openseadragon/src/overlay.js

186 lines
5.6 KiB
JavaScript
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(function( $ ){
/**
* An enumeration of positions that an overlay may be assigned relative
* to the viewport including CENTER, TOP_LEFT (default), TOP, TOP_RIGHT,
* RIGHT, BOTTOM_RIGHT, BOTTOM, BOTTOM_LEFT, and LEFT.
* @static
*/
$.OverlayPlacement = {
CENTER: 0,
TOP_LEFT: 1,
TOP: 2,
TOP_RIGHT: 3,
RIGHT: 4,
BOTTOM_RIGHT: 5,
BOTTOM: 6,
BOTTOM_LEFT: 7,
LEFT: 8
};
/**
* An Overlay provides a
* @class
*/
$.Overlay = function( element, location, placement ) {
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this.element = element;
this.scales = location instanceof $.Rect;
this.bounds = new $.Rect(
location.x,
location.y,
location.width,
location.height
);
this.position = new $.Point(
location.x,
location.y
);
this.size = new $.Point(
location.width,
location.height
);
this.style = element.style;
// rects are always top-left
this.placement = location instanceof $.Point ?
placement :
$.OverlayPlacement.TOP_LEFT;
};
$.Overlay.prototype = {
/**
* @function
* @param {OpenSeadragon.OverlayPlacement} position
* @param {OpenSeadragon.Point} size
*/
adjust: function( position, size ) {
switch ( this.placement ) {
case $.OverlayPlacement.TOP_LEFT:
break;
case $.OverlayPlacement.TOP:
position.x -= size.x / 2;
break;
case $.OverlayPlacement.TOP_RIGHT:
position.x -= size.x;
break;
case $.OverlayPlacement.RIGHT:
position.x -= size.x;
position.y -= size.y / 2;
break;
case $.OverlayPlacement.BOTTOM_RIGHT:
position.x -= size.x;
position.y -= size.y;
break;
case $.OverlayPlacement.BOTTOM:
position.x -= size.x / 2;
position.y -= size.y;
break;
case $.OverlayPlacement.BOTTOM_LEFT:
position.y -= size.y;
break;
case $.OverlayPlacement.LEFT:
position.y -= size.y / 2;
break;
default:
case $.OverlayPlacement.CENTER:
position.x -= size.x / 2;
position.y -= size.y / 2;
break;
}
},
/**
* @function
*/
destroy: function() {
var element = this.element,
style = this.style;
if ( element.parentNode ) {
element.parentNode.removeChild( element );
//this should allow us to preserve overlays when required between
//pages
if( element.prevElementParent ){
style.display = 'none';
//element.prevElementParent.insertBefore(
// element,
// element.prevNextSibling
//);
document.body.appendChild( element );
}
}
style.top = "";
style.left = "";
style.position = "";
if ( this.scales ) {
style.width = "";
style.height = "";
}
},
/**
* @function
* @param {Element} container
*/
drawHTML: function( container ) {
var element = this.element,
style = this.style,
scales = this.scales,
position,
size;
if ( element.parentNode != container ) {
//save the source parent for later if we need it
element.prevElementParent = element.parentNode;
element.prevNextSibling = element.nextSibling;
container.appendChild( element );
}
if ( !scales ) {
this.size = $.getElementSize( element );
}
position = this.position;
size = this.size;
this.adjust( position, size );
position = position.apply( Math.floor );
size = size.apply( Math.ceil );
style.left = position.x + "px";
style.top = position.y + "px";
style.position = "absolute";
style.display = 'block';
if ( scales ) {
style.width = size.x + "px";
style.height = size.y + "px";
}
},
/**
* @function
* @param {OpenSeadragon.Point|OpenSeadragon.Rect} location
* @param {OpenSeadragon.OverlayPlacement} position
*/
update: function( location, placement ) {
this.scales = location instanceof $.Rect;
this.bounds = new $.Rect(
location.x,
location.y,
location.width,
location.height
);
// rects are always top-left
this.placement = location instanceof $.Point ?
placement :
$.OverlayPlacement.TOP_LEFT;
}
};
}( OpenSeadragon ));