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Update iiiftilesource.js
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@ -63,27 +63,19 @@ $.IIIFTileSource = function( options ){
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// to store it. It may be possible to make tileSize a vector
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// OpenSeadraon.Point but would require careful implementation
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// to preserve backward compatibility.
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options.tileSize = this.tile_width;
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if (! options.maxLevel ) {
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var mf = -1;
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if ( this.scale_factor instanceof Array )
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{
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for ( var i = 0; i < this.scale_factor.length; i++ )
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{
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var cf = Number( this.scale_factor[i] );
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if ( (! isNaN( cf )) && ( cf > mf )) {
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mf = cf;
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options.tileSize = this.tile_width;
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if (! options.maxLevel){
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var mf = -1;
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if (this.scale_factor instanceof Array){
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for (var i = 0;i < this.scale_factor.length;i++)
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{
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var cf = Number(this.scale_factor[i]);
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if (!isNaN(cf) && cf > mf) mf = cf;
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}
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}
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}
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if ( mf < 0 ) {
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options.maxLevel = Number( Math.ceil( Math.log( Math.max( this.width, this.height ), 2 )));
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} else {
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options.maxLevel = mf;
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}
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}
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if ( mf < 0 ) options.maxLevel = Number(Math.ceil(Math.log(Math.max(this.width, this.height ), 2)));
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else options.maxLevel = mf;
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}
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$.TileSource.apply( this, [ options ] );
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};
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