018-01-22 13:40:02 -05:00
Subv
8d7686ff8e VI: Move BufferQueue and NVFlinger to their own folder/namespace. 2018-01-22 11:54:58 -05:00
st4rk
07355cf7cc Added stubs for audio services. (#116)
* stubs for audout:u, audin:u, audrec:u, audren:u, codecctl and decoding tables with nullptr for future implementations

* fixing the changes requested (remove private, explicit)
2018-01-21 22:03:36 -05:00
bunnei
fdbb039427
Merge pull request #131 from lioncash/enum
nvmap: Make IoctlCommands an enum class
2018-01-21 22:01:27 -05:00
David
eeb3b5eed7 Added nvmemp, Added /dev/nvhost-ctrl, SetClientPID now stores pid (#114)
* Added nvmemp, Added /dev/nvhost-ctrl, SetClientPID now stores pid

* used clang-format-3.9 instead

* lowercase pid

* Moved nvmemp handlers to cpp

* Removed unnecessary logging for NvOsGetConfigU32. Cleaned up log and changed to LOG_DEBUG

* using std::arrays instead of c arrays

* nvhost get config now uses std::array completely

* added pid logging back

* updated cmakelist

* missing includes

* added array, removed memcpy

* clang-format6.0
2018-01-21 17:59:50 -05:00
bunnei
2403143ff1
Merge pull request #128 from Subv/parcel_query
VI: Implement the Query transaction of IHOSBinderDriver, and stubbed some results.
2018-01-21 17:56:06 -05:00
Lioncash
06d2e1bd23 nvmap: Add a return 0 underneath the UNIMPLEMENTED macro
This macro resolves to an empty macro in release builds.
2018-01-21 17:07:47 -05:00
Lioncash
687a17acae nvmap: Make IoctlCommands an enum class
Prevents the enum values from polluting the surrounding scope
2018-01-21 17:07:13 -05:00
bunnei
5035d18baa file_sys: Clang format fixes. 2018-01-21 15:51:45 -05:00
bunnei
8e50d6002b fsp_srv: Various improvements to IStorage:Read implementation. 2018-01-21 15:51:43 -05:00
bunnei
d9a91d7678 deconstructed_rom_directory: Implement istorage loading for RomFS. 2018-01-21 15:39:31 -05:00
David Marcec
d64b7d7dfd filesystem: Implement basic IStorage functionality. 2018-01-21 15:39:28 -05:00
bunnei
00851a5ef4 file_sys: Cleanup to better match Switch file system constructs.
file_sys: Add factory class for RomFS file system.
2018-01-21 15:39:26 -05:00
bunnei
1c06c918af file_sys: Remove disk_archive, savedata_archive, and title_metadata. 2018-01-21 15:39:23 -05:00
bunnei
7988f02489 archive_backend: Minor changes to match Switch IFileSystem. 2018-01-21 15:39:20 -05:00
bunnei
2f71a32363 file_sys: Repurpose 3DS IVFC code for Switch ROMFS. 2018-01-21 15:39:18 -05:00
bunnei
4c07dde472
Merge pull request #129 from Rozelette/master
gdbstub: Update registers and sizes for aarch64
2018-01-21 15:32:15 -05:00
Rozlette
425a78ec1b gdbstub: Update registers and sizes for aarch64
This gets gdbstub working at least to the point where clients can
communicate with it.

What works:
- Reading/writing GPRegs
- Reading/writing memory
- Interrupting the emulated program and continuing

What does NOT work:
- Breakpoints. Sizes have been updated to u64, but support will need to be
  added in the interpreter for them to work.
- VRegs. Mostly because my gdb was having issues with 128-bit regs for
  some reason. However, the current u128 representation is a bit
  awkward to use and should probably be updated first.
2018-01-21 11:12:49 -06:00
Subv
749043c809 VI: Implement the Query transaction of IHOSBinderDriver, and stubbed some results. 2018-01-21 11:13:47 -05:00
Matthew Brener
af871f8966
Fix spelling error in CMakeLists
Minor spelling error of its --> it's
2018-01-21 17:40:47 +11:00
bunnei
d904b0db58
Merge pull request #72 from N00byKing/patch-2
Implement Pull #3275 from citra: core: Don't Shutdown before we've even Init-ed
2018-01-20 23:11:10 -05:00
bunnei
defaaf4519
Merge pull request #92 from gdkchan/nro_refactor
Fix NRO entry point
2018-01-20 23:10:15 -05:00
bunnei
602cd3886d
Merge pull request #122 from tgsm/time-remove-pragma
service/time: remove accidental #pragmas
2018-01-20 22:27:10 -05:00
tgsm
07cfab72e0 service/time: remove accidental #pragmas 2018-01-20 21:34:37 -05:00
Rozlette
3315af8f09 loader: Minor style fix in deconstructed_rom_directory 2018-01-20 20:13:53 -06:00
bunnei
557b2496d7
Merge pull request #117 from jroweboy/clang-format
Clang format as a build target
2018-01-20 19:12:21 -05:00
James Rowe
096be16636 Format: Run the new clang format on everything 2018-01-20 16:45:11 -07:00
bunnei
6cccbf0eb3
Merge pull request #120 from Rozelette/master
memory: Return false for large VAddr in IsValidVirtualAddress
2018-01-20 17:37:55 -05:00
Rozlette
de7aa3106a memory: Return false for large VAddr in IsValidVirtualAddress 2018-01-20 14:56:15 -06:00
bunnei
386df282a3 loader: Clean up ctors and includes. 2018-01-20 15:54:17 -05:00
bunnei
e75aba3ed0 loader: Add DeconstructedRomDirectory for game dumps. 2018-01-20 15:54:15 -05:00
bunnei
023aef053c loader: Refactor to also pass filepath into IdentifyType. 2018-01-20 14:59:44 -05:00
bunnei
2dafd0d287 nso: Remove code specific to directory loading. 2018-01-20 14:59:42 -05:00
River City Ransomware
c8a094e164 Port citra #3352 to yuzu (#103)
* Port citra #3352 to yuzu

This change allows non x86_64 architectures to compile yuzu by skipping the building of dynarmic

* Fixed clang-format errors

* fixes more clang-format errors
2018-01-19 19:36:09 -05:00
David
0b6da0c1ab Added CreateSharedMemory & UNIMPLEMENTED() for non existent services. (#113)
* Added svcCreateSharedMemory

* Services which are not implemented now throw UNIMPLEMENTED()

* clang-format

* changed perms to u32

* removed camelcase
2018-01-19 19:35:25 -05:00
River City Ransomware
dd62f125c3 Fixes some cast warnings, partial port of citra #3064 (#106)
* Fixes some cast warnings, partially fixes citra #3064

* Converted casts to uint32_t to u32

* Ran clang-format
2018-01-19 18:01:41 -05:00
bunnei
7b219539a9
Merge pull request #112 from Rozelette/master
ISelfController: Stub LockExit and UnlockExit
2018-01-19 17:54:05 -05:00
goaaats
c457f34eb2 acc, set, applet_oe: stub various functions, add set service (#105)
* Stubs for various acc:u0 funcs needed

* Stub for GetDesiredLanguage in IApplicationFunctions

* Add set service + stubs needed for games

* Fix formatting

* Implement IProfile, IManagerForApplication, return bool in CheckAvailability, style fixes

* Remove IProfile::Get(needs more research), fix IPC response sizes
2018-01-19 15:44:58 -05:00
Rozlette
d9ca9d3472 ISelfController: Stub LockExit and UnlockExit 2018-01-19 14:09:50 -06:00
bunnei
0f363d37e6
Merge pull request #109 from bunnei/libnx-fixes
Fix svcGetInfo for libnx
2018-01-19 14:48:08 -05:00
bunnei
c3005ee4d1
Merge pull request #97 from bunnei/time-stub
time: Stub out GetTotalLocationNameCount and some cleanup.
2018-01-19 14:47:50 -05:00
bunnei
deec326ddf time: Add new line to ends of files. 2018-01-19 00:39:04 -05:00
bunnei
1d49680613 applet_oe: Clang-format. 2018-01-19 00:37:36 -05:00
bunnei
e27accc15d time: Stub out GetTotalLocationNameCount and some cleanup. 2018-01-19 00:32:52 -05:00
bunnei
de646cef2d nvdrv: Stub SetClientPID. 2018-01-18 23:50:18 -05:00
bunnei
e1ee8f4657 svc: Fix svcGetInfo MapRegionBaseAddr. 2018-01-18 23:44:15 -05:00
bunnei
d80991977a svc: Add additional fields to MemoryInfo struct. 2018-01-18 23:37:54 -05:00
gdkchan
8f13499bb8 Fix dispdrv typo 2018-01-18 23:21:26 -03:00
bunnei
952dba9c2b
Merge pull request #100 from Rozelette/master
time: Refactor time:* to use a single shared module
2018-01-18 21:10:55 -05:00
bunnei
1a5098e8b8
Merge pull request #104 from RiverCityRansomware/resizedConfigWindow
Port citra #3336
2018-01-18 21:08:54 -05:00
Lioncash
5e46a9bb2b qt: Migrate to Qt 5 signal/slot connection syntax where applicable 2018-01-18 20:09:40 -05:00
Evgeni Danailov
cb3ab6ec77 ui: Rename almost all classes in configuration_input.ui (#99)
* Rename verticalLayout_25 to verticalLayout_23.

* Rename almost all classes.
2018-01-18 15:28:18 -05:00
River City Ransomware
da3e13fea5 Port citra #3336 - Resizes the configuration window to not be so stretched out 2018-01-18 15:22:28 -05:00
gdkchan
3a409d5c8f Fix NRO Entry Point 2018-01-18 17:18:43 -03:00
gdkchan
59575d5cae Stub PopLaunchParameter and implement Buffer C Descriptors reading on hle_ipc (#96)
* Stub PopLaunchParameter and implement Buffer C Descriptors reading

* Address PR feedback

* Ensure we push a u64 not a size_t

* Fix formatting
2018-01-18 14:54:34 -05:00
flerovium^-^
463356f0a7 Start to implement/stub BSD:U and SFDNSRES services (#78)
* bsd: start stubbing bsd:u and sfdnsres

* bsd: stubbed RegisterClient

* bsd: attempt to get past socket()

* bsd: fix some wrong assumptions about IPC

* bsd: fix format specifiers

* bsd: stubbed Connect()

* bsd: stubbed SendTo()

* made requested changes

* sockets: respect alphabetical order at service installation

* run clang-format

* bsd: start stubbing bsd:u and sfdnsres

* bsd: stubbed RegisterClient

* bsd: attempt to get past socket()

* bsd: fix some wrong assumptions about IPC

* bsd: fix format specifiers

* bsd: stubbed Connect()

* bsd: stubbed SendTo()

* made requested changes

* sockets: respect alphabetical order at service installation

* run clang-format

* run clang-format (2)
2018-01-18 14:35:03 -05:00
Rozlette
378cea2ae2 time: Fix use of CamelCase in ToCalendarTimeWithMyRule 2018-01-18 11:02:05 -06:00
Rozlette
c7c180fdf1 time: Refactor time:* to use a single shared module 2018-01-18 10:58:29 -06:00
bunnei
b5bc94bce0
Merge pull request #95 from bunnei/lm-skip-byte
lm: Minor logging fix to skip a byte.
2018-01-18 10:57:41 -05:00
bunnei
be0e14ab3e
Merge pull request #84 from lioncash/cmake
CMakeLists: Derive the source directory grouping from targets themselves
2018-01-18 01:37:17 -05:00
bunnei
4ca5f0c145
Merge pull request #91 from lioncash/svc
svc: Minor clarity changes
2018-01-18 00:27:41 -05:00
bunnei
22465c8722 lm: Minor logging fix to skip a byte. 2018-01-18 00:08:38 -05:00
bunnei
ed788742bf
Merge pull request #90 from lioncash/vi-override
vi: Minor clean up/correctness changes
2018-01-17 23:55:07 -05:00
bunnei
cf0daed0b8
Merge pull request #89 from lioncash/vi-vector
vi: Copy data directly into the std::vector within Parcel's ReadBlock function
2018-01-17 23:52:40 -05:00
bunnei
32eb620ef4
Merge pull request #88 from lioncash/include
hotkeys: Add missing <QTreeWidgetItem> include
2018-01-17 23:04:44 -05:00
bunnei
01b3bf119e
Merge pull request #87 from lioncash/override
game_list: Add missing override specifier for KeyReleaseEater's eventFilter function
2018-01-17 22:44:03 -05:00
bunnei
5d38bb36c3
Merge pull request #86 from lioncash/doxygen
game_list: Amend doxygen parameter identifiers
2018-01-17 22:20:50 -05:00
bunnei
36dc44fb22
Merge pull request #85 from lioncash/warn
telemetry: Silence initialization order warnings
2018-01-17 21:59:20 -05:00
Lioncash
e710a1b989 CMakeLists: Derive the source directory grouping from targets themselves
Removes the need to store to separate SRC and HEADER variables, and then
construct the target in most cases.
2018-01-17 21:51:43 -05:00
bunnei
6a36ffb86c controller: Use DuplicateSession for DuplicateSessionEx. 2018-01-17 21:48:17 -05:00
bunnei
18507b09b2
Merge pull request #83 from lioncash/pessimizing-move
input_common/sdl: Silence a -Wpessimizing-move warning
2018-01-17 21:08:01 -05:00
Lioncash
4497eb4528 svc: Rename some entries to match their analogue on SwitchBrew
Makes the codebase a little more consistent with regards to available documentation. Also amends the duplicate case where there was a similar entry at 0x72 named ConnectToPort.
2018-01-17 20:38:23 -05:00
Lioncash
c81ed5eb33 svc: Add CreateJitMemory and MapJitMemory svc strings
Makes the table match SwitchBrew for these entries
2018-01-17 20:32:56 -05:00
bunnei
62a8c61e36
Merge pull request #81 from lioncash/qt-bootmgr
bootmanager: Minor tidiness/correctness changes
2018-01-17 20:24:56 -05:00
Lioncash
3d19102c48 vi: Make constructors explicit where applicable
Prevents implicit conversions.
2018-01-17 20:21:16 -05:00
Lioncash
14069e6ec4 vi: Add missing override specifiers 2018-01-17 20:16:48 -05:00
Lioncash
b16c89bf65 vi: Copy data directly into the std::vector within Parcel's ReadBlock function
Previously this would unnecessarily zero-initialize the vector before
copying the actual data into the vector instance.
2018-01-17 20:09:41 -05:00
bunnei
01f379baa7
Merge pull request #80 from gdkchan/nro_fix
Fix NRO loading
2018-01-17 20:05:21 -05:00
Lioncash
501d1cc33d hotkeys: Add missing <QTreeWidgetItem> include 2018-01-17 20:00:25 -05:00
Lioncash
94a6515b71 game_list: Add missing override specifier for KeyReleaseEater's eventFilter function 2018-01-17 19:54:06 -05:00
Lioncash
15318b6601 game_list: Amend doxygen parameter identifiers for containsAllWords() 2018-01-17 19:52:15 -05:00
Lioncash
33eba9b96e telemetry: Silence initialization order warnings 2018-01-17 19:43:24 -05:00
Lioncash
ed296e47f1 input_common/sdl: Silence a -Wpessimizing-move warning 2018-01-17 18:44:16 -05:00
Lioncash
e50188374f bootmanager: Minor tidiness/correctness changes
Moved over from #3266 in citra.
2018-01-17 18:35:02 -05:00
bunnei
ee08c39b72
Merge pull request #73 from N00byKing/3093
Implement Pull #3093 from citra: Added missing headers to CMakeLists.txt and fixed includes.
2018-01-17 18:18:34 -05:00
gdkchan
d3e63e4220 Fix NRO loading 2018-01-17 20:16:09 -03:00
bunnei
e2f06dbc17
Merge pull request #76 from Rozelette/master
TIME: consolidate time:* interfaces, stub functions and structs
2018-01-17 17:32:48 -05:00
N00byKing
b17763e3d4 Implement Pull #3306 from citra: citra_qt: Drop Qt 5 version checks in code (#41)
* Update bootmanager.cpp

* This *should* fix the clang error
2018-01-17 17:19:41 -05:00
Rozlette
6f22471a72 TIME: consolidate time:* interfaces, stub functions and structs 2018-01-17 14:15:14 -06:00
gdkchan
c65ac49238 Remove relocation on NSO/NRO 2018-01-17 17:01:10 -03:00
bunnei
c7452bab90
Merge pull request #42 from N00byKing/3295
Implement Pull #3295 from citra: citra_qt: CMakeLists: Drop leftover handling code for Qt 4 UI files
2018-01-17 13:50:38 -05:00
bunnei
f2b4b668e3
Merge pull request #57 from nkatz565/fix-tr
Fix non translated string (same as Citra PR 2949)
2018-01-17 13:46:39 -05:00
bunnei
0568346cc3
Merge pull request #64 from shinyquagsire23/hid-timing
hid: Adjust timing based on actual hardware
2018-01-17 12:30:46 -05:00
bunnei
8bff9c9152
Merge pull request #70 from flerovii/nvdrv-close
nvdrv: stubbed Close(cmd 2)
2018-01-17 12:29:23 -05:00
N00byKing
10955d72ef
Update CMakeLists.txt 2018-01-17 18:21:49 +01:00
N00byKing
66388f7576
Update title_metadata.h 2018-01-17 18:20:52 +01:00
bunnei
7fa32af1c7 svc: Clang-format fix. 2018-01-17 12:19:17 -05:00
N00byKing
30d2ba9de3
Update core.cpp 2018-01-17 18:12:06 +01:00
bunnei
1998a16557
Merge pull request #71 from N00byKing/patch-1
Implement Pull #3109 from citra: sdl2 default ini: fix framelimit
2018-01-17 12:09:47 -05:00
bunnei
7172ff4d9a
Merge pull request #62 from bunnei/domain-close-handle
Implement IPC domain command CloseVirtualHandle
2018-01-17 12:09:12 -05:00
N00byKing
b2386fc712
Update default_ini.h 2018-01-17 18:01:09 +01:00
bunnei
b588cbcb1d hle_ipc: Clang format. 2018-01-17 11:37:26 -05:00
noah katz
1c98f3a9b3 Fixed formatting 2018-01-17 11:20:46 -05:00
Frederic Meyer
60d650cc4e nvdrv: stubbed Close(cmd 2) 2018-01-17 17:08:46 +01:00
River City Ransomware
d05dc3f4dd Fix gdbstub typo, fixes Citra #3318
Core::System().GetInstance().IsPoweredOn() -> Core::System::GetInstance().IsPoweredOn()
2018-01-17 09:25:25 -05:00
shinyquagsire23
008823724f hid: Adjust timing based on actual hardware 2018-01-17 01:20:25 -07:00
bunnei
9ae55884d2
Merge pull request #60 from jroweboy/game-frame
UI: Fix frame rate perf stats
2018-01-17 01:23:43 -05:00
bunnei
30cb98f874 ipc: Implement domain command CloseVirtualHandle. 2018-01-17 01:20:10 -05:00
bunnei
d15cadd760 loggin: Add IPC logging category. 2018-01-17 01:20:02 -05:00
James Rowe
a66eb7351b UI: Fix frame rate perf stats
Adds in a missing EndGameFrame when nvdrv swaps buffers
2018-01-16 20:44:02 -07:00
bunnei
dc905463dc
Merge pull request #34 from shinyquagsire23/hid-sharedmem-layouts-circbufs-meta
hid: Write to all layouts, implement circular buffers, set up controller metadata.
2018-01-16 21:54:46 -05:00
bunnei
4b156d2e64 acc_u0: Add IPC interface and stub InitializeApplicationInfo. 2018-01-16 21:34:27 -05:00
shinyquagsire23
eff90550a1 hid: clang-format 2018-01-16 19:22:58 -07:00
shinyquagsire23
36b89787ce hid: Adjust for style guide 2018-01-16 19:22:12 -07:00
bunnei
f621310da2 applet_oe: Fix GetOperationMode and GetPerformanceMode. 2018-01-16 20:32:08 -05:00
noah katz
9a9d33a741 Fix non translated string (same as Citra PR 2949) 2018-01-16 19:56:41 -05:00
Subv
cb75b56e45 NV: Implemented the nvdrv service, which uses the same interface as nvdrv:a 2018-01-16 19:04:09 -05:00
Subv
30657f9ca1 NV: Move the nvdrv classes into the Nvidia namespace, and move the functionality to a s single module that services call. 2018-01-16 19:03:49 -05:00
Subv
f827b17dd4 VI: Stubbed GetNativeHandle, Create/DestroyStrayLayer and CloseDisplay 2018-01-16 19:01:03 -05:00
Subv
c5a0408ccc Services: Stubbed APM::OpenSession and the ISession interface.
# Conflicts:
#	src/core/hle/service/am/applet_oe.cpp
#	src/core/hle/service/apm/apm.cpp
2018-01-16 19:00:32 -05:00
Subv
f7dc637a61 AppletOE: Stub a bunch of functions required by libnx homebrew. 2018-01-16 18:58:06 -05:00
Subv
bf0e20c571 SVC: Correct some return values in svcGetInfo and added TitleId and PrivilegedProcessId stubs.
# Conflicts:
#	src/core/hle/kernel/svc.cpp
2018-01-16 18:50:23 -05:00
Subv
3442f4b96a SVC: Add 4.0.0+ comment to GetInfoType enum values. 2018-01-16 18:44:39 -05:00
Subv
5bc14e791a IPC: Push domain objects as move handles when not in a domain. 2018-01-16 18:42:08 -05:00
bunnei
1aa4cdc3c8
Merge pull request #52 from ogniK5377/fsp
added more svcGetInfo pairs for 3.0.0+ support, Changed HEAP_SIZE and TLS_AREA_VADDR. changed mem usage & heap usage stub added, ISelfController, IApplication function stubs. Added SetThreadCoreMask
2018-01-16 18:27:48 -05:00
David
cb8d5328d5
Update memory.h 2018-01-16 15:27:13 -08:00
bunnei
0f6e3421c8
Merge pull request #45 from FearlessTobi/patch-1
Implement Pull #3030 from Citra: Rename derivative class name
2018-01-16 17:59:14 -05:00
bunnei
7338f089f8
Merge pull request #43 from N00byKing/3052
Implement Pull #3052 from citra: Correct spelling of searchfield in comment
2018-01-16 17:58:25 -05:00
bunnei
5f6e29831f
Merge pull request #53 from nkatz565/nk-fixlabels
Implement Pull #3240 from Citra: Add button labels for sdl joystick mappings
2018-01-16 17:55:59 -05:00
bunnei
07b465d24e
Merge pull request #44 from Rozelette/master
nso: Modify .bss size calculation logic
2018-01-16 17:24:49 -05:00
David Marcec
bb7221c5d5 SetThreadCoreMask stub, time to implement fsp 2018-01-16 14:23:53 -08:00
David Marcec
104dd867c4 implemented more of ISelfController and IApplicationFunctions 2018-01-16 14:18:18 -08:00
David Marcec
68143af636 Added more svcGetInfo pairs 2018-01-16 14:06:45 -08:00
David Marcec
c903372111 Increased heap size and changed tls area vaddr 2018-01-16 13:53:43 -08:00
muemart
aec3b28547 Use static functions instead of lambdas 2018-01-16 16:49:48 -05:00
muemart
5d5f1dfb68 Add translation support for button labels 2018-01-16 16:49:41 -05:00
muemart
f4f64cc197 Add button labels for sdl joystick mappings 2018-01-16 16:49:29 -05:00
MerryMage
e35644c005 clang-format 2018-01-16 18:05:21 +00:00
Tobias
1de165506f
Implement Pull #3030 from Citra
citra-qt: Rename derivative class name
2018-01-16 18:50:04 +01:00
Rozlette
09bcc2042c nso: Modify .bss size calculation logic 2018-01-16 11:14:36 -06:00
bunnei
f53dc4c9d6
Merge pull request #31 from jroweboy/fix-deploy
Build/Deploy Updates to Setup Nightly Builds
2018-01-16 11:56:14 -05:00
N00byKing
7c6c8da218
Update game_list.cpp 2018-01-16 17:55:06 +01:00
N00byKing
0a8d13801a
Update CMakeLists.txt 2018-01-16 17:51:08 +01:00
James Rowe
2d7a85f7af Build: Automagically handle unicorn
On MSVC if unicorn isn't found, fallback to bundled unicorn
On everything else, fallback to building unicorn in externals

Also fixes loading unicorn in msvc
2018-01-16 09:39:07 -07:00
N00byKing
8b097aa17e Implement Pull #3333 from citra: citra_qt: Pause emulation on CoreError (#39) 2018-01-16 11:32:27 -05:00
bunnei
d818791866
Merge pull request #24 from nkatz565/nk-inputs
Adding meumart's Citra SDL Joystick support. Citra PR #3116
2018-01-16 10:13:39 -05:00
goaaats
8cdc1be0df Merge citra-emu PR#3159 by FearlessTobi(citra-qt : Fix a bug in our fullscreen implementation) 2018-01-16 15:59:30 +01:00
goaaats
f473780c52 Merge citra-emu PR#3001 by Styleoshin(citra-qt : Adding fullscreen mode) 2018-01-16 15:50:33 +01:00
shinyquagsire23
d20a883194 hid: Write to all layouts, implement circular buffers, set up controller metadata. 2018-01-16 03:14:27 -07:00
James Rowe
e026b66bbb Build: Add unicorn as a submodule and build it if needed
Adds a cmake custom target that will build unicorn on first compile and
uses this in the build scripts as well. Updates Appveyor and Travis
build scripts to work with the new unicorn build, and updates the paths
to all of the different artifacts.
2018-01-16 01:15:52 -07:00
muemart
eaff98dbb3 Adding meumart's Citra SDL Joystick support. Citra PR #3116 2018-01-15 20:02:30 -05:00
bunnei
6f904bb622 nso: Load subsdk4 if available. 2018-01-15 17:18:24 -05:00
bunnei
1a3b3e9100 pctl: Clang format. 2018-01-15 15:16:06 -05:00
bunnei
1148e2ce7b pctl: GetService should return an IParentalControlService interface. 2018-01-15 15:10:18 -05:00
bunnei
5bc14ab0de applet_oe: Stub SetFocusHandlingMode, GetCurrentFocusState, SetTerminateResult. 2018-01-15 14:41:06 -05:00
bunnei
8e2f62c6a5 settings: Fix button mappings array to have correct entries. 2018-01-15 13:09:14 -05:00
bunnei
054d3e5fc3
Merge pull request #20 from Andrix44/fixes
Various fixes
2018-01-15 12:56:16 -05:00
bunnei
325f72aceb
Merge pull request #16 from shinyquagsire23/hid-sharedmem-impl-start
HID Sharedmem Impl Start
2018-01-15 12:54:54 -05:00
unknown
a4f5ccbf0a Clanggit rebase -i fixes 2018-01-15 18:20:53 +01:00
unknown
8d968780c1 Clang format 2018-01-15 17:55:16 +01:00
unknown
58ee23f16d Change default log level to info 2018-01-15 17:15:10 +01:00
unknown
27960d8c2c Update the internal resolution settings 2018-01-15 16:59:02 +01:00
shinyquagsire23
9fba2d68fe yuzu_cmd: Fix default ini, add screenshot button 2018-01-15 02:30:58 -07:00
shinyquagsire23
1ea49442f9 hid: Bare-minimum sharedmem input 2018-01-15 02:30:58 -07:00
shinyquagsire23
bb1fcfac33 hid: Remove redundant HID prefix on structs/enums 2018-01-15 02:30:58 -07:00
shinyquagsire23
aa4fa8bded configure_input: update w/ Switch buttons 2018-01-15 02:30:53 -07:00
shinyquagsire23
801d6c1b6f settings: Screenshot button 2018-01-15 02:30:53 -07:00
shinyquagsire23
cdb43e64c1 yuzu_cmd: fix default ini 2018-01-15 02:30:53 -07:00
shinyquagsire23
74aa14c9b4 settings: adjust button configs for Switch controllers 2018-01-15 02:30:53 -07:00
shinyquagsire23
e08c132175 hid: Add sharedmem structs 2018-01-15 02:30:53 -07:00
bsaleil
af1ca87be1 vi: Add IManagerDisplayService::CloseDisplay function 2018-01-15 01:29:00 -05:00
bunnei
b1712b8312
Merge pull request #14 from ogniK5377/master
Changed ICommonStateGetter::ReceiveMessage to allow further execution in games
2018-01-15 00:21:16 -05:00
bunnei
92801b1c34 renderer_gl: Clear screen to black before rendering framebuffer. 2018-01-15 00:20:19 -05:00
David Marcec
f3264dd78d Games expect 15 for ICommonStateGetter::ReceiveMessage in order to continue execution 2018-01-14 21:06:34 -08:00
bunnei
ebd613c2cc renderer: Render previous frame when no new one is available. 2018-01-14 23:54:56 -05:00
bunnei
71eeab257f lm: Fix IPC header for Initialize. 2018-01-14 21:45:06 -05:00
bunnei
7bedea73a8 time: Implement GetStandardUserSystemClock, GetCurrentTime. 2018-01-14 21:45:06 -05:00
bunnei
d81a984d4a audio: Add files to CMake. 2018-01-14 21:45:06 -05:00
bunnei
2e8246a02c hid: Remove unused registered_loggers. 2018-01-14 21:45:06 -05:00
bunnei
7a50d56d0e audio: Stub out AudOutU::ListAudioOuts. 2018-01-14 21:45:06 -05:00
bunnei
f4a3d28224 hid: Implement IAppletResource::GetSharedMemoryHandle. 2018-01-14 21:45:06 -05:00
bunnei
115d3e133f qt: Update about dialog to show license for GPLv2 only.
Fixes #6.
2018-01-14 17:27:40 -05:00
bunnei
22659afcd0 shared_memory: Minor fixes and cleanup. 2018-01-14 17:20:55 -05:00
bunnei
974362bc12 svc: Implement svcMapSharedMemory. 2018-01-14 17:20:55 -05:00
bunnei
bd58c5470c kernel: Increase default stack size to 64K. 2018-01-14 17:20:55 -05:00
Jannik Vogel
1a93237c23 Remove Surface Viewer stub 2018-01-14 20:12:03 +01:00
bunnei
7435dc53c8
Merge pull request #4 from spycrab/aboutdialog
Implement "About" dialog
2018-01-14 13:21:12 -05:00
spycrab
c493bd9cc9 Implement "About" dialog 2018-01-14 19:15:45 +01:00
Thog
06e288cea0
Add missing FileType declarations in GuessFromExtension and GetFileTypeString 2018-01-14 19:00:16 +01:00
James Rowe
a24dbcac6e yuzu qt copy windows deps renamed 2018-01-13 21:17:42 -07:00
MerryMage
80db02c497 Minor cleanup 2018-01-13 23:56:18 +00:00
MerryMage
b3c303539e macOS: Update Info.plist 2018-01-13 23:11:51 +00:00
James Rowe
c2d28351c7 Add new icons and fix up the linux paths for install 2018-01-13 15:40:57 -07:00
MerryMage
668e5452fa Update dynarmic to bc73004
bc73004 a64_merge_interpret_blocks: Remove debug output
4e656ed tests/A64: Randomize PSTATE.<NZCV>
fd9530b A64: Optimization: Merge interpret blocks
3c9eb04 testenv: Use format constants
324f3fc tests/A64: Unicorn interface fixes
98ecbe7 tests/A64: Fuzz against unicorn
b1d38e7 tests/A64: Move TestEnvironment to own header
5218ad9 A64/data_processing_pcrel: bug: ADR{,P} instructions sign extend their immediate
b1a8c39 A64/data_processing_addsub: bug: {ADD,SUB}S (extended register) instructions write to ZR when d = 31
64827fb a64_emit_x64: bug: A64CallSupervisor trampled callee-save registers
1bfa04d emit_x64: bug: OP m/r64, imm32 form instructions sign-extend their immediate on x64
edadeea A64 inferface: Use two argument static_assert
9ab1304 A64: Add ExceptionRaised IR instruction
6843eed Update readme
7438d07 A64/translate: Add TranslateSingleInstruction function
2018-01-13 22:38:57 +00:00
MerryMage
e86bdb1601 Fix build on macOS and linux 2018-01-13 22:38:52 +00:00
bunnei
17af2937fe arm_unicorn: Log unmapped memory access address. 2018-01-13 16:24:05 -05:00
bunnei
95ce471774 config: Default log filter to trace. 2018-01-13 16:23:12 -05:00
bunnei
1247c53786 yuzu: Update license text to be consistent across project. 2018-01-13 16:22:39 -05:00
James Rowe
70e65ee63a Remove settings issues in sdl and fix a few files that broke in mingw 2018-01-12 19:11:05 -07:00
James Rowe
18ca3ca751 Removing unused settings and yuzu rebranding 2018-01-12 19:11:05 -07:00
James Rowe
f5f28a4f67 Get yuzu sdl to start compiling 2018-01-12 19:11:04 -07:00
James Rowe
389979018c Remove gpu debugger and get yuzu qt to compile 2018-01-12 19:11:04 -07:00
James Rowe
1d28b2e142 Remove references to PICA and rasterizers in video_core 2018-01-12 19:11:03 -07:00
James Rowe
ebf9a784a9 Massive removal of unused modules 2018-01-12 19:11:03 -07:00
bunnei
890bbc0cd3 config: Default CPU core to Unicorn. 2018-01-12 21:05:37 -05:00
bunnei
8e51c61dbc core: Gut out cryptop, since it doesn't compile with C++17. 2018-01-12 19:36:41 -05:00
MerryMage
b628192bf2 configuration: Add cpu_core configuration option 2018-01-12 17:48:52 -05:00
MerryMage
d2fbc78320 arm_dynarmic: Implement core 2018-01-12 17:48:29 -05:00
bunnei
056f987bcd core: Include <algorithm> where used. 2018-01-11 22:36:56 -05:00
bunnei
11adef4843 renderer_opengl: Fix LOG_TRACE in LoadFBToScreenInfo. 2018-01-11 22:32:44 -05:00
bunnei
94ad97def0 nv: Fix more broken asserts. 2018-01-11 22:31:12 -05:00
bunnei
ac2feaf5fb nvdisp_disp0: Fix broken assert. 2018-01-11 22:29:29 -05:00
bunnei
039fc7f985 core: Fix recent GCC build breaks. 2018-01-11 22:24:09 -05:00
bunnei
97ef21e166 svc: Implement GetSystemTick. 2018-01-11 21:59:31 -05:00
bunnei
305035b503 nvdisp_disp0: Call SwapBuffers to render framebuffer. 2018-01-10 23:29:03 -05:00
bunnei
ee4691297f renderer_opengl: Support rendering Switch framebuffer. 2018-01-10 23:28:59 -05:00
bunnei
236d463c52 render_base: Add a struct describing framebuffer metadata. 2018-01-10 23:28:56 -05:00
bunnei
866e66dc31 renderer_opengl: Add MortonCopyPixels function for Switch framebuffer. 2018-01-10 23:28:53 -05:00
bunnei
9e2ad45c98 renderer_opengl: Update DrawScreens for Switch. 2018-01-10 23:28:49 -05:00
bunnei
292135a3b7 CMakeLists: Add framebuffer_layout.cpp. 2018-01-10 23:28:46 -05:00
bunnei
482cf8a005 frontend: Update for undocked Switch screen layout. 2018-01-10 23:28:43 -05:00
Subv
1ca800ccee NV: Move the nv device nodes to their own directory and namespace. 2018-01-10 23:28:40 -05:00
Subv
977ce4abbc VI: Use a Pulse event instead of OneShot for the vblank events.
This prevents missing frames if the vblank fires between the DequeueBuffer and Wait(vsync) calls
2018-01-10 23:28:36 -05:00
bunnei
7e0ff43da0 vi: Use new CoreTiming::EventType 2018-01-10 23:28:33 -05:00
Subv
34ae2ec644 NV: Expose the nvdisp_disp0 device and a weak reference to the nvdrv:a service.
NVFlinger will call into the nvdisp_disp0 device to perform screen flips, bypassing the ioctl interface.

We now have the address of the framebuffer to draw, we just need to actually put it on the screen.
2018-01-10 23:28:29 -05:00
Subv
e21fbd9ae5 NV: Determine what buffer to draw for each layer of each display.
Don't try to draw buffers that the guest application is using, only queued buffers are eligible for drawing.

Drawing actual pixels is still not implemented.
2018-01-10 23:28:25 -05:00
Subv
404149e475 NV: Signal all display's vsync event 60 times per second. 2018-01-10 23:28:22 -05:00
Subv
d205dee0a6 NV: Give each display its own vsync event. 2018-01-10 23:28:19 -05:00
Subv
927569bed8 NV: Keep track of Displays, Layers and BufferQueues in nvflinger. 2018-01-10 23:28:16 -05:00
Subv
fb73e8b723 IPC: Allow passing arguments to the Interfaces when using PushIpcInterface 2018-01-10 23:28:13 -05:00
Subv
25f29c2f4f NV: Implemented (with stubs) the vi:m service and some of its subservices.
The homebrew display test application now properly writes graphics data to the graphics buffer but we still don't have a way to compose the display layers.
2018-01-10 23:28:09 -05:00
Subv
94a5e97eb3 NV: Implemented the nvdrv:a service and the /dev/nvmap device. 2018-01-10 23:28:05 -05:00
Subv
ab86b80cac IPC: Corrected some definitions for the buffer C descriptor flags. 2018-01-10 23:28:02 -05:00
Subv
ba02f0deef svc: Stub ResetSignal and CreateTransferMemory 2018-01-10 23:27:59 -05:00
Subv
0a1278081e svc: Stub SetMemoryAttribute 2018-01-10 23:27:56 -05:00
Subv
7ad20154fc Threads: Added enum values for the Switch's 4 cpu cores and implemented svcGetInfo(AllowedCpuIdBitmask) 2018-01-10 01:01:55 -05:00
Subv
188feba457 Services: Allow lm to log single-character messages. 2018-01-10 00:41:29 -05:00
Subv
c2ee513d35 SVC: Fixed WaitSynchronization with multiple handles when none is immediately ready. 2018-01-09 15:02:43 -05:00
Subv
bc91ebacc1 SVC: Implemented CancelSynchronization. 2018-01-09 15:02:04 -05:00
Subv
a418f6e77b ErrorCodes: Updated the InvalidHandle and Timeout kernel error codes. 2018-01-09 12:05:10 -05:00
Subv
8d9250fa70 SVC: Fixed WaitSynchronization with multiple handles when at least one of them is ready. 2018-01-09 11:53:50 -05:00
bunnei
4236799832 kernel: Rename Semaphore to ConditionVariable. 2018-01-08 21:41:37 -05:00
bunnei
9fcd2bf672 mutex: Remove unused call to VerifyGuestState. 2018-01-08 21:12:56 -05:00
Subv
db3a525166 Kernel: Actually wake up the requested number of threads in Semaphore::Release.
Also properly keep track of data in guest memory, this fixes managing the semaphore from userland.

It was found that Semaphores are actually Condition Variables, with Release(1) and Release(-1) being equivalent to notify_one and notify_all. We should change the name of the class to reflect this.
2018-01-08 21:12:54 -05:00
Subv
1bbe9309da Kernel: Properly keep track of mutex lock data in the guest memory. This fixes userland locking/unlocking. 2018-01-08 21:12:51 -05:00
Subv
2a3f8e8484 Kernel: Allow chaining WaitSynchronization calls inside a wakeup callback. 2018-01-08 21:12:49 -05:00
MerryMage
f10a304ecd fix macos build 2018-01-08 19:20:10 -05:00
bunnei
d6e4e6ea32 core_timing: Use 1.020GHz for core clock rate. 2018-01-08 19:18:50 -05:00
B3n30
82151d407d CoreTiming: Reworked CoreTiming (cherry-picked from Citra #3119)
* CoreTiming: New CoreTiming; Add Test for CoreTiming
2018-01-08 19:10:25 -05:00
Subv
c12c756539 IPC: Make DuplicateSession return the Domain instead of the Session if the request was made on a Domain interface. 2018-01-07 17:12:07 -05:00
Subv
e3b4c8e043 AppletOE: Fixed command buffer structure for ReceiveMessage. 2018-01-07 17:12:05 -05:00
Subv
ad965501d0 IPC: Corrected some command headers in the IPC Controller interface. 2018-01-07 17:12:03 -05:00
Subv
166286e976 IPC: Corrected some command header sizes in appletOE. 2018-01-07 17:12:01 -05:00
Subv
ba2ffd7b81 IPC: Take the number of domain objects as a parameter in MakeBuilder. 2018-01-07 17:11:58 -05:00
Subv
5f41477f9c SM: Fixed connecting to services with an 8-byte name, like appletOE. 2018-01-07 17:11:56 -05:00
Subv
80f6df5414 IPC: Fixed pushing ResultCodes into the command buffer.
They should have 32 bits of padding after the error code now.
2018-01-07 17:11:54 -05:00
Subv
32847d8b86 IPC: Add functions to read the input move/copy objects from an IPC request. 2018-01-07 17:11:51 -05:00
Subv
7e3561b1cd IPC: Don't attempt to read the command buffer if it holds a Close request. 2018-01-07 17:11:49 -05:00
Subv
0368324f79 IPC Cleanup: Remove 3DS-specific code and translate copy, move and domain objects in IPC requests.
Popping objects from the buffer is still not implemented.
2018-01-07 17:11:47 -05:00
Subv
b0ceb4df70 IPC: Skip the entire u64 of the command id when receiving an IPC request.
Service code now doesn't have to deal with this.
2018-01-07 17:11:45 -05:00
Subv
226786f0b0 IPC: Use the correct size when pushing raw data to the command buffer and fixed pushing domain objects.
Domain object ids are always stored immediately after the raw data.
2018-01-07 17:11:43 -05:00
bunnei
bc8ef64804 svc: Implement svcSignalProcessWideKey. 2018-01-07 16:55:17 -05:00
bunnei
bd377908d7 audio: Log dropping frames as trace to reduce spam. 2018-01-07 16:52:59 -05:00
bunnei
4e33b4b42f semaphore: More changes for Switch. 2018-01-07 16:52:23 -05:00
bunnei
0f6fbdb963 wait_object: Refactor to allow waking up a single thread. 2018-01-07 16:33:41 -05:00
bunnei
bc77a7580e nso: Always load the filepath specified by the user. 2018-01-07 12:44:36 -05:00
bunnei
79e0dd249e core_timing: Increase clock speed for Switch docked. 2018-01-07 00:58:06 -05:00
bunnei
5017038ca7 svc: Implement svcWaitProcessWideKeyAtomic. 2018-01-06 16:14:12 -05:00
bunnei
91f10a1460 semaphore: Updates for Switch. 2018-01-06 15:55:40 -05:00
bunnei
6f6d9af408 lm: Assert on unsupported multi-message. 2018-01-06 14:41:56 -05:00
bunnei
0e978bdd50 svc: Implement WaitSynchronization for a single handle. 2018-01-06 14:34:32 -05:00
bunnei
57f42e5887 svc: Refactor LockMutex code to use WaitSynchronization1. 2018-01-06 14:19:28 -05:00
bunnei
d083c07c46 lm: Improve Log() to format a useful string. 2018-01-05 00:45:13 -05:00
bunnei
0dbc8f3577 svc: Add missing string_util include. 2018-01-04 19:45:15 -05:00
bunnei
dcfbad2129 cmake: Don't compile Dynarmic as it's unused. 2018-01-04 17:01:02 -05:00
bunnei
24f10a20e7 core: Increase tight_loop 100x for speed. 2018-01-04 16:52:16 -05:00
bunnei
5e262a4a68 citra_qt: Remove VFP registers, since this isn't used anyways and caused an assert. 2018-01-04 13:52:29 -05:00
bunnei
b38223f662 arm_unicorn: Load/release unicorn DLL. 2018-01-04 13:40:01 -05:00
bunnei
738845cc0e externals: Use unicorn DLL instead of static lib. 2018-01-04 13:15:29 -05:00
bunnei
3f8b9181b5 unicorn: Use for arm interface on Windows. 2018-01-04 00:13:23 -05:00
bunnei
6e9d66fd3a arm_dynarmic: More cleanup. 2018-01-04 00:09:12 -05:00
bunnei
914ebee67a core: Remove unicorn_dynload. 2018-01-03 22:10:31 -05:00
bunnei
aa7e061e71 arm_dynarmic: Gut interface until dynarmic is ready for general use. 2018-01-03 22:10:11 -05:00
bunnei
b172f0d770 arm: Remove SkyEye/Dyncom code that is ARMv6-only. 2018-01-02 22:24:12 -05:00
bunnei
f0eab802e8 vm_manager: Use a more reasonable MAX_ADDRESS size. 2018-01-02 21:37:56 -05:00
bunnei
81a8a57ce2 svc: Remove unnecessary "svc" prefix to naming scheme. 2018-01-02 20:47:26 -05:00
bunnei
fe11b51545 pctl: Remove duplicate InstallInterfaces function. 2018-01-02 20:41:20 -05:00
bunnei
480906fe1b hle: Move SVC code to kernel namespace. 2018-01-02 20:40:30 -05:00
bunnei
72f671fd7a svc: Improve svcGetInfo. 2018-01-01 16:01:06 -05:00
bunnei
e9710a2cf7 vm_manager: Stub out a bunch of interfaces used by svcGetInfo. 2018-01-01 15:59:31 -05:00
bunnei
dc4fe2fbd5 svc: Fix string formatting for CreateThread. 2018-01-01 15:48:08 -05:00
bunnei
dd3a237981 cmake: Add missing object_address_table. 2018-01-01 15:41:05 -05:00
bunnei
93480b10ef core/video_core: Fix a bunch of u64 -> u32 warnings. 2018-01-01 15:40:35 -05:00
bunnei
9e8608e8b1 svc: Stub out svcWaitSynchronization.
- This does not matter until we implement other kernel objects, mutexes use svcLockMutex for waiting.
2018-01-01 14:47:57 -05:00
bunnei
aa7c824ea4 svc: Implement svcExitProcess. 2018-01-01 14:38:34 -05:00
bunnei
9b8afed5f7 svc: Implement svcUnlockMutex. 2018-01-01 14:04:36 -05:00
bunnei
b9950cd4b0 svc: Implement svcLockMutex. 2018-01-01 14:02:26 -05:00
bunnei
d0046b120a kernel: Add ObjectAddressTable class. 2018-01-01 13:25:37 -05:00
bunnei
1cb978eb82 thread: Keep track of the initially created handle.
This is kinda crufty, but we need it for now to update guest state variables.
2017-12-31 17:23:36 -05:00
bunnei
45debfe4fd svc: Implement svcExitThread. 2017-12-31 16:11:27 -05:00
bunnei
9d0c3bda7f svc: Implement svcCreateThread. 2017-12-31 16:10:01 -05:00
bunnei
001091fa72 svc: Cleanup svcGetThreadPriority. 2017-12-31 16:06:11 -05:00
bunnei
283c63645d svc: Stub out svcGetCurrentProcessorNumber. 2017-12-31 16:01:04 -05:00
bunnei
c7983e970c errors: Define missing kernel error codes. 2017-12-31 15:59:00 -05:00
bunnei
8a7f8f3e2c svc: Implement svcSetThreadPriority. 2017-12-31 15:58:16 -05:00
bunnei
960e8dc5e5 svc: Change SignalProcessWideKey to a stub. 2017-12-31 15:55:11 -05:00
bunnei
f24531b1a2 function_wrappers: Cleanup, fix warnings, remove unused code. 2017-12-31 15:46:30 -05:00
bunnei
3a91a62b8f svc: Implement svcUnmapMemory. 2017-12-31 15:22:49 -05:00
bunnei
a3228d9b77 svc: Minor cleanups. 2017-12-30 13:40:28 -05:00
bunnei
8ab33616ac svc: Implement svcStartThread. 2017-12-30 13:37:07 -05:00
bunnei
b6087e35b5 thread: Main thread should set thread handle to reg 1. 2017-12-30 12:10:58 -05:00
bunnei
7ccd8de863 thread: Remove THUMB mode flag. 2017-12-30 12:08:26 -05:00
bunnei
eed4f2e229 thread: Main thread should be ready by default, all others dormant. 2017-12-30 12:05:10 -05:00
bunnei
ebd4b1422d kernel: Various 64-bit fixes in memory/process/thread 2017-12-29 13:27:58 -05:00
bunnei
1d01ffccb8 applet_oe: Stub out a bunch of interfaces necessary for boot. 2017-12-29 00:44:46 -05:00
bunnei
30e98fae3f controller: Implement DuplicateSession. 2017-12-29 00:39:34 -05:00
bunnei
dcdaac8a0b kernel: Fix implementation of ConvertSessionToDomain. 2017-12-29 00:36:22 -05:00
bunnei
b67cbb8d92 ap, aoc_u: Minor cleanup. 2017-12-28 23:45:44 -05:00
bunnei
fcd4c1a0dc service: Add empty interface for pctl:a. 2017-12-28 23:44:39 -05:00
bunnei
e17c0019c5 kernel: Add basic support for Domain object. 2017-12-28 23:30:21 -05:00
bunnei
834fa5db65 kernel: Add SyncObject primitive, use it for ClientSession. 2017-12-28 23:12:28 -05:00
bunnei
6e021f22b8 svc: Implement MapMemory. 2017-12-28 21:38:38 -05:00
bunnei
3421e1617e process: Add method to mirror a memory region. 2017-12-28 21:35:49 -05:00
bunnei
7618b5237d svc: Implement SetHeapSize. 2017-12-28 15:29:52 -05:00
bunnei
ad073846bc service: Clean up apm/lm/applet_oe/controller/sm ctor/dtor. 2017-12-28 15:27:30 -05:00
bunnei
16fb1c8fe7 service: Halt on ReportUnimplementedFunction and improve output log. 2017-12-28 15:24:59 -05:00
bunnei
d5995fd30f service: Add empty interface for aoc:u. 2017-12-28 15:24:05 -05:00
bunnei
3597650f22 service: Return proper result code for IPC::CommandType::Close. 2017-10-31 19:30:05 -04:00
bunnei
34571f4d2e hle: Use Switch formatted result codes. 2017-10-31 19:26:11 -04:00
bunnei
266c1c8020 svc: Implement GetThreadId and GetProcessId. 2017-10-23 00:15:45 -04:00
bunnei
45db4bb3ea logging: Rename category "Core_ARM11" to "Core_ARM". 2017-10-23 00:13:12 -04:00
bunnei
3f0caefdf5 nso: Load more common submodules. 2017-10-22 23:50:26 -04:00
bunnei
9ceb0d9381 memory: Support 32-bit paging, move heap address space up. 2017-10-22 23:17:59 -04:00
bunnei
dcd6bb82f7 hle: Fix QueryMemory response for MemoryInfo. 2017-10-19 23:00:46 -04:00
bunnei
716e5cf070 lm: Implement lm::Initialize and Logger::log. 2017-10-18 21:41:24 -04:00
bunnei
654fae29c1 hle_ipc: Only copy necessary fields for outgoing command buffer. 2017-10-18 21:39:48 -04:00
bunnei
b283cf7348 hle_ipc: Parse out buffer X/A/B/B descriptors from incoming command buffer. 2017-10-18 21:38:01 -04:00
bunnei
03bf0739a4 service: Add CreatePort function (that does not register/install). 2017-10-18 21:34:19 -04:00
bunnei
97d52b9f89 memory: Print addresses as 64-bit. 2017-10-18 21:29:23 -04:00
bunnei
3f2a738d34 ipc_helpers: Fix alignment (was wrong as a result of a dynarmic bug). 2017-10-17 18:03:47 -04:00
bunnei
d3cc369618 service: Print correct command ID on unimplemented function. 2017-10-17 18:02:08 -04:00
bunnei
4fb1b24d68 hle: Implement ConvertSessionToDomain, various cleanups. 2017-10-15 01:24:22 -04:00
bunnei
746c2a3ae7 core: Refactor MakeMagic usage and remove dead code. 2017-10-15 00:11:38 -04:00
bunnei
72eeca1f03 hle: Add service stubs for apm and appletOE. 2017-10-14 22:50:04 -04:00
bunnei
960a1416de hle: Initial implementation of NX service framework and IPC. 2017-10-14 22:18:42 -04:00
bunnei
12c7469d81 nso: Add a log for loading submodules. 2017-10-14 17:37:51 -04:00
bunnei
78bc2b70bb svc: Some logging cleanup. 2017-10-14 17:35:21 -04:00
bunnei
e98a3ca171 svc: Update MemoryInfo flags for 64-bit. 2017-10-14 17:31:25 -04:00
bunnei
cb889f9220 svc: Initial nx impl. for QueryMemory, ConnectToPort, SendSyncRequest, etc. 2017-10-14 17:30:07 -04:00
bunnei
d62750c46d Remove more 3DS-specific code. 2017-10-13 17:56:42 -04:00
bunnei
15983dcfdc Remove more 3DS-specific code. 2017-10-12 21:45:06 -04:00
bunnei
dbd15b0d10 Remove more 3DS-specific code. 2017-10-12 21:29:53 -04:00
bunnei
72b03025ac Remove lots more 3DS-specific code. 2017-10-12 21:21:49 -04:00
bunnei
0906de9a14 hle: Remove a large amount of 3ds-specific service code. 2017-10-10 17:32:14 -04:00
bunnei
b1d5db1cf6 Merge remote-tracking branch 'upstream/master' into nx
# Conflicts:
#	src/core/CMakeLists.txt
#	src/core/arm/dynarmic/arm_dynarmic.cpp
#	src/core/arm/dyncom/arm_dyncom.cpp
#	src/core/hle/kernel/process.cpp
#	src/core/hle/kernel/thread.cpp
#	src/core/hle/kernel/thread.h
#	src/core/hle/kernel/vm_manager.cpp
#	src/core/loader/3dsx.cpp
#	src/core/loader/elf.cpp
#	src/core/loader/ncch.cpp
#	src/core/memory.cpp
#	src/core/memory.h
#	src/core/memory_setup.h
2017-10-09 23:56:20 -04:00
bunnei
23ce4f5afc loader: Various improvements for NSO/NRO loaders. 2017-10-09 21:39:32 -04:00
Dragios
83e5f639e6 Change command header in nwm::UDS Initialize function 2017-10-09 09:10:48 +08:00
Sebastian Valle
20e19a340c Merge pull request #2991 from Subv/getpointer
Remove more usages of GetPointer.
2017-10-08 10:11:12 -05:00
Sebastian Valle
74d4050924 Merge pull request #2975 from shinyquagsire23/archive-ncch-container-and-override
file_sys/archive_ncch: use NCCHs/.apps instead of .romfs files, NCCH section override
2017-10-06 12:19:20 -05:00
bunnei
33ea53094c loader: Add support for NRO, as well as various fixes and shared linker. 2017-10-05 23:30:08 -04:00
Sebastian Valle
84c344b9b1 Merge pull request #2953 from Subv/applet_launch
HLE/APT: Always set up the APT parameter when starting a library applet.
2017-10-04 15:01:58 -05:00
Subv
97f262c1f5 SVC: Removed GetPointer usage in the GetResourceLimit functions. 2017-10-04 14:04:27 -05:00
Subv
46fc7595b4 SVC: Remove GetPointer usage in CreatePort. 2017-10-04 14:04:03 -05:00
Subv
7b09b30ef1 SVC: Replace GetPointer usage with ReadCString in ConnectToPort. 2017-10-04 14:03:59 -05:00
Subv
3c0113632d SVC: Replace GetPointer usage with ReadBlock in OutputDebugString. 2017-10-04 12:30:33 -05:00
Subv
0cfb231e00 SVC: Replace GetPointer usage with Read32 in ReplyAndReceive. 2017-10-04 12:30:33 -05:00
Subv
b863d6c860 SVC: Replace GetPointer usage with Read32 in WaitSynchronizationN. 2017-10-04 12:30:32 -05:00
Subv
7772fc0731 Memory: Remove all GetPointer usages from the GDB stub. 2017-10-04 11:33:32 -05:00
Huw Pascoe
b3b34a1e76 Extracted the attribute setup and draw commands into their own functions 2017-10-04 01:08:29 +01:00
bunnei
d454364bca nso: Fixes to support homebrew NSOs without a MOD header. 2017-10-03 18:30:02 -04:00
bunnei
15c7641bef Merge pull request #2977 from Subv/shmem_create
SharedMemory: Don't take over and unmap the source memory block when creating a shared memory, just reference it
2017-10-03 16:21:49 -04:00
Subv
b18589ecf7 Kernel/SharedMemory: Don't take over and unmap the source memory block when creating a shared memory, just reference it.
Also reference the right offset into the backing block for the requested address.
2017-10-02 15:16:16 -05:00
Sebastian Valle
30fabc41c6 Merge pull request #2971 from Subv/per_process_memops
Memory: Add overloads for ReadBlock and WriteBlock that operate on a specific process.
2017-10-01 14:44:06 -05:00
Subv
1f2de7501b Memory: Make WriteBlock take a Process parameter on which to operate 2017-10-01 14:18:36 -05:00
Subv
811c01e5fe Memory: Make ReadBlock take a Process parameter on which to operate 2017-10-01 14:18:36 -05:00
Subv
8217ed7acb Kernel/Thread: Added a helper function to get a thread's command buffer VAddr. 2017-10-01 14:18:35 -05:00
Sebastian Valle
9c123c29a6 Merge pull request #2974 from Subv/nim_event
Services/NIM: Implement CheckForSysUpdateEvent.
2017-10-01 14:16:14 -05:00
shinyquagsire23
4887d18591 file_sys, loader: add support for reading TMDs to determine app paths 2017-10-01 10:54:02 -06:00
shinyquagsire23
8e10c9bb2e file_sys: add class for Title Metadata (TMD) 2017-10-01 10:53:45 -06:00
shinyquagsire23
e21f2348e7 file_sys/ncch_container: add RomFS, ExeFS override to allow for backward compatibility with existing .romfs system archive dumps 2017-10-01 10:53:18 -06:00
shinyquagsire23
c93e5ecfe6 file_sys/archive_ncch: use NCCHContainer instead of loading .romfs files 2017-10-01 10:53:04 -06:00
bunnei
6377585edb arm_interface: Set TLS address for dynarmic core. 2017-09-30 14:34:03 -04:00
bunnei
8c92435ded nso: Refactor and allocate .bss section. 2017-09-30 14:33:58 -04:00
bunnei
fa1c7c7ee1 process: Support loading multiple codesets. 2017-09-30 14:33:11 -04:00
bunnei
6bafd3f4f7 loader: Add support for loading an NSO. 2017-09-30 14:32:53 -04:00
bunnei
9eb4888df7 externals: Add lz4. 2017-09-30 14:30:04 -04:00
bunnei
46297c9653 memory: Log with 64-bit values. 2017-09-30 14:28:54 -04:00
bunnei
c5ce5c06e4 kernel: Various threading fixes to support 64-bit addressing. 2017-09-30 14:28:54 -04:00
bunnei
f01472a5ff core: Various changes to support 64-bit addressing. 2017-09-30 14:28:54 -04:00
bunnei
3411883fe3 arm: Use 64-bit addressing in a bunch of places. 2017-09-30 14:28:53 -04:00
bunnei
1c4f9e822c elf: Check if machine is ARM. 2017-09-30 14:28:53 -04:00
Subv
5bae5a48b9 Services/NIM: Implement CheckForSysUpdateEvent.
Implementation verified by reverse engineering.
This lets the Home Menu boot without crashing on startup.
2017-09-30 13:21:45 -05:00
Huw Pascoe
529f4a0131 Moved down_count to CoreTiming 2017-09-30 17:38:14 +01:00
B3n30
afb1012bcd Services/UDS: Handle the rest of the connection sequence. (#2963)
Services/UDS: Handle the rest of the connection sequence.
2017-09-30 18:18:45 +02:00
Sebastian Valle
7056b9c46a Merge pull request #2946 from Subv/home_menu_apt
Implement PrepareToStartNewestHomeMenu and fixed an APT regression.
2017-09-30 10:47:42 -05:00
Sebastian Valle
db752b52e8 Merge pull request #2967 from Subv/thread_wakeup_callbacks
Kernel/Threads: When putting a thread to wait, specify a function to execute when it is awoken
2017-09-30 09:12:18 -05:00
Huw Pascoe
a13ab958cb Fixed type conversion ambiguity 2017-09-30 09:34:35 +01:00
bunnei
b07af7dda8 Merge pull request #2961 from Subv/load_titles
Loaders: Don't automatically set the current process every time we load an application.
2017-09-29 14:58:42 -04:00
Subv
8432749db7 Kernel/Threads: When putting a thread to wait, specify a function to execute when it is awoken.
This change makes for a clearer (less confusing) path of execution in the scheduler, now the code to execute when a thread awakes is closer to the code that puts the thread to sleep (WaitSynch1, WaitSynchN). It also allows us to implement the special wake up behavior of ReplyAndReceive without hacking up WaitObject::WakeupAllWaitingThreads.

If savestates are desired in the future, we can change this implementation to one similar to the CoreTiming event system, where we first register the callback functions at startup and assign their identifiers to the Thread callback variable instead of directly assigning a lambda to the wake up callback variable.
2017-09-28 11:53:32 -05:00
Sebastian Valle
0d42706a7b Merge pull request #2907 from Subv/warnings3
Disable unary operator- on Math::Vec2/Vec3/Vec4 for unsigned types.
2017-09-27 15:45:38 -05:00
Subv
a321bce378 Disable unary operator- on Math::Vec2/Vec3/Vec4 for unsigned types.
It is unlikely we will ever use this without first doing a Cast to a signed type.
Fixes 9 "unary minus operator applied to unsigned type, result still unsigned" warnings on MSVC2017.3
2017-09-27 09:06:41 -05:00
Subv
7f48aa8d25 Loaders: Don't automatically set the current process every time we load an application.
The loaders will now just create a Kernel::Process, construct it and return it to the caller, which is responsible for setting it as the current process and configuring the global page table.
2017-09-26 18:17:47 -05:00
James Rowe
5620327e03 Merge pull request #2954 from Subv/cache_unmapped_mem
Memory/RasterizerCache: Ignore unmapped memory regions when caching physical regions
2017-09-26 16:55:47 -06:00
Subv
3165466b66 Kernel/Thread: Allow specifying which process a thread belongs to when creating it.
Don't automatically assume that Thread::Create will only be called when the parent process is currently scheduled. This assumption will be broken when applets or system modules are loaded.
2017-09-26 17:40:49 -05:00
Subv
a8d2f5787f Tests: Added Memory::IsValidVirtualAddress tests. 2017-09-26 17:31:50 -05:00
Subv
c102e3ae28 Tests: Fixed ARM VFP tests 2017-09-26 17:29:06 -05:00
Subv
35da7f57ef Memory: Allow IsValidVirtualAddress to be called with a specific process parameter.
There is still an overload of IsValidVirtualAddress that only takes the VAddr and will default to the current process.
2017-09-26 17:27:44 -05:00
Merry
0c20da7fde Merge pull request #2958 from Subv/audio_buffer_datatype
Audio: Use std::deque instead of std::vector for the audio buffer type (StereoBuffer16)
2017-09-26 08:47:37 +01:00
Subv
e27ae04696 HLE/APT: Always set up the APT parameter when starting a library applet.
Only use the HLE interface if an HLE applet with the desired id was started.

This commit reorganizes the APT code surrounding parameter creation and delivery to make it easier to support LLE applets in the future.

As future work, the HLE applet interface can be reworked to utilize the same facilities as the LLE interface.
2017-09-25 23:47:50 -05:00
Subv
41f6c9f87f Memory/RasterizerCache: Ignore unmapped memory regions when caching physical regions.
Not all physical regions need to be mapped into the address space of every process, for example, system modules do not have a VRAM mapping.

This fixes a crash when loading applets and system modules.
2017-09-25 19:37:45 -05:00
Subv
d7459354f5 Audio: Use std::deque instead of std::vector for the audio buffer type (StereoBuffer16).
The current code inserts and deletes elements from the beginning of the audio buffer, which is very inefficient in an std::vector.

Profiling was done using VisualStudio2017's Performance Analyzer in Super Mario 3D Land.

Before this change: AudioInterp::Linear had 14.14% of the runtime (inclusive) and most of that time was spent in std::vector's insert implementation.
After this change: AudioInterp::Linear has 0.36% of the runtime (inclusive)
2017-09-25 18:31:37 -05:00
Subv
774e7deae8 HLE/Archives: Allow multiple loaded applications to access their SelfNCCH archive independently.
The loaders now register each loaded ROM with the SelfNCCH factory, which keeps the data around for the duration of the emulation session.

When opening the SelfNCCH archive, the factory queries the current program's programid and uses that as a key to the map that contains the NCCHData structure (RomFS, Icon, Banner, etc).

3dsx files do not have a programid and will use a default of 0 for this value, thus, only 1 3dsx file with RomFS is loadable at the same time.
2017-09-25 09:45:02 -05:00
B3n30
d881dee818 Merge pull request #2952 from MerryMage/page-tables
Switchable Page Tables
2017-09-25 08:29:32 +02:00
B3n30
dc6a365337 Merge pull request #2951 from huwpascoe/perf-4
Optimized Morton
2017-09-25 08:28:55 +02:00
B3n30
78022b5a79 Merge pull request #2949 from wwylele/fix-tr
citra-qt: fix some untranslated strings
2017-09-25 08:23:04 +02:00
B3n30
a21b9deb98 Merge pull request #2948 from Subv/register_service
HLE/SRV: Implemented RegisterService.
2017-09-25 08:22:05 +02:00
Max Thomas
c91ccbd0ba Loader/NCCH: Add support for loading application updates (#2927)
* loader/ncch: split NCCH parsing into its own file

* loader/ncch: add support for loading update NCCHs from the SD card

* loader/ncch: fix formatting

* file_sys/ncch_container: Return a value for OpenFile

* loader/ncch: cleanup, always instantiate overlay_ncch to base_ncch

* file_sys/ncch_container: better encryption checks, allow non-app NCCHs to load properly and for the existence of NCCH structures to be checked

* file_sys/ncch_container: pass filepath as a const reference
2017-09-25 08:17:38 +02:00
B3n30
d673d508dd Services/UDS: Added a function to send EAPoL-Start packets (#2920)
* Services/UDS: Added a function to generate the EAPoL-Start packet body.

* Services/UDS: Added filter for beacons.

* Services/UDS: Lock a mutex when accessing connection_status from both the emulation and network thread.

* Services/UDS: Handle the Association Response frame and respond with the EAPoL-Start frame.

* fixup: make use of current_node, changed received_beacons into a list, mutex and assert corrections

* fixup: fix damn clang-format
2017-09-25 08:16:27 +02:00
Huw Pascoe
903906da3b Optimized Float<M,E> multiplication
Before:

ucomiss xmm1, xmm1
jp      .L9
pxor    xmm2, xmm2
mov     edx, 1
ucomiss xmm0, xmm2
setp    al
cmovne  eax, edx
test    al, al
jne     .L9
.L3:
movaps  xmm0, xmm2
ret
.L9:
ucomiss xmm0, xmm0
jp      .L10
pxor    xmm2, xmm2
mov     edx, 1
ucomiss xmm1, xmm2
setp    al
cmovne  eax, edx
test    al, al
je      .L3

After:

movaps  xmm2, xmm1
mulss   xmm2, xmm0
ucomiss xmm2, xmm2
jnp     .L3
ucomiss xmm1, xmm0
jnp     .L11
.L3:
movaps  xmm0, xmm2
ret
.L11:
pxor    xmm2, xmm2
jmp     .L3
2017-09-25 00:54:02 +01:00
MerryMage
67a70bd9e1 ARM_Interface: Implement PageTableChanged 2017-09-24 23:08:25 +01:00
MerryMage
4e5eb2044a memory: Remove GetCurrentPageTablePointers 2017-09-24 22:43:28 +01:00
MerryMage
c02bbb7030 memory: Add GetCurrentPageTable/SetCurrentPageTable
Don't expose Memory::current_page_table as a global.
2017-09-24 22:42:42 +01:00
Huw Pascoe
876aa82c29 Optimized Morton 2017-09-24 22:27:14 +01:00
wwylele
7117fcc024 citra-qt: fix some untranslated strings 2017-09-24 17:53:35 +03:00
Subv
7096f01c14 HLE/APT: Always return an error from PrepareToStartNewestHomeMenu so that the Home Menu doesn't try to reboot the system.
As per 3dbrew:
"During Home Menu start-up it uses APT:PrepareToStartNewestHomeMenu. If that doesn't return an error(normally NS returns 0xC8A0CFFC for that), Home Menu starts a hardware reboot with APT:StartNewestHomeMenu etc. "
2017-09-24 08:59:31 -05:00
Subv
b57d58c0dc HLE/APT: Prepare the APT Wakeup parameter when the game calls Initialize
We need to know what is being run so we can set the APT parameter destination AppId correctly.
Delaying the preparation of the parameter until we know which AppId is running lets us support booting both the Home Menu and normal game Applications.
2017-09-24 08:59:30 -05:00
James Rowe
93930a966f Merge pull request #2921 from jroweboy/batch-fix-2
GPU: Add draw for immediate and batch modes
2017-09-24 07:57:16 -06:00
Subv
0b33e36292 HLE/SRV: Implemented RegisterService.
Now system modules can do more than just crash immediately on startup.
2017-09-24 00:12:58 -05:00
James Rowe
19d41dcc6e Remove pipeline.gpu_mode and fix minor issues 2017-09-23 09:28:20 -06:00
Yuri Kunde Schlesner
a7758b0b36 Merge pull request #2928 from huwpascoe/master
Fixed framebuffer warning
2017-09-22 04:06:38 +02:00
bunnei
6fc123d67c Merge pull request #2933 from huwpascoe/perf-1
Improved performance of FromAttributeBuffer
2017-09-19 13:18:35 -04:00
B3n30
28c726f205 WebService: Verify username and token (#2930)
* WebService: Verify username and token; Log errors in PostJson

* Fixup: added docstrings to the functions

* Webservice: Added Icons to the verification, imrpved error detection in cpr, fixup nits

* fixup: fmt warning
2017-09-18 21:18:26 -04:00
Huw Pascoe
a234e4c200 Improved performance of FromAttributeBuffer
Ternary operator is optimized by the compiler
whereas std::min() is meant to return a value.

I've noticed a 5%-10% emulation speed increase.
2017-09-17 15:56:36 +01:00
Huw Pascoe
6a110ac5f5 Fixed framebuffer warning 2017-09-17 11:57:06 +01:00
Yuri Kunde Schlesner
255fd8768d Merge pull request #2906 from Subv/ns_new_framework
Services/NS: Port ns:s to the new service framework.
2017-09-16 21:13:51 +02:00
Subv
3d86e3afc4 Services/NS: Port ns:s to the new service framework. 2017-09-16 10:52:45 -05:00
Yuri Kunde Schlesner
699c920991 Merge pull request #2900 from wwylele/clip-2
PICA: implement custom clip plane
2017-09-16 10:23:00 +02:00
B3n30
813837c5cf Merge pull request #2842 from Subv/switchable_page_table
Kernel/Memory: Give each process its own page table and allow switching the current page table upon reschedule
2017-09-15 22:41:45 +02:00
Subv
7a3ab7c63d CPU/Dynarmic: Disable the fast page-table access in dynarmic until it supports switching page tables at runtime. 2017-09-15 14:26:22 -05:00
Subv
3bde97ea05 Tests/VFP: Use a standalone pagetable for the TestEnvironment memory operations.
This fixes building the tests
2017-09-15 14:26:20 -05:00
Subv
f18a176b60 Kernel/Memory: Make IsValidPhysicalAddress not go through the current process' virtual memory mapping. 2017-09-15 14:26:18 -05:00
Subv
b178089251 Kernel/Threads: Don't clear the CPU instruction cache when performing a context switch from an idle thread into a thread in the same process.
We were unnecessarily clearing the cache when going from Process A -> Idle -> Process A, this caused extreme performance regressions.
2017-09-15 14:26:15 -05:00
Subv
214150f00c Kernel/Memory: Changed GetPhysicalPointer so that it doesn't go through the current process' page table to obtain a pointer. 2017-09-15 14:26:13 -05:00
bunnei
588077184b Merge pull request #2915 from wwylele/font-archive-2
APT: load different shared font depending on the region
2017-09-11 21:39:56 -04:00
James Rowe
ad0b57f407 GPU: Add draw for immediate and batch modes
PR #1461 introduced a regression where some games would change configuration
even while in the poorly named "drawing" mode, which broke the heuristic
citra was using to determine when to draw the batch. This change adds
back in a draw call for batching, and also adds in a draw call in
immediate mode each time it adds a triangle.
2017-09-11 09:21:43 -06:00
Subv
c34ec5e77c Kernel/Memory: Switch the current page table when a new process is scheduled. 2017-09-10 15:14:31 -05:00
Subv
6d2734a074 Kernel/Memory: Give each Process its own page table.
The loader is in charge of setting the newly created process's page table as the main one during the loading process.
2017-09-10 15:13:41 -05:00
bunnei
11baa40d75 Merge pull request #2865 from wwylele/gs++
PICA: implemented geometry shader
2017-09-07 23:02:59 -04:00
bunnei
ff4941fb3a Merge pull request #2914 from wwylele/fresnel-fix
pica/lighting: only apply Fresnel factor for the last light
2017-09-05 10:00:49 -04:00
Weiyi Wang
617b6974b9 Merge pull request #2831 from Subv/uds_auth
Services/UDS: Handle beacon frames and the basic AP connection sequence frames.
2017-09-05 15:03:56 +03:00
mailwl
11f2eff17d Remove _flag in var names 2017-09-04 12:15:15 +03:00
mailwl
589babbf74 Mii Selector Applet: update Mii structures 2017-09-04 12:04:12 +03:00
James Rowe
79f177c6d2 Fix icon for citra qt 2017-09-03 11:26:10 -06:00
wwylele
59a9aaf388 APT: load different shared font depending on the region 2017-09-03 12:34:11 +03:00
wwylele
12fbc8c8df pica/lighting: only apply Fresnel factor for the last light 2017-09-03 08:22:03 +03:00
DaMan
40505bc4fc Add manifest 2017-09-02 20:08:11 -04:00
bunnei
f251b8873a Merge pull request #2909 from wwylele/telemetry-gas
video_core: report telemetry for gas mode
2017-08-31 11:12:55 -04:00
wwylele
e2c41a5891 video_core: report telemetry for gas mode 2017-08-31 12:54:17 +03:00
bunnei
e450a2d2b8 Merge pull request #2858 from MerryMage/interp-on-a-frame-basis
interpolate: Interpolate on a frame-by-frame basis
2017-08-30 21:56:43 -04:00
bunnei
f0e461bf6f Merge pull request #2891 from wwylele/sw-bump
SwRasterizer/Lighting: implement bump mapping
2017-08-30 21:07:30 -04:00
bunnei
75cd28a7cc Merge pull request #2899 from wwylele/touch-refactor
Refactor touch input into a TouchDevice
2017-08-29 11:29:10 -04:00
Sebastian Valle
acbd46366c Merge pull request #2905 from danzel/fix-2902
Use recursive_mutex instead of mutex to fix #2902
2017-08-29 09:35:56 -05:00
danzel
8266064796 Use recursive_mutex instead of mutex to fix #2902 2017-08-29 20:39:55 +12:00
MerryMage
933508e2a2 interpolate: Interpolate on a frame-by-frame basis 2017-08-28 10:54:41 +01:00
Weiyi Wang
647f017c6d Merge pull request #2892 from Subv/warnings2
Warnings: Fixed a few missing-return warnings in video_core.
2017-08-28 03:21:51 -05:00
Subv
f64cd87604 Services/UDS: Remove an old duplicated declaration of WifiPacket. 2017-08-27 10:48:15 -05:00
Subv
d088dbfbe1 Services/UDS: Handle the connection sequence packets.
There is currently no stage tracking, a client is considered "Connected" when it receives the EAPoL Logoff packet from the server, this is not yet implemented.
2017-08-27 10:48:13 -05:00
Subv
2e9f544ecc Services/UDS: Store the received beacon frames until RecvBeaconBroadcastData is called, up to 15 beacons at the same time, removing any older beacon frames when the limit is exceeded. 2017-08-27 10:48:11 -05:00
Subv
54411bef4e Services/UDS: Add functions to generate 802.11 auth and assoc response frames. 2017-08-27 10:48:09 -05:00
bunnei
7698567fc9 web_backend: Fix CPR bug where Winsock is not properly initializing. 2017-08-26 19:45:41 -04:00
Subv
da88f3b8f0 Warnings: Fixed a few missing-return warnings in video_core. 2017-08-26 11:58:22 -05:00
bunnei
c8562b21d9 web_backend: Fix asynchronous JSON post by spawning new thread. 2017-08-25 23:37:47 -04:00
bunnei
04bd0c957e web_services: Refactor to remove dependency on Core. 2017-08-25 23:10:02 -04:00
bunnei
9f0da33c33 qt: Add an option to view/regenerate telemetry ID. 2017-08-25 23:10:02 -04:00
bunnei
5d7b364a21 default_ini: Use correct telemetry endpoint URL. 2017-08-25 23:10:01 -04:00
bunnei
2e37201c63 # This is a combination of 2 commits.
# This is the 1st commit message:

qt: Add web configuration tab.

# The commit message #2 will be skipped:

# fixup! qt: Add web configuration tab.
2017-08-25 23:10:01 -04:00
bunnei
fb17e866aa qt: Add web configuration tab. 2017-08-25 23:10:01 -04:00
bunnei
41328afb58 web_backend: User config for username and token, support anonymous post. 2017-08-25 23:10:01 -04:00
bunnei
40f417125b telemetry: Log frontend type. 2017-08-25 23:10:01 -04:00
bunnei
c781aea947 settings: Add enable_telemetry, citra_username, and citra_token. 2017-08-25 23:10:00 -04:00
bunnei
d6a819c7cb telemetry_session: Log telemetry ID. 2017-08-25 23:10:00 -04:00
bunnei
59ad933022 citra_qt: Show one-time callout messages to user. 2017-08-25 23:10:00 -04:00
ThaMighty90
3cdf854e44 SidebySide Layout (#2859)
* added a SidebySide Layout

* Reworked, so both screen have the same height and cleaned up screen translates.

* added the option in the UI, hope this is the right way to do it. formated framebuffer_layout.cpp

* delete the x64 files

* deleted ui_configure_graphics.h

* added Option for the Layout in the xml

* got rid of SIDE_BY_SIDE_ASPECT_RATIO because it was useless. pulled translate into variables

* changed shift variables to u32 and moved them in their respective branch. remove notr="true" for the Screen layout drop down

* reworked intends :). changed function description for SideFrameLayout

* some description reworking
2017-08-25 17:53:07 -04:00
wwylele
417cb45e3f SwRasterizer/Clipper: flip the sign convention to match PICA and OpenGL 2017-08-25 07:26:45 +03:00
wwylele
addbcd5784 gl_rasterizer: implement custom clip plane 2017-08-25 07:26:45 +03:00
wwylele
ea51a3af26 SwRasterizer: implement custom clip plane 2017-08-24 15:34:27 +03:00
wwylele
2617de1fe6 EmuWindow: refactor touch input into a TouchDevice 2017-08-24 15:00:56 +03:00
wwylele
c84e60b470 HID: use TouchDevice for touch pad 2017-08-24 13:56:43 +03:00
James Rowe
61442d6afb Merge pull request #2839 from Subv/global_kernel_lock
Kernel/HLE: Use a mutex  to synchronize access to the HLE kernel state between the cpu thread and any other possible threads that might touch the kernel (network thread, etc).
2017-08-23 18:17:44 -06:00
bunnei
2bbff9fa96 Merge pull request #2893 from Subv/not_schedule_main_thread
Kernel/Threads: Don't immediately switch to the new main thread when loading a new process.
2017-08-22 17:45:47 -04:00
Subv
f484927ed0 Kernel/Memory: Acquire the global HLE lock when a memory read/write operation falls outside of the fast path, for it might perform an MMIO operation. 2017-08-22 09:30:58 -05:00
Subv
bca8916cea Kernel/HLE: Use a mutex to synchronize access to the HLE kernel state between the cpu thread and any other possible threads that might touch the kernel (network thread, etc).
This mutex is acquired in SVC::CallSVC, ie, as soon as the guest application enters the HLE kernel, and should be acquired by the aforementioned threads before modifying kernel structures.
2017-08-22 09:30:55 -05:00
James Rowe
a8675f4287 Merge pull request #2888 from Subv/warnings
Fixed some warnings in the core project.
2017-08-22 08:09:09 -06:00
wwylele
4d058cfb76 motion_emu: fix initialization order 2017-08-22 11:43:44 +03:00
wwylele
17c6104d2a gl_rasterizer/lighting: more accurate CP formula 2017-08-22 09:34:44 +03:00
wwylele
b5aa570354 SwRasterizer/Lighting: implement LUT input CP 2017-08-22 09:34:44 +03:00
wwylele
3e478ca131 SwRasterizer/Lighting: implement bump mapping 2017-08-22 09:34:44 +03:00
Subv
fa228ca637 Kernel/Threads: Don't immediately switch to the new main thread when loading a new process.
This is necessary for loading multiple processes at the same time.
The main thread will be automatically scheduled when necessary once the scheduler runs.
2017-08-21 20:54:29 -05:00
Subv
8a9a4e2c42 GPU/Warnings: Explicitly cast the screen refresh ticks to u64. 2017-08-21 08:34:30 -05:00
Subv
65f19b51c4 Warnings: Add UNREACHABLE macros to switches that contemplate all possible values. 2017-08-21 08:34:28 -05:00
Subv
145a7293a3 HLE/Applets: Fixed some conversion warnings when creating the framebuffer shared memory objects. 2017-08-21 08:34:27 -05:00
Subv
d237a89048 CPU/Dynarmic: Fixed a warning when incrementing the number of ticks in ExecuteInstructions. 2017-08-21 08:34:25 -05:00
Subv
9d0841b48b Dyncom: Use size_t instead of int to store the instruction offsets in the instruction cache.
Fixes a few warnings.
2017-08-21 08:34:23 -05:00
Subv
d3fb1d6c38 Dyncom: Fixed a conversion warning when decoding thumb instructions. 2017-08-21 08:20:36 -05:00
wwylele
63b6e802cd swrasterizer: remove invalid TODO
This function is called in clipping, before the pespective divide, and is not used in later rasterization. Thus it doesn't need perspective correction.
2017-08-21 08:03:07 +03:00
wwylele
72b26ac32f swrasterizer/clipper: remove tested TODO
hwtested. Current implementation is the correct behavior
2017-08-21 08:03:07 +03:00
wwylele
5a4af616c6 gl_shader_gen: simplify and clarify the depth transformation between vertex shader and fragment shader 2017-08-21 08:03:07 +03:00
wwylele
1eca380886 gl_rasterizer: add clipping plane z<=0 defined in PICA 2017-08-21 08:03:07 +03:00
Yuri Kunde Schlesner
46d1ca768d Merge pull request #2872 from wwylele/sw-geo-factor
SwRasterizer/Lighting: implement geometric factor
2017-08-20 17:49:42 -07:00
James Rowe
bbfa9d0635 Merge pull request #2861 from wwylele/motion-refactor
Refactor MotionEmu into a InputDevice
2017-08-19 23:43:01 -06:00
wwylele
54c0c8adee HID: fix a comment and a warning 2017-08-20 08:37:48 +03:00
James Rowe
8afa81ac1b Merge pull request #2871 from wwylele/sw-spotlight
SwRasterizer/Lighting: implement spot light
2017-08-19 20:10:24 -06:00
B3n30
5d0a1e7efd Added missing parts in libnetwork (#2838)
* Network: Set and send the game information over enet

Added Callbacks for RoomMember and GetMemberList to Room in preparation for web_services.
2017-08-19 11:14:33 -06:00
wwylele
0f35755572 pica/command_processor: build geometry pipeline and run geometry shader
The geometry pipeline manages data transfer between VS, GS and primitive assembler. It has known four modes:
 - no GS mode: sends VS output directly to the primitive assembler (what citra currently does)
 - GS mode 0: sends VS output to GS input registers, and sends GS output to primitive assembler
 - GS mode 1: sends VS output to GS uniform registers, and sends GS output to primitive assembler. It also takes an index from the index buffer at the beginning of each primitive for determine the primitive size.
 - GS mode 2: similar to mode 1, but doesn't take the index and uses a fixed primitive size.
hwtest shows that immediate mode also supports GS (at least for mode 0), so the geometry pipeline gets refactored into its own class for supporting both drawing mode.
In the immediate mode, some games don't set the pipeline registers to a valid value until the first attribute input, so a geometry pipeline reset flag is set in `pipeline.vs_default_attributes_setup.index` trigger, and the actual pipeline reconfigure is triggered in the first attribute input.
In the normal drawing mode with index buffer, the vertex cache is a little bit modified to support the geometry pipeline. Instead of OutputVertex, it now holds AttributeBuffer, which is the input to the geometry pipeline. The AttributeBuffer->OutputVertex conversion is done inside the pipeline vertex handler. The actual hardware vertex cache is believed to be implemented in a similar way (because this is the only way that makes sense).
Both geometry pipeline and GS unit rely on states preservation across drawing call, so they are put into the global state. In the future, the other three vertex shader units should be also placed in the global state, and a scheduler should be implemented on top of the four units. Note that the current gs_unit already allows running VS on it in the future.
2017-08-19 10:13:20 +03:00
wwylele
8285ca4ad8 pica/shader/jit: implement SETEMIT and EMIT 2017-08-19 10:13:20 +03:00
wwylele
36981a5aa6 pica/primitive_assembly: Handle winding for GS primitive
hwtest shows that, although GS always emit a group of three vertices as one primitive, it still respects to the topology type, as if the three vertices are input into the primitive assembler independently and sequentially. It is also shown that the winding flag in SETEMIT only takes effect for Shader topology type, which is believed to be the actual difference between List and Shader (hence removed the TODO). However, only Shader topology type is observed in official games when GS is in use, so the other mode seems to be just unintended usage.
2017-08-19 10:13:20 +03:00
wwylele
bb63ae3052 correct constness 2017-08-19 10:13:20 +03:00
wwylele
28128348f2 pica/shader/interpreter: implement SETEMIT and EMIT 2017-08-19 10:13:20 +03:00
wwylele
46c6973d2b pica/shader: extend UnitState for GS
Among four shader units in pica, a special unit can be configured to run both VS and GS program. GSUnitState represents this unit, which extends UnitState (which represents the other three normal units) with extra state for primitive emitting. It uses lots of raw pointers to represent internal structure in order to keep it standard layout type for JIT to access.
This unit doesn't handle triangle winding (inverting) itself; instead, it calls a WindingSetter handler. This will be explained in the following commits
2017-08-19 10:13:20 +03:00
wwylele
223bd35450 motion_emu: no need to include thread in header 2017-08-19 07:21:02 +03:00
Yuri Kunde Schlesner
21204ba488 Merge pull request #2881 from MerryMage/dsp-firm-check
dsp_dsp: Remove size assertion in LoadComponent
2017-08-15 20:14:41 -07:00
MerryMage
b67c2dc82c dsp_dsp: Remove size assertion in LoadComponent 2017-08-15 10:16:50 +01:00
Dave Leaver
bf71fc0342 Fix Spelling/English mistakes 2017-08-14 09:15:39 +12:00
Sebastian Valle
d59f503729 Merge pull request #2843 from Subv/applet_slots
Services/APT: Use an array to hold data about the 4 possible concurrent applet types (Application, Library, HomeMenu, System)
2017-08-12 10:27:57 -05:00
wwylele
686fb3e78c gl_shader_gen: don't call SampleTexture when bump map is not used 2017-08-11 18:35:00 +03:00
wwylele
188194908c move MotionEmu from core/frontend to input_common as a InputDevice 2017-08-11 11:05:08 +03:00
wwylele
867eabd6b7 HID: use MotionDevice for Accelerometer and Gyroscope 2017-08-11 11:03:18 +03:00
Weiyi Wang
53ef90d1bd Merge pull request #2874 from danzel/spelling-1
Fix some spelling mistakes
2017-08-11 11:02:14 +03:00
danzel
8d3f48d0a3 Fix some spelling mistakes 2017-08-11 19:51:16 +12:00
wwylele
945f9a1b04 SwRasterizer/Lighting: implement spot light 2017-08-11 01:19:10 +03:00
wwylele
14ee32c46a SwRasterizer/Lighting: implement geometric factor 2017-08-11 01:18:43 +03:00
Weiyi Wang
aaf5161344 Merge pull request #2863 from wwylele/pad-state-zero
HID: zero unused PadState bits
2017-08-10 17:50:18 +03:00
wwylele
599de29ea3 HID: zero unused PadState bits 2017-08-10 17:01:03 +03:00
wwylele
5d9d42f0d0 SwRasterizer/Lighting: use make_tuple instead of constructor
implicit tuple constructor is a c++17 thing, which is not supported by some not-so-old libraries. Play safe for now
2017-08-10 12:19:58 +03:00
wwylele
db309b2423 pica/regs: layout geometry shader configuration regs
All the register meanings are derived from ctrulib (3dbrew is outdated for most of them)
2017-08-10 01:53:08 +03:00
bunnei
c2466a2f19 Merge pull request #2862 from j-selby/update-cryptopp
Update CryptoPP (byte ambiguity)
2017-08-09 16:18:43 -04:00
Weiyi Wang
792dee47a7 Merge pull request #2822 from wwylele/sw_lighting-2
Implement fragment lighting in the sw renderer (take 2)
2017-08-09 18:54:29 +03:00
Weiyi Wang
93ab46e500 Merge pull request #2856 from wwylele/shader-share
pica: upload shared shader code & swizzle to both unit
2017-08-09 18:52:30 +03:00
mailwl
a6273dd56a Service/dlp: Update function tables according 3dbrew 2017-08-09 16:14:07 +03:00
James
1a44949ef7 Update cryptopp 2017-08-08 17:50:09 +10:00
Subv
177e8ce655 Services/APT: Use the AppletAttributes union directly when dealing with applet attrs. 2017-08-07 16:09:55 -05:00
Subv
73fba0de46 Services/APT: Use an array to hold data about the 4 possible concurrent applet types (Application, Library, HomeMenu, System).
This gives each applet type its own set of events as per the real NS module.
2017-08-07 14:53:58 -05:00
wwylele
baa24f4ea9 pica: upload shared shader code to both unit 2017-08-07 10:30:05 +03:00
Andrea Pascal
f55b7aefd9 Quickfix typo in OpenGL 3.3 error message
User pointed out on the Discord server that "nothave" is erroneously concatenated. Added a space to prevent it.
2017-08-04 23:11:27 -04:00
bunnei
fb8de89859 telemetry: Add field for OsPlatform. 2017-08-03 20:10:38 -04:00
bunnei
9390d54bb3 telemetry: Add field for BuildName. 2017-08-03 20:10:37 -04:00
bunnei
5c631ec9c5 telemetry: Add field for RequiresSharedFont. 2017-08-03 20:10:37 -04:00
bunnei
a621ab6853 telemetry_session: Log BuildDate and ProgramName fields. 2017-08-03 20:10:37 -04:00
bunnei
f44a1e0291 common: Add build timestamp to scm_rev. 2017-08-03 20:10:37 -04:00
bunnei
9b8e5bea66 core: Expose AppLoader as a public interface. 2017-08-03 20:10:37 -04:00
bunnei
f5cf9960d9 loader: Expose program title. 2017-08-03 20:10:37 -04:00
wwylele
2252a63f80 SwRasterizer/Lighting: shorten file name 2017-08-03 13:51:22 +03:00
wwylele
eda28266fb SwRasterizer/Lighting: move to its own file 2017-08-02 22:20:40 +03:00
wwylele
48b4105871 SwRasterizer/Lighting: reduce confusion 2017-08-02 22:07:15 +03:00
wwylele
c59ed47608 SwRasterizer/Lighting: move quaternion normalization to the caller 2017-08-02 22:05:53 +03:00
James
941a722ff1 Handle invalid filenames when renaming files/directories 2017-07-31 17:11:53 +10:00
Weiyi Wang
60024ad7c2 Merge pull request #2848 from wwylele/shader-loop-fix
pica/shader_interpreter: fix off-by-one in LOOP
2017-07-29 12:34:28 +03:00
bunnei
05a38e307c Merge pull request #2679 from MerryMage/interp-tests
DynCom VFP tests
2017-07-27 11:21:36 -04:00
bunnei
f15e5522dc Merge pull request #2840 from Subv/apt_parameter
Services/APT: Corrected the behavior of the Receive/Send/Glance/CancelParameter functions
2017-07-27 11:14:27 -04:00
wwylele
c89f804a01 pica/shader_interpreter: fix off-by-one in LOOP 2017-07-27 13:48:27 +03:00
bunnei
a724fb3657 Merge pull request #2837 from wwylele/shader-debugger-fix
Misc shader debugger fixes
2017-07-26 16:00:10 -04:00
B3n30
718423e506 Network: Moved NintendoOUI initalization to RoomMember constructor 2017-07-26 21:06:40 +02:00
MerryMage
a08edd67eb tests: Add tests for vadd 2017-07-23 12:29:51 +01:00
MerryMage
567c3a2ee7 tests: Arm testing framework 2017-07-23 12:08:43 +01:00
Sebastian Valle
c6a2e519ef Merge pull request #2816 from wwylele/proctex-lutlutlut
gl_rasterizer: use texture buffer for proctex LUT
2017-07-22 23:03:48 -05:00
Sebastian Valle
e646bd902d Merge pull request #2834 from wwylele/depth-enable-fix
gl_rasterizer_cache: fix using_depth_fb
2017-07-22 23:02:59 -05:00
Weiyi Wang
045d0b5bbd Merge pull request #2799 from yuriks/virtual-cached-range-flush
Add address conversion functions returning optional, Add function to flush virtual region from rasterizer cache
2017-07-22 10:15:52 +03:00
Subv
e59ab7c1d6 Service/APT: Log Send/Cancel/Receive/GlanceParameter calls even if they return an error. 2017-07-21 15:03:06 -05:00
Subv
68596a7068 Services/APT: Return the proper error code when calling SendParameter with an outstanding parameter already in memory. 2017-07-21 14:59:26 -05:00
Subv
a9bc417f59 Services/APT: Reset the APT parameter inside CancelParameter if the conditions are met. 2017-07-21 14:59:25 -05:00
Subv
e403638d9b Services/APT: Properly clear the apt parameter after a successful ReceiveParameter call. 2017-07-21 14:59:22 -05:00
Subv
2dc720c355 Services/APT: Use the right error codes in ReceiveParameter and GlanceParameter when the parameter doesn't exist. 2017-07-21 14:59:21 -05:00
Subv
5682608df7 Services/APT: Use boost::optional for the APT parameter structure. 2017-07-21 14:59:20 -05:00
wwylele
49602139c8 debugger/shader: display LOOP 2017-07-20 23:30:34 +03:00
wwylele
b5609e1578 debugger/shader: print the invert flag for JMPU 2017-07-20 23:18:07 +03:00
wwylele
8375fd2aba debugger/shader: fix address register for reverted arithmetic op 2017-07-20 23:12:08 +03:00
wwylele
98cd5164c5 debugger/shader: fix inverted uniform flow control 2017-07-20 22:47:53 +03:00
bunnei
df8b9863f9 telemetry: Log performance, configuration, and system data. 2017-07-17 21:32:28 -04:00
bunnei
822e8d21ea Merge pull request #2804 from Kloen/theming
citra-qt: UI Themes
2017-07-17 21:30:01 -04:00
Weiyi Wang
924215a41f Merge pull request #2818 from B3n30/network
Enable data transfer over ENet
2017-07-17 17:08:02 +03:00
B3n30
7dbbd8a02e stubbed frd::UnscrambleLocalFriendCode (#2827) 2017-07-16 21:32:08 -05:00
B3n30
77df82f5d6 Network: Changed timeout for receiving packets to 100ms 2017-07-16 21:30:17 +02:00
B3n30
253d3dd3d8 Network: Propagate Room closing to connected members 2017-07-16 21:30:10 +02:00
B3n30
a0626221a5 Network: Made send async in RoomMember 2017-07-16 21:30:04 +02:00
B3n30
859be35d54 Network: Send the game title 2017-07-16 21:29:57 +02:00
B3n30
42e57c1218 Network: Enable sending and receiving chat messages 2017-07-16 21:29:49 +02:00
B3n30
35a0b32553 Network: Handle the disconnect of a client 2017-07-16 21:29:41 +02:00
B3n30
641346c15c Network: Enable to send WifiPackets 2017-07-16 21:29:34 +02:00
B3n30
ebff5ba514 Network: Init Network in SDL and QT 2017-07-16 21:29:19 +02:00
B3n30
77677e205e Network: Send JoinRequest and handle the answer in RoomMember 2017-07-16 21:29:11 +02:00
B3n30
2af9a7146d Network: Handle join request in Room 2017-07-16 21:29:02 +02:00
B3n30
7d9b7394dd Network: Added Packet class for serialization 2017-07-16 21:28:55 +02:00
B3n30
589dc083a5 Network: Threads for Room and RoomMember 2017-07-16 21:28:47 +02:00
Weiyi Wang
e634b75754 Merge pull request #2784 from wwylele/font-archive
load shared font from system archive
2017-07-16 20:12:55 +03:00
bunnei
28c3575679 web_backend: Specify api-version on JSON post. 2017-07-11 18:34:30 -04:00
bunnei
33b012e86b web_service: Add CMake flag to enable. 2017-07-11 18:33:41 -04:00
bunnei
8af3ebb149 telemetry_session: Use TelemetryJson to submit real telemetry. 2017-07-11 18:33:40 -04:00
bunnei
fd3b4451ec web_service: Implement JSON serialization of telemetry data. 2017-07-11 18:33:38 -04:00
bunnei
a634efa40e web_backend: Add initial interface to POST data to Citra Web Services. 2017-07-11 18:33:25 -04:00
wwylele
4feff63ffa SwRasterizer/Lighting: dist atten lut input need to be clamp 2017-07-11 22:19:00 +03:00
wwylele
56e5425e59 SwRasterizer/Lighting: unify float suffix 2017-07-11 22:15:35 +03:00
wwylele
e415558a4f SwRasterizer/Lighting: get rid of nested return 2017-07-11 22:15:35 +03:00
wwylele
c6d1472513 SwRasterizer/Lighting: refactor GetLutValue into a function.
merging similar pattern. Also makes the code more similar to the gl one
2017-07-11 22:15:35 +03:00
wwylele
f13cf506e0 SwRasterizer: only interpolate quat and view when lighting is enabled 2017-07-11 21:35:57 +03:00
wwylele
fe44e843fe vector_math: remove dead template parameter 2017-07-11 20:08:56 +03:00
wwylele
efc655aec0 SwRasterizer/Lighting: pass lighting state as parameter 2017-07-11 20:06:26 +03:00
wwylele
f3660ba9dd vector_math: remove broken SFINAE stuff
this was originally added to eliminate warnings on MSVC, but it doesn't work for custom types.
2017-07-11 19:51:29 +03:00
Subv
9906feefbd SwRasterizer/Lighting: Move the clamp highlight calculation to the end of the per-light loop body. 2017-07-11 19:39:15 +03:00
Subv
7526af5e52 SwRasterizer/Lighting: Move the lighting enable check outside the ComputeFragmentsColors function. 2017-07-11 19:39:15 +03:00
Subv
b8229a7684 SwRasterizer/Lighting: Do not use global registers state in ComputeFragmentsColors. 2017-07-11 19:39:15 +03:00
Subv
7bc467e872 SwRasterizer/Lighting: Do not use global state in LookupLightingLut. 2017-07-11 19:39:15 +03:00
Subv
37ac2b6657 SwRasterizer/Lighting: Fixed a bug where the distance attenuation bias was being set to the dist atten scale. 2017-07-11 19:39:15 +03:00
Subv
6250f52e93 SwRasterizer: Fixed a few conversion warnings and moved per-light values into the per-light loop. 2017-07-11 19:39:15 +03:00
Subv
2d69a9b8bf SwRasterizer: Run clang-format 2017-07-11 19:39:15 +03:00
Subv
73566ff7a9 SwRasterizer: Flip the vertex quaternions before clipping (if necessary). 2017-07-11 19:39:15 +03:00
Subv
2a75837bc3 SwRasterizer: Corrected the light LUT lookups. 2017-07-11 19:39:15 +03:00
Subv
f2d4d5c219 SwRasterizer: Corrected the light LUT lookups. 2017-07-11 19:39:15 +03:00
Subv
80b6fc592e SwRasterizer: Fixed the lighting lut lookup function. 2017-07-11 19:39:15 +03:00
Subv
10b0bea060 SwRasterizer: Calculate fresnel for fragment lighting. 2017-07-11 19:39:15 +03:00
Subv
46b8c8e1da SwRasterizer: Calculate specular_1 for fragment lighting. 2017-07-11 19:39:15 +03:00
Subv
be25e78b07 SwRasterizer: Calculate specular_0 for fragment lighting. 2017-07-11 19:39:15 +03:00
Subv
b2f472a2b1 SwRasterizer: Implement primary fragment color. 2017-07-11 19:39:15 +03:00
bunnei
52fbe1e10c web_service: Add skeleton project. 2017-07-10 00:15:40 -04:00
bunnei
8abf808854 settings: Add telemetry endpoint URL. 2017-07-10 00:15:39 -04:00
bunnei
f7a9d42592 logging: Add WebService as a log cateogry. 2017-07-10 00:15:30 -04:00
Sebastian Valle
669757a97b Merge pull request #2815 from mailwl/bossp
Service/boss:P: Add some functions to FunctionTable
2017-07-08 13:58:40 -05:00
bunnei
6d4bac8522 Merge pull request #2797 from yuriks/cached-vma-free-crash
Memory: Fix crash when unmapping a VMA covering cached surfaces
2017-07-08 14:07:47 -04:00
B3n30
2e37ce01c9 Implement basic virtual Room support based on enet (#2803)
* Added support for network with ENet lib,

connecting is possible, but data can't be sent, yet.

* fixup! Added support for network with ENet lib,

* fixup! CLang

* fixup! Added support for network with ENet lib,

* fixup! Added support for network with ENet lib,

* fixup! Clang format

* More fixups!

* Moved ENetHost* and ENetPeer* into pimpl classes

* fixup! Moved ENetHost* and ENetPeer* into pimpl classes

* fixup! Clang again

* fixup! Moved ENetHost* and ENetPeer* into pimpl classes

* fixup! Moved ENetHost* and ENetPeer* into pimpl classes

* fixup! Moved ENetHost* and ENetPeer* into pimpl classes
2017-07-07 15:34:15 -04:00
mailwl
8582194a4c Service/boss:P: Add some functions to FunctionTable 2017-07-01 12:21:38 +03:00
wwylele
8482933db8 gl_rasterizer: use texture buffer for proctex LUT 2017-07-01 11:02:48 +03:00
Kloen
0e428823f0 Remove unnecessary WIN32_LEAN_AND_MEAN macro definition 2017-06-30 01:59:55 +02:00
Sebastian Valle
56d718b2a1 Merge pull request #2793 from Subv/replyandreceive
Kernel/SVC: Partially implemented svcReplyAndReceive
2017-06-29 17:05:22 -05:00
Subv
b53fa9514f Kernel/SVC: Pass the current thread as a parameter to ClientSession::SendSyncRequest. 2017-06-29 12:30:34 -05:00
Yuri Kunde Schlesner
686fde7e52 Merge pull request #2809 from wwylele/texture-copy-fix
gpu: fix edge cases for TextureCopy
2017-06-29 09:29:40 -07:00
wwylele
85a448d405 gpu: add comments for TextureCopy 2017-06-29 13:09:23 +03:00
Yuri Kunde Schlesner
a613d45de9 Merge pull request #2800 from wwylele/fog-lutlutlut
gl_rasterizer: use texture buffer for fog LUT
2017-06-28 21:52:20 -07:00
MerryMage
f1790e6d91 configure_debug: Add label warning that CPU JIT needs to be disabled for gdbstub to work 2017-06-28 08:50:22 +01:00
wwylele
bf16c73260 gpu: fix edge cases for TextureCopy 2017-06-27 23:20:23 +03:00
Sebastian Valle
fa53ccc74b Merge pull request #2778 from Subv/uds_more
Services/UDS: Stub SendTo to generate the unencrypted data frames with the right headers
2017-06-26 19:35:52 -05:00
Subv
2eb174713b UDS: Use the ToDS and FromDS fields to properly calculate the AAD used during encryption. 2017-06-26 12:24:14 -05:00
Subv
1f1739d366 UDS: Move the UDS keyslot used to generate the CCMP key to the AES::KeySlotID enum. 2017-06-26 12:24:13 -05:00
Subv
87168bfe8b UDS: Run clang-format. 2017-06-26 12:24:11 -05:00
Subv
9befb8c887 UDS: Added functions to encrypt and decrypt the data frames.
The responsibility of encryption and encapsulation into an 802.11 MAC frame will fall into the callers of GenerateDataPayload.
2017-06-26 12:24:09 -05:00
Subv
c3c9175a1c Kernel/Sessions: Clean up the list of pending request threads of a session when the client endpoint is closed. 2017-06-25 23:38:29 -05:00
Subv
88c93a7436 Kernel/SVC: Partially implemented svcReplyAndReceive.
It behaves mostly as WaitSynchronizationN with wait_all = false, except for IPC buffer translation.

The target thread of an IPC response will now wake up when responding.
IPC buffer translation is currently not implemented.
Error passing back to svcSendSyncRequest is currently not implemented.
2017-06-25 23:38:28 -05:00
wwylele
9549eed0be apt: load shared font from system archive 2017-06-26 01:38:12 +03:00
wwylele
22994607cc apt/shared_font: don't relocate zero offset 2017-06-26 00:43:23 +03:00
Subv
8feeb81af2 Kernel/ServerSession: Keep track of which threads have issued sync requests. 2017-06-25 14:47:25 -05:00
B3n30
6ba089fafb Set global definition WIN32_LEAN_AND_MEAN (#2807)
Set definition WIN32_LEAN_AND_MEAN to avoid windows.h including a lot of libs that are usually not used.
2017-06-24 17:38:16 -07:00
Kloen
74cf73f9d3 citra-qt: Add option to configure the UI theme 2017-06-24 05:48:43 +02:00
Kloen
9c2335b984 citra-qt: load ui theme at startup and config change. 2017-06-24 05:48:42 +02:00
Kloen
1355f0f39e citra-qt: Add Dark theme from https://github.com/ColinDuquesnoy/QDarkStyleSheet 2017-06-24 05:48:42 +02:00
Kloen
bbeb9f1dbb citra-qt: add new uisetting->theme 2017-06-24 05:48:35 +02:00
Yuri Kunde Schlesner
e192d417ec Kernel: Implement AcceptSession SVC 2017-06-23 11:26:37 -07:00
Yuri Kunde Schlesner
8c6a8edaca Kernel: Fix SVC wrapper for CreatePort
The return parameters were flipped.
2017-06-23 11:22:04 -07:00
Yuri Kunde Schlesner
aa0f3047d3 Kernel: Implement CreateSessionToPort SVC 2017-06-23 11:22:02 -07:00
Yuri Kunde Schlesner
6d436d7a52 Merge pull request #2798 from yuriks/svc-create-session
Kernel: Implement CreateSession SVC
2017-06-23 11:18:49 -07:00
bunnei
cac1133bc4 Merge pull request #2795 from chris062689/master
Change default UI background from white to black.
2017-06-22 22:00:03 -04:00
bunnei
8223d18088 Merge pull request #2796 from yuriks/hle-null-handles
Kernel/IPC: Support translation of null handles
2017-06-22 21:59:25 -04:00
wwylele
8978ecb09c gl_rasterizer: use texture buffer for fog LUT 2017-06-22 20:41:00 +03:00
wwylele
f1e377f57e gl_rasterizer: create the texture before applying the state
this is a rebasing error from #2792. It doesn't affect much though, because the later more Apply() call fixes/hides it
2017-06-22 17:47:46 +03:00
Yuri Kunde Schlesner
cdefefc539 Kernel: Fix typo in test name 2017-06-22 02:21:18 -07:00
Yuri Kunde Schlesner
f94093d0fd Kernel: Implement CreateSession SVC 2017-06-22 00:39:27 -07:00
Yuri Kunde Schlesner
d553135748 Memory: Add function to flush a virtual range from the rasterizer cache
This is slightly more ergonomic to use, correctly handles virtual
regions which are disjoint in physical addressing space, and checks only
regions which can be cached by the rasterizer.
2017-06-21 22:57:12 -07:00
Yuri Kunde Schlesner
f2a5a77e27 Memory: Fix crash when unmapping a VMA covering cached surfaces
Unmapping pages tries to flush any cached GPU surfaces touching that
region. When a cached page is invalidated, GetPointerFromVMA() is used
to restore the original pagetable pointer. However, since that VMA has
already been deleted, this hits an UNREACHABLE case in that function.

Now when this happens, just set the page type to Unmapped and continue,
which arrives at the correct end result.
2017-06-21 22:56:31 -07:00
Yuri Kunde Schlesner
6ae0086b39 Memory: Add TryVirtualToPhysicalAddress, returning a boost::optional 2017-06-21 22:55:18 -07:00
Yuri Kunde Schlesner
326e7c7020 Memory: Make PhysicalToVirtualAddress return a boost::optional
And fix a few places in the code to take advantage of that.
2017-06-21 22:55:17 -07:00
Yuri Kunde Schlesner
72b69cea4b Merge pull request #2792 from wwylele/lutlutlut
gl_rasterizer: fix lighting LUT interpolation
2017-06-21 14:55:23 -07:00
Yuri Kunde Schlesner
f64d0b3f26 Kernel/IPC: Support translation of null handles
Missed this in my first implementation. Thanks to @wwylele for pointing
out that this was missing.
2017-06-21 14:27:03 -07:00
wwylele
457659fe01 gl_state: reset 1d textures 2017-06-21 23:13:06 +03:00
wwylele
42f7ca7412 gl_rasterizer: fix glGetUniformLocation type 2017-06-21 23:13:06 +03:00
wwylele
be9e952bdc gl_rasterizer: manage texture ids in one place 2017-06-21 23:13:06 +03:00
wwylele
ab60414122 gl_rasterizer/lighting: fix LUT interpolation 2017-06-21 23:13:06 +03:00
chris062689
f44b360724 Changing default values for bg_red, bg_green, and bg_blue from 1.0 to 0.0. 2017-06-21 13:45:07 -04:00
Weiyi Wang
c4f0927a62 Merge pull request #2789 from yuriks/misc-kernel
Trivial no-op additions
2017-06-21 20:34:12 +03:00
Yuri Kunde Schlesner
b21dfbb295 Merge pull request #2790 from yuriks/remove-movefrom
Remove ResultVal::MoveFrom
2017-06-20 22:04:09 -07:00
Yuri Kunde Schlesner
42b198eb0a Memory: Add enum definitions for the n3DS FCRAM size 2017-06-20 22:03:25 -07:00
Sebastian Valle
96dcccc80c Merge pull request #2779 from Subv/uds_more2
UDS: Added a hook for updating the connection status when a client connects to the network.
2017-06-21 02:29:00 +00:00
Yuri Kunde Schlesner
723dc644fa ResultVal: Remove MoveFrom()
Replace it with std::move(result_val).Unwrap(), or Foo().Unwrap() in
case you already have an rvalue.
2017-06-18 19:03:15 -07:00
Yuri Kunde Schlesner
4cb47b0278 ResultVal: Add an rvalue overload of Unwrap() 2017-06-18 18:49:46 -07:00
Yuri Kunde Schlesner
90b8d4dd36 Kernel: Add comment about the extended linear heap area 2017-06-18 18:38:40 -07:00
Yuri Kunde Schlesner
60a882cd50 Kernel/IPC: Add tests for HLERequestContext buffer translation 2017-06-18 16:05:58 -07:00
Yuri Kunde Schlesner
0dfafdbe59 Kernel/IPC: Make HLERequestContext usable from outside kernel 2017-06-18 16:05:12 -07:00
Yuri Kunde Schlesner
d0888f8548 Merge pull request #2776 from wwylele/geo-factor
Fragment lighting: implement geometric factor
2017-06-18 14:18:48 -07:00
wwylele
5a454173a8 gl_rasterizer/lighting: use the formula from the paper for germetic factor 2017-06-18 10:29:02 +03:00
Yuri Kunde Schlesner
f6715f98f5 Stop using reserved operator names (and/or/xor) with Xbyak
Also has the Dynarmic upgrade with the same change
2017-06-17 12:20:22 -07:00
Subv
812b404492 UDS: Clarify comment about the first 4 bytes of the SecureData header.
It is likely that these 4 bytes are actually a different header, part of some protocol that encapsulates the SecureData protocol.
2017-06-15 12:08:55 -05:00
Subv
61ce89a55a UDS: Return the correct error messages in SendTo when not connected to a network or trying to send to itself. 2017-06-15 12:08:54 -05:00
Subv
7efb64132d UDS: Stub SendTo to generate the unencrypted data frame with the right headers. 2017-06-15 12:08:53 -05:00
Subv
38ceab13f6 UDS: Added a hook for updating the connection status when a client connects to the network. 2017-06-15 11:57:49 -05:00
wwylele
7052d43a67 gl_rasterizer/lighting: implement geometric factor 2017-06-15 14:59:01 +03:00
Yuri Kunde Schlesner
da1bec121a Merge pull request #2762 from wwylele/light-cp-tangent
Fragment lighting: implement lut input 5 (CP) and tangent mapping
2017-06-14 20:08:26 -07:00
Yuri Kunde Schlesner
5fe5ccac42 Merge pull request #2743 from wwylele/wrap-fix
pica/rasterizer: implement/stub texture wrap mode 4-7
2017-06-13 21:28:12 -07:00
Sebastian Valle
ac168eeb5d Services/UDS: Set the proper bit in the ConnectionStatus structure when creating a network. (#2738)
* Services/UDS: Set the proper bit in the ConnectionStatus structure when creating a network.

This lets the application know that the host was successfully added to the session.

* Services/UDS: Reset the connection status when destroying the network

* Services/UDS: Reset the connection status's bitmask of changed nodes after reporting it to the game.
2017-06-13 22:00:58 +03:00
Yuri Kunde Schlesner
791cd14c8d Merge pull request #2767 from yuriks/quaternion-flip-comment
OpenGL: Update comment on AreQuaternionsOpposite with new information
2017-06-12 16:31:55 -07:00
Yuri Kunde Schlesner
4325a7c82d Merge pull request #2774 from yuriks/hle-handles
Add basic support for IPC translation for HLE services
2017-06-11 21:39:49 -07:00
Yuri Kunde Schlesner
d8f6000f54 Kernel/IPC: Use boost::small_vector for HLE context objects 2017-06-11 16:34:13 -07:00
Yuri Kunde Schlesner
92ca422088 Kernel: Allow clearing request_objects to re-use buffer space
Reduces the necessary allocation to max(in_handles, out_handles) rather
than (in_handles + out_handles).
2017-06-11 13:10:21 -07:00
Yuri Kunde Schlesner
8cb65fe65a Kernel: Basic support for IPC translation for HLE services 2017-06-11 13:10:21 -07:00
Yuri Kunde Schlesner
7656d83df5 Service/sm: Convert srv: to use IPC helpers 2017-06-11 13:10:21 -07:00
Yuri Kunde Schlesner
21436f5ef7 IPC: Add Pop/PushObjects methods to RequestParser/Builder
These use the context functions to create and look-up handles for the
user.
2017-06-11 13:10:20 -07:00
Yuri Kunde Schlesner
1c4b0ebb1f IPC: Add basic HLERequestContext support to RequestParser/Builder 2017-06-11 13:10:16 -07:00
Yuri Kunde Schlesner
05fee70211 Kernel: Add methods in HLERequestContext abstracting handle creation 2017-06-11 13:07:33 -07:00
Yuri Kunde Schlesner
20e5abb308 ServiceFramework: Use separate copy of command buffer
Copy the IPC command buffer to/from the request context before/after the
handler is invoked. This is part of a move away from using global data
for handling IPC requests.
2017-06-11 13:07:33 -07:00
wwylele
972548e3ee gl_rasterizer/lighting: Implement tangent mapping 2017-06-11 21:30:53 +03:00
wwylele
40b7d0bf3f gl_rasterizer/lighting: implement lut input 5 (CP) 2017-06-11 21:30:53 +03:00
Sebastian Valle
39c7c1f580 Merge pull request #2727 from wwylele/spot-light
Fragment lighting: implement spot light
2017-06-11 18:23:47 +00:00
wwylele
b3b9468573 gl_rasterizer_cache: depth write is disabled if allow_depth_stencil_write is false 2017-06-10 15:10:34 +03:00
Yuri Kunde Schlesner
ba01a8302a OpenGL: Update comment on AreQuaternionsOpposite with new information
While debugging the software renderer implementation, it was noticed
that this is actually exactly what the hardware does, upgrading the
status of this "hack" to being a proper implementation. And there was
much rejoicing.
2017-06-10 01:55:17 -07:00
Kloen Lansfiel
9a8a90b52b Remove unused import in break_points.cpp (#2763) 2017-06-08 21:16:46 -07:00
Yuri Kunde Schlesner
78398d0978 Merge pull request #2756 from yuriks/service-framework
New service framework
2017-06-08 21:03:03 -07:00
Yuri Kunde Schlesner
6f368abe13 Service/sm: Convert 'srv:' to ServiceFramework 2017-06-08 20:59:19 -07:00
Yuri Kunde Schlesner
838faf147e Session: Remove/add some forward declarations 2017-06-08 00:33:57 -07:00
Yuri Kunde Schlesner
d666e01cdf Kernel: Ensure objects are kept alive during ClientSession disconnection
Fixes #2760
2017-06-08 00:33:24 -07:00
Yuri Kunde Schlesner
c92a8a6154 Service: Remove a few redundant namespace qualifiers 2017-06-08 00:11:37 -07:00
Yuri Kunde Schlesner
84c497292a Service: Add new ServiceFramework framework for writing HLE services
The old "Interface" class had a few problems such as using free
functions (Which didn't allow you to write the service handler as if it
were a regular class.) which weren't very extensible. (Only received one
parameter with a pointer to the Interface object.)

The new ServiceFramework aims to solve these problems by working with
member functions and passing a generic context struct as parameter. This
struct can be extended in the future without having to update all
existing service implementations.
2017-06-08 00:11:37 -07:00
James Rowe
8c22334f96 Merge pull request #2737 from Subv/decryptbeacondata
Services/UDS: Implement DecryptBeaconData.
2017-06-07 10:08:43 -06:00
Yuri Kunde Schlesner
6dc133c24a Kernel: Remove some unnecessary namespace qualifications 2017-06-06 14:51:42 -07:00
Subv
d7d0b46fc1 Services/UDS: Implement DecryptBeaconData.
This function decrypts the encrypted data tags contained in the 802.11 beacon frames.
2017-06-06 11:31:20 -05:00
Yuri Kunde Schlesner
d96a9e0c11 Service: Remove unnecessary includes from service.h
This has a huge fallout in terms of needing to fix other files because
all service implementations included that file.
2017-06-06 02:57:23 -07:00
Yuri Kunde Schlesner
23ec6b3d8f Service: Make service registration part of the sm implementation
Also enhances the GetServiceHandle implementation to be more accurate.
2017-06-06 02:57:04 -07:00
Yuri Kunde Schlesner
e5a59ef27c Service/sm: Use an actual semaphore for the notification semaphore
An Event was used way back then when we didn't have proper working
semaphores. Our Semaphore implementation is good enough now.
2017-06-06 02:57:04 -07:00
Yuri Kunde Schlesner
1eee09f364 Service: Move SRV interface to a new sm/ subdirectory
This will contain the implementation of the sm (Service Manager) system
module.
2017-06-06 02:57:04 -07:00
Yuri Kunde Schlesner
6354d08359 Kernel: Add a dedicated SetHleHandler method to ServerPort/ServerSession
This allows attaching a HLE handle to a ServerPort at any point after it
is created, allowing port/session creation to be generic between HLE and
regular services.
2017-06-06 02:56:32 -07:00
Yuri Kunde Schlesner
7e5dd46cf4 ResultVal: Add more convenience utils for creating and cascading results 2017-06-06 00:51:57 -07:00
Yuri Kunde Schlesner
e626a520ca HLE: Move SessionRequestHandler from Service:: to Kernel::
Most of the code that works with this is or will be in the kernel, so
it's a more appropriate place for it to be.
2017-06-05 23:40:11 -07:00
wwylele
28d1e73d2f pica/rasterizer: implement/stub texture wrap mode 4-7 2017-06-04 09:47:25 +03:00
Alex Touchet
e46ec64690 Edit Citra URLs (#2728) 2017-06-03 23:51:45 +03:00
Kloen
b763220dec Remove unused imports in game_list_p.h 2017-06-03 17:43:37 +02:00
TheKoopaKingdom
f008b22e3b Addressed Bunnei's review comments, and made some other tweaks:
- Deleted GetStatus() because it wasn't used anywhere outside of Core::System.
 - Fixed design flaw where the message bar status could be set despite the game being stopped.
2017-06-02 18:40:39 -04:00
TheKoopaKingdom
ff04320c97 Fixed wiki URLs. 2017-06-02 18:40:39 -04:00
TheKoopaKingdom
59de38b965 Switched to the ERROR_NOT_FOUND constant from errors.h. 2017-06-02 18:40:39 -04:00
TheKoopaKingdom
cea19fd659 Moved whitelist checks from FS_User to the Archive_NCCH handler. 2017-06-02 18:40:27 -04:00
TheKoopaKingdom
a8aef599e0 Created a whitelist of system archives to prevent false positives creating dialogs. 2017-06-02 18:28:14 -04:00
TheKoopaKingdom
0409bdfea5 Optimized messages that were repetitive and added ability for core errors to specify more details optionally. 2017-06-02 18:28:14 -04:00
TheKoopaKingdom
b6bab59000 Added message to status bar to show core errors ignored by the user. 2017-06-02 18:28:14 -04:00
TheKoopaKingdom
37bec598ea Made some changes from review comments:
- Made LoadKernelSystemMode return a pair consisting of a system mode and a result code (Could use review).
- Deleted ErrorOpenGL error code in favor of just having ErrorVideoCore.
- Made dialog messages more clear.
- Compared archive ID in fs_user.cpp to ArchiveIdCode::NCCH as opposed to hex magic.
- Cleaned up some other stuff.
2017-06-02 18:28:14 -04:00
TheKoopaKingdom
1ecb322daa Added system for handling core errors in citra-qt. 2017-06-02 18:27:56 -04:00
TheKoopaKingdom
e523c76cc8 Fixed encrypted ROM error messages. 2017-06-02 18:25:32 -04:00
bunnei
4857eb441b Merge pull request #2722 from wwylele/cam-ipc-helper
CAM: use IPCHelper
2017-05-31 19:47:37 -04:00
bunnei
af1ff4d3ce Merge pull request #2739 from yuriks/kernel-reorg
Split-up kernel.h
2017-05-31 19:46:15 -04:00
bunnei
54ea95cca7 Merge pull request #2721 from wwylele/texture-cube
swrasterizer: implemented TextureCube
2017-05-30 10:21:05 -04:00
wwylele
10906dceec gl_rasterizer: implement spot light 2017-05-30 10:54:58 +03:00
wwylele
686cbf3ac6 gl_rasterizer: sync spot light status 2017-05-30 10:54:58 +03:00
wwylele
b5addf8fb8 pica: prepare registers for spotlight 2017-05-30 10:54:58 +03:00
Yuri Kunde Schlesner
be031989ee Kernel: Move HandleTable to a separate file 2017-05-29 17:34:39 -07:00
Yuri Kunde Schlesner
64ecf81a3c Kernel: Move WaitObject to a separate file
Now that HandleTable doesn't directly depend on WaitObject anymore, this
can be separated from the main kernel.h header.
2017-05-29 16:16:46 -07:00
Yuri Kunde Schlesner
a4f88c7d7c Merge pull request #2734 from yuriks/cmake-imported-libs
CMake: Use CMake target properties for all libraries
2017-05-29 15:12:21 -07:00
Yuri Kunde Schlesner
9453223075 Kernel: Removed HandleTable::GetWaitObject
This isn't necessary anymore since plain Get works correctly for
WaitObjects.
2017-05-29 15:10:06 -07:00
Yuri Kunde Schlesner
b17754f998 Kernel: Extract dynamic Object pointer cast into its own function 2017-05-29 14:42:27 -07:00
wwylele
0b9bb082c3 swrasterizer: implement TextureCube 2017-05-29 22:28:48 +03:00
wwylele
077cc683e5 pica: add registers for texture cube 2017-05-29 22:03:08 +03:00
Yuri Kunde Schlesner
3df85a103a Merge pull request #2729 from yuriks/quaternion-fix
OpenGL: Improve accuracy of quaternion interpolation
2017-05-28 01:24:06 -07:00
Yuri Kunde Schlesner
cebdae6c92 CMake: Create an INTERFACE target for Catch 2017-05-27 22:46:59 -07:00
Yuri Kunde Schlesner
d736cca848 CMake: Create INTERFACE targets for microprofile and nihstro 2017-05-27 22:34:52 -07:00
Yuri Kunde Schlesner
3b68600f81 CMake: Remove unnecessary include_directories for dynarmic
Dynarmic already adds the correct include paths to the library target.
2017-05-27 22:19:37 -07:00
Yuri Kunde Schlesner
4f84372bc2 CMake: Add cryptopp include path to target property 2017-05-27 22:16:57 -07:00
Yuri Kunde Schlesner
74afcd5328 CMake: Add SoundTouch include path to target property 2017-05-27 22:09:28 -07:00
Yuri Kunde Schlesner
776cb91785 CMake: Define an interface target for SDL2 definitions 2017-05-27 21:38:49 -07:00
Yuri Kunde Schlesner
34b6c8bd88 CMake: Remove CITRA_QT_LIBS var
This used to be required to support both Qt4 and Qt5, but we dropped Qt4
so it's not needed anymore.
2017-05-27 20:53:39 -07:00
Yuri Kunde Schlesner
089baa04e8 CMake: Stop using FindOpenGL, which seems to not be required anymore 2017-05-27 20:48:00 -07:00
Yuri Kunde Schlesner
0f563111a2 CMake: Use IMPORTED target for Boost 2017-05-27 20:44:51 -07:00
Yuri Kunde Schlesner
4660bc1c78 CMake: Use IMPORTED target for libpng 2017-05-27 20:44:51 -07:00
Yuri Kunde Schlesner
7b81903756 CMake: Correct inter-module dependencies and library visibility
Modules didn't correctly define their dependencies before, which relied
on the frontends implicitly including every module for linking to
succeed.

Also changed every target_link_libraries call to specify visibility of
dependencies to avoid leaking definitions to dependents when not
necessary.
2017-05-27 18:41:24 -07:00
Yuri Kunde Schlesner
62f34c8e5c Citra: Convert include into forward declaration 2017-05-27 18:41:24 -07:00
Yuri Kunde Schlesner
e91f2b7663 Remove some unnecessary inclusions of video_core.h 2017-05-27 18:41:24 -07:00
Yuri Kunde Schlesner
eb10f25025 Move screen size constants from video_core to core
video_core didn't even properly use them, and they were the source of
many otherwise-unnecessary dependencies from core to video_core.
2017-05-27 18:41:24 -07:00
Yuri Kunde Schlesner
6665557ff7 OpenGL: Remove unused RendererOpenGL fields 2017-05-27 18:02:46 -07:00
Yuri Kunde Schlesner
ae095cfb71 Core: Fix some out-of-style includes 2017-05-27 16:31:42 -07:00
Yuri Kunde Schlesner
2579ae543b Common: Fix some out-of-style includes 2017-05-27 16:14:10 -07:00
Yuri Kunde Schlesner
d1bf7919da Move framebuffer_layout from Common to Core
This removes a dependency inversion between core and common. It's also
the proper place for the file since it makes screen layout decisions
specific to the 3DS.
2017-05-27 16:10:25 -07:00
wwylele
857510a7c0 fixup!cam: use IPCHelper 2017-05-27 21:30:07 +03:00
Yuri Kunde Schlesner
96528b3aab Merge pull request #2725 from wwylele/texture-sampler
gl_shader: refactor texture sampler into its own function
2017-05-27 03:26:50 -07:00
Yuri Kunde Schlesner
669ef82aee OpenGL: Improve accuracy of quaternion interpolation
Current order of operations (rotate then normalize) seems to produce a
lot more distortion than normalizing and then rotating. This makes Citra
results match pretty closesly with hardware, and indicates that hardware
may also be using lerp instead of slerp to interpolate the quaternions.
2017-05-27 00:13:41 -07:00
wwylele
90c8d09098 gl_shader: refactor texture sampler into its own function 2017-05-27 01:56:22 +03:00
bunnei
61decd84cc Merge pull request #2716 from yuriks/decentralized-result
Decentralize ResultCode
2017-05-26 11:59:57 -04:00
Yuri Kunde Schlesner
bae3799bd5 Merge pull request #2697 from wwylele/proctex
Implemented Procedural Texture (Texture Unit 3)
2017-05-24 21:37:42 -07:00
Yuri Kunde Schlesner
a5810d61da FS: Remove unused result definition 2017-05-24 21:06:00 -07:00
Yuri Kunde Schlesner
c1a9e94068 Common: Clean up meta-template logic in BitField 2017-05-24 21:06:00 -07:00
Yuri Kunde Schlesner
2cdb40d709 Kernel: Centralize error definitions in errors.h 2017-05-24 21:06:00 -07:00
Yuri Kunde Schlesner
743d18f0e4 GSP_GPU: Move error codes from result.h to local file 2017-05-24 21:06:00 -07:00
Yuri Kunde Schlesner
92be29adba FileSys: Move all result description to errors.h 2017-05-24 21:06:00 -07:00
Yuri Kunde Schlesner
3b1f0fea31 result: Make error description a generic integer
It is now known that result code description vary depending on the
module, and so they're best defined on a per-module basis. To support
this, allow passing in an arbitrary integer instead of limiting to the
ones in the ErrorDescription enum. These will be gradually migrated to
their individual users, but a few will be kept as "common" codes shared
by all modules.
2017-05-24 21:05:59 -07:00
Yuri Kunde Schlesner
a75145a2c6 Make BitField and ResultCode constexpr-initializable 2017-05-24 21:05:59 -07:00
bunnei
120b00fb1a telemetry: Log a few simple data fields throughout core. 2017-05-24 19:16:23 -04:00
bunnei
f3e14cae1e core: Keep track of telemetry for the current emulation session. 2017-05-24 19:16:22 -04:00
bunnei
a4760e939f common: Add a generic interface for logging telemetry fields. 2017-05-24 19:16:21 -04:00
wwylele
8cd9522526 cam: move u32->u8 trancation to IPCHelper 2017-05-24 12:50:19 +03:00
wwylele
924292f2cc cam: use IPCHelper 2017-05-24 12:45:36 +03:00
Sebastian Valle
c291db72e7 Merge pull request #2692 from Subv/vfp_ftz
Dyncom/VFP: Convert denormal outputs into 0 when the FTZ flag is enabled.
2017-05-22 12:16:53 -05:00
Yuri Kunde Schlesner
cc566dadd8 Merge pull request #2406 from Subv/session_disconnect
Kernel: Properly update port counters on session disconnection.
2017-05-21 17:18:16 -07:00
Subv
5b46a89230 fixup! Dyncom/VFP: Convert denormal outputs into 0 when the FTZ flag is enabled. 2017-05-21 18:56:09 -05:00
Subv
37347bfa38 Kernel/Sessions: Remove the ClientSession::Create function.
It is not meant to be used by anything other than CreateSessionPair.
2017-05-21 18:52:42 -05:00
Merry
188d63fdb6 Merge pull request #2694 from Subv/vfp_vsub_ftz
Dyncom/VFP: Perform flush-to-zero on the second operand of vsub before sending it to vadd.
2017-05-22 00:50:52 +01:00
wwylele
36526c63ef swrasterizer: add missing tc0_w and fragment lighting attribute processing 2017-05-21 09:09:15 +03:00
wwylele
4d62e75fb2 gl_rasterizer: implement procedural texture 2017-05-20 13:50:50 +03:00
wwylele
ade45b5b99 pica/swrasterizer: implement procedural texture 2017-05-20 13:50:50 +03:00
bunnei
152a012373 Merge pull request #2661 from Subv/uds5
Services/UDS: Generate 802.11 beacon frames when a network is open.
2017-05-19 11:04:34 -04:00
bunnei
b70cd0c33f Merge pull request #2710 from emmauss/ptm_ipc
use IPCHelper for PTM services
2017-05-19 11:03:55 -04:00
emmaus
b2e82d16c8 use IPCHelper for PTM services 2017-05-19 08:44:58 +00:00
wwylele
393fee10a2 pica: use correct register value for shader bool_uniforms
variable value is not masked. the masked and combined register value should be used instead
2017-05-17 22:14:09 +03:00
Yuri Kunde Schlesner
8d558777a6 Merge pull request #2703 from wwylele/pica-reg-revise
pica: correct bit field length for some registers
2017-05-16 10:00:37 -07:00
wwylele
86ee1f6101 pica: correct bit field length for some registers 2017-05-16 19:24:06 +03:00
Subv
f2d5d8cfac Services/UDS: Use the new IPC helper functions. 2017-05-15 13:05:17 -05:00
Subv
846cc6cee3 Services/UDS: Implement RecvBeaconBroadcastData.
This allows the applications to retrieve 802.11 beacon frames from nearby UDS networks.
Note that the networks are still not announced anywhere.
2017-05-15 13:05:16 -05:00
Subv
528dea988c Services/UDS: Generate the UDS beacons when the beacon callback fires. 2017-05-15 13:05:15 -05:00
Subv
ce5bc477ca Kernel: Remove a now unused enum and variable regarding a session's status. 2017-05-15 11:22:16 -05:00
Subv
ddfabf3133 Kernel: Use a Session object to keep track of the status of a Client/Server session pair.
Reduce the associated port's connection count when a ServerSession is destroyed.
2017-05-15 11:22:15 -05:00
Yuri Kunde Schlesner
180587bb8b Merge pull request #2687 from yuriks/address-mappings
Kernel: Map special regions according to ExHeader
2017-05-14 13:52:40 -07:00
Subv
a0874a7a68 Dyncom/VFP: Perform flush-to-zero on the second operand of vsub before sending it to vadd.
Previously we were letting vadd flush the value to positive 0, but there are cases where this behavior is wrong, for example,

vsub: -0 - +0 = -0
vadd: -0 + +0 = +0

Now we'll flush the value to +0 inside vsub, and then negate it.
2017-05-13 18:03:41 -05:00
Weiyi Wang
9bd3986540 Merge pull request #2695 from JayFoxRox/gs-regs
Prepare Pica registers for Geometry Shaders
2017-05-12 18:02:45 +03:00
Jannik Vogel
ba722be2ac Pica: Write GS registers
This adds the handlers for the geometry shader register writes which will call the functions from the previous commit to update registers for the GS.
2017-05-12 16:22:37 +02:00
Jannik Vogel
3fd3775d35 Pica: Write shader registers in functions
The commit after this one adds GS register writes, so this moves the VS handlers into functions so they can be re-used and extended more easily.
2017-05-12 16:22:37 +02:00
Jannik Vogel
925724c990 Pica: Set program code / swizzle data limit to 4096
One of the later commits will enable writing to GS regs.
It turns out that on startup, most games will write 4096 GS program words.

The current limit of 1024 would hence result in 3072 (4096 - 1024) error messages:
```
HW.GPU <Error> video_core/shader/shader.cpp:WriteProgramCode:229: Invalid GS program offset 1024
```

New constants have been introduced to represent these limits.
The swizzle data size has also been raised. This matches the given field sizes of [GPUREG_SH_OPDESCS_INDEX](https://3dbrew.org/wiki/GPU/Internal_Registers#GPUREG_SH_OPDESCS_INDEX) and [GPUREG_SH_CODETRANSFER_INDEX](https://www.3dbrew.org/wiki/GPU/Internal_Registers#GPUREG_SH_CODETRANSFER_INDEX) (12 bit = [0; 4095]).
2017-05-11 15:01:27 +02:00
Yuri Kunde Schlesner
db22b88fea Merge pull request #2669 from jroweboy/async_file_watcher
Frontend: Prevent FileSystemWatcher from blocking UI thread
2017-05-10 18:44:06 -07:00
James Rowe
fc2f7b0df6 Frontend: Prevent FileSystemWatcher from blocking UI thread
Instead of tying the QFileSystemWatcher to the GameList and updating in
the UI thread, this change moves it to the worker thread. Since it gets
deleted and recreated as part of the worker thread, this prevents it from
ever getting used from multiple threads (which is why it was originally
done on the UI thread)
2017-05-10 09:37:44 -06:00
bunnei
15b26249cc Merge pull request #2676 from wwylele/irrst
ir: implement new 3ds HID via ir:rst
2017-05-10 09:56:27 -04:00
Yuri Kunde Schlesner
f18d454eb6 Kernel: Map special regions according to ExHeader
This replaces the hardcoded VRAM/DSP mappings with ones made based on
the ExHeader ARM11 Kernel caps list. While this has no visible effect
for most applications (since they use a standard set of mappings) it
does improve support for system modules and n3DS exclusives.
2017-05-09 21:44:00 -07:00
Yuri Kunde Schlesner
b4a93cfdde DSP: Create backing memory for entire DSP RAM
Also move address space mapping out of video_core.
2017-05-09 21:44:00 -07:00
Yuri Kunde Schlesner
d3db770cad Memory: Add constants for the n3DS additional RAM
This is 4MB of extra, separate memory that was added on the New 3DS.
2017-05-09 21:43:59 -07:00
Yuri Kunde Schlesner
13dd0b88de Merge pull request #2696 from Subv/vfp_revert
Dyncom/VFP: Revert edf30d8 and fix the FPSCR getting invalid values.
2017-05-08 21:38:45 -07:00
Subv
11fe85f129 Dyncom/VFP: Strip the VFP_NAN_FLAG sentinel value when setting vfp exceptions. 2017-05-09 00:36:23 -05:00
Subv
bf45ccfb40 Revert "Remove exceptions parameter from normaliseround VFP functions"
This reverts commit edf30d84cc.

Conflicts:
	src/core/arm/skyeye_common/vfp/vfp_helper.h
	src/core/arm/skyeye_common/vfp/vfpdouble.cpp
	src/core/arm/skyeye_common/vfp/vfpsingle.cpp
2017-05-09 00:36:22 -05:00
Subv
b1a29371c9 Dyncom/VFP: Convert denormal outputs into 0 when the FTZ flag is enabled.
Inputs are still not flushed to 0 if they are denormals.
2017-05-08 14:34:16 -05:00
Yuri Kunde Schlesner
d97b977540 Dyncom: Remove disassembler code
Had licensing issue around it, in addition to several bugs.

Closes #1632, #1280
2017-05-07 15:33:46 -07:00
Yuri Kunde Schlesner
f0a582b218 Dyncom: Tweak types and log formatting 2017-05-07 15:33:42 -07:00
Yuri Kunde Schlesner
cb4da3975e Remove unused symbols code 2017-05-07 15:33:39 -07:00
Yuri Kunde Schlesner
6577bbc3c5 Remove ability to load symbol maps
This was now mostly unused except by thread creation, which used a
symbol of the entrypoint, if available, to name the thread.
2017-05-07 15:33:07 -07:00
Yuri Kunde Schlesner
4af2a1a3d7 citra-qt: Remove callstack widget
Appears to be currently broken, and given the complexity of doing this
for ARM code without debugging information, should probably be left to
an external tool or library. Use the GDB stub instead.

Closes #586
2017-05-07 15:32:47 -07:00
Yuri Kunde Schlesner
47e806b084 citra-qt: Remove disassembler widget
It has performance problems, a very misleading UI, and is broken in
general. It has essentially been superceded by the GDB stub, but if we
wanted a built-in disassembler in the future it'd essentially need to be
rewritten from scratch anyway.

Closes #427, #1480
2017-05-07 15:29:36 -07:00
Yuri Kunde Schlesner
e33558c6ce Merge pull request #2682 from nicoboss/filter
citra-qt: game list search function fixed minor mistakes
2017-05-07 13:46:46 -07:00
wwylele
f9fdaafa04 fixup!ir: implement new 3ds HID via ir:rst 2017-05-07 21:53:27 +03:00
Nico Bosshard
db256ea395 Don’t focus the search field if the game is empty 2017-05-06 12:08:28 +02:00
Yuri Kunde Schlesner
2a01a03375 Merge pull request #2686 from wwylele/tex-coord-reg
pica: use correct coordinates for texture 2
2017-05-05 21:33:32 -07:00
B3n30
8bee016145 Create a random console_unique_id (#2668)
* Create a random console_id when config save_file is created

Added button in system config to refresh the console unique id

* Moved the connect for the button from .ui file to constructor of ConfigureSystem

* Added warning and info dialog
Fixup: Make use of qt5 style connects,
  renamed the refresh button,
  removed some duplicate code,
  changed random device and moved all to the generate function

* Changed the random generator to reflect what a real 3DS stores as console unique id
Fixup: Changed the warning message

* Fixup: Set and Create

* Fixup: Added console id label, therfore removed second message box

* Fixup: fixed the endianess

* Fixup: more endianness fixes

* Fixup: Endianness the 3rd
2017-05-05 20:55:51 -04:00
wwylele
039b293092 pica: shader_dirty if texture2 coord changed 2017-05-05 15:35:17 +03:00
wwylele
85116643b2 ir: implement new 3ds HID via ir:rst 2017-05-04 12:59:28 +03:00
bunnei
de1b6cc695 Merge pull request #2606 from wwylele/ir
ir: implement circle pad pro
2017-05-03 22:34:12 -04:00
wwylele
0f664ef89d pica: use correct coordinates for texture 2 2017-05-03 22:12:46 +03:00
wwylele
12bcf64ab5 ir: implement circle pad pro 2017-05-03 09:44:00 +03:00
Nico Bosshard
89c28f9f80 Fixed some more typos 2017-05-03 00:23:20 +02:00
Nico Bosshard
f447dfc36b citra-qt: game list search function fixed minor mistakes 2017-05-02 23:55:27 +02:00
Nico Bosshard
06d4654966 citra-qt: game list search function (#2673)
* citra-qt: game list search function

* Empty search field during game list refresh

* Code improvements

* Code formatting

* Autofocus search field

* JayFoxRox's recommendations

* lioncash's review
2017-04-29 22:04:39 -04:00
bunnei
ea53d6085a Merge pull request #2671 from wwylele/dot3-rgba
rasterizer: implement combiner operation 7 (Dot3_RGBA)
2017-04-21 17:03:22 -04:00
wwylele
2c2e872b31 gl_shader_gen: remove TODO about Lerp behaviour verification. The implementation is verified against hardware 2017-04-20 22:56:07 +03:00
Yuri Kunde Schlesner
5d852467a2 Merge pull request #2666 from yuriks/gl-cleanups
PicaShaderConfig cleanups
2017-04-19 22:09:51 -07:00
wwylele
b624a95205 rasterizer: implement combiner operation 7 (Dot3_RGBA) 2017-04-19 23:48:10 +03:00
Yuri Kunde Schlesner
941a3dda8a Merge pull request #2532 from wwylele/ldrro-ipc
ldr_ro: use IPC helper
2017-04-18 00:32:01 -07:00
Yuri Kunde Schlesner
52a4489d65 OpenGL: Pass Pica regs via parameter 2017-04-17 10:34:45 -07:00
wwylele
4ad82f2e5a input_common/sdl: add support for binding button to axis 2017-04-17 14:14:35 +03:00
wwylele
11ea159aa4 ldr_ro: use IPC helper 2017-04-17 10:11:18 +03:00
Yuri Kunde Schlesner
a6fd4533f6 OpenGL: Move PicaShaderConfig to gl_shader_gen.h
Also move the implementation of CurrentConfig to the cpp file.
2017-04-16 21:49:32 -07:00
Yuri Kunde Schlesner
40e28f6217 OpenGL: Move Attributes enum to a more appropriate file 2017-04-16 20:47:04 -07:00
bunnei
6a72bd62b5 Merge pull request #2659 from MerryMage/dsp_dsp-correction
dsp_dsp: Messages are modified by service before being sent to DSP
2017-04-13 10:43:13 -04:00
Cereal-Killa
bf18e584e5 Better looking status bar under Linux Ubuntu (#2662)
* Remove borders from status bar items

On Ubuntu the status bar didn't look as good as on Windows due to some border being drawn around each status bar cell.
2017-04-12 19:14:52 -06:00
MerryMage
172a362884 dsp_dsp: Messages are modified by service before being sent to DSP 2017-04-12 21:33:07 +01:00
Sebastian Valle
26745f28ea Merge pull request #2628 from Subv/uds
Services/UDS: Initial support for hosting local-wlan networks.
2017-04-12 11:57:24 -05:00
wwylele
6843538f7c qt: enable config for circle pad pro 2017-04-09 12:05:57 +03:00
Jannik Vogel
1b397c77fa Pica/Regs: Correct bit width for blend-equations 2017-04-08 18:33:17 +02:00
bunnei
26979cd6ef Merge pull request #2533 from Lectem/apt_ipchelper
IpcHelper enhancement and APT refactor
2017-04-06 14:44:52 -04:00
bunnei
37b7df9c59 Merge pull request #2634 from wwylele/battery
shared_page: stub battery state
2017-04-06 14:43:29 -04:00
Lioncash
1631e99eed citra-qt: Move config dialog code to its own directory 2017-04-03 20:43:13 -06:00
noah the goodra
7ca9dedfd6 error conversion fixes for soc_u 2017-04-03 10:19:42 -05:00
Michael Theall
31f9c1ab5d Fix OutputDebugString syscall 2017-04-01 04:09:39 -05:00
Sebastian Valle
5c4bd3ef33 Services/UDS: Fixed a style mistake in GetChannel. 2017-03-27 13:08:26 -05:00
Subv
f8f3b27eb3 Services/UDS: Use consistent spelling for WiFi and simplify the GetChannel function. 2017-03-26 08:17:57 -05:00
Subv
0ae6d8be5b Services/UDS: Signal the connection event when closing down the network. 2017-03-26 08:17:56 -05:00
Subv
d7d5bf411a Services/UDS: Do not allow trying to start up a network that only the host can connect to. 2017-03-26 08:17:55 -05:00
Subv
97f1e62b66 Service/UDS: Schedule an event to broadcast the beacon frames every 102.4ms. 2017-03-26 08:17:53 -05:00
Subv
4243c1198f Services/UDS: Store the entire NetworkInfo structure that was used to create the network.
It will be needed when generating the beacon frames.
2017-03-26 08:17:52 -05:00
Subv
9771615f16 Services/UDS: Initial support for hosting local-wlan networks.
Currently it will let games create a network as hosts, but will not broadcast it anywhere and will not allow clients to connect.
2017-03-26 08:17:51 -05:00
wwylele
a37c9fb9d3 ptm: create SharedExtSave file before openning it 2017-03-25 14:22:07 +03:00
bunnei
ccc3985cc0 Merge pull request #2512 from SonofUgly/custom-layout
Add custom layout settings.
2017-03-21 22:57:31 -04:00
wwylele
f7a0328a6e shared_page: stub battery state 2017-03-21 13:25:56 +02:00
Lectem
e60b433efa hopefully fix clang-format issues with old version 2017-03-20 22:47:06 +01:00
bunnei
a48e5c64b6 Merge pull request #2630 from wwylele/qt-focus-loss-2
Qt: Release all pressed buttons when window focus is lost [rebased]
2017-03-20 11:13:52 -04:00
Lectem
e9c80ea5b7 address more comments 2017-03-19 01:33:56 +01:00
Lectem
979d2000d2 Cast size_t to u32 for PushStaticBuffer usages 2017-03-18 11:56:21 +01:00
Lectem
12ed746477 IPCHelper Skip method + address comments for apt 2017-03-18 11:47:40 +01:00
wwylele
0123411468 apt: fix RequestBuilder parameters for Unwrap 2017-03-18 11:45:19 +02:00
Lectem
77f4fc473f fix #2560 and other comments 2017-03-18 10:44:01 +01:00
Lectem
fb70c9683c move push out of class body and add u8 u16 bool specializations 2017-03-18 10:44:01 +01:00
Lectem
501e23ce59 refactor APT service to use the new IPC helpers 2017-03-18 10:44:01 +01:00
wwylele
560884336f citra-qt: remove dead code 2017-03-17 21:45:29 +02:00
wwylele
5245c86f26 citra-qt: release all buttons when render window focus is lost
credit to @Hawkheart for the original idea
2017-03-17 21:41:25 +02:00
bunnei
423ab5e2bc Merge pull request #2497 from wwylele/input-2
Refactor input emulation & add SDL gamepad support
2017-03-17 14:59:39 -04:00
bunnei
3e7459bbf9 Merge pull request #2618 from wwylele/log-less-filename
Reduce host file name and path logging
2017-03-16 23:35:36 -04:00
bunnei
709e4fa5d2 Merge pull request #2620 from FernandoS27/syscore_error
Refined thread launch on syscore error messages
2017-03-15 21:17:43 -04:00
bunnei
b8332610e6 Merge pull request #2625 from wwylele/hash-console-unique
cfg: correctly implement GenHashConsoleUnique
2017-03-15 21:07:54 -04:00
Yuri Kunde Schlesner
6ca816e011 common/cpu_detect: Add missing include and fix namespace scope 2017-03-12 21:55:15 -07:00
wwylele
363f36b904 cfg: implement GenHashConsoleUnique 2017-03-12 12:24:57 +02:00
wwylele
d040a73bed file_util: Log when using local user directory 2017-03-11 18:31:17 +02:00
Fernando Sahmkow
b5dbc6cb98 Refined thread launch on syscore error messages 2017-03-09 08:18:18 -05:00
wwylele
047a1586fe file_sys: lower log level for setting host path 2017-03-08 17:47:24 +02:00
wwylele
7cd6cc0fd9 file_util: lower logging level for harmless cases 2017-03-08 17:42:10 +02:00
wwylele
6551a72ec8 loader/ncch: less verbose log for loading game list. only log program ID when booting 2017-03-08 17:37:24 +02:00
wwylele
4b931bb913 loader: lower file name logging level 2017-03-08 17:25:09 +02:00
wwylele
b5faa68120 qt/config_input: don't connect for null button 2017-03-02 13:29:28 +02:00
wwylele
5a692ddaec citra: update default ini with new input system 2017-03-01 23:30:57 +02:00
wwylele
e02c4b7195 Input: remove unused stuff & clean up
1. removed zl, zr and c-stick from HID::PadState. They are handled by IR, not HID
2. removed button handling in EmuWindow
3. removed key_map
4. cleanup #include
2017-03-01 23:30:57 +02:00
wwylele
e7a602fe16 Qt: rework input configuration for new input system 2017-03-01 23:30:57 +02:00
wwylele
51b1c1f211 InputCommon: add SDL joystick support 2017-03-01 23:30:57 +02:00
wwylele
a6bd7917cb InputCommon: add AnalogFromButton 2017-03-01 23:30:57 +02:00
wwylele
38e800f70d InputCommon: add Keyboard 2017-03-01 23:30:57 +02:00
wwylele
70420272ca HID: use AnalogDevice 2017-03-01 23:30:57 +02:00
wwylele
1d1329af23 HID: use ButtonDevice 2017-03-01 23:30:57 +02:00
wwylele
3974895e08 Input: add device and factory template 2017-03-01 23:30:57 +02:00
wwylele
8a8c0f348b Common: add ParamPackage 2017-03-01 23:30:57 +02:00
wwylele
85ba60d5ec Timer: restore missing signaled=true from #2421 2017-02-27 22:49:46 +02:00
bunnei
5e334af369 Merge pull request #2594 from wwylele/ir-separate
IR: separate functions of each port to their own files
2017-02-27 14:25:50 -05:00
B3n30
dcf115778a Fix log entry in timer::signal (#2600) 2017-02-27 11:04:03 -05:00
Mat M
0cb52ee74a Doxygen: Amend minor issues (#2593)
Corrects a few issues with regards to Doxygen documentation, for example:

- Incorrect parameter referencing.
- Missing @param tags.
- Typos in @param tags.

and a few minor other issues.
2017-02-26 17:58:51 -08:00
Yuri Kunde Schlesner
b250ce21b9 Merge pull request #2587 from yuriks/status-bar
Replace built-in Profiler with indicators in status bar
2017-02-26 17:51:15 -08:00
Yuri Kunde Schlesner
174464a87f PerfStats: Re-order and document members better 2017-02-26 17:22:04 -08:00
Yuri Kunde Schlesner
1469b3212b Qt: Tweak status bar styling 2017-02-26 17:22:04 -08:00
Yuri Kunde Schlesner
915d69ac4c Qt: Increase status bar update interval to 2 seconds 2017-02-26 17:22:04 -08:00
Yuri Kunde Schlesner
fb1979d7e2 Core: Re-write frame limiter
Now based on std::chrono, and also works in terms of emulated time
instead of frames, so we can in the future frame-limit even when the
display is disabled, etc.

The frame limiter can also be enabled along with v-sync now, which
should be useful for those with displays running at more than 60 Hz.
2017-02-26 17:22:04 -08:00
Yuri Kunde Schlesner
b285c2a4ed Core: Make PerfStats internally locked
More ergonomic to use and will be required for upcoming changes.
2017-02-26 17:22:03 -08:00
Yuri Kunde Schlesner
f273959205 Qt: Add tooltips to status bar displays 2017-02-26 17:22:03 -08:00
Yuri Kunde Schlesner
008c709dbf Qt: Don't show fractional figures in the status bar
They're not very important and this makes the display changes less
often, making it less distracting.
2017-02-26 17:22:03 -08:00
Yuri Kunde Schlesner
3b4e400333 Remove built-in (non-Microprofile) profiler 2017-02-26 17:22:03 -08:00
Yuri Kunde Schlesner
92c8bd4b1f PerfStats: Add method to get the instantaneous time ratio 2017-02-26 17:22:03 -08:00
Yuri Kunde Schlesner
c75ae6c585 Add performance statistics to status bar 2017-02-26 17:22:03 -08:00
Yuri Kunde Schlesner
21f4f49c7a SynchronizedWrapper: Add Lock convenience method 2017-02-26 17:22:02 -08:00
Yuri Kunde Schlesner
1b28b26682 Qt: Add (empty) status bar 2017-02-26 17:22:02 -08:00
Yuri Kunde Schlesner
441f8b5a4b Core: Remove unnecessary include in thread.h 2017-02-26 17:22:01 -08:00
wwylele
2d6113de09 IR: separate functions of each port to their own files 2017-02-26 11:11:35 +02:00
bunnei
892888ed9e Merge pull request #2569 from wwylele/wrap-unwrap
APT: implemented Wrap and Unwrap
2017-02-25 00:12:33 -05:00
Yuri Kunde Schlesner
fb5301cf6e Merge pull request #2421 from Subv/timers
Timers: Immediately signal the timer if it was started with an initial value of 0
2017-02-24 20:48:31 -08:00
James Rowe
26823cd38b Use QFileSystemWatcher to reload the game list when a change is detected. (#2555)
* Added a refresh game directory option to the file menu

* Make the game list watcher recursive and have it start watching from the initial load

* Rework game list watcher to be thread safe

* Fix code style issues
2017-02-23 16:29:00 -05:00
bunnei
4dee08b343 Merge pull request #2441 from jroweboy/titlebar
Gui: Change title bar to include build name
2017-02-23 16:24:48 -05:00
SonofUgly
e0a4450bbd Add custom layout settings. 2017-02-23 10:49:56 -08:00
James Rowe
b090422991 Gui: Change title bar to include build name
Nightly builds now have "Citra Nightly" in the titlebar
Bleeding edge builds now have "Citra Bleeding Edge" in the titlebar
2017-02-23 00:42:55 -07:00
Anthony
a7360f2642 [UI] Modify recursive scanning label (#2589) 2017-02-22 21:45:03 -08:00
Subv
0be77c3ae4 Timers: Return an error when calling SetTimer with negative timeouts. 2017-02-21 20:51:56 -05:00
Subv
029a11030e Timers: Immediately signal the timer if it was started with an initial value of 0. 2017-02-21 20:51:54 -05:00
wwylele
d5b0e275e3 APT: implement Wrap and Unwrap 2017-02-21 23:57:31 +02:00
wwylele
ea1ea0224c HW: add AES engine & implement AES-CCM 2017-02-21 23:57:31 +02:00
bunnei
bb448ae66f Merge pull request #2585 from MerryMage/sxtb16-sxtab16
dyncom: Correct SXTAB16 and SXTB16
2017-02-19 22:45:46 -05:00
Yuri Kunde Schlesner
7628f3a6fc Merge pull request #2580 from yuriks/qt-cleanup2
Qt cleanups 2
2017-02-19 12:13:52 -08:00
MerryMage
b125388152 dyncom: Correct SXTAB16 and SXTB16 2017-02-18 20:04:54 +00:00
Jannik Vogel
e594e63bb5 OpenGL: Check if uniform block exists before updating it (#2581) 2017-02-18 11:46:26 -08:00
Yuri Kunde Schlesner
80762583c2 Qt: Move some connections from .ui file to code 2017-02-18 02:30:29 -08:00
Yuri Kunde Schlesner
5b96915c69 Qt: Reorganize connection of menu events 2017-02-18 02:26:57 -08:00
Yuri Kunde Schlesner
4cb1f36896 Qt: Re-organize setup of debugging widgets 2017-02-18 02:16:24 -08:00
Yuri Kunde Schlesner
e823c908ea Qt: Fix action name to match conventions 2017-02-18 01:11:57 -08:00
Yuri Kunde Schlesner
cef18c94e2 Qt: Make IsSingleFileDropEvent static 2017-02-17 21:44:00 -08:00
Yuri Kunde Schlesner
c81a2aabbf Qt: Allow any file extension in Open dialog 2017-02-17 21:44:00 -08:00
Yuri Kunde Schlesner
c7c0219f8a Qt: Remove orpahned function declaration 2017-02-17 21:44:00 -08:00
Yuri Kunde Schlesner
5f00fe905c Qt: Remove unnecessary std::string usage 2017-02-17 21:44:00 -08:00
Weiyi Wang
c7c1f56ce6 HID: move enable_accelerometer/gyroscope_count initialization into Init() (#2574)
Fixes #2556
2017-02-16 22:04:27 -08:00
noah the goodra
6bcd5ce047 added drag n drop feature 2017-02-16 14:43:18 -06:00
Mat M
5472528202 Merge pull request #2571 from wwylele/missing-file
core: add missing errors.h in CMakeLists.txt
2017-02-15 11:19:06 -05:00
wwylele
e4da1a54cf core: add missing errors.h in CMakeLists.txt 2017-02-15 15:49:07 +02:00
Weiyi Wang
e085e6a768 video_core: remove #pragma once in cpp file (#2570) 2017-02-15 00:16:50 -08:00
Weiyi Wang
fae1efaad4 Merge pull request #2566 from yuriks/file-extension-suffix
Qt/GameList: Use suffix() to parse the file extension
2017-02-14 09:04:59 +02:00
Yuri Kunde Schlesner
070daf4126 HLE/IPC: Fix uninitialized variables in helpers (#2568)
Fixes #2567
2017-02-13 21:41:59 -08:00
Yuri Kunde Schlesner
f75e964d49 Qt/GameList: Use suffix() to parse the file extension
completeSuffix returns everything after the first period, which means
that a file such as `foo.bar.3ds` would not get recognized.
2017-02-13 19:03:59 -08:00
noah the goodra
091dd226d6 applied the change suggested by @wwylele 2017-02-13 18:34:02 -06:00
noah the goodra
ded09dc727 NWM changed to NIM 2017-02-13 18:34:01 -06:00
noah the goodra
ad49cec194 turned clang format back on 2017-02-13 18:34:01 -06:00
noah the goodra
1a84bce0f4 added http service enum to the log.h file 2017-02-13 18:34:01 -06:00
Yuri Kunde Schlesner
1bf449d752 Merge pull request #2562 from yuriks/pica-refactor3
Re-organize software rasterizer code
2017-02-13 12:04:17 -08:00
Weiyi Wang
dbc94efdb5 Core: add cryptopp library (#2412) 2017-02-13 12:03:55 -08:00
Yuri Kunde Schlesner
d60767d393 Merge pull request #2561 from wwylele/fs-rom
file_sys: change RomFS archive to Self NCCH archive
2017-02-13 09:18:23 -08:00
wwylele
20544977da loader: use self NCCH archive 2017-02-13 13:57:38 +02:00
wwylele
a0df747325 file_sys: add Self NCCH archive 2017-02-13 13:57:38 +02:00
Yuri Kunde Schlesner
426fda1d52 SWRasterizer: Move more framebuffer functions to file 2017-02-12 18:13:04 -08:00
Yuri Kunde Schlesner
1683cb0ec9 SWRasterizer: Move texturing functions to their own file 2017-02-12 18:12:37 -08:00
Yuri Kunde Schlesner
f9026e8a7a SWRasterizer: Convert large no-capture lambdas to standalone functions 2017-02-12 18:11:05 -08:00
Yuri Kunde Schlesner
e1ad7d69b9 SWRasterizer: Move framebuffer operation functions to their own file 2017-02-12 18:11:03 -08:00
Yuri Kunde Schlesner
e24717bca0 VideoCore: Move software rasterizer files to sub-directory 2017-02-12 18:08:11 -08:00
Yuri Kunde Schlesner
e10b11a5d0 video_core/shader: Document sanitized MUL operation 2017-02-12 13:29:14 -08:00
Yuri Kunde Schlesner
443bb3d522 Merge pull request #2550 from yuriks/pica-refactor2
Small VideoCore cleanups
2017-02-12 12:33:26 -08:00
Kloen Lansfiel
30ff675f02 citra-qt: Don't attempt to scan files with unsupported extensions (#2402) 2017-02-12 12:28:56 -08:00
Yuri Kunde Schlesner
da6a40e3d1 core: Free AppLoader on shutdown to release file (#2558)
Fixes #2455
2017-02-11 03:29:46 -08:00
Weiyi Wang
0dd007e9ba hid: remove the touch field from PadState (#2557) 2017-02-11 01:11:42 -08:00
Yuri Kunde Schlesner
e2fa1ca5e1 video_core: Fix benign out-of-bounds indexing of array (#2553)
The resulting pointer wasn't written to unless the index was verified as
valid, but that's still UB and triggered debug checks in MSVC.

Reported by garrettboast on IRC
2017-02-10 20:51:09 -08:00
Yuri Kunde Schlesner
553e672777 VideoCore: Split u64 Pica reg unions into 2 separate u32 unions
This eliminates UB when aliasing it with the array of u32 regs, and
is compatible with non-LE architectures.
2017-02-09 00:04:25 -08:00
Yuri Kunde Schlesner
bfb1531352 VideoCore: Force enum sizes to u32 in LightingRegs
All enums that are used with BitField must have their type forced to u32
to ensure correctness.
2017-02-09 00:04:24 -08:00
Yuri Kunde Schlesner
af65e1c0a0 OpenGL: Remove unused duplicate of IsPassThroughTevStage
This copy was left behind when the shader generation code was moved to a
separate file.
2017-02-09 00:04:24 -08:00
Yuri Kunde Schlesner
60fc0b086f VideoCore: Split regs.h inclusions 2017-02-09 00:04:24 -08:00
Yuri Kunde Schlesner
f241bb72f5 Pica/Regs: Use binary search to look up reg names
This gets rid of the static unordered_map. Also changes the return type
const char*, avoiding unnecessary allocations (the result was only used
by calling .c_str() on it.)
2017-02-09 00:04:24 -08:00
Yuri Kunde Schlesner
602f57da38 VideoCore: Use union to index into Regs struct
Also remove some unused members.
2017-02-08 22:13:25 -08:00
Yuri Kunde Schlesner
2889372e47 Merge pull request #2482 from yuriks/pica-refactor
Split up monolithic Regs struct
2017-02-08 22:07:34 -08:00
Lectem
f146a6d45a Use std::array<u8,2> instead of u8[2] to fix MSVC build 2017-02-05 14:55:51 +01:00
Weiyi Wang
a1393dc70c Merge pull request #2027 from Lectem/ipcrefactor
IPC helper
2017-02-05 10:22:13 +02:00
Lectem
2ee472b9c7 fix wwylele's comment and use typename in templates 2017-02-05 00:29:07 +01:00
Yuri Kunde Schlesner
5759d94b5c VideoCore: Move Regs to its own file 2017-02-04 13:59:12 -08:00
Yuri Kunde Schlesner
f7c7f422c6 VideoCore: Split shader regs from Regs struct 2017-02-04 13:59:11 -08:00
Yuri Kunde Schlesner
8fca90b5d5 VideoCore: Split geometry pipeline regs from Regs struct 2017-02-04 13:59:11 -08:00
Yuri Kunde Schlesner
f443c7e5b0 VideoCore: Split lighting regs from Regs struct 2017-02-04 13:59:11 -08:00
Yuri Kunde Schlesner
23713d5dee VideoCore: Split framebuffer regs from Regs struct 2017-02-04 13:59:11 -08:00
Yuri Kunde Schlesner
9017093f58 VideoCore: Split texturing regs from Regs struct 2017-02-04 13:59:09 -08:00
Yuri Kunde Schlesner
000e78144c VideoCore: Split rasterizer regs from Regs struct 2017-02-04 13:08:47 -08:00
Yuri Kunde Schlesner
97e06b0a0d Merge pull request #2476 from yuriks/shader-refactor3
Oh No! More shader changes!
2017-02-04 13:02:48 -08:00
Yuri Kunde Schlesner
c74787a11c Pica/Texture: Move part of ETC1 decoding to new file and cleanups 2017-02-04 12:33:28 -08:00
Yuri Kunde Schlesner
09a750e866 Pica/Texture: Simplify/cleanup texture tile addressing 2017-02-04 12:33:25 -08:00
Yuri Kunde Schlesner
a1c9ac7845 VideoCore: Move LookupTexture out of debug_utils.h 2017-02-04 12:31:40 -08:00
Yuri Kunde Schlesner
9590c932ec Merge pull request #2496 from mailwl/cfg-mem
Core: update Kernel Config Memory to latest version (11.2)
2017-02-03 21:17:48 -08:00
Yuri Kunde Schlesner
ba7cdce46d Merge pull request #2520 from wwylele/shader-stack-boundary
ShaderJIT: add 16 dummy bytes at the bottom of the stack
2017-02-03 18:56:42 -08:00
Yuri Kunde Schlesner
a630fa287e Merge pull request #2518 from MerryMage/coproc
arm_dynarmic: Coprocessor support
2017-02-03 18:22:28 -08:00
bunnei
632562f5cf Merge pull request #2509 from jfmherokiller/settingscastpatch
removed the possibly uneeded cast on values.gdbstub_port
2017-02-03 14:57:44 -05:00
bunnei
c330dcd3fd Merge pull request #2507 from jfmherokiller/keyidchange
removal of the -1 case in the configure_input switch
2017-02-03 14:56:55 -05:00
MerryMage
e2815408fd arm_dynarmic: Update memory interface 2017-02-03 17:32:51 +00:00
MerryMage
2b36d4c9d7 arm_dynarmic: CP15 support 2017-02-03 17:32:47 +00:00
wwylele
6dc1d6e568 ShaderJIT: add 16 dummy bytes at the bottom of the stack 2017-02-03 14:53:38 +02:00
mailwl
a53714acd3 GSP_GPU::StoreDataCache stubbed (#2428) 2017-02-02 23:07:44 -08:00
noah the goodra
a0874d9b64 removed the possibly uneeded cast on values.gdbstub_port
as far as i could tell this cast is unneeded because [GDBStub::SetServerPort](https://github.com/citra-emu/citra/blob/master/src/core/gdbstub/gdbstub.cpp#L897) takes a u16 and [values.gdbstub_port](https://github.com/citra-emu/citra/blob/master/src/core/settings.h#L116) is already a u16
2017-01-31 11:44:23 -06:00
noah the goodra
6c41d87a9d removal of the -1 case in the configure_input switch
this case is unneeded because no enumeration value can possibly correspond to it
2017-01-31 09:55:56 -06:00
mailwl
d0bf7df5ba HLE/Applets: Stub Mint (eShop) Applet (#2463)
This allows Phoenix Wright - Dual Destinies to boot.
2017-01-31 01:16:58 -08:00
Weiyi Wang
0b9c59ff22 Common/x64: remove legacy emitter and abi (#2504)
These are not used any more since we moved shader JIT to xbyak.
2017-01-31 01:06:42 -08:00
Merry
f7e96dc068 shader_jit_x64_compiler: esi and edi should be persistent (#2500) 2017-01-31 00:38:31 -08:00
noah the goodra
a2d0e2d807 file_util: Fixed implicit type conversion warning (#2503) 2017-01-30 20:08:00 -08:00
mailwl
0b0c5672c8 Core: update Kernel Config Memory to latest version (11.2) 2017-01-30 11:29:00 +03:00
Jake Merdich
ff28080091 Support looping HLE audio (#2422)
* Support looping HLE audio
* DSP: Fix dirty bit clears, handle nonmonotonically incrementing IDs
* DSP: Add start offset support
2017-01-29 23:52:25 -08:00
Yuri Kunde Schlesner
1410aa1824 Merge pull request #2368 from wwylele/camera-2
CAM: build the service framework with a dummy implementation
2017-01-29 22:16:39 -08:00
Yuri Kunde Schlesner
a925473995 Merge pull request #2429 from wwylele/auto-language-fix
CFG: move language override to the boot process
2017-01-29 22:14:35 -08:00
Yuri Kunde Schlesner
37a4ea046d VideoCore: Make PrimitiveAssembler const-correct 2017-01-29 21:31:38 -08:00
Yuri Kunde Schlesner
dcdffabfe6 VideoCore: Extract swrast-specific data from OutputVertex 2017-01-29 21:31:38 -08:00
Yuri Kunde Schlesner
8ed9f9d49f VideoCore/Shader: Clean up OutputVertex::FromAttributeBuffer
This also fixes a long-standing but neverthless harmless memory
corruption bug, whech the padding of the OutputVertex struct would get
corrupted by unused attributes.
2017-01-29 21:31:38 -08:00
Yuri Kunde Schlesner
d36ec905b1 Common: Optimize BitSet iterator 2017-01-29 21:31:38 -08:00
Yuri Kunde Schlesner
92bf5c88e6 VideoCore: Split shader output writing from semantic loading 2017-01-29 21:31:37 -08:00
Yuri Kunde Schlesner
335df895b9 VideoCore: Consistently use shader configuration to load attributes 2017-01-29 21:31:37 -08:00
Yuri Kunde Schlesner
fccb28d2e9 VideoCore: Use correct register for immediate mode attribute count 2017-01-29 21:31:36 -08:00
Yuri Kunde Schlesner
ab6954e942 VideoCore: Rename some types to more accurate names 2017-01-29 21:31:36 -08:00
Yuri Kunde Schlesner
bbc7844021 VideoCore: Change misleading register names
A few registers had names such as "count" or "number" when they actually
contained the maximum (that is, count - 1). This can easily lead to hard
to notice off by one errors.
2017-01-29 21:31:36 -08:00
Kloen
eee37b857b video_core: gl_rasterizer_cache.cpp removed unused type alias 2017-01-30 05:18:28 +01:00
Kloen
6a3a3964b0 video_core: gl_rasterizer.cpp removed unused type alias 2017-01-30 05:16:48 +01:00
Yuri Kunde Schlesner
5bb6753f2e Merge pull request #2494 from Kloen/killing-warnings-2-final-mix
core: inline CPU, 132 warnings fixed on GCC
2017-01-29 15:40:50 -08:00
Yuri Kunde Schlesner
f111cd66ce Merge pull request #2492 from Kloen/killing-warnings-HD1.5ReMIX
Fix OSX build warnings about unhandled enumeration values.
2017-01-29 15:38:49 -08:00
Yuri Kunde Schlesner
1016e31fc7 Merge pull request #2493 from Kloen/killing-warnings-final-mix
video_core: silence unused-local-typedef boost related warnings on GCC
2017-01-29 15:35:59 -08:00
Kloen
b3a0b1489b core: inline CPU, 132 warnings fixed on GCC 2017-01-30 00:12:07 +01:00
Kloen
28da285031 citra: add missing control paths for ResultStatus on rom load. Fix warning about unhandled enumeration values on OSX 2017-01-29 22:02:01 +01:00
Kloen
2ca3beb9d3 core: fix err_f.cpp warning about unhandled enumeration value on OSX 2017-01-29 22:01:19 +01:00
Kloen
f352a741d3 core: fix savedata_archive.cpp warnings about unhandled enumeration values on OSX 2017-01-29 21:50:25 +01:00
Kloen
c4f9cd3559 core: fix archive_sdmc.cpp warnings about unhandled enumeration value on OSX 2017-01-29 21:49:36 +01:00
Kloen
f14a53abd0 core: fix archive_extsavedata.cpp warning on OSX 2017-01-29 21:48:40 +01:00
Kloen
4652d70572 video_core: silence unused-local-typedef boost related warning on GCC 2017-01-29 21:24:24 +01:00
Kloen
ff7d68d743 core: emu_window.cpp, fix conversion warnings from float to s16 on MSVC 2017-01-29 16:39:31 +01:00
Kloen
818b1730a9 common: add <cstddef> to hash.h 2017-01-28 15:30:18 +01:00
Kloen
2fa0971ceb common: switch ComputeHash64 len param to size_t instead of int, fix warning on MSVC on dsp_dsp.cpp 2017-01-28 14:47:14 +01:00
noah the goodra
3545b144f1 fixed the override warning
```
In file included from citra/src/audio_core/sink_details.cpp:11:
citra/src/./audio_core/sdl2_sink.h:25:10: warning: 'SetDevice' overrides a member function but is not marked 'override' [-Winconsistent-missing-override]
    void SetDevice(int device_id);
         ^
citra/src/./audio_core/sink.h:39:18: note: overridden virtual function is here
    virtual void SetDevice(int device_id) = 0;
                 ^
```
2017-01-27 14:24:14 -06:00
Yuri Kunde Schlesner
bf14f4be22 Merge pull request #2346 from yuriks/shader-refactor2
More shader refactoring
2017-01-27 14:29:10 -03:00
Kloen Lansfiel
f852369986 SDL: Select audio device (#2403)
* Initial Commit

Added Device logic to Sinks
Started on UI for selecting devices

Removed redundant import

* Audio Core: Complete Device Switching

Complete the device switching implementation by allowing the output
device to be loaded, changed and saved through the configurations menu.

Worked with the Sink abstraction and tuned the "Device Selection"
configuration so that the Device List is automatically populated when
the Sink is changed.
This hopefully addresses the concerns and recommendations mentioned in
the comments of the PR.

* Clean original implementation.

* Refactor GetSinkDetails
2017-01-25 22:33:26 -05:00
Yuri Kunde Schlesner
0e9081b973 VideoCore/Shader: Move entry_point to SetupBatch 2017-01-25 18:53:25 -08:00
Yuri Kunde Schlesner
0f64274145 VideoCore/Shader: Move per-batch ShaderEngine state into ShaderSetup 2017-01-25 18:53:25 -08:00
Yuri Kunde Schlesner
6fa3687afc Shader: Remove OutputRegisters struct 2017-01-25 18:53:25 -08:00
Yuri Kunde Schlesner
9ea5eacf91 Shader: Initialize conditional_code in interpreter
This doesn't belong in LoadInputVertex because it also happens for
non-VS invocations. Since it's not used by the JIT it seems adequate to
initialize it in the interpreter which is the only thing that cares
about them.
2017-01-25 18:53:24 -08:00
Yuri Kunde Schlesner
1a2acc3baa Shader: Don't read ShaderSetup from global state 2017-01-25 18:53:24 -08:00
Yuri Kunde Schlesner
fa4ac279a7 shader_jit_x64: Don't read program from global state 2017-01-25 18:53:24 -08:00
Yuri Kunde Schlesner
ade7ed7c5f VideoCore/Shader: Move ProduceDebugInfo to InterpreterEngine 2017-01-25 18:53:24 -08:00
Yuri Kunde Schlesner
a9b7752b9d Debugger: Always use interpreter for shader debugging 2017-01-25 18:53:24 -08:00
Yuri Kunde Schlesner
114d6b2f97 VideoCore/Shader: Split interpreter and JIT into separate ShaderEngines 2017-01-25 18:53:24 -08:00
Yuri Kunde Schlesner
8eefc62833 VideoCore/Shader: Rename shader_jit_x64{ => _compiler}.{cpp,h} 2017-01-25 18:53:23 -08:00
Yuri Kunde Schlesner
dd4a1672a7 VideoCore/Shader: Split shader uniform state and shader engine
Currently there's only a single dummy implementation, which will be
split in a following commit.
2017-01-25 18:53:23 -08:00
Yuri Kunde Schlesner
bd82cffd0b VideoCore/Shader: Add constness to methods 2017-01-25 18:53:23 -08:00
Yuri Kunde Schlesner
1e1f939817 VideoCore/Shader: Use only entry_point as ShaderSetup param
This removes all implicit dependency of ShaderState on global PICA
state.
2017-01-25 18:53:23 -08:00
Yuri Kunde Schlesner
e3caf669b0 VideoCore/Shader: Use self instead of g_state.vs in ShaderSetup 2017-01-25 18:53:23 -08:00
Yuri Kunde Schlesner
34d581f2dc VideoCore/Shader: Extract input vertex loading code into function 2017-01-25 18:53:20 -08:00
Yuri Kunde Schlesner
3feb3ce283 Merge pull request #2434 from mailwl/nfc-amiibo
Service/NFC: stub some functions
2017-01-25 23:47:56 -03:00
Kloen
5cc94c17f6 video_core: fix shader.cpp signed / unsigned warning 2017-01-23 16:53:31 +01:00
Kloen
753fea5d65 video_core: gl_rasterizer float to int warning 2017-01-23 16:53:30 +01:00
Kloen
b6063d9a93 video_core: fix gl_rasterizer warning on MSVC 2017-01-23 16:53:30 +01:00
Kloen
095f7c83fc core: fix mic_u warnings on MSVC 2017-01-23 16:53:05 +01:00
Kloen
abc5c134a3 Removed unused and outdated external qhexedit 2017-01-22 18:46:48 +01:00
Kloen
380c165339 citra-qt: Removed unused and unimplemented ramview files. 2017-01-22 18:42:15 +01:00
wwylele
2c7676d371 HID: reset acceleroeter and gyroscope index in Init 2017-01-20 23:33:50 +02:00
wwylele
0045ea662f CFG: override language setting on boot 2017-01-19 10:28:35 +02:00
Thomas Farr
bb1f277db1
loader: Add support for 3DSX special relocation types, fixes citra-emu/citra#2449
As per devkitPro/3dstools@47bea18
2017-01-19 01:34:58 +13:00
wwylele
47960b0659 CoreTiming: use named constant for ARM11 clock rate 2017-01-16 09:59:16 +02:00
wwylele
3c333c53f1 HID: manages updating itself using correct ticks 2017-01-16 09:51:44 +02:00
mailwl
efe7e245b2 Service/NFC: stub some functions
Tested on: Mini-Mario & Friends - amiibo Challenge
2017-01-14 16:15:16 +03:00
mailwl
b458d7447c GSP::WriteHWRegsWithMask: fix register mask 2017-01-14 13:37:04 +03:00
bunnei
ba271f6569 Merge pull request #2423 from Kloen/floats-should-be-float
SDL2: Config, fix double to float warning
2017-01-13 12:04:27 -05:00
bunnei
1d088c637c Merge pull request #2424 from Kloen/qt-ui-warnings-really
Qt: Fix UI related warnings and bonus ui file format
2017-01-12 10:15:12 -05:00
bunnei
7ddfd3054d Merge pull request #2425 from Subv/cleanup_todos
Implement some TODOs in the code.
2017-01-12 10:14:30 -05:00
bunnei
597a7c615c Merge pull request #2308 from mailwl/ac-i
Service/AC: add ac:i service
2017-01-12 10:12:46 -05:00
Subv
1ddff14511 Threads: Check the process' resource limit for the max allowed priority when creating a thread and remove the priority clamping code. 2017-01-11 16:38:05 -05:00
Subv
f2f2572fed Thread: Added priority range checking to svcSetThreadPriority and removed priority clamping code from Thread::SetPriority. 2017-01-11 16:38:04 -05:00
Subv
5ddc2e09b1 Y2R: Use the proper error code when GetStandardCoefficient receives an invalid value. 2017-01-11 16:38:03 -05:00
Kloen
8d48798f1c QT: Fix ui file format 2017-01-11 13:52:26 +01:00
Kloen
551fe3dd69 QT: Fix some UI related warnings 2017-01-11 13:52:01 +01:00
Kloen
a851aa4cf1 SDL2: Config.cpp fix double to float warning 2017-01-11 13:32:02 +01:00
wwylele
cf3a272332 CAM: implement basic camera functions with a blank camera 2017-01-11 11:46:44 +02:00
bunnei
84d72fd92f Merge pull request #2397 from Subv/pulse
Kernel: Implemented Pulse event and timers.
2017-01-10 10:45:00 -05:00
bunnei
9fc8ead842 Merge pull request #2384 from bunnei/internal-res-option
config: Add option for specifying screen resolution scale factor.
2017-01-08 12:25:12 -05:00
bunnei
7cfe3ef046 Merge pull request #1951 from wwylele/motion-sensor
Emulate motion sensor in frontend
2017-01-07 12:39:20 -05:00
bunnei
22ad9094e6 config: Add option for specifying screen resolution scale factor. 2017-01-07 03:23:22 -05:00
bunnei
b5eac78b43 Merge pull request #2410 from Subv/sleepthread
Don't yield execution in SleepThread(0) if there are no available threads to run
2017-01-06 22:01:33 -05:00
bunnei
59f4f1d7ff Merge pull request #2396 from Subv/sema_acquire
Kernel/Semaphore: Fixed a regression in semaphore waits.
2017-01-06 22:00:12 -05:00
Hyper
f0199a17f6 Kernel: Fix SharedMemory objects always returning error when addr = 0 (#2404)
Closes #2400
2017-01-06 08:21:22 -05:00
bunnei
1c792389e6 Merge pull request #2408 from Subv/priority_boosting
Kernel: Removed the priority boost code for starved threads.
2017-01-06 00:40:39 -05:00
Subv
fc2266130b Kernel: Don't attempt to yield execution in SleepThread(0) if there are no available threads to run.
With this we avoid an useless temporary deschedule of the current thread.
2017-01-05 19:11:34 -05:00
Subv
5e2a8ebabf Kernel: Remove some unused functions. 2017-01-05 13:17:06 -05:00
Subv
933df2606a Kernel: Removed the priority boost code for starved threads.
After hwtesting and reverse engineering the kernel, it was found that the CTROS scheduler performs no priority boosting for threads like this, although some other forms of scheduling priority-starved threads might take place.

For example, it was found that hardware interrupts might cause low-priority threads to run if the CPU is preempted in the middle of an SVC handler that deschedules the current (high priority) thread before scheduling it again.
2017-01-05 13:12:39 -05:00
Subv
e52ca85711 Kernel: Implemented Pulse event and timers.
Closes #1904
2017-01-05 13:06:17 -05:00
Subv
4251eb26ec Kernel/Semaphore: Fixed a regression in semaphore waits.
The regression was caused by a missing check in #2260.

The new behavior is consistent with the real kernel.
2017-01-05 13:00:05 -05:00
Sebastian Valle
f20d872643 Merge pull request #2393 from Subv/synch
Kernel: Mutex priority inheritance and synchronization improvements.
2017-01-05 12:55:01 -05:00
Subv
dda4ec93be Kernel: Add some asserts to enforce the invariants in the scheduler. 2017-01-05 09:40:18 -05:00
Subv
7f1dca8cd2 Kernel: Remove a thread from all of its waiting objects' waiting_threads list when it is awoken.
This fixes a potential bug where threads would not get removed from said list if they awoke after waiting with WaitSynchronizationN with wait_all = false
2017-01-05 09:40:15 -05:00
Subv
fd95b6ee26 Kernel: Remove Thread::wait_objects_index and use wait_objects to hold all the objects that a thread is waiting on. 2017-01-05 09:40:14 -05:00
Subv
cef5f45de2 Kernel: Use different thread statuses when a thread calls WaitSynchronization1 and WaitSynchronizationN with wait_all = true.
This commit removes the overly general THREADSTATUS_WAIT_SYNCH and replaces it with two more granular statuses:

THREADSTATUS_WAIT_SYNCH_ANY when a thread waits on objects via WaitSynchronization1 or WaitSynchronizationN with wait_all = false.

THREADSTATUS_WAIT_SYNCH_ALL when a thread waits on objects via WaitSynchronizationN with wait_all = true.
2017-01-04 15:58:50 -05:00
Subv
d3ff5b91e1 Kernel/Mutex: Propagate thread priority changes to other threads inheriting the priority via mutexes 2017-01-04 15:58:48 -05:00
Subv
b6a0355568 Kernel/Mutex: Update a mutex priority when a thread stops waiting on it. 2017-01-04 15:58:47 -05:00
Subv
7abf185390 Kernel/Mutex: Implemented priority inheritance.
The implementation is based on reverse engineering of the 3DS's kernel.

A mutex holder's priority will be temporarily boosted to the best priority among any threads that want to acquire any of its held mutexes.
When the holder releases the mutex, it's priority will be boosted to the best priority among the threads that want to acquire any of its remaining held mutexes.
2017-01-04 15:58:46 -05:00
Subv
e6a7723f2f Kernel: Object ShouldWait and Acquire calls now take a thread as a parameter.
This will be useful when implementing mutex priority inheritance.
2017-01-04 15:58:45 -05:00
Subv
38a90882a4 Kernel/Synch: Do not attempt a reschedule on every syscall.
Not all syscalls should cause reschedules, this commit attempts to remedy that, however, it still does not cover all cases.
2017-01-04 15:58:44 -05:00
Jonathan Hao
c18cb1b192 Fix some warnings (#2399) 2017-01-04 13:48:29 -03:00
Yuri Kunde Schlesner
e2de82543b Merge pull request #2382 from mailwl/nfc
Service/NFC: stub GetTagInRangeEvent
2017-01-03 12:56:02 -03:00
Lectem
ee6e88fdb5 fix comments alignment 2016-12-30 15:55:42 +01:00
Sebastian Valle
f7dd8d5e81 Merge pull request #2386 from bunnei/fix-bg-color
config: SDL: Move background color setting to correct section.
2016-12-30 09:51:56 -05:00
mailwl
f2985f7080 Service/NFC: stub GetTagInRangeEvent
Fix Fatal Error in Mini-Mario & Friends - amiibo Challenge
2016-12-30 09:40:54 +03:00
mailwl
c6f4b93f2e Service/AC: add ac:i service 2016-12-30 09:20:11 +03:00
bunnei
02b4b2ed6e config: SDL: Move background color setting to correct section. 2016-12-30 00:35:38 -05:00
bunnei
f556d6ee90 Merge pull request #2240 from wwylele/auto-region
Config: auto-select region and language
2016-12-29 22:09:01 -05:00
wwylele
d7d40b3c56 Frontend: make motion sensor interfaced thread-safe 2016-12-29 21:18:36 +02:00
bunnei
2f746e9946 Merge pull request #2367 from JayFoxRox/lighting-lut-quickfix
Lighting LUT Quickfix
2016-12-29 13:41:51 -05:00
wwylele
f927beb5e2 Core: remove unused hle.cpp 2016-12-27 10:27:48 +02:00
Lectem
f91c51467a move Pop methods out of class body 2016-12-26 14:42:06 +01:00
Lectem
8baae9d982 IPC helpers example 2016-12-26 14:07:29 +01:00
Lectem
8f2b642415 IPC helpers 2016-12-26 14:07:29 +01:00
wwylele
bcf9d20d57 Frontend: emulate motion sensor 2016-12-26 10:52:16 +02:00
wwylele
6479f63091 Common: add Quaternion 2016-12-26 10:41:26 +02:00
wwylele
2e6d8e1321 vector math: add implementation of Length and Normalize 2016-12-26 10:41:26 +02:00
wwylele
55f5d0f777 MathUtil: add PI constant 2016-12-26 10:41:26 +02:00
wwylele
2a069e76a5 Common::Event: add WaitUntil 2016-12-26 10:41:26 +02:00
Jannik Vogel
6ed4206f87 Minor cleanup in GLSL code 2016-12-25 21:38:10 +01:00
Jannik Vogel
88f409aec9 Offset lighting LUT samples correctly 2016-12-25 21:37:26 +01:00
wwylele
fe2ed4bf72 Core: reset cpu_core in Shutdown to make IsPoweredOn work properly 2016-12-24 20:55:38 +02:00
bunnei
51dd13b8a0 Merge pull request #2369 from MerryMage/core-frontend
core: Move emu_window and key_map into core
2016-12-23 17:35:35 -05:00
Yuri Kunde Schlesner
56e4066f4f Merge pull request #2370 from wwylele/where-is-my-shared-font
file_util: fix missing sysdata path
2016-12-23 12:42:40 -08:00
wwylele
488b7a4041 file_util: fix missing sysdata path 2016-12-23 22:19:14 +02:00
MerryMage
64f98f4d0f core: Move emu_window and key_map into core
* Removes circular dependences (common should not depend on core)
2016-12-23 13:42:39 +00:00
mailwl
069a88dad7 Service/NWM: add nwm services 2016-12-22 22:51:27 +03:00
bunnei
76890672a0 Merge pull request #2366 from MerryMage/MemoryReadCode
arm_dynarmic: Provide MemoryReadCode callback
2016-12-22 14:25:15 -05:00
bunnei
aa47af7fb6 Merge pull request #2343 from bunnei/core-cleanup
Core: Top-level consolidate & misc cleanup
2016-12-22 11:47:44 -05:00
MerryMage
f8cf87ce34 arm_dynarmic: Provide MemoryReadCode callback
Change of interface in dynarmic 36082087ded632079b16d24137fdd0c450ce82ea
2016-12-22 16:07:14 +00:00
bunnei
17d740299a Merge pull request #2285 from mailwl/csnd-format
csnd:SND: Reformat source code
2016-12-22 00:47:50 -05:00
bunnei
8b1e269e58 ThreadContext: Move from "core" to "arm_interface". 2016-12-22 00:27:49 -05:00
bunnei
e26fbfd1d7 core: Replace "AppCore" nomenclature with just "CPU". 2016-12-22 00:27:46 -05:00
bunnei
7623957f80 Merge pull request #2361 from lioncash/disasm
disassembler: Remove mutable specifier from breakpoints member variable
2016-12-22 00:15:06 -05:00
bunnei
5ac5cbeab7 Address clang-format issues. 2016-12-21 23:48:14 -05:00
bunnei
4fc8b8229e core: Remove HLE module, consolidate code & various cleanups. 2016-12-21 23:48:13 -05:00
bunnei
232ef55c1a core: Consolidate core and system state, remove system module & cleanups. 2016-12-21 23:29:13 -05:00
bunnei
707cc66362 file_util: Remove unused paths. 2016-12-21 23:29:12 -05:00
bunnei
198b6c9bdd core: Consolidate top-level system state into a singleton. 2016-12-21 23:29:04 -05:00
bunnei
81e22ae8c7 loader: Remove duplicate docstrings. 2016-12-21 23:27:50 -05:00
Lioncash
8309d0dade citra-qt: Move graphics debugging code into its own folder
Keeps all graphics debugging stuff from cluttering up the root debugger
folder
2016-12-21 17:19:21 -05:00
Lioncash
f2c307557a disassembler: Remove mutable specifier from breakpoints member variable
Breakpoints has been const correct with regards to what the
DisassmblerModel needs for quite a while now.
2016-12-21 14:12:41 -05:00
bunnei
29564d73bd Merge pull request #2319 from yuriks/profile-scopes
VideoCore: Make profiling scope more representative
2016-12-21 13:33:49 -05:00
bunnei
c4491352b3 Merge pull request #2357 from lioncash/ui
citra-qt: Move bits of constructor behavior to named functions
2016-12-21 13:33:16 -05:00
Lioncash
cc1f2c131b citra-qt: Move bits of constructor behavior to named functions
Makes the initialization process a tad easier to grok,
since the constructor isn't just a glob of random unrelated behaviors.
2016-12-19 15:12:28 -05:00
Albin Bernhardsson
ddec9cb369 Use GL_TRUE when setting color_mask 2016-12-19 19:06:35 +01:00
bunnei
3a1eaf2efc Merge pull request #2318 from yuriks/trace-opt
VideoCore: Inline IsPicaTracing
2016-12-18 21:15:24 -05:00
bunnei
dac86b61ee Merge pull request #2351 from CaptV0rt3x/master
Fixed game_list focus issue.
2016-12-18 16:12:21 -05:00
bunnei
4c45611a2b Merge pull request #2347 from citra-emu/revert-2321-flush-pages
Revert "Memory: Always flush whole pages from surface cache"
2016-12-18 16:11:26 -05:00
CaptV0rt3x
393a0f99da line fixup for travis ci 2016-12-19 00:52:54 +05:30
Vamsi Krishna
77f4743199 screen swap - Hotkey mapping 2016-12-19 00:49:57 +05:30
Vamsi Krishna
0db22eadd5 Fixed GPLv2 license text in the start. 2016-12-19 00:06:27 +05:30
Vamsi Krishna
27217c621b Fixed game_list focusing issue.
added line render_window->setFocus();
2016-12-18 16:13:51 +05:30
bunnei
4798b1d04d Revert "Memory: Always flush whole pages from surface cache" 2016-12-17 19:13:33 -05:00
wwylele
5728e42634 Thread: remove the thread from the thread list when exiting 2016-12-17 19:23:52 +02:00
Yuri Kunde Schlesner
2ca548bbe5 Merge pull request #2335 from yuriks/shader-refactor
Misc. Shader refactors
2016-12-16 20:45:57 -08:00
bunnei
d30d6f81aa Merge pull request #2303 from freiro/citra-qt_missing_sdl2_dll
Copy SDL2.dll when compiling citra-qt with msvc
2016-12-16 11:35:55 -05:00
bunnei
ca5a8966ac Merge pull request #2337 from lioncash/gdb
gdbstub: const correctness changes
2016-12-16 11:32:33 -05:00
Merry
acc83a1c32 Merge pull request #2322 from MerryMage/ctx-mnu
game_list: Add a context menu with "Open Save Location"  option
2016-12-16 15:08:04 +00:00
wwylele
4c9b80cee3 Kernel: remove object's waiting thread if it is dead 2016-12-16 12:33:18 +02:00
Lioncash
38a964735f gdbstub: const correctness changes
Also uses size_t as the length indicator type, as is common with buffers.
2016-12-16 04:06:26 -05:00
Yuri Kunde Schlesner
c135317de1 VideoCore/Shader: Extract DebugData out from UnitState 2016-12-16 00:16:25 -08:00
Yuri Kunde Schlesner
6e7e767645 Remove unnecessary cast 2016-12-16 00:15:55 -08:00
Yuri Kunde Schlesner
b5e3599704 VideoCore/Shader: Extract evaluate_condition lambda to function scope 2016-12-16 00:15:51 -08:00
Yuri Kunde Schlesner
960578f4e1 VideoCore/Shader: Extract call lambda up a scope and remove unused param 2016-12-15 23:08:05 -08:00
Yuri Kunde Schlesner
e4e962bc7c VideoCore/Shader: Remove dynamic control flow in (Get)UniformOffset 2016-12-15 23:08:05 -08:00
Yuri Kunde Schlesner
d27cb1dedc VideoCore/Shader: Move DebugData to a separate file 2016-12-15 23:08:05 -08:00
bunnei
cda7210fad Merge pull request #2260 from Subv/scheduling
Threading: Reworked the way our scheduler works.
2016-12-16 00:41:22 -05:00
bunnei
a89471621b Merge pull request #2316 from endrift/macos-gcc
Common: Fix gcc build on macOS
2016-12-16 00:40:40 -05:00
Yuri Kunde Schlesner
2427a5e976 Merge pull request #2328 from wwylele/fix-trace
Fix debug build from #2249
2016-12-15 21:06:12 -08:00
Yuri Kunde Schlesner
7524a55133 Merge pull request #2332 from lioncash/gdb
gdbstub: Remove global variable from public interface
2016-12-15 21:05:20 -08:00
Yuri Kunde Schlesner
63e8174caa Merge pull request #2320 from mailwl/cecd-update
Service/CECD: Add cecd:ndm service
2016-12-15 21:01:51 -08:00
bunnei
9dc43d3720 Merge pull request #2331 from lioncash/trunc
hid: Get rid of a double -> float truncation warning
2016-12-15 17:45:24 -05:00
wwylele
a7cd452ea1 FS: fix debug build from #2249 2016-12-16 00:22:36 +02:00
Lioncash
ba20dd9b61 gdbstub: Remove global variable from public interface
Currently, this is only ever queried, so adding a function to check if the
server is enabled is more sensible.

If directly modifying this externally is ever desirable, it should be done
by adding a function to the interface, rather than exposing implementation
details directly.
2016-12-15 16:37:22 -05:00
Sebastian Valle
3e4cc6b3d2 Merge pull request #2330 from lioncash/pragma
core: Add missing #pragma once directives where applicable
2016-12-15 16:06:43 -05:00
Lioncash
3faa675d6b hid: Get rid of a double -> float truncation warning
float literals need to have the 'f' prefix.
2016-12-15 15:52:15 -05:00
Lioncash
2f3c1bdfb4 core: Add missing #pragma once directives where applicable 2016-12-15 15:40:51 -05:00
Lioncash
d467b5ce4f act: Fix docstring typo
These aren't the AM services.
2016-12-15 14:51:45 -05:00
Yuri Kunde Schlesner
1abb98202c Merge pull request #2325 from yuriks/fix-index
shader_jit_x64: Use LOOPCOUNT_REG as a 64-bit reg when indexing
2016-12-15 11:19:24 -08:00
bunnei
bdb6956879 Merge pull request #2314 from mailwl/account
Service/ACT: move ACT services to folder
2016-12-15 13:51:29 -05:00
MerryMage
5a4e1b469d main: Open folder when open save folder location context menu is clicked 2016-12-15 18:43:11 +00:00
MerryMage
f50dcc88bf game_list: Implement context menu for items in list
* Add a context menu with a "Open Save Data Location" action
2016-12-15 18:43:10 +00:00
MerryMage
351b5d23f4 loader: Implement ReadProgramId 2016-12-15 18:42:38 +00:00
Yuri Kunde Schlesner
fb9e856b91 shader_jit_x64: Use LOOPCOUNT_REG as a 64-bit reg when indexing 2016-12-15 10:02:42 -08:00
MerryMage
40b0ea1086 archive_source_sd_savedata: Add static method to get a specific save data path 2016-12-15 09:59:41 +00:00
Yuri Kunde Schlesner
f2b9be9bd3 Memory: Always flush whole pages from surface cache
This prevents individual writes touching a cached page, but which don't
overlap the surface, from constantly hitting the surface cache lookup.
2016-12-14 23:46:59 -08:00
mailwl
7f27be1521 Service/CECD: Add cecd:ndm service 2016-12-15 09:52:40 +03:00
Yuri Kunde Schlesner
ac9f937477 VideoCore: Make profiling scope more representative 2016-12-14 22:52:09 -08:00
Yuri Kunde Schlesner
945f554b84 VideoCore: Inline IsPicaTracing
Speeds up ALBW main menu slightly (~3%)
2016-12-14 22:06:40 -08:00
Yuri Kunde Schlesner
f00ada3363 VideoCore: Eliminate an unnecessary copy in the drawcall loop 2016-12-14 21:00:29 -08:00
Yuri Kunde Schlesner
bde54333df Merge pull request #2309 from yuriks/shader-jit-xbyak
Convert shader JIT to Xbyak
2016-12-14 20:44:30 -08:00
Yuri Kunde Schlesner
905fc92ce1 Merge pull request #2249 from Subv/sessions_v3
Kernel/IPC: Use Ports and Sessions as the fundamental building block of Inter Process Communication.
2016-12-14 20:35:33 -08:00
Yuri Kunde Schlesner
5ff3206207 shader_jit_x64: Use Reg32 for LOOP* registers, eliminating casts 2016-12-14 20:06:09 -08:00
Yuri Kunde Schlesner
f4e98ecf3f VideoCore: Convert x64 shader JIT to use Xbyak for assembly 2016-12-14 20:06:08 -08:00
Subv
016307ae65 Fixed the codestyle to match our clang-format rules. 2016-12-14 12:45:36 -05:00
Subv
5b1edc6ae7 Fixed the codestyle to match our clang-format rules. 2016-12-14 12:35:01 -05:00
mailwl
5dea1faedd Service/ACT: move ACT services to folder 2016-12-14 09:05:46 +03:00
freiro
b7b2627b37 Modularized Qt and SDL file copying
Now cmake relies on two submodules to copy the libraries in the proper folders
2016-12-13 21:05:00 +01:00
Jeffrey Pfau
fb952c399e Common: Fix gcc build on macOS 2016-12-13 10:20:33 -08:00
JamePeng
ac2ed18a3b Minor amendment of GSP_GPU::ImportDisplayCaptureInfo code 2016-12-13 17:01:53 +08:00
Yuri Kunde Schlesner
7eeb6d9608 Merge pull request #2312 from lioncash/guard
time_stretch: Add missing #pragma once directive
2016-12-12 22:21:09 -08:00
Lioncash
efcab1e918 time_stretch: Add missing #pragma once directive 2016-12-12 19:16:46 -05:00
mailwl
1238e48c58 csnd:SND reformat source code 2016-12-12 21:19:36 +03:00
Sebastian Valle
0f28ed9ce8 Merge pull request #2275 from jbeich/pthread
Unbreak QT-only build after 75ee2f8c67
2016-12-11 14:45:35 -05:00
Sebastian Valle
2589c30cbe Merge pull request #2267 from JayFoxRox/fix-mingw-cc
Support mingw cross-compilation
2016-12-11 14:44:21 -05:00
mailwl
e53cd12c42 APT::GetStartupArgument: force clear startup argument 2016-12-11 22:36:12 +03:00
freiro
031fc3a460 Modularization of copy_msvc_libraries cmake funct
Created a new folder in Citra's root called CMakeModules that should
contain cmake functions used by the various CMakeLists.txt.
2016-12-11 15:36:34 +01:00
Lioncash
d0e4d1182b citra-qt: Make constructors explicit where applicable 2016-12-11 14:18:06 +00:00
freiro
942f70951d Removed redundant Qt check and other fixes
This removes a redundant check and moves part of the code to a separate
function.
2016-12-11 15:10:21 +01:00
Lioncash
327b23e4ce citra-qt: Add missing #pragma once directives 2016-12-11 12:12:03 +00:00
Lioncash
3bbd35dde9 game_list: Make slots private functions
The new Qt event syntax allows for regular member functions to be used in
connect(), so explicitly indicating slots isn't necessary.
2016-12-11 11:45:50 +00:00
Lioncash
7402001787 game_list: Make the constructor explicit 2016-12-11 11:45:50 +00:00
Lioncash
db33d7668e game_list: Make the AddEntry argument a const reference
appendRow takes a QList by const reference, so it doesn't need to be
modifiable.
2016-12-11 11:45:50 +00:00
Lioncash
aa05d36823 game_list: Replace 0 literals with nullptr 2016-12-11 11:45:50 +00:00
Lioncash
dd4582f85d game_list: Use QT5's new event connection syntax
Makes for more compact code in most places.
2016-12-11 11:45:50 +00:00
Lioncash
fd3d56740e game_list: Pass the parent constructor argument to the QWidget base class
If the control was ever passed an explicit parent, a potential memory leak
would happen, as the game list wouldn't be freed.

However, in our case, the game list was placed within a layout, which
automatically performs reparenting, avoiding this issue.
2016-12-11 11:45:50 +00:00
freiro
143bc8713d [MSVC] Copy SDL2.dll to build folder
CMake now copies SDL2.dll when compiling citra with citra-qt as a target
on MSVC.
2016-12-11 12:22:37 +01:00
Yuri Kunde Schlesner
926e18d25c Merge pull request #2300 from lioncash/qt
graphics_cmdlist: Minor changes
2016-12-11 01:42:43 -08:00
Lioncash
4e7092881f graphics_cmdlists: Get rid of variable shadowing 2016-12-11 04:33:24 -05:00
Emmanuel Gil Peyrot
643e590b5c Core: Add a forgotten #include <cstring> for memcpy. 2016-12-11 01:20:45 +00:00
Lioncash
1e5644935d graphics_cmdlists: Get rid of an unused variable 2016-12-10 20:01:27 -05:00
Lioncash
f1ee7e4e0e graphics_cmdlists: Make LoadTexture and TextureInfoWidget src arguments const 2016-12-10 20:01:22 -05:00
Lioncash
dcb8113347 graphics_cmdlists: Make LoadImage internally linked
Puts the TextureInfoWidget definition in the anonymous namespace as well,
as it's only used in the translation unit as well.
2016-12-10 20:00:40 -05:00
Lioncash
963aedd8cc Add all services to the Service namespace
Previously there was a split where some of the services were in the
Service namespace and others were not.
2016-12-11 00:07:27 +00:00
MerryMage
a2d474386c configure_input: Modernize and cleanup input configuration tab
* Removed use of raw QTimer* pointer.
* Update to use type-safe QObject::connect.
* getKeyName can be a static local function.
* Prefer to use function arguments instead of member variables.
* Store Qt::Key instead of converting string back into keycode.
2016-12-10 23:30:28 +00:00
Subv
406907d570 Properly remove a thread from its wait_objects' waitlist when it is awoken by a timeout. 2016-12-10 13:29:31 -05:00
Yuri Kunde Schlesner
42edd7911e Merge pull request #2296 from MerryMage/auto_is_auto
audio_core: SelectSink should default to auto if sink_id is invalid
2016-12-09 20:34:10 -08:00
MerryMage
cef0f5b5a7 audio_core: SelectSink should default to auto if sink_id is invalid 2016-12-10 01:26:22 +00:00
bunnei
6edb024d38 Merge pull request #2291 from lioncash/svc
service: Add the cfg:nor service
2016-12-09 14:15:20 -05:00
Subv
ebbb55ec8f Moved the HLE command buffer translation task to ServerSession instead of the HLE handler superclass. 2016-12-09 12:52:12 -05:00
Subv
deb83c9fc5 Kernel/IPC: Small codestyle cleanup 2016-12-09 12:39:12 -05:00
Subv
17b29d8865 WaitSynch: Removed unused variables and reduced SharedPtr copies.
Define a variable with the value of the sync timeout error code.

Use a boost::flat_map instead of an unordered_map to hold the equivalence of objects and wait indices in a WaitSynchN call.
2016-12-09 12:23:09 -05:00
Lioncash
a2d69adad1 service: Add cfg:nor service 2016-12-09 05:07:41 -05:00
Yuri Kunde Schlesner
a5cd925a95 Merge pull request #2292 from lioncash/bool
ptm: Use boolean instead of integral value
2016-12-09 01:43:57 -08:00
Lioncash
934b8ffcf8 ptm: Use boolean instead of integral value
The third parameter of Write is actually a bool type, not an int.
2016-12-09 04:04:28 -05:00
Lioncash
823d58ac9b service: Drop '_Interface' from cfg service names 2016-12-09 01:08:35 -05:00
Yuri Kunde Schlesner
18bf4acb9b Merge pull request #2287 from lioncash/svc
service: Minor PTM changes
2016-12-08 19:34:32 -08:00
Sebastian Valle
998390ac1a Merge pull request #2280 from Subv/citrace_size
Fixed the gpu command list size when creating CiTraces.
2016-12-08 15:45:53 -05:00
Subv
5719467add Fixed the gpu command list size when creating CiTraces. 2016-12-08 15:21:02 -05:00
Subv
386112da32 Added a framework for partially handling Session disconnections.
Further implementation will happen in a future commit.

Fixes a regression.
2016-12-08 15:01:10 -05:00
Subv
f9bcf89510 Use std::move where appropriate. 2016-12-08 11:06:19 -05:00
Lioncash
007815647c service: Add the ptm:s service
3dbrew documents this as being the exact same as ptm:sysm
2016-12-08 06:14:55 -05:00
Lioncash
56656b75ab service: Add common ptm:u commands to other ptm services
3dbrew indicates that all services have access to these commands
except for ptm:sets.
2016-12-08 06:13:10 -05:00
Lioncash
cd778cf991 service: Drop '_Interface' in ptm service class names
Inheriting from Service::Interface makes this obvious.
2016-12-08 06:13:04 -05:00
Lioncash
41c03f481a service: Add ptm::gets and ptm::sets services 2016-12-08 05:43:08 -05:00
Yuri Kunde Schlesner
1840685ee8 Merge pull request #2286 from lioncash/svc
service: Add mvd and qtm services
2016-12-08 01:49:45 -08:00
Yuri Kunde Schlesner
6ad2a7aeb2 Merge pull request #2274 from degasus/master
Drop framebuffer completeness check.
2016-12-08 01:36:42 -08:00
Lioncash
2061d2014d service: Add mvd and qtm services
Adds the two New3DS-only modules.

3dbrew was used for command information.
2016-12-08 04:34:03 -05:00
Yuri Kunde Schlesner
d098d941d7 Merge pull request #2284 from lioncash/svc
service: Add nfc services
2016-12-08 00:34:09 -08:00
Yuri Kunde Schlesner
63d3dd5262 Merge pull request #2277 from lioncash/explicit
file_sys: Make a few single-argument constructors explicit
2016-12-08 00:29:38 -08:00
Lioncash
e8a960f6a1 service: Add nfc services
3dbrew was used for the command information.
2016-12-08 03:24:41 -05:00
Yuri Kunde Schlesner
43558dc40a Merge pull request #2283 from lioncash/svc
service: Update function tables
2016-12-07 22:45:12 -08:00
Yuri Kunde Schlesner
bc48e2bda6 Merge pull request #2281 from lioncash/applet
applet: minor interface changes
2016-12-07 22:36:40 -08:00
Lioncash
a09602d6f6 ssl_c: Update function table
Updated based off information from 3dbrew
2016-12-08 00:57:53 -05:00
Lioncash
ab900f8a25 ptm: Update ptm_sysm function table
Updated based off information from 3dbrew.
2016-12-08 00:57:53 -05:00
Lioncash
c67dae54b9 pm_app: Update function table
Updated based off information from 3dbrew.
2016-12-08 00:57:45 -05:00
Lioncash
9f2ad62084 nwm_uds: Update function table
Updated based off information from 3dbrew.
2016-12-08 00:56:47 -05:00
Lioncash
4a150a8f3c nim: Update function tables
Updated based off information from 3dbrew.
2016-12-08 00:56:47 -05:00
Lioncash
c4bcd5c4ac http_c: Update function table
Updated based off information from 3dbrew.
2016-12-08 00:56:47 -05:00
Lioncash
65d94857c3 gsp_lcd: Update function table
Updated based off information from 3dbrew.
2016-12-08 00:56:47 -05:00
Lioncash
006e6a7f4a fs_user: Update function table
Updated based off information from 3dbrew.
2016-12-08 00:56:46 -05:00
Lioncash
093aa35c87 dlp_srvr: Update function table 2016-12-08 00:56:46 -05:00
Lioncash
733c8890aa cfg: Update function tables
Updated based off information from 3dbrew
2016-12-08 00:56:46 -05:00
Lioncash
0229983ff2 cecd_u: Update function table
Updated based off information from 3dbrew.
2016-12-08 00:56:46 -05:00
Lioncash
4ebdb7e3e1 boss_p: Update function table 2016-12-08 00:56:45 -05:00
Lioncash
74b3f0faa7 act: Update function tables
Updated based off information from 3dbrew.
2016-12-08 00:56:39 -05:00
Lioncash
258694996f apt: Update apt function tables
Updated based off information from 3dbrew.
2016-12-07 22:53:10 -05:00
Lioncash
26ea6b9546 Update AM service function tables
Updated based off information from 3dbrew.
2016-12-07 20:55:59 -05:00
Lioncash
5e9f1ec096 file_sys: Make a few single-argument constructors explicit
Prevents implicit conversions.
2016-12-07 17:26:56 -05:00
Lioncash
f1709b8b59 applet: Move common IsRunning underlying variable to the Applet class
Gets rid of basic duplication.
2016-12-07 17:13:46 -05:00
Lioncash
6f71fb2954 applet: Make virtual destructor defaulted 2016-12-07 17:04:14 -05:00
Lioncash
d3f4fd1777 applet: Make constructor protected
Considering the class is abstract, there's no need to make the constructor
public.
2016-12-07 16:50:32 -05:00
Markus Wick
d0d49bb951 OpenGL: Drop framebuffer completeness check.
This OpenGL call synchronize the worker thread of the nvidia blob.
It can be verified on linux with the __GL_THREADED_OPTIMIZATIONS=1 environment variable.
Those errors should not happen on tested drivers.
It was used as a workaround for https://bugs.freedesktop.org/show_bug.cgi?id=94148
2016-12-07 22:09:13 +01:00
wwylele
84e78790ab Config: auto-select region and language 2016-12-07 20:52:42 +02:00
Jan Beich
774d3112af tests: add missing libcore dependency after 75ee2f8c67
$ (cmake -DENABLE_SDL2:BOOL=false /path/to/citra; gmake)
[...]
[ 85%] Linking CXX executable tests
../common/libcommon.a(microprofile.cpp.o): In function `MicroProfileThreadStart(pthread**, void* (*)(void*))':
src/common/microprofile.cpp:(.text+0x41): undefined reference to `pthread_create'
c++: error: linker command failed with exit code 1 (use -v to see invocation)
2016-12-07 18:30:49 +00:00
bunnei
8d529a5cda Merge pull request #2232 from wwylele/other-save
FS: implement archives for other game save data
2016-12-07 10:17:02 -05:00
Subv
7cde5b83bc Use boost remove_erase_if instead of the erase-remove idiom 2016-12-06 19:31:53 -05:00
Subv
1f286b72a1 Improved the algorithm for GetHighestPriorityReadyThread. 2016-12-06 19:15:32 -05:00
emmauss
c4e4fa53d9 Implement Frame rate limiter (#2223)
* implement frame limiter

* fixes
2016-12-06 14:33:19 -05:00
Jannik Vogel
fc4591fa49 ASSERT that shader was linked successfully 2016-12-05 21:11:24 +01:00
Jannik Vogel
4088afe23c Report shader uniform block size in case of mismatch 2016-12-05 21:11:24 +01:00
Jannik Vogel
0edc986861 Print broken shader code to log 2016-12-05 21:11:24 +01:00
Subv
c93c5a72bb Return an error code when connecting to a saturated port.
The error code was taken from the 3DS kernel.
2016-12-05 13:59:57 -05:00
Subv
61a2fe8c3b HLE: Use a member variable instead of a virtual function to retrieve the max number of sessions that can be connected to an HLE service at the same time. 2016-12-05 13:44:41 -05:00
Jannik Vogel
0aee903ada gdbstub: Remove unused include 2016-12-05 19:09:16 +01:00
Jannik Vogel
d2c39bdb29 Unify Windows ICON resource name 2016-12-05 19:09:16 +01:00
Jannik Vogel
45d941d62e Support mingw cross-compile 2016-12-05 19:09:16 +01:00
Subv
00f0c77570 Split SessionRequestHandler::HandleSyncRequest into HandleSyncRequest, TranslateRequest and HandleSyncRequestImpl.
HandleSyncRequest now takes care of calling the command buffer translate function before actually invoking the command handler for HLE services.
2016-12-05 12:05:00 -05:00
Subv
29d809b6e1 Kernel: Remove the Redirection handle type. 2016-12-05 11:13:22 -05:00
Subv
dd8887c8cf KServerPorts now have an HLE handler "template", which is inherited by all ServerSessions created from it. 2016-12-05 11:02:08 -05:00
Subv
bdad00c73f Threading: Added some utility functions and const correctness. 2016-12-04 09:58:36 -05:00
Yuri Kunde Schlesner
efc8179747 GSP: Downgrade log severity of SetAxiConfigQoSMode
This function doesn't need to do anything for HLE and some games call it
quite often, spamming up the logs.
2016-12-04 06:14:27 -08:00
Yuri Kunde Schlesner
8a1f96011d OpenGL: Non-zero stride only makes sense for linear buffers 2016-12-04 06:14:27 -08:00
Yuri Kunde Schlesner
2600633b89 OpenGL: Ensure framebuffer binding is restored if completion check fails 2016-12-04 06:14:27 -08:00
Yuri Kunde Schlesner
ba7f213655 OpenGL: Fix DisplayTransfer accel when input width != output width
Fixes #2246, #2261
2016-12-04 05:21:57 -08:00
Yuri Kunde Schlesner
4f0f88bc6a Merge pull request #2259 from JayFoxRox/fix-fallback
shader_jit: Fix non-SSE4.1 path where FLR would not truncate
2016-12-03 22:11:39 -08:00
Subv
8634b8cb83 Threading: Reworked the way our scheduler works.
Threads will now be awakened when the objects they're waiting on are signaled, instead of repeating the WaitSynchronization call every now and then.

The scheduler is now called once after every SVC call, and once after a thread is awakened from sleep by its timeout callback.

This new implementation is based off reverse-engineering of the real kernel.

See https://gist.github.com/Subv/02f29bd9f1e5deb7aceea1e8f019c8f4 for a more detailed description of how the real kernel handles rescheduling.
2016-12-03 22:38:14 -05:00
Jannik Vogel
2d8097eecc shader_jit: Fix non-SSE4.1 path where FLR would not truncate 2016-12-04 04:26:33 +01:00
Yuri Kunde Schlesner
4d5e42240c clang-format: Fix coding style 2016-12-03 01:32:46 -08:00
Subv
2ce61344d6 Declare empty ServerSession and ClientSession constructors as default. 2016-12-02 22:58:02 -05:00
Jannik Vogel
e2cb7d7833 shader_jit: Load LOOPCOUNT_REG and LOOPINC 4 bit left-shifted 2016-12-02 04:33:15 +01:00
Subv
ed210c32b3 Threads do not wait for the server endpoint to call AcceptSession before returning from a ConnectToPort or GetServiceHandle call. 2016-12-01 10:47:06 -05:00
Jannik Vogel
8efeb6ee2b Remove unused version.h 2016-12-01 16:38:46 +01:00
Subv
2eceee3a4c Fixed the rebase mistakes. 2016-11-30 23:28:31 -05:00
Subv
009b15b3aa A bit of a redesign.
Sessions and Ports are now detached from each other.
HLE services are handled by means of a SessionRequestHandler class, Interface now inherits from this class.
The File and Directory classes are no longer kernel objects, but SessionRequestHandlers instead, bound to a ServerSession when requested.
File::OpenLinkFile now creates a new session pair and binds the File instance to it.
2016-11-30 23:12:35 -05:00
Subv
c5e7e0fa26 IPC/HLE: Associate the ClientSessions with their parent port's HLE interface if it exists.
Pass the triggering ServerSession to the HLE command handler to differentiate which session caused the request.
2016-11-30 23:04:00 -05:00
Subv
c19afd2118 Kernel/HLE: Service::Interface no longer inherits from any Kernel object, and is now its own standalone class.
Interface is now used by aggregation in ClientPort, to forward service commands to their HLE implementation if needed.
2016-11-30 23:03:59 -05:00
Subv
0a33d915f8 fixup! Kernel/IPC: Use Ports and Sessions as the fundamental building block of Inter Process Communication. 2016-11-30 23:02:06 -05:00
Subv
073653e858 Kernel/IPC: Use Ports and Sessions as the fundamental building block of Inter Process Communication.
All handles obtained via srv::GetServiceHandle or svcConnectToPort are references to ClientSessions.
Service modules will wait on the counterpart of those ClientSessions (Called ServerSessions) using svcReplyAndReceive or svcWaitSynchronization[1|N], and will be awoken when a SyncRequest is performed.

HLE Interfaces are now ClientPorts which override the HandleSyncRequest virtual member function to perform command handling immediately.
2016-11-30 23:02:05 -05:00
Yuri Kunde Schlesner
68c00ee771 Merge pull request #2228 from freiro/winver_fix
Move WINVER definition to cmake and a bit of cleanup
2016-11-30 15:47:08 -08:00
freiro
0c22e52f52 WINVER definition moved to CMake and cleanup 2016-11-30 15:47:09 +01:00
Subv
e3e4f27447 ClangFormat: Fixed the clang-format errors 2016-11-30 09:37:37 -05:00
mailwl
5b136aa211 Set client SDK version to Service APIs 2016-11-30 09:51:14 +03:00
Subv
aea9a91100 Build: Fixed a few warnings. 2016-11-29 16:51:53 -05:00
wwylele
589b642790 FileSys: Implement OtherSaveData 2016-11-29 23:50:00 +02:00
wwylele
b25f19ac26 FS: add missing MediaType 2016-11-29 23:50:00 +02:00
wwylele
5af117e00c FileSys: abstract SD save data archive source 2016-11-29 23:50:00 +02:00
Yuri Kunde Schlesner
3174bfd50c Merge pull request #2196 from Subv/system_mode
Kernel/Loader: Grab the system mode from the NCCH ExHeader.
2016-11-27 17:04:11 -08:00
Yuri Kunde Schlesner
e279a6955e Merge pull request #2222 from linkmauve/die-frameskip-die
Remove the broken frame_skip option
2016-11-27 16:01:45 -08:00
Sebastian Valle
4ba5acdaff Merge pull request #2132 from wwylele/fix-fs-err
Correct FS error codes & add path boundary checks
2016-11-27 18:56:56 -05:00
Subv
d171409f29 Kernel/Loader: Grab the system mode from the NCCH ExHeader.
3dsx and elf files default to system mode 2 (96MB allocated to the application).

This allows Home Menu to boot without modifications.
Closes #1849
2016-11-27 18:03:48 -05:00
Emmanuel Gil Peyrot
0820c99462 GPU: Remove the broken frame_skip option.
Fixes #1960.
2016-11-27 21:19:56 +00:00
Subv
4623415026 RasterizerGL: Use GL_TRUE and 0xFF in the stencil and depth masks instead of simply true and -1 2016-11-27 13:09:11 -05:00
Subv
743b0e71d9 Rasterizer/Memfill: Set the correct stencil write mask when clearing the stencil buffer. 2016-11-27 12:16:10 -05:00
Sebastian Valle
d3b7f57b2b Merge pull request #2168 from mailwl/mic
MIC_U: Stub service funcions
2016-11-27 00:19:33 -05:00
Yuri Kunde Schlesner
a0b30189e5 Merge pull request #2185 from freiro/local_folder
Change "user" folder default location to AppData/Roaming/ on Windows systems
2016-11-26 14:07:43 -08:00
freiro
593ec7fa74 Move to AppData/Roaming/Citra/ 2016-11-26 22:57:36 +01:00
MerryMage
27be446049 dynarmic: Add ticks based on ticks executed, not ticks requested 2016-11-26 20:32:33 +00:00
freiro
972b289c78 Removed /user/ from path 2016-11-26 01:00:52 +01:00
mailwl
ec15e485c9 Output parameters to log 2016-11-25 09:37:20 +03:00
mailwl
d4cadf11fc MIC_U: Stub service funcions 2016-11-25 09:37:19 +03:00
James Rowe
bbe57a66ca Expose page table to dynarmic for optimized reads and writes to the JIT 2016-11-24 20:41:18 -07:00
freiro
79317b63d9 Switch to AppData/Roaming 2016-11-24 16:42:31 +01:00
jphalimi
82210ab480 Cache Vertices instead of Output registers (#2165)
This patch brings +3% performance improvement on average. It removes
ToVertex() as an important hotspot of the emulator.
2016-11-23 23:10:34 -05:00
pippo2931
0c9c97e5ea Bravely Default/Second stuck #1822 (#2188)
* Bravely Default/Second stuck #1822
CancelLibraryApplet stub

* Log parameter.

* Taking care of comments

* Sync with 3DBrew

* White space ?

* lower case
2016-11-23 22:57:56 -05:00
Yuri Kunde Schlesner
ef421696e3 Merge pull request #2186 from wwylele/config9
cfg: add config block 0x00090000
2016-11-23 18:51:01 -08:00
Yuri Kunde Schlesner
fefa645ec7 Merge pull request #1654 from JamePeng/errdisp
Rework the code of err:f service!
2016-11-23 17:43:02 -08:00
wwylele
75affa13f7 Fix format error from #2195 2016-11-22 20:17:28 +02:00
freiro
5dd31f204a Improve verbosity of audio errors with SDL_GetError() 2016-11-22 17:28:11 +01:00
bunnei
2de470c9b2 Merge pull request #2195 from Subv/factor_check
GPU/CiTrace: Avoid calling GetTextures() when not necessary.
2016-11-19 22:21:11 -05:00
bunnei
f1798c1db6 Merge pull request #2193 from Subv/pulse_events
Kernel/Events: Log an error when trying to create Pulse events and timers
2016-11-19 22:19:45 -05:00
Subv
1323ab2f5f Kernel/Loader: Grab the system mode from the NCCH ExHeader.
3dsx and elf files default to system mode 2 (96MB allocated to the application).

This allows Home Menu to boot without modifications.
Closes #1849
2016-11-19 20:40:04 -05:00
Sebastian Valle
6c8857d2bb Merge pull request #2192 from Subv/applet_enums
APT/Applets: Renamed the members of the SignalType enum.
2016-11-19 20:30:26 -05:00
Subv
050e9be15b GPU/CiTrace: Avoid calling GetTextures() when not necessary. 2016-11-19 19:27:00 -05:00
James Rowe
f68f37b520 Merge pull request #2194 from jroweboy/extremely-minor-clangformat-change
Minor formatting change
2016-11-19 13:51:14 -07:00
James Rowe
19acec351c Minor formatting change 2016-11-19 13:35:07 -07:00
Subv
4ab8692475 Kernel/Events: Log an error when trying to create Pulse events and timers.
Related to #1904
2016-11-19 14:00:08 -05:00
Subv
d7ab4fd53d APT/Applets: Renamed the members of the SignalType enum.
Names now make sense and match 3dbrew.
2016-11-19 13:42:07 -05:00
wwylele
282195b450 tests: add a work-around for macOS linking error 2016-11-19 18:55:35 +02:00
wwylele
d7d6975af0 FileSys: rename SaveDataCheck archive to NCCH archive
According to the observation from game and 3dbrew "Used for accessing general NCCH data"
2016-11-19 18:55:35 +02:00
wwylele
f775a3781b FileSys: remove unused DiskArchive
All "subclasses" of DiskArchive are splitted out. This class is useless
2016-11-19 18:55:34 +02:00
wwylele
5c6e13a171 PTM & CFG: use the correct path and error code according to the new FileSys policy 2016-11-19 18:55:34 +02:00
wwylele
0647f86649 FileSys: w->rw permission lift only happens in SDMC archive 2016-11-19 18:55:34 +02:00
wwylele
0987783699 FileSys: add SDMCWriteOnlyArchive 2016-11-19 18:55:34 +02:00
wwylele
93aa14e345 FileSys: add SDMCArchive
Now DiskArchive only serves for SDMC, then it should be just a "SDMCArchive"
2016-11-19 18:24:37 +02:00
wwylele
a879984c06 FileSys: add ExtSaveDataArchive
ExtSaveData is more similar to SaveData, so let it be a subclass of SaveData
2016-11-19 18:24:37 +02:00
wwylele
7166fdc490 FileSys: add SaveDataArchive
The error checking of SaveDataArchive is completely different from DiskArchive, so it has to be a new class instead of a subclass of DiskArchive.
2016-11-19 17:17:19 +02:00
wwylele
9a0405858a FileSys: remove Open from FileBackend
Same as directory, file shouldn't expose Open either.
2016-11-19 17:17:19 +02:00
wwylele
0e754875d1 FileSys: remove Open from DirectoryBackend
Open should not be an interface exposed by Directory because it is the Archive thats implement the methed to open the directory. The service API of 3DS also implies this - Open is not a function of directory service, but is of FS main service
2016-11-19 17:17:19 +02:00
wwylele
75ee2f8c67 FileSys: add PathParser 2016-11-19 17:17:19 +02:00
freiro
3d75e3cd07 Return by value and other fixes 2016-11-19 15:50:16 +01:00
freiro
29bb82cb8e Win32 move default user folder location to AppData 2016-11-19 15:49:52 +01:00
wwylele
dd5c15abd0 cfg: add config block 0x00090000 2016-11-17 19:34:02 +02:00
bunnei
fb13bfe693 Merge pull request #2172 from jroweboy/fix-mingw
Fix mingw compilation support
2016-11-15 20:07:23 -05:00
bunnei
5a31552764 Merge pull request #1753 from jroweboy/frame_layouts
Support additional screen layouts.
2016-11-15 19:57:08 -05:00
James Rowe
c3ea6f4ddb Add mingw compile support 2016-11-13 23:50:46 -07:00
James Rowe
793339b73a Round the rectangle size to prevent float to int casting issues
And other minor style changes
2016-11-12 10:49:47 -07:00
Pringo
51750dc8f5 Minor Menu Fixes 2016-11-11 09:58:55 -08:00
James Rowe
d9305b0a07 Add default hotkey to swap primary screens.
Also minor style changes
2016-11-05 03:46:43 -06:00
James Rowe
5f72aade77 Rework frame layouts to use a max rectangle instead of hardcoded calculations 2016-11-05 02:55:58 -06:00
SonofUgly
e40c23463f LargeFrameLayout + Swapped
Make small screen stay at 1x, and large screen maintain its aspect ratio.
2016-11-05 02:55:53 -06:00
James Rowe
2b1654ad9b Support additional screen layouts.
Allows users to choose a single screen layout or a large screen layout.
Adds a configuration option to change the prominent screen.
2016-11-05 02:55:41 -06:00
mailwl
af7f5bef8d Style fix 2016-11-02 09:38:44 +03:00
mailwl
5872abeab9 Rename AcConfig, change types u8 to u32 2016-11-02 09:38:44 +03:00
mailwl
a62df98686 AC_U: Stub functions, used if EULA agreed 2016-11-02 09:38:44 +03:00
wwylele
4dd8a831bd FileSys: make Archive interfaces return error code
and make the mode parameter a reference since it is a BitField union
2016-11-01 18:30:32 +02:00
bunnei
ae2fab4a0e Merge pull request #2126 from wwylele/stub-nwm
NWM: stub Initialize with an error
2016-10-31 16:16:12 -04:00
bunnei
946b62c03d Merge pull request #2123 from jbeich/freebsd
Fix build on DragonFly and FreeBSD
2016-10-31 15:33:39 -04:00
mailwl
3c37ee434a Small fix to let IDA see target.xml 2016-10-28 20:50:45 +03:00
Jan Beich
2240cb2eb0 build: add default install for DragonFly, Solaris, etc. 2016-10-27 23:28:30 +00:00
Jan Beich
702439b519 core: some errno values are uncommon on Unix
src/core/hle/service/soc_u.cpp:107:6: error: 'ENODATA' was not declared in this scope
     {ENODATA, 43},
      ^
src/core/hle/service/soc_u.cpp:117:6: error: 'ENOSR' was not declared in this scope
     {ENOSR, 53},
      ^
src/core/hle/service/soc_u.cpp:118:6: error: 'ENOSTR' was not declared in this scope
     {ENOSTR, 54},
      ^
src/core/hle/service/soc_u.cpp:139:6: error: 'ETIME' was not declared in this scope
     {ETIME, 75},
      ^
2016-10-27 23:28:30 +00:00
Jan Beich
94d23b480e common: use system bswap* functions on more BSDs 2016-10-27 23:28:30 +00:00
Jan Beich
ddd8709e14 common: use system CPUID routine on DragonFly as well 2016-10-27 23:28:30 +00:00
Jan Beich
3d801be97d common: some FreeBSD headers are incomplete to avoid namespace pollution
In file included from src/common/x64/cpu_detect.cpp:16:
/usr/include/machine/cpufunc.h:66:17: error: unknown type name 'u_int'
static __inline u_int
                ^
/usr/include/machine/cpufunc.h:67:6: error: unknown type name 'u_int'
bsfl(u_int mask)
     ^
/usr/include/machine/cpufunc.h:69:2: error: unknown type name 'u_int'
        u_int   result;
        ^
/usr/include/machine/cpufunc.h:75:17: error: unknown type name 'u_long'; did you mean 'long'?
static __inline u_long
                ^
/usr/include/machine/cpufunc.h:76:6: error: unknown type name 'u_long'; did you mean 'long'?
bsfq(u_long mask)
     ^
/usr/include/machine/cpufunc.h:78:2: error: use of undeclared identifier 'u_long'; did you mean
      'long'?
        u_long  result;
        ^
[...]
2016-10-27 23:28:30 +00:00
Anthony J. Bentley
26af2b644c common: convert to standard stat()/fstat() interfaces
Most modern Unix environments use 64-bit off_t by default: OpenBSD,
FreeBSD, OS X, and Linux libc implementations such as Musl.

glibc is the lone exception; it can default to 32 bits but this is
configurable by setting _FILE_OFFSET_BITS.

Avoiding the stat64()/fstat64() interfaces is desirable because they
are nonstandard and not implemented on many systems (including
OpenBSD and FreeBSD), and using 64 bits for stat()/fstat() is either
the default or trivial to set up.
2016-10-27 23:28:30 +00:00
Jan Beich
51f92f0e4e common: stat64 is non-standard, hide on a random Unix
src/common/file_util.cpp:79:19: error: variable has incomplete type 'struct stat64'
    struct stat64 file_info;
                  ^
src/common/file_util.cpp:79:12: note: forward declaration of 'stat64'
    struct stat64 file_info;
           ^
src/common/file_util.cpp:99:19: error: variable has incomplete type 'struct stat64'
    struct stat64 file_info;
                  ^
src/common/file_util.cpp:99:12: note: forward declaration of 'stat64'
    struct stat64 file_info;
           ^
src/common/file_util.cpp:342:19: error: variable has incomplete type 'struct stat64'
    struct stat64 buf;
                  ^
src/common/file_util.cpp:342:12: note: forward declaration of 'stat64'
    struct stat64 buf;
           ^
src/common/file_util.cpp:359:19: error: variable has incomplete type 'struct stat64'
    struct stat64 buf;
                  ^
src/common/file_util.cpp:359:12: note: forward declaration of 'stat64'
    struct stat64 buf;
           ^
4 errors generated.
2016-10-27 23:28:29 +00:00
Jan Beich
8ce1ec7ffa common: only FreeBSD has thread affinity compatible with Linux
src/common/thread.cpp:90:5: error: unknown type name 'cpu_set_t'; did you mean 'cpuset_t'?
    cpu_set_t cpu_set;
    ^~~~~~~~~
    cpuset_t
/usr/include/sys/_cpuset.h:48:24: note: 'cpuset_t' declared here
typedef struct _cpuset cpuset_t;
                       ^
1 error generated.
2016-10-27 23:28:29 +00:00
Jan Beich
1410bd3bd0 common: define routines to set thread name on more BSDs
src/common/thread.cpp:123:5: error: use of undeclared identifier 'pthread_setname_np'
    pthread_setname_np(pthread_self(), szThreadName);
    ^
1 error generated.
2016-10-27 23:28:29 +00:00
mailwl
f672c7bd24 FRD: fix GetMyFriendKey 2016-10-25 09:54:29 +03:00
Ricardo de Almeida Gonzaga
13d46f6820 Fix typos 2016-10-20 12:26:59 -02:00
wwylele
32789a70fb NWM: stub Initialize with an error 2016-10-12 22:33:44 +08:00
bunnei
cc7f1155a8 Merge pull request #2024 from JamePeng/update-boss-code
Update the stub code of BOSS
2016-10-07 23:02:39 -04:00
bunnei
d989102c9c Merge pull request #2082 from yuriks/shader-interp-crash
Fix/mask crash in shader debugger in Mii Maker
2016-10-06 19:35:37 -04:00
JamePeng
691f069743 Rework the code of err:f service 2016-10-06 21:03:12 +08:00
bunnei
09c3e444d4 Merge pull request #1652 from wwylele/kernal-tool
Debugger: implement wait tree widget
2016-10-04 23:01:56 -04:00
bunnei
7ed97fb89a Merge pull request #2106 from wwylele/delete-recursive
FS: implement DeleteDirectoryRecursively
2016-10-03 20:34:56 -04:00
bunnei
49b10339bf Merge pull request #2103 from wwylele/gpu-reg-cleanup
GPU: DisplayTransfer & MemoryFill cleanup and param check
2016-10-03 20:21:55 -04:00
JamePeng
bd8c80a7b4 Update the stub code of BOSS 2016-10-02 17:36:57 +08:00
wwylele
257e7afb79 fs: clean up log format 2016-10-02 12:39:28 +08:00
wwylele
96b0e9476b fs: implement DeleteDirectoryRecursively 2016-10-02 11:29:16 +08:00
Yuri Kunde Schlesner
d9a904f9cb VideoCore: Shader interpreter cleanups 2016-09-29 21:15:49 -07:00
Yuri Kunde Schlesner
6219654ded Common: Remove dangerous Vec[234] array constructors
They're not currently used, and it's easy to accidentally pass a single
pointer argument to them, causing an out-of-bounds read.
2016-09-29 21:11:36 -07:00
Yuri Kunde Schlesner
26b68313b9 VideoCore: Fix out-of-bounds read in ShaderSetup::ProduceDebugInfo
As far as I can tell, memset was replaced by a fill without correcting
the parameter type, causing an out-of-bounds array read in the Vec4
constructor.
2016-09-29 21:11:36 -07:00
Yuri Kunde Schlesner
01667d9a35 OpenGL: Take cached viewport sub-rect into account for scissor
Fixes #1938
2016-09-29 20:55:24 -07:00
wwylele
58ae94af4c gpu: DisplayTransfer: a less amazing algorithm for flip
the old implementation modifies the loop variable in the loop. Though it actually works, it is really confusing. Makes it morereadable now.
2016-09-29 10:01:34 +08:00
wwylele
30ab0fa45d gpu: keep the old signal strategy for null pointer
previous commits changes the behaviour of interrupt when meeting invalid params. Regresses to the same behaviour as before
needs more hwtest
2016-09-29 10:01:34 +08:00
wwylele
48470e57fc gpu: add validity check for TextureCopy, DisplayTransfer and FillMemory
prevent further operation with invalid values which may cause assertion failure or divided by zero.
needs more hwtest
2016-09-29 10:01:34 +08:00
wwylele
3f87d70f0e memory: fix IsValidVirtualAddress for RasterizerCachedMemory
RasterizerCachedMemory doesn't has pointer but should be considered as valid
2016-09-29 10:01:34 +08:00
wwylele
c88cdc9a2b gpu: move MemoryFill, TextureCopy and DisplayTransfer into functions
The old code indented too much to read. Split into functions and do general cleanup.
2016-09-29 10:01:34 +08:00
wwylele
d2419570b9 rasterizer: separate TextureCopy from DisplayTransfer 2016-09-29 10:01:34 +08:00
wwylele
3aa047cd1d qt: shutdown system if error 2016-09-22 16:40:33 +08:00
wwylele
85a83158fb move ResetType to kernel.h 2016-09-22 13:52:52 +08:00
wwylele
1c0179ad1b name objects 2016-09-22 13:52:52 +08:00
wwylele
f69a543110 implement wait tree widget 2016-09-22 13:52:52 +08:00
Yuri Kunde Schlesner
f120e78b56 Remove special rules for Windows.h and library includes 2016-09-21 00:16:33 -07:00
Yuri Kunde Schlesner
84fbbe2629 Use negative priorities to avoid special-casing the self-include 2016-09-21 00:15:56 -07:00
Emmanuel Gil Peyrot
ebdae19fd2 Remove empty newlines in #include blocks.
This makes clang-format useful on those.

Also add a bunch of forgotten transitive includes, which otherwise
prevented compilation.
2016-09-21 11:15:47 +09:00
Yuri Kunde Schlesner
396a8d91a4 Manually tweak source formatting and then re-run clang-format 2016-09-18 21:14:25 -07:00
Yuri Kunde Schlesner
784b96d87f Tweak formatting settings 2016-09-18 21:13:38 -07:00
Emmanuel Gil Peyrot
dc8479928c Sources: Run clang-format on everything. 2016-09-18 09:38:01 +09:00
Emmanuel Gil Peyrot
bfc454e951 Dyncom: Disable clang-format on the decoding table. 2016-09-18 09:36:57 +09:00
Emmanuel Gil Peyrot
dc17944ce4 Sources: Add a .clang-format configuration file. 2016-09-18 09:36:55 +09:00
Yuri Kunde Schlesner
a3afeb4687 VideoCore: Fix dangling lambda context in shader interpreter
The static meant that after the first execution, these lambda context
would be pointing to a random location on the stack. Fixes a random
crash when using the interpreter.
2016-09-15 22:15:11 -07:00
bunnei
1b95f61d82 arm_dynarmic: Implement GetVFPSystemReg/SetVFPSystemReg. 2016-09-15 17:58:06 -04:00
bunnei
57ce84d471 microprofile: Double buffer size to 16MB. 2016-09-15 17:49:31 -04:00
bunnei
05e120a4cc arm: ResetContext shouldn't be part of ARM_Interface. 2016-09-15 17:49:30 -04:00
bunnei
85861d44b7 arm_dynarmic/arm_dyncom: Remove unnecessary "virtual" keyword. 2016-09-15 17:49:30 -04:00
bunnei
b7aef81cb4 dyncom: Use VFP_FPSCR/VFP_FPEXC. 2016-09-15 17:49:29 -04:00
bunnei
d532f6b496 qt: Add UI configuration option to enable CPU JIT. 2016-09-15 17:49:28 -04:00
bunnei
14085ec670 core: Add configuration option for CPU JIT. 2016-09-15 17:49:27 -04:00
bunnei
1976a2d773 dynarmic: Implement ARM CPU interface. 2016-09-15 17:49:26 -04:00
Yuri Kunde Schlesner
81bb315839 Merge pull request #2064 from linkmauve/remove-readdir_r
Switch to readdir() from readdir_r()
2016-09-13 10:54:42 -07:00
Emmanuel Gil Peyrot
519e7013be Common: readdir_r() is deprecated, switch to readdir(). 2016-09-13 22:11:23 +09:00
wwylele
c0262001d8 Qt: fix birthday combo box updating 2016-09-13 16:15:42 +08:00
MerryMage
991cdda3fc audio_core: Tweak audio latency 2016-09-07 15:27:32 +01:00
Yuri Kunde Schlesner
c3307b41db Merge pull request #2050 from MerryMage/adpcm
codec: Fix ADPCM distortion caused by incorrect nibble order
2016-09-03 12:37:44 -07:00
fincs
0bbda3bab4 codec: Fix ADPCM distortion caused by incorrect nibble order
Closes #2049.

Signed-off-by: MerryMage <MerryMage@users.noreply.github.com>
2016-09-03 14:06:25 +01:00
wwylele
bdc59c4c21 Qt: unify running detection 2016-09-02 20:18:45 +08:00
bunnei
09063dc5bb Merge pull request #2032 from bunnei/qt-graphics
Qt graphics configure & V-Sync option
2016-08-31 22:20:54 -04:00
bunnei
a71013cf16 qt: Rename all "toogle" to "toggle". 2016-08-31 22:12:20 -04:00
MerryMage
dc3f6a34f8 configure_audio: User-configuratble option to enable/disable audio stretching 2016-08-31 16:59:37 +01:00
MerryMage
904a319694 audio_core: Add EnableStretching to interface so that one can toggle stretching on and off 2016-08-31 16:56:30 +01:00
MerryMage
0ef4185644 sink: Change EnqueueSamples to take a pointer to a buffer instead of a std::vector 2016-08-31 16:55:10 +01:00
Jannik Vogel
7a79fa7a90 OpenGL: Avoid error on unsupported lighting LUT 2016-08-30 19:30:26 +02:00
bunnei
7c934c5164 Merge pull request #2023 from yuriks/autobase-bcfnt
Auto-detect original shared_font.bin memory base
2016-08-30 09:26:38 -04:00
bunnei
74842116b2 qt: Add an option to settings for enabling V-Sync. 2016-08-29 21:42:33 -04:00
bunnei
02702c6605 qt: Recreate GL context on startup to support changing V-Sync. 2016-08-29 21:42:32 -04:00
bunnei
7299895b48 system: Add a function to see if the emulator is running. 2016-08-29 21:42:31 -04:00
bunnei
08ad9b36d4 config: Add a setting for graphics V-Sync. 2016-08-29 21:42:30 -04:00
bunnei
2267f98941 qt: Add a configuration tab for Graphics and move relevant fields. 2016-08-29 21:42:29 -04:00
Yuri Kunde Schlesner
474586bc53 Merge pull request #1948 from wwylele/cro++
Implemented CRO
2016-08-28 22:21:24 -07:00
Yuri Kunde Schlesner
950f6c0c20 Merge pull request #1987 from Lectem/ipcdescriptors
fix #1942 and add a few IPC functions for descriptors
2016-08-27 09:58:35 -07:00
wwylele
1c9612b791 LDR: Implement CRO 2016-08-27 21:38:06 +08:00
wwylele
2161f52661 ARM: add ClearInstructionCache function 2016-08-27 21:38:06 +08:00
wwylele
b2df959733 Memory: add ReadCString function 2016-08-27 21:38:06 +08:00
Yuri Kunde Schlesner
1f7ec4be9b Auto-detect original shared_font.bin memory base
This allows a file dumped from either an o3DS or a n3DS (and potentially
even an original unrebased file) to be used.
2016-08-27 01:04:26 -07:00
MerryMage
15b2eec4bd dyncom: Read-after-write in SMLA
In the case when RD === RN, RD was updated before AddOverflow was called
to check for an overflow, resulting in an incorrect state of the Q flag.
2016-08-22 15:13:33 +01:00
bunnei
7b4dcacbb2 citra: Default to HW renderer. 2016-08-15 23:30:02 -04:00
MerryMage
50407a8dc8 Dyncom: Correct implementation of STM for R15 2016-08-14 00:49:34 +01:00
Lectem
a94fb932ff fix #1942 and adds a few IPC functions for descriptors 2016-08-02 16:45:15 +02:00
Anon
e91327c86a Input GUI: Add tab to remap controls (#1900) 2016-07-29 08:45:49 -04:00
bunnei
47fcd68b01 Merge pull request #1950 from JamePeng/fix-apt-0x0055004-and-0x00560000
Correct APT::0x00550040 and APT::0x00560000 function
2016-07-28 20:50:49 -04:00
Henrik Rydgard
9a9e9dc375 Instead of segfaulting, log an error to remind the user to dump the shared font file 2016-07-28 21:47:57 +02:00
bunnei
5c743ddfa8 Merge pull request #1959 from MerryMage/revsh-upstream
dyncom: Fix translation of thumb REVSH
2016-07-28 08:43:51 -04:00
MerryMage
60c93ca3b5 dyncom: Fix translation of thumb REVSH 2016-07-28 11:51:29 +01:00
bunnei
c523ff2a98 Merge pull request #1966 from dwhinham/info_plist_fix
CMake: Fix Info.plist template for citra_qt/OSX
2016-07-26 15:14:48 -04:00
Alexandre LittleWhite Laurent
7331b79021 Protection against a resize of size 0 2016-07-23 21:02:05 +02:00
wwylele
d63a76f4ce CoreTiming: avoid overflow 2016-07-23 14:30:23 +03:00
wwylele
00c34e4df7 HLE: implement system time 2016-07-23 14:30:23 +03:00
Dale Whinham
78b97ee364 CMake: Fix Info.plist template for citra_qt/OSX
The Info.plist template incorrectly uses parentheses instead of curly braces,
which means that building the .app bundle using regular 'make' results in the
variable not being replaced, and hence the app bundle won't start because the
executable name is incorrect.

This commit fixes this issue.
2016-07-21 21:33:54 +01:00
JamePeng
d5aa474788 Correct APT::0x00550040 and APT::0x00560000 function 2016-07-15 19:47:01 +08:00
bunnei
f95d119dde Merge pull request #1890 from LFsWang/fix-encode-problem
Fix boot_filename encode on Windows
2016-07-14 22:25:52 -04:00
Yuri Kunde Schlesner
ffda82eea5 Merge pull request #1894 from wwylele/set-config-block
Implement config savegame editing & clean up
2016-07-09 20:39:19 -07:00
wwylele
ec3e99eec7 Qt: add system settings config tab 2016-07-10 06:22:38 +03:00
bunnei
6fa7b1f486 Merge pull request #1940 from JamePeng/fix-archive-error-code
Fix the errorcode of archive handle
2016-07-06 18:37:43 -04:00
Sebastian Valle
ff2d1a2b74 Merge pull request #1921 from Subv/fs_funcs
HLE/FS: Document some command parameters and implemented command 0x08560240
2016-07-05 14:45:40 -07:00
JamePeng
f87bb8ba0a Fix the errorcode of archive handle 2016-07-05 00:39:09 +08:00
mailwl
e06f2705f0 HLE/Applets: Implement ErrEula applet 2016-07-04 09:54:51 +03:00
Subv
8752f07e8e HLE/FS: Document some command parameters and implemented command 0x08560240 (CreateLegacySystemSaveData) 2016-07-03 13:42:52 -05:00
Sebastian Valle
b48b8ed5e5 Merge pull request #1935 from wwylele/fix-result-module
Result: Update the ErrorModule enum
2016-07-03 07:24:29 -07:00
wwylele
ab2eef396a Service::CFG/FS: add and refactor out utilities for front-end 2016-07-03 08:23:59 +03:00
wwylele
457b6413e6 Service::CFG: move known block ID to an enum 2016-07-03 08:23:59 +03:00
wwylele
324c8d21a4 Service::CFG: add SetConfigInfoBlk4 2016-07-03 08:23:58 +03:00
Yuri Kunde Schlesner
45c91bf87b Merge pull request #1933 from yuriks/scissor
PICA: Implement scissor test
2016-07-02 02:18:46 -07:00
wwylele
f00e8d4b2b Service::CFG: add missing language 2016-07-02 11:44:25 +03:00
wwylele
3687a805ec Service::CFG: name sound output modes 2016-07-02 11:44:25 +03:00
wwylele
e023a4cfd0 Result: fix and update ErrorModule 2016-06-30 11:26:53 +03:00
Yuri Kunde Schlesner
de79b6fc48 Merge pull request #1869 from wwylele/dont-be-lazy
Switch context to the same thread if necessary
2016-06-28 21:03:52 -07:00
bunnei
87c07643ff Merge pull request #1867 from mailwl/srv-update
srv: Update according 3dbrew
2016-06-28 18:53:10 -04:00
Yuri Kunde Schlesner
ecf6ecf325 OpenGL: Add scaled resolution support to scissor 2016-06-27 22:16:04 -07:00
Yuri Kunde Schlesner
f0b9bc14b6 PICA: Scissor fixes and cleanups 2016-06-27 21:14:39 -07:00
Subv
f9be06b15f PICA: Implement scissor test 2016-06-27 21:14:13 -07:00
scurest
0f9274fe24 Remove superfluous std::move in return std::move(local_var) 2016-06-25 13:26:21 -05:00
bunnei
4d31874c7c Merge pull request #1923 from yuriks/fix-recursive
Fix recursive scanning of directories
2016-06-22 16:27:12 -04:00
Yuri Kunde Schlesner
d6792632f0 Fix recursive scanning of directories
ForeachDirectoryEntry didn't actually do anything with the `recursive`
parameter, and the corresponding callback parameter was shadowing the
actual recursion counters in the user functions.
2016-06-19 00:12:15 -07:00
Yuri Kunde Schlesner
c52754e79a Qt: Fix MicroProfile dpi scaling 2016-06-18 23:37:09 -07:00
bunnei
8f86cc4df9 Merge pull request #1877 from wwylele/wait-fix-timeout
Thread: update timeout when reruning WaitSynch
2016-06-18 01:08:22 -04:00
bunnei
251457b9d5 Merge pull request #1898 from archshift/interpreter-split-take2
Refactor arm_dyncom_interpreter into several files (take 2)
2016-06-16 14:47:55 -04:00
bunnei
7d2d6e5f78 Merge pull request #1875 from JayFoxRox/fog
Implement standard fog (fog mode 5)
2016-06-15 17:55:36 -04:00
archshift
ca20b1f87d Make arm_dyncom_trans* into a fully fledged compilation unit 2016-06-12 01:54:45 -07:00
archshift
54b5178f6c arm_dyncom_interpreter: slightly change AllocBuffer to be intuitive 2016-06-12 00:31:52 -07:00
bunnei
78f2b85fe6 Merge pull request #1842 from Subv/ports
Kernel: Added ClientPort and ServerPort classes, along with svcCreatePort.
2016-06-11 22:46:35 -04:00
Subv
7b445ddff0 Kernel/SVC: Implemented svcCreatePort. 2016-06-11 08:37:37 -05:00
wwylele
43183db51f hid: add missing header 2016-06-11 08:45:29 +03:00
Mat M
0c56c9f541 Merge pull request #1897 from linkmauve/sdl2-config-fix
SDL2: Add forgotten default config changes from 7129611e65
2016-06-10 22:38:51 -04:00
bunnei
f99961581e Merge pull request #1789 from wwylele/input-refactor
Refactor input mapping & implement circle pad modifier
2016-06-10 22:28:58 -04:00
archshift
765eef3319 arm_dyncom_interpreter: Add specialized GetAddressingOpLoadStoreT func
This allows us to get the addressing operation for STRT, LDRT, STRBT,
and LDRBT. We do this so that translation functions don't need to
see the addressing ops directly.
2016-06-10 18:45:48 -07:00
archshift
eac4c016cb arm_dyncom_interpreter: rename operation functions to fit style guide 2016-06-10 18:42:08 -07:00
archshift
5297f5dfc9 arm_dyncom_interpreter: Rename anonymous enum to TransExtData 2016-06-10 18:35:57 -07:00
archshift
2c482722e7 arm_dyncom_interpreter.cpp: #include translation info from inc files 2016-06-10 18:25:30 -07:00
Emmanuel Gil Peyrot
a251b323a0 SDL2: Add forgotten default config changes from 7129611e65. 2016-06-11 02:19:51 +01:00
archshift
0637dd93b5 Revert "Split huge interpreter source file into translation info and interpreter (+ some tiny misc style fixes)" 2016-06-10 17:41:15 -07:00
archshift
a371744575 arm_dyncom_interpreter: rename operation functions to fit style guide 2016-06-08 21:03:49 -07:00
archshift
c7ffd8a920 arm_dyncom_interpreter.cpp: Split by translation and interpreter logic
To facilitate the split, some small changes were made to names of
various structures and functions.
2016-06-08 20:59:24 -07:00
shinyquagsire23
c6f87f7e2c gdbstub: E0 should be E00 2016-06-08 14:14:59 -07:00
LFsWang
f9e3824820 Fix boot_filename encode on Windows 2016-06-08 13:53:41 +08:00
bunnei
98b1436b8b Merge pull request #1765 from JayFoxRox/debug-surface-viewer
Debugger: Pica surface viewer
2016-06-07 18:26:24 -04:00
Jannik Vogel
a12571c709 OpenGL: Implement fog 2016-06-07 00:06:28 +02:00
Jannik Vogel
ebee2513a9 Rasterizer: Implement fog 2016-06-07 00:06:28 +02:00
Jannik Vogel
57855a1701 Pica: Add fog state 2016-06-07 00:06:28 +02:00
Jannik Vogel
c900c092e3 OpenGL: Avoid undefined behaviour for UNIFORM_BLOCK_DATA_SIZE 2016-06-07 00:06:28 +02:00
bunnei
e08fcb0df4 Merge pull request #1873 from archshift/remove-config
Remove unused and bitrotted "controller config" files
2016-06-06 17:44:01 -04:00
Subv
3d9fbffbab Kernel: Added ClientPort and ServerPort classes.
This is part of an ongoing effort to implement support for multiple processes.
2016-06-05 09:35:31 -05:00
Lioncash
64b6a7c006 service: Add other DLP services
Specifically, dlp::CLNT and dlp::FKCL

Moves them to their own folder like with other services.
2016-06-04 19:43:33 -04:00
wwylele
7d56e88369 Thread: update timeout when rerunning WaitSynch 2016-06-04 09:27:16 +03:00
bunnei
8df4283b19 Merge pull request #1863 from mailwl/gpu-threadid-reset
gsp::gpu: Reset g_thread_id in UnregisterInterruptRelayQueue
2016-06-02 21:33:06 -04:00
archshift
3a4a424b70 Remove unused and bitrotted "controller config" files 2016-06-01 20:53:38 -07:00
mailwl
07cc781163 gsp::gpu: Reset g_thread_id in UnregisterInterruptRelayQueue 2016-06-01 09:40:15 +03:00
LFsWang
d24d047d45 AddFstEntriesToGameList - prevent loading a directory 2016-06-01 14:04:58 +08:00
bunnei
552018c50a Merge pull request #1812 from JayFoxRox/refactor-shader
Retrieve shader result from new OutputRegisters-type
2016-05-31 18:12:56 -04:00
mailwl
e85b22320a Fix parameter name in EnableNotification 2016-05-31 10:06:00 +03:00
mailwl
eea08f281d Fix mistakes, add output header codes 2016-05-31 10:06:00 +03:00
mailwl
eb231cb19d remove ugly function 2016-05-31 10:06:00 +03:00
mailwl
dc338ccecf srv: Update according 3dbrew 2016-05-31 10:06:00 +03:00
bunnei
08e09184df Merge pull request #1751 from linkmauve/no-recursive-readdir
Make recursive FileUtil functions take a maximum recursion
2016-05-30 20:59:10 -04:00
wwylele
81d3462a19 Switch context on the same thread if necessary 2016-05-30 07:34:53 +03:00
bunnei
ab4b27f0f5 Merge pull request #1692 from Subv/rm_getpointer2
Memory: Remove most usages of GetPointer
2016-05-29 21:57:07 -04:00
bunnei
1104913a8f Merge pull request #1756 from wwylele/config-cleanup
Config block: clean up
2016-05-28 20:42:17 -04:00
Subv
0aef634a54 Memory: Handle RasterizerCachedMemory and RasterizerCachedSpecial page types in the memory block manipulation functions. 2016-05-28 13:52:50 -05:00
Subv
660499ac01 Memory: Make ReadBlock and WriteBlock accept void pointers. 2016-05-28 13:52:49 -05:00
Subv
99695d03d2 SOC_U: Remove usage of GetPointer 2016-05-28 13:52:49 -05:00
MerryMage
59b268de35 SSL_C: Remove use of Memory::GetPointer 2016-05-28 13:52:48 -05:00
MerryMage
5f33d2cf07 GSP_GPU: Remove use of Memory::GetPointer 2016-05-28 13:52:47 -05:00
MerryMage
31d49e0109 Memory: CopyBlock 2016-05-28 13:44:49 -05:00
MerryMage
e936f5952c DSP_DSP: Remove use of Memory::GetPointer 2016-05-28 13:44:49 -05:00
MerryMage
896e5009ae FS/Archive: Remove use of Memory::GetPointer 2016-05-28 13:44:44 -05:00
bunnei
a2c84d5779 Merge pull request #1857 from MerryMage/rotr-rotl
common_funcs: Provide rotr and rotl for MSVC
2016-05-27 20:50:22 -04:00
MerryMage
8e1768cf1d common_funcs: Provide rotr and rotl for MSVC 2016-05-27 10:42:06 +01:00
Mat M
031a9c57bb Merge pull request #1568 from JayFoxRox/fix-printf
Fix ftoi and disable VFPv3
2016-05-26 19:03:00 -04:00
bunnei
859c36c269 Merge pull request #1810 from JayFoxRox/fix-float-exceptions
Fix float exceptions
2016-05-26 18:28:00 -04:00
bunnei
201a7af92a Merge pull request #1846 from JayFoxRox/missing-dirty-lighting
OpenGL: Set shader_dirty on lighting changes
2016-05-26 17:35:12 -04:00
Mat M
ade0889519 Merge pull request #1855 from MerryMage/memory-headers-20160526
Memory: Added necessary headers and removed unnecessary header
2016-05-26 14:19:31 -04:00
MerryMage
80abe6eb08 Memory: Added necessary headers and removed unnecessary header 2016-05-26 18:55:37 +01:00
bunnei
f50a32bfce Merge pull request #1817 from linkmauve/smdh-stuff
Improve SMDH support in loaders and frontends
2016-05-25 16:40:36 -04:00
bunnei
c106f71beb New3DS: Minor style cleanup to #1520. 2016-05-24 17:24:11 -04:00
bunnei
2e5e7d9be0 Merge pull request #1520 from JamePeng/checknew3ds
Implement CheckNew3DS and CheckNew3DSApp
2016-05-24 17:19:26 -04:00
bunnei
a316fbb15a Merge pull request #1733 from lioncash/vert_loader
VertexLoader: Minor changes
2016-05-23 21:13:34 -04:00
Jannik Vogel
6a28f46844 OpenGL: Set shader_dirty on lighting changes 2016-05-23 23:28:13 +02:00
Jannik Vogel
30a01584f2 Pica: Name LightSrc.config register 2016-05-23 23:28:13 +02:00
Jannik Vogel
8e905b3af6 Pica: Name lighting.config0 and .config1 registers 2016-05-23 23:28:13 +02:00
Jannik Vogel
068bd6f728 OpenGL: Use uniforms for dist_atten_bias and dist_atten_scale 2016-05-23 23:28:13 +02:00
bunnei
e054e55ca2 Merge pull request #1837 from wwylele/sync-trap
SVC::WaitSynchronizationN: Reschedule at the end
2016-05-22 20:07:20 -04:00
Emmanuel Gil Peyrot
080a2d719c Loader: Split SMDH into its own header and import helpers from QGameList
Also rewrite Qt wrappers to use those.
2016-05-21 20:15:42 +01:00
MerryMage
64068583fb CFG: Remove use of Memory::GetPointer 2016-05-21 11:14:13 -05:00
MerryMage
fddd243b17 APT: Remove use of Memory::GetPointer 2016-05-21 11:14:12 -05:00
MerryMage
1ebaaf9bb1 Kernel/Thread: Remove use of Memory::GetPointer 2016-05-21 11:14:11 -05:00
MerryMage
aa84cab4e9 Applets/swkdb: Remove use of Memory::GetPointer 2016-05-21 11:14:10 -05:00
MerryMage
ca17df5757 Memory: ZeroBlock 2016-05-21 11:14:09 -05:00
MerryMage
2be17a0c6e FileSys/Path: Replace Memory::GetPointer with Memory::ReadBlock 2016-05-21 11:14:03 -05:00
MerryMage
b3b3dd7591 Debugger/Callstack: Replace Memory::GetPointer with Memory::IsValidVirtualAddress 2016-05-21 11:12:38 -05:00
MerryMage
3873b36db3 Memory: ReadBlock/WriteBlock 2016-05-21 11:12:36 -05:00
MerryMage
c084fc824c Memory: IsValidVirtualAddress/IsValidPhysicalAddress 2016-05-21 11:12:35 -05:00
Emmanuel Gil Peyrot
314ce5e505 CitraQt: Simplify the game list loader code 2016-05-21 17:09:59 +01:00
Emmanuel Gil Peyrot
9a35d1fb4a Loader: Add a GetFileType method to get the type of a loaded file 2016-05-21 17:09:59 +01:00
Emmanuel Gil Peyrot
8fc9c03126 Loader, Frontends: Refactor loader creation and game loading
This allows frontends to keep a single loader and use it multiple times
e.g. for code loading and SMDH parsing.
2016-05-21 17:09:56 +01:00
Emmanuel Gil Peyrot
8ab6f26c09 Common: Make recursive FileUtil functions take a maximum recursion
Fixes #1115.

Also improves the performances of DiskArchive’s directory
implementation a lot, simply by not going through the entire tree
instead of just listing the first level files.

Thanks to JayRoxFox for rebasing this on current master!
2016-05-21 16:41:02 +01:00
wwylele
86ea7995ad SVC::WaitSynchronizationN: Reschedule at the end 2016-05-21 18:29:38 +03:00
bunnei
5edff287b6 Merge pull request #1564 from MerryMage/this-is-only-a-test
tests: Infrastructure for unit tests
2016-05-21 10:15:13 -04:00
Jannik Vogel
d77279a415 Refactor Tev stage dumper 2016-05-21 03:11:27 +02:00
Jannik Vogel
324c21c922 Extend Tev stage dumper 2016-05-21 03:08:59 +02:00
James Rowe
98923ab6e5 Config: Restore previously selected audio sink option (#1824) 2016-05-20 20:37:34 +02:00
bunnei
af258584d9 Merge pull request #1797 from MerryMage/audio-mixer
DSP/HLE: Implement mixer processing
2016-05-19 18:11:14 -04:00
MerryMage
87de1ca968 Tests: Run tests on CI 2016-05-19 19:28:08 +01:00
MerryMage
a03f9b6fb6 tests: Infrastructure for unit tests 2016-05-19 08:38:03 +01:00
MerryMage
f4d364a60e DSP/HLE: Audio output 2016-05-19 07:25:26 +01:00
MerryMage
6542c60602 DSP/HLE: Implement mixer processing 2016-05-19 07:24:39 +01:00
bunnei
d895bc1543 Merge pull request #1785 from MerryMage/mp-dpi
Microprofile: DPI-aware drawing
2016-05-18 18:03:59 -04:00
Maribel
d014873916 Config: Audio sink configuration (#1798) 2016-05-18 18:01:03 -04:00
Jannik Vogel
edf30d84cc Remove exceptions parameter from normaliseround VFP functions 2016-05-18 16:28:13 +02:00
Jannik Vogel
693cca8f1f Fix exception propagation for VFP single precision 2016-05-18 15:24:42 +02:00
Jannik Vogel
7dde13f875 Fix exception propagation for VFP double precision 2016-05-18 15:24:42 +02:00
Jannik Vogel
3a45eacb16 Fix read-after-write in SMUAD, SMLAD, SMUSD, SMLSD 2016-05-18 14:03:02 +02:00
András Domonkos
960297e577 Update ACT:U and create ACT:A (#1809)
* Update ACT_U
* Create act_a.h
* Create act_a.cpp
* Add service ACT:A
* Add ACT:A source and header
* Fix wrong header
2016-05-17 21:28:25 -04:00
bunnei
a39144050b Merge pull request #1800 from JayFoxRox/set-fpscr
Set fpscr for new threads
2016-05-17 21:24:57 -04:00
Jannik Vogel
af37dd0d52 Set fpscr for new threads 2016-05-17 08:59:52 +02:00
bunnei
e5599ed300 Merge pull request #1786 from JayFoxRox/blend-equation
OpenGL: Support blend equation
2016-05-16 20:00:21 -04:00
Jannik Vogel
ff0fa86b17 Retrieve shader result from new OutputRegisters-type 2016-05-16 18:55:51 +02:00
linkmauve
f40fabd688 Merge pull request #1787 from JayFoxRox/refactor-jit
Refactor JIT
2016-05-16 17:54:45 +01:00
Jannik Vogel
501d0bc5ed Fix ftoi behaviour 2016-05-16 15:00:45 +02:00
Jannik Vogel
6fe0cb671d Respect fpscr in ftoiz 2016-05-16 15:00:45 +02:00
Jannik Vogel
1643786c04 Disable VFP3 instructions 2016-05-16 15:00:45 +02:00
bunnei
bd9ac24631 Merge pull request #1792 from JayFoxRox/avoid-uninitialised
Avoid uninitialised in hw renderer + Only sync depth if necessary
2016-05-15 20:44:32 -04:00
Maribel
5c8beca792 DSP_DSP: Remove GetHeadphoneStatus logspam (#1799) 2016-05-15 20:43:01 -04:00
wwylele
6cccdcacd2 fixup! fixup! Refactor input system 2016-05-15 19:35:06 +03:00
wwylele
6d49e4621c fixup! Refactor input system 2016-05-15 13:35:45 +03:00
wwylele
416faa20d1 implement circle pad modifier 2016-05-15 13:24:22 +03:00
wwylele
03631f9b8f Refactor input subsystem 2016-05-15 13:24:22 +03:00
Maribel
6f6af6928f AudioCore: Implement time stretcher (#1737)
* AudioCore: Implement time stretcher

* fixup! AudioCore: Implement time stretcher

* fixup! fixup! AudioCore: Implement time stretcher

* fixup! fixup! fixup! AudioCore: Implement time stretcher

* fixup! fixup! fixup! fixup! AudioCore: Implement time stretcher

* fixup! fixup! fixup! fixup! fixup! AudioCore: Implement time stretcher
2016-05-14 22:04:03 -04:00
Subv
64da2bf0cd Memory: Fixed a regression caused by #1695 and #1689.
Reserve enough space in the vector that holds the linear heap memory to prevent relocations of the backing memory when growing too much.

Closes #1790
2016-05-14 11:24:19 -05:00
Jannik Vogel
5389dedfa1 OpenGL: Only update depth uniforms if the depth changed 2016-05-14 10:31:18 +02:00
Jannik Vogel
f8a11a664f OpenGL: value-initialize variables which cause uninitialised access otherwise 2016-05-14 10:16:11 +02:00
bunnei
18b517e236 Merge pull request #1689 from Subv/shmem
Kernel: Implemented shared memory.
2016-05-13 15:33:44 -04:00
Jannik Vogel
1308afe2c2 Use new shader-jit signature for interpreter 2016-05-13 09:41:55 +02:00
Jannik Vogel
4e01e9ffc5 Refactor access to state in shader-jit 2016-05-13 09:20:14 +02:00
bunnei
0d8bd3ba36 Merge pull request #1695 from Subv/tls_alloc
Kernel/Threads: Dynamically allocate the TLS region for threads.
2016-05-12 21:51:35 -04:00
Subv
ac2de12ed8 HLE/Applets: Give each applet its own block of heap memory, and use that when creating the framebuffer shared memory block. 2016-05-12 20:01:59 -05:00
Subv
d261984f54 Kernel: Account for automatically-allocated shared memories in the amount of used linear heap memory. 2016-05-12 20:01:59 -05:00
Subv
abf8dcd700 APT: Move the shared font loading and relocation functions to their own subdirectory services/apt/bcfnt. 2016-05-12 20:01:54 -05:00
Subv
5679d066b5 Kernel/SharedMemory: Log an error when Map fails. 2016-05-12 20:01:27 -05:00
Subv
0fb6d2a247 Kernel: Implemented shared memory permissions. 2016-05-12 20:01:26 -05:00
Subv
9005cda664 APT: Implement relocating the shared font to its true address. 2016-05-12 20:01:20 -05:00
Subv
f72bd57212 Kernel/Memory: Remove the Shared Memory region from the legacy memory map. 2016-05-12 20:00:33 -05:00
Subv
1bd0cf542f Kernel/SharedMemory: Properly implemented shared memory support.
Applications can request the kernel to allocate a piece of the linear heap for them when creating a shared memory object.
Shared memory areas are now properly mapped into the target processes when calling svcMapMemoryBlock.

Removed the APT Shared Font hack as it is no longer needed.
2016-05-12 20:00:32 -05:00
Subv
42a50da76b Kernel/SVC: Fixed the register order for svcCreateMemoryBlock.
R0 is used as the last parameter instead of R4.
2016-05-12 20:00:29 -05:00
Jannik Vogel
5864cb7e00 OpenGL: Support blend equation 2016-05-12 22:57:40 +02:00
MerryMage
9b4187974b Microprofile: DPI-aware drawing 2016-05-12 21:49:02 +01:00
Jannik Vogel
7e756faaba Move program_counter and call_stack from UnitState to interpreter 2016-05-12 19:05:42 +02:00
Jannik Vogel
6c6d99ca51 Move default_attributes into Pica state 2016-05-12 19:05:41 +02:00
bunnei
f6eb62d062 Merge pull request #1690 from JayFoxRox/tex-type-3
Pica: Implement texture type 3 (Projection2D)
2016-05-11 21:47:08 -04:00
Jannik Vogel
ae7a82fa1c Turn ShaderSetup into struct 2016-05-11 23:48:24 +02:00
Jannik Vogel
5a7306d6df OpenGL: Implement texture type 3 2016-05-11 08:07:37 +02:00
Jannik Vogel
4311297eb1 Rasterizer: Implement texture type 3 2016-05-11 08:07:36 +02:00
Jannik Vogel
2f8e8e1455 Pica: Add tc0.w to OutputVertex 2016-05-11 08:07:36 +02:00
Jannik Vogel
9cfebb9334 Pica: Add texture type to state 2016-05-11 08:07:36 +02:00
bunnei
86ecbdfa4d Merge pull request #1621 from JayFoxRox/w-buffer
Implement W-buffer and fix depth-mapping
2016-05-10 23:00:40 -04:00
bunnei
feecc76333 Merge pull request #1774 from lioncash/warn
gdbstub: Silence missing prototype warnings
2016-05-10 12:14:41 -04:00
Lioncash
75e5d0a6a0 gl_rasterizer: Fix compilation for debug builds 2016-05-10 09:22:02 -04:00
Lioncash
0a52e1f587 gdbstub: Silence missing prototype warnings 2016-05-10 09:17:07 -04:00
Jannik Vogel
fc9cc21024 OpenGL: Implement W-Buffers and fix depth-mapping 2016-05-10 08:58:52 +02:00
Jannik Vogel
4c98113b57 Pica: Implement W-Buffer in SW rasterizer 2016-05-10 08:58:52 +02:00
linkmauve
006fe5fc0f Merge pull request #1704 from JayFoxRox/pod-config
Pica: PicaShaderConfig is TC and cleared before use
2016-05-10 01:16:53 +01:00
bunnei
976bacf5f7 Merge pull request #1771 from lioncash/user
dyncom: Reset the context into user mode correctly
2016-05-09 18:54:09 -04:00
Lioncash
0f941d0245 dyncom: Reset the context into user mode correctly
The other mode was system mode.
2016-05-09 16:30:55 -04:00
Lioncash
da2400a601 source: Fix missing logging arguments
Silences two warnings on OSX.
2016-05-09 09:41:03 -04:00
Lioncash
d5b983a8c0 swap: Get rid of pointer casting for swapping structs
These shouldn't haphazardly convert types
2016-05-08 23:33:52 -04:00
Lioncash
47ca79ba4b swap: Get rid of undefined behavior in swapf and swapd
This isn't well-defined in C++.
2016-05-08 23:21:47 -04:00
Lioncash
aef4630102 swap: Remove unused methods
Also gets rid of pointer data variants as this prevents the use of
the regular swapping routines as unary predicates in std lib functions.

They also cast to stricter alignment types, which is undefined behavior.
2016-05-08 23:12:04 -04:00
Lioncash
6d5f2a3cff vertex_loader: Correct forward declaration of InputVertex
It's actually a struct, not a class.
2016-05-08 23:08:18 -04:00
Lioncash
5587383eb7 vertex_loader: Provide an assertion for ensuring the loader has been setup
Also adds an assert to ensure that Setup is not called more than once
during a VertexLoader's lifetime.
2016-05-08 23:08:12 -04:00
Lioncash
1357724cd9 vertex_loader: Add constructors to facilitate immediate and two-step initialization 2016-05-08 23:03:32 -04:00
Lioncash
769f4a7018 vertex_loader: initialize_num_total_attributes.
Keeps the public API sane.
2016-05-08 23:03:32 -04:00
Lioncash
8ea5e7dfb5 vertex_loader: Use std::array instead of raw C arrays 2016-05-08 23:03:32 -04:00
Lioncash
a286b61f75 vertex_loader: Correct header ordering 2016-05-08 23:01:26 -04:00
bunnei
282a2ad539 Merge pull request #1766 from Subv/log_cpu
Kernel/Threading: Warn when a thread can be scheduled in the Syscore (Core 1)
2016-05-08 15:03:08 -04:00
bunnei
6abc6003f5 Merge pull request #1718 from alex-laties/fixup-type-conversions
fixup simple type conversions where possible
2016-05-07 17:24:16 -04:00
bunnei
8e9b33a34a Merge pull request #1761 from Subv/applets_fb
HLE/Applets: Use the correct size for the framebuffer SharedMemory
2016-05-07 17:21:48 -04:00
Alexander Laties
0a31e373f1 fixup simple type conversions where possible 2016-05-07 11:41:55 -04:00
Subv
5b7f86708c Kernel/Threading: Warn when a thread can be scheduled in the Syscore (Core 1).
We do not currently implement any cores other than the AppCore (Core 0).
2016-05-07 10:23:03 -05:00
Subv
d192fb066d Kernel/Threads: Dynamically allocate the TLS region for threads in the BASE region of the linear heap.
Each thread gets a 0x200-byte area from the 0x1000-sized page, when all 8 thread slots in a single page are used up, the kernel allocates a new page to hold another 8 entries.

This is consistent with what the real kernel does.
2016-05-07 10:18:47 -05:00
bunnei
c549c36076 Merge pull request #1736 from MerryMage/sdl2-sink
AudioCore: SDL2 Sink
2016-05-07 11:08:13 -04:00
Subv
6970b7d3d5 HLE/Applets: Use the correct size for the framebuffer SharedMemory in the swkbd and MiiSelector applets. 2016-05-07 10:01:40 -05:00
MerryMage
920d2cf41d AudioCore: SDL2 Sink 2016-05-07 11:32:48 +01:00
Jannik Vogel
7d7849d71a citra_qt: Replace 'Pica Framebuffer Debugger' with 'Pica Surface Viewer' 2016-05-07 11:30:47 +02:00
bunnei
1a6cd7eb4b HLE: Fix recent DSP change for Visual Studio. 2016-05-07 00:54:31 -04:00
bunnei
8043a35cf9 Merge pull request #1544 from linkmauve/move-glad-init
Move glad initialisation to the frontend
2016-05-07 00:33:06 -04:00
wwylele
d2182568ad fix:return proper error 2016-05-06 21:42:13 +03:00
Emmanuel Gil Peyrot
aa4d4ff23c Frontends, VideoCore: Move glad initialisation to the frontend
On SDL2 this allows it to use SDL_GL_GetProcAddress() instead of the
default function loader, and fixes a crash when using apitrace with an
EGL context.

On Qt we will need to migrate from QGLWidget to QOpenGLWidget and
QOpenGLContext before we can use gladLoadGLLoader() instead of
gladLoadGL(), since the former doesn’t expose a function loader.
2016-05-06 03:10:14 +01:00
bunnei
75cbfeee58 Merge pull request #1762 from bunnei/global
hle: Get rid of direct global access to g_reschedule
2016-05-05 21:45:57 -04:00
bunnei
4cb2995c61 HLE: Rename RescheduleIsPending to IsReschedulePending. 2016-05-05 21:34:10 -04:00
bunnei
55946cdc11 Merge pull request #1700 from wwylele/gamelist-icon
Qt: display game icon and title in the game list
2016-05-05 18:35:24 -04:00
mailwl
e311398a22 Layout Mii parameters input/output, and return success as result of applet work 2016-05-05 22:31:33 +03:00
bunnei
f5e839066a Merge pull request #1757 from JayFoxRox/rename-vertexloaded-bp
Pica: Rename VertexLoaded breakpoint to VertexShaderInvocation
2016-05-05 05:54:14 -04:00
bunnei
07411fb631 Merge pull request #1734 from MerryMage/dsp-hle-source
DSP/HLE: Implement Source processing
2016-05-04 10:13:59 -04:00
wwylele
9da1534237 add missing header 2016-05-04 13:02:49 +03:00
wwylele
0176e2786f make the name column larger as default 2016-05-04 13:02:49 +03:00
wwylele
5d5dd66d92 add icon & title to game list 2016-05-04 13:02:49 +03:00
Jannik Vogel
7a77b8356c Pica: Rename VertexLoaded breakpoint to VertexShaderInvocation 2016-05-04 10:21:51 +02:00
MerryMage
b242bdf945 DSP/HLE: Implement Source processing 2016-05-03 20:58:28 +01:00
wwylele
9b66e0dc8b clean up config block 2016-05-03 19:27:47 +03:00
Jannik Vogel
f74652d2fe Pica: Use a union for PicaShaderConfig 2016-05-03 15:06:49 +02:00
Jannik Vogel
5fc8eb227a Pica: Add TevStageConfigRaw to PicaShaderConfig (MSVC workaround) 2016-05-03 15:06:46 +02:00
Jannik Vogel
f3f7018c9e Pica: Make PicaShaderConfig trivially_copyable and clear it before use 2016-05-03 14:10:11 +02:00
Jannik Vogel
5ec1140f8b OpenGL: Don't copy const_color (Reverts #1745) 2016-05-03 12:34:52 +02:00
bunnei
6d02fe39f5 Merge pull request #1750 from JayFoxRox/cleanup-shader-input
Pica: Replace logic in shader.cpp with loop
2016-05-02 20:44:53 -04:00
Jannik Vogel
696cb197a5 Pica: Replace logic in shader.cpp with loop 2016-05-03 01:40:47 +02:00
bunnei
a6e76c0903 Merge pull request #1732 from wwylele/config00170000
add config block 0x00170000; remove duplicated content
2016-05-02 19:04:20 -04:00
bunnei
15d0e98267 Merge pull request #1741 from linkmauve/iwyu-video_core
Fix video_core includes (and dependencies) using include-what-you-use
2016-05-01 17:44:57 -04:00
Jannik Vogel
7e0d6903ff OpenGL: Copy TevStageConfig using a loop. Fixes bug: const_color not copied 2016-05-01 16:35:54 +02:00
wwylele
7e1b76d406 remove duplicated function declaration 2016-05-01 07:44:55 +03:00
Jannik Vogel
aab41604f7 OpenGL: border_color was never set. Fixed. (#1740) 2016-04-30 12:20:23 -07:00
Emmanuel Gil Peyrot
691a42fe98 VideoCore: Run include-what-you-use and fix most includes. 2016-04-30 17:02:41 +01:00
Emmanuel Gil Peyrot
387d935a54 LCD: Remove unneeded #undef with no matching #define. 2016-04-30 13:58:26 +01:00
linkmauve
d8aa2460ef Merge pull request #1735 from JayFoxRox/remove-tga
Remove TGA dumper
2016-04-30 13:57:45 +01:00
bunnei
c1f0044a4b Merge pull request #1729 from MerryMage/null-sink
Audio Config: Implement null sink and implement sink configuration
2016-04-30 03:49:11 -04:00
Jannik Vogel
49bfe9bf91 Remove TGA dumper 2016-04-30 09:43:59 +02:00
MerryMage
4e971f44a2 Audio: Add sink selection to configuration files 2016-04-30 07:41:02 +01:00
MerryMage
8b94422e3e AudioCore: List of sink types 2016-04-30 07:39:48 +01:00
MerryMage
7d106eff10 AudioCore: Implement NullSink 2016-04-30 07:39:37 +01:00
bunnei
594bd182b4 Merge pull request #1650 from JamePeng/update-the-ndm-code
Update the stub code of NDM service!
2016-04-30 00:38:15 -04:00
bunnei
15d21c0dc5 Merge pull request #1647 from mailwl/acu-closeasync
ac:u: stub CloseAsync; align memory size in svc:GetProcessInfo(type=2)
2016-04-30 00:11:08 -04:00
bunnei
eb2d6e4015 Merge pull request #1699 from mailwl/gpu-rights
gsp::Gpu: implement AcquireRight, ReleaseRight functions
2016-04-29 20:50:08 -04:00
bunnei
73624b4721 Merge pull request #1726 from MerryMage/read-write-region
AudioCore: CurrentRegion() -> ReadRegion(), WriteRegion()
2016-04-29 12:18:26 -04:00
MerryMage
22995bd9bf AudioCore: CurrentRegion() -> ReadRegion(), WriteRegion() 2016-04-29 16:32:29 +01:00
bunnei
4c235955cf Merge pull request #1723 from MerryMage/audio-interp
AudioCore: Implement interpolation
2016-04-29 10:43:20 -04:00
bunnei
90243c56fb Merge pull request #1730 from hrydgard/vertex-loader
* Remove late accesses to attribute_config

* Refactor: Extract VertexLoader from command_processor.cpp.

Preparation for a similar concept to Dolphin or PPSSPP. These can be JIT-ed and cached.

* Move "&" to their proper place, add missing includes and make some properly relative.

* Don't keep base_address in the loader, it doesn't belong there (with it, the loader can't be cached).

* Optimize the vertex loader, nearly doubling its speed.

* Debugger fix

* Move and rename the MemoryAccesses class to MemoryAccessTracker.
2016-04-29 09:42:47 -04:00
wwylele
84ade0713c add config block 0x00170000 2016-04-29 13:31:29 +03:00
Yuri Kunde Schlesner
e3a8292495 Common: Remove section measurement from profiler (#1731)
This has been entirely superseded by MicroProfile. The rest of the code
can go when a simpler frametime/FPS meter is added to the GUI.
2016-04-29 00:07:10 -07:00
MerryMage
111275bfbd AudioCore: Implement interpolation 2016-04-29 08:05:41 +01:00
Henrik Rydgard
a86d7cacc1 Move and rename the MemoryAccesses class to MemoryAccessTracker. 2016-04-29 08:50:21 +02:00
Henrik Rydgård
90501f20e6 Make Citra build with MICROPROFILE_ENABLED set to 0 (#1709)
* Make Citra build with MICROPROFILE_ENABLED set to 0

* Buildfix with microprofile kept on

* moc did not like a dialog to conditionally exist.

* Cleanup

* Fix end of line
2016-04-28 20:17:31 -04:00
Henrik Rydgard
a442ee07f4 Debugger fix 2016-04-28 22:30:01 +02:00
Henrik Rydgard
251f29dd7f Optimize the vertex loader, nearly doubling its speed. 2016-04-28 22:21:39 +02:00
Henrik Rydgard
2403e86cbb Don't keep base_address in the loader, it doesn't belong there (with it, the loader can't be cached). 2016-04-28 20:17:35 +02:00
Henrik Rydgard
d00e2340c6 Move "&" to their proper place, add missing includes and make some properly relative. 2016-04-28 19:40:11 +02:00
Henrik Rydgard
47ff008817 Refactor: Extract VertexLoader from command_processor.cpp.
Preparation for a similar concept to Dolphin or PPSSPP. These can be JIT-ed and cached.
2016-04-28 19:05:55 +02:00
Henrik Rydgard
0cf15f64ef Remove late accesses to attribute_config 2016-04-28 18:07:34 +02:00
bunnei
fda578e19d Merge pull request #1727 from MerryMage/minor-commit
AudioCore: Move samples_per_frame and num_sources into hle/common.h
2016-04-28 09:47:08 -04:00
bunnei
2f76dc6758 Merge pull request #1722 from MerryMage/soundtouch
Externals: Add soundtouch
2016-04-28 09:45:15 -04:00
MerryMage
27ce3b3f51 Externals: Add soundtouch 2016-04-28 13:33:14 +01:00
MerryMage
dda9ffe790 AudioCore: Move samples_per_frame and num_sources into hle/common.h 2016-04-28 11:22:40 +01:00
bunnei
1ecee38468 Merge pull request #1708 from MerryMage/dsp_dsp
DSP Service: Cleanup
2016-04-27 11:34:38 -04:00
MerryMage
c379b22117 DSP_DSP: Fix log format strings and arguments 2016-04-27 06:35:12 +01:00
MerryMage
a47f149e07 AudioCore: Hack to prevent regressions: Trigger Binary pipe interrupt every audio frame 2016-04-27 06:35:10 +01:00
MerryMage
2929b67c5f DSP_DSP: Add return IPC headers 2016-04-27 06:35:08 +01:00
MerryMage
ff6db69c60 DSP_DSP: Updated interrupt implementation 2016-04-27 06:35:06 +01:00
bunnei
12f72a6597 y2r_u: Cleanup some formatting. 2016-04-26 21:50:56 -04:00
bunnei
61992170ac Merge pull request #1447 from JamePeng/update-y2r-service
Update the code of service y2r!
2016-04-26 19:29:57 -04:00
Emmanuel Gil Peyrot
591ffad670 Qt Frontend: Add Threads::Threads import in CMakeLists.txt.
This had been forgotten in df81fa11fc.

Fixes #1711.
2016-04-26 21:01:11 +01:00
bunnei
15c907317c Merge pull request #1710 from hrydgard/optimize-event-breakpoints
Replace std::map with std::array for graphics event breakpoints
2016-04-25 21:37:43 -04:00
MerryMage
555907ce8d DSP/Pipe: There are 8 pipes 2016-04-25 07:50:53 +01:00
Sam Spilsbury
656a442433 shader: Shader size is long uint, not uint. 2016-04-25 00:40:03 +08:00
Sam Spilsbury
c6709d97bc shader: Handle non-CALL opcodes with a break 2016-04-25 00:39:54 +08:00
Sam Spilsbury
bbffa6ad69 shader: Format string must be provided inline and not as a variable 2016-04-24 23:40:52 +08:00
Sam Spilsbury
e16541e47c am: title_id is long long uint 2016-04-24 23:40:41 +08:00
Sam Spilsbury
ef6873980e assert: Allow UNREACHABLE_MSG to have just one argument 2016-04-24 23:40:14 +08:00
Sam Spilsbury
df81fa11fc CMakeLists: Use imported version of Threads::Threads
This requires bumping up to a minimum of CMake 3.1. The benefit
of using the imported target is that you can switch to the -pthread
compiler flag on request, which may be necessary for some systems if
available.
2016-04-24 23:39:25 +08:00
Henrik Rydgard
01a1555b5d Replace std::map with std::array for graphics event breakpoints, and allow the compiler to inline. Saves 1%+ in vertex heavy situations. 2016-04-24 14:19:49 +02:00
MerryMage
913f7ee524 DSP_DSP: Remove unused variable 2016-04-24 09:01:53 +01:00
bunnei
0964a3ff53 Merge pull request #1576 from smspillaz/fix-build-errors-03272016
Fix various build errors encountered on Clang 3.9 on OS X
2016-04-24 02:02:45 -04:00
LittleWhite
9572652ddc Protect use of std::is_trivially_copyable to compile with GCC 4.9 2016-04-23 15:45:35 +02:00
mailwl
67c657bf80 return checks if event and memory created 2016-04-23 16:17:03 +03:00
Sam Spilsbury
205e8f9f9e assert: Add _MSG variations for UNREACHABLE and UNIMPLEMENTED 2016-04-23 11:54:02 +08:00
Sam Spilsbury
39d4994c15 pica: Handle default lighting case 2016-04-23 11:54:02 +08:00
Sam Spilsbury
60f2587eac ncch: Use correct format specifier (for long long uint) 2016-04-23 11:54:02 +08:00
Sam Spilsbury
040b7386a9 fs: Fix what appears to be a typo (filename_size / file_size) 2016-04-23 11:54:02 +08:00
Sam Spilsbury
41ec40e9aa gdbstub: Don't check if unsigned int is > 0 2016-04-23 11:54:02 +08:00
Sam Spilsbury
2850a22359 debugger: Warn if we reach an unreachable format 2016-04-23 11:54:02 +08:00
Sam Spilsbury
d051bd3032 CMakeLists: Use CMAKE_THREAD_LIBS_INIT 2016-04-23 11:48:58 +08:00
mailwl
efdff9ad3e gsp::Gpu: implement AcquireRight, ReleaseRight functions 2016-04-22 21:15:25 +03:00
tfarley
562f36a144 HWRasterizer: reorder declarations to match defs 2016-04-22 10:52:02 -04:00
tfarley
3268cab26b HWRasterizer: sync specular uniform for new shaders 2016-04-22 10:48:00 -04:00
bunnei
bab30bcd6e Merge pull request #1436 from tfarley/hw-tex-forwarding
Hardware Renderer Texture Forwarding
2016-04-22 08:15:51 -04:00
tfarley
22f3a7e94c HWRasterizer: Texture forwarding 2016-04-21 17:27:56 -04:00
tfarley
e46d086189 Config: Add scaled resolution option 2016-04-21 17:27:48 -04:00
bunnei
14cc1ed911 Merge pull request #1655 from JayFoxRox/hw-dot3
OpenGL: Implement color combiner Operation::Dot3_RGB
2016-04-21 16:39:36 -04:00
mailwl
bd8cc69893 ac:u: stub CloseAsync; check memory size aling in svc:GetProcessInfo(type=2) 2016-04-21 10:34:45 +03:00
JamePeng
14602287f7 Update the stub code of NDM service! 2016-04-21 02:25:58 +08:00
JamePeng
854912ca5d Update the code of service y2r! 2016-04-20 18:38:01 +08:00
JamePeng
7129611e65 Implement CheckNew3DS and CheckNew3DSApp
Append an item[is_new3ds] to config file[System] group

Implement APT::SetNSStateField,it will update the unknown NS_state_field
2016-04-20 18:12:05 +08:00
Emmanuel Gil Peyrot
164c15f911 SDL2 Frontend: Use argv[0], add a --version, and reorder options. 2016-04-20 01:35:27 +01:00
bunnei
6d29c20208 Merge pull request #1672 from wwylele/win-driver-fix
Fix driver root identification on Windows
2016-04-19 17:40:13 -04:00
bunnei
32dfd4b4fe Merge pull request #1612 from ObsidianX/get-set-sockopt
SOC:U GetSockOpt/SetSockOpt
2016-04-18 20:45:19 -04:00
bunnei
142a5dc3f5 Merge pull request #1625 from JayFoxRox/sw-blend-func
Rasterizer: Allow all blend factors for alpha blend-func
2016-04-17 20:20:15 -04:00
Jannik Vogel
e2b63a2dd7 Rasterizer: Allow all blend factors for alpha blend-func 2016-04-17 22:44:24 +02:00
Lioncash
1cc183703a core: Clean out some unnecessary header includes 2016-04-16 00:08:49 -04:00
bunnei
2b422fbcc5 Merge pull request #1667 from wwylele/ncch-loader-fix
loader: only decompress code section
2016-04-15 17:13:34 -04:00
bunnei
7805f66784 Merge pull request #1673 from MerryMage/config-minimumSize
Configure Dialog: Remove minimumSize property
2016-04-15 10:00:58 -04:00
wwylele
43b6cbd762 fix driver root identification on Windows 2016-04-15 14:50:34 +03:00
Mathew Maidment
d496969c9c Merge pull request #1671 from lioncash/mem
debug_utils: use std::make_unique for initializing PicaTrace
2016-04-15 07:37:10 -04:00
MerryMage
fd771d7a87 Configure Dialog: Remove minimumSize property 2016-04-15 11:34:08 +01:00
JamePeng
8d5a6110f7 Y2R: num_tiles should be allowed when its value is 128 (#1669) 2016-04-14 21:36:07 -07:00
Lioncash
4501a9eb50 debug_utils: use std::make_unique for initializing PicaTrace 2016-04-14 22:05:28 -04:00
bunnei
23f967b0af Merge pull request #1666 from MerryMage/barrier
Thread: Correct Common::Barrier implementation
2016-04-14 22:03:17 -04:00
bunnei
aff35d3e58 Merge pull request #1665 from lioncash/file
IOFile: Minor API changes
2016-04-14 16:28:15 -04:00
wwylele
727d508e02 ncch:only decompress .code section 2016-04-14 18:33:42 +03:00
MerryMage
3c710f9b10 Thread: Make Barrier reusable 2016-04-14 13:59:58 +01:00
MerryMage
8c50833445 common/thread: Correct code style 2016-04-14 13:58:28 +01:00
bunnei
d7fe2784cc shader_jit_x64: Rename RuntimeAssert to Compile_Assert. 2016-04-13 23:04:53 -04:00
bunnei
3f623b2561 shader_jit_x64.cpp: Rename JitCompiler to JitShader. 2016-04-13 23:04:53 -04:00
bunnei
847fb951e2 shader_jit_x64: Free memory that's no longer needed after compilation. 2016-04-13 23:04:52 -04:00
bunnei
60aa72e117 shader_jit_x64: Use a sorted vector instead of a set for keeping track of return addresses. 2016-04-13 23:04:52 -04:00
bunnei
60749f2cda shader_jit_x64: Use CALL/RET instead of JMP for subroutines. 2016-04-13 23:04:52 -04:00
bunnei
507e0b5989 emitter: Add CALL that can be fixed up. 2016-04-13 23:04:50 -04:00
bunnei
1d45b57939 shader_jit_x64: Separate initialization and code generation for readability. 2016-04-13 23:04:50 -04:00
bunnei
6e0319eec9 shader_jit_x64: Get rid of unnecessary last_program_counter variable. 2016-04-13 23:04:49 -04:00
bunnei
f3afe24594 shader_jit_x64: Execute certain asserts at runtime.
- This is because we compile the full shader code space, and therefore its common to compile malformed instructions.
2016-04-13 23:04:49 -04:00
bunnei
ffcf7ecee9 shader: Remove unused 'state' argument from 'Setup' function. 2016-04-13 23:04:48 -04:00
bunnei
a5a74eb121 shader_jit_x64: Specify shader main offset at runtime. 2016-04-13 23:04:47 -04:00
bunnei
c9d10de644 shader_jit_x64: Allocate each program independently and persist for emu session. 2016-04-13 23:04:47 -04:00
bunnei
4632791a40 shader_jit_x64: Rewrite flow control to support arbitrary CALL and JMP instructions. 2016-04-13 23:04:44 -04:00
bunnei
135aec7bea shader_jit_x64: Fix strict memory aliasing issues. 2016-04-13 23:04:43 -04:00
bunnei
e5d417213c emitter: Support arbitrary FixupBranch targets. 2016-04-13 23:04:42 -04:00
Lioncash
5f51622e9d file_util: In-class initialize data members 2016-04-13 20:17:24 -04:00
Lioncash
655623ebb2 file_util: const qualify IOFile's Tell and GetSize functions 2016-04-13 20:17:23 -04:00
Lioncash
a4120ca66c file_util: Don't expose IOFile internals through the API 2016-04-13 20:17:17 -04:00
Lioncash
bf9945b81b file_util: Check for is_trivially_copyable
Also applies the template checks to ReadArray as well.
2016-04-13 19:20:26 -04:00
Lioncash
3ee4432fe3 file_util: Make IOFile data members private 2016-04-13 19:10:54 -04:00
MerryMage
226c5546e2 FileUtil: Missing #include, Add const to IOFile methods 2016-04-12 14:50:20 +01:00
bunnei
38f4c9cce9 Merge pull request #1613 from mailwl/anp
Set Kernel config "Hardware Inited" to 1 (true)
2016-04-11 16:26:47 -04:00
Jannik Vogel
997af88ec6 Use Settings::Apply in SDL frontend 2016-04-11 15:20:05 +02:00
Jannik Vogel
f2c8619704 CitraQt: Apply config at startup 2016-04-11 15:18:00 +02:00
mailwl
df0a81621f Set Kernel config "Unknown Value" to 0x1 2016-04-11 13:47:52 +03:00
Yuri Kunde Schlesner
ad664b4a01 Merge pull request #1657 from JayFoxRox/remove-dump-geometry
Pica: Remove geometry dumper (PICA_DUMP_GEOMETRY)
2016-04-10 19:24:47 -07:00
bunnei
a1b81469a3 Merge pull request #1368 from LittleWhite-tb/configure-widget
Implementation for a configure widget
2016-04-10 20:21:34 -04:00
Jannik Vogel
ff7c798d86 Pica: Remove geometry dumper (PICA_DUMP_GEOMETRY) 2016-04-10 22:07:06 +02:00
Jannik Vogel
0ad050f85d OpenGL: Implement color combiner Operation::Dot3_RGB 2016-04-10 15:31:24 +02:00
Mathew Maidment
0b7efc2be2 Merge pull request #1653 from mailwl/blx-lr
Fix BLX LR opcode interpretation
2016-04-09 15:32:42 -04:00
mailwl
2efc1c9348 Fix BLX LR opcode interpretation 2016-04-09 19:11:02 +03:00
bunnei
069e040500 Merge pull request #1624 from JayFoxRox/buffer-allow-write
Implement buffer-write allow registers
2016-04-09 11:19:23 -04:00
Jannik Vogel
35a92b4097 OpenGL: Respect buffer-write allow registers 2016-04-08 22:57:11 +02:00
Jannik Vogel
c6bbc41984 OpenGL: Split buffer-write mask sync into seperate functions 2016-04-08 22:42:44 +02:00
Jannik Vogel
fa24df7340 Rasterizer: Respect buffer-write allow registers 2016-04-08 22:35:22 +02:00
Jannik Vogel
d47605b2ed OpenGL: Keep stencil-test and framebuffer.depth_format in sync 2016-04-08 22:35:17 +02:00
bunnei
a4c5d8fd50 Merge pull request #1644 from polaris-/gdb-fixes
Adopted WinterMute's gdbstub changes
2016-04-08 16:03:40 -04:00
JamePeng
9045c57d6f update the code of AM service! (#1623) 2016-04-08 15:44:00 -04:00
mailwl
61ec5fa776 cecd:u: stub GetCecStateAbbreviated (#1648) 2016-04-08 15:39:52 -04:00
mailwl
4630209c4c Update cpsr (T)humb bit while creating thread 2016-04-08 18:41:09 +03:00
bunnei
6e750ae12d Merge pull request #1639 from linkmauve/fix-double-framebuffer-check
OpenGL: Fix a double framebuffer completeness checks.
2016-04-07 19:52:02 -04:00
polaris-
64ec5ac356 Default to settings from ini for gdbstub 2016-04-06 22:27:28 -04:00
bunnei
f531d4b810 Merge pull request #1577 from JamePeng/update-apta-func
Append the missing function name"GetAppletInfo", "SetAppCpuTimeLimit" and "GetAppCpuTimeLimit" to APT:A
2016-04-06 21:07:08 -04:00
mailwl
06a4369f75 Fix thumb ADR instruction alignment 2016-04-06 19:46:58 +03:00
polaris-
44d746fc92 Adopted WinterMute's gdbstub changes
This fixes the comments left on the PR (whitespace, SO_REUSEADDR,
comment changes).
2016-04-06 07:01:00 -04:00
JamePeng
857bf9cd09 append SetAppCpuTimeLimit and GetAppCpuTimeLimit to APT:A 2016-04-06 14:24:09 +08:00
bunnei
dccadce074 Merge pull request #1435 from mailwl/frd_u
frd:u: Initial stub some functions
2016-04-05 23:04:35 -04:00
Mathew Maidment
aa6380e5bc Merge pull request #1643 from MerryMage/make_unique
Common: Remove Common::make_unique, use std::make_unique
2016-04-05 20:10:11 -04:00
MerryMage
a06dcfeb61 Common: Remove Common::make_unique, use std::make_unique 2016-04-05 13:31:17 +01:00
bunnei
b393408496 Merge pull request #1620 from LFsWang/path
Fix filename&path encode problem on Windows
2016-04-04 21:55:08 -04:00
JamePeng
af9a8258b9 implement APT::GetStartupArgument 2016-04-05 02:04:58 +08:00
JamePeng
ef47d855ce Append the missing function name"GetAppletInfo" to APT:A 2016-04-05 01:57:18 +08:00
Emmanuel Gil Peyrot
3219be8ee0 OpenGL: Fix a double framebuffer completeness checks. 2016-04-03 17:00:44 +01:00
Jannik Vogel
693cbc1f8f OpenGL: Check for framebuffer completeness 2016-04-03 17:06:05 +02:00
bunnei
6d24c73ea9 Merge pull request #1616 from exhalatio/dlp_dummy
Dummy implementation dlp:SRVR Service.
2016-04-03 10:10:58 -04:00
exhalatio
bbdfbe44e6 Dummy implementation dlp:SRVR Service. 2016-04-03 06:05:20 +09:00
bunnei
e5e3b97db2 Merge pull request #1619 from mailwl/cecd
cecd:u: stub GetCecInfoEventHandle, GetChangeStateEventHandle
2016-04-02 01:43:35 -04:00
Ryan Loebs
58ee548ed8 Rework sockopt translation to match the error translation code already in place 2016-04-01 22:19:21 -07:00
bunnei
9d7028bcfb Merge pull request #1390 from purpasmart96/citra_gsp_error_codes
GSP: Return proper error codes for register writes
2016-04-01 10:50:36 -04:00
Jannik Vogel
c26b141407 Avoid warnings by casting to size_t for ARRAY_SIZE() comparisons 2016-04-01 02:14:43 +02:00
Mathew Maidment
80c16961ae Merge pull request #1618 from MerryMage/one-step
Prevent cache overflow when single stepping
2016-03-31 11:00:42 -04:00
bunnei
67c982be1b Merge pull request #1419 from mailwl/branch-gsp
Add gsp functions: SetAxiConfigQoSMode, UnregisterInterruptRelayQueue
2016-03-31 08:52:38 -04:00
LFsWang
87afef73b1 remove debug code 2016-03-31 20:29:39 +08:00
mailwl
cb8e85a37d cecd:u: stub GetCecInfoEventHandle, GetChangeStateEventHandle 2016-03-31 14:59:10 +03:00
LFsWang
be01912539 fix unicode url problem on windows 2016-03-31 19:21:03 +08:00
LFsWang
acfa76aa38 Fix encode problem On Windows 2016-03-31 18:58:37 +08:00
mailwl
f7619a9a19 Add gsp functions: SetAxiConfigQoSMode, UnregisterInterruptRelayQueue 2016-03-31 10:40:25 +03:00
purpasmart96
abe5c6efec GSP: Return proper error codes for register writes 2016-03-30 18:31:49 -07:00
bunnei
644fbbeb13 Merge pull request #1572 from MerryMage/audio-filter
DSP: Implement audio filters (simple, biquad)
2016-03-30 20:17:52 -04:00
Ryan Loebs
2faafff1b9 Code style 2016-03-30 13:51:34 -07:00
MerryMage
cbba0bec7c DynCom: Optimize single stepping 2016-03-30 18:57:59 +01:00
Ryan Loebs
b1f89408dd Added GetSockOptName
Filter out and translate invalid sockopt names.
2016-03-30 00:25:19 -07:00
Ryan Loebs
0a7d53692a Derp: win32: typedef int socklen_t; 2016-03-29 14:48:25 -07:00
Ryan Loebs
64815a8b16 But of course, Windows uses 'int' while Linux uses 'socklen_t' 2016-03-29 14:33:32 -07:00
Ryan Loebs
b8422b24bd Compiling on Windows now 2016-03-29 14:24:03 -07:00
Ryan Loebs
aa5bb3b997 Formatting... 2016-03-29 04:45:17 -07:00
Ryan Loebs
65883d9327 Addressing PR comments 2016-03-29 04:42:58 -07:00
Ryan Loebs
91dbebbcc5 SOC Updates
-Implement GetSockOpt / SetSockOpt
-Fix bug in RecvFrom where sending from localhost
 does not fill in src_addr/src_addr_len on Linux
2016-03-28 23:34:34 -07:00
Ryan Loebs
1ce8cb148c Add common methods to all cfg:* ports 2016-03-28 23:32:25 -07:00
MerryMage
2a99464ef1 DSP: Implement audio filters (simple, biquad) 2016-03-28 15:51:00 +01:00
LittleWhite
b0e2e1d3f5 Compilation fix 2016-03-28 15:33:03 +02:00
bunnei
e815e4a6aa Merge pull request #1541 from LFsWang/path
Fix Qt string encode problem on Windows
2016-03-27 22:03:07 -04:00
mailwl
81d988b022 frd:u: Initial stub some functions 2016-03-27 10:08:04 +03:00
wwylele
aeb29a1a60 use reference instead of pointer 2016-03-26 10:50:02 +03:00
wwylele
6bd5f98272 remove unnecessary const 2016-03-26 10:46:48 +03:00
bunnei
39da819b55 Merge pull request #1549 from wwylele/acc_gyro
hid: implement accelerometer and gyroscope back-end
2016-03-25 21:07:21 -04:00
wwylele
1d2070d0d3 implement GyroscopeCalibrateParam 2016-03-25 12:22:02 +03:00
bunnei
b25605e20f Merge pull request #1566 from MerryMage/audio-codec
DSP: Implement audio codecs (PCM8, PCM16, ADPCM)
2016-03-24 17:53:22 -04:00
MerryMage
efd1c3f8c3 DSP: Implement audio codecs (PCM8, PCM16, ADPCM) 2016-03-24 03:46:59 +00:00
Yuri Kunde Schlesner
81004211dd Pica: Improve accuracy of immediate-mode support
This partially fixes Etrian Odyssey IV.
2016-03-23 20:18:40 -07:00
Yuri Kunde Schlesner
0c447e0a06 OpenGL: Don't attempt to draw empty triangle batches
Our code did not handle this well, causing random crashes in some
situations.
2016-03-23 20:02:05 -07:00
LittleWhite
3eb737a5f5 Add more stuff to configure. 2016-03-22 21:53:43 +01:00
wwylele
db151efd0a implement accel and gyro backend 2016-03-22 18:35:03 +02:00
bunnei
ebbba0d381 Merge pull request #1508 from JayFoxRox/vs-output-map
Respect vs output map
2016-03-22 11:59:12 -04:00
bunnei
85edb851b0 Merge pull request #1560 from lioncash/savedata
archive_extsavedata: Fix member initialization order
2016-03-22 11:56:47 -04:00
bunnei
e16899783d Merge pull request #1563 from lioncash/lolfiq
armstate: Correct FIQ register banking
2016-03-22 08:38:48 -04:00
Lioncash
d53c9cde1a armstate: Correct FIQ register banking
FIQ has seven banked registers (R8 to R14), not two.
2016-03-21 18:56:27 -04:00
LittleWhite
e33b938505 Whole config is handled by Config class.
This also means : we have only one config file, now
2016-03-21 20:03:18 +01:00
LittleWhite
426c4a2a5b Add Configure widget 2016-03-21 20:03:18 +01:00
bunnei
446d7c7e55 Merge pull request #1559 from lioncash/vec
soc_u: Get rid of explicit delete and new
2016-03-21 11:19:18 -04:00
Lioncash
04f8d39a96 session: Make helper functions constexpr 2016-03-21 04:07:03 -04:00
Lioncash
c99f47d8f0 loader: Make MakeMagic constexpr 2016-03-21 03:28:22 -04:00
Lioncash
6b7ebb3f82 hle: Get rid of global access to g_reschedule
This shouldn't be directly exposed if there's already a partial API that operates on it.
We can just provide the rest of that API.
2016-03-21 02:57:12 -04:00
Lioncash
f6ad3e42f0 archive_extsavedata: Fix member initialization order
shared appears in the initializer list before mount_point
2016-03-21 02:09:12 -04:00
Lioncash
9ea3d55243 soc_u: Get rid of explicit delete and new 2016-03-21 01:22:44 -04:00
bunnei
b83e95727f Merge pull request #1302 from Subv/save_fix
HLE/FS: Fixed many corner cases in our file handling
2016-03-20 16:11:49 -04:00
Subv
f707026ac5 HLE/FS: Change the error code returned when an ExtSaveData archive is not found.
This allows Fire Emblem to boot again.
2016-03-20 14:52:50 -05:00
Subv
3aa42627a3 HLE/FS: Corrected some style concerns. 2016-03-20 14:52:26 -05:00
Subv
95380d8950 HLE/FS: Fixed creating the config savefile when it doesn't exist.
This fixes a regression.
2016-03-20 14:30:03 -05:00
Subv
d26c6b3212 HLE/FS: Implemented GetFormatInfo
Format information is currently only implemented for the ExtSaveData, SharedExtSaveData and SaveData archives, the information is stored in a file alongside the root folder of the archive.
2016-03-20 14:30:01 -05:00
Subv
9b2d643451 HLE/FS: Don't return an error when deleting the ExtSaveData if it does not exist. 2016-03-20 14:28:24 -05:00
Subv
95b34f8081 HLE/FS: Return the proper error codes when opening files. 2016-03-20 14:28:22 -05:00
Subv
802ef6d099 HLE/FS: Fixed the OpenDirectory error code 2016-03-20 14:28:19 -05:00
Subv
96f0e32f83 HLE/FS: Return the proper error codes on file Read/Write operations.
These operations are limited by the open flags specified while opening the file.
2016-03-20 14:28:17 -05:00
Subv
09b0564c75 HLE/FS: Corrected the error codes for DeleteFile 2016-03-20 14:28:14 -05:00
Subv
b350f192bb HLE/FS: Corrected the error codes for CreateFile 2016-03-20 14:28:10 -05:00
Subv
381a5c053f HLE/FS: FS::CreateFile takes an u64 for the file size. 2016-03-20 14:28:08 -05:00
LittleWhite
89a43b8447 Fix missing header 2016-03-20 14:35:51 +01:00
bunnei
784c5539ea Merge pull request #1538 from lioncash/dot
shader_interpreter: use std::inner_product for the dot product
2016-03-20 00:35:06 -04:00
bunnei
958b978efe Merge pull request #1543 from lioncash/zero
vector_math: Add missing member in Vec4's SetZero function
2016-03-18 09:57:15 -04:00
Lioncash
1400aeceac vector_math: Add missing member in Vec4's SetZero function 2016-03-18 01:49:34 -04:00
bunnei
06b70d170e Merge pull request #1505 from pippo2931/fef
GetArchiveResource stub
2016-03-18 00:32:53 -04:00
bunnei
58852bedbf Merge pull request #1535 from JayFoxRox/fix-align
PICA: Alignment happens locally in vertex
2016-03-17 20:00:00 -04:00
bunnei
20ba5b14b4 Merge pull request #1539 from lioncash/const
video_core: Don't cast away const
2016-03-17 10:29:40 -04:00
LFsWang
933af7af66 Fix Qt chinese words encode problem on Windows 2016-03-17 17:18:45 +08:00
Yuri Kunde Schlesner
de7ecee516 Merge pull request #1466 from LittleWhite-tb/gamelist-update-recent
Register ROM started through the gamelist in the list of ROM recently started
2016-03-16 23:42:24 -07:00
Lioncash
63e956cc7a video_core: Don't cast away const 2016-03-17 02:01:38 -04:00
Lioncash
4d89df8df2 shader_interpreter: use std::inner_product for the dot product
Same thing, less code.
2016-03-17 01:00:30 -04:00
Lioncash
c928b04eee core/video_core: Make NumIds functions constexpr 2016-03-17 00:29:47 -04:00
Lioncash
39baad9926 core/video_core: Don't cast away const in subscript operators
Not to say these subscript operators aren't totally ugly as is.
2016-03-17 00:27:15 -04:00
Jannik Vogel
7eef9ebc3b PICA: Alignment happens locally in vertex 2016-03-17 02:24:20 +01:00
LittleWhite
5912c9c327 Register ROM started through the gamelist in the list of ROM recently started 2016-03-16 22:20:39 +01:00
bunnei
55f24e1cf4 Merge pull request #1519 from JayFoxRox/vp-offset-fix
PICA: Fix viewport offset
2016-03-16 14:19:53 -04:00
bunnei
96cafbe4cc Merge pull request #1503 from bunnei/clear-jit-cache
Clear JIT cache
2016-03-16 13:18:51 -04:00
bunnei
caba93fa45 Merge pull request #1479 from JayFoxRox/mad-encoding
Fix MAD/MADI encoding
2016-03-16 13:17:07 -04:00
bunnei
becb758a84 Merge pull request #1526 from bunnei/sdl-rgb8
SDL2: Explicitly use RGB8 color buffer.
2016-03-15 15:48:59 -04:00
Jannik Vogel
9aad2f29bb PICA: Fix MAD/MADI encoding 2016-03-15 20:01:25 +01:00
MerryMage
317e795d35 citra: Shutdown cleanly if ROM load fails 2016-03-15 03:16:54 +00:00
bunnei
69a38e7b54 SDL2: Explicitly use RGB8 color buffer. 2016-03-14 21:59:16 -04:00
Jannik Vogel
964cfaea47 PICA: Fix viewport offset 2016-03-14 18:37:33 +01:00
JamePeng
dd0b8047eb Reorganize the ndm service path for dummy implement function
SuspendDaemons , ResumeDaemons , OverrideDefaultDaemons

The NDM file move to /core/hle/service/ndm/ now!
2016-03-15 00:42:47 +08:00
Jannik Vogel
f746a00964 Respect vs output map 2016-03-14 13:03:34 +01:00
bunnei
a2024d7497 Merge pull request #1509 from lioncash/noncopy
common: Minor changes to NonCopyable
2016-03-13 16:47:44 -04:00
wwylele
ab67f0ffa3 hid: fix pad update 2016-03-13 11:19:17 +02:00
Jannik Vogel
a66c186e81 PICA: Align vertex attributes 2016-03-13 04:54:23 +01:00
Lioncash
38376b833e common_types: Make NonCopyable constructor constexpr 2016-03-12 21:57:18 -05:00
Lioncash
45e2fce7c0 common_types: Specify const in deleted copy constructor/assignment operator 2016-03-12 21:55:30 -05:00
Lioncash
856a1d0386 svc: Move ResetType enum to the kernel event header 2016-03-12 21:47:41 -05:00
Lioncash
31797a242f svc: Remove unused ArbitrationType enum
An equivalent enum already exists within address_arbiter.h
2016-03-12 15:09:13 -05:00
Lioncash
12e92f17de svc: Make ResetType an enum class 2016-03-12 15:06:31 -05:00
pippo2931
8186f1271b Fix header 2016-03-12 11:05:48 -08:00
pippo2931
31abe54c99 GetArchiveResource stub 2016-03-12 11:01:12 -08:00
bunnei
6efb710b28 shader_jit_x64: Clear cache after code space fills up. 2016-03-12 12:15:49 -05:00
bunnei
c103759cdc shader_jit_x64: Make assert outputs more useful & cleanup formatting. 2016-03-12 12:06:28 -05:00
bunnei
46f78b7f19 shader: Update log message to use proper log class. 2016-03-12 12:03:32 -05:00
bunnei
2f0a61debf Merge pull request #1266 from Subv/miiapplet
HLE/Applets: Implemented a dummy Mii Selector applet.
2016-03-12 11:23:59 -05:00
Subv
0f8be2d2cc HLE/Applets: Implemented a dummy Mii Selector applet.
This prevents some games (like Super Mario 3D Land) from freezing when trying to launch it, however, it's not complete and won't let you go past Mii selection as the parameter structure hasn't been reverse engineered yet.
2016-03-12 10:59:37 -05:00
bunnei
afb5140b53 Merge pull request #1500 from lioncash/nullptr
gsp_gpu: Change 0 literal to nullptr
2016-03-12 10:15:02 -05:00
Lioncash
fba547b924 gsp_gpu: Change 0 literal to nullptr 2016-03-11 22:59:48 -05:00
Lioncash
d7dd6c8bd1 hle: Update service function tables 2016-03-11 22:23:51 -05:00
bunnei
3789de6bd9 Merge pull request #1476 from lioncash/emit
emitter: constexpr/misc changes
2016-03-10 01:06:25 -05:00
Yuri Kunde Schlesner
305e63d9ea Merge pull request #1475 from lioncash/align
Common: Get rid of alignment macros
2016-03-09 20:08:38 -08:00
Yuri Kunde Schlesner
3475808a54 Merge pull request #1478 from JayFoxRox/master
Fix attribute mapping in vs debugger
2016-03-09 20:06:49 -08:00
LittleWhite
e649f5d98d Fix missing return 2016-03-09 22:20:08 +01:00
bunnei
4a2d1571bc Merge pull request #1474 from lioncash/renderer
renderer_base: Minor changes
2016-03-09 10:57:38 -05:00
Jannik Vogel
557b732b43 Fix attribute mapping in vs debugger 2016-03-09 13:15:37 +01:00
Lioncash
e3f9d09b28 emitter: templatize ImmPtr 2016-03-09 03:13:01 -05:00
Lioncash
1351c0ce9f emitter: constexpr-ify helper functions 2016-03-09 03:13:00 -05:00
Lioncash
e66a6a2a1b emitter: Get rid of CanDoOpWith
This was removed in Dolphin as there were no particular uses for it.
I'm sure the same will apply to citra.
2016-03-09 03:12:59 -05:00
Lioncash
6085b419e5 emitter: constexpr-ify OpArg 2016-03-09 03:12:53 -05:00
Lioncash
77bcdafc94 emitter: friend class OpArg with XEmitter 2016-03-09 02:25:00 -05:00
Lioncash
450c84c990 emitter: Remove unimplemented prototype 2016-03-09 02:20:00 -05:00
Lioncash
88d604383e Common: Get rid of alignment macros
The gl rasterizer already uses alignas,
so we may as well move everything over.
2016-03-09 01:31:14 -05:00
bunnei
8530a2d7df Merge pull request #1344 from LittleWhite-tb/error-output
Output errors in GUI
2016-03-08 23:12:04 -05:00
Lioncash
4b5b32e721 renderer_base: In-class initialize variables 2016-03-08 21:46:47 -05:00
Lioncash
be913040a8 render_base: Clarify/normalize getter functions 2016-03-08 21:45:24 -05:00
Lioncash
bf76afc68d renderer_base: Don't directly expose the rasterizer unique_ptr
There's no reason to allow direct access to the unique_ptr instance. Only
its contained pointer.
2016-03-08 21:31:44 -05:00
LittleWhite
4be68dddfb Improve error report from Init() functions
Add error popup when citra initialization failed
2016-03-08 22:05:25 +01:00
bunnei
58c336b671 Merge pull request #1441 from MerryMage/dsp-pipes
AudioCore: Implement Pipe 2
2016-03-07 20:29:30 -05:00
bunnei
b12a0b753f Merge pull request #1467 from LittleWhite-tb/bug-shader-object
Set the appropriate locale to get float conversion working using to_string
2016-03-07 20:23:48 -05:00
LittleWhite
9d8a724225 Set the appropriate locale to get float conversion working using std::to_string 2016-03-07 19:51:35 +01:00
MerryMage
004991d79e DSP: Implement Pipe 2
Pipe 2 is a DSP pipe that is used to initialize both the DSP hardware (the
application signals to the DSP to initialize) and the application (the DSP
provides the memory location of structures in the shared memory region).
2016-03-06 21:25:44 +00:00
bunnei
6436d101b5 Merge pull request #1462 from yuriks/depth-test-write
Pica: Write depth value even when depth test is disabled
2016-03-06 11:16:21 -05:00
Yuri Kunde Schlesner
6aa90e13f9 Memory: Do correct Phys->Virt address translation for non-APP linheap 2016-03-05 22:09:59 -08:00
Mathew Maidment
8ee230fe1c Merge pull request #1455 from yuriks/ResultVal-union
core: Use unrestricted union to hold storage of ResultVal value
2016-03-05 23:29:14 -05:00
Yuri Kunde Schlesner
c58bc25d5b Pica: Write depth value even when depth test is disabled
This has been confirmed on hardware. Fixes Etrian Odyssey IV.
2016-03-05 20:16:20 -08:00
MerryMage
5b0fe77140 DSP: Print hash of firmware to console 2016-03-06 00:11:17 +00:00
Yuri Kunde Schlesner
6dd05e610a core: Use unrestricted union to hold storage of ResultVal value 2016-03-05 00:13:20 -08:00
Yuri Kunde Schlesner
b967a581a1 Loader/NCCH: Log the program ID during loading
This is useful for all sorts of things, but mainly to identify save
folders more easily.
2016-03-04 23:53:10 -08:00
bunnei
987d85a33b Merge pull request #1429 from mailwl/branch-acu
ac:u IsConnected implemented
2016-03-05 02:10:25 -05:00
bunnei
878562c291 Merge pull request #1389 from yuriks/stub-cam
Stub CAM:U service
2016-03-04 10:11:09 -05:00
mailwl
d6be7ff683 ac:u: Stub IsConnected 2016-03-04 15:59:02 +03:00
LittleWhite
7ad669a911 Display errors in GUI when loading ROM failed 2016-03-03 22:52:29 +01:00
bunnei
c9009d39d4 Merge pull request #1394 from ds84182/immediate-mode-vtx
Add immediate mode vertex submission
2016-03-03 10:51:15 -05:00
Dwayne Slater
6b775034dd Add immediate mode vertex submission 2016-03-02 22:16:38 -05:00
bunnei
699b2a6571 Merge pull request #1403 from MerryMage/sdl
Dependencies: Remove GLFW, Add SDL2
2016-03-02 20:32:32 -05:00
MerryMage
48366b1071 Config: Use unique_ptr instead of raw pointer 2016-03-02 14:25:06 +00:00
bunnei
ea0ca17215 Merge pull request #1434 from Kloen/legend
Add THREADPROCESSORID_ALL on SVC::CreateThread
2016-03-02 09:09:09 -05:00
MerryMage
ba2a54a9dd Dependencies: Remove GLFW, Add SDL2
citra: Remove GLFW, Add SDL2

FindSDL2: Do not CACHE SDL2_* variables if library is not found

EmuWindow_SDL2: Set minimal client area at initialisation time

EmuWindow_SDL2: Corrections

EmuWindow_SDL2: Fix no decorations on startup on OS X

cmake: windows_copy_files
2016-03-02 14:09:02 +00:00
bunnei
cddb9bd2aa Merge pull request #1297 from Subv/saves
DiskDirectory: Initialize the directory member with valid info.
2016-03-01 17:16:05 -05:00
Kloen
1149e66820 ThreadProcessorId_All on SVC::CreateThread 2016-03-01 12:03:32 +01:00
Yuri Kunde Schlesner
1912c4691b Service/CFG: Fix potential endianess issue 2016-02-29 23:56:02 -08:00
Yuri Kunde Schlesner
228d8ac14a Service/CFG: Add block 0x000A0000 (username) to default config file 2016-02-29 23:55:48 -08:00
Yuri Kunde Schlesner
338a0f01f2 Service/CAM: Add doxycomments to all service functions 2016-02-29 22:53:36 -08:00
Yuri Kunde Schlesner
ddcf2ef32a Merge pull request #1427 from MerryMage/emit-lbit
x64 Emitter: Fix L bit in VEX prefix
2016-02-28 03:12:57 -08:00
MerryMage
f73c39d573 x64 Emitter: Fix L bit in VEX prefix 2016-02-27 12:45:26 +00:00
mailwl
2e13b7f3ca Initial implementation ir:user 2016-02-26 18:39:28 +03:00
bunnei
c28a48aa02 Merge pull request #1352 from LittleWhite-tb/exit_check
Add check before closure when emulation is running
2016-02-26 08:36:33 -05:00
bunnei
2b00bdec1f Merge pull request #1424 from MerryMage/lut_init
renderer_opengl: Initalise fragment shader LUT textures
2016-02-25 19:36:27 -05:00
bunnei
af7282b5ea Merge pull request #1386 from MerryMage/audio-core-skeleton
Audio Core: Skeleton
2016-02-25 19:21:50 -05:00
MerryMage
0801363840 renderer_opengl: Initalise fragment shader LUT textures 2016-02-26 00:12:38 +00:00
bunnei
e04e6aabbc Merge pull request #1395 from ds84182/padding-attributes
Add support for padding vertex attributes
2016-02-24 18:15:16 -08:00
MerryMage
8b00954ec7 AudioCore: Skeleton Implementation
This commit:
* Adds a new subproject, audio_core.
* Defines structures that exist in DSP shared memory.
* Hooks up various other parts of the emulator into audio core.

This sets the foundation for a later HLE DSP implementation.
2016-02-21 13:13:52 +00:00
Dwayne Slater
ed8072b48b Fix out of bounds array access when loading a component >= 12 2016-02-20 19:03:14 -05:00
Dwayne Slater
82fc075ff6 Add support for padding vertex attributes 2016-02-20 19:00:31 -05:00
Yuri Kunde Schlesner
fc6fa0f088 Service/CAM: Dummy implementation of some functions
Thanks to @mailwl for the initial version of the stubs.
2016-02-13 01:16:08 -08:00
MerryMage
6c71858c5c BitField: Make trivially copyable and remove assignment operator 2016-02-12 19:51:16 +00:00
bunnei
19557aaab3 pica: Cleanup lighting register definitions and documentation. 2016-02-05 17:20:25 -05:00
bunnei
c4d318f691 gl_rasterizer: Use alignas(16) instead of explicit padding. 2016-02-05 17:20:24 -05:00
bunnei
aaa7beeda8 renderer_opengl: Use GLvec3/GLvec4 aliases for commonly used types. 2016-02-05 17:20:23 -05:00
bunnei
8e9318f20a gl_rasterizer: Fix issue with interpolation of opposite quaternions. 2016-02-05 17:20:23 -05:00
bunnei
b694423d09 pica_types: Fix typo in docstring. 2016-02-05 17:20:22 -05:00
bunnei
a949fd5f25 pica_types: Replace float24/20/16 with a template class. 2016-02-05 17:20:22 -05:00
bunnei
d171822dce command_processor: Add an assertion to ensure LUTs are not written past their boundaries. 2016-02-05 17:20:20 -05:00
bunnei
310a1c30ca gl_rasterizer: Remove unnecessary casts. 2016-02-05 17:20:19 -05:00
bunnei
c229503f4a gl_rasterizer: Fix PicaShaderConfig on GCC. 2016-02-05 17:20:19 -05:00
bunnei
9dfb223d26 gl_rasterizer: Initial implementation of bump mapping. 2016-02-05 17:20:19 -05:00
bunnei
449902b558 gl_shader_gen: Fix bug in LUT range (should within range [0, 255] not [0, 256]). 2016-02-05 17:20:17 -05:00
bunnei
348c9c9ff3 gl_shader_gen: Implement lighting red, green, and blue reflection. 2016-02-05 17:20:16 -05:00
bunnei
01b407638c gl_shader_gen: View should be normalized. 2016-02-05 17:20:15 -05:00
bunnei
c37de30cfc gl_shader_gen: Implement fragment lighting fresnel effect. 2016-02-05 17:20:13 -05:00
bunnei
0e67c21c9e gl_shader_gen: Implement fragment lighting specular 1 component. 2016-02-05 17:19:16 -05:00
bunnei
781b046579 gl_shader_gen: Add support for D0 LUT scaling. 2016-02-05 17:18:36 -05:00
bunnei
3d89dacd56 gl_shader_gen: Refactor lighting config to match Pica register naming.
- Also implement D0 LUT enable.
2016-02-05 17:17:35 -05:00
bunnei
6307999116 pica: Cleanup and add some comments to lighting registers. 2016-02-05 17:17:34 -05:00
bunnei
6878ba7608 gl_rasterizer: Minor naming refactor on Pica register naming. 2016-02-05 17:17:33 -05:00
bunnei
76f303538b gl_shader_gen: Reorganize and cleanup lighting code.
- No functional difference.
2016-02-05 17:17:33 -05:00
bunnei
5f3bad8fb1 gl_shader_gen: Fix directional lights. 2016-02-05 17:17:32 -05:00
bunnei
bdc72d0904 gl_shader_gen: Fix bug with lighting where clamp highlights was only applied to last light. 2016-02-05 17:17:32 -05:00
bunnei
603b619cbe gl_shader_gen: View vector needs to be normalized when computing half angle vector. 2016-02-05 17:17:31 -05:00
bunnei
021cb0bced renderer_opengl: Use textures for fragment shader LUTs instead of UBOs.
- Gets us LUT interpolation for free.
- Some older Intel GPU drivers did not support the big UBOs needed to store the LUTs.
2016-02-05 17:17:31 -05:00
bunnei
bf89870437 renderer_opengl: Initial implementation of basic specular lighting. 2016-02-05 17:17:30 -05:00
bunnei
e34fa6365f renderer_opengl: Implement HW fragment lighting distance attenuation. 2016-02-05 17:17:30 -05:00
bunnei
e9af70eaf3 renderer_opengl: Implement HW fragment lighting LUTs within our default UBO. 2016-02-05 17:17:29 -05:00
bunnei
afbef52516 renderer_opengl: Implement diffuse component of HW fragment lighting. 2016-02-05 17:17:29 -05:00
bunnei
b003075570 pica: Implement decoding of basic fragment lighting components.
- Diffuse
- Distance attenuation
- float16/float20 types
- Vertex Shader 'view' output
2016-02-05 17:17:28 -05:00
bunnei
281bc90ad2 pica: Implement fragment lighting LUTs. 2016-02-05 17:17:27 -05:00
bunnei
4369767c72 pica: Add decodings for distance attenuation and LUT registers. 2016-02-05 17:17:26 -05:00
bunnei
38c7b20475 pica: Add pica_types module and move float24 definition. 2016-02-05 17:17:26 -05:00
bunnei
69e2453649 Merge pull request #1391 from tfarley/hw-fb-sync-fix
hwrasterizer: Use proper cached framebuffer addr/size
2016-02-05 17:03:58 -05:00
Lioncash
c89e3d5951 backend: defaulted move constructor/assignment 2016-02-04 22:39:33 -05:00
LittleWhite
973a6c40da Add a configuration entry to enable/disable the check 2016-02-04 22:15:42 +01:00
LittleWhite
c2b210f713 Add check before closure when emulation is running
Implement confirmation in a specific function
Fix typos and coding style

Coding convention
2016-02-04 22:15:42 +01:00
tfarley
a15f4d1590 hwrasterizer: Use proper cached fb addr/size 2016-02-03 15:52:34 -05:00
bunnei
7497675a83 Merge pull request #1387 from lioncash/func
services: minor changes
2016-02-03 12:14:48 -05:00
Yuri Kunde Schlesner
05356543d9 OpenGL: Downgrade GL_DEBUG_SEVERITY_NOTIFICATION to Debug logging level
The nVidia driver is *extremely* spammy on this category, sending a
message on every buffer or texture upload, slowing down the emulator and
making the log useless.
2016-02-02 22:44:13 -08:00
Lioncash
0937bed8d8 services: Get rid of unnecessary includes 2016-02-02 01:40:23 -05:00
Lioncash
5e5bb0c32e services: Update function tables 2016-02-01 21:49:44 -05:00
bunnei
cd0b31fd73 Merge pull request #1377 from MerryMage/mmio
Memory: Implemented MMIO
2016-01-30 19:03:33 -05:00
MerryMage
2b93313348 Memory: Implement MMIO 2016-01-30 18:41:04 +00:00
Lioncash
60fe45813b color: Make trivial helpers constexpr 2016-01-27 22:14:17 -05:00
bunnei
a43f8d2fb7 Merge pull request #1367 from yuriks/jit-jmp
Shader JIT: Fix off-by-one error when compiling JMPs
2016-01-27 09:19:28 -05:00
bunnei
c407b6ce2f Merge pull request #1369 from yuriks/jmpu-inverted
Shader: Implement "invert condition" feature of IFU instruction
2016-01-26 09:58:16 -05:00
bunnei
01cb800256 Merge pull request #1370 from yuriks/gpureg-names
Debugger: Use 3dbrew names for GPU registers
2016-01-25 13:37:12 -05:00
Yuri Kunde Schlesner
8b3994e9e4 Merge pull request #1373 from lioncash/cast
elf: Don't cast away const
2016-01-25 00:41:32 -08:00
Lioncash
a89e32b157 elf: Don't cast away const 2016-01-25 02:36:57 -05:00
Yuri Kunde Schlesner
cfaacc07dc Merge pull request #1372 from lioncash/tie
key_map: Use std::tie for comparisons
2016-01-24 22:38:37 -08:00
Lioncash
3933b68c59 key_map: Use std::tie for comparisons 2016-01-25 01:19:21 -05:00
Lioncash
3ed5ecd67a archive_backend: Remove unnecessary const from return types
This doesn't return by reference so const isn't really necessary
2016-01-25 00:14:53 -05:00
Yuri Kunde Schlesner
d01d1f7e01 Debugger: Use 3dbrew names for GPU registers
This list was imported from the 3dbrew wiki page and is pretty much
complete.
2016-01-24 20:29:44 -08:00
Yuri Kunde Schlesner
083d2d89a5 Shader: Implement "invert condition" feature of IFU instruction
If the bit 0 of the JMPU instruction is set, then the jump condition
will be inverted. That is, a jump will happen when the boolean is false
instead of when it is true.
2016-01-24 20:29:06 -08:00
Yuri Kunde Schlesner
c1071c1ff7 Shader JIT: Fix off-by-one error when compiling JMPs
There was a mistake in the JMP code which meant that one instruction at
the destination would be skipped when the jump was taken. This commit
also changes the meaning of the culprit parameter to make it less
confusing and avoid similar mistakes in the future.
2016-01-24 02:15:56 -08:00
bunnei
0b6cc0592d Merge pull request #1334 from tfarley/hw-depth-modifiers
hwrasterizer: Use depth offset
2016-01-20 22:27:33 -05:00
tfarley
f53dbafdae hwrasterizer: Use depth offset 2016-01-20 21:57:59 -05:00
rob turner
d29578d467 ARM_Disasm::DisassembleMemHalf: actually use width in determining opcode name 2016-01-19 18:42:16 +01:00
Lioncash
4966568076 command_processor: Get rid of variable shadowing 2016-01-17 02:22:51 -05:00
Subv
922b31ebbd DiskDirectory: Initialize the directory member with valid info. 2016-01-16 09:30:29 -05:00
bunnei
190b1bbf1f Merge pull request #1327 from Subv/unmap_memblock
HLE/SVC: Implement UnmapMemoryBlock.
2016-01-14 22:27:36 -05:00
Subv
d90d5a0ee6 HLE/SVC: Implement UnmapMemoryBlock.
This implementation will need to be (almost completely) changed when we implement multiprocess support.
2016-01-14 11:29:19 -05:00
bunnei
6a261e825c Merge pull request #1196 from linkmauve/khr_debug
Add optional GL_KHR_debug support
2016-01-12 22:54:52 -05:00
archshift
0144b8e1da Change default gameListRootDir from "" to "."
Not much thought went into that one...
2016-01-06 16:54:14 -08:00
bunnei
848effe9c3 Merge pull request #1283 from Subv/soc_fixup
HLE/Sockets: Fixed the buffer offset in recvfrom.
2016-01-05 13:52:25 -05:00
bunnei
0ca8354464 Merge pull request #1330 from archshift/add-defaults
Gamelist: supply default settings for QSettings config
2016-01-03 11:14:44 -05:00
archshift
e516a5bc96 Gamelist: supply default settings for QSettings config 2016-01-01 13:54:06 -08:00
bunnei
085c8f2987 Merge pull request #1310 from lioncash/services
services: Update some function tables
2015-12-30 21:30:07 -05:00
bunnei
54bdba750a Merge pull request #1316 from lioncash/decode
arm_dyncom_dec: Fix decoding of VMLS
2015-12-30 21:29:35 -05:00
Lioncash
532dc797c9 arm_dyncom_dec: Fix decoding of VMLS
Previously, all VMLS variants would misdecode as CDP
(which isn't necessarily wrong in itself, however
VMLS has it's own label of execution)
2015-12-30 14:23:07 -05:00
Lioncash
744f4af3ab services: Update some function tables 2015-12-30 11:29:21 -05:00
Lioncash
5e17a586da video_core: Make the renderer global a unique_ptr 2015-12-30 08:52:01 -05:00
bunnei
4bc961d5fd Merge pull request #1306 from Subv/sync
HLE/Timers: Reset OneShot timers when they are acquired instead of when they're triggered
2015-12-29 22:36:29 -05:00
bunnei
8a24214b46 Merge pull request #1303 from lioncash/unique
core: Use unique_ptr for holding the interpreter instances
2015-12-29 22:34:32 -05:00
Subv
6cccc36505 HLE/Timers: Reset OneShot timers when they are acquired instead of when they're triggered.
Closes #1139
2015-12-29 20:35:25 -05:00
Lioncash
97dc9634a2 swrasterizer: Add missing override specifier 2015-12-29 18:35:38 -05:00
Lioncash
cee8df6ff0 core: Use unique_ptr for holding the interpreter instances 2015-12-29 18:03:08 -05:00
bunnei
73740d74ed Merge pull request #1300 from Subv/arbitrateaddress
SVC: Fixed ArbitrateAddress to behave as it does on hardware.
2015-12-28 22:23:51 -05:00
Lioncash
fddfe946c8 dyncom: Handle modifying the APSR via an MRC instruction 2015-12-28 07:52:04 -05:00
Subv
29032ce9b6 SVC: Fixed ArbitrateAddress to behave as it does on hardware.
This was verified with hwtests that i plan to upload later on.
2015-12-27 18:44:42 -05:00
bunnei
8f39297c53 Merge pull request #1296 from lioncash/warn
svc: Remove superfluous printf argument
2015-12-27 16:19:48 -05:00
bunnei
40599c24ea Merge pull request #1290 from LFsWang/master
Add a return value in ForeachDirectoryEntry
2015-12-27 16:18:43 -05:00
Lioncash
270cbb0119 svc: Remove superfluous printf argument 2015-12-25 14:21:45 -05:00
Subv
282f2c8042 HLE/Sockets: Fixed the buffer offset in recvfrom.
Closes #1277
2015-12-24 09:19:27 -05:00
Mathew Maidment
031443199b Merge pull request #1287 from lioncash/memory
dyncom: Minor changes
2015-12-23 04:56:04 -05:00
LFsWang
8376821776 Add missing return values in ForeachDirectoryEntry
ForeachDirectoryEntry is changed by #1256 ,but return value at last line
was missing.
2015-12-23 16:26:38 +08:00
Lioncash
d09b7a3c12 dyncom: Remove PC dispatch from several instructions
These instructions aren't capable of using the PC as a destination
2015-12-20 21:19:02 -05:00
Yuri Kunde Schlesner
015d7b9779 VideoCore: Sync state after changing rasterizers
This fixes various bugs that appear in the HW rasterizer after switching
between it and the SW one during emulation.
2015-12-20 17:37:15 -08:00
Lioncash
5a531d7ec2 dyncom: Handle unprivileged load/store variants correctly
LDRT/LDRBT/STRBT/STRT should simulate the load or store
as if the host CPU is in user mode.

STRT is also allowed to use the PC as an operand
2015-12-19 19:05:50 -05:00
Lioncash
84afaaa10c svc: Fix compilation with LOG_TRACE enabled 2015-12-12 18:14:36 -05:00
Yuri Kunde Schlesner
402692c08d Merge pull request #1267 from yuriks/flipped-framebuffer
OpenGL: Flip framebuffers during transfer rather than when rendering
2015-12-09 20:35:15 -08:00
bunnei
3013f26d70 Merge pull request #1269 from Subv/triangle_fan
GPU/PrimitiveAssembler: Fixed drawing triangle fans.
2015-12-08 10:27:40 -05:00
Yuri Kunde Schlesner
31764c48fb Merge pull request #1272 from yuriks/merge-rasterizer
VideoCore: Unify interface to OpenGL and SW rasterizers
2015-12-07 20:21:06 -08:00
Yuri Kunde Schlesner
195fedccf0 VideoCore: Unify interface to OpenGL and SW rasterizers
This removes explicit checks sprinkled all over the codebase to instead
just have the SW rasterizer expose an implementation with no-ops for
most operations.
2015-12-07 20:20:38 -08:00
Yuri Kunde Schlesner
03835d04f4 VideoCore: Rename HWRasterizer methods to be less confusing 2015-12-06 19:08:37 -08:00
Yuri Kunde Schlesner
da80ece8b9 OpenGL: Rename cache functions to better match what they actually do 2015-12-06 17:02:52 -08:00
Lioncash
56e22e6aac dyncom: Remove static keyword from header functions 2015-12-06 15:14:51 -05:00
Lioncash
1ea0702eaa arm_interface: Make GetNumInstructions const 2015-12-06 15:07:59 -05:00
Lioncash
de9a625c7e arm_interface: directly initialize class members 2015-12-06 15:07:00 -05:00
Lioncash
d03e7f08ff dyncom: const correctness changes 2015-12-06 15:03:06 -05:00
Subv
7b33e163b9 GPU/PrimitiveAssembler: Fixed drawing triangle fans.
It was skipping the second vertex assignment and using uninitialized garbage when assembling the corresponding triangle.
2015-12-06 10:48:05 -05:00
Yuri Kunde Schlesner
cf81e08389 OpenGL: Flip framebuffers during transfer rather than when rendering 2015-12-04 22:23:39 -08:00
Yuri Kunde Schlesner
95dbc6eb0e OpenGL: Add support for glFrontFace in the state tracker 2015-12-04 21:58:26 -08:00
bunnei
87df493b5b Merge pull request #1252 from Subv/cam
Services/Cam: Added new log type and camera enums from 3dbrew.
2015-12-03 22:01:45 -05:00
Yuri Kunde Schlesner
e9c209ccc8 PICA: Properly emulate 1-stage delay in the combiner buffer
This was discovered and verified by @fincs. The tev combiner buffer
actually lags behind by one stage, meaning stage 1 reads the initial
color, stage 2 reads stage 0's output, and so on.

Fixes character portraits in Fire Emblem: Awakening and world textures
in Zelda: ALBW. Closes #1140.
2015-11-30 22:45:18 -08:00
Yuri Kunde Schlesner
84a22cb594 Kernel: Implement svcGetSystemInfo
This makes smealum/ctrulib@b96dd51d33 work
with Citra.
2015-11-30 19:49:44 -08:00
Lioncash
5e2b66d2a4 armstate: Zero out the registers on creation
std::array isn't always guaranteed to explicitly zero out it's contents
without an initializer list.
2015-11-29 15:16:34 -05:00
Subv
1d02eb0587 Core/ARM11: Correct the size of the VFP register array in the ThreadContext structure.
The VFP registers are 64 bits each, and there are 32 of them.
2015-11-29 13:06:45 -05:00
bunnei
e906165229 Merge pull request #1225 from lioncash/clean
csnd_snd: Get rid of type punning
2015-11-28 23:32:05 -05:00
archshift
b3cfcf55ea Refactor ScanDirectoryTreeAndCallback to separate errors and retvals
ScanDirectoryTreeAndCallback, before this change, coupled error/return
codes and actual return values (number of entries found). This caused
confusion and difficulty interpreting the precise way the function
worked.

Supersedes, and closes #1255.
2015-11-27 13:33:38 -08:00
bunnei
f008dfbaca renderer_opengl: Fix uniform issues introduced with kemenaran/avoid-explicit-uniform-location. 2015-11-25 22:33:24 -05:00
Pierre de La Morinerie
0735630744 Use regular uniform location
The support for GL_ARB_explicit_uniform_location is not that good
(53% according to http://feedback.wildfiregames.com/report/opengl/feature/GL_ARB_explicit_uniform_location).

This fix the shader compilation on Intel HD 4000 (#1222).
2015-11-25 11:56:11 +01:00
bunnei
c642dc459b Merge pull request #1248 from polaris-/add-ssl-stubs
Add stub functions for Initialize and GenerateRandomData in ssl:C
2015-11-24 16:15:21 -05:00
Subv
434ae89a6a Services/Cam: Added new log type and camera enums from 3dbrew.
Followup to #1102
Original author @mailwl
2015-11-23 17:17:28 -05:00
polaris-
4179e91baf Add stub functions for Initialize and GenerateRandomData in ssl:C 2015-11-22 16:54:51 -05:00
bunnei
78b0d9c8b0 Merge pull request #1246 from polaris-/patch-1
Fix read and write register blocks in gdbstub
2015-11-22 13:38:50 -05:00
polaris-
912e53323d Add Initialize and GenerateRandomData stubs 2015-11-22 09:27:46 -05:00
polaris-
2732ec758d Fix read and write register blocks in gdbstub
Previously, the padding wasn't correctly accounted for which caused the gdbstub to read and write everything after R15 (starting with the dummy FPA registers) incorrectly, which caused CPSR to not be handled correctly. Everything appears to be working as expected with this change.
2015-11-22 07:48:26 -05:00
bunnei
ac829f87e0 Merge pull request #1237 from Subv/ubos
Shaders: Use UBOs instead of individual uniforms in the generated frag shaders
2015-11-18 22:20:12 -05:00
Subv
823ce62f2f FragShader: Use an UBO instead of several individual uniforms 2015-11-18 21:03:56 -05:00
wwylele
1f89d5d184 fix failure on gcc and clang 2015-11-12 20:39:30 +02:00
wwylele
8de154893c disable unary minus when the type is not signed
silent warning C4146 on msvc
2015-11-12 20:39:28 +02:00
bunnei
43bb29edc5 Merge pull request #1122 from polaris-/gdbstub
gdbstub implementation
2015-11-11 23:21:31 -05:00
Subv
7a37dba75b GPU/Loaders: Log an error when a loader tries to load from a component beyond the available ones (12).
Related to #1170
2015-11-09 21:16:11 -05:00
polaris-
bcea959910 Fix bug with reading addresses and lengths 2015-11-03 21:50:53 -05:00
polaris-
b6422038b5 Change headers 2015-10-29 06:17:29 -04:00
Lioncash
a1bd909294 csnd_snd: Get rid of type punning 2015-10-28 16:10:21 -04:00
bunnei
7c12ee9ecc Merge pull request #1165 from esoteric-programmer/master
Added CSND_ExecuteType0Commands stub.
2015-10-28 15:19:13 -04:00
Matthias Ernst
3d89e0a94c Added CSND stub. 2015-10-28 19:04:01 +01:00
bunnei
af26b7a0bc Merge pull request #1208 from archshift/free-bytes
Implement FS_User::GetFreeBytes
2015-10-28 11:30:25 -04:00
archshift
5dfd2dba70 Implement FS_User::GetFreeBytes 2015-10-27 23:33:59 -07:00
Filiph Sandström
a06a32c05d Fix copy paste 2015-10-24 13:17:04 +02:00
Emmanuel Gil Peyrot
53df67376d OpenGL: Log GL_KHR_debug messages we receive
This allows the driver to communicate errors, warnings and improvement
suggestions about our usage of the API.
2015-10-24 02:30:51 +01:00
Filiph Sandström
0c84d59a27 Fix wrong branch 2015-10-23 23:58:54 +02:00
Filiph Sandström
844b9970b4 Add GetTotalStepCount Stub 2015-10-23 23:52:13 +02:00
Filiph Sandström
f61c9da7d3 Update ptm.h 2015-10-23 23:50:51 +02:00
bunnei
8c385a3fc6 Merge pull request #1209 from wwylele/file-path-encoding
citra-qt: Change file path encoding
2015-10-22 22:41:39 -04:00
polaris-
a7eb6a4045 Add some headers so TravisCI will hopefully work 2015-10-22 00:31:49 -04:00
polaris-
45ed9e7e5e Use CHAR_BIT instead of 8 2015-10-22 00:19:44 -04:00
polaris-
a5ab8accc2 Handle changes pointed out in comments on PR 2015-10-22 00:11:25 -04:00
bunnei
74186a5f01 gl_shader_gen: Use explicit locations for vertex shader attributes. 2015-10-21 22:29:56 -04:00
bunnei
e663f5c914 gl_shader_gen: Optimize code for AppendAlphaTestCondition.
- Also add a comment to AppendColorCombiner.
2015-10-21 22:29:56 -04:00
bunnei
e7b1f2ae0a gl_rasterizer: Define enum types for each vertex texcoord attribute. 2015-10-21 21:59:47 -04:00
bunnei
0ebcff710e gl_shader_gen: Various cleanups to shader generation. 2015-10-21 21:59:44 -04:00
bunnei
240a3b80d9 gl_rasterizer: Use MMH3 hash for shader cache hey.
- Includes a check to confirm no hash collisions.
2015-10-21 21:58:59 -04:00
bunnei
71edb55114 gl_shader_gen: Require explicit uniform locations.
- Fixes uniform issue on AMD.
2015-10-21 21:54:56 -04:00
bunnei
5ef2df056d gl_shader_gen: Rename 'o' to 'attr' in vertex/fragment shaders. 2015-10-21 21:53:19 -04:00
bunnei
c2c4faef4c gl_shader_gen: AppendAlphaModifier default should be 0.0, not vec4(0.0). 2015-10-21 21:53:18 -04:00
bunnei
bd833b8dd8 gl_shader_gen: Fix bug where TEV stage outputs should be clamped. 2015-10-21 21:53:18 -04:00
bunnei
f2e7f7e101 gl_rasterizer: Add documentation to ShaderCacheKey. 2015-10-21 21:53:17 -04:00
bunnei
4b5141954e gl_shader_gen: Add additional function documentation. 2015-10-21 21:53:17 -04:00
bunnei
2a0a86f629 gl_shader_util: Cleanup header file + add docstring. 2015-10-21 21:53:16 -04:00
bunnei
a74774257e gl_shader_gen: Various cleanups + moved TEV stage generation to its own function. 2015-10-21 21:53:16 -04:00
bunnei
c86b9d4242 renderer_opengl: Refactor shader generation/caching to be more organized + various cleanups. 2015-10-21 21:53:14 -04:00
bunnei
3c057bd3d8 gl_rasterizer: Move logic for creating ShaderCacheKey to a static function. 2015-10-21 21:53:05 -04:00
bunnei
b02a533d94 gl_shader_util: Use vec3 constants for AppendColorCombiner. 2015-10-21 21:51:24 -04:00
bunnei
37b0aa5af7 gl_rasterizer: Fix typo in uploading TEV const color uniforms. 2015-10-21 21:51:24 -04:00
bunnei
82f3e6dc69 gl_shader_util: Fix precision bug with alpha testing.
- Alpha testing is not done with float32 precision, this makes the HW renderer match the SW renderer.
2015-10-21 21:51:23 -04:00
Subv
e3f4233cef Initial implementation of fragment shader generation with caching. 2015-10-21 21:51:23 -04:00
polaris-
d1f73c424f Add a register variable to loops 2015-10-21 07:45:35 -04:00
polaris-
d7e346239b Update register read loops to go with last commit 2015-10-21 07:40:30 -04:00
polaris-
8a0d848646 Pad responses to gdb for VFP registers 2015-10-21 07:19:03 -04:00
polaris-
53aa55fcaa Try to add support for VFP registers 2015-10-21 07:14:43 -04:00
polaris-
9f66580d7e Fix buffer overflow comments 2015-10-21 06:49:49 -04:00
wwylele
6e57389172 change file path encoding to Local8bit()
to support non-latin characters
2015-10-20 20:58:23 +03:00
bunnei
7411aed5c7 Merge pull request #1207 from kemenaran/persist-citra-settings-in-qt
citra-qt: save hardware-rendering and shaders-jit settings
2015-10-20 10:31:13 -04:00
bunnei
2e2cfa0037 Merge pull request #1204 from kemenaran/qt-add-mac-icon
citra-qt: Add icon to the OS X app
2015-10-20 10:21:03 -04:00
bunnei
c717d1551d Merge pull request #1199 from Gareth422/encryption-check
Loader: Implement NCCH encryption check
2015-10-20 10:17:31 -04:00
Pierre de La Morinerie
71f6672415 citra-qt: persist hardware-rendering and shaders-jit settings
Before this changing these settings from the GUI would apply the
settings, but they were reseted to the default values when exiting
citra.
2015-10-18 14:08:23 +02:00
Pierre de La Morinerie
22421528b7 citra-qt: Add icon to Mac app
Previously the Mac app didn't have any icon.
2015-10-14 15:02:36 +02:00
polaris-
2b7316a379 Remove unnecessary new lines, changed Deinit to Shutdown 2015-10-11 20:07:58 -04:00
Gareth Poole
721475420d Loader: Change NCCH header types to be explicitly little-endian 2015-10-10 22:35:22 -04:00
Gareth Poole
2706394384 Loader: Implement encryption check 2015-10-10 22:34:17 -04:00
bunnei
04325e5980 Merge pull request #1194 from linkmauve/no-newline
Remove newlines in LOG_* calls
2015-10-10 14:42:17 -04:00
Emmanuel Gil Peyrot
14af5919ba CitraQt, SkyEye, Loader, VideoCore: Remove newlines in LOG_* calls.
The LOG_* function itself already appends one.
2015-10-09 22:14:56 +01:00
Gareth Poole
be217bca70 Fixed spelling errors 2015-10-09 17:09:52 -04:00
bunnei
7c747c8c33 Merge pull request #1189 from archshift/game-list-toggle-window
Game list: propely hide on toggling window mode
2015-10-07 10:33:11 -04:00
Rohit Nirmal
32391cffdd Silence -Wsign-compare warnings. 2015-10-06 22:16:15 -05:00
archshift
2ce2e05db0 Game list: propely hide on toggling window mode
Properly hides the game list upon toggling from external
window mode to single window mode. Previously, both the game
list and the render window would have been shown at the same
time upon toggling.
2015-10-06 12:20:26 -07:00
Pierre de La Morinerie
ba5d0f594d citra-qt: Fix mouse events coordinates on high-DPI screens 2015-10-04 23:11:05 +02:00
Pierre de La Morinerie
2f4a1e0d59 citra-qt: Enable high-DPI widgets on Mac app
The OS will render the widgets using the system screen DPI (instead of
being locked at @1x resolution).

This has no impact on the existing high-DPI rendering code in Citra,
which means that the resolution of the emulated content is increased
to the real number of pixels, as on other platforms.
2015-10-04 23:11:05 +02:00
Pierre de La Morinerie
513483f8d5 citra-qt: Use custom Info.plist for Mac builds
Instead of letting CMake re-generate an automatic Info.plist file on
every build, use our own. This allows greater control on the application
bundle settings.
2015-10-04 23:11:05 +02:00
polaris-
42928659e8 Use BreakpointAddress struct instead of passing address directly 2015-10-04 11:22:31 -04:00
polaris-
6ea428addf Toggle use_gdbstub in citra GLFW 2015-10-04 11:22:07 -04:00
polaris-
31dee93e84 Implement gdbstub 2015-10-04 11:16:59 -04:00
bunnei
5d635986bf Merge pull request #1176 from lioncash/vs2015-code-junking-day
Obligatory "Throw out workarounds VS2013 once limited us to" PR
2015-10-03 13:19:03 -04:00
bunnei
11a64acf23 Merge pull request #1095 from archshift/game-list
Initial implementation of a game list
2015-10-01 23:35:19 -04:00
archshift
0fae76c741 Game list: save and load column sizes, sort order, to QSettings 2015-10-01 19:39:15 -07:00
archshift
797b91a449 Add menu item for selecting the game list folder 2015-10-01 19:39:14 -07:00
archshift
6e1bb58ee8 Initial implementation of a game list 2015-10-01 19:39:14 -07:00
archshift
f297a59985 Add helper function for creating a readable byte size string. 2015-10-01 19:39:14 -07:00
archshift
afd06675fa Don't show render window until a game is started 2015-10-01 19:39:14 -07:00
Lioncash
845ac621b3 bit_field: Re-enable code on MSVC 2015-10-01 15:43:42 -04:00
bunnei
1f18d64d1f Merge pull request #1180 from lioncash/symbol
symbols: Minor changes
2015-10-01 11:20:21 -04:00
archshift
7134a17fc6 Split up FileUtil::ScanDirectoryTree to be able to use callbacks for custom behavior
Converted FileUtil::ScanDirectoryTree and FileUtil::DeleteDirRecursively
to use the new ScanDirectoryTreeAndCallback function internally.
2015-09-30 21:04:47 -07:00
archshift
bba12520c4 Expose loader helper functions for identifying files. 2015-09-30 21:04:47 -07:00
Lioncash
8cb2bc748d symbols: Replace an insert call with emplace 2015-09-30 11:55:58 -04:00
Lioncash
65d7a82db4 symbols: Get rid of initial underscores in variable names 2015-09-30 11:54:44 -04:00
Lioncash
7e143d4422 symbols: Directly initialize TSymbol members 2015-09-30 11:53:01 -04:00
Lioncash
052eacc3b9 symbols: Simplify GetSymbol 2015-09-30 11:51:06 -04:00
bunnei
bcaafb826e Merge pull request #1177 from linkmauve/fix-msvc-todo
Use a constexpr function for country initialization in service/cfg
2015-09-30 11:06:47 -04:00
Lioncash
a97d9613a7 ivfc_archive: Fix a printf specifier 2015-09-30 08:19:42 -04:00
Emmanuel Gil Peyrot
57722fb192 Service/CFG: Use a constexpr function for country initialization
This fixes a TODO left over from when we supported MSVC 2013.
2015-09-30 04:02:48 +01:00
bunnei
a67df5ad94 Merge pull request #1172 from martinlindhe/fix-warnings
Fix some xcode 7 (llvm) warnings
2015-09-29 22:00:27 -04:00
Martin Lindhe
bafb7afba2 fix some xcode 7.0 warnings 2015-09-29 23:11:09 +02:00
LittleWhite
d06824809f Fix for the refresh issue when no rendering is done 2015-09-24 21:48:41 +02:00
bunnei
09f43c0975 Merge pull request #1160 from lioncash/clang
Silence some clang warnings
2015-09-21 21:29:55 -04:00
bunnei
ca5ea5142d Merge pull request #1106 from Kloen/fix-connect
citra-qt: Fix connect error on startup (#449)
2015-09-21 21:16:48 -04:00
Cruel
d60a9be5c6 Implement 3dsx RomFS 2015-09-21 13:03:18 -04:00
polaris-
5114d75647 Implement gdbstub 2015-09-19 22:28:02 -04:00
Kloen
541fc80240 citra-qt: Fix connect error on startup 2015-09-18 11:36:59 +02:00
Lioncash
543192e045 hash: Get rid of unused functions 2015-09-16 08:54:28 -04:00
Lioncash
751fbfdcc3 general: Silence some warnings when using clang 2015-09-16 08:51:53 -04:00
Yuri Kunde Schlesner
bbf92a54e5 Service/CFG: Add default entry for block 0x000A0001 (birthday) 2015-09-14 17:39:52 -03:00
Yuri Kunde Schlesner
13a8e39813 Service/CFG: Correct flags in 2 default blocks
Verified against a 9.2.0-20 config save
2015-09-14 17:39:51 -03:00
Yuri Kunde Schlesner
d91f1c0624 Service/CFG: Add additional blocks to default save data
These blocks are required by various games to boot.
2015-09-14 17:39:50 -03:00
Yuri Kunde Schlesner
6c89d4ca26 Fix narrowing conversion warning 2015-09-14 17:39:50 -03:00
Yuri Kunde Schlesner
1fe72dcc04 Service/CFG: Move several private types from the header to the cpp 2015-09-14 17:39:49 -03:00
Yuri Kunde Schlesner
ac4f7b0fde Service/CFG: Clean up default block creation 2015-09-14 17:39:48 -03:00
Yuri Kunde Schlesner
b3af7aad9e Merge pull request #1123 from yuriks/gsp-flush
GSP: Implement command 0x05, used for flushing caches
2015-09-14 17:00:45 -03:00
bunnei
d6e56b8c88 Merge pull request #1111 from LittleWhite-tb/qt-close-renderwindow
Stop emulation when render window is closed
2015-09-14 15:23:08 -04:00
Yuri Kunde Schlesner
1ed7f3e028 GSP: Implement command 0x05, used for flushing caches
May fix additional texture caching issues. (Though mostly in homebrew, I
haven't seen any commercial software use this to flush anything but
command lists.)
2015-09-14 16:19:05 -03:00
Lioncash
13683a6a11 memory_util: Remove unnecessary assignment in FreeMemoryPages 2015-09-11 23:16:34 -04:00
Lioncash
3972ac40ef memory_util: Remove commented out printf statements 2015-09-11 23:12:28 -04:00
Lioncash
07bfe0abbb general: Replace 0 literals with nullptr where applicable 2015-09-11 23:11:01 -04:00
Lioncash
b9fb46ac9d synchronized_wrapper: Add missing return in SynchronizedRef move assignment operator 2015-09-11 22:00:21 -04:00
Yuri Kunde Schlesner
5bca1e6adf Merge pull request #1147 from lioncash/nullptr
General: Replace NULL and '0' usages with nullptr where applicable
2015-09-11 18:56:41 -03:00
Yuri Kunde Schlesner
5bf8eed96c Merge pull request #1149 from lioncash/override
graphics_breakpoints_p: Add missing override specifier
2015-09-11 18:24:24 -03:00
Yuri Kunde Schlesner
48f9bef75d Merge pull request #1142 from lioncash/hdrqt
citra_qt: Reorganize headers
2015-09-11 18:17:24 -03:00
Yuri Kunde Schlesner
ece0f050a9 Merge pull request #1143 from lioncash/vcore-hdr
video_core: Reorganize headers
2015-09-11 18:17:02 -03:00
Lioncash
ec93d6e19a graphics_breakpoints_p: Add missing override specifier 2015-09-11 16:32:02 -04:00
Lioncash
60b3fc01a2 General: Replace NULL and '0' usages with nullptr where applicable 2015-09-11 14:59:49 -04:00
bunnei
ef622a07ff Merge pull request #1144 from lioncash/remove
common: Get rid of debug_interface.h
2015-09-11 09:47:36 -04:00
Lioncash
bc886a7a03 common: Get rid of a cast in swap.h 2015-09-11 08:54:33 -04:00
Lioncash
5dc9950772 common: Get rid of debug_interface.h
This is technically unused. Also removes TMemChecks because it relies on this.
Whenever memory breakpoints are implemented for real, it should be designed to
match the codebase debugging mechanisms.
2015-09-11 08:12:08 -04:00
Lioncash
aec28ed91e video_core: Reorganize headers 2015-09-11 07:31:15 -04:00
Lioncash
abe5bb4019 citra_qt: Reorganize headers 2015-09-11 00:57:24 -04:00
Lioncash
1fa772393b video_core: Remove unnecessary includes from headers 2015-09-11 00:10:03 -04:00
Yuri Kunde Schlesner
abc34ddb88 Merge pull request #1130 from lioncash/block
memory: Get rid of pointer casts
2015-09-10 18:05:24 -03:00
bunnei
a008b28659 Merge pull request #1133 from lioncash/emplace-back
gl_rasterizer: Replace push_back calls with emplace_back in AddTriangle
2015-09-10 15:07:06 -04:00
bunnei
0d5604fdcb Merge pull request #1136 from lioncash/proto
renderer_opengl: Remove unimplemented function declaration
2015-09-10 11:29:33 -04:00
bunnei
927b34a1e3 Merge pull request #1137 from lioncash/doc
General: Fix up doxygen comments
2015-09-10 11:29:16 -04:00
Lioncash
d3efa637b4 General: Fix up doxygen comments 2015-09-10 11:20:21 -04:00
Lioncash
8a3428f16c renderer_opengl: Remove unimplemented function declaration 2015-09-10 10:45:44 -04:00
Lioncash
526eb33d1e video_core: Remove unused variables 2015-09-10 10:26:21 -04:00
Yuri Kunde Schlesner
248b2993e8 Merge pull request #1131 from lioncash/uninit
y2r: Give local variables an initial value
2015-09-10 01:21:58 -03:00
Lioncash
7b72b71605 gl_rasterizer: Replace push_back calls with emplace_back in AddTriangle 2015-09-10 00:20:30 -04:00
Lioncash
9cf1cfe3fd memory: Get rid of pointer casts 2015-09-10 00:09:55 -04:00
Lioncash
d7bfda3e26 disk_archive: Remove unimplemented constructor declarations 2015-09-09 23:49:03 -04:00
Lioncash
f87093686e y2r: Give local variables an initial value
Keeps compilers/static analyzers quiet.
2015-09-09 23:38:55 -04:00
Yuri Kunde Schlesner
078969bdd0 CMake: Add option to download Qt and GLFW binaries over HTTP 2015-09-08 19:35:12 -03:00
Yuri Kunde Schlesner
2aad510c84 Merge pull request #1125 from yuriks/uilayout-config
citra-qt: Separate UI layout state in a separate section of the config
2015-09-07 23:52:13 -03:00
Yuri Kunde Schlesner
3244b2b79e citra-qt: Separate UI layout state in a separate section of the config
Closes #1113
2015-09-07 22:11:21 -03:00
Yuri Kunde Schlesner
06b3891c66 citra-qt: Trim recently used files list to size when insterting new item
Even though they weren't visible in the UI, old entries would never be
removed from the list and would be stored in the config file across
sessions.
2015-09-07 22:00:08 -03:00
bunnei
0f2005c370 Merge pull request #1118 from Kloen/monospace-font
citra-qt: Use monospace font on Disassembler and ARM Registers
2015-09-07 17:52:07 -04:00
bunnei
47221ab1e6 Merge pull request #1121 from aroulin/shader-minor-fixes
Shader: Use constants and proper type casts
2015-09-07 15:59:24 -04:00
Yuri Kunde Schlesner
2011f9a042 Shader Debugger: Allow editing of input vertex data 2015-09-07 16:46:31 -03:00
Yuri Kunde Schlesner
2bdf9ede91 Shader Debugger: Highlight current instruction instead of focusing
This avoid some annoying focus stealing in some situations, and looks
nicer in general.
2015-09-07 16:46:31 -03:00
Yuri Kunde Schlesner
2c98275b51 Shader Debugger: Remove useless signal 2015-09-07 16:46:30 -03:00
Yuri Kunde Schlesner
f77dfb3966 Shader Debugger: Fix only first vertex attribute being loaded 2015-09-07 16:46:29 -03:00
Yuri Kunde Schlesner
c1beb2ce20 Shader Debugger: Fix freeze when double-clicking shader disassembly 2015-09-07 16:46:29 -03:00
Yuri Kunde Schlesner
2d195ba64e Shader Debugger: Improve space efficiency of the layout 2015-09-07 16:46:28 -03:00
Yuri Kunde Schlesner
8540e02176 Shader Disassembly: Fix printing of jump offsets 2015-09-07 16:46:27 -03:00
Yuri Kunde Schlesner
3194f40e96 Shader Disassembly: Fix disassembly of IFU/CALLU instructions 2015-09-07 16:46:27 -03:00
Yuri Kunde Schlesner
bc3f57efd0 Shader Disassembly: Implement support for MAD/MADI 2015-09-07 16:46:26 -03:00
Yuri Kunde Schlesner
86d5461bcd Shader Disassembly: Introduce variables to hold common subexpressions 2015-09-07 16:46:25 -03:00
Yuri Kunde Schlesner
ecbad494d9 Shader Debugger: Initialize input_vertex to prevent crashes
If the first type of breakpoint to be hit wasn't "Vertex Loaded", the
input_vertex would contain garbage, which would be passed to the shader
interpreter and ocasionally cause crashes.
2015-09-07 16:46:25 -03:00
Yuri Kunde Schlesner
9431ee330a Shader Disassembly: Cleanup code and improve output alignment 2015-09-07 16:46:23 -03:00
Kloen
a962c30df1 citra-qt: Use monospace font on Disassembler and ARM Registers 2015-09-07 21:02:45 +02:00
LittleWhite
86e29ac281 Stop emulation when render window is closed 2015-09-07 20:34:39 +02:00
aroulin
1484a23530 Shader JIT: Use SCALE constant from emitter 2015-09-07 16:50:28 +02:00
aroulin
87e3b9ffc0 Shader: Fix size_t to int casts of register offsets 2015-09-07 16:50:28 +02:00
Lioncash
a813f78551 Merge pull request #1114 from archshift/conditioncode_al
DynCom: Converted all magic 0xE condition code checks to ConditionCode::AL
2015-09-06 01:29:28 -04:00
archshift
9e8383e296 DynCom: Converted all 0xE condition code checks to ConditionCode::AL 2015-09-05 22:24:42 -07:00
Yuri Kunde Schlesner
b044c047c4 OpenGL: Use Sampler Objects to decouple sampler config from textures
Fixes #978
2015-09-03 15:09:51 -03:00
Yuri Kunde Schlesner
466e608c19 OpenGL: Remove ugly and endian-unsafe color pointer casts 2015-09-03 15:09:51 -03:00
Yuri Kunde Schlesner
ec28f037e6 OpenGL: Add support for Sampler Objects to state tracker 2015-09-03 15:09:50 -03:00
Yuri Kunde Schlesner
cd817be922 citra-qt: Move system shutdown to run inside EmuThread
This stops (for some reason sporadic) crashes and OpenGL errors during
shutdown, when the OpenGL renderer tries to clean up objects from the
UI thread, which has no OpenGL context active.
2015-09-03 15:09:50 -03:00
Yuri Kunde Schlesner
cc19a76656 Merge pull request #1087 from yuriks/opengl-glad
Replace the previous OpenGL loader with a glad-generated 3.3 one
2015-09-03 15:07:01 -03:00
bunnei
bc59aaccb1 Merge pull request #1101 from archshift/camu-service-names
Add cam:u service function names to its function table
2015-09-03 07:53:18 -04:00
archshift
e0c10019a9 Add cam:u service function names to its function table 2015-09-03 01:56:59 -07:00
bunnei
918ca40c68 Merge pull request #1088 from aroulin/x64-emitter-abi-call
x64: Proper stack alignment in shader JIT function calls
2015-09-02 08:46:58 -04:00
aroulin
ba998b85a1 video_core: Fix format specifiers warnings 2015-09-02 08:20:00 +02:00
aroulin
179ad35c2e x64: Proper stack alignment in shader JIT function calls
Import Dolphin stack handling and register saving routines
Also removes the x86 parts from abi files
2015-09-01 23:39:52 +02:00
aroulin
0b6c0afeb7 Common: Import BitSet from Dolphin 2015-09-01 23:39:52 +02:00
bunnei
5e3536f66f Merge pull request #1072 from yuriks/GetSystemTick-advance-time
SVC: Advance time when calling GetSystemTick to escape busy-wait loops
2015-09-01 08:21:29 -04:00
bunnei
f05ae742a4 Merge pull request #1083 from yuriks/microprofile-vs2015
Common: Fix MicroProfile compilation in MSVC2015
2015-08-31 21:20:36 -04:00
Tony Wasserka
071510b367 Merge pull request #1092 from Subv/vertex_offset
Pica: Add the vertex_offset register to the Pica registers map.
2015-08-31 18:17:59 +02:00
Subv
58a04c0776 Pica: Added the primitive_restart register (0x25f) to the registers map. 2015-08-31 09:14:18 -05:00
Subv
149ea561a6 Pica: Add the vertex_offset register to the Pica registers map. 2015-08-31 07:02:30 -05:00
aroulin
84959be150 Shader JIT: Fix SGE/SGEI NaN behavior
SGE was incorrectly emulated w.r.t. NaN behavior as the CMPSS SSE
instruction was used with NLT
2015-08-31 08:16:15 +02:00
bunnei
e77dc4e9d2 Merge pull request #1059 from Subv/vertex_offset
GPU: Implemented register 0x22A PICA_REG_DRAW_VERTEX_OFFSET
2015-08-30 17:12:33 -04:00
Subv
12a11472f1 GPU: Implemented register 0x22A.
This is the equivalent of the "first" parameter in glDrawArrays, it tells the GPU the vertex index at which to start rendering.

Register 0x22A doesn't affect indexed rendering.
2015-08-30 15:46:22 -05:00
bunnei
5906d8b01c Merge pull request #1085 from Subv/fs_stat
Services/FS: Correctly tell the guest app whether a file was correctly opened or not
2015-08-30 11:44:39 -04:00
Yuri Kunde Schlesner
68eb197494 Increase required OpenGL version to 3.3
This gives us several niceties such as Sampler Objects, shader attribute
locations and Timer Queries.
2015-08-30 08:45:57 -03:00
Yuri Kunde Schlesner
a1a5570e97 Replace the previous OpenGL loader with a glad-generated 3.3 one
The main advantage of switching to glad from glLoadGen is that, apart
from being actively maintained, it supports a customizable entrypoint
loader function, which makes it possible to also support OpenGL ES.
2015-08-30 08:45:56 -03:00
Yuri Kunde Schlesner
18c1c39d5e SVC: Advance time when calling GetSystemTick to escape busy-wait loops
Cubic Ninja waited for the frame to end by spinning on a loop calling
GetSystemTick while doing nothing else. Since GetSystemTick doesn't
cause a reschedule (which advances time), this meant that very little
emulated time would pass inside that loop, causing the game to spend
most of the frame burning away CPU.
2015-08-30 00:07:02 -03:00
bunnei
58e9f78844 Merge pull request #1049 from Subv/stencil
Rasterizer: Corrected the stencil implementation.
2015-08-29 20:06:25 -04:00
Subv
ce6a65cec9 Services/FS: Correctly tell the guest app whether a file was correctly opened or not.
Closes #1067
2015-08-28 22:01:03 -05:00
Yuri Kunde Schlesner
656d824b20 Common: Fix MicroProfile compilation in MSVC2015 2015-08-28 06:12:12 -03:00
Yuri Kunde Schlesner
0ee3e2c25e Kernel: Fix wrong linear heap base on titles using newer kernels
Typo which sneaked in through review on #1025
2015-08-27 23:52:40 -03:00
bunnei
2978b5fbc8 Merge pull request #1075 from yuriks/ControlMem-fixes
Fix heap-management regressions
2015-08-27 19:43:55 -04:00
Yuri Kunde Schlesner
c5a4025b65 Merge pull request #1065 from yuriks/shader-fp
Shader FP compliance fixes
2015-08-27 16:34:13 -07:00
bunnei
f3cef178e3 gl_rasterizer_cache: Detect and ignore unnecessary texture flushes. 2015-08-27 19:07:53 -04:00
aroulin
f52d8c1a9b Shader JIT: Fix float to integer rounding in MOVA
MOVA converts new address register values from floats to integers using truncation
2015-08-27 15:26:41 +02:00
Yuri Kunde Schlesner
12390eb155 Kernel: Fix assertion failure when ControlMemory is called with size=0 2015-08-26 21:29:05 -03:00
Yuri Kunde Schlesner
687d973980 Core: Improve APT Shared Font hack
Should fix invalid read loops in some games
2015-08-26 21:28:58 -03:00
bunnei
32e279c0ca Merge pull request #1074 from lioncash/bool
dyncom: Minor changes to CondPassed
2015-08-26 18:44:52 -04:00
archshift
dd0e1061ef Shader JIT: ifdef out reference to ifdef'd out shader_map
shader_map was only defined on x86 architectures, but was cleared on shutdown
with no ifdef protection. Ifdef this out so non-x86 architectures can be built.
2015-08-26 22:28:19 +00:00
Lioncash
dc1b024b80 dyncom: Simplify some comparisons in CondPassed 2015-08-26 00:10:23 -04:00
Lioncash
01dd833ffa dyncom: Change return type of CondPassed to bool 2015-08-25 23:59:01 -04:00
Lioncash
e7ebb9d36c citra-qt: Add a missing header guard to util.h 2015-08-25 23:07:33 -04:00
Yuri Kunde Schlesner
0fcabd2b11 Integrate the MicroProfile profiling library
This brings goodies such as a configurable user interface and
multi-threaded timeline view.
2015-08-24 22:16:28 -03:00
Yuri Kunde Schlesner
c7745408f7 citra-qt: Add helper function to get a monospace QFont 2015-08-24 22:16:28 -03:00
bunnei
afd45d1d7f Merge pull request #1063 from Subv/hw_renderer_debug_fb
HWRenderer: Only reload the framebuffer from gpu memory if the hw renderer is in use during a breakpoint
2015-08-24 13:02:44 -04:00
Subv
583d777b1a HWRenderer: Added a workaround for the Intel Windows driver bug that causes glTexSubImage2D to not change the stencil buffer.
Reported here https://communities.intel.com/message/324464
2015-08-24 11:28:28 -05:00
Yuri Kunde Schlesner
eff10959de fixup! Shaders: Fix multiplications between 0.0 and inf 2015-08-24 02:10:11 -03:00
Yuri Kunde Schlesner
d8ef20c856 Shader JIT: Tiny micro-optimization in DPH 2015-08-24 01:48:37 -03:00
Yuri Kunde Schlesner
630a850d4d Shaders: Fix multiplications between 0.0 and inf
The PICA200 semantics for multiplication are so that when multiplying
inf by exactly 0.0, the result is 0.0, instead of NaN, as defined by
IEEE. This is relied upon by games.

Fixes #1024 (missing OoT interface items)
2015-08-24 01:48:15 -03:00
Yuri Kunde Schlesner
082b74fa24 Shaders: Explicitly conform to PICA semantics in MAX/MIN 2015-08-24 01:46:58 -03:00
Yuri Kunde Schlesner
76247170df Shader JIT: Add name to second scratch register (XMM4) 2015-08-24 01:46:10 -03:00
Lioncash
fa5076eb9b shader_jit: Replace two MDisp usages with MatR 2015-08-24 00:39:50 -04:00
Yuri Kunde Schlesner
455147ee95 Shader JIT: Fix CMP NaN behavior to match hardware 2015-08-24 01:29:40 -03:00
bunnei
83c214f6d8 Merge pull request #1062 from aroulin/shader-rcp-rsq
Shader: RCP and RSQ computes only the 1st component
2015-08-23 17:56:35 -04:00
bunnei
387bd3a1e4 Merge pull request #1057 from aroulin/shader-dph-dphi
Shader: Implement DPH and DPHI in interpreter/JIT
2015-08-23 17:47:09 -04:00
Subv
d1b9383d86 HWRenderer: Only reload the framebuffer from gpu memory if the hw renderer is in use during a breakpoint. 2015-08-23 15:26:17 -05:00
aroulin
03c5cfead4 Shader: Use std::sqrt for float instead of sqrt 2015-08-23 22:03:07 +02:00
aroulin
fa552f11ef Shader: RCP and RSQ computes only the 1st component 2015-08-23 22:01:17 +02:00
aroulin
16f39aa452 x64-emitter: add RCPSS SSE instruction 2015-08-23 15:42:58 +02:00
Lioncash
250d474280 Merge pull request #1058 from lioncash/ptr
emitter: Remove pointer casts
2015-08-22 18:42:47 -04:00
Yuri Kunde Schlesner
78735e2ada Fix broken boot introduced by last-minute change in #1025 2015-08-22 18:12:23 -03:00
Yuri Kunde Schlesner
3efb205a68 Merge pull request #1025 from yuriks/heap-management
Kernel: Correct(er) handling of Heap and Linear Heap allocations
2015-08-22 14:01:57 -07:00
aroulin
2f1514b904 Shader: implement DPH/DPHI in JIT 2015-08-22 11:09:53 +02:00
aroulin
2e7cf2f6cf Shader: implement DPH/DPHI in interpreter
Tests revealed that the component with w=1 is
SRC1 and not SRC2, it is now fixed on 3dbrew.
2015-08-22 11:09:53 +02:00
Lioncash
78e7c77ff5 emitter: Remove pointer casts
This should also technically silence quite a few ubsan warnings.
2015-08-21 17:09:33 -04:00
Subv
0c7da9b815 HWRasterizer: Implemented stencil ops 6 and 7. 2015-08-21 11:05:56 -05:00
Subv
7c1f84a92b SWRasterizer: Implemented stencil ops 6 and 7.
IncrementWrap and DecrementWrap, verified with hwtests.
2015-08-21 11:01:42 -05:00
Subv
e43eb130d4 HWRasterizer: Implemented stencil op 1 (GL_ZERO) 2015-08-21 10:59:49 -05:00
Subv
fef1462371 SWRasterizer: Implemented stencil action 1 (GL_ZERO).
Verified with hwtests.
2015-08-21 10:35:25 -05:00
Subv
b3e530d005 SWRasterizer: Removed a todo. Verified with hwtests. 2015-08-21 10:09:15 -05:00
Subv
8e6336d96b SWRenderer: The stencil depth_pass action is executed even if depth testing is disabled.
The HW renderer already did this.
2015-08-21 09:48:43 -05:00
Subv
e74825e3d0 Rasterizer: Abstract duplicated stencil code into a lambda. 2015-08-21 09:45:36 -05:00
Subv
46f660a789 GLRasterizer: Implemented stencil testing in the hw renderer. 2015-08-20 10:11:09 -05:00
Subv
186873420f GPU/Rasterizer: Corrected the stencil implementation.
Verified the behavior with hardware tests.
2015-08-20 10:10:35 -05:00
Lioncash
e85c5dbb54 emitter: Remove unnecessary defines 2015-08-20 04:45:32 -04:00
Lioncash
a796149c42 emitter: Remove unnecessary else keywords 2015-08-20 04:45:31 -04:00
Lioncash
e88dc7fc6d emitter: Remove unused code 2015-08-20 04:45:30 -04:00
Lioncash
8738963bce emitter: Remove unimplemented JMP prototype 2015-08-20 04:45:29 -04:00
Lioncash
55461125ba emitter: Pass OpArg by reference where possible 2015-08-20 04:45:28 -04:00
Lioncash
0609b89f74 emitter: Remove unnecessary inline specifiers
Functions implemented in a class definition are already implicitly inline.
2015-08-20 04:45:22 -04:00
bunnei
21ba05e5f1 Merge pull request #1035 from darkf/mingw-fix
Fix building under MinGW
2015-08-19 20:40:31 -04:00
bunnei
a575399fbc Merge pull request #1055 from aroulin/shader-sge-sgei-slt
Shader: Implement SGE, SGEI and SLT in interpreter/JIT
2015-08-19 19:58:49 -04:00
Yuri Kunde Schlesner
08325e51e5 Merge pull request #1045 from LittleWhite-tb/qt-recent-files
Improvements for MRU
2015-08-19 13:04:03 -07:00
LittleWhite
adee93d784 Improvements for MRU
avoid duplicates
always put the last file loaded to top of the list
2015-08-19 21:33:34 +02:00
aroulin
f3e8f42718 Shader: implement SGE, SGEI and SLT in JIT 2015-08-19 14:29:39 +02:00
aroulin
863730f6a7 Shader: implement SGE, SGEI in interpreter 2015-08-19 14:29:39 +02:00
Yuri Kunde Schlesner
a9fc659809 Merge pull request #996 from yuriks/texture-copy
GPU: Implement TextureCopy-mode display transfers
2015-08-18 20:52:40 -07:00
bunnei
3c5ff418ca Merge pull request #1047 from aroulin/shader-ex2-lg2
Shader: Save caller-saved registers in JIT before a CALL
2015-08-18 22:02:25 -04:00
aroulin
2f9eb98f03 Shader: Save caller-saved registers in JIT before a CALL 2015-08-19 03:40:07 +02:00
bunnei
026379ed55 Merge pull request #1037 from aroulin/shader-ex2-lg2
Shader: Implement EX2 and LG2 in interpreter/JIT
2015-08-18 19:42:32 -04:00
darkf
e053d30bf7 Fix building under MinGW 2015-08-17 22:21:14 -07:00
bunnei
1f18c9f8dd Merge pull request #1034 from yuriks/rg8-textures
videocore: Added RG8 texture support
2015-08-16 22:17:12 -04:00
aroulin
7d3a6016d6 Shader: implement EX2 and LG2 in JIT 2015-08-17 01:12:34 +02:00
LittleWhite
9d6748fa94 Fix Linux GCC 4.9 build (complaining about undeclared memset) 2015-08-16 17:21:08 +02:00
aroulin
638e47c04d Shader: implement EX2 and LG2 in interpreter 2015-08-16 15:54:30 +02:00
Tony Wasserka
96820ae42a Build fix for Debug configurations. 2015-08-16 15:14:54 +02:00
Tony Wasserka
f5144e6c10 Merge pull request #997 from Lectem/cmdlist_full_debug
citra-qt: Improve pica command list widget (add mask, fix some issues)
2015-08-16 13:34:45 +02:00
Tony Wasserka
32592364b8 citra-qt/VertexShader: Minor UI improvements.
Renamed "Iteration index" to the (hopefully) more intuitive "Cycle Index".
Added flexible space at the bottom of the widget.
2015-08-16 14:12:12 +02:00
Tony Wasserka
493c432d1e citra-qt: Fix comment style. 2015-08-16 14:12:11 +02:00
Tony Wasserka
33ba604fd9 Introduce a shader tracer to allow inspection of input/output values for each processed instruction. 2015-08-16 14:12:11 +02:00
Tony Wasserka
2e3601f415 Pica/DebugUtils: Include uniform information into shader dumps. 2015-08-16 13:22:01 +02:00
Tony Wasserka
4cb302c8ae citra-qt: Improve shader debugger.
Now supports dumping the current shader and recognizes a larger number of output semantics.
2015-08-16 13:22:00 +02:00
Tony Wasserka
6a5d560c4f citra-qt: Print the correct swizzle mask for SRC2 in the shader disassembler. 2015-08-16 13:19:40 +02:00
Yuri Kunde Schlesner
0aa443a871 Merge pull request #1033 from bbarenblat/master
Handle `FileType::CIA` in `switch` statements
2015-08-15 22:40:29 -07:00
Yuri Kunde Schlesner
7d0c17d2ae citra-qt: Give RG8 format a proper name in the texture viewer 2015-08-16 02:36:33 -03:00
Patrick Martin
5b65d95310 videocore: Added RG8 texture support 2015-08-16 02:21:50 -03:00
Yuri Kunde Schlesner
9ae5a09655 GPU: Implement TextureCopy-mode display transfers
Fixes glitchy garbage in Fire Emblem 3D scenes.
2015-08-16 01:52:51 -03:00
bunnei
882040fde7 Merge pull request #1017 from LittleWhite-tb/qt-recent-files
citra-qt: save path for recent files loaded
2015-08-16 00:22:10 -04:00
bunnei
5989a6ac57 Merge pull request #1032 from lioncash/swap
vfp: use std::swap where applicable
2015-08-16 00:20:35 -04:00
Yuri Kunde Schlesner
840b85690b Kernel: Remove unused legacy heap MapBlock_* functions 2015-08-16 01:03:49 -03:00
Yuri Kunde Schlesner
38bfbe1b2b APT: Adjust shared font hack so it works with the new linear heap code 2015-08-16 01:03:48 -03:00
Yuri Kunde Schlesner
14eca982f4 Kernel: Implement svcGetProcessInfo in a basic way
This also adds some basic memory usage accounting. These two types are
used by Super Smash Bros. during startup.
2015-08-16 01:03:48 -03:00
Yuri Kunde Schlesner
74d4bc0af1 Kernel: Add more infrastructure to support different memory layouts
This adds some structures necessary to support multiple memory regions
in the future. It also adds support for different system memory types
and the new linear heap mapping at 0x30000000.
2015-08-16 01:03:47 -03:00
Yuri Kunde Schlesner
c39b52f974 HLE: Remove empty ConfigMem and SharedPage Shutdown functions 2015-08-16 01:03:47 -03:00
Yuri Kunde Schlesner
69c3021a8d Move core/mem_map.{cpp,h} => core/hle/kernel/memory.{cpp,h} 2015-08-16 01:03:46 -03:00
Yuri Kunde Schlesner
e2c7954be5 Memory: Move address type conversion routines to memory.cpp/h
These helpers aren't really part of the kernel, and mem_map.cpp/h is
going to be moved there next.
2015-08-16 01:03:46 -03:00
Yuri Kunde Schlesner
a12a30c9e0 Process: Store kernel compatibility version during loading 2015-08-16 01:03:45 -03:00
Yuri Kunde Schlesner
cdeeecf080 Kernel: Properly implement ControlMemory FREE and COMMIT 2015-08-16 01:03:45 -03:00
Yuri Kunde Schlesner
ccab02c723 Memory: Move PAGE_MASK and PAGE_BITS to memory.h 2015-08-16 01:03:44 -03:00
Yuri Kunde Schlesner
306408d174 VMManager: Introduce names for used ResultCodes 2015-08-16 01:03:44 -03:00
Yuri Kunde Schlesner
b9a9ad9742 VMManager: Make LogLayout log level configurable as a parameter 2015-08-16 01:03:43 -03:00
Yuri Kunde Schlesner
785407d06f VMManager: Change block offsets to size_t 2015-08-16 01:03:43 -03:00
Lioncash
46b0277cbf vfp: use std::swap where applicable 2015-08-15 19:08:51 -04:00
Yuri Kunde Schlesner
2e5696dba4 Merge pull request #1031 from bbarenblat/master
Handle invalid `Log::Class`
2015-08-15 15:34:12 -07:00
bunnei
db97090cad Shader: Use a POD struct for registers. 2015-08-15 18:03:27 -04:00
bunnei
b39c053785 Rename ARCHITECTURE_X64 definition to ARCHITECTURE_x86_64. 2015-08-15 18:03:27 -04:00
bunnei
0ee00861f6 Common: Cleanup CPU capability detection code. 2015-08-15 18:03:26 -04:00
bunnei
a1942238f5 Common: Move cpu_detect to x64 directory. 2015-08-15 18:03:26 -04:00
bunnei
bd7e691f78 x64: Refactor to remove fake interfaces and general cleanups. 2015-08-15 18:03:25 -04:00
bunnei
cfb354f11f JIT: Support negative address offsets. 2015-08-15 18:01:22 -04:00
bunnei
094ae6fadb Shader: Initial implementation of x86_x64 JIT compiler for Pica vertex shaders.
- Config: Add an option for selecting to use shader JIT or interpreter.
- Qt: Add a menu option for enabling/disabling the shader JIT.
2015-08-15 18:01:07 -04:00
bunnei
d67e2f78b7 Common: Added MurmurHash3 hash function for general-purpose use. 2015-08-15 17:33:46 -04:00
bunnei
ddbeebb887 Common: Ported over boilerplate x86 JIT code from Dolphin/PPSSPP. 2015-08-15 17:33:45 -04:00
bunnei
4d51792285 Common: Ported over Dolphin's code for x86 CPU capability detection. 2015-08-15 17:33:44 -04:00
bunnei
3f69c2039d Shader: Define a common interface for running vertex shader programs. 2015-08-15 17:33:44 -04:00
bunnei
18527b9e21 Shader: Move shader code to its own subdirectory, "shader". 2015-08-15 17:33:42 -04:00
bunnei
642b9b5030 GPU: Refactor "VertexShader" namespace to "Shader".
- Also renames "vertex_shader.*" to "shader_interpreter.*"
2015-08-15 17:33:41 -04:00
Benjamin Barenblat
c0a87bc89f
Properly indicate that CIA support is not implemented yet
Make `Loader::LoadFile` return an `ErrorNotImplemented` if you call
it on a CIA file.
2015-08-15 16:05:38 -04:00
Benjamin Barenblat
cd8be1846b
Give CIA file type a name
Make `GetFileTypeString` return ‘CIA’ for CIA (CTR Importable
Archive) files.
2015-08-15 15:45:27 -04:00
Benjamin Barenblat
7cd5a653ff
Handle invalid Log::Class
Add a case of `Log::Class::Count` to the switch statement that
dispatches on `Log::Class`.  The case simply calls the `UNREACHABLE`
macro.
2015-08-15 15:39:45 -04:00
bunnei
cebf245504 Merge pull request #1027 from lioncash/debugger
debugger: Add the ability to view VFP register contents
2015-08-13 18:13:25 -04:00
archshift
d1ae413ffd Stop defining GCC always_inline attributes as __forceinline
__forceinline is a MSVC extension, which may confuse some people working on the codebase.
Furthermore, the C++ standard dictates that all names which contain adjacent underscores are reserved.
2015-08-11 19:45:15 -07:00
bunnei
35f3360663 Merge pull request #893 from linkmauve/remove-uint._t-int._t
Replace standard uint*_t and int*_t with CommonTypes’ u* and s* types
2015-08-11 17:55:24 -04:00
Emmanuel Gil Peyrot
5115d0177e ARM Core, Video Core, CitraQt, Citrace: Use CommonTypes types instead of the standard u?int*_t types. 2015-08-11 22:38:44 +01:00
bunnei
93f607f549 Merge pull request #1023 from yuriks/gl-state-bugs
OpenGL: Fix state tracking in situations with reused object handles
2015-08-11 17:19:45 -04:00
LittleWhite
66eabd326f Add menu and logic to save and load recently loaded files.
This menu is only for ROM and will not save symbols recently loaded.
When the menu is empty, the menu is disabled (greyed out)
2015-08-11 18:45:44 +02:00
aroulin
38c87733d9 arm_disasm: ARMv6 mul/div and abs media instructions
SMLAD, SMUAD, SMLSD, SMUSD, SMLALD, SMLSLD,
SMMLA, SMMUL, SMMLS
USAD8, USADA8
2015-08-11 12:48:28 +02:00
aroulin
4a1db13072 arm_disasm: ARMv6 parallel add/sub media instructions
{S, U, Q, UQ, SH, UH}{ADD16, ASX, SAX, SUB16, ADD8, SUB8}
2015-08-11 12:48:23 +02:00
aroulin
0be8e1bfb6 arm_disasm: ARMv6 reversal media instructions
REV, REV16, REVSH
Only their ARM encoding, Thumb encoding is still missing.
2015-08-09 13:52:51 +02:00
aroulin
e4ff244288 arm_disasm: ARMv6 saturation media instructions
SSAT, SSAT16, USAT, USAT16
2015-08-09 01:31:10 +02:00
aroulin
47657a1817 arm_disasm: ARMv6 packing and sign-extend media instructions
PKH, SEL
SXTAB, SXTAB16, SXTB, SXTB16, SXTH, SXTAH
UXTAB, UXTAB16, UXTB, UXTB16, UXTH, UXTAH
2015-08-09 01:31:03 +02:00
Lioncash
f48a89af8b Merge pull request #1026 from lioncash/disasm
arm_disasm: Remove unnecessary code
2015-08-07 07:29:27 -04:00
Lioncash
132961b14f registers: Support viewing VFP registers 2015-08-07 02:11:07 -04:00
Lioncash
3b457a5876 arm_interface: Implement interface for retrieving VFP registers 2015-08-06 21:24:25 -04:00
Lioncash
5855cf087d registers: Fix a typo with CPSR's name 2015-08-06 21:11:25 -04:00
Lioncash
59d5358068 arm_disasm: Remove unnecessary code
This part of disassembly only determines the opcode, there's no need for offset calculation here.
2015-08-06 19:55:41 -04:00
aroulin
3425cfe54a Disassembler: ARMv6K REX instructions 2015-08-06 15:50:54 +02:00
aroulin
5d81a2fd48 Disassembler: ARMv6K hint instructions 2015-08-06 15:25:08 +02:00
Yuri Kunde Schlesner
254582aa35 OpenGL: Fix state tracking in situations with reused object handles
If an OpenGL object is created, bound to a binding using the state
tracker, and then destroyed, a newly created object can be assigned the
same numeric handle by OpenGL. However, even though it is a new object,
and thus needs to be bound to the binding again, the state tracker
compared the current and previous handles and concluded that no change
needed to be made, leading to failure to bind objects in certain cases.

This manifested as broken text in VVVVVV, which this commit fixes along
with similar texturing problems in other games.
2015-08-06 00:59:37 -03:00
Yuri Kunde Schlesner
ff68db61bc OpenGL: Remove redundant texture.enable_2d field from OpenGLState
All uses of this field where it's false can just set the texture id to 0
instead.
2015-08-05 22:55:22 -03:00
bunnei
b6c241d667 Merge pull request #1018 from bbarenblat/master
Handle invalid `Log::Level::Count`
2015-08-05 11:59:06 -04:00
Yuri Kunde Schlesner
a96502edd3 Videocore: Implement simple vertex caching
This gives a ~2/3 reduction in the amount of vertices that need to be
processed through the vertex loaders and the vertex shader, yielding a
good speedup.
2015-08-04 23:41:47 -03:00
Benjamin Barenblat
0298b7bedd
Use UNREACHABLE macro for impossible cases in previous commit
Use the UNREACHABLE macro instead of `ASSERT(false, ...);`.
2015-08-02 18:30:24 -04:00
Yuri Kunde Schlesner
48393d452c Common: Work around bug in MSVC2015 standard library
The char16_t/char32_t implementations aren't present in the library and
cause linker errors. This is a known issue that wasn't fixed in VS2015
RTM.
2015-08-02 19:03:55 -03:00
Benjamin Barenblat
9ff23da255
Handle invalid Log::Level::Count
Add a case of `Log::Level::Count` to all switch statements that
dispatch on `Log::Level`.  The case simply asserts `false` and notes
the invalid log level.
2015-08-02 12:55:31 -04:00
LittleWhite
cb405ad1b4 Save the path leading where the last file have been loaded
I use two variables to save the path for the ROMs and the symbols.
Use of QSettings to avoid new member variable to the class.
Global settings of QSettings is done in main.
2015-07-31 17:51:01 +02:00
bunnei
ce65925bc3 Merge pull request #1008 from lioncash/pc
dyncom: Handle the case where PC is the source register for STR/VSTM/VLDM
2015-07-30 10:44:50 -04:00
bunnei
bb7eb5c574 Merge pull request #1006 from yuriks/fb-commit-profile
OpenGL: Add a profiler category measuring framebuffer readback
2015-07-30 10:39:38 -04:00
bunnei
a5f77c9886 Merge pull request #1014 from lioncash/unused-warn
core: Eliminate some unused variable warnings
2015-07-29 16:47:44 -04:00
bunnei
9221e6e67a Merge pull request #1011 from lioncash/initializer
citra-qt: Adjust initializer list order
2015-07-29 16:46:34 -04:00
bunnei
31c1bb901b Merge pull request #963 from yuriks/gpu-fixes
Misc. GPU vertex loading fixes
2015-07-29 16:45:17 -04:00
Yuri Kunde Schlesner
ea1b04f5da Merge pull request #1013 from lioncash/unused
dyncom: Remove an unused variable
2015-07-29 09:59:37 -07:00
Lioncash
75631b2a9f core: Eliminate some unused variable warnings 2015-07-29 12:34:18 -04:00
Lioncash
46663d657f dyncom: Remove an unused variable
This was used prior to InterpreterTranslate existing.
2015-07-29 12:21:16 -04:00
bunnei
d3eb63a773 Merge pull request #1012 from lioncash/prototype
core: Fix missing prototype warnings
2015-07-29 12:18:29 -04:00
Lioncash
12a9e8502c core: Fix missing prototype warnings 2015-07-29 12:12:39 -04:00
Lioncash
5df3afd522 citra-qt: Adjust initializer list order
Silences a warning.
2015-07-29 12:03:59 -04:00
Lioncash
13ddf60f60 citra-qt: Pass string by const reference 2015-07-29 11:54:07 -04:00
Yuri Kunde Schlesner
8165de065b Merge pull request #1009 from lioncash/table
am_net: Update function table data
2015-07-29 08:40:19 -07:00
Lioncash
6b25e93119 am_net: Add missing function to the function table 2015-07-29 11:37:55 -04:00
Lioncash
bed3618480 am_net: Add correct function name to the function table 2015-07-29 11:37:09 -04:00
bunnei
e5606d9d6e Merge pull request #982 from Subv/home
Service/APT: Return proper parameters in GetLockHandle.
2015-07-29 11:12:17 -04:00
Lioncash
2e420aba3c dyncom: Handle the case where PC is the source register for STR/VSTM/VLDM 2015-07-29 10:57:47 -04:00
Lioncash
2182adff9e dyncom: Handle left-operand PC correctly for data-processing ops
This is considered deprecated in the ARM manual (using PC as an operand),
however, this is still able to be executed on the MPCore (which I'm quite
sure would be rare to begin with).
2015-07-28 20:14:08 -04:00
bunnei
4ccc171db4 Merge pull request #899 from zawata/Winsock-Deprecation
SOC:U : Fix WinSock function deprecation
2015-07-28 16:44:29 -04:00
Yuri Kunde Schlesner
428154da45 OpenGL: Add a profiler category measuring framebuffer readback 2015-07-28 17:37:46 -03:00
LittleWhite
5e1c32048f Update Start menu text to match with the real state of the emulator.
Move start menu text update in ShutdownGame as adviced by neobrain
2015-07-28 21:04:14 +02:00
Trung Do
cc98866b25 Settings: Fix saving wrong values for input configuration 2015-07-28 13:51:09 -04:00
bunnei
fe15cf0019 Merge pull request #1003 from lioncash/armcruft
dyncom: Minor cleanups.
2015-07-28 09:58:42 -04:00
Tony Wasserka
62adb4ee7b Merge pull request #873 from jroweboy/input_array
Move input values into an array.
2015-07-28 13:17:12 +02:00
Lioncash
9be4ef3879 dyncom: Remove an unnecessary typedef 2015-07-28 03:41:25 -04:00
Lioncash
89540ea761 dyncom: Use enum class for instruction decoding results 2015-07-28 02:27:57 -04:00
James Rowe
1bc7829ee9 Move input values into an array 2015-07-27 21:41:21 -06:00
Lioncash
7e4fb4db19 dyncom: Remove code duplication regarding thumb instructions 2015-07-27 22:22:00 -04:00
Lioncash
a507ea23c1 dyncom: Migrate exclusive memory access control into armstate 2015-07-27 22:06:59 -04:00
Lioncash
db4e99c186 dyncom: Remove duplicated typedef and extern
These are already present in arm_dyncom_dec.h.
2015-07-27 22:06:51 -04:00
bunnei
62caa89f48 Merge pull request #1001 from lioncash/arm
dyncom: Centralize state-related functions.
2015-07-27 01:09:46 -04:00
bunnei
e1a3fed6ff Merge pull request #991 from yuriks/globjects
OpenGL: Make OpenGL object resource wrappers fully inline
2015-07-26 16:37:33 -04:00
Lioncash
816b1ca776 dyncom: Use std::array for register arrays 2015-07-26 13:21:04 -04:00
Lioncash
0ecc6e2f04 dyncom: Use ARMul_State as an object
Gets rid of C-like parameter passing.
2015-07-26 13:18:32 -04:00
bunnei
cb76453ec4 Merge pull request #992 from yuriks/hot-path-debug
VideoCore: #ifdef out some debugging routines
2015-07-26 11:45:51 -04:00
Lectem
facb2555a9 citra-qt/debug_utils: Use lock_guard everywhere
unique_lock were being used as lock_guards.
Also replaced manual lock/unlock by lock_guard for harmonization.
2015-07-26 16:28:44 +02:00
Lectem
b335cce22e citra-qt/command list: Do not recreate a widget after each selection
Recreating / replacing a widget is slow since it triggers a layout pass.
2015-07-26 16:23:28 +02:00
Lectem
e663751f8b citra-qt/command list: Add mask column 2015-07-26 16:23:12 +02:00
Lectem
cd06f5cedb citra-qt/command list: monospace font on windows 2015-07-26 16:07:46 +02:00
Yuri Kunde Schlesner
1762267de4 OpenGL: Make OpenGL object resource wrappers fully inline
The functions are so simple that having them separate only bloats the
code and hinders optimization.
2015-07-26 10:58:58 -03:00
Tony Wasserka
72237a9305 Merge pull request #987 from yuriks/regnames
Videocore: Don't reinitialize register name map on every query.
2015-07-26 15:56:56 +02:00
Yuri Kunde Schlesner
e130dac7de Videocore: Don't reinitialize register name map on every query
This greatly speeds up the command list debug widget.
2015-07-26 10:10:10 -03:00
Yuri Kunde Schlesner
a99fb226fe Merge pull request #995 from linkmauve/remove-dead-option
Remove dead gpu_refresh_rate option from the default ini file
2015-07-26 05:18:39 -07:00
Emmanuel Gil Peyrot
168997df46 Citra: Remove dead gpu_refresh_rate option from the default ini file. 2015-07-26 13:16:51 +01:00
Tony Wasserka
7a132e2a77 Merge pull request #986 from Lectem/better_widgets
citra-qt: Improve pica command list widget.
2015-07-26 14:09:03 +02:00
Yuri Kunde Schlesner
4909a1486e Videocore: Simplify variables in vertex shader interpreter
Simplifies the code and gives a tiny speed-up.
2015-07-26 08:49:35 -03:00
Yuri Kunde Schlesner
877d2a0e48 Videocore: Replace std::stack in shader interpreter with static_vector
Shaves off 1/3rd of the vertex shader time in Fire Emblem
2015-07-26 08:49:35 -03:00
Yuri Kunde Schlesner
13347997ba VideoCore: #ifdef out some debugging routines
Some disabled debugging functionality was being called from rendering
routines in VideoCore. Although disabled, many of them still allocated
memory or did some extra work that was enough to show up in a profiler.
Gives a slight (~2ms) speedup.
2015-07-26 06:55:47 -03:00
Lioncash
03213f893e dyncom: Remove unnecessary initialization code.
Targeting ARM version variants was only a thing on armemu.

The reset routine also does basically the same thing as NewState.
2015-07-25 22:10:54 -04:00
Lioncash
3257d797e1 dyncom: Remove unnecessary abort-related cruft
Both the MPCore and the ARM9 have the same data abort model (base restored), so differentiating isn't necessary.
2015-07-25 22:10:53 -04:00
Lioncash
dfb424b6d1 dyncom: Rename armdefs.h to armstate.h 2015-07-25 22:10:44 -04:00
Lioncash
4bb1a5ca47 dyncom: Get rid of skyeye typedefs 2015-07-25 20:52:10 -04:00
Lioncash
0191c26521 dyncom: Move helper functions to their own header 2015-07-25 20:35:18 -04:00
Lioncash
6b73e4566b dyncom: Move arminit.cpp and armsupp.cpp into skyeye_common 2015-07-25 20:01:44 -04:00
Yuri Kunde Schlesner
453764aefc Merge pull request #989 from lioncash/extern
armdefs: Remove unnecessary extern keywords
2015-07-25 15:40:23 -07:00
Lioncash
f7ba683dc3 armdefs: Remove unnecessary extern keywords 2015-07-25 18:32:57 -04:00
Lioncash
43d799fd9d loader: Remove unnecessary else usages 2015-07-25 18:10:13 -04:00
Lectem
e286cfbadf citra-qt/command list: Enable uniform row heights and automatically resize columns.
Uniform row heights enables some optimisations for a smoother scrolling.
Resize columns to content so that we don't have to do it manually
2015-07-25 22:13:23 +02:00
Lectem
129e3dedc3 citra-qt/command list: Split register and value columns.
Also removed the extra spaces for each cell
2015-07-25 22:13:04 +02:00
Yuri Kunde Schlesner
24d7c05c8d Merge pull request #888 from zawata/Warning-Fixes-2
Core\HLE : Fix Warning
2015-07-25 12:55:34 -07:00
Yuri Kunde Schlesner
00529c71d4 Address error that remained in last merge 2015-07-25 16:54:51 -03:00
Yuri Kunde Schlesner
9a0f9f12cd Merge pull request #892 from zawata/another-warning-fixes
Yet More Warning Fixes
2015-07-25 12:50:32 -07:00
Yuri Kunde Schlesner
43e1f56ff5 Merge pull request #981 from Subv/checkboxes
Qt/GPU Breakpoints: Changed the widget to have a checkbox next to each bp type
2015-07-25 12:00:10 -07:00
Subv
599744921d Service/APT: Fixed a regression, PreloadLibraryApplet should also start an applet when called. 2015-07-23 21:32:30 -05:00
Subv
ce31184557 Service/APT: Return proper parameters in GetLockHandle.
Documented some APT functions
This allows applets to boot.
2015-07-23 20:46:11 -05:00
Subv
23fd13dd64 Qt/GPU Breakpoints: Changed the widget so that we don't have to select and click the Enable button when enabling/disabling a breakpoint, now it is done via a checkbox next to the breakpoint's name. 2015-07-23 19:37:52 -05:00
Yuri Kunde Schlesner
a989522384 Merge pull request #983 from yuriks/null-memory-fill
GSP: Don't try to write memory fill registers if start address is 0
2015-07-23 17:31:38 -07:00
Yuri Kunde Schlesner
3b61dd97e0 GSP: Don't try to write memory fill registers if start address is 0
Verified to be what GSP does via REing. Fixes invalid virt->phys
translation error spam in some games.
2015-07-23 21:20:01 -03:00
Tony Wasserka
1760eb5ca6 Merge pull request #980 from Subv/more_breakpoints
Qt/GPU Breakpoints: Added three more breakpoint types.
2015-07-24 01:58:11 +02:00
Yuri Kunde Schlesner
1fe9b0b82e VideoCore: Fix values of unset components in input attribute arrays
If an input attribute array had a field with less than 4 components, the
remaining components were left unset if not specified by a default
vertex attribute. If neither mechanism would set a component, it would
assume a garbage value.

It has been verified that the hardware behavior is to instead to set the
missing components from the fixed default of (0 0 0 1). The default
vertex attribute values aren't used at all if a vertex array is
specified for that attribute.

Fixes UI graphics on Fire Emblem: Awakening, a small texturing glitch
when selecting a character in Cubic Ninja, as well as eliminating the
unset-W hack which was required for Ocarina of Time to not have
garbled triangles.

This change has been tested against hardware.
2015-07-23 16:51:25 -03:00
Yuri Kunde Schlesner
4e09202226 VideoCore: Saturate vertex colors before interpolating
During testing, it was discovered that hardware does not interpolate
colors output by the vertex shader as-is. Rather, it drops the sign and
saturates the value to 1.0. This is done before interpolation, such that
(e.g.) interpolating outputs 1.5 and -0.5 is equivalent to as if the
shader had output the values 1.0 and 0.5 instead, with the interpolated
value never crossing 0.0.

This change has been tested against hardware.
2015-07-23 16:51:24 -03:00
Subv
6c0ea5f5e8 Qt/GPU Breakpoints: Added three more breakpoint types:
* IncomingDisplayTransfer: Triggered just before a display transfer is performed.
* GSPCommandProcessed: Triggered right after a GSP command is processed.
* BufferSwapped: Triggered when the frames flip
2015-07-23 11:47:34 -05:00
bunnei
cea45af64d Merge pull request #977 from yuriks/glenable-tex2d
GL Renderer: Remove erroneous glEnable(GL_TEXTURE_2D) calls
2015-07-23 10:07:35 -04:00
Subv
7b4961e968 Rasterizer/GL: Set the border color when binding a texture. 2015-07-22 18:41:37 -05:00
Yuri Kunde Schlesner
e5c4fe0098 GL Renderer: Remove erroneous glEnable(GL_TEXTURE_2D) calls
In OpenGL 3, texturing is always enabled, and this call is invalid.
While it produced no effect in the rest of the execution, it wouldn't
have the intended effect of disabling texturing for that unit. Instead
bind a null texture to the unit.
2015-07-22 01:22:09 -03:00
bunnei
3a5352baf8 Merge pull request #968 from Subv/texture_filtering
GPU: Added registers for min and mag texture filters
2015-07-21 18:27:50 -04:00
bunnei
4a9e97d67d Merge pull request #962 from Subv/am_app
Services/AM: Stubbed am:app::GetNumContentInfos to return 0 results.
2015-07-21 18:26:31 -04:00
Subv
009e34f08a GPU: Added registers for min and mag texture filters and implemented them in the hw renderer. 2015-07-21 16:26:09 -05:00
bunnei
d0b45d45b5 Merge pull request #966 from Subv/log
Services/Logging: Log more useful information when some operations fail.
2015-07-21 15:14:35 -04:00
Subv
f5bff67b0b Services/Logging: Log more useful information when some operations fail.
Namely OpenFileDirectly, OpenDirectory and OpenArchive
2015-07-21 13:49:08 -05:00
bunnei
dcc8f1bef2 Merge pull request #957 from Subv/hwtest_crash
Kernel/Scheduling: Clean up a thread's wait_objects when its scheduled.
2015-07-21 12:11:48 -04:00
Tony Wasserka
aa6dfdb827 Merge pull request #929 from neobrain/geoshader_definitions
Pica/Shader: Add geometry shader definitions.
2015-07-21 15:24:48 +02:00
Lioncash
043b2f882a Merge pull request #964 from lioncash/svc
dyncom: Pass SVC immediates directly.
2015-07-21 05:49:05 -04:00
Yuri Kunde Schlesner
a48aa4f924 Resolve issue accidentally left unaddressed in PR #930 2015-07-21 06:48:30 -03:00
Lioncash
c2689b8c2c dyncom: Pass SVC immediates directly.
Previously it would just re-read the already decoded instruction and extract the immediate value.
2015-07-21 03:56:29 -04:00
Sebastian Valle
baba0efcd1 Merge pull request #959 from Subv/home
Services/CFG: Added some missing functions to cfg:s
2015-07-21 01:28:02 -05:00
Subv
13f93a0188 Services/AM: Stubbed am:app::GetNumContentInfos to return 0 results.
Named the service functions in am:app as per 3dbrew.

This fixes an illegal read loop in Steel Diver
2015-07-21 00:12:13 -05:00
Yuri Kunde Schlesner
8833852acd Merge pull request #930 from neobrain/copypaste_commandlist
citra-qt: Add support for copying the command list contents to clipboard.
2015-07-20 21:44:57 -07:00
Subv
38a7f1b727 Services/CFG: Added some missing functions to cfg:s 2015-07-20 19:52:07 -05:00
Subv
275aaeef9c Kernel/Scheduling: Clean up a thread's wait_objects when its scheduled.
They'll be reset if needed during the next svcWaitSynchronization call (if there's any pending)
2015-07-20 17:15:54 -05:00
bunnei
cd2bb2dc69 Merge pull request #939 from Subv/queryprocmem
Kernel/SVC: Implemented svcQueryProcessMemory
2015-07-20 00:34:41 -04:00
bunnei
863a963911 Merge pull request #951 from Subv/bit5
GPU/DisplayTransfer: Implemented bit 5 in the transfer flags.
2015-07-19 22:42:44 -04:00
bunnei
9a3b21bcf9 Merge pull request #944 from Subv/spam
GLRasterizer: Don't try to get a pointer to the depth buffer if it doesn't exist.
2015-07-19 22:40:57 -04:00
bunnei
21a696abde Merge pull request #946 from archshift/update-frdu
Add more frd:u unknown service commands from 3dbrew
2015-07-19 22:39:51 -04:00
zawata
395e63d5aa SOC:U : Update deprecated function gethostbyname() to getaddrinfo() 2015-07-19 19:32:12 -07:00
Subv
63dbff9b1f GPU/DisplayTransfer: Implemented bit 5 in the transfer flags.
It tells the GPU to not swizzle/de-swizzle the input during the transfer.
2015-07-19 21:30:42 -05:00
Lioncash
a2f0a3d019 dyncom: Properly retrieve the PC value in BX if used. 2015-07-19 22:20:14 -04:00
Yuri Kunde Schlesner
ae985bf500 Pica: Correct switched S/T texture wrapping registers
This was found and hwtested by Lectem
2015-07-19 19:27:23 -03:00
Yuri Kunde Schlesner
5a75cf8fd2 Pica: Fix DP3 instruction, which wasn't assigning to the w component 2015-07-19 19:01:59 -03:00
archshift
84a88005e2 Change trace/unimplemented service call logs to use hex
Changes the log to use hex in the parameter list instead of decimal.
2015-07-19 13:34:38 -07:00
archshift
d1e6afaba1 Add more frd:u unknown service commands from 3dbrew 2015-07-19 13:30:20 -07:00
Subv
a694caeee0 GLRasterizer: Don't try to get a pointer to the depth buffer if it doesn't exist. 2015-07-19 14:09:23 -05:00
Subv
3600c32483 Rasterizer/Textures: Fixed a bug where the I4 format would get twice the real stride.
Also added its name to the texture viewer widget
2015-07-19 13:15:23 -05:00
zawata
6933a50aeb Vertex Shader : Undo casting 2015-07-19 04:12:42 -07:00
zawata
04756bdaf6 Video_Core : Type fixes 2015-07-19 04:12:40 -07:00
zawata
972dccc3f6 Core : Change variable type
and fix various warnings
2015-07-19 04:12:39 -07:00
zawata
f7050021de Video_Core: Finally fix pesky warning 2015-07-19 04:08:44 -07:00
zawata
c66b5ca3d9 Citra_QT : Another Conversion Warning Fix 2015-07-19 03:59:52 -07:00
zawata
017437e8d7 Video_Core : Change Tabs to Spaces
This really should be universalized, I keep getting errors creating
commits because lines I've edited use tabs instead of spaces(and yes I
did read the contributing guide and i know they are supposed to be
spaces)
2015-07-19 03:59:50 -07:00
zawata
716120da3d Video_Core : Fix Conversion Warnings 2015-07-19 03:59:49 -07:00
zawata
1be1ff23a9 Core : Fix Conversion Warnings 2015-07-19 03:59:47 -07:00
zawata
6e9a6ca6bf Common : Fix Conversion Warnings 2015-07-19 03:59:46 -07:00
zawata
3c802b06e9 Citra_QT : Fix Conversion Warnings 2015-07-19 03:59:44 -07:00
Yuri Kunde Schlesner
71be5853e0 Merge pull request #941 from citra-emu/armv6-thumb-mov
Dyncom: Support for a new ARMv6 Thumb MOV encoding
2015-07-18 12:49:02 -07:00
Emmanuel Gil Peyrot
fcdc8118eb Common: Remove the unused and commented GetThemeDir prototype from FileUtil. 2015-07-18 13:08:19 +01:00
Yuri Kunde Schlesner
13286903e6 Dyncom: Support for a missing ARMv6 Thumb MOV encoding 2015-07-18 03:41:49 -03:00
Subv
83fa3f977d Kernel/SVC: Implemented svcQueryProcessMemory 2015-07-17 14:55:35 -05:00
Yuri Kunde Schlesner
41513cfb0c Merge pull request #938 from Subv/querymem
Kernel/SVC: Implemented svcQueryMemory.
2015-07-17 12:33:26 -07:00
Subv
9e2962081a Kernel/SVC: Implemented svcQueryMemory. 2015-07-17 11:03:56 -05:00
bunnei
32be6a4553 Merge pull request #937 from yuriks/codeset-leak
Ensure all kernel objects are released during shutdown
2015-07-17 11:03:28 -04:00
zawata
f723a498e7 Core\HLE : Fix Warning
"signed/unsigned mismatch"
2015-07-17 00:50:53 -07:00
Yuri Kunde Schlesner
dc39d06950 Ensure all kernel objects are released during shutdown
This commit fixes several kernel object leaks. The most severe of them
was threads not being removed from the private handle table used for
CoreTiming events. This resulted in Threads never being released, which
in turn held references to Process, causing CodeSets to never be freed
when loading other applications.
2015-07-17 02:24:13 -03:00
Lioncash
23dbbb786a arm_dyncom_interpreter: Simplify assignment in SMLAW
Also a side-benefit of not having implementation-defined behavior.
2015-07-16 22:08:12 -04:00
bunnei
946f0ee2f4 Merge pull request #918 from yuriks/romfs
Do not load entire RomFS to memory, read from the file as needed instead (rebased)
2015-07-16 18:08:46 -04:00
Tony Wasserka
7fd03750bd citra-qt: Add support for copying the command list contents to clipboard. 2015-07-15 17:51:59 +02:00
Tony Wasserka
33568494af Pica/Shader: Add geometry shader definitions. 2015-07-15 17:31:57 +02:00
Tony Wasserka
0ea2319f3c Merge pull request #931 from neobrain/move_default_attr_handler
Pica/CommandProcessor: Move default attribute setup to the proper position.
2015-07-15 17:22:50 +02:00
Tony Wasserka
aeec12dc33 Pica/CommandProcessor: Move default attribute setup to the proper position. 2015-07-15 17:56:38 +02:00
Tony Wasserka
d2c3ecc8d8 Pica/Clipper: Output proper number of triangles in debugging logs. 2015-07-15 18:01:43 +02:00
Lectem
d08e9b29e2 VideoCore: Implement the DOT3_RGB combiner 2015-07-14 02:16:10 -03:00
archshift
2501f111a6 Merge pull request #904 from aroulin/y2r-narrowing-warning
Y2R: Fix narrowing warning
2015-07-13 22:07:39 -07:00
Yuri Kunde Schlesner
62c2a262b2 Loader: Fix variable type and remove unused variable 2015-07-13 21:10:13 -03:00
Yuri Kunde Schlesner
a1f08788d9 Archive: Correct a few incorrect types in function signatures
Buffer lengths should be size_t, and file offsets should be u64.
2015-07-13 21:10:12 -03:00
Yuri Kunde Schlesner
2d7299a86f Loader: Remove unnecessary pointer indirection to IOFile 2015-07-13 20:00:56 -03:00
condut
c385b7767d FS: Stream RomFS from file instead of loading all of it to memory 2015-07-13 19:57:12 -03:00
Yuri Kunde Schlesner
1fc0347d27 Merge pull request #924 from aroulin/qt-disassembly-step
Qt: Fix disassembly widget stepping
2015-07-13 14:16:36 -07:00
Tony Wasserka
5e79706db2 Pica: Implement stencil testing. 2015-07-13 23:54:39 +02:00
Tony Wasserka
302e9a20f3 citra-qt: Add depth formats to framebuffer viewing widget. 2015-07-13 23:54:38 +02:00
Tony Wasserka
88df3fbf27 citra-qt: Properly specify the framebuffer format. 2015-07-13 23:52:29 +02:00
Tony Wasserka
29abb11e8f CiTrace: Clean up initialization method. 2015-07-13 22:27:21 +02:00
Tony Wasserka
dc8295298e CiTrace: Record LCD registers. Cleanup recording code. 2015-07-13 22:27:21 +02:00
Tony Wasserka
fd62580985 CiTrace: Record default vertex attributes. 2015-07-13 22:27:21 +02:00
Tony Wasserka
0799b40caa Clean up command_processor.cpp. 2015-07-13 22:27:21 +02:00
Tony Wasserka
01a526e1c4 citra-qt: Properly disable the CiTrace widget upon starting/stopping emulation. 2015-07-13 22:27:21 +02:00
Tony Wasserka
902fa4da52 Add CiTrace recording support.
This is exposed in the GUI as a new "CiTrace Recording" widget.

Playback is implemented by a standalone 3DS homebrew application (which only runs reliably within Citra currently; on an actual 3DS it will often crash still).
2015-07-13 22:27:20 +02:00
Tony Wasserka
93d66475d4 GPU: Be robust against nullptr addresses; properly reset busy bits in the trigger registers. 2015-07-13 22:27:20 +02:00
Tony Wasserka
279e19732c FileUtil: Add a WriteObject method for writing a single, POD-type object. 2015-07-13 22:27:20 +02:00
Tony Wasserka
256bdfb579 HW: Fix a stupid issue which led to unknown register reads/writes. 2015-07-13 22:27:20 +02:00
aroulin
7ccce98389 Qt: Fix disassembly widget stepping 2015-07-13 17:27:12 +02:00
Yuri Kunde Schlesner
c4e11519af Merge pull request #859 from Apology11/master
build with visual studio 2015
2015-07-12 15:02:11 -07:00
bunnei
b6719ec922 Merge pull request #921 from linkmauve/fix-applet
Fix applet includes using iwyu
2015-07-12 17:25:55 -04:00
Yuri Kunde Schlesner
d4f35fd989 Kernel: Add CodeSet case to Object::IsWaitable 2015-07-12 18:15:16 -03:00
Emmanuel Gil Peyrot
fe909b3b5a Core: Fix applet includes using iwyu. 2015-07-12 22:10:37 +01:00
Greg Wicks
9930ef72dd Implement new argument parsing using getopt and add the corresponding library to externals 2015-07-12 15:49:23 -04:00