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Correctly handle touch PointerEvents
`onPointerDown/Up` may call `capture/releasePointer` with `"touch"` as the pointerType, which would result in a bug as `touchCount` would be `undefined`. `capture/releasePointer` should just default to a count of `1` if not specified. This properly retains the existing behaviour for non-TouchEvent handling.
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@ -1357,11 +1357,11 @@
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* @private
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* @inner
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*/
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function capturePointer( tracker, pointerType, touchCount ) {
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function capturePointer( tracker, pointerType, pointerCount ) {
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var pointsList = tracker.getActivePointersListByType( pointerType ),
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eventParams;
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pointsList.captureCount += (pointerType === 'touch' ? touchCount : 1);
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pointsList.captureCount += (pointerCount || 1);
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if ( pointsList.captureCount === 1 ) {
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if ( $.Browser.vendor === $.BROWSERS.IE && $.Browser.version < 9 ) {
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@ -1400,11 +1400,11 @@
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* @private
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* @inner
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*/
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function releasePointer( tracker, pointerType, touchCount ) {
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function releasePointer( tracker, pointerType, pointerCount ) {
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var pointsList = tracker.getActivePointersListByType( pointerType ),
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eventParams;
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pointsList.captureCount -= (pointerType === 'touch' ? touchCount : 1);
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pointsList.captureCount -= (pointerCount || 1);
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if ( pointsList.captureCount === 0 ) {
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if ( $.Browser.vendor === $.BROWSERS.IE && $.Browser.version < 9 ) {
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