mirror of
https://github.com/klzgrad/naiveproxy.git
synced 2024-11-24 14:26:09 +03:00
104 lines
4.9 KiB
C
104 lines
4.9 KiB
C
// Copyright (c) 2012 The Chromium Authors. All rights reserved.
|
|
// Use of this source code is governed by a BSD-style license that can be
|
|
// found in the LICENSE file.
|
|
|
|
// This file intentionally does not have header guards, it's included
|
|
// inside a macro to generate values. The following line silences a
|
|
// presubmit warning that would otherwise be triggered by this:
|
|
// no-include-guard-because-multiply-included
|
|
|
|
// This is the list of load states and their values. For the enum values,
|
|
// include the file "net/base/load_states.h".
|
|
//
|
|
// Here we define the values using a macro LOAD_STATE, so it can be
|
|
// expanded differently in some places (for example, to automatically
|
|
// map a load flag value to its symbolic name).
|
|
|
|
// This is the default state. It corresponds to a resource load that has
|
|
// either not yet begun or is idle waiting for the consumer to do something
|
|
// to move things along (e.g., the consumer of an URLRequest may not have
|
|
// called Read yet).
|
|
LOAD_STATE(IDLE, 0)
|
|
|
|
// When a socket pool group is below the maximum number of sockets allowed per
|
|
// group, but a new socket cannot be created due to the per-pool socket limit,
|
|
// this state is returned by all requests for the group waiting on an idle
|
|
// connection, except those that may be serviced by a pending new connection.
|
|
LOAD_STATE(WAITING_FOR_STALLED_SOCKET_POOL, 1)
|
|
|
|
// When a socket pool group has reached the maximum number of sockets allowed
|
|
// per group, this state is returned for all requests that don't have a socket,
|
|
// except those that correspond to a pending new connection.
|
|
LOAD_STATE(WAITING_FOR_AVAILABLE_SOCKET, 2)
|
|
|
|
// This state indicates that the URLRequest delegate has chosen to block this
|
|
// request before it was sent over the network. When in this state, the
|
|
// delegate should set a load state parameter on the URLRequest describing
|
|
// the nature of the delay (i.e. "Waiting for <description given by
|
|
// delegate>").
|
|
LOAD_STATE(WAITING_FOR_DELEGATE, 3)
|
|
|
|
// This state corresponds to a resource load that is blocked waiting for
|
|
// access to a resource in the cache. If multiple requests are made for the
|
|
// same resource, the first request will be responsible for writing (or
|
|
// updating) the cache entry and the second request will be deferred until
|
|
// the first completes. This may be done to optimize for cache reuse.
|
|
LOAD_STATE(WAITING_FOR_CACHE, 4)
|
|
|
|
// This state corresponds to a resource load that is blocked waiting for
|
|
// access to a resource in the AppCache.
|
|
// Note: This is a layering violation, but being the only one it's not that
|
|
// bad. TODO(rvargas): Reconsider what to do if we need to add more.
|
|
LOAD_STATE(WAITING_FOR_APPCACHE, 5)
|
|
|
|
// This state corresponds to a resource being blocked waiting for the
|
|
// PAC script to be downloaded.
|
|
LOAD_STATE(DOWNLOADING_PAC_FILE, 6)
|
|
|
|
// This state corresponds to a resource load that is blocked waiting for a
|
|
// proxy autoconfig script to return a proxy server to use.
|
|
LOAD_STATE(RESOLVING_PROXY_FOR_URL, 7)
|
|
|
|
// This state corresponds to a resource load that is blocked waiting for a
|
|
// proxy autoconfig script to return a proxy server to use, but that proxy
|
|
// script is busy resolving the IP address of a host.
|
|
LOAD_STATE(RESOLVING_HOST_IN_PAC_FILE, 8)
|
|
|
|
// This state indicates that we're in the process of establishing a tunnel
|
|
// through the proxy server.
|
|
LOAD_STATE(ESTABLISHING_PROXY_TUNNEL, 9)
|
|
|
|
// This state corresponds to a resource load that is blocked waiting for a
|
|
// host name to be resolved. This could either indicate resolution of the
|
|
// origin server corresponding to the resource or to the host name of a proxy
|
|
// server used to fetch the resource.
|
|
LOAD_STATE(RESOLVING_HOST, 10)
|
|
|
|
// This state corresponds to a resource load that is blocked waiting for a
|
|
// TCP connection (or other network connection) to be established. HTTP
|
|
// requests that reuse a keep-alive connection skip this state.
|
|
LOAD_STATE(CONNECTING, 11)
|
|
|
|
// This state corresponds to a resource load that is blocked waiting for the
|
|
// SSL handshake to complete.
|
|
LOAD_STATE(SSL_HANDSHAKE, 12)
|
|
|
|
// This state corresponds to a resource load that is blocked waiting to
|
|
// completely upload a request to a server. In the case of a HTTP POST
|
|
// request, this state includes the period of time during which the message
|
|
// body is being uploaded.
|
|
LOAD_STATE(SENDING_REQUEST, 13)
|
|
|
|
// This state corresponds to a resource load that is blocked waiting for the
|
|
// response to a network request. In the case of a HTTP transaction, this
|
|
// corresponds to the period after the request is sent and before all of the
|
|
// response headers have been received.
|
|
LOAD_STATE(WAITING_FOR_RESPONSE, 14)
|
|
|
|
// This state corresponds to a resource load that is blocked waiting for a
|
|
// read to complete. In the case of a HTTP transaction, this corresponds to
|
|
// the period after the response headers have been received and before all of
|
|
// the response body has been downloaded. (NOTE: This state only applies for
|
|
// an URLRequest while there is an outstanding Read operation.)
|
|
LOAD_STATE(READING_RESPONSE, 15)
|