mirror of
https://github.com/openseadragon/openseadragon.git
synced 2024-11-22 13:16:10 +03:00
replaced all references of elmt with element ( or Elmt with Element )
This commit is contained in:
parent
2410b01943
commit
5cba11c91c
@ -6,7 +6,7 @@
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PROJECT: openseadragon
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BUILD_MAJOR: 0
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BUILD_MINOR: 8
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BUILD_ID: 26
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BUILD_ID: 27
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BUILD: ${PROJECT}.${BUILD_MAJOR}.${BUILD_MINOR}.${BUILD_ID}
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VERSION: ${BUILD_MAJOR}.${BUILD_MINOR}.${BUILD_ID}
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248
openseadragon.js
248
openseadragon.js
@ -1,5 +1,5 @@
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/**
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* @version OpenSeadragon 0.8.26
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* @version OpenSeadragon 0.8.27
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*
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* @fileOverview
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* <h2>
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@ -1563,12 +1563,14 @@ $.EventHandler.prototype = {
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}
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/**
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* Only triggered in W3C browsers by elements within which the mouse was
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* initially pressed, since they are now listening to the window for
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* mouseup during the capture phase. We shouldn't handle the mouseup
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* here if the mouse is still inside this element, since the regular
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* mouseup handler will still fire.
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*/
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* @private
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* @inner
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* Only triggered in W3C browsers by elements within which the mouse was
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* initially pressed, since they are now listening to the window for
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* mouseup during the capture phase. We shouldn't handle the mouseup
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* here if the mouse is still inside this element, since the regular
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* mouseup handler will still fire.
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*/
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function onMouseUpWindow(event) {
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if (!insideElmt) {
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onMouseUp(event);
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@ -1577,6 +1579,10 @@ $.EventHandler.prototype = {
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releaseMouse();
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}
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/**
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* @private
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* @inner
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*/
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function onMouseClick(event) {
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if (self.clickHandler) {
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@ -1584,6 +1590,10 @@ $.EventHandler.prototype = {
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}
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}
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/**
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* @private
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* @inner
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*/
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function onMouseWheelSpin(event) {
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var nDelta = 0;
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if (!event) { // For IE, access the global (window) event object
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@ -1613,6 +1623,10 @@ $.EventHandler.prototype = {
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}
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}
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/**
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* @private
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* @inner
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*/
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function handleMouseClick(event) {
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var event = $.getEvent(event);
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@ -1637,6 +1651,10 @@ $.EventHandler.prototype = {
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}
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}
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/**
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* @private
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* @inner
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*/
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function onMouseMove(event) {
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var event = $.getEvent(event);
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var point = getMouseAbsolute(event);
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@ -1663,28 +1681,38 @@ $.EventHandler.prototype = {
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$.cancelEvent(event);
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}
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}
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};
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/**
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* Only triggered once by the deepest element that initially received
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* the mouse down event. Since no other element has captured the mouse,
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* we want to trigger the elements that initially received the mouse
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* down event (including this one).
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*/
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* @private
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* @inner
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* Only triggered once by the deepest element that initially received
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* the mouse down event. Since no other element has captured the mouse,
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* we want to trigger the elements that initially received the mouse
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* down event (including this one).
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*/
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function onMouseMoveIE(event) {
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for (var i = 0; i < ieTrackersCapturing.length; i++) {
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ieTrackersCapturing[i].onMouseMove(event);
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}
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$.stopEvent(event);
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}
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};
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};
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/**
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* @private
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* @inner
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*/
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function getMouseAbsolute( event ) {
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return $.getMousePosition(event);
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}
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/**
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* @private
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* @inner
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*/
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function getMouseRelative( event, elmt ) {
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var mouse = $.getMousePosition(event);
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var offset = $.getElementPosition(elmt);
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@ -1694,6 +1722,7 @@ $.EventHandler.prototype = {
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/**
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* @private
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* @inner
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* Returns true if elmtB is a child node of elmtA, or if they're equal.
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*/
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function isChild( elmtA, elmtB ) {
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@ -1708,10 +1737,18 @@ $.EventHandler.prototype = {
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return elmtA == elmtB;
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}
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/**
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* @private
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* @inner
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*/
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function onGlobalMouseDown() {
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buttonDownAny = true;
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}
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/**
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* @private
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* @inner
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*/
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function onGlobalMouseUp() {
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buttonDownAny = false;
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}
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@ -1750,11 +1787,11 @@ $.ControlAnchor = {
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* to interact with the zoomable interface. Any control can be anchored to any
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* element.
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* @class
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* @param {Element} elmt - the contol element to be anchored in the container.
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* @param {Element} element - the contol element to be anchored in the container.
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* @param {OpenSeadragon.ControlAnchor} anchor - the location to anchor at.
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* @param {Element} container - the element to control will be anchored too.
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*
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* @property {Element} elmt - the element providing the user interface with
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* @property {Element} element - the element providing the user interface with
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* some type of control. Eg a zoom-in button
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* @property {OpenSeadragon.ControlAnchor} anchor - the position of the control
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* relative to the container.
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@ -1763,13 +1800,13 @@ $.ControlAnchor = {
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* @property {Element} wrapper - a nuetral element surrounding the control
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* element.
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*/
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$.Control = function ( elmt, anchor, container ) {
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this.elmt = elmt;
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$.Control = function ( element, anchor, container ) {
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this.element = element;
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this.anchor = anchor;
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this.container = container;
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this.wrapper = $.makeNeutralElement( "span" );
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this.wrapper.style.display = "inline-block";
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this.wrapper.appendChild( this.elmt );
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this.wrapper.appendChild( this.element );
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if ( this.anchor == $.ControlAnchor.NONE ) {
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// IE6 fix
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@ -1794,7 +1831,7 @@ $.Control.prototype = {
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* @function
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*/
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destroy: function() {
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this.wrapper.removeChild( this.elmt );
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this.wrapper.removeChild( this.element );
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this.container.removeChild( this.wrapper );
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},
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@ -1824,8 +1861,8 @@ $.Control.prototype = {
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* @param {Number} opactiy - a value between 1 and 0 inclusively.
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*/
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setOpacity: function( opacity ) {
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if ( this.elmt[ $.SIGNAL ] && $.Browser.vendor == $.BROWSERS.IE ) {
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$.setElementOpacity( this.elmt, opacity, true );
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if ( this.element[ $.SIGNAL ] && $.Browser.vendor == $.BROWSERS.IE ) {
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$.setElementOpacity( this.element, opacity, true );
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} else {
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$.setElementOpacity( this.wrapper, opacity, true );
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}
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@ -2046,8 +2083,6 @@ $.Viewer = function( options ) {
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// how much we should be continuously zooming by
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this._zoomFactor = null;
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this._lastZoomTime = null;
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this.elmt = null;
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var beginZoomingInHandler = $.delegate( this, beginZoomingIn ),
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endZoomingHandler = $.delegate( this, endZooming ),
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@ -2146,42 +2181,42 @@ $.extend( $.Viewer.prototype, $.EventHandler.prototype, {
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* @function
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* @name OpenSeadragon.Viewer.prototype.addControl
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*/
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addControl: function ( elmt, anchor ) {
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var elmt = $.getElement( elmt ),
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addControl: function ( element, anchor ) {
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var element = $.getElement( element ),
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div = null;
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if ( getControlIndex( this, elmt ) >= 0 ) {
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if ( getControlIndex( this, element ) >= 0 ) {
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return; // they're trying to add a duplicate control
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}
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switch ( anchor ) {
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case $.ControlAnchor.TOP_RIGHT:
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div = this.controls.topright;
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elmt.style.position = "relative";
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element.style.position = "relative";
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break;
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case $.ControlAnchor.BOTTOM_RIGHT:
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div = this.controls.bottomright;
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elmt.style.position = "relative";
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element.style.position = "relative";
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break;
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case $.ControlAnchor.BOTTOM_LEFT:
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div = this.controls.bottomleft;
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elmt.style.position = "relative";
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element.style.position = "relative";
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break;
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case $.ControlAnchor.TOP_LEFT:
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div = this.controls.topleft;
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elmt.style.position = "relative";
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element.style.position = "relative";
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break;
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case $.ControlAnchor.NONE:
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default:
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div = this.container;
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elmt.style.position = "absolute";
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element.style.position = "absolute";
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break;
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}
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this.controls.push(
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new $.Control( elmt, anchor, div )
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new $.Control( element, anchor, div )
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);
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elmt.style.display = "inline-block";
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element.style.display = "inline-block";
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},
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/**
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@ -2323,10 +2358,10 @@ $.extend( $.Viewer.prototype, $.EventHandler.prototype, {
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* @function
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* @name OpenSeadragon.Viewer.prototype.removeControl
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*/
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removeControl: function ( elmt ) {
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removeControl: function ( element ) {
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var elmt = $.getElement( elmt ),
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i = getControlIndex( this, elmt );
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var element = $.getElement( element ),
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i = getControlIndex( this, element );
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if ( i >= 0 ) {
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this.controls[ i ].destroy();
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@ -2616,8 +2651,8 @@ function onCanvasDrag( tracker, position, delta, shift ) {
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}
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};
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function onCanvasRelease( tracker, position, insideElmtPress, insideElmtRelease ) {
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if ( insideElmtPress && this.viewport ) {
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function onCanvasRelease( tracker, position, insideElementPress, insideElementRelease ) {
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if ( insideElementPress && this.viewport ) {
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this.viewport.applyConstraints();
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}
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};
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@ -2634,8 +2669,8 @@ function onCanvasScroll( tracker, position, scroll, shift ) {
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}
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};
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function onContainerExit( tracker, position, buttonDownElmt, buttonDownAny ) {
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if ( !buttonDownElmt ) {
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function onContainerExit( tracker, position, buttonDownElement, buttonDownAny ) {
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if ( !buttonDownElement ) {
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this._mouseInside = false;
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if ( !this._animating ) {
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beginControlsAutoHide( this );
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@ -2643,8 +2678,8 @@ function onContainerExit( tracker, position, buttonDownElmt, buttonDownAny ) {
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}
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};
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function onContainerRelease( tracker, position, insideElmtPress, insideElmtRelease ) {
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if ( !insideElmtRelease ) {
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function onContainerRelease( tracker, position, insideElementPress, insideElementRelease ) {
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if ( !insideElementRelease ) {
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this._mouseInside = false;
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if ( !this._animating ) {
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beginControlsAutoHide( this );
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@ -2652,7 +2687,7 @@ function onContainerRelease( tracker, position, insideElmtPress, insideElmtRelea
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}
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};
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function onContainerEnter( tracker, position, buttonDownElmt, buttonDownAny ) {
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function onContainerEnter( tracker, position, buttonDownElement, buttonDownAny ) {
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this._mouseInside = true;
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abortControlsAutoHide( this );
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};
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@ -2660,9 +2695,9 @@ function onContainerEnter( tracker, position, buttonDownElmt, buttonDownAny ) {
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///////////////////////////////////////////////////////////////////////////////
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// Utility methods
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///////////////////////////////////////////////////////////////////////////////
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function getControlIndex( viewer, elmt ) {
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function getControlIndex( viewer, element ) {
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for ( i = viewer.controls.length - 1; i >= 0; i-- ) {
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if ( viewer.controls[ i ].elmt == elmt ) {
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if ( viewer.controls[ i ].element == element ) {
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return i;
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}
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}
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@ -3423,17 +3458,17 @@ $.Button = function( options ) {
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//TODO - refactor mousetracer next to avoid this extension
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$.extend( this.tracker, {
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enterHandler: function( tracker, position, buttonDownElmt, buttonDownAny ) {
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if ( buttonDownElmt ) {
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enterHandler: function( tracker, position, buttonDownElement, buttonDownAny ) {
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if ( buttonDownElement ) {
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inTo( _this, $.ButtonState.DOWN );
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_this.raiseEvent( "onEnter", _this );
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} else if ( !buttonDownAny ) {
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inTo( _this, $.ButtonState.HOVER );
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}
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},
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exitHandler: function( tracker, position, buttonDownElmt, buttonDownAny ) {
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exitHandler: function( tracker, position, buttonDownElement, buttonDownAny ) {
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outTo( _this, $.ButtonState.GROUP );
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if ( buttonDownElmt ) {
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if ( buttonDownElement ) {
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_this.raiseEvent( "onExit", _this );
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}
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},
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@ -3441,11 +3476,11 @@ $.Button = function( options ) {
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inTo( _this, $.ButtonState.DOWN );
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_this.raiseEvent( "onPress", _this );
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},
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releaseHandler: function( tracker, position, insideElmtPress, insideElmtRelease ) {
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if ( insideElmtPress && insideElmtRelease ) {
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releaseHandler: function( tracker, position, insideElementPress, insideElementRelease ) {
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if ( insideElementPress && insideElementRelease ) {
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outTo( _this, $.ButtonState.HOVER );
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_this.raiseEvent( "onRelease", _this );
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} else if ( insideElmtPress ) {
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} else if ( insideElementPress ) {
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outTo( _this, $.ButtonState.GROUP );
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} else {
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inTo( _this, $.ButtonState.HOVER );
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@ -3624,8 +3659,8 @@ $.ButtonGroup = function( options ) {
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this.tracker.exit = options.exit || function() {
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var i,
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buttonDownElmt = arguments.length > 2 ? arguments[ 2 ] : null;
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if ( !buttonDownElmt ) {
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buttonDownElement = arguments.length > 2 ? arguments[ 2 ] : null;
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if ( !buttonDownElement ) {
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for ( i = 0; i < _this.buttons.length; i++ ) {
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_this.buttons[ i ].notifyGroupExit();
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}
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@ -3634,8 +3669,8 @@ $.ButtonGroup = function( options ) {
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this.tracker.release = options.release || function() {
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var i,
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insideElmtRelease = arguments.length > 3 ? arguments[ 3 ] : null;
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if ( !insideElmtRelease ) {
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insideElementRelease = arguments.length > 3 ? arguments[ 3 ] : null;
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if ( !insideElementRelease ) {
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for ( i = 0; i < _this.buttons.length; i++ ) {
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_this.buttons[ i ].notifyGroupExit();
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}
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@ -4078,6 +4113,7 @@ $.Tile.prototype = {
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};
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/**
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* An Overlay provides a
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* @class
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*/
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$.Overlay = function( elmt, location, placement ) {
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@ -4240,21 +4276,21 @@ var QUOTA = 100,
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* @param {Element} element - Reference to Viewer 'canvas'.
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* @property {OpenSeadragon.TileSource} source - Reference to Viewer tile source.
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* @property {OpenSeadragon.Viewport} viewport - Reference to Viewer viewport.
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* @property {Element} container -Reference to Viewer 'canvas'.
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* @property {Element|Canvas} canvas
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* @property {CanvasContext} context
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* @property {Element} container - Reference to Viewer 'canvas'.
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* @property {Element|Canvas} canvas - TODO
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* @property {CanvasContext} context - TODO
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* @property {Object} config - Reference to Viewer config.
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* @property {Number} downloading - How many images are currently being loaded in parallel.
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* @property {Number} normHeight - Ratio of zoomable image height to width.
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* @property {Object} tilesMatrix A '3d' dictionary [level][x][y] --> Tile.
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* @property {Array} tilesLoaded An unordered list of Tiles with loaded images.
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* @property {Object} coverage '3d' dictionary [level][x][y] --> Boolean.
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* @property {Array} overlays An unordered list of Overlays added.
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* @property {Array} lastDrawn An unordered list of Tiles drawn last frame.
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* @property {Number} lastResetTime
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* @property {Boolean} midUpdate Is the drawer currently updating the viewport.
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* @property {Boolean} updateAgain Does the drawer need to update the viewort again.
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* @property {Element} elmt DEPRECATED Alias for container.
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* @property {Object} tilesMatrix - A '3d' dictionary [level][x][y] --> Tile.
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* @property {Array} tilesLoaded - An unordered list of Tiles with loaded images.
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* @property {Object} coverage - A '3d' dictionary [level][x][y] --> Boolean.
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* @property {Array} overlays - An unordered list of Overlays added.
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* @property {Array} lastDrawn - An unordered list of Tiles drawn last frame.
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* @property {Number} lastResetTime - Last time for which the drawer was reset.
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* @property {Boolean} midUpdate - Is the drawer currently updating the viewport?
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* @property {Boolean} updateAgain - Does the drawer need to update the viewort again?
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* @property {Element} elmt - DEPRECATED Alias for container.
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*/
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$.Drawer = function( source, viewport, element ) {
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@ -4290,6 +4326,19 @@ $.Drawer = function( source, viewport, element ) {
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$.Drawer.prototype = {
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/**
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* Adds an html element as an overlay to the current viewport. Useful for
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* highlighting words or areas of interest on an image or other zoomable
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* interface.
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* @method
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* @param {Element|String} element - A reference to an element or an id for
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* the element which will overlayed.
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* @param {OpenSeadragon.Point|OpenSeadragon.Rect} location - The point or
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* rectangle which will be overlayed.
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* @param {OpenSeadragon.OverlayPlacement} placement - The position of the
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* viewport which the location coordinates will be treated as relative
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* to.
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*/
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addOverlay: function( element, location, placement ) {
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element = $.getElement( element );
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@ -4302,6 +4351,16 @@ $.Drawer.prototype = {
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this.updateAgain = true;
|
||||
},
|
||||
|
||||
/**
|
||||
* Updates the overlay represented by the reference to the element or
|
||||
* element id moving it to the new location, relative to the new placement.
|
||||
* @method
|
||||
* @param {OpenSeadragon.Point|OpenSeadragon.Rect} location - The point or
|
||||
* rectangle which will be overlayed.
|
||||
* @param {OpenSeadragon.OverlayPlacement} placement - The position of the
|
||||
* viewport which the location coordinates will be treated as relative
|
||||
* to.
|
||||
*/
|
||||
updateOverlay: function( element, location, placement ) {
|
||||
var i;
|
||||
|
||||
@ -4314,6 +4373,13 @@ $.Drawer.prototype = {
|
||||
}
|
||||
},
|
||||
|
||||
/**
|
||||
* Removes and overlay identified by the reference element or element id
|
||||
* and schedules and update.
|
||||
* @method
|
||||
* @param {Element|String} element - A reference to the element or an
|
||||
* element id which represent the ovelay content to be removed.
|
||||
*/
|
||||
removeOverlay: function( element ) {
|
||||
var i;
|
||||
|
||||
@ -4327,6 +4393,11 @@ $.Drawer.prototype = {
|
||||
}
|
||||
},
|
||||
|
||||
/**
|
||||
* Removes all currently configured Overlays from this Drawer and schedules
|
||||
* and update.
|
||||
* @method
|
||||
*/
|
||||
clearOverlays: function() {
|
||||
while ( this.overlays.length > 0 ) {
|
||||
this.overlays.pop().destroy();
|
||||
@ -4335,20 +4406,42 @@ $.Drawer.prototype = {
|
||||
},
|
||||
|
||||
|
||||
/**
|
||||
* Returns whether the Drawer is scheduled for an update at the
|
||||
* soonest possible opportunity.
|
||||
* @method
|
||||
* @returns {Boolean} - Whether the Drawer is scheduled for an update at the
|
||||
* soonest possible opportunity.
|
||||
*/
|
||||
needsUpdate: function() {
|
||||
return this.updateAgain;
|
||||
},
|
||||
|
||||
/**
|
||||
* Returns the total number of tiles that have been loaded by this Drawer.
|
||||
* @method
|
||||
* @returns {Number} - The total number of tiles that have been loaded by
|
||||
* this Drawer.
|
||||
*/
|
||||
numTilesLoaded: function() {
|
||||
return this.tilesLoaded.length;
|
||||
},
|
||||
|
||||
/**
|
||||
* Clears all tiles and triggers an update on the next call to
|
||||
* Drawer.prototype.update().
|
||||
* @method
|
||||
*/
|
||||
reset: function() {
|
||||
clearTiles( this );
|
||||
this.lastResetTime = +new Date();
|
||||
this.updateAgain = true;
|
||||
},
|
||||
|
||||
/**
|
||||
* Forces the Drawer to update.
|
||||
* @method
|
||||
*/
|
||||
update: function() {
|
||||
//this.profiler.beginUpdate();
|
||||
this.midUpdate = true;
|
||||
@ -4357,6 +4450,23 @@ $.Drawer.prototype = {
|
||||
//this.profiler.endUpdate();
|
||||
},
|
||||
|
||||
/**
|
||||
* Used internally to load images when required. May also be used to
|
||||
* preload a set of images so the browser will have them available in
|
||||
* the local cache to optimize user experience in certain cases. Because
|
||||
* the number of parallel image loads is configurable, if too many images
|
||||
* are currently being loaded, the request will be ignored. Since by
|
||||
* default viewer.config.imageLoaderLimit is 0, the native browser parallel
|
||||
* image loading policy will be used.
|
||||
* @method
|
||||
* @param {String} src - The url of the image to load.
|
||||
* @param {Function} callback - The function that will be called with the
|
||||
* Image object as the only parameter, whether on 'load' or on 'abort'.
|
||||
* For now this means the callback is expected to distinguish between
|
||||
* error and success conditions by inspecting the Image object.
|
||||
* @return {Boolean} loading - Wheter the request was submitted or ignored
|
||||
* based on viewer.config.imageLoaderLimit.
|
||||
*/
|
||||
loadImage: function( src, callback ) {
|
||||
var _this = this,
|
||||
loading = false,
|
||||
|
@ -141,17 +141,17 @@ $.Button = function( options ) {
|
||||
|
||||
//TODO - refactor mousetracer next to avoid this extension
|
||||
$.extend( this.tracker, {
|
||||
enterHandler: function( tracker, position, buttonDownElmt, buttonDownAny ) {
|
||||
if ( buttonDownElmt ) {
|
||||
enterHandler: function( tracker, position, buttonDownElement, buttonDownAny ) {
|
||||
if ( buttonDownElement ) {
|
||||
inTo( _this, $.ButtonState.DOWN );
|
||||
_this.raiseEvent( "onEnter", _this );
|
||||
} else if ( !buttonDownAny ) {
|
||||
inTo( _this, $.ButtonState.HOVER );
|
||||
}
|
||||
},
|
||||
exitHandler: function( tracker, position, buttonDownElmt, buttonDownAny ) {
|
||||
exitHandler: function( tracker, position, buttonDownElement, buttonDownAny ) {
|
||||
outTo( _this, $.ButtonState.GROUP );
|
||||
if ( buttonDownElmt ) {
|
||||
if ( buttonDownElement ) {
|
||||
_this.raiseEvent( "onExit", _this );
|
||||
}
|
||||
},
|
||||
@ -159,11 +159,11 @@ $.Button = function( options ) {
|
||||
inTo( _this, $.ButtonState.DOWN );
|
||||
_this.raiseEvent( "onPress", _this );
|
||||
},
|
||||
releaseHandler: function( tracker, position, insideElmtPress, insideElmtRelease ) {
|
||||
if ( insideElmtPress && insideElmtRelease ) {
|
||||
releaseHandler: function( tracker, position, insideElementPress, insideElementRelease ) {
|
||||
if ( insideElementPress && insideElementRelease ) {
|
||||
outTo( _this, $.ButtonState.HOVER );
|
||||
_this.raiseEvent( "onRelease", _this );
|
||||
} else if ( insideElmtPress ) {
|
||||
} else if ( insideElementPress ) {
|
||||
outTo( _this, $.ButtonState.GROUP );
|
||||
} else {
|
||||
inTo( _this, $.ButtonState.HOVER );
|
||||
|
@ -52,8 +52,8 @@ $.ButtonGroup = function( options ) {
|
||||
|
||||
this.tracker.exit = options.exit || function() {
|
||||
var i,
|
||||
buttonDownElmt = arguments.length > 2 ? arguments[ 2 ] : null;
|
||||
if ( !buttonDownElmt ) {
|
||||
buttonDownElement = arguments.length > 2 ? arguments[ 2 ] : null;
|
||||
if ( !buttonDownElement ) {
|
||||
for ( i = 0; i < _this.buttons.length; i++ ) {
|
||||
_this.buttons[ i ].notifyGroupExit();
|
||||
}
|
||||
@ -62,8 +62,8 @@ $.ButtonGroup = function( options ) {
|
||||
|
||||
this.tracker.release = options.release || function() {
|
||||
var i,
|
||||
insideElmtRelease = arguments.length > 3 ? arguments[ 3 ] : null;
|
||||
if ( !insideElmtRelease ) {
|
||||
insideElementRelease = arguments.length > 3 ? arguments[ 3 ] : null;
|
||||
if ( !insideElementRelease ) {
|
||||
for ( i = 0; i < _this.buttons.length; i++ ) {
|
||||
_this.buttons[ i ].notifyGroupExit();
|
||||
}
|
||||
|
@ -20,11 +20,11 @@ $.ControlAnchor = {
|
||||
* to interact with the zoomable interface. Any control can be anchored to any
|
||||
* element.
|
||||
* @class
|
||||
* @param {Element} elmt - the contol element to be anchored in the container.
|
||||
* @param {Element} element - the contol element to be anchored in the container.
|
||||
* @param {OpenSeadragon.ControlAnchor} anchor - the location to anchor at.
|
||||
* @param {Element} container - the element to control will be anchored too.
|
||||
*
|
||||
* @property {Element} elmt - the element providing the user interface with
|
||||
* @property {Element} element - the element providing the user interface with
|
||||
* some type of control. Eg a zoom-in button
|
||||
* @property {OpenSeadragon.ControlAnchor} anchor - the position of the control
|
||||
* relative to the container.
|
||||
@ -33,13 +33,13 @@ $.ControlAnchor = {
|
||||
* @property {Element} wrapper - a nuetral element surrounding the control
|
||||
* element.
|
||||
*/
|
||||
$.Control = function ( elmt, anchor, container ) {
|
||||
this.elmt = elmt;
|
||||
$.Control = function ( element, anchor, container ) {
|
||||
this.element = element;
|
||||
this.anchor = anchor;
|
||||
this.container = container;
|
||||
this.wrapper = $.makeNeutralElement( "span" );
|
||||
this.wrapper.style.display = "inline-block";
|
||||
this.wrapper.appendChild( this.elmt );
|
||||
this.wrapper.appendChild( this.element );
|
||||
|
||||
if ( this.anchor == $.ControlAnchor.NONE ) {
|
||||
// IE6 fix
|
||||
@ -64,7 +64,7 @@ $.Control.prototype = {
|
||||
* @function
|
||||
*/
|
||||
destroy: function() {
|
||||
this.wrapper.removeChild( this.elmt );
|
||||
this.wrapper.removeChild( this.element );
|
||||
this.container.removeChild( this.wrapper );
|
||||
},
|
||||
|
||||
@ -94,8 +94,8 @@ $.Control.prototype = {
|
||||
* @param {Number} opactiy - a value between 1 and 0 inclusively.
|
||||
*/
|
||||
setOpacity: function( opacity ) {
|
||||
if ( this.elmt[ $.SIGNAL ] && $.Browser.vendor == $.BROWSERS.IE ) {
|
||||
$.setElementOpacity( this.elmt, opacity, true );
|
||||
if ( this.element[ $.SIGNAL ] && $.Browser.vendor == $.BROWSERS.IE ) {
|
||||
$.setElementOpacity( this.element, opacity, true );
|
||||
} else {
|
||||
$.setElementOpacity( this.wrapper, opacity, true );
|
||||
}
|
||||
|
@ -28,21 +28,21 @@ var QUOTA = 100,
|
||||
* @param {Element} element - Reference to Viewer 'canvas'.
|
||||
* @property {OpenSeadragon.TileSource} source - Reference to Viewer tile source.
|
||||
* @property {OpenSeadragon.Viewport} viewport - Reference to Viewer viewport.
|
||||
* @property {Element} container -Reference to Viewer 'canvas'.
|
||||
* @property {Element|Canvas} canvas
|
||||
* @property {CanvasContext} context
|
||||
* @property {Element} container - Reference to Viewer 'canvas'.
|
||||
* @property {Element|Canvas} canvas - TODO
|
||||
* @property {CanvasContext} context - TODO
|
||||
* @property {Object} config - Reference to Viewer config.
|
||||
* @property {Number} downloading - How many images are currently being loaded in parallel.
|
||||
* @property {Number} normHeight - Ratio of zoomable image height to width.
|
||||
* @property {Object} tilesMatrix A '3d' dictionary [level][x][y] --> Tile.
|
||||
* @property {Array} tilesLoaded An unordered list of Tiles with loaded images.
|
||||
* @property {Object} coverage '3d' dictionary [level][x][y] --> Boolean.
|
||||
* @property {Array} overlays An unordered list of Overlays added.
|
||||
* @property {Array} lastDrawn An unordered list of Tiles drawn last frame.
|
||||
* @property {Number} lastResetTime
|
||||
* @property {Boolean} midUpdate Is the drawer currently updating the viewport.
|
||||
* @property {Boolean} updateAgain Does the drawer need to update the viewort again.
|
||||
* @property {Element} elmt DEPRECATED Alias for container.
|
||||
* @property {Object} tilesMatrix - A '3d' dictionary [level][x][y] --> Tile.
|
||||
* @property {Array} tilesLoaded - An unordered list of Tiles with loaded images.
|
||||
* @property {Object} coverage - A '3d' dictionary [level][x][y] --> Boolean.
|
||||
* @property {Array} overlays - An unordered list of Overlays added.
|
||||
* @property {Array} lastDrawn - An unordered list of Tiles drawn last frame.
|
||||
* @property {Number} lastResetTime - Last time for which the drawer was reset.
|
||||
* @property {Boolean} midUpdate - Is the drawer currently updating the viewport?
|
||||
* @property {Boolean} updateAgain - Does the drawer need to update the viewort again?
|
||||
* @property {Element} elmt - DEPRECATED Alias for container.
|
||||
*/
|
||||
$.Drawer = function( source, viewport, element ) {
|
||||
|
||||
@ -78,6 +78,19 @@ $.Drawer = function( source, viewport, element ) {
|
||||
|
||||
$.Drawer.prototype = {
|
||||
|
||||
/**
|
||||
* Adds an html element as an overlay to the current viewport. Useful for
|
||||
* highlighting words or areas of interest on an image or other zoomable
|
||||
* interface.
|
||||
* @method
|
||||
* @param {Element|String} element - A reference to an element or an id for
|
||||
* the element which will overlayed.
|
||||
* @param {OpenSeadragon.Point|OpenSeadragon.Rect} location - The point or
|
||||
* rectangle which will be overlayed.
|
||||
* @param {OpenSeadragon.OverlayPlacement} placement - The position of the
|
||||
* viewport which the location coordinates will be treated as relative
|
||||
* to.
|
||||
*/
|
||||
addOverlay: function( element, location, placement ) {
|
||||
element = $.getElement( element );
|
||||
|
||||
@ -90,6 +103,16 @@ $.Drawer.prototype = {
|
||||
this.updateAgain = true;
|
||||
},
|
||||
|
||||
/**
|
||||
* Updates the overlay represented by the reference to the element or
|
||||
* element id moving it to the new location, relative to the new placement.
|
||||
* @method
|
||||
* @param {OpenSeadragon.Point|OpenSeadragon.Rect} location - The point or
|
||||
* rectangle which will be overlayed.
|
||||
* @param {OpenSeadragon.OverlayPlacement} placement - The position of the
|
||||
* viewport which the location coordinates will be treated as relative
|
||||
* to.
|
||||
*/
|
||||
updateOverlay: function( element, location, placement ) {
|
||||
var i;
|
||||
|
||||
@ -102,6 +125,13 @@ $.Drawer.prototype = {
|
||||
}
|
||||
},
|
||||
|
||||
/**
|
||||
* Removes and overlay identified by the reference element or element id
|
||||
* and schedules and update.
|
||||
* @method
|
||||
* @param {Element|String} element - A reference to the element or an
|
||||
* element id which represent the ovelay content to be removed.
|
||||
*/
|
||||
removeOverlay: function( element ) {
|
||||
var i;
|
||||
|
||||
@ -115,6 +145,11 @@ $.Drawer.prototype = {
|
||||
}
|
||||
},
|
||||
|
||||
/**
|
||||
* Removes all currently configured Overlays from this Drawer and schedules
|
||||
* and update.
|
||||
* @method
|
||||
*/
|
||||
clearOverlays: function() {
|
||||
while ( this.overlays.length > 0 ) {
|
||||
this.overlays.pop().destroy();
|
||||
@ -123,20 +158,42 @@ $.Drawer.prototype = {
|
||||
},
|
||||
|
||||
|
||||
/**
|
||||
* Returns whether the Drawer is scheduled for an update at the
|
||||
* soonest possible opportunity.
|
||||
* @method
|
||||
* @returns {Boolean} - Whether the Drawer is scheduled for an update at the
|
||||
* soonest possible opportunity.
|
||||
*/
|
||||
needsUpdate: function() {
|
||||
return this.updateAgain;
|
||||
},
|
||||
|
||||
/**
|
||||
* Returns the total number of tiles that have been loaded by this Drawer.
|
||||
* @method
|
||||
* @returns {Number} - The total number of tiles that have been loaded by
|
||||
* this Drawer.
|
||||
*/
|
||||
numTilesLoaded: function() {
|
||||
return this.tilesLoaded.length;
|
||||
},
|
||||
|
||||
/**
|
||||
* Clears all tiles and triggers an update on the next call to
|
||||
* Drawer.prototype.update().
|
||||
* @method
|
||||
*/
|
||||
reset: function() {
|
||||
clearTiles( this );
|
||||
this.lastResetTime = +new Date();
|
||||
this.updateAgain = true;
|
||||
},
|
||||
|
||||
/**
|
||||
* Forces the Drawer to update.
|
||||
* @method
|
||||
*/
|
||||
update: function() {
|
||||
//this.profiler.beginUpdate();
|
||||
this.midUpdate = true;
|
||||
@ -145,6 +202,23 @@ $.Drawer.prototype = {
|
||||
//this.profiler.endUpdate();
|
||||
},
|
||||
|
||||
/**
|
||||
* Used internally to load images when required. May also be used to
|
||||
* preload a set of images so the browser will have them available in
|
||||
* the local cache to optimize user experience in certain cases. Because
|
||||
* the number of parallel image loads is configurable, if too many images
|
||||
* are currently being loaded, the request will be ignored. Since by
|
||||
* default viewer.config.imageLoaderLimit is 0, the native browser parallel
|
||||
* image loading policy will be used.
|
||||
* @method
|
||||
* @param {String} src - The url of the image to load.
|
||||
* @param {Function} callback - The function that will be called with the
|
||||
* Image object as the only parameter, whether on 'load' or on 'abort'.
|
||||
* For now this means the callback is expected to distinguish between
|
||||
* error and success conditions by inspecting the Image object.
|
||||
* @return {Boolean} loading - Wheter the request was submitted or ignored
|
||||
* based on viewer.config.imageLoaderLimit.
|
||||
*/
|
||||
loadImage: function( src, callback ) {
|
||||
var _this = this,
|
||||
loading = false,
|
||||
|
@ -294,12 +294,14 @@
|
||||
}
|
||||
|
||||
/**
|
||||
* Only triggered in W3C browsers by elements within which the mouse was
|
||||
* initially pressed, since they are now listening to the window for
|
||||
* mouseup during the capture phase. We shouldn't handle the mouseup
|
||||
* here if the mouse is still inside this element, since the regular
|
||||
* mouseup handler will still fire.
|
||||
*/
|
||||
* @private
|
||||
* @inner
|
||||
* Only triggered in W3C browsers by elements within which the mouse was
|
||||
* initially pressed, since they are now listening to the window for
|
||||
* mouseup during the capture phase. We shouldn't handle the mouseup
|
||||
* here if the mouse is still inside this element, since the regular
|
||||
* mouseup handler will still fire.
|
||||
*/
|
||||
function onMouseUpWindow(event) {
|
||||
if (!insideElmt) {
|
||||
onMouseUp(event);
|
||||
@ -308,6 +310,10 @@
|
||||
releaseMouse();
|
||||
}
|
||||
|
||||
/**
|
||||
* @private
|
||||
* @inner
|
||||
*/
|
||||
function onMouseClick(event) {
|
||||
|
||||
if (self.clickHandler) {
|
||||
@ -315,6 +321,10 @@
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* @private
|
||||
* @inner
|
||||
*/
|
||||
function onMouseWheelSpin(event) {
|
||||
var nDelta = 0;
|
||||
if (!event) { // For IE, access the global (window) event object
|
||||
@ -344,6 +354,10 @@
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* @private
|
||||
* @inner
|
||||
*/
|
||||
function handleMouseClick(event) {
|
||||
var event = $.getEvent(event);
|
||||
|
||||
@ -368,6 +382,10 @@
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* @private
|
||||
* @inner
|
||||
*/
|
||||
function onMouseMove(event) {
|
||||
var event = $.getEvent(event);
|
||||
var point = getMouseAbsolute(event);
|
||||
@ -394,28 +412,38 @@
|
||||
|
||||
$.cancelEvent(event);
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
/**
|
||||
* Only triggered once by the deepest element that initially received
|
||||
* the mouse down event. Since no other element has captured the mouse,
|
||||
* we want to trigger the elements that initially received the mouse
|
||||
* down event (including this one).
|
||||
*/
|
||||
* @private
|
||||
* @inner
|
||||
* Only triggered once by the deepest element that initially received
|
||||
* the mouse down event. Since no other element has captured the mouse,
|
||||
* we want to trigger the elements that initially received the mouse
|
||||
* down event (including this one).
|
||||
*/
|
||||
function onMouseMoveIE(event) {
|
||||
for (var i = 0; i < ieTrackersCapturing.length; i++) {
|
||||
ieTrackersCapturing[i].onMouseMove(event);
|
||||
}
|
||||
|
||||
$.stopEvent(event);
|
||||
}
|
||||
};
|
||||
|
||||
};
|
||||
|
||||
/**
|
||||
* @private
|
||||
* @inner
|
||||
*/
|
||||
function getMouseAbsolute( event ) {
|
||||
return $.getMousePosition(event);
|
||||
}
|
||||
|
||||
/**
|
||||
* @private
|
||||
* @inner
|
||||
*/
|
||||
function getMouseRelative( event, elmt ) {
|
||||
var mouse = $.getMousePosition(event);
|
||||
var offset = $.getElementPosition(elmt);
|
||||
@ -425,6 +453,7 @@
|
||||
|
||||
/**
|
||||
* @private
|
||||
* @inner
|
||||
* Returns true if elmtB is a child node of elmtA, or if they're equal.
|
||||
*/
|
||||
function isChild( elmtA, elmtB ) {
|
||||
@ -439,10 +468,18 @@
|
||||
return elmtA == elmtB;
|
||||
}
|
||||
|
||||
/**
|
||||
* @private
|
||||
* @inner
|
||||
*/
|
||||
function onGlobalMouseDown() {
|
||||
buttonDownAny = true;
|
||||
}
|
||||
|
||||
/**
|
||||
* @private
|
||||
* @inner
|
||||
*/
|
||||
function onGlobalMouseUp() {
|
||||
buttonDownAny = false;
|
||||
}
|
||||
|
@ -20,6 +20,7 @@
|
||||
};
|
||||
|
||||
/**
|
||||
* An Overlay provides a
|
||||
* @class
|
||||
*/
|
||||
$.Overlay = function( elmt, location, placement ) {
|
||||
|
@ -211,8 +211,6 @@ $.Viewer = function( options ) {
|
||||
// how much we should be continuously zooming by
|
||||
this._zoomFactor = null;
|
||||
this._lastZoomTime = null;
|
||||
|
||||
this.elmt = null;
|
||||
|
||||
var beginZoomingInHandler = $.delegate( this, beginZoomingIn ),
|
||||
endZoomingHandler = $.delegate( this, endZooming ),
|
||||
@ -311,42 +309,42 @@ $.extend( $.Viewer.prototype, $.EventHandler.prototype, {
|
||||
* @function
|
||||
* @name OpenSeadragon.Viewer.prototype.addControl
|
||||
*/
|
||||
addControl: function ( elmt, anchor ) {
|
||||
var elmt = $.getElement( elmt ),
|
||||
addControl: function ( element, anchor ) {
|
||||
var element = $.getElement( element ),
|
||||
div = null;
|
||||
|
||||
if ( getControlIndex( this, elmt ) >= 0 ) {
|
||||
if ( getControlIndex( this, element ) >= 0 ) {
|
||||
return; // they're trying to add a duplicate control
|
||||
}
|
||||
|
||||
switch ( anchor ) {
|
||||
case $.ControlAnchor.TOP_RIGHT:
|
||||
div = this.controls.topright;
|
||||
elmt.style.position = "relative";
|
||||
element.style.position = "relative";
|
||||
break;
|
||||
case $.ControlAnchor.BOTTOM_RIGHT:
|
||||
div = this.controls.bottomright;
|
||||
elmt.style.position = "relative";
|
||||
element.style.position = "relative";
|
||||
break;
|
||||
case $.ControlAnchor.BOTTOM_LEFT:
|
||||
div = this.controls.bottomleft;
|
||||
elmt.style.position = "relative";
|
||||
element.style.position = "relative";
|
||||
break;
|
||||
case $.ControlAnchor.TOP_LEFT:
|
||||
div = this.controls.topleft;
|
||||
elmt.style.position = "relative";
|
||||
element.style.position = "relative";
|
||||
break;
|
||||
case $.ControlAnchor.NONE:
|
||||
default:
|
||||
div = this.container;
|
||||
elmt.style.position = "absolute";
|
||||
element.style.position = "absolute";
|
||||
break;
|
||||
}
|
||||
|
||||
this.controls.push(
|
||||
new $.Control( elmt, anchor, div )
|
||||
new $.Control( element, anchor, div )
|
||||
);
|
||||
elmt.style.display = "inline-block";
|
||||
element.style.display = "inline-block";
|
||||
},
|
||||
|
||||
/**
|
||||
@ -488,10 +486,10 @@ $.extend( $.Viewer.prototype, $.EventHandler.prototype, {
|
||||
* @function
|
||||
* @name OpenSeadragon.Viewer.prototype.removeControl
|
||||
*/
|
||||
removeControl: function ( elmt ) {
|
||||
removeControl: function ( element ) {
|
||||
|
||||
var elmt = $.getElement( elmt ),
|
||||
i = getControlIndex( this, elmt );
|
||||
var element = $.getElement( element ),
|
||||
i = getControlIndex( this, element );
|
||||
|
||||
if ( i >= 0 ) {
|
||||
this.controls[ i ].destroy();
|
||||
@ -781,8 +779,8 @@ function onCanvasDrag( tracker, position, delta, shift ) {
|
||||
}
|
||||
};
|
||||
|
||||
function onCanvasRelease( tracker, position, insideElmtPress, insideElmtRelease ) {
|
||||
if ( insideElmtPress && this.viewport ) {
|
||||
function onCanvasRelease( tracker, position, insideElementPress, insideElementRelease ) {
|
||||
if ( insideElementPress && this.viewport ) {
|
||||
this.viewport.applyConstraints();
|
||||
}
|
||||
};
|
||||
@ -799,8 +797,8 @@ function onCanvasScroll( tracker, position, scroll, shift ) {
|
||||
}
|
||||
};
|
||||
|
||||
function onContainerExit( tracker, position, buttonDownElmt, buttonDownAny ) {
|
||||
if ( !buttonDownElmt ) {
|
||||
function onContainerExit( tracker, position, buttonDownElement, buttonDownAny ) {
|
||||
if ( !buttonDownElement ) {
|
||||
this._mouseInside = false;
|
||||
if ( !this._animating ) {
|
||||
beginControlsAutoHide( this );
|
||||
@ -808,8 +806,8 @@ function onContainerExit( tracker, position, buttonDownElmt, buttonDownAny ) {
|
||||
}
|
||||
};
|
||||
|
||||
function onContainerRelease( tracker, position, insideElmtPress, insideElmtRelease ) {
|
||||
if ( !insideElmtRelease ) {
|
||||
function onContainerRelease( tracker, position, insideElementPress, insideElementRelease ) {
|
||||
if ( !insideElementRelease ) {
|
||||
this._mouseInside = false;
|
||||
if ( !this._animating ) {
|
||||
beginControlsAutoHide( this );
|
||||
@ -817,7 +815,7 @@ function onContainerRelease( tracker, position, insideElmtPress, insideElmtRelea
|
||||
}
|
||||
};
|
||||
|
||||
function onContainerEnter( tracker, position, buttonDownElmt, buttonDownAny ) {
|
||||
function onContainerEnter( tracker, position, buttonDownElement, buttonDownAny ) {
|
||||
this._mouseInside = true;
|
||||
abortControlsAutoHide( this );
|
||||
};
|
||||
@ -825,9 +823,9 @@ function onContainerEnter( tracker, position, buttonDownElmt, buttonDownAny ) {
|
||||
///////////////////////////////////////////////////////////////////////////////
|
||||
// Utility methods
|
||||
///////////////////////////////////////////////////////////////////////////////
|
||||
function getControlIndex( viewer, elmt ) {
|
||||
function getControlIndex( viewer, element ) {
|
||||
for ( i = viewer.controls.length - 1; i >= 0; i-- ) {
|
||||
if ( viewer.controls[ i ].elmt == elmt ) {
|
||||
if ( viewer.controls[ i ].element == element ) {
|
||||
return i;
|
||||
}
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user