Ian Gilman
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57f4cf1549
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A little git-describe cleanup
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2013-03-22 09:42:51 -07:00 |
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Ian Gilman
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ae56136d32
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Merge branch 'master' into describe
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2013-03-22 09:40:45 -07:00 |
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Ian Gilman
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f0c4f5a875
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Fixed git-describe grunt task
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2013-03-22 09:40:37 -07:00 |
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Ian Gilman
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b1758040a0
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Added "home" and "click" tests
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2013-03-21 13:44:22 -07:00 |
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Ian Gilman
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2bc61933b2
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First attempt
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2013-03-21 10:26:03 -07:00 |
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Ian Gilman
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65bb177fb8
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Added tall and wide test DZIs
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2013-03-21 10:25:03 -07:00 |
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Chris Thatcher
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695dbae3f6
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Merge pull request #33 from openseadragon/prerender
Prerender bundles a number of performance optimizations.
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2013-03-14 06:21:52 -07:00 |
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thatcher
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0297a20aee
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merged conflict
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2013-03-14 09:08:27 -04:00 |
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thatcher
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10f60c88cb
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minImageRatio should never be set below 1 unless you want to load the Nth level tiles to level N-M, which effectively throttles network requests and draw animations but does not produce a better picture
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2013-03-14 08:12:01 -04:00 |
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thatcher
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0b75a2f259
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tweaking default setting to find optimal performance point while preserving responsivness
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2013-03-14 07:22:27 -04:00 |
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thatcher
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f0c7870f4e
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cleaning up new setting as applied to collections
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2013-03-14 07:22:26 -04:00 |
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thatcher
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b9741daaaf
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removing debug console log statement per ventero's review notes
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2013-03-14 07:22:26 -04:00 |
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thatcher
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537ea0b844
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simplifying zoom settings so scroll and click arent significantly different
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2013-03-14 07:22:26 -04:00 |
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thatcher
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464cf076a6
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simplifying zoom settings so scroll and click arent significantly different
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2013-03-14 07:22:26 -04:00 |
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thatcher
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a5421917a4
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minZoomImageRatio should not be less than minPixelRatio to avoid blurry full zoom out. Its worth noting now that several options are 'coupled' but dont have logic which addresses the coupling so as to avoid ill affects from settings that dont make sense for how they are coupled.
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2013-03-14 07:22:26 -04:00 |
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thatcher
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86e27c18f7
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what was initally a feature branch to work on just canvas prerender, evolved into a feature branch focused on broader ideas discussed in issue #4 - I've basically been able to reduce time spent in drawTile by half. good stuff, thanks to dustmoo for getting us looking into this
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2013-03-14 07:22:26 -04:00 |
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thatcher
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fe0cafea21
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improved caching follows existing use of tile.unload to delete prerendered canvas
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2013-03-14 07:22:26 -04:00 |
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thatcher
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2be165fa70
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niave implementation of prerender for canvas, the first optimization discussed here: http://www.html5rocks.com/en/tutorials/canvas/performance/
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2013-03-14 07:22:25 -04:00 |
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Chris Thatcher
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91075ceaf4
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Merge pull request #42 from eikeon/master
Fix for minLevel issue #41
To be more future safe I'd recommend passing the arguments as a single options object instead of positional parameters.
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2013-03-13 11:03:39 -07:00 |
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thatcher
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417a93d5ae
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Merge branch 'master' of https://github.com/openseadragon/openseadragon
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2013-03-12 20:15:36 -04:00 |
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thatcher
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b3146683f2
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applying patch provided by eikeon for position parameter constructor of TileSource. At some point I hope to deprecate most of these constructors that have more than two positional parameters.
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2013-03-12 20:12:08 -04:00 |
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Daniel Krech
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fd51ec6c64
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Fixed minLevel (incorrect case); closes issue #41).
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2013-03-12 15:11:56 -04:00 |
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Ian Gilman
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e757aa2767
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Added some section seperators to the grunt file
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2013-03-12 10:49:48 -07:00 |
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Ian Gilman
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b986b14407
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Minor wording change to readme
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2013-03-12 10:43:37 -07:00 |
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Ian Gilman
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0756c4546a
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Grunt watch params were out of date; fixed
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2013-03-12 10:43:27 -07:00 |
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Ian Gilman
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b4ddb5a953
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Improved build banners, including making them visible in minified version
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2013-03-11 11:52:30 -07:00 |
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thatcher
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f28fea8f74
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publishing native fullscreen support
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2013-03-08 00:08:11 -05:00 |
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Chris Thatcher
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c164e8fac5
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Merge pull request #24 from openseadragon/fullscreen
Fullscreen native javascript support now available. will increment build id and publish. Thanks ventero and iangilman for your reviews.
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2013-03-07 20:57:11 -08:00 |
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thatcher
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5203cc14b0
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removing extra whitespace per pull request review
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2013-03-07 23:50:27 -05:00 |
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Ian Gilman
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7f98c3cfa7
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Renamed test js file so we can have more than one
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2013-03-07 11:53:46 -08:00 |
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Ian Gilman
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025d6cdcd3
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Added more tests
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2013-03-07 11:52:01 -08:00 |
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Ian Gilman
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9401b5d393
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First version of real tests
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2013-03-07 10:44:08 -08:00 |
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thatcher
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f107aaf0e8
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removing debug console log statement per ventero's review notes
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2013-03-06 21:53:20 -05:00 |
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thatcher
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3801326e40
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pulling full screen api detection out into is own file per ians suggestion
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2013-03-06 15:36:52 -05:00 |
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thatcher
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75f7589312
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simplifying zoom settings so scroll and click arent significantly different
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2013-03-06 07:43:12 -05:00 |
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thatcher
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0bdc4383bd
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simplifying zoom settings so scroll and click arent significantly different
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2013-03-06 07:35:47 -05:00 |
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thatcher
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e04813e477
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minZoomImageRatio should not be less than minPixelRatio to avoid blurry full zoom out. Its worth noting now that several options are 'coupled' but dont have logic which addresses the coupling so as to avoid ill affects from settings that dont make sense for how they are coupled.
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2013-03-06 06:44:55 -05:00 |
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thatcher
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096b02d1c8
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addressing typo in comment pointed out by @iangilian
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2013-03-06 06:03:05 -05:00 |
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thatcher
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9503fac39d
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merging, not sure why I get a conflict on this, must be doing something wrong in my work flow
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2013-03-06 05:55:53 -05:00 |
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thatcher
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61a844bdc0
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what was initally a feature branch to work on just canvas prerender, evolved into a feature branch focused on broader ideas discussed in issue #4 - I've basically been able to reduce time spent in drawTile by half. good stuff, thanks to dustmoo for getting us looking into this
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2013-03-06 05:51:31 -05:00 |
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thatcher
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11a0f3b315
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improved caching follows existing use of tile.unload to delete prerendered canvas
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2013-03-05 07:30:37 -05:00 |
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thatcher
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ab3f465e4b
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I think in package.json the dependencies block should be devDependencies
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2013-03-01 10:01:57 -05:00 |
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thatcher
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83e48b1ec7
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incrementing build number
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2013-03-01 09:39:29 -05:00 |
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thatcher
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2fc6cc3876
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niave implementation of prerender for canvas, the first optimization discussed here: http://www.html5rocks.com/en/tutorials/canvas/performance/
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2013-03-01 09:23:47 -05:00 |
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Chris Thatcher
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fc479b5ecb
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Merge pull request #26 from openseadragon/memoizelevelscale
memoize default implementation of getLevelScale
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2013-03-01 06:18:08 -08:00 |
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Chris Thatcher
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3d424075b9
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Merge pull request #25 from openseadragon/requestanimationframe
Requestanimationframe
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2013-03-01 06:11:06 -08:00 |
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thatcher
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274df71c0a
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refs #22 use Math.pow per houseofyin and memoize implementation of getLevelScale per acdha
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2013-03-01 08:42:06 -05:00 |
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thatcher
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6d4d7cc8c6
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niave implementation of prerender for canvas, the first optimization discussed here: http://www.html5rocks.com/en/tutorials/canvas/performance/
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2013-03-01 08:14:35 -05:00 |
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thatcher
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b560a06c30
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correcting comment per ventero's review
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2013-02-28 16:19:04 -05:00 |
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thatcher
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e56632c96f
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blendTime needs to be equal to animationTime to avoid blurred images
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2013-02-28 15:56:50 -05:00 |
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