mirror of
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891 lines
33 KiB
C++
891 lines
33 KiB
C++
// Copyright 2015 The Chromium Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#include "base/profiler/stack_sampling_profiler.h"
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#include <algorithm>
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#include <map>
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#include <utility>
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#include "base/atomic_sequence_num.h"
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#include "base/atomicops.h"
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#include "base/bind.h"
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#include "base/bind_helpers.h"
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#include "base/callback.h"
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#include "base/lazy_instance.h"
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#include "base/location.h"
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#include "base/macros.h"
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#include "base/memory/ptr_util.h"
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#include "base/memory/singleton.h"
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#include "base/profiler/native_stack_sampler.h"
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#include "base/synchronization/lock.h"
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#include "base/threading/thread.h"
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#include "base/threading/thread_restrictions.h"
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#include "base/threading/thread_task_runner_handle.h"
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#include "base/timer/elapsed_timer.h"
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namespace base {
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namespace {
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// This value is used to initialize the WaitableEvent object. This MUST BE set
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// to MANUAL for correct operation of the IsSignaled() call in Start(). See the
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// comment there for why.
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constexpr WaitableEvent::ResetPolicy kResetPolicy =
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WaitableEvent::ResetPolicy::MANUAL;
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// This value is used when there is no collection in progress and thus no ID
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// for referencing the active collection to the SamplingThread.
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const int NULL_PROFILER_ID = -1;
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void ChangeAtomicFlags(subtle::Atomic32* flags,
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subtle::Atomic32 set,
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subtle::Atomic32 clear) {
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DCHECK(set != 0 || clear != 0);
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DCHECK_EQ(0, set & clear);
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subtle::Atomic32 bits = subtle::NoBarrier_Load(flags);
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while (true) {
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subtle::Atomic32 existing =
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subtle::NoBarrier_CompareAndSwap(flags, bits, (bits | set) & ~clear);
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if (existing == bits)
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break;
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bits = existing;
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}
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}
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} // namespace
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// StackSamplingProfiler::Module ----------------------------------------------
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StackSamplingProfiler::Module::Module() : base_address(0u) {}
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StackSamplingProfiler::Module::Module(uintptr_t base_address,
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const std::string& id,
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const FilePath& filename)
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: base_address(base_address), id(id), filename(filename) {}
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StackSamplingProfiler::Module::~Module() = default;
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// StackSamplingProfiler::Frame -----------------------------------------------
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StackSamplingProfiler::Frame::Frame(uintptr_t instruction_pointer,
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size_t module_index)
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: instruction_pointer(instruction_pointer), module_index(module_index) {}
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StackSamplingProfiler::Frame::~Frame() = default;
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StackSamplingProfiler::Frame::Frame()
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: instruction_pointer(0), module_index(kUnknownModuleIndex) {
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}
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// StackSamplingProfiler::Sample ----------------------------------------------
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StackSamplingProfiler::Sample::Sample() = default;
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StackSamplingProfiler::Sample::Sample(const Sample& sample) = default;
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StackSamplingProfiler::Sample::~Sample() = default;
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StackSamplingProfiler::Sample::Sample(const Frame& frame) {
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frames.push_back(std::move(frame));
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}
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StackSamplingProfiler::Sample::Sample(const std::vector<Frame>& frames)
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: frames(frames) {}
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// StackSamplingProfiler::CallStackProfile ------------------------------------
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StackSamplingProfiler::CallStackProfile::CallStackProfile() = default;
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StackSamplingProfiler::CallStackProfile::CallStackProfile(
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CallStackProfile&& other) = default;
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StackSamplingProfiler::CallStackProfile::~CallStackProfile() = default;
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StackSamplingProfiler::CallStackProfile&
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StackSamplingProfiler::CallStackProfile::operator=(CallStackProfile&& other) =
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default;
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StackSamplingProfiler::CallStackProfile
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StackSamplingProfiler::CallStackProfile::CopyForTesting() const {
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return CallStackProfile(*this);
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}
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StackSamplingProfiler::CallStackProfile::CallStackProfile(
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const CallStackProfile& other) = default;
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// StackSamplingProfiler::SamplingThread --------------------------------------
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class StackSamplingProfiler::SamplingThread : public Thread {
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public:
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class TestAPI {
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public:
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// Reset the existing sampler. This will unfortunately create the object
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// unnecessarily if it doesn't already exist but there's no way around that.
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static void Reset();
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// Disables inherent idle-shutdown behavior.
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static void DisableIdleShutdown();
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// Begins an idle shutdown as if the idle-timer had expired and wait for
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// it to execute. Since the timer would have only been started at a time
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// when the sampling thread actually was idle, this must be called only
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// when it is known that there are no active sampling threads. If
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// |simulate_intervening_add| is true then, when executed, the shutdown
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// task will believe that a new collection has been added since it was
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// posted.
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static void ShutdownAssumingIdle(bool simulate_intervening_add);
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private:
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// Calls the sampling threads ShutdownTask and then signals an event.
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static void ShutdownTaskAndSignalEvent(SamplingThread* sampler,
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int add_events,
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WaitableEvent* event);
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};
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struct CollectionContext {
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CollectionContext(int profiler_id,
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PlatformThreadId target,
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const SamplingParams& params,
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const CompletedCallback& callback,
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WaitableEvent* finished,
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std::unique_ptr<NativeStackSampler> sampler)
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: profiler_id(profiler_id),
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target(target),
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params(params),
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callback(callback),
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finished(finished),
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native_sampler(std::move(sampler)) {}
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~CollectionContext() = default;
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// An identifier for the profiler associated with this collection, used to
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// uniquely identify the collection to outside interests.
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const int profiler_id;
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const PlatformThreadId target; // ID of The thread being sampled.
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const SamplingParams params; // Information about how to sample.
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const CompletedCallback callback; // Callback made when sampling complete.
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WaitableEvent* const finished; // Signaled when all sampling complete.
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// Platform-specific module that does the actual sampling.
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std::unique_ptr<NativeStackSampler> native_sampler;
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// The absolute time for the next sample.
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Time next_sample_time;
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// The time that a profile was started, for calculating the total duration.
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Time profile_start_time;
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// Counters that indicate the current position along the acquisition.
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int burst = 0;
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int sample = 0;
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// The collected stack samples. The active profile is always at the back().
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CallStackProfiles profiles;
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// Sequence number for generating new profiler ids.
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static AtomicSequenceNumber next_profiler_id;
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};
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// Gets the single instance of this class.
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static SamplingThread* GetInstance();
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// Adds a new CollectionContext to the thread. This can be called externally
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// from any thread. This returns an ID that can later be used to stop
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// the sampling.
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int Add(std::unique_ptr<CollectionContext> collection);
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// Removes an active collection based on its ID, forcing it to run its
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// callback if any data has been collected. This can be called externally
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// from any thread.
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void Remove(int id);
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private:
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friend class TestAPI;
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friend struct DefaultSingletonTraits<SamplingThread>;
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// The different states in which the sampling-thread can be.
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enum ThreadExecutionState {
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// The thread is not running because it has never been started. It will be
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// started when a sampling request is received.
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NOT_STARTED,
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// The thread is running and processing tasks. This is the state when any
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// sampling requests are active and during the "idle" period afterward
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// before the thread is stopped.
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RUNNING,
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// Once all sampling requests have finished and the "idle" period has
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// expired, the thread will be set to this state and its shutdown
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// initiated. A call to Stop() must be made to ensure the previous thread
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// has completely exited before calling Start() and moving back to the
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// RUNNING state.
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EXITING,
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};
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SamplingThread();
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~SamplingThread() override;
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// Get task runner that is usable from the outside.
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scoped_refptr<SingleThreadTaskRunner> GetOrCreateTaskRunnerForAdd();
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scoped_refptr<SingleThreadTaskRunner> GetTaskRunner(
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ThreadExecutionState* out_state);
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// Get task runner that is usable from the sampling thread itself.
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scoped_refptr<SingleThreadTaskRunner> GetTaskRunnerOnSamplingThread();
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// Finishes a collection and reports collected data via callback. The
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// collection's |finished| waitable event will be signalled. The |collection|
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// should already have been removed from |active_collections_| by the caller,
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// as this is needed to avoid flakyness in unit tests.
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void FinishCollection(CollectionContext* collection);
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// Records a single sample of a collection.
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void RecordSample(CollectionContext* collection);
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// Check if the sampling thread is idle and begin a shutdown if it is.
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void ScheduleShutdownIfIdle();
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// These methods are tasks that get posted to the internal message queue.
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void AddCollectionTask(std::unique_ptr<CollectionContext> collection);
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void RemoveCollectionTask(int id);
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void PerformCollectionTask(int id);
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void ShutdownTask(int add_events);
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// Updates the |next_sample_time| time based on configured parameters.
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// Returns true if there is a next sample or false if sampling is complete.
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bool UpdateNextSampleTime(CollectionContext* collection);
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// Thread:
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void CleanUp() override;
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// A stack-buffer used by the native sampler for its work. This buffer can
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// be re-used for multiple native sampler objects so long as the API calls
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// that take it are not called concurrently.
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std::unique_ptr<NativeStackSampler::StackBuffer> stack_buffer_;
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// A map of IDs to collection contexts. Because this class is a singleton
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// that is never destroyed, context objects will never be destructed except
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// by explicit action. Thus, it's acceptable to pass unretained pointers
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// to these objects when posting tasks.
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std::map<int, std::unique_ptr<CollectionContext>> active_collections_;
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// State maintained about the current execution (or non-execution) of
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// the thread. This state must always be accessed while holding the
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// lock. A copy of the task-runner is maintained here for use by any
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// calling thread; this is necessary because Thread's accessor for it is
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// not itself thread-safe. The lock is also used to order calls to the
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// Thread API (Start, Stop, StopSoon, & DetachFromSequence) so that
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// multiple threads may make those calls.
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Lock thread_execution_state_lock_; // Protects all thread_execution_state_*
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ThreadExecutionState thread_execution_state_ = NOT_STARTED;
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scoped_refptr<SingleThreadTaskRunner> thread_execution_state_task_runner_;
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bool thread_execution_state_disable_idle_shutdown_for_testing_ = false;
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// A counter that notes adds of new collection requests. It is incremented
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// when changes occur so that delayed shutdown tasks are able to detect if
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// samething new has happened while it was waiting. Like all "execution_state"
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// vars, this must be accessed while holding |thread_execution_state_lock_|.
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int thread_execution_state_add_events_ = 0;
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DISALLOW_COPY_AND_ASSIGN(SamplingThread);
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};
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// static
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void StackSamplingProfiler::SamplingThread::TestAPI::Reset() {
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SamplingThread* sampler = SamplingThread::GetInstance();
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ThreadExecutionState state;
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{
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AutoLock lock(sampler->thread_execution_state_lock_);
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state = sampler->thread_execution_state_;
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DCHECK(sampler->active_collections_.empty());
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}
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// Stop the thread and wait for it to exit. This has to be done through by
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// the thread itself because it has taken ownership of its own lifetime.
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if (state == RUNNING) {
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ShutdownAssumingIdle(false);
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state = EXITING;
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}
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// Make sure thread is cleaned up since state will be reset to NOT_STARTED.
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if (state == EXITING)
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sampler->Stop();
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// Reset internal variables to the just-initialized state.
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{
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AutoLock lock(sampler->thread_execution_state_lock_);
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sampler->thread_execution_state_ = NOT_STARTED;
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sampler->thread_execution_state_task_runner_ = nullptr;
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sampler->thread_execution_state_disable_idle_shutdown_for_testing_ = false;
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sampler->thread_execution_state_add_events_ = 0;
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}
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}
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// static
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void StackSamplingProfiler::SamplingThread::TestAPI::DisableIdleShutdown() {
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SamplingThread* sampler = SamplingThread::GetInstance();
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{
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AutoLock lock(sampler->thread_execution_state_lock_);
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sampler->thread_execution_state_disable_idle_shutdown_for_testing_ = true;
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}
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}
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// static
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void StackSamplingProfiler::SamplingThread::TestAPI::ShutdownAssumingIdle(
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bool simulate_intervening_add) {
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SamplingThread* sampler = SamplingThread::GetInstance();
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ThreadExecutionState state;
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scoped_refptr<SingleThreadTaskRunner> task_runner =
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sampler->GetTaskRunner(&state);
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DCHECK_EQ(RUNNING, state);
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DCHECK(task_runner);
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int add_events;
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{
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AutoLock lock(sampler->thread_execution_state_lock_);
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add_events = sampler->thread_execution_state_add_events_;
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if (simulate_intervening_add)
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++sampler->thread_execution_state_add_events_;
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}
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WaitableEvent executed(WaitableEvent::ResetPolicy::MANUAL,
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WaitableEvent::InitialState::NOT_SIGNALED);
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// PostTaskAndReply won't work because thread and associated message-loop may
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// be shut down.
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task_runner->PostTask(
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FROM_HERE, BindOnce(&ShutdownTaskAndSignalEvent, Unretained(sampler),
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add_events, Unretained(&executed)));
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executed.Wait();
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}
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// static
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void StackSamplingProfiler::SamplingThread::TestAPI::ShutdownTaskAndSignalEvent(
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SamplingThread* sampler,
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int add_events,
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WaitableEvent* event) {
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sampler->ShutdownTask(add_events);
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event->Signal();
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}
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AtomicSequenceNumber
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StackSamplingProfiler::SamplingThread::CollectionContext::next_profiler_id;
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StackSamplingProfiler::SamplingThread::SamplingThread()
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: Thread("StackSamplingProfiler") {}
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StackSamplingProfiler::SamplingThread::~SamplingThread() = default;
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StackSamplingProfiler::SamplingThread*
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StackSamplingProfiler::SamplingThread::GetInstance() {
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return Singleton<SamplingThread, LeakySingletonTraits<SamplingThread>>::get();
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}
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int StackSamplingProfiler::SamplingThread::Add(
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std::unique_ptr<CollectionContext> collection) {
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// This is not to be run on the sampling thread.
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int id = collection->profiler_id;
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scoped_refptr<SingleThreadTaskRunner> task_runner =
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GetOrCreateTaskRunnerForAdd();
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task_runner->PostTask(
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FROM_HERE, BindOnce(&SamplingThread::AddCollectionTask, Unretained(this),
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std::move(collection)));
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return id;
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}
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void StackSamplingProfiler::SamplingThread::Remove(int id) {
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// This is not to be run on the sampling thread.
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ThreadExecutionState state;
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scoped_refptr<SingleThreadTaskRunner> task_runner = GetTaskRunner(&state);
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if (state != RUNNING)
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return;
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DCHECK(task_runner);
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// This can fail if the thread were to exit between acquisition of the task
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// runner above and the call below. In that case, however, everything has
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// stopped so there's no need to try to stop it.
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task_runner->PostTask(
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FROM_HERE,
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BindOnce(&SamplingThread::RemoveCollectionTask, Unretained(this), id));
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}
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scoped_refptr<SingleThreadTaskRunner>
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StackSamplingProfiler::SamplingThread::GetOrCreateTaskRunnerForAdd() {
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AutoLock lock(thread_execution_state_lock_);
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// The increment of the "add events" count is why this method is to be only
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// called from "add".
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++thread_execution_state_add_events_;
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if (thread_execution_state_ == RUNNING) {
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DCHECK(thread_execution_state_task_runner_);
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// This shouldn't be called from the sampling thread as it's inefficient.
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// Use GetTaskRunnerOnSamplingThread() instead.
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DCHECK_NE(GetThreadId(), PlatformThread::CurrentId());
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return thread_execution_state_task_runner_;
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}
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if (thread_execution_state_ == EXITING) {
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// StopSoon() was previously called to shut down the thread
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// asynchonously. Stop() must now be called before calling Start() again to
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// reset the thread state.
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//
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// We must allow blocking here to satisfy the Thread implementation, but in
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// practice the Stop() call is unlikely to actually block. For this to
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// happen a new profiling request would have to be made within the narrow
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// window between StopSoon() and thread exit following the end of the 60
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// second idle period.
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ScopedAllowBlocking allow_blocking;
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Stop();
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}
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DCHECK(!stack_buffer_);
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stack_buffer_ = NativeStackSampler::CreateStackBuffer();
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// The thread is not running. Start it and get associated runner. The task-
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// runner has to be saved for future use because though it can be used from
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// any thread, it can be acquired via task_runner() only on the created
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// thread and the thread that creates it (i.e. this thread) for thread-safety
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// reasons which are alleviated in SamplingThread by gating access to it with
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// the |thread_execution_state_lock_|.
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Start();
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thread_execution_state_ = RUNNING;
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thread_execution_state_task_runner_ = Thread::task_runner();
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// Detach the sampling thread from the "sequence" (i.e. thread) that
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// started it so that it can be self-managed or stopped by another thread.
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DetachFromSequence();
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return thread_execution_state_task_runner_;
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}
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scoped_refptr<SingleThreadTaskRunner>
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StackSamplingProfiler::SamplingThread::GetTaskRunner(
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ThreadExecutionState* out_state) {
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AutoLock lock(thread_execution_state_lock_);
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if (out_state)
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*out_state = thread_execution_state_;
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if (thread_execution_state_ == RUNNING) {
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// This shouldn't be called from the sampling thread as it's inefficient.
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// Use GetTaskRunnerOnSamplingThread() instead.
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DCHECK_NE(GetThreadId(), PlatformThread::CurrentId());
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DCHECK(thread_execution_state_task_runner_);
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} else {
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DCHECK(!thread_execution_state_task_runner_);
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}
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return thread_execution_state_task_runner_;
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}
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scoped_refptr<SingleThreadTaskRunner>
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StackSamplingProfiler::SamplingThread::GetTaskRunnerOnSamplingThread() {
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// This should be called only from the sampling thread as it has limited
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// accessibility.
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DCHECK_EQ(GetThreadId(), PlatformThread::CurrentId());
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return Thread::task_runner();
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}
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void StackSamplingProfiler::SamplingThread::FinishCollection(
|
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CollectionContext* collection) {
|
|
DCHECK_EQ(GetThreadId(), PlatformThread::CurrentId());
|
|
DCHECK_EQ(0u, active_collections_.count(collection->profiler_id));
|
|
|
|
// If there is no duration for the final profile (because it was stopped),
|
|
// calculate it now.
|
|
if (!collection->profiles.empty() &&
|
|
collection->profiles.back().profile_duration == TimeDelta()) {
|
|
collection->profiles.back().profile_duration =
|
|
Time::Now() - collection->profile_start_time +
|
|
collection->params.sampling_interval;
|
|
}
|
|
|
|
// Extract some information so callback and event-signalling can still be
|
|
// done after the collection has been removed from the list of "active" ones.
|
|
// This allows the the controlling object (and tests using it) to be confident
|
|
// that collection is fully finished when those things occur.
|
|
const CompletedCallback callback = collection->callback;
|
|
CallStackProfiles profiles = std::move(collection->profiles);
|
|
WaitableEvent* finished = collection->finished;
|
|
|
|
// Run the associated callback, passing the collected profiles.
|
|
callback.Run(std::move(profiles));
|
|
|
|
// Signal that this collection is finished.
|
|
finished->Signal();
|
|
}
|
|
|
|
void StackSamplingProfiler::SamplingThread::RecordSample(
|
|
CollectionContext* collection) {
|
|
DCHECK_EQ(GetThreadId(), PlatformThread::CurrentId());
|
|
DCHECK(collection->native_sampler);
|
|
|
|
// If this is the first sample of a burst, a new Profile needs to be created
|
|
// and filled.
|
|
if (collection->sample == 0) {
|
|
collection->profiles.push_back(CallStackProfile());
|
|
CallStackProfile& profile = collection->profiles.back();
|
|
profile.sampling_period = collection->params.sampling_interval;
|
|
collection->profile_start_time = Time::Now();
|
|
collection->native_sampler->ProfileRecordingStarting(&profile.modules);
|
|
}
|
|
|
|
// The currently active profile being captured.
|
|
CallStackProfile& profile = collection->profiles.back();
|
|
|
|
// Record a single sample.
|
|
profile.samples.push_back(Sample());
|
|
collection->native_sampler->RecordStackSample(stack_buffer_.get(),
|
|
&profile.samples.back());
|
|
|
|
// If this is the last sample of a burst, record the total time.
|
|
if (collection->sample == collection->params.samples_per_burst - 1) {
|
|
profile.profile_duration = Time::Now() - collection->profile_start_time +
|
|
collection->params.sampling_interval;
|
|
collection->native_sampler->ProfileRecordingStopped(stack_buffer_.get());
|
|
}
|
|
}
|
|
|
|
void StackSamplingProfiler::SamplingThread::ScheduleShutdownIfIdle() {
|
|
DCHECK_EQ(GetThreadId(), PlatformThread::CurrentId());
|
|
|
|
if (!active_collections_.empty())
|
|
return;
|
|
|
|
int add_events;
|
|
{
|
|
AutoLock lock(thread_execution_state_lock_);
|
|
if (thread_execution_state_disable_idle_shutdown_for_testing_)
|
|
return;
|
|
add_events = thread_execution_state_add_events_;
|
|
}
|
|
|
|
GetTaskRunnerOnSamplingThread()->PostDelayedTask(
|
|
FROM_HERE,
|
|
BindOnce(&SamplingThread::ShutdownTask, Unretained(this), add_events),
|
|
TimeDelta::FromSeconds(60));
|
|
}
|
|
|
|
void StackSamplingProfiler::SamplingThread::AddCollectionTask(
|
|
std::unique_ptr<CollectionContext> collection) {
|
|
DCHECK_EQ(GetThreadId(), PlatformThread::CurrentId());
|
|
|
|
const int profiler_id = collection->profiler_id;
|
|
const TimeDelta initial_delay = collection->params.initial_delay;
|
|
|
|
active_collections_.insert(
|
|
std::make_pair(profiler_id, std::move(collection)));
|
|
|
|
GetTaskRunnerOnSamplingThread()->PostDelayedTask(
|
|
FROM_HERE,
|
|
BindOnce(&SamplingThread::PerformCollectionTask, Unretained(this),
|
|
profiler_id),
|
|
initial_delay);
|
|
|
|
// Another increment of "add events" serves to invalidate any pending
|
|
// shutdown tasks that may have been initiated between the Add() and this
|
|
// task running.
|
|
{
|
|
AutoLock lock(thread_execution_state_lock_);
|
|
++thread_execution_state_add_events_;
|
|
}
|
|
}
|
|
|
|
void StackSamplingProfiler::SamplingThread::RemoveCollectionTask(int id) {
|
|
DCHECK_EQ(GetThreadId(), PlatformThread::CurrentId());
|
|
|
|
auto found = active_collections_.find(id);
|
|
if (found == active_collections_.end())
|
|
return;
|
|
|
|
// Remove |collection| from |active_collections_|.
|
|
std::unique_ptr<CollectionContext> collection = std::move(found->second);
|
|
size_t count = active_collections_.erase(id);
|
|
DCHECK_EQ(1U, count);
|
|
|
|
FinishCollection(collection.get());
|
|
ScheduleShutdownIfIdle();
|
|
}
|
|
|
|
void StackSamplingProfiler::SamplingThread::PerformCollectionTask(int id) {
|
|
DCHECK_EQ(GetThreadId(), PlatformThread::CurrentId());
|
|
|
|
auto found = active_collections_.find(id);
|
|
|
|
// The task won't be found if it has been stopped.
|
|
if (found == active_collections_.end())
|
|
return;
|
|
|
|
CollectionContext* collection = found->second.get();
|
|
|
|
// Handle first-run with no "next time".
|
|
if (collection->next_sample_time == Time())
|
|
collection->next_sample_time = Time::Now();
|
|
|
|
// Do the collection of a single sample.
|
|
RecordSample(collection);
|
|
|
|
// Update the time of the next sample recording.
|
|
const bool collection_finished = !UpdateNextSampleTime(collection);
|
|
if (!collection_finished) {
|
|
bool success = GetTaskRunnerOnSamplingThread()->PostDelayedTask(
|
|
FROM_HERE,
|
|
BindOnce(&SamplingThread::PerformCollectionTask, Unretained(this), id),
|
|
std::max(collection->next_sample_time - Time::Now(), TimeDelta()));
|
|
DCHECK(success);
|
|
return;
|
|
}
|
|
|
|
// Take ownership of |collection| and remove it from the map. If collection is
|
|
// to be restarted, a new collection task will be added below.
|
|
std::unique_ptr<CollectionContext> owned_collection =
|
|
std::move(found->second);
|
|
size_t count = active_collections_.erase(id);
|
|
DCHECK_EQ(1U, count);
|
|
|
|
// All capturing has completed so finish the collection.
|
|
FinishCollection(collection);
|
|
ScheduleShutdownIfIdle();
|
|
}
|
|
|
|
void StackSamplingProfiler::SamplingThread::ShutdownTask(int add_events) {
|
|
DCHECK_EQ(GetThreadId(), PlatformThread::CurrentId());
|
|
|
|
// Holding this lock ensures that any attempt to start another job will
|
|
// get postponed until |thread_execution_state_| is updated, thus eliminating
|
|
// the race in starting a new thread while the previous one is exiting.
|
|
AutoLock lock(thread_execution_state_lock_);
|
|
|
|
// If the current count of creation requests doesn't match the passed count
|
|
// then other tasks have been created since this was posted. Abort shutdown.
|
|
if (thread_execution_state_add_events_ != add_events)
|
|
return;
|
|
|
|
// There can be no new AddCollectionTasks at this point because creating
|
|
// those always increments "add events". There may be other requests, like
|
|
// Remove, but it's okay to schedule the thread to stop once they've been
|
|
// executed (i.e. "soon").
|
|
DCHECK(active_collections_.empty());
|
|
StopSoon();
|
|
|
|
// StopSoon will have set the owning sequence (again) so it must be detached
|
|
// (again) in order for Stop/Start to be called (again) should more work
|
|
// come in. Holding the |thread_execution_state_lock_| ensures the necessary
|
|
// happens-after with regard to this detach and future Thread API calls.
|
|
DetachFromSequence();
|
|
|
|
// Set the thread_state variable so the thread will be restarted when new
|
|
// work comes in. Remove the |thread_execution_state_task_runner_| to avoid
|
|
// confusion.
|
|
thread_execution_state_ = EXITING;
|
|
thread_execution_state_task_runner_ = nullptr;
|
|
stack_buffer_.reset();
|
|
}
|
|
|
|
bool StackSamplingProfiler::SamplingThread::UpdateNextSampleTime(
|
|
CollectionContext* collection) {
|
|
// This will keep a consistent average interval between samples but will
|
|
// result in constant series of acquisitions, thus nearly locking out the
|
|
// target thread, if the interval is smaller than the time it takes to
|
|
// actually acquire the sample. Anything sampling that quickly is going
|
|
// to be a problem anyway so don't worry about it.
|
|
if (++collection->sample < collection->params.samples_per_burst) {
|
|
collection->next_sample_time += collection->params.sampling_interval;
|
|
return true;
|
|
}
|
|
|
|
if (++collection->burst < collection->params.bursts) {
|
|
collection->sample = 0;
|
|
collection->next_sample_time += collection->params.burst_interval;
|
|
return true;
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
void StackSamplingProfiler::SamplingThread::CleanUp() {
|
|
DCHECK_EQ(GetThreadId(), PlatformThread::CurrentId());
|
|
|
|
// There should be no collections remaining when the thread stops.
|
|
DCHECK(active_collections_.empty());
|
|
|
|
// Let the parent clean up.
|
|
Thread::CleanUp();
|
|
}
|
|
|
|
// StackSamplingProfiler ------------------------------------------------------
|
|
|
|
// static
|
|
void StackSamplingProfiler::TestAPI::Reset() {
|
|
SamplingThread::TestAPI::Reset();
|
|
ResetAnnotations();
|
|
}
|
|
|
|
// static
|
|
void StackSamplingProfiler::TestAPI::ResetAnnotations() {
|
|
subtle::NoBarrier_Store(&process_milestones_, 0u);
|
|
}
|
|
|
|
// static
|
|
bool StackSamplingProfiler::TestAPI::IsSamplingThreadRunning() {
|
|
return SamplingThread::GetInstance()->IsRunning();
|
|
}
|
|
|
|
// static
|
|
void StackSamplingProfiler::TestAPI::DisableIdleShutdown() {
|
|
SamplingThread::TestAPI::DisableIdleShutdown();
|
|
}
|
|
|
|
// static
|
|
void StackSamplingProfiler::TestAPI::PerformSamplingThreadIdleShutdown(
|
|
bool simulate_intervening_start) {
|
|
SamplingThread::TestAPI::ShutdownAssumingIdle(simulate_intervening_start);
|
|
}
|
|
|
|
subtle::Atomic32 StackSamplingProfiler::process_milestones_ = 0;
|
|
|
|
StackSamplingProfiler::StackSamplingProfiler(
|
|
const SamplingParams& params,
|
|
const CompletedCallback& callback,
|
|
NativeStackSamplerTestDelegate* test_delegate)
|
|
: StackSamplingProfiler(base::PlatformThread::CurrentId(),
|
|
params,
|
|
callback,
|
|
test_delegate) {}
|
|
|
|
StackSamplingProfiler::StackSamplingProfiler(
|
|
PlatformThreadId thread_id,
|
|
const SamplingParams& params,
|
|
const CompletedCallback& callback,
|
|
NativeStackSamplerTestDelegate* test_delegate)
|
|
: thread_id_(thread_id),
|
|
params_(params),
|
|
completed_callback_(callback),
|
|
// The event starts "signaled" so code knows it's safe to start thread
|
|
// and "manual" so that it can be waited in multiple places.
|
|
profiling_inactive_(kResetPolicy, WaitableEvent::InitialState::SIGNALED),
|
|
profiler_id_(NULL_PROFILER_ID),
|
|
test_delegate_(test_delegate) {}
|
|
|
|
StackSamplingProfiler::~StackSamplingProfiler() {
|
|
// Stop returns immediately but the shutdown runs asynchronously. There is a
|
|
// non-zero probability that one more sample will be taken after this call
|
|
// returns.
|
|
Stop();
|
|
|
|
// The behavior of sampling a thread that has exited is undefined and could
|
|
// cause Bad Things(tm) to occur. The safety model provided by this class is
|
|
// that an instance of this object is expected to live at least as long as
|
|
// the thread it is sampling. However, because the sampling is performed
|
|
// asynchronously by the SamplingThread, there is no way to guarantee this
|
|
// is true without waiting for it to signal that it has finished.
|
|
//
|
|
// The wait time should, at most, be only as long as it takes to collect one
|
|
// sample (~200us) or none at all if sampling has already completed.
|
|
ThreadRestrictions::ScopedAllowWait allow_wait;
|
|
profiling_inactive_.Wait();
|
|
}
|
|
|
|
void StackSamplingProfiler::Start() {
|
|
if (completed_callback_.is_null())
|
|
return;
|
|
|
|
std::unique_ptr<NativeStackSampler> native_sampler =
|
|
NativeStackSampler::Create(thread_id_, &RecordAnnotations,
|
|
test_delegate_);
|
|
|
|
if (!native_sampler)
|
|
return;
|
|
|
|
// The IsSignaled() check below requires that the WaitableEvent be manually
|
|
// reset, to avoid signaling the event in IsSignaled() itself.
|
|
static_assert(kResetPolicy == WaitableEvent::ResetPolicy::MANUAL,
|
|
"The reset policy must be set to MANUAL");
|
|
|
|
// If a previous profiling phase is still winding down, wait for it to
|
|
// complete. We can't use task posting for this coordination because the
|
|
// thread owning the profiler may not have a message loop.
|
|
if (!profiling_inactive_.IsSignaled())
|
|
profiling_inactive_.Wait();
|
|
profiling_inactive_.Reset();
|
|
|
|
DCHECK_EQ(NULL_PROFILER_ID, profiler_id_);
|
|
profiler_id_ = SamplingThread::GetInstance()->Add(
|
|
std::make_unique<SamplingThread::CollectionContext>(
|
|
SamplingThread::CollectionContext::next_profiler_id.GetNext(),
|
|
thread_id_, params_, completed_callback_, &profiling_inactive_,
|
|
std::move(native_sampler)));
|
|
DCHECK_NE(NULL_PROFILER_ID, profiler_id_);
|
|
}
|
|
|
|
void StackSamplingProfiler::Stop() {
|
|
SamplingThread::GetInstance()->Remove(profiler_id_);
|
|
profiler_id_ = NULL_PROFILER_ID;
|
|
}
|
|
|
|
// static
|
|
void StackSamplingProfiler::SetProcessMilestone(int milestone) {
|
|
DCHECK_LE(0, milestone);
|
|
DCHECK_GT(static_cast<int>(sizeof(process_milestones_) * 8), milestone);
|
|
DCHECK_EQ(0, subtle::NoBarrier_Load(&process_milestones_) & (1 << milestone));
|
|
ChangeAtomicFlags(&process_milestones_, 1 << milestone, 0);
|
|
}
|
|
|
|
// static
|
|
void StackSamplingProfiler::RecordAnnotations(Sample* sample) {
|
|
// The code inside this method must not do anything that could acquire a
|
|
// mutex, including allocating memory (which includes LOG messages) because
|
|
// that mutex could be held by a stopped thread, thus resulting in deadlock.
|
|
sample->process_milestones = subtle::NoBarrier_Load(&process_milestones_);
|
|
}
|
|
|
|
// StackSamplingProfiler::Frame global functions ------------------------------
|
|
|
|
bool operator==(const StackSamplingProfiler::Module& a,
|
|
const StackSamplingProfiler::Module& b) {
|
|
return a.base_address == b.base_address && a.id == b.id &&
|
|
a.filename == b.filename;
|
|
}
|
|
|
|
bool operator==(const StackSamplingProfiler::Sample& a,
|
|
const StackSamplingProfiler::Sample& b) {
|
|
return a.process_milestones == b.process_milestones && a.frames == b.frames;
|
|
}
|
|
|
|
bool operator!=(const StackSamplingProfiler::Sample& a,
|
|
const StackSamplingProfiler::Sample& b) {
|
|
return !(a == b);
|
|
}
|
|
|
|
bool operator<(const StackSamplingProfiler::Sample& a,
|
|
const StackSamplingProfiler::Sample& b) {
|
|
if (a.process_milestones < b.process_milestones)
|
|
return true;
|
|
if (a.process_milestones > b.process_milestones)
|
|
return false;
|
|
|
|
return a.frames < b.frames;
|
|
}
|
|
|
|
bool operator==(const StackSamplingProfiler::Frame &a,
|
|
const StackSamplingProfiler::Frame &b) {
|
|
return a.instruction_pointer == b.instruction_pointer &&
|
|
a.module_index == b.module_index;
|
|
}
|
|
|
|
bool operator<(const StackSamplingProfiler::Frame &a,
|
|
const StackSamplingProfiler::Frame &b) {
|
|
return (a.module_index < b.module_index) ||
|
|
(a.module_index == b.module_index &&
|
|
a.instruction_pointer < b.instruction_pointer);
|
|
}
|
|
|
|
} // namespace base
|