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Changelog, documentation, options update
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@ -33,6 +33,14 @@ OPENSEADRAGON CHANGELOG
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* Added a dragEndHandler event callback, called when a drag gesture ends
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* Added a pinchHandler event callback, called as a pinch gesture (2 touch points) is occurring
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* Added real-time velocity (speed and direction) tracking to drag operations. 'speed' and 'direction' values are passed in the dragHandler and dragEndHandler event data
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* Enhanced Viewer for multi-touch (#369)
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* Added pinch zoom with the new MouseTracker pinchHandler
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* Added a "canvas-pinch" event fired by the pinch event handler
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* Added flick gesture with the new MouseTracker dragEndHandler
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* Added a "canvas-drag-end" event fired by the drag-end event handler
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* Added a GestureSettings class for per-device gesture options. Currently has settings to enable/disable zoom-on-scroll, zoom-on-click, and flick gesture settings.
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* Added GestureSettings objects for mouse, touch, and pen devices to the Viewer options giving users the ability to customize gesture handling in the viewer
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* Added velocity (speed and direction) properties to the "canvas-drag" event
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1.0.0:
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@ -282,6 +282,7 @@
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*
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* @property {OpenSeadragon.GestureSettings} [gestureSettingsMouse]
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* Settings for gestures generated by a mouse pointer device. (See {@link OpenSeadragon.GestureSettings})
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* @property {Boolean} [gestureSettingsMouse.scrollToZoom=true] - Zoom on scroll gesture
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* @property {Boolean} [gestureSettingsMouse.clickToZoom=true] - Zoom on click gesture
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* @property {Boolean} [gestureSettingsMouse.flickEnabled=false] - Enable flick gesture
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* @property {Number} [gestureSettingsMouse.flickMinSpeed=20] - Minimum speed to initiate a flick gesture (pixels-per-second)
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@ -289,6 +290,7 @@
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*
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* @property {OpenSeadragon.GestureSettings} [gestureSettingsTouch]
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* Settings for gestures generated by a touch pointer device. (See {@link OpenSeadragon.GestureSettings})
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* @property {Boolean} [gestureSettingsTouch.scrollToZoom=false] - Zoom on scroll gesture
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* @property {Boolean} [gestureSettingsTouch.clickToZoom=false] - Zoom on click gesture
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* @property {Boolean} [gestureSettingsTouch.flickEnabled=true] - Enable flick gesture
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* @property {Number} [gestureSettingsTouch.flickMinSpeed=20] - Minimum speed to initiate a flick gesture (pixels-per-second)
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@ -296,16 +298,17 @@
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*
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* @property {OpenSeadragon.GestureSettings} [gestureSettingsPen]
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* Settings for gestures generated by a pen pointer device. (See {@link OpenSeadragon.GestureSettings})
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* @property {Boolean} [gestureSettingsPen.scrollToZoom=false] - Zoom on scroll gesture
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* @property {Boolean} [gestureSettingsPen.clickToZoom=true] - Zoom on click gesture
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* @property {Boolean} [gestureSettingsPen.flickEnabled=false] - Enable flick gesture
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* @property {Number} [gestureSettingsPen.flickMinSpeed=20] - Minimum speed to initiate a flick gesture (pixels-per-second)
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* @property {Number} [gestureSettingsPen.flickMomentum=0.35] - Momentum factor for the flick gesture
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*
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* @property {Number} [zoomPerClick=2.0]
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* The "zoom distance" per mouse click or touch tap. <em><strong>Note:</strong> Setting this to 1.0 effectively disables the click-to-zoom feature (also see {@link OpenSeadragon.GestureSettings.clickToZoom}).</em>
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* The "zoom distance" per mouse click or touch tap. <em><strong>Note:</strong> Setting this to 1.0 effectively disables the click-to-zoom feature (also see gestureSettings[Mouse|Touch|Pen].clickToZoom).</em>
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*
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* @property {Number} [zoomPerScroll=1.2]
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* The "zoom distance" per mouse scroll or touch pinch. <em><strong>Note:</strong> Setting this to 1.0 effectively disables the mouse-wheel zoom feature.</em>
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* The "zoom distance" per mouse scroll or touch pinch. <em><strong>Note:</strong> Setting this to 1.0 effectively disables the mouse-wheel zoom feature (also see gestureSettings[Mouse|Touch|Pen].scrollToZoom}).</em>
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*
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* @property {Number} [zoomPerSecond=1.0]
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* The number of seconds to animate a single zoom event over.
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@ -442,6 +445,9 @@
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* @typedef {Object} GestureSettings
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* @memberof OpenSeadragon
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*
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* @property {Boolean} scrollToZoom
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* Set to false to disable zooming on scroll gestures.
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*
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* @property {Boolean} clickToZoom
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* Set to false to disable zooming on click gestures.
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*
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@ -789,9 +795,9 @@ window.OpenSeadragon = window.OpenSeadragon || function( options ){
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clickDistThreshold: 5,
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springStiffness: 5.0,
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animationTime: 1.2,
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gestureSettingsMouse: { clickToZoom: true, flickEnabled: false, flickMinSpeed: 20, flickMomentum: 0.40 },
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gestureSettingsTouch: { clickToZoom: false, flickEnabled: true, flickMinSpeed: 20, flickMomentum: 0.40 },
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gestureSettingsPen: { clickToZoom: true, flickEnabled: false, flickMinSpeed: 20, flickMomentum: 0.40 },
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gestureSettingsMouse: { scrollToZoom: true, clickToZoom: true, flickEnabled: false, flickMinSpeed: 20, flickMomentum: 0.40 },
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gestureSettingsTouch: { scrollToZoom: false, clickToZoom: false, flickEnabled: true, flickMinSpeed: 20, flickMomentum: 0.40 },
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gestureSettingsPen: { scrollToZoom: false, clickToZoom: true, flickEnabled: false, flickMinSpeed: 20, flickMomentum: 0.40 },
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zoomPerClick: 2,
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zoomPerScroll: 1.2,
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zoomPerSecond: 1.0,
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@ -1790,7 +1790,7 @@ $.extend( $.Viewer.prototype, $.EventSource.prototype, $.ControlDock.prototype,
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return this.gestureSettingsPen;
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}
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else {
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return { clickToZoom: false, flickEnabled: false, flickMinSpeed: 20, flickMomentum: 0.35 };
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return { scrollToZoom: false, clickToZoom: false, flickEnabled: false, flickMinSpeed: 20, flickMomentum: 0.35 };
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}
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}
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@ -2417,14 +2417,19 @@ function onCanvasPinch( event ) {
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}
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function onCanvasScroll( event ) {
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var factor;
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var gestureSettings,
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factor;
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if ( !event.preventDefaultAction && this.viewport ) {
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factor = Math.pow( this.zoomPerScroll, event.scroll );
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this.viewport.zoomBy(
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factor,
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this.viewport.pointFromPixel( event.position, true )
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);
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this.viewport.applyConstraints();
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gestureSettings = this.gestureSettingsByDeviceType( event.pointerType );
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if ( gestureSettings.scrollToZoom ) {
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factor = Math.pow( this.zoomPerScroll, event.scroll );
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this.viewport.zoomBy(
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factor,
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this.viewport.pointFromPixel( event.position, true )
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);
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this.viewport.applyConstraints();
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}
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}
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/**
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* Raised when a scroll event occurs on the {@link OpenSeadragon.Viewer#canvas} element (mouse wheel).
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