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https://github.com/openseadragon/openseadragon.git
synced 2024-11-21 20:56:09 +03:00
Exposed gesture settings as options
This commit is contained in:
parent
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commit
dc48a31412
@ -9,6 +9,7 @@ OPENSEADRAGON CHANGELOG
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* BREAKING CHANGE: Pseudo full screen mode on IE<11 using activex has been dropped. OpenSeadragon will run in full page if full screen mode is requested.
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* DEPRECATION: overlay functions have been moved from Drawer to Viewer (#331)
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* DEPRECATION: OpenSeadragon.cancelFullScreen has been renamed OpenSeadragon.exitFullScreen (#358)
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* DEPRECATION: The 'isTouchEvent' property passed in MouseTracker events is deprecated and has been replaced with 'pointerType', which is a String value "mouse", "touch", "pen", or "" to support multiple simultaneous pointing devices (#369)
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* Added layers support. Multiple images can now been displayed on top of each other with transparency via the Viewer.addLayer method (#298)
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* Improved overlay functions (#331)
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* Fixed: Nav button highlight states aren't quite aligned on Firefox (#303)
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@ -16,7 +17,7 @@ OPENSEADRAGON CHANGELOG
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* Enabled basic cross-domain tile loading without tainting canvas (works in Chrome and Firefox) (#308)
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* Added crossOriginPolicy drawer configuration to enable or disable CORS image requests (#364)
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* Added a ControlAnchor.ABSOLUTE enumeration. Enables absolute positioning of control elements in the viewer (#310)
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* Added a 'navigator-scroll' event to Navigator. Fired when mousewheel/pinch events occur in the navigator (#310)
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* Added a 'navigator-scroll' event to Navigator. Fired when mousewheel events occur in the navigator (#310)
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* Added a navigatorMaintainSizeRatio option. If set to true, the navigator minimap resizes when the viewer element is resized (#310)
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* Added 'ABSOLUTE' as a navigatorPosition option, along with corresponding navigatorTop, navigatorLeft options. Allows the navigator minimap to be placed anywhere in the viewer (#310)
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* Enhanced the navigatorTop, navigatorLeft, navigatorHeight, and navigatorWidth options to allow a number for pixel units or a string for other element units (%, em, etc.) (#310)
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@ -26,6 +27,12 @@ OPENSEADRAGON CHANGELOG
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* Added optional Rotate Left/Right buttons to standard controls (#341)
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* Added optimization for large numbers of overlays: `checkResize = false` option for OpenSeadragon.Overlay (#365)
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* Updated full screen API, adding support for Opera and IE11 and allowing keyboard input in Chrome (#358)
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* Enhanced MouseTracker for multi-touch (#369)
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* Added support for multiple touch-points on multiple/simultaneous pointing devices
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* Added support for the W3C Pointer Events event model. Enables touch/multi-touch on IE10+
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* Added a dragEndHandler event callback, called when a drag gesture ends
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* Added a pinchHandler event callback, called as a pinch gesture (2 touch points) is occurring
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* Added real-time velocity (speed and direction) tracking to drag operations. 'speed' and 'direction' values are passed in the dragHandler and dragEndHandler event data
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1.0.0:
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@ -684,6 +684,10 @@
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} )();
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///////////////////////////////////////////////////////////////////////////////
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// Event model detection
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///////////////////////////////////////////////////////////////////////////////
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/**
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* Detect available mouse wheel event name.
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*/
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@ -748,6 +752,10 @@
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}
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///////////////////////////////////////////////////////////////////////////////
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// Classes and typedefs
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///////////////////////////////////////////////////////////////////////////////
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/**
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* Represents a point of contact on the screen made by a mouse cursor, pen, touch, or other pointing device.
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*
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@ -875,8 +883,12 @@
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};
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///////////////////////////////////////////////////////////////////////////////
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// Utility functions
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///////////////////////////////////////////////////////////////////////////////
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/**
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* Starts tracking pointer events on this element.
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* Starts tracking pointer events on the tracked element.
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* @private
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* @inner
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*/
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@ -900,7 +912,7 @@
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}
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/**
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* Stops tracking pointer events on this element.
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* Stops tracking pointer events on the tracked element.
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* @private
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* @inner
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*/
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@ -926,7 +938,7 @@
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}
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/**
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* Begin capturing mouse events on this element (legacy mouse events only).
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* Begin capturing mouse events to the tracked element (legacy mouse events only).
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* @private
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* @inner
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*/
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@ -958,7 +970,7 @@
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/**
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* Stop capturing mouse events on this element (legacy mouse events only).
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* Stop capturing mouse events to the tracked element (legacy mouse events only).
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* @private
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* @inner
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*/
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@ -1013,6 +1025,8 @@
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/**
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* Gets a W3C Pointer Events model compatible pointer type string from a DOM pointer event.
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* IE10 used a long integer value, but the W3C specification (and IE11+) use a string "mouse", "touch", "pen", or "".
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* @private
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* @inner
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*/
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@ -1079,6 +1093,10 @@
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}
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///////////////////////////////////////////////////////////////////////////////
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// DOM event handlers
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///////////////////////////////////////////////////////////////////////////////
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/**
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* @private
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* @inner
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@ -1726,6 +1744,10 @@
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}
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///////////////////////////////////////////////////////////////////////////////
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// DOM event handler utility functions
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///////////////////////////////////////////////////////////////////////////////
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/**
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* Handles 'wheel' events.
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* The event may be simulated by the legacy mouse wheel event handler (onMouseWheel()).
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@ -2294,7 +2316,11 @@
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}
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// TODO Do we really need these anymore (used as buttonDownAny in enterHandler/exitHandler callbacks)?
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///////////////////////////////////////////////////////////////////////////////
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// Deprecated
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///////////////////////////////////////////////////////////////////////////////
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// TODO Do we really need these anymore (used as buttonDownAny in enterHandler/exitHandler callbacks)?
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// Surely there's a more robust and elegant solution...
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/**
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@ -185,10 +185,6 @@
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*
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* @property {String} [debugGridColor='#437AB2']
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*
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* @property {Number} [animationTime=1.2]
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* Specifies the animation duration per each {@link OpenSeadragon.Spring}
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* which occur when the image is dragged or zoomed.
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*
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* @property {Number} [blendTime=0]
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* Specifies the duration of animation as higher or lower level tiles are
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* replacing the existing tile.
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@ -265,8 +261,6 @@
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* achieved. Setting this to 0 and wrapHorizontal ( or wrapVertical ) to
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* true will provide the effect of an infinitely scrolling viewport.
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*
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* @property {Number} [springStiffness=7.0]
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*
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* @property {Number} [imageLoaderLimit=0]
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* The maximum number of image requests to make concurrently. By default
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* it is set to 0 allowing the browser to make the maximum number of
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@ -280,8 +274,35 @@
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* If a mouse or touch drag occurs and the distance to the starting drag
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* point is less than this many pixels, ignore the drag event.
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*
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* @property {Number} [springStiffness=5.0]
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*
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* @property {Number} [animationTime=1.2]
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* Specifies the animation duration per each {@link OpenSeadragon.Spring}
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* which occur when the image is dragged or zoomed.
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*
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* @property {OpenSeadragon.GestureSettings} [gestureSettingsMouse]
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* Settings for gestures generated by a mouse pointer device. (See {@link OpenSeadragon.GestureSettings})
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* @property {Boolean} [gestureSettingsMouse.clickToZoom=true] - Zoom on click gesture
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* @property {Boolean} [gestureSettingsMouse.flickEnabled=false] - Enable flick gesture
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* @property {Number} [gestureSettingsMouse.flickMinSpeed=20] - Minimum speed to initiate a flick gesture (pixels-per-second)
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* @property {Number} [gestureSettingsMouse.flickMomentum=0.35] - Momentum factor for the flick gesture
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*
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* @property {OpenSeadragon.GestureSettings} [gestureSettingsTouch]
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* Settings for gestures generated by a touch pointer device. (See {@link OpenSeadragon.GestureSettings})
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* @property {Boolean} [gestureSettingsTouch.clickToZoom=false] - Zoom on click gesture
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* @property {Boolean} [gestureSettingsTouch.flickEnabled=true] - Enable flick gesture
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* @property {Number} [gestureSettingsTouch.flickMinSpeed=20] - Minimum speed to initiate a flick gesture (pixels-per-second)
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* @property {Number} [gestureSettingsTouch.flickMomentum=0.35] - Momentum factor for the flick gesture
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*
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* @property {OpenSeadragon.GestureSettings} [gestureSettingsPen]
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* Settings for gestures generated by a pen pointer device. (See {@link OpenSeadragon.GestureSettings})
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* @property {Boolean} [gestureSettingsPen.clickToZoom=true] - Zoom on click gesture
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* @property {Boolean} [gestureSettingsPen.flickEnabled=false] - Enable flick gesture
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* @property {Number} [gestureSettingsPen.flickMinSpeed=20] - Minimum speed to initiate a flick gesture (pixels-per-second)
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* @property {Number} [gestureSettingsPen.flickMomentum=0.35] - Momentum factor for the flick gesture
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*
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* @property {Number} [zoomPerClick=2.0]
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* The "zoom distance" per mouse click or touch tap. <em><strong>Note:</strong> Setting this to 1.0 effectively disables the click-to-zoom feature.</em>
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* The "zoom distance" per mouse click or touch tap. <em><strong>Note:</strong> Setting this to 1.0 effectively disables the click-to-zoom feature (also see {@link OpenSeadragon.GestureSettings.clickToZoom}).</em>
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*
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* @property {Number} [zoomPerScroll=1.2]
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* The "zoom distance" per mouse scroll or touch pinch. <em><strong>Note:</strong> Setting this to 1.0 effectively disables the mouse-wheel zoom feature.</em>
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@ -415,6 +436,28 @@
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*
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*/
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/**
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* Settings for gestures generated by a pointer device.
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*
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* @typedef {Object} GestureSettings
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* @memberof OpenSeadragon
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*
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* @property {Boolean} clickToZoom
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* Set to false to disable zooming on click gestures.
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*
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* @property {Boolean} flickEnabled
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* Set to false to disable the kinetic panning effect (flick) at the end of a drag gesture.
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*
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* @property {Number} flickMinSpeed
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* Minimum speed (in pixels-per-second) required to cause the kinetic panning effect (flick) at the end of a drag gesture.
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*
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* @property {Number} flickMomentum
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* Constant multiplied by the velocity to determine the distance of the kinetic panning effect (flick) at the end of a drag gesture.
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* A larger value will make the flick feel "lighter", while a smaller value will make the flick feel "heavier".
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* Also, springStiffness and animationTime affect the "spring" used to stop the flick animation.
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*
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*/
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/**
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* The names for the image resources used for the image navigation buttons.
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*
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@ -742,13 +785,16 @@ window.OpenSeadragon = window.OpenSeadragon || function( options ){
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maxZoomLevel: null,
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//UI RESPONSIVENESS AND FEEL
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springStiffness: 5.0,
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clickTimeThreshold: 300,
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clickDistThreshold: 5,
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springStiffness: 5.0,
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animationTime: 1.2,
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gestureSettingsMouse: { clickToZoom: true, flickEnabled: false, flickMinSpeed: 20, flickMomentum: 0.40 },
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gestureSettingsTouch: { clickToZoom: false, flickEnabled: true, flickMinSpeed: 20, flickMomentum: 0.40 },
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gestureSettingsPen: { clickToZoom: true, flickEnabled: false, flickMinSpeed: 20, flickMomentum: 0.40 },
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zoomPerClick: 2,
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zoomPerScroll: 1.2,
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zoomPerSecond: 1.0,
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animationTime: 1.2,
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blendTime: 0,
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alwaysBlend: false,
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autoHideControls: true,
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@ -1771,7 +1771,29 @@ $.extend( $.Viewer.prototype, $.EventSource.prototype, $.ControlDock.prototype,
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div.parentNode.removeChild(div);
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delete this.messageDiv;
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}
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},
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/**
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* Gets this viewer's gesture settings for the given pointer device type.
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* @method
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* @param {String} type - The pointer device type to get the gesture settings for. "mouse", "touch", "pen", or "".
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* @return {OpenSeadragon.GestureSettings}
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*/
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gestureSettingsByDeviceType: function ( type ) {
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if ( type === 'mouse' ) {
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return this.gestureSettingsMouse;
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}
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else if ( type === 'touch' ) {
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return this.gestureSettingsTouch;
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}
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else if ( type === 'pen' ) {
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return this.gestureSettingsPen;
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}
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else {
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return { clickToZoom: false, flickEnabled: false, flickMinSpeed: 20, flickMomentum: 0.35 };
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}
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}
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});
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@ -2205,16 +2227,17 @@ function onBlur(){
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}
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function onCanvasClick( event ) {
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var zoomPerClick,
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factor;
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if ( event.pointerType !== 'touch' && !event.preventDefaultAction && this.viewport && event.quick ) {
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zoomPerClick = this.zoomPerClick;
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factor = event.shift ? 1.0 / zoomPerClick : zoomPerClick;
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this.viewport.zoomBy(
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factor,
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this.viewport.pointFromPixel( event.position, true )
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);
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this.viewport.applyConstraints();
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var gestureSettings;
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if ( !event.preventDefaultAction && this.viewport && event.quick ) {
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gestureSettings = this.gestureSettingsByDeviceType( event.pointerType );
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if ( gestureSettings.clickToZoom ) {
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this.viewport.zoomBy(
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event.shift ? 1.0 / this.zoomPerClick : this.zoomPerClick,
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this.viewport.pointFromPixel( event.position, true )
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);
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this.viewport.applyConstraints();
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}
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}
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/**
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* Raised when a mouse press/release or touch/remove occurs on the {@link OpenSeadragon.Viewer#canvas} element.
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@ -2240,15 +2263,18 @@ function onCanvasClick( event ) {
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}
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function onCanvasDrag( event ) {
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var gestureSettings;
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if ( !event.preventDefaultAction && this.viewport ) {
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gestureSettings = this.gestureSettingsByDeviceType( event.pointerType );
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if( !this.panHorizontal ){
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event.delta.x = 0;
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}
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if( !this.panVertical ){
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event.delta.y = 0;
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}
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this.viewport.panBy( this.viewport.deltaPointsFromPixels( event.delta.negate() ), ( event.pointerType !== 'mouse' ) ? true : false );
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if( this.constrainDuringPan ){
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this.viewport.panBy( this.viewport.deltaPointsFromPixels( event.delta.negate() ), gestureSettings.flickEnabled );
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if( this.constrainDuringPan && !gestureSettings.flickEnabled ){
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this.viewport.applyConstraints();
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}
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}
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@ -2280,14 +2306,18 @@ function onCanvasDrag( event ) {
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}
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function onCanvasDragEnd( event ) {
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// TODO: Make the magic numbers configurable (20 pixels-per-second speed threshold and 0.35 momentum dampener).
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if ( event.pointerType !== 'mouse' && !event.preventDefaultAction && this.viewport && event.speed > 20 ) {
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var amplitudeX = 0.35 * ( event.speed * Math.cos( event.direction ) ),
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amplitudeY = 0.35 * ( event.speed * Math.sin( event.direction ) ),
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center = this.viewport.pixelFromPoint( this.viewport.getCenter( true ) ),
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target = this.viewport.pointFromPixel( new $.Point( center.x - amplitudeX, center.y - amplitudeY ) );
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this.viewport.panTo( target, false );
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this.viewport.applyConstraints();
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var gestureSettings;
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if ( !event.preventDefaultAction && this.viewport ) {
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gestureSettings = this.gestureSettingsByDeviceType( event.pointerType );
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if ( gestureSettings.flickEnabled && event.speed >= gestureSettings.flickMinSpeed && !event.preventDefaultAction && this.viewport ) {
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var amplitudeX = gestureSettings.flickMomentum * ( event.speed * Math.cos( event.direction ) ),
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amplitudeY = gestureSettings.flickMomentum * ( event.speed * Math.sin( event.direction ) ),
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center = this.viewport.pixelFromPoint( this.viewport.getCenter( true ) ),
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target = this.viewport.pointFromPixel( new $.Point( center.x - amplitudeX, center.y - amplitudeY ) );
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this.viewport.panTo( target, false );
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this.viewport.applyConstraints();
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}
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}
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/**
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* Raised when a mouse or touch drag operation ends on the {@link OpenSeadragon.Viewer#canvas} element.
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@ -2315,8 +2345,14 @@ function onCanvasDragEnd( event ) {
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}
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function onCanvasRelease( event ) {
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if ( event.pointerType === 'mouse' && event.insideElementPressed && this.viewport ) {
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this.viewport.applyConstraints();
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var gestureSettings;
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if ( event.insideElementPressed && this.viewport ) {
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gestureSettings = this.gestureSettingsByDeviceType( event.pointerType );
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if ( !gestureSettings.flickEnabled ) {
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this.viewport.applyConstraints();
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}
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}
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/**
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* Raised when the mouse button is released or touch ends on the {@link OpenSeadragon.Viewer#canvas} element.
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