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Daniel Zimmermann
c25bf0a239
Correctly handle touch PointerEvents
`onPointerDown/Up` may call `capture/releasePointer` with `"touch"` as the pointerType, which would result in a bug as `touchCount` would be `undefined`. `capture/releasePointer` should just default to a count of `1` if not specified. This properly retains the existing behaviour for non-TouchEvent handling.
OpenSeadragon
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An open-source, web-based viewer for zoomable images, implemented in pure JavaScript.
See it in action and get started using it at http://openseadragon.github.io/.
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If you want to use OpenSeadragon in your own projects, you can find the latest stable build, API documentation, and example code at http://openseadragon.github.io/. If you want to modify OpenSeadragon and/or contribute to its development, read the contributing guide for instructions.
License
OpenSeadragon is released under the New BSD license. For details, see the LICENSE.txt file.
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