Commit Graph

3131 Commits

Author SHA1 Message Date
bunnei
bb67091c77
Merge pull request #2609 from FernandoS27/new-scan
Implement a New Shader Scanner, Decompile Flow Stack and implement BRX BRA.CC
2019-07-11 17:36:23 -04:00
ReinUsesLisp
0eb0c24269 gl_shader_decompiler: Fix gl_PointSize redeclaration 2019-07-11 16:10:59 -03:00
ReinUsesLisp
aca40de224 gl_shader_decompiler: Fix conditional usage of GL_ARB_shader_viewport_layer_array 2019-07-11 04:27:00 -03:00
bunnei
fd066ffbce
Merge pull request #2697 from lioncash/doc
gl_rasterizer: Amend documentation comment for ConfigureFramebuffers()
2019-07-10 16:38:09 -04:00
bunnei
7fb7054bc8
Merge pull request #2686 from ReinUsesLisp/vk-scheduler
vk_scheduler: Drop execution context in favor of views
2019-07-10 16:35:48 -04:00
bunnei
206ec29f17
Merge pull request #2691 from lioncash/override
video_core: Add missing override specifiers
2019-07-10 16:25:43 -04:00
Fernando Sahmkow
f2549739d1 shader_ir: Add comments on missing instruction.
Also shows Nvidia's address space on comments.
2019-07-09 17:15:45 -04:00
Michael Scire
a1845d1dd3 prefer system reference over global accessor 2019-07-09 08:11:35 -07:00
Fernando Sahmkow
2de7649311 shader_ir: limit explorastion to best known program size. 2019-07-09 08:14:43 -04:00
Fernando Sahmkow
e7c6045a03 control_flow: Correct block breaking algorithm. 2019-07-09 08:14:43 -04:00
Fernando Sahmkow
dc4a93594c control_flow: Assert shaders bigger than limit. 2019-07-09 08:14:42 -04:00
Fernando Sahmkow
e7a88f0ab3 control_flow: Address feedback. 2019-07-09 08:14:42 -04:00
Fernando Sahmkow
34357b110c shader_ir: Correct parsing of scheduling instructions and correct sizing 2019-07-09 08:14:41 -04:00
Fernando Sahmkow
cfb3db1a32 shader_ir: Correct max sizing 2019-07-09 08:14:40 -04:00
Fernando Sahmkow
d45fed3030 shader_ir: Remove unnecessary constructors and use optional for ScanFlow result 2019-07-09 08:14:40 -04:00
Fernando Sahmkow
01b21ee1e8 shader_ir: Corrections, documenting and asserting control_flow 2019-07-09 08:14:39 -04:00
Fernando Sahmkow
d5533b440c shader_ir: Unify blocks in decompiled shaders. 2019-07-09 08:14:39 -04:00
Fernando Sahmkow
926b80102f shader_ir: Decompile Flow Stack 2019-07-09 08:14:38 -04:00
Fernando Sahmkow
459fce3a8f shader_ir: propagate shader size to the IR 2019-07-09 08:14:37 -04:00
Fernando Sahmkow
8a6fc529a9 shader_ir: Implement BRX & BRA.CC 2019-07-09 08:14:37 -04:00
Fernando Sahmkow
c218ae4b02 shader_ir: Remove the old scanner. 2019-07-09 08:14:36 -04:00
Fernando Sahmkow
8af6e6a052 shader_ir: Implement a new shader scanner 2019-07-09 08:14:36 -04:00
Lioncash
c04785c928 gl_rasterizer: Amend documentation comment for ConfigureFramebuffers()
must_reconfigure isn't a parameter for this function any more, so it can
be replaced with current_state.

While we're at it, we can make the parameters of the declaration match
the same name as the ones in the definition.
2019-07-09 02:08:15 -04:00
Michael Scire
697206092e Prevent merging of device mapped memory blocks.
This sets the DeviceMapped attribute for GPU-mapped memory blocks,
and prevents merging device mapped blocks. This prevents memory
mapped from the gpu from having its backing address changed by
block coalesce.
2019-07-08 22:52:05 -07:00
ReinUsesLisp
c9d886c84e gl_shader_decompiler: Implement gl_ViewportIndex and gl_Layer in vertex shaders
This commit implements gl_ViewportIndex and gl_Layer in vertex and
geometry shaders. In the case it's used in a vertex shader, it requires
ARB_shader_viewport_layer_array. This extension is available on AMD and
Nvidia devices (mesa and proprietary drivers), but not available on
Intel on any platform. At the moment of writing this description I don't
know if this is a hardware limitation or a driver limitation.

In the case that ARB_shader_viewport_layer_array is not available,
writes to these registers on a vertex shader are ignored, with the
appropriate logging.
2019-07-07 20:42:55 -03:00
Tobias
be020f7621
Delete decode_integer_set.cpp 2019-07-07 21:40:33 +02:00
ReinUsesLisp
d0966b9f7c shader/texture: Add F16 support for TLDS 2019-07-07 16:05:56 -03:00
Lioncash
cbdd6cd1c0 vk_sampler_cache: Remove unused includes
These are no longer used within this header, so they can be removed.
2019-07-07 13:40:36 -04:00
Lioncash
4b27680639 video_core: Add missing override specifiers 2019-07-07 13:38:39 -04:00
ReinUsesLisp
86a874a2fc vk_scheduler: Drop execution context in favor of views
Instead of passing by copy an execution context through out the whole
Vulkan call hierarchy, use a command buffer view and fence view
approach.

This internally dereferences the command buffer or fence forcing the
user to be unable to use an outdated version of it on normal usage.
It is still possible to keep store an outdated if it is casted to
VKFence& or vk::CommandBuffer.

While changing this file, add an extra parameter for Flush and Finish to
allow releasing the fence from this calls.
2019-07-07 03:30:22 -03:00
ReinUsesLisp
79a23ca5f0 buffer_cache: Avoid [[nodiscard]] to make clang-format happy 2019-07-06 01:17:05 -03:00
ReinUsesLisp
83050c9495 buffer_cache: Try to fix MinGW build 2019-07-06 01:14:05 -03:00
ReinUsesLisp
f7691ebe57 gl_rasterizer: Fix nullptr dereference on disabled buffers 2019-07-06 00:37:56 -03:00
ReinUsesLisp
7ecf64257a gl_rasterizer: Minor style changes 2019-07-06 00:37:55 -03:00
ReinUsesLisp
9cdc576f60 gl_rasterizer: Fix vertex and index data invalidations 2019-07-06 00:37:55 -03:00
ReinUsesLisp
1fa21fa192 gl_buffer_cache: Implement with generic buffer cache 2019-07-06 00:37:55 -03:00
ReinUsesLisp
32c0212b24 buffer_cache: Implement a generic buffer cache
Implements a templated class with a similar approach to our current
generic texture cache. It is designed to be compatible with Vulkan and
OpenGL,
2019-07-06 00:37:55 -03:00
ReinUsesLisp
2bcae41a73 gl_buffer_cache: Remove global system getters 2019-07-06 00:37:55 -03:00
ReinUsesLisp
02ab844934 gl_device: Query SSBO alignment 2019-07-06 00:37:55 -03:00
ReinUsesLisp
d14fbfb9b5 gl_buffer_cache: Implement flushing 2019-07-06 00:37:55 -03:00
ReinUsesLisp
345f852bdb gl_rasterizer: Drop gl_global_cache in favor of gl_buffer_cache 2019-07-06 00:37:55 -03:00
ReinUsesLisp
8155b12d3d gl_buffer_cache: Rework to support internalized buffers 2019-07-06 00:37:55 -03:00
ReinUsesLisp
f8ba72d491 gl_buffer_cache: Store in CachedBufferEntry the used buffer handle 2019-07-06 00:37:55 -03:00
ReinUsesLisp
b54fb8fc4c gl_buffer_cache: Return used buffer from Upload function 2019-07-06 00:37:55 -03:00
ReinUsesLisp
a6d2f52fc3 gl_rasterizer: Add some commentaries 2019-07-06 00:37:55 -03:00
ReinUsesLisp
2b9d4088ec gl_rasterizer: Make DrawParameters rasterizer instance const 2019-07-06 00:37:55 -03:00
ReinUsesLisp
2e39c20da5 gl_rasterizer: Move index buffer uploading to its own method 2019-07-06 00:37:55 -03:00
Zach Hilman
772c86a260
Merge pull request #2601 from FernandoS27/texture_cache
Implement a new Texture Cache
2019-07-05 13:39:13 -04:00
Fernando Sahmkow
3b9d89839d texture_cache: Address Feedback 2019-07-05 09:46:53 -04:00
Fernando Sahmkow
30b176f92b texture_cache: Correct Texture Buffer Uploading 2019-07-04 19:38:19 -04:00
Zach Hilman
ad50cd7df9 gl_shader_cache: Make CachedShader constructor private
Fixes missing review comments introduced.
2019-07-03 20:39:46 -04:00
Zach Hilman
da5a537029
Merge pull request #2563 from ReinUsesLisp/shader-initializers
gl_shader_cache: Use static constructors for CachedShader initialization
2019-07-03 20:20:05 -04:00
Fernando Sahmkow
4705d1b523 rasterizer_cache: Protect inherited caches from submission level 2019-07-01 04:32:01 -04:00
ReinUsesLisp
6e1db6b703 texture_cache: Pack sibling queries inside a method 2019-06-29 20:47:46 -03:00
ReinUsesLisp
8eae66907e texture_cache: Use std::vector reservation for sampled_textures 2019-06-29 20:10:31 -03:00
ReinUsesLisp
f6f1a8f26a texture_cache: Style changes 2019-06-29 19:52:37 -03:00
ReinUsesLisp
dd9ace502b texture_cache: Use std::array for siblings_table 2019-06-29 18:54:13 -03:00
ReinUsesLisp
3f3c3ca5f9 texture_cache: Address feedback 2019-06-29 17:29:39 -03:00
Fernando Sahmkow
223ca80753 texture_cache: Correct variable naming. 2019-06-25 19:35:08 -04:00
Fernando Sahmkow
5aeabd9a17 gl_texture_cache: Correct asserts 2019-06-25 19:26:59 -04:00
Fernando Sahmkow
88bc39374f texture_cache: Corrections, documentation and asserts 2019-06-25 18:36:19 -04:00
Fernando Sahmkow
c0abc7124d surface_params: Corrections, asserts and documentation. 2019-06-25 18:03:25 -04:00
Fernando Sahmkow
fb234560b0 copy_params: use constexpr for constructor 2019-06-25 17:42:50 -04:00
Fernando Sahmkow
18d24fbdd0 gl_texture_cache: Corrections and fixes 2019-06-25 17:40:08 -04:00
Fernando Sahmkow
36665ce0b2 gl_resource_manager: Correct MakeStreamCopy 2019-06-25 17:32:04 -04:00
Fernando Sahmkow
58c8a44e7a texture_cache: Query MemoryManager from the system 2019-06-25 17:26:00 -04:00
ReinUsesLisp
7565389700 texture_cache: Include "core/core.h" 2019-06-24 02:15:57 -03:00
ReinUsesLisp
e723441e37 gl_texture_cache: Explicitly add indirect include 2019-06-24 02:13:55 -03:00
ReinUsesLisp
34841a41c3 texture_cache/surface_view: Address feedback 2019-06-24 02:09:56 -03:00
ReinUsesLisp
0837290992 texture_cache/surface_base: Address feedback 2019-06-24 02:08:52 -03:00
ReinUsesLisp
75de730e28 video_core/surface: Address feedback 2019-06-24 02:07:11 -03:00
ReinUsesLisp
10a83653ee decode/texture: Address feedback 2019-06-24 02:05:05 -03:00
ReinUsesLisp
4504302abc renderer_opengl/utils: Remove unused includes and unused forward declaration 2019-06-24 02:03:37 -03:00
ReinUsesLisp
4b2ff1e00e gl_texture_cache: Address some feedback 2019-06-24 02:01:44 -03:00
ReinUsesLisp
0b6df52109 gl_shader_disk_cache: Address feedback 2019-06-24 01:59:32 -03:00
ReinUsesLisp
b8b05a484a gl_shader_decompiler: Address feedback 2019-06-24 01:56:38 -03:00
ReinUsesLisp
4d63f97945 shader_bytecode: Include missing <array> 2019-06-24 01:51:02 -03:00
bunnei
a9f3c54871
Merge pull request #2579 from ReinUsesLisp/fix-aoffi-test
gl_device: Fix TestVariableAoffi test
2019-06-21 15:28:55 -04:00
Fernando Sahmkow
d1812316e1 texture_cache: Style and Corrections 2019-06-20 21:24:47 -04:00
Fernando Sahmkow
51ba60b27e shader_cache: Correct versioning and size calculation. 2019-06-20 21:38:34 -03:00
Fernando Sahmkow
97c8c9f49a texture_cache: Eliminate linear textures fallthrough 2019-06-20 21:38:34 -03:00
Fernando Sahmkow
6acdae0e4c texture_cache: Correct format R16U as sibling 2019-06-20 21:38:34 -03:00
Fernando Sahmkow
d7587842eb texture_cache: Implement texception detection and texture barriers. 2019-06-20 21:38:34 -03:00
Fernando Sahmkow
198a0395bb texture_cache: Corrections to buffers and shadow formats use. 2019-06-20 21:38:34 -03:00
Fernando Sahmkow
fed773a86c texture_cache: Implement Irregular Views in surfaces 2019-06-20 21:38:34 -03:00
Fernando Sahmkow
082740d34d surface: Correct format S8Z24 2019-06-20 21:38:34 -03:00
Fernando Sahmkow
03d489dcf5 texture_cache: Initialize all siblings to invalid pixel format. 2019-06-20 21:38:34 -03:00
Fernando Sahmkow
9422cf7c10 gl_texture_cache: Use Stream Buffers instead of Persistant for Buffer Copies. 2019-06-20 21:38:34 -03:00
Fernando Sahmkow
fac3706253 gl_texture_cache: Correct Image Blit 2019-06-20 21:38:34 -03:00
Fernando Sahmkow
7232a1ed16 decoders: correct block calculation 2019-06-20 21:38:34 -03:00
Fernando Sahmkow
3dd7643214 texture_cache: Use siblings textures on Rebuild and fix possible error on blitting 2019-06-20 21:38:34 -03:00
Fernando Sahmkow
4db28f72f6 texture_cache: Remove old rasterizer cache 2019-06-20 21:38:34 -03:00
Fernando Sahmkow
2d83553ea7 texture_cache: Implement siblings texture formats. 2019-06-20 21:38:34 -03:00
Fernando Sahmkow
cb728797b0 fermi2d: Correct Origin Mode 2019-06-20 21:38:34 -03:00
Fernando Sahmkow
a56f687793 texture_cache: correct texture buffer on surface params 2019-06-20 21:38:34 -03:00
Fernando Sahmkow
b01f9c8a70 texture_cache: eliminate accelerated depth->color/color->depth copies due to driver instability. 2019-06-20 21:38:34 -03:00
Fernando Sahmkow
561ce29c98 texture_cache: correct mutex locks 2019-06-20 21:38:34 -03:00
Fernando Sahmkow
b7de31ac97 shader_ir: Fix image copy rebase issues 2019-06-20 21:38:34 -03:00
Fernando Sahmkow
6f69f06873 texture_cache: Don't Image Copy if component types differ 2019-06-20 21:38:34 -03:00
Fernando Sahmkow
9f755218a1 texture_cache: move some large methods to cpp files 2019-06-20 21:38:34 -03:00