Xray-core/app/router/strategy_random.go

66 lines
1.6 KiB
Go

package router
import (
"context"
"github.com/xtls/xray-core/app/observatory"
"github.com/xtls/xray-core/common/dice"
"github.com/xtls/xray-core/core"
"github.com/xtls/xray-core/features/extension"
)
// RandomStrategy represents a random balancing strategy
type RandomStrategy struct {
FallbackTag string
ctx context.Context
observatory extension.Observatory
}
func (s *RandomStrategy) InjectContext(ctx context.Context) {
s.ctx = ctx
if len(s.FallbackTag) > 0 {
core.RequireFeaturesAsync(s.ctx, func(observatory extension.Observatory) {
s.observatory = observatory
})
}
}
func (s *RandomStrategy) GetPrincipleTarget(strings []string) []string {
return strings
}
func (s *RandomStrategy) PickOutbound(candidates []string) string {
if s.observatory != nil {
observeReport, err := s.observatory.GetObservation(s.ctx)
if err == nil {
aliveTags := make([]string, 0)
if result, ok := observeReport.(*observatory.ObservationResult); ok {
status := result.Status
statusMap := make(map[string]*observatory.OutboundStatus)
for _, outboundStatus := range status {
statusMap[outboundStatus.OutboundTag] = outboundStatus
}
for _, candidate := range candidates {
if outboundStatus, found := statusMap[candidate]; found {
if outboundStatus.Alive {
aliveTags = append(aliveTags, candidate)
}
} else {
// unfound candidate is considered alive
aliveTags = append(aliveTags, candidate)
}
}
candidates = aliveTags
}
}
}
count := len(candidates)
if count == 0 {
// goes to fallbackTag
return ""
}
return candidates[dice.Roll(count)]
}