Commit Graph

350 Commits

Author SHA1 Message Date
Mark Salsbery
40623f1e99 Re-added the OpenSeadragon.setElementPointerEventsNone() function 2021-05-05 12:43:53 -07:00
Mark Salsbery
00187cb5a1 Fixed legacy mouse and touch event handling 2021-05-03 11:38:20 -07:00
Ian Gilman
0a78916ff7
Merge pull request #1937 from ronnymikalsen/1763-a11y-browser-zoom
fix(a11y): draw the level based on pixel density ratio
2021-03-26 13:44:24 -07:00
Mark Salsbery
f99c9a8a4f Merge branch 'master' into ms-gesturesettings
* master:
  Added changelog for #1954 and bumped upcoming version to 3.0.0
  Update jsdoc, replace Object.assign with $.extend
  Create setImageFormatsSupported function

# Conflicts:
#	changelog.txt
2021-03-16 12:04:58 -07:00
Mark Salsbery
033c16ca85 Remember to initialize new properties! Code cleanup... 2021-03-16 11:27:48 -07:00
Mark Salsbery
3947c81726 Added dragToPan to the GestureSettings class, implemented in Viewer 2021-03-16 10:40:36 -07:00
Waylon Peng
1ccefd9f6a Update jsdoc, replace Object.assign with $.extend 2021-03-15 16:20:26 -07:00
Waylon Peng
54721608a4 Create setImageFormatsSupported function 2021-03-12 23:03:18 -08:00
ronnymikalsen
89d4499c2f Merge branch 'master' into 1763-a11y-browser-zoom 2021-03-12 10:21:42 +01:00
rmontroy
515a155cf6 Remove support for IE < 11 2021-03-10 13:48:09 -05:00
Mark Salsbery
6fa083d2e0 Remove support for IE < 11 (#1863) 2021-03-08 13:33:05 -08:00
Mark Salsbery
ce098f889c Added additional documentation for the zoomPerSecond viewer option 2021-02-10 08:51:17 -08:00
ronnymikalsen
e7497272fa fix: comment 2021-02-05 12:32:13 +01:00
ronnymikalsen
eb113662e8 refactor: cleanup code 2021-02-05 11:48:08 +01:00
Mark Salsbery
f38e0c7967 diff review cleanup 2020-08-14 22:03:23 -07:00
Mark Salsbery
3769af532b Fixed tests to account for #1459 fix (fire drag-end event even if pointer didn't move) 2020-08-13 19:56:22 -07:00
Mark Salsbery
e74d83f104 New preProcessEvent event 2020-08-12 21:22:48 -07:00
Mark Salsbery
d2bb480363 Browser sniffing and pointer events fixes and enhancements 2020-07-24 20:05:39 -07:00
Mark Salsbery
c4351f64e8 stricter linting 2020-06-25 16:01:14 -07:00
Ian Gilman
c01887f3e3 Updated NPM packages 2019-12-30 10:46:44 -08:00
aplave
0953bb4be8 Move $.console declaration up so $.Browser can make use of it 2019-12-22 10:33:15 -08:00
aplave
f7f2f501f5 Wrap URL parameter decoding in try-catch for safety 2019-12-22 10:32:17 -08:00
Jay Smith
d9271a69a4
Correct gestureSettingsPan typo in docs
gestureSettingsPan.zoomToRefPoint
to
gestureSettingsPen.zoomToRefPoint
2019-10-03 14:47:16 +10:00
Stefan Weil
e3775acbe0 Fix typo in comment
Signed-off-by: Stefan Weil <sw@weilnetz.de>
2018-09-01 14:34:14 +02:00
Stefan Weil
0e2f5d49ef Fix some typos in comments (found by codespell)
Signed-off-by: Stefan Weil <sw@weilnetz.de>
2018-09-01 10:59:20 +02:00
Jonathan Lake
2dd8a65e63 Adds option to set rotation increment for nav buttons and keyboard; Issue 1518 2018-08-21 17:39:46 -04:00
Peter
9968025782 Simplified imageSmoothingEnabled Option. The option can be set during viewer creation and also later with the function viewer.drawer.setImageSmoothingEnabled(). 2018-08-03 18:47:16 -04:00
Peter
17e25c0428 Revert "Added switch to smoothly or unsmoothly render images on the canvas: imageSmoothingEnabled (true (default), false). Medical images can thus be displayed in more pixelated, unsmoothed manner."
This reverts commit 19f7b80dca.
2018-08-03 17:29:48 -04:00
Peter
19f7b80dca Added switch to smoothly or unsmoothly render images on the canvas: imageSmoothingEnabled (true (default), false). Medical images can thus be displayed in more pixelated, unsmoothed manner. 2018-07-30 20:00:58 -04:00
evilricio
6c2c5ba498 Add CSS configuration options for the navigator minimap
This patch adds CSS configuration options for the navigator minimap, namely:
- background color
- opacity
- outside border color
- display region border color

If unspecified, the previous default values are kept as default as not to break previous implementations.
2018-06-14 17:38:30 +01:00
Ian Gilman
e01e36794d
Merge pull request #1441 from nelsonn3c/feature/flip
Adds flip/mirror slides feature.
2018-06-07 09:48:59 -07:00
Ian Gilman
24be785bbd Updated to latest packages (and fixed lint errors) 2018-05-11 10:53:16 -07:00
Nelson Campos
c2fd5322e2 Code cleaning and function calls reorganization 2018-04-12 18:24:11 +01:00
Nelson Campos
84dc60632c code simplification and impro^Cments on toggleFlip function 2018-04-11 18:24:01 +01:00
Nelson Campos
7c7d714839 Changes back default state values 2018-04-09 15:09:29 +01:00
Nelson Campos
f65dbd3a39 Changes back showFlipControl and showNavigator variables to false default state 2018-04-09 15:06:29 +01:00
Nelson Campos
6e4012976b Adds two helpers for style formating and updates onCanvasKeyPress method.
There were created a new helper method "setDisplayTransform" to change navigator styling.
Also, a new general function "setElementTransform" was created to help on element styling.

For this commit, I also made some changes on viewer onCanvasKeyPress method:
- r is rotating the image clockwise;
- R is rotating the image counter clockwise;
- Freed "F" keycode to other purposes (like filters or others).
2018-04-06 11:52:10 +01:00
Nelson Campos
71fd747051 Adds flip/mirror slides feature.
This commit adds full support for a new OpenSeaDragon(OSD) feature - Mirror/Flip.
In order to fully support this new feature, the following OSD objects had to be modified:
        - drawer.js:
        - navigator
        - openseadragon
        - strings
        - tiledImage
	- viewer

Additionally, a new flip button was created (similar to the existing ones).

Flip Logic
        Whenever the state is flip button is pressed, flip state is toogled, inverting all the controls and displays (the rotation direction is inverted as well).
        This means that all viewer coordinates (including user inputs) must me inverted too.

Summary of modifications
        - drawer.js: modified _offsetForRotation to invert rotation angle on flipped state. Added a _flip method to scale/mirror canvas context.
        - navigator.js: adds full flip support and inverts nagivator inputs.
        - openseadragon.js: new buttons, flip state variable and showFlipControl variable.
        - strings.js: flip tool help tips.
        - tiledImage.js: flips the actual drawing canvas.
	- viewer.js: Added keyboardshortcuts to rotate 90degrees (r/R) and flip image (f/F). flip button state is stored here and flip order is set.

The flipped state is stored on viewer object.
2018-04-04 16:08:13 +01:00
schueffp@mskcc.org
4889d63534 removed trailing spaces error 2018-03-16 11:44:42 +01:00
schueffp@mskcc.org
85d8d9ee32 Added option zoomToRefPoint for all gestureSettings
This is an option for different applications or user preferences:
If zoomToRefPoint in a gesture setting is true (default), the zoom is
centered at the pointer position. Otherwise, the zoom is centered at the
canvas center.
2018-03-16 11:29:16 +01:00
Jan Hudecek
5ddcfa438e Added option pixelsPerArrowPress that sets the speed of movement by arrow keys 2017-12-14 17:10:10 +01:00
Peter
f268607b54 more colors for the default case and added documentation. 2017-07-31 17:36:25 -04:00
Peter
6265d389b9 remove BOM 2017-07-31 17:05:18 -04:00
Peter
175463a0f6 different colors for different tiled images in debug mode.
If there are multiple tiled images as overlay, it might be important to
see how they are loaded. Different colors in the debug mode for the
different tiledImages visualize that. DebugGridColors have to be given
as a sting array with a color for each tiledImage. However, shorter
arrays will be recycled without error. Also, single strings are treated
as single entry arrays, for backwards compatibility.
2017-07-26 10:57:17 -04:00
Ian Gilman
b0ed8444c1 Removed Doc comment for OpenSeadragon function 2017-07-18 16:39:43 -07:00
John Hoffer
1ae3a9b961 Merge branch 'master' into master 2017-05-30 12:58:05 -04:00
Ian Gilman
52525f6697 Changelog for #1200 and comment tweak 2017-05-19 10:06:48 -07:00
Ian Gilman
8fe682f966 Merge pull request #1200 from LarissaSmith/master
Clamp device pixel ratio to a minimum of 1 for calculating pixelDensi…
2017-05-19 10:02:50 -07:00
larissasmith
23cba35ea0 Clamp device pixel ratio to a minimum of 1 for calculating pixelDensityRatio.
A lower value can cause tile drawing issues.
2017-05-18 15:17:02 -06:00
Mark Allen Matney, Jr
77da306397 Enable configuration of ImageJob timeout 2017-05-11 21:36:27 -07:00