naiveproxy/base/task/sequence_manager/task_queue_selector.cc
2018-08-14 22:19:20 +00:00

415 lines
16 KiB
C++

// Copyright 2014 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "base/task/sequence_manager/task_queue_selector.h"
#include <utility>
#include "base/logging.h"
#include "base/metrics/histogram_macros.h"
#include "base/task/sequence_manager/associated_thread_id.h"
#include "base/task/sequence_manager/task_queue_impl.h"
#include "base/task/sequence_manager/work_queue.h"
#include "base/threading/thread_checker.h"
#include "base/trace_event/trace_event_argument.h"
namespace base {
namespace sequence_manager {
namespace internal {
namespace {
TaskQueueSelectorLogic QueuePriorityToSelectorLogic(
TaskQueue::QueuePriority priority) {
switch (priority) {
case TaskQueue::kControlPriority:
return TaskQueueSelectorLogic::kControlPriorityLogic;
case TaskQueue::kHighestPriority:
return TaskQueueSelectorLogic::kHighestPriorityLogic;
case TaskQueue::kHighPriority:
return TaskQueueSelectorLogic::kHighPriorityLogic;
case TaskQueue::kNormalPriority:
return TaskQueueSelectorLogic::kNormalPriorityLogic;
case TaskQueue::kLowPriority:
return TaskQueueSelectorLogic::kLowPriorityLogic;
case TaskQueue::kBestEffortPriority:
return TaskQueueSelectorLogic::kBestEffortPriorityLogic;
default:
NOTREACHED();
return TaskQueueSelectorLogic::kCount;
}
}
// Helper function used to report the number of times a selector logic is
// trigerred. This will create a histogram for the enumerated data.
void ReportTaskSelectionLogic(TaskQueueSelectorLogic selector_logic) {
UMA_HISTOGRAM_ENUMERATION("TaskQueueSelector.TaskServicedPerSelectorLogic",
selector_logic, TaskQueueSelectorLogic::kCount);
}
} // namespace
TaskQueueSelector::TaskQueueSelector(
scoped_refptr<AssociatedThreadId> associated_thread)
: associated_thread_(std::move(associated_thread)),
prioritizing_selector_(this, "enabled"),
immediate_starvation_count_(0),
high_priority_starvation_score_(0),
normal_priority_starvation_score_(0),
low_priority_starvation_score_(0),
task_queue_selector_observer_(nullptr) {}
TaskQueueSelector::~TaskQueueSelector() = default;
void TaskQueueSelector::AddQueue(internal::TaskQueueImpl* queue) {
DCHECK_CALLED_ON_VALID_THREAD(associated_thread_->thread_checker);
DCHECK(queue->IsQueueEnabled());
prioritizing_selector_.AddQueue(queue, TaskQueue::kNormalPriority);
}
void TaskQueueSelector::RemoveQueue(internal::TaskQueueImpl* queue) {
DCHECK_CALLED_ON_VALID_THREAD(associated_thread_->thread_checker);
if (queue->IsQueueEnabled()) {
prioritizing_selector_.RemoveQueue(queue);
}
}
void TaskQueueSelector::EnableQueue(internal::TaskQueueImpl* queue) {
DCHECK_CALLED_ON_VALID_THREAD(associated_thread_->thread_checker);
DCHECK(queue->IsQueueEnabled());
prioritizing_selector_.AddQueue(queue, queue->GetQueuePriority());
if (task_queue_selector_observer_)
task_queue_selector_observer_->OnTaskQueueEnabled(queue);
}
void TaskQueueSelector::DisableQueue(internal::TaskQueueImpl* queue) {
DCHECK_CALLED_ON_VALID_THREAD(associated_thread_->thread_checker);
DCHECK(!queue->IsQueueEnabled());
prioritizing_selector_.RemoveQueue(queue);
}
void TaskQueueSelector::SetQueuePriority(internal::TaskQueueImpl* queue,
TaskQueue::QueuePriority priority) {
DCHECK_LT(priority, TaskQueue::kQueuePriorityCount);
DCHECK_CALLED_ON_VALID_THREAD(associated_thread_->thread_checker);
if (queue->IsQueueEnabled()) {
prioritizing_selector_.ChangeSetIndex(queue, priority);
} else {
// Disabled queue is not in any set so we can't use ChangeSetIndex here
// and have to assign priority for the queue itself.
queue->delayed_work_queue()->AssignSetIndex(priority);
queue->immediate_work_queue()->AssignSetIndex(priority);
}
DCHECK_EQ(priority, queue->GetQueuePriority());
}
TaskQueue::QueuePriority TaskQueueSelector::NextPriority(
TaskQueue::QueuePriority priority) {
DCHECK(priority < TaskQueue::kQueuePriorityCount);
return static_cast<TaskQueue::QueuePriority>(static_cast<int>(priority) + 1);
}
TaskQueueSelector::PrioritizingSelector::PrioritizingSelector(
TaskQueueSelector* task_queue_selector,
const char* name)
: task_queue_selector_(task_queue_selector),
delayed_work_queue_sets_(TaskQueue::kQueuePriorityCount, name),
immediate_work_queue_sets_(TaskQueue::kQueuePriorityCount, name) {}
void TaskQueueSelector::PrioritizingSelector::AddQueue(
internal::TaskQueueImpl* queue,
TaskQueue::QueuePriority priority) {
#if DCHECK_IS_ON()
DCHECK(!CheckContainsQueueForTest(queue));
#endif
delayed_work_queue_sets_.AddQueue(queue->delayed_work_queue(), priority);
immediate_work_queue_sets_.AddQueue(queue->immediate_work_queue(), priority);
#if DCHECK_IS_ON()
DCHECK(CheckContainsQueueForTest(queue));
#endif
}
void TaskQueueSelector::PrioritizingSelector::ChangeSetIndex(
internal::TaskQueueImpl* queue,
TaskQueue::QueuePriority priority) {
#if DCHECK_IS_ON()
DCHECK(CheckContainsQueueForTest(queue));
#endif
delayed_work_queue_sets_.ChangeSetIndex(queue->delayed_work_queue(),
priority);
immediate_work_queue_sets_.ChangeSetIndex(queue->immediate_work_queue(),
priority);
#if DCHECK_IS_ON()
DCHECK(CheckContainsQueueForTest(queue));
#endif
}
void TaskQueueSelector::PrioritizingSelector::RemoveQueue(
internal::TaskQueueImpl* queue) {
#if DCHECK_IS_ON()
DCHECK(CheckContainsQueueForTest(queue));
#endif
delayed_work_queue_sets_.RemoveQueue(queue->delayed_work_queue());
immediate_work_queue_sets_.RemoveQueue(queue->immediate_work_queue());
#if DCHECK_IS_ON()
DCHECK(!CheckContainsQueueForTest(queue));
#endif
}
bool TaskQueueSelector::PrioritizingSelector::
ChooseOldestImmediateTaskWithPriority(TaskQueue::QueuePriority priority,
WorkQueue** out_work_queue) const {
return immediate_work_queue_sets_.GetOldestQueueInSet(priority,
out_work_queue);
}
bool TaskQueueSelector::PrioritizingSelector::
ChooseOldestDelayedTaskWithPriority(TaskQueue::QueuePriority priority,
WorkQueue** out_work_queue) const {
return delayed_work_queue_sets_.GetOldestQueueInSet(priority, out_work_queue);
}
bool TaskQueueSelector::PrioritizingSelector::
ChooseOldestImmediateOrDelayedTaskWithPriority(
TaskQueue::QueuePriority priority,
bool* out_chose_delayed_over_immediate,
WorkQueue** out_work_queue) const {
WorkQueue* immediate_queue;
DCHECK_EQ(*out_chose_delayed_over_immediate, false);
EnqueueOrder immediate_enqueue_order;
if (immediate_work_queue_sets_.GetOldestQueueAndEnqueueOrderInSet(
priority, &immediate_queue, &immediate_enqueue_order)) {
WorkQueue* delayed_queue;
EnqueueOrder delayed_enqueue_order;
if (delayed_work_queue_sets_.GetOldestQueueAndEnqueueOrderInSet(
priority, &delayed_queue, &delayed_enqueue_order)) {
if (immediate_enqueue_order < delayed_enqueue_order) {
*out_work_queue = immediate_queue;
} else {
*out_chose_delayed_over_immediate = true;
*out_work_queue = delayed_queue;
}
} else {
*out_work_queue = immediate_queue;
}
return true;
}
return delayed_work_queue_sets_.GetOldestQueueInSet(priority, out_work_queue);
}
bool TaskQueueSelector::PrioritizingSelector::ChooseOldestWithPriority(
TaskQueue::QueuePriority priority,
bool* out_chose_delayed_over_immediate,
WorkQueue** out_work_queue) const {
// Select an immediate work queue if we are starving immediate tasks.
if (task_queue_selector_->immediate_starvation_count_ >=
kMaxDelayedStarvationTasks) {
if (ChooseOldestImmediateTaskWithPriority(priority, out_work_queue))
return true;
return ChooseOldestDelayedTaskWithPriority(priority, out_work_queue);
}
return ChooseOldestImmediateOrDelayedTaskWithPriority(
priority, out_chose_delayed_over_immediate, out_work_queue);
}
bool TaskQueueSelector::PrioritizingSelector::SelectWorkQueueToService(
TaskQueue::QueuePriority max_priority,
WorkQueue** out_work_queue,
bool* out_chose_delayed_over_immediate) {
DCHECK_CALLED_ON_VALID_THREAD(
task_queue_selector_->associated_thread_->thread_checker);
DCHECK_EQ(*out_chose_delayed_over_immediate, false);
// Always service the control queue if it has any work.
if (max_priority > TaskQueue::kControlPriority &&
ChooseOldestWithPriority(TaskQueue::kControlPriority,
out_chose_delayed_over_immediate,
out_work_queue)) {
ReportTaskSelectionLogic(TaskQueueSelectorLogic::kControlPriorityLogic);
return true;
}
// Select from the low priority queue if we are starving it.
if (max_priority > TaskQueue::kLowPriority &&
task_queue_selector_->low_priority_starvation_score_ >=
kMaxLowPriorityStarvationScore &&
ChooseOldestWithPriority(TaskQueue::kLowPriority,
out_chose_delayed_over_immediate,
out_work_queue)) {
ReportTaskSelectionLogic(
TaskQueueSelectorLogic::kLowPriorityStarvationLogic);
return true;
}
// Select from the normal priority queue if we are starving it.
if (max_priority > TaskQueue::kNormalPriority &&
task_queue_selector_->normal_priority_starvation_score_ >=
kMaxNormalPriorityStarvationScore &&
ChooseOldestWithPriority(TaskQueue::kNormalPriority,
out_chose_delayed_over_immediate,
out_work_queue)) {
ReportTaskSelectionLogic(
TaskQueueSelectorLogic::kNormalPriorityStarvationLogic);
return true;
}
// Select from the high priority queue if we are starving it.
if (max_priority > TaskQueue::kHighPriority &&
task_queue_selector_->high_priority_starvation_score_ >=
kMaxHighPriorityStarvationScore &&
ChooseOldestWithPriority(TaskQueue::kHighPriority,
out_chose_delayed_over_immediate,
out_work_queue)) {
ReportTaskSelectionLogic(
TaskQueueSelectorLogic::kHighPriorityStarvationLogic);
return true;
}
// Otherwise choose in priority order.
for (TaskQueue::QueuePriority priority = TaskQueue::kHighestPriority;
priority < max_priority; priority = NextPriority(priority)) {
if (ChooseOldestWithPriority(priority, out_chose_delayed_over_immediate,
out_work_queue)) {
ReportTaskSelectionLogic(QueuePriorityToSelectorLogic(priority));
return true;
}
}
return false;
}
#if DCHECK_IS_ON() || !defined(NDEBUG)
bool TaskQueueSelector::PrioritizingSelector::CheckContainsQueueForTest(
const internal::TaskQueueImpl* queue) const {
bool contains_delayed_work_queue =
delayed_work_queue_sets_.ContainsWorkQueueForTest(
queue->delayed_work_queue());
bool contains_immediate_work_queue =
immediate_work_queue_sets_.ContainsWorkQueueForTest(
queue->immediate_work_queue());
DCHECK_EQ(contains_delayed_work_queue, contains_immediate_work_queue);
return contains_delayed_work_queue;
}
#endif
bool TaskQueueSelector::SelectWorkQueueToService(WorkQueue** out_work_queue) {
DCHECK_CALLED_ON_VALID_THREAD(associated_thread_->thread_checker);
bool chose_delayed_over_immediate = false;
bool found_queue = prioritizing_selector_.SelectWorkQueueToService(
TaskQueue::kQueuePriorityCount, out_work_queue,
&chose_delayed_over_immediate);
if (!found_queue)
return false;
// We could use |(*out_work_queue)->task_queue()->GetQueuePriority()| here but
// for re-queued non-nestable tasks |task_queue()| returns null.
DidSelectQueueWithPriority(static_cast<TaskQueue::QueuePriority>(
(*out_work_queue)->work_queue_set_index()),
chose_delayed_over_immediate);
return true;
}
void TaskQueueSelector::DidSelectQueueWithPriority(
TaskQueue::QueuePriority priority,
bool chose_delayed_over_immediate) {
switch (priority) {
case TaskQueue::kControlPriority:
break;
case TaskQueue::kHighestPriority:
low_priority_starvation_score_ +=
HasTasksWithPriority(TaskQueue::kLowPriority)
? kSmallScoreIncrementForLowPriorityStarvation
: 0;
normal_priority_starvation_score_ +=
HasTasksWithPriority(TaskQueue::kNormalPriority)
? kSmallScoreIncrementForNormalPriorityStarvation
: 0;
high_priority_starvation_score_ +=
HasTasksWithPriority(TaskQueue::kHighPriority)
? kSmallScoreIncrementForHighPriorityStarvation
: 0;
break;
case TaskQueue::kHighPriority:
low_priority_starvation_score_ +=
HasTasksWithPriority(TaskQueue::kLowPriority)
? kLargeScoreIncrementForLowPriorityStarvation
: 0;
normal_priority_starvation_score_ +=
HasTasksWithPriority(TaskQueue::kNormalPriority)
? kLargeScoreIncrementForNormalPriorityStarvation
: 0;
high_priority_starvation_score_ = 0;
break;
case TaskQueue::kNormalPriority:
low_priority_starvation_score_ +=
HasTasksWithPriority(TaskQueue::kLowPriority)
? kLargeScoreIncrementForLowPriorityStarvation
: 0;
normal_priority_starvation_score_ = 0;
break;
case TaskQueue::kLowPriority:
case TaskQueue::kBestEffortPriority:
low_priority_starvation_score_ = 0;
high_priority_starvation_score_ = 0;
normal_priority_starvation_score_ = 0;
break;
default:
NOTREACHED();
}
if (chose_delayed_over_immediate) {
immediate_starvation_count_++;
} else {
immediate_starvation_count_ = 0;
}
}
void TaskQueueSelector::AsValueInto(trace_event::TracedValue* state) const {
DCHECK_CALLED_ON_VALID_THREAD(associated_thread_->thread_checker);
state->SetInteger("high_priority_starvation_score",
high_priority_starvation_score_);
state->SetInteger("normal_priority_starvation_score",
normal_priority_starvation_score_);
state->SetInteger("low_priority_starvation_score",
low_priority_starvation_score_);
state->SetInteger("immediate_starvation_count", immediate_starvation_count_);
}
void TaskQueueSelector::SetTaskQueueSelectorObserver(Observer* observer) {
task_queue_selector_observer_ = observer;
}
bool TaskQueueSelector::AllEnabledWorkQueuesAreEmpty() const {
DCHECK_CALLED_ON_VALID_THREAD(associated_thread_->thread_checker);
for (TaskQueue::QueuePriority priority = TaskQueue::kControlPriority;
priority < TaskQueue::kQueuePriorityCount;
priority = NextPriority(priority)) {
if (!prioritizing_selector_.delayed_work_queue_sets()->IsSetEmpty(
priority) ||
!prioritizing_selector_.immediate_work_queue_sets()->IsSetEmpty(
priority)) {
return false;
}
}
return true;
}
void TaskQueueSelector::SetImmediateStarvationCountForTest(
size_t immediate_starvation_count) {
immediate_starvation_count_ = immediate_starvation_count;
}
bool TaskQueueSelector::HasTasksWithPriority(
TaskQueue::QueuePriority priority) {
return !prioritizing_selector_.delayed_work_queue_sets()->IsSetEmpty(
priority) ||
!prioritizing_selector_.immediate_work_queue_sets()->IsSetEmpty(
priority);
}
} // namespace internal
} // namespace sequence_manager
} // namespace base