mirror of
https://github.com/openseadragon/openseadragon.git
synced 2024-11-25 14:46:10 +03:00
commented out unreported profiling code. removed psuedo private properties and accessors of Profiler preferring direct property access. will eventuall reconnect profiler via AOP and include 'profile' option in Viewer which is false by default
This commit is contained in:
parent
2b8fd1941d
commit
dc841a6294
244
openseadragon.js
244
openseadragon.js
@ -2029,7 +2029,7 @@ function updateOnce( viewer ) {
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return;
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}
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viewer.profiler.beginUpdate();
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//viewer.profiler.beginUpdate();
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var containerSize = $.Utils.getElementSize( viewer.container );
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@ -2064,7 +2064,7 @@ function updateOnce( viewer ) {
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viewer._animating = animated;
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viewer.profiler.endUpdate();
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//viewer.profiler.endUpdate();
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};
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///////////////////////////////////////////////////////////////////////////////
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@ -2226,38 +2226,53 @@ $.Point = function(x, y) {
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$.Point.prototype = {
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plus: function(point) {
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return new $.Point(this.x + point.x, this.y + point.y);
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plus: function( point ) {
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return new $.Point(
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this.x + point.x,
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this.y + point.y
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);
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},
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minus: function(point) {
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return new $.Point(this.x - point.x, this.y - point.y);
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minus: function( point ) {
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return new $.Point(
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this.x - point.x,
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this.y - point.y
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);
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},
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times: function(factor) {
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return new $.Point(this.x * factor, this.y * factor);
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times: function( factor ) {
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return new $.Point(
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this.x * factor,
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this.y * factor
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);
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},
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divide: function(factor) {
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return new $.Point(this.x / factor, this.y / factor);
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divide: function( factor ) {
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return new $.Point(
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this.x / factor,
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this.y / factor
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);
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},
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negate: function() {
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return new $.Point(-this.x, -this.y);
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return new $.Point( -this.x, -this.y );
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},
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distanceTo: function(point) {
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return Math.sqrt(Math.pow(this.x - point.x, 2) +
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Math.pow(this.y - point.y, 2));
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distanceTo: function( point ) {
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return Math.sqrt(
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Math.pow( this.x - point.x, 2 ) +
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Math.pow( this.y - point.y, 2 )
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);
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},
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apply: function(func) {
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return new $.Point(func(this.x), func(this.y));
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apply: function( func ) {
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return new $.Point( func(this.x), func(this.y) );
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},
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equals: function(point) {
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return (point instanceof $.Point) &&
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(this.x === point.x) && (this.y === point.y);
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equals: function( point ) {
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return ( point instanceof $.Point ) &&
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( this.x === point.x ) &&
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( this.y === point.y );
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},
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toString: function() {
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@ -2271,117 +2286,82 @@ $.Point.prototype = {
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$.Profiler = function() {
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this._midUpdate = false;
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this._numUpdates = 0;
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this.midUpdate = false;
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this.numUpdates = 0;
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this._lastBeginTime = null;
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this._lastEndTime = null;
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this.lastBeginTime = null;
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this.lastEndTime = null;
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this._minUpdateTime = Infinity;
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this._avgUpdateTime = 0;
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this._maxUpdateTime = 0;
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this.minUpdateTime = Infinity;
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this.avgUpdateTime = 0;
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this.maxUpdateTime = 0;
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this._minIdleTime = Infinity;
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this._avgIdleTime = 0;
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this._maxIdleTime = 0;
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this.minIdleTime = Infinity;
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this.avgIdleTime = 0;
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this.maxIdleTime = 0;
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};
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$.Profiler.prototype = {
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getAvgUpdateTime: function() {
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return this._avgUpdateTime;
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},
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getMinUpdateTime: function() {
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return this._minUpdateTime;
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},
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getMaxUpdateTime: function() {
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return this._maxUpdateTime;
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},
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getAvgIdleTime: function() {
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return this._avgIdleTime;
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},
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getMinIdleTime: function() {
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return this._minIdleTime;
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},
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getMaxIdleTime: function() {
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return this._maxIdleTime;
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},
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isMidUpdate: function() {
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return this._midUpdate;
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},
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getNumUpdates: function() {
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return this._numUpdates;
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},
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beginUpdate: function() {
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if (this._midUpdate) {
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if (this.midUpdate) {
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this.endUpdate();
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}
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this._midUpdate = true;
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this._lastBeginTime = new Date().getTime();
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this.midUpdate = true;
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this.lastBeginTime = new Date().getTime();
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if (this._numUpdates < 1) {
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if (this.numUpdates < 1) {
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return; // this is the first update
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}
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var time = this._lastBeginTime - this._lastEndTime;
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var time = this.lastBeginTime - this.lastEndTime;
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this._avgIdleTime = (this._avgIdleTime * (this._numUpdates - 1) + time) / this._numUpdates;
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this.avgIdleTime = (this.avgIdleTime * (this.numUpdates - 1) + time) / this.numUpdates;
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if (time < this._minIdleTime) {
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this._minIdleTime = time;
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if (time < this.minIdleTime) {
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this.minIdleTime = time;
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}
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if (time > this._maxIdleTime) {
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this._maxIdleTime = time;
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if (time > this.maxIdleTime) {
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this.maxIdleTime = time;
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}
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},
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endUpdate: function() {
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if (!this._midUpdate) {
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if (!this.midUpdate) {
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return;
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}
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this._lastEndTime = new Date().getTime();
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this._midUpdate = false;
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this.lastEndTime = new Date().getTime();
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this.midUpdate = false;
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var time = this._lastEndTime - this._lastBeginTime;
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var time = this.lastEndTime - this.lastBeginTime;
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this._numUpdates++;
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this._avgUpdateTime = (this._avgUpdateTime * (this._numUpdates - 1) + time) / this._numUpdates;
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this.numUpdates++;
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this.avgUpdateTime = (this.avgUpdateTime * (this.numUpdates - 1) + time) / this.numUpdates;
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if (time < this._minUpdateTime) {
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this._minUpdateTime = time;
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if (time < this.minUpdateTime) {
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this.minUpdateTime = time;
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}
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if (time > this._maxUpdateTime) {
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this._maxUpdateTime = time;
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if (time > this.maxUpdateTime) {
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this.maxUpdateTime = time;
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}
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},
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clearProfile: function() {
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this._midUpdate = false;
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this._numUpdates = 0;
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this.midUpdate = false;
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this.numUpdates = 0;
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this._lastBeginTime = null;
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this._lastEndTime = null;
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this.lastBeginTime = null;
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this.lastEndTime = null;
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this._minUpdateTime = Infinity;
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this._avgUpdateTime = 0;
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this._maxUpdateTime = 0;
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this.minUpdateTime = Infinity;
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this.avgUpdateTime = 0;
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this.maxUpdateTime = 0;
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this._minIdleTime = Infinity;
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this._avgIdleTime = 0;
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this._maxIdleTime = 0;
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this.minIdleTime = Infinity;
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this.avgIdleTime = 0;
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this.maxIdleTime = 0;
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}
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};
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@ -3194,7 +3174,6 @@ $.Tile.prototype = {
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}( OpenSeadragon ));
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(function( $ ){
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$.OverlayPlacement = {
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CENTER: 0,
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@ -3208,15 +3187,26 @@ $.Tile.prototype = {
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LEFT: 8
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};
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$.Overlay = function(elmt, loc, placement) {
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$.Overlay = function(elmt, location, placement) {
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this.elmt = elmt;
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this.scales = (loc instanceof $.Rect);
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this.bounds = new $.Rect(loc.x, loc.y, loc.width, loc.height);
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this.position = new $.Point(loc.x, loc.y);
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this.size = new $.Point(loc.width, loc.height);
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this.scales = location instanceof $.Rect;
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this.bounds = new $.Rect(
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location.x,
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location.y,
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location.width,
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location.height)
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;
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this.position = new $.Point(
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location.x,
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location.y
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);
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this.size = new $.Point(
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location.width,
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location.height
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);
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this.style = elmt.style;
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// rects are always top-left
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this.placement = loc instanceof $.Point ?
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this.placement = location instanceof $.Point ?
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placement :
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$.OverlayPlacement.TOP_LEFT;
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};
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@ -3275,41 +3265,45 @@ $.Tile.prototype = {
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style.height = "";
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}
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},
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drawHTML: function(container) {
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var elmt = this.elmt;
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var style = this.style;
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var scales = this.scales;
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drawHTML: function( container ) {
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var elmt = this.elmt,
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style = this.style,
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scales = this.scales,
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position,
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size;
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if (elmt.parentNode != container) {
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container.appendChild(elmt);
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if ( elmt.parentNode != container ) {
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container.appendChild( elmt );
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}
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if (!scales) {
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this.size = $.Utils.getElementSize(elmt);
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if ( !scales ) {
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this.size = $.Utils.getElementSize( elmt );
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}
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var position = this.position;
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var size = this.size;
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position = this.position;
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size = this.size;
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this.adjust(position, size);
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this.adjust( position, size );
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position = position.apply(Math.floor);
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size = size.apply(Math.ceil);
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position = position.apply( Math.floor );
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size = size.apply( Math.ceil );
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style.left = position.x + "px";
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style.top = position.y + "px";
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style.left = position.x + "px";
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style.top = position.y + "px";
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style.position = "absolute";
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if (scales) {
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style.width = size.x + "px";
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if ( scales ) {
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style.width = size.x + "px";
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style.height = size.y + "px";
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}
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},
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update: function(loc, placement) {
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this.scales = (loc instanceof $.Rect);
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this.bounds = new $.Rect(loc.x, loc.y, loc.width, loc.height);
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this.placement = loc instanceof $.Point ?
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placement : $.OverlayPlacement.TOP_LEFT; // rects are always top-left
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update: function( loc, placement ) {
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this.scales = ( loc instanceof $.Rect );
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this.bounds = new $.Rect(loc.x, loc.y, loc.width, loc.height);
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// rects are always top-left
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this.placement = loc instanceof $.Point ?
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placement :
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$.OverlayPlacement.TOP_LEFT;
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}
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};
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@ -3893,11 +3887,11 @@ $.Drawer.prototype = {
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},
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update: function() {
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this._profiler.beginUpdate();
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//this._profiler.beginUpdate();
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this._midUpdate = true;
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this._updateActual();
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this._midUpdate = false;
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this._profiler.endUpdate();
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//this._profiler.endUpdate();
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},
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loadImage: function(src, callback) {
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@ -576,11 +576,11 @@ $.Drawer.prototype = {
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},
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update: function() {
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this._profiler.beginUpdate();
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//this._profiler.beginUpdate();
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this._midUpdate = true;
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this._updateActual();
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this._midUpdate = false;
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this._profiler.endUpdate();
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//this._profiler.endUpdate();
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},
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loadImage: function(src, callback) {
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@ -1 +0,0 @@
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@ -1,6 +1,5 @@
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(function( $ ){
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$.OverlayPlacement = {
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CENTER: 0,
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@ -14,15 +13,26 @@
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LEFT: 8
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};
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$.Overlay = function(elmt, loc, placement) {
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$.Overlay = function(elmt, location, placement) {
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this.elmt = elmt;
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this.scales = (loc instanceof $.Rect);
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this.bounds = new $.Rect(loc.x, loc.y, loc.width, loc.height);
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this.position = new $.Point(loc.x, loc.y);
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this.size = new $.Point(loc.width, loc.height);
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this.scales = location instanceof $.Rect;
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this.bounds = new $.Rect(
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location.x,
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location.y,
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location.width,
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location.height)
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;
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this.position = new $.Point(
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location.x,
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location.y
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);
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this.size = new $.Point(
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location.width,
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location.height
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);
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this.style = elmt.style;
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// rects are always top-left
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this.placement = loc instanceof $.Point ?
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this.placement = location instanceof $.Point ?
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placement :
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$.OverlayPlacement.TOP_LEFT;
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};
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@ -81,41 +91,45 @@
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style.height = "";
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}
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},
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drawHTML: function(container) {
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var elmt = this.elmt;
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var style = this.style;
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var scales = this.scales;
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drawHTML: function( container ) {
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var elmt = this.elmt,
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style = this.style,
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scales = this.scales,
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position,
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size;
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if (elmt.parentNode != container) {
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container.appendChild(elmt);
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if ( elmt.parentNode != container ) {
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container.appendChild( elmt );
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}
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if (!scales) {
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this.size = $.Utils.getElementSize(elmt);
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if ( !scales ) {
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this.size = $.Utils.getElementSize( elmt );
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}
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var position = this.position;
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var size = this.size;
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position = this.position;
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size = this.size;
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this.adjust(position, size);
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this.adjust( position, size );
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position = position.apply(Math.floor);
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size = size.apply(Math.ceil);
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position = position.apply( Math.floor );
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size = size.apply( Math.ceil );
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style.left = position.x + "px";
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style.top = position.y + "px";
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style.left = position.x + "px";
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style.top = position.y + "px";
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style.position = "absolute";
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if (scales) {
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style.width = size.x + "px";
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||||
if ( scales ) {
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||||
style.width = size.x + "px";
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||||
style.height = size.y + "px";
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||||
}
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||||
},
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update: function(loc, placement) {
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this.scales = (loc instanceof $.Rect);
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this.bounds = new $.Rect(loc.x, loc.y, loc.width, loc.height);
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this.placement = loc instanceof $.Point ?
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placement : $.OverlayPlacement.TOP_LEFT; // rects are always top-left
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update: function( loc, placement ) {
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this.scales = ( loc instanceof $.Rect );
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this.bounds = new $.Rect(loc.x, loc.y, loc.width, loc.height);
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// rects are always top-left
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this.placement = loc instanceof $.Point ?
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placement :
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||||
$.OverlayPlacement.TOP_LEFT;
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||||
}
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||||
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||||
};
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|
49
src/point.js
49
src/point.js
@ -8,38 +8,53 @@ $.Point = function(x, y) {
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||||
|
||||
$.Point.prototype = {
|
||||
|
||||
plus: function(point) {
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||||
return new $.Point(this.x + point.x, this.y + point.y);
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||||
plus: function( point ) {
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||||
return new $.Point(
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||||
this.x + point.x,
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||||
this.y + point.y
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||||
);
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||||
},
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||||
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minus: function(point) {
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||||
return new $.Point(this.x - point.x, this.y - point.y);
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||||
minus: function( point ) {
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||||
return new $.Point(
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||||
this.x - point.x,
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||||
this.y - point.y
|
||||
);
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||||
},
|
||||
|
||||
times: function(factor) {
|
||||
return new $.Point(this.x * factor, this.y * factor);
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||||
times: function( factor ) {
|
||||
return new $.Point(
|
||||
this.x * factor,
|
||||
this.y * factor
|
||||
);
|
||||
},
|
||||
|
||||
divide: function(factor) {
|
||||
return new $.Point(this.x / factor, this.y / factor);
|
||||
divide: function( factor ) {
|
||||
return new $.Point(
|
||||
this.x / factor,
|
||||
this.y / factor
|
||||
);
|
||||
},
|
||||
|
||||
negate: function() {
|
||||
return new $.Point(-this.x, -this.y);
|
||||
return new $.Point( -this.x, -this.y );
|
||||
},
|
||||
|
||||
distanceTo: function(point) {
|
||||
return Math.sqrt(Math.pow(this.x - point.x, 2) +
|
||||
Math.pow(this.y - point.y, 2));
|
||||
distanceTo: function( point ) {
|
||||
return Math.sqrt(
|
||||
Math.pow( this.x - point.x, 2 ) +
|
||||
Math.pow( this.y - point.y, 2 )
|
||||
);
|
||||
},
|
||||
|
||||
apply: function(func) {
|
||||
return new $.Point(func(this.x), func(this.y));
|
||||
apply: function( func ) {
|
||||
return new $.Point( func(this.x), func(this.y) );
|
||||
},
|
||||
|
||||
equals: function(point) {
|
||||
return (point instanceof $.Point) &&
|
||||
(this.x === point.x) && (this.y === point.y);
|
||||
equals: function( point ) {
|
||||
return ( point instanceof $.Point ) &&
|
||||
( this.x === point.x ) &&
|
||||
( this.y === point.y );
|
||||
},
|
||||
|
||||
toString: function() {
|
||||
|
115
src/profiler.js
115
src/profiler.js
@ -3,117 +3,82 @@
|
||||
|
||||
$.Profiler = function() {
|
||||
|
||||
this._midUpdate = false;
|
||||
this._numUpdates = 0;
|
||||
this.midUpdate = false;
|
||||
this.numUpdates = 0;
|
||||
|
||||
this._lastBeginTime = null;
|
||||
this._lastEndTime = null;
|
||||
this.lastBeginTime = null;
|
||||
this.lastEndTime = null;
|
||||
|
||||
this._minUpdateTime = Infinity;
|
||||
this._avgUpdateTime = 0;
|
||||
this._maxUpdateTime = 0;
|
||||
this.minUpdateTime = Infinity;
|
||||
this.avgUpdateTime = 0;
|
||||
this.maxUpdateTime = 0;
|
||||
|
||||
this._minIdleTime = Infinity;
|
||||
this._avgIdleTime = 0;
|
||||
this._maxIdleTime = 0;
|
||||
this.minIdleTime = Infinity;
|
||||
this.avgIdleTime = 0;
|
||||
this.maxIdleTime = 0;
|
||||
};
|
||||
|
||||
$.Profiler.prototype = {
|
||||
|
||||
getAvgUpdateTime: function() {
|
||||
return this._avgUpdateTime;
|
||||
},
|
||||
|
||||
getMinUpdateTime: function() {
|
||||
return this._minUpdateTime;
|
||||
},
|
||||
|
||||
getMaxUpdateTime: function() {
|
||||
return this._maxUpdateTime;
|
||||
},
|
||||
|
||||
|
||||
getAvgIdleTime: function() {
|
||||
return this._avgIdleTime;
|
||||
},
|
||||
|
||||
getMinIdleTime: function() {
|
||||
return this._minIdleTime;
|
||||
},
|
||||
|
||||
getMaxIdleTime: function() {
|
||||
return this._maxIdleTime;
|
||||
},
|
||||
|
||||
|
||||
isMidUpdate: function() {
|
||||
return this._midUpdate;
|
||||
},
|
||||
|
||||
getNumUpdates: function() {
|
||||
return this._numUpdates;
|
||||
},
|
||||
|
||||
|
||||
beginUpdate: function() {
|
||||
if (this._midUpdate) {
|
||||
if (this.midUpdate) {
|
||||
this.endUpdate();
|
||||
}
|
||||
|
||||
this._midUpdate = true;
|
||||
this._lastBeginTime = new Date().getTime();
|
||||
this.midUpdate = true;
|
||||
this.lastBeginTime = new Date().getTime();
|
||||
|
||||
if (this._numUpdates < 1) {
|
||||
if (this.numUpdates < 1) {
|
||||
return; // this is the first update
|
||||
}
|
||||
|
||||
var time = this._lastBeginTime - this._lastEndTime;
|
||||
var time = this.lastBeginTime - this.lastEndTime;
|
||||
|
||||
this._avgIdleTime = (this._avgIdleTime * (this._numUpdates - 1) + time) / this._numUpdates;
|
||||
this.avgIdleTime = (this.avgIdleTime * (this.numUpdates - 1) + time) / this.numUpdates;
|
||||
|
||||
if (time < this._minIdleTime) {
|
||||
this._minIdleTime = time;
|
||||
if (time < this.minIdleTime) {
|
||||
this.minIdleTime = time;
|
||||
}
|
||||
if (time > this._maxIdleTime) {
|
||||
this._maxIdleTime = time;
|
||||
if (time > this.maxIdleTime) {
|
||||
this.maxIdleTime = time;
|
||||
}
|
||||
},
|
||||
|
||||
endUpdate: function() {
|
||||
if (!this._midUpdate) {
|
||||
if (!this.midUpdate) {
|
||||
return;
|
||||
}
|
||||
|
||||
this._lastEndTime = new Date().getTime();
|
||||
this._midUpdate = false;
|
||||
this.lastEndTime = new Date().getTime();
|
||||
this.midUpdate = false;
|
||||
|
||||
var time = this._lastEndTime - this._lastBeginTime;
|
||||
var time = this.lastEndTime - this.lastBeginTime;
|
||||
|
||||
this._numUpdates++;
|
||||
this._avgUpdateTime = (this._avgUpdateTime * (this._numUpdates - 1) + time) / this._numUpdates;
|
||||
this.numUpdates++;
|
||||
this.avgUpdateTime = (this.avgUpdateTime * (this.numUpdates - 1) + time) / this.numUpdates;
|
||||
|
||||
if (time < this._minUpdateTime) {
|
||||
this._minUpdateTime = time;
|
||||
if (time < this.minUpdateTime) {
|
||||
this.minUpdateTime = time;
|
||||
}
|
||||
if (time > this._maxUpdateTime) {
|
||||
this._maxUpdateTime = time;
|
||||
if (time > this.maxUpdateTime) {
|
||||
this.maxUpdateTime = time;
|
||||
}
|
||||
},
|
||||
|
||||
clearProfile: function() {
|
||||
this._midUpdate = false;
|
||||
this._numUpdates = 0;
|
||||
this.midUpdate = false;
|
||||
this.numUpdates = 0;
|
||||
|
||||
this._lastBeginTime = null;
|
||||
this._lastEndTime = null;
|
||||
this.lastBeginTime = null;
|
||||
this.lastEndTime = null;
|
||||
|
||||
this._minUpdateTime = Infinity;
|
||||
this._avgUpdateTime = 0;
|
||||
this._maxUpdateTime = 0;
|
||||
this.minUpdateTime = Infinity;
|
||||
this.avgUpdateTime = 0;
|
||||
this.maxUpdateTime = 0;
|
||||
|
||||
this._minIdleTime = Infinity;
|
||||
this._avgIdleTime = 0;
|
||||
this._maxIdleTime = 0;
|
||||
this.minIdleTime = Infinity;
|
||||
this.avgIdleTime = 0;
|
||||
this.maxIdleTime = 0;
|
||||
}
|
||||
};
|
||||
|
||||
|
@ -755,7 +755,7 @@ function updateOnce( viewer ) {
|
||||
return;
|
||||
}
|
||||
|
||||
viewer.profiler.beginUpdate();
|
||||
//viewer.profiler.beginUpdate();
|
||||
|
||||
var containerSize = $.Utils.getElementSize( viewer.container );
|
||||
|
||||
@ -790,7 +790,7 @@ function updateOnce( viewer ) {
|
||||
|
||||
viewer._animating = animated;
|
||||
|
||||
viewer.profiler.endUpdate();
|
||||
//viewer.profiler.endUpdate();
|
||||
};
|
||||
|
||||
///////////////////////////////////////////////////////////////////////////////
|
||||
|
Loading…
Reference in New Issue
Block a user