Commit Graph

62 Commits

Author SHA1 Message Date
Sean Nichols
ddab768696 Add options for loading tiles via AJAX and custom AJAX request headers. 2017-05-05 15:37:33 -04:00
Ryan Lester
861f4bdcd1 Comment fixes 2016-09-22 23:01:33 -04:00
Ryan Lester
0d4e17b627 Use the squared distance when comparing tiles.
This drops a Math.sqrt calculation from every tile iterated over while
drawing, improving performance.
2016-09-05 19:09:44 -04:00
Antoine Vandecreme
684029bc79 Optimize sketch canvas clearing and blending. 2016-04-27 11:08:44 -04:00
Antoine Vandecreme
f8de9b33b0 Fix getScaleForEdgeSmoothing with image tile source. 2016-04-21 10:31:49 -04:00
Ian Gilman
4e1a56472c Merge pull request #861 from avandecreme/transparency
Fix transparent images clearing the images in background. Fix #849
2016-02-25 09:29:50 -08:00
Antoine Vandecreme
7e3320c167 Fix transparent images clearing the images in backgroumd. Fix #849 2016-02-23 19:37:41 -05:00
Antoine Vandecreme
b17b9c6f03 Fix edge smoothing with png tiles. Fix #854 2016-02-23 13:49:11 -05:00
Ian Gilman
a244d7ef86 Merge pull request #825 from avandecreme/rotation
Fix edge smoothing with rotation.
2016-01-28 11:27:31 -08:00
Antoine Vandecreme
3e56092445 Fix tests. 2016-01-26 15:59:10 -05:00
Antoine Vandecreme
a12b74ec17 Fix @lends for new JSDoc. Fix polymorphic functions doc (#824). 2016-01-24 16:09:18 -05:00
Antoine Vandecreme
c639dd5123 Fix edge smoothing with rotation. 2016-01-23 18:40:53 -05:00
Petar Petrov
9922d2a4bb edge smoothing fix for Mac 2015-11-19 10:06:43 +02:00
Petar Petrov
7406727090 Merge branch 'master' of https://github.com/openseadragon/openseadragon 2015-11-16 16:44:31 +02:00
Petar Petrov
8bee1e7b8b doc tweak for edge smoothing changes - #755 2015-11-06 08:55:30 +02:00
Petar Petrov
515c15bf98 various fixes for edge smoothing - #755 2015-11-05 16:19:56 +02:00
Petar Petrov
8c4fcc9ca9 tile edge smoothing at high zoom - #755 2015-11-04 17:04:50 +02:00
Antoine Vandecreme
37ca9235f8 Avoid using data urls in ImageTileSource. 2015-11-02 19:42:14 -05:00
Toni Munder
a2ee81d7cb Fixed some code 2015-09-15 20:52:44 -07:00
Antoine Vandecreme
2674104007 Fix flickering tiles with useCanvas=false when no cache is used. Fix #661 2015-06-03 14:34:18 -04:00
Antoine Vandecreme
2538f2023c Move tile caching code inside tilecache.js. 2015-05-29 11:49:58 -04:00
Antoine Vandecreme
44395662d1 Add opacity support. 2015-04-19 16:10:37 -04:00
Wesley Fok
b67cf2aa08 Fixed tile image canvas being too large 2015-01-30 16:40:34 -05:00
Wesley Fok
28ddf5a809 Backed out old coordinate translation modifications, moving pixel density check to rendering code 2015-01-30 15:46:52 -05:00
Ian Gilman
bf9ccd5458 tile-drawing event now includes tiledImage 2014-11-24 13:25:20 -08:00
Ian Gilman
8641279890 Better tile caching for duplicate images 2014-11-05 13:48:27 -08:00
Grant Echols
be79249c9c Added pre-draw event for tiles to allow applications to alter the image just prior to its rendering. This should enable invert, brightness, contrast, sharpen and other transformations to occur naturally through the 'tile-drawing' event listener.
The listener is given the 'rendered' object which is the pre-drawn image on a canvas context object. By altering the 'rendered' object the listener can alter the display results. Since this event gets fired multiple times for the tile, it is wise for the handler to track what their desired modifications are and to tag the 'tile' element to keep track of the modifications already applied.
2014-02-27 15:35:00 -07:00
Sean Wilkinson
03e82a7ca3 Corrected spelling in comments 2013-12-13 15:12:35 -06:00
Sean Wilkinson
3d1ba84c4d Corrected simple spelling mistakes in comments 2013-12-13 15:11:00 -06:00
Mark Salsbery
930e8c4dfd Updated Doclets 2013-11-25 08:48:44 -08:00
Mark Salsbery
70b91d57ec Updated doclets for jsdoc3
Updated so jsdoc3 parser picks everything up.
Added event docs.
Lots of documentation content needed...
2013-11-15 22:19:53 -08:00
Mark Salsbery
9e5dcd766f Punctuation fix 2013-10-30 13:35:39 -07:00
Mark Salsbery
cfd76a6fd9 Whitespace fix 2013-10-28 12:38:17 -07:00
Mark Salsbery
d6b187eb06 Fix for non-canvas tile rendering at large size
In USE_CANVAS==false mode, wrapped tile img elements in div elements to
allow them to be rendered larger than their containing element without
being stretched.
2013-10-28 12:36:29 -07:00
Chris Adams
9f6f164d9f Remove all whitespace
The results of running this command::

    find . -name \*.js -print0 | xargs -0 perl -p -i -e "s|[ \t]+$||"

(Split from #136)
2013-06-19 13:33:27 -04:00
Ventero
a18f0e0efb Improve performance of Tile#drawHTML.
By specifying the tile size in absolute pixel values instead of
percentages, we can save the call to $.getElementSize.
2013-06-03 20:09:42 +02:00
Benjamin Gilbert
fcc119bb84 Add file-specific descriptions to file headers 2013-05-14 00:00:24 -04:00
Benjamin Gilbert
17a6ee15b1 Include 2010 in "OpenSeadragon contributors" copyright dates
This Git repository starts in 2011, but the CodePlex Mercurial repository
has commits from 2010.
2013-05-13 23:32:09 -04:00
Benjamin Gilbert
2f2eba8df2 Add "OpenSeadragon contributors" copyright statement
The license text will be provided on the website, etc., and it seems
strange to list no copyright date newer than the original CodePlex
copyright from the AJAX Control Toolkit.  Add a blanket copyright
statement for contributions to the OpenSeadragon project, stating that
copyright is held by the authors of each contribution.  This blanket
statement is not intended to preclude individual contributors from
attaching their own copyright statements to their modifications.
2013-05-12 17:12:26 -04:00
Benjamin Gilbert
be20645876 Add BSD license block and CodePlex copyright to each source file
See discussion in #10.
2013-05-10 00:16:55 -04:00
thatcher
9503fac39d merging, not sure why I get a conflict on this, must be doing something wrong in my work flow 2013-03-06 05:55:53 -05:00
thatcher
61a844bdc0 what was initally a feature branch to work on just canvas prerender, evolved into a feature branch focused on broader ideas discussed in issue #4 - I've basically been able to reduce time spent in drawTile by half. good stuff, thanks to dustmoo for getting us looking into this 2013-03-06 05:51:31 -05:00
thatcher
11a0f3b315 improved caching follows existing use of tile.unload to delete prerendered canvas 2013-03-05 07:30:37 -05:00
thatcher
2fc6cc3876 niave implementation of prerender for canvas, the first optimization discussed here: http://www.html5rocks.com/en/tutorials/canvas/performance/ 2013-03-01 09:23:47 -05:00
thatcher
6d4d7cc8c6 niave implementation of prerender for canvas, the first optimization discussed here: http://www.html5rocks.com/en/tutorials/canvas/performance/ 2013-03-01 08:14:35 -05:00
Ian Gilman
9569ff1215 Removed JS Hint globals comment, since it's now in grunt 2013-02-14 12:04:47 -08:00
thatcher
f863f5fcae changing drawHTML routine to avoid ie rendering issue 2013-02-01 15:18:53 -05:00
thatcher
bd135904b6 Merge branch 'master' of github.com:thatcher/openseadragon 2013-01-31 12:30:36 -05:00
thatcher
6efc348b8a finished collection support for html drawers 2013-01-31 12:30:13 -05:00
Ian Gilman
527682d5a6 Merge branch 'master' into lint
Fixed Conflicts:
	openseadragon.js
	src/drawer.js
2013-01-31 09:26:55 -08:00