mirror of
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415 lines
16 KiB
C++
415 lines
16 KiB
C++
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// Copyright 2014 The Chromium Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#include "base/task/sequence_manager/task_queue_selector.h"
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#include <utility>
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#include "base/logging.h"
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#include "base/metrics/histogram_macros.h"
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#include "base/task/sequence_manager/associated_thread_id.h"
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#include "base/task/sequence_manager/task_queue_impl.h"
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#include "base/task/sequence_manager/work_queue.h"
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#include "base/threading/thread_checker.h"
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#include "base/trace_event/trace_event_argument.h"
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namespace base {
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namespace sequence_manager {
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namespace internal {
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namespace {
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TaskQueueSelectorLogic QueuePriorityToSelectorLogic(
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TaskQueue::QueuePriority priority) {
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switch (priority) {
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case TaskQueue::kControlPriority:
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return TaskQueueSelectorLogic::kControlPriorityLogic;
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case TaskQueue::kHighestPriority:
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return TaskQueueSelectorLogic::kHighestPriorityLogic;
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case TaskQueue::kHighPriority:
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return TaskQueueSelectorLogic::kHighPriorityLogic;
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case TaskQueue::kNormalPriority:
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return TaskQueueSelectorLogic::kNormalPriorityLogic;
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case TaskQueue::kLowPriority:
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return TaskQueueSelectorLogic::kLowPriorityLogic;
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case TaskQueue::kBestEffortPriority:
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return TaskQueueSelectorLogic::kBestEffortPriorityLogic;
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default:
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NOTREACHED();
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return TaskQueueSelectorLogic::kCount;
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}
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}
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// Helper function used to report the number of times a selector logic is
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// trigerred. This will create a histogram for the enumerated data.
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void ReportTaskSelectionLogic(TaskQueueSelectorLogic selector_logic) {
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UMA_HISTOGRAM_ENUMERATION("TaskQueueSelector.TaskServicedPerSelectorLogic",
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selector_logic, TaskQueueSelectorLogic::kCount);
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}
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} // namespace
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TaskQueueSelector::TaskQueueSelector(
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scoped_refptr<AssociatedThreadId> associated_thread)
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: associated_thread_(std::move(associated_thread)),
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prioritizing_selector_(this, "enabled"),
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immediate_starvation_count_(0),
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high_priority_starvation_score_(0),
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normal_priority_starvation_score_(0),
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low_priority_starvation_score_(0),
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task_queue_selector_observer_(nullptr) {}
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TaskQueueSelector::~TaskQueueSelector() = default;
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void TaskQueueSelector::AddQueue(internal::TaskQueueImpl* queue) {
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DCHECK_CALLED_ON_VALID_THREAD(associated_thread_->thread_checker);
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DCHECK(queue->IsQueueEnabled());
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prioritizing_selector_.AddQueue(queue, TaskQueue::kNormalPriority);
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}
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void TaskQueueSelector::RemoveQueue(internal::TaskQueueImpl* queue) {
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DCHECK_CALLED_ON_VALID_THREAD(associated_thread_->thread_checker);
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if (queue->IsQueueEnabled()) {
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prioritizing_selector_.RemoveQueue(queue);
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}
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}
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void TaskQueueSelector::EnableQueue(internal::TaskQueueImpl* queue) {
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DCHECK_CALLED_ON_VALID_THREAD(associated_thread_->thread_checker);
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DCHECK(queue->IsQueueEnabled());
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prioritizing_selector_.AddQueue(queue, queue->GetQueuePriority());
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if (task_queue_selector_observer_)
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task_queue_selector_observer_->OnTaskQueueEnabled(queue);
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}
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void TaskQueueSelector::DisableQueue(internal::TaskQueueImpl* queue) {
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DCHECK_CALLED_ON_VALID_THREAD(associated_thread_->thread_checker);
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DCHECK(!queue->IsQueueEnabled());
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prioritizing_selector_.RemoveQueue(queue);
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}
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void TaskQueueSelector::SetQueuePriority(internal::TaskQueueImpl* queue,
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TaskQueue::QueuePriority priority) {
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DCHECK_LT(priority, TaskQueue::kQueuePriorityCount);
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DCHECK_CALLED_ON_VALID_THREAD(associated_thread_->thread_checker);
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if (queue->IsQueueEnabled()) {
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prioritizing_selector_.ChangeSetIndex(queue, priority);
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} else {
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// Disabled queue is not in any set so we can't use ChangeSetIndex here
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// and have to assign priority for the queue itself.
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queue->delayed_work_queue()->AssignSetIndex(priority);
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queue->immediate_work_queue()->AssignSetIndex(priority);
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}
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DCHECK_EQ(priority, queue->GetQueuePriority());
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}
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TaskQueue::QueuePriority TaskQueueSelector::NextPriority(
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TaskQueue::QueuePriority priority) {
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DCHECK(priority < TaskQueue::kQueuePriorityCount);
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return static_cast<TaskQueue::QueuePriority>(static_cast<int>(priority) + 1);
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}
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TaskQueueSelector::PrioritizingSelector::PrioritizingSelector(
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TaskQueueSelector* task_queue_selector,
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const char* name)
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: task_queue_selector_(task_queue_selector),
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delayed_work_queue_sets_(TaskQueue::kQueuePriorityCount, name),
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immediate_work_queue_sets_(TaskQueue::kQueuePriorityCount, name) {}
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void TaskQueueSelector::PrioritizingSelector::AddQueue(
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internal::TaskQueueImpl* queue,
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TaskQueue::QueuePriority priority) {
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#if DCHECK_IS_ON()
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DCHECK(!CheckContainsQueueForTest(queue));
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#endif
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delayed_work_queue_sets_.AddQueue(queue->delayed_work_queue(), priority);
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immediate_work_queue_sets_.AddQueue(queue->immediate_work_queue(), priority);
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#if DCHECK_IS_ON()
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DCHECK(CheckContainsQueueForTest(queue));
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#endif
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}
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void TaskQueueSelector::PrioritizingSelector::ChangeSetIndex(
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internal::TaskQueueImpl* queue,
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TaskQueue::QueuePriority priority) {
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#if DCHECK_IS_ON()
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DCHECK(CheckContainsQueueForTest(queue));
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#endif
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delayed_work_queue_sets_.ChangeSetIndex(queue->delayed_work_queue(),
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priority);
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immediate_work_queue_sets_.ChangeSetIndex(queue->immediate_work_queue(),
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priority);
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#if DCHECK_IS_ON()
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DCHECK(CheckContainsQueueForTest(queue));
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#endif
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}
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void TaskQueueSelector::PrioritizingSelector::RemoveQueue(
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internal::TaskQueueImpl* queue) {
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#if DCHECK_IS_ON()
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DCHECK(CheckContainsQueueForTest(queue));
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#endif
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delayed_work_queue_sets_.RemoveQueue(queue->delayed_work_queue());
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immediate_work_queue_sets_.RemoveQueue(queue->immediate_work_queue());
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#if DCHECK_IS_ON()
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DCHECK(!CheckContainsQueueForTest(queue));
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#endif
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}
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bool TaskQueueSelector::PrioritizingSelector::
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ChooseOldestImmediateTaskWithPriority(TaskQueue::QueuePriority priority,
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WorkQueue** out_work_queue) const {
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return immediate_work_queue_sets_.GetOldestQueueInSet(priority,
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out_work_queue);
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}
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bool TaskQueueSelector::PrioritizingSelector::
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ChooseOldestDelayedTaskWithPriority(TaskQueue::QueuePriority priority,
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WorkQueue** out_work_queue) const {
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return delayed_work_queue_sets_.GetOldestQueueInSet(priority, out_work_queue);
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}
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bool TaskQueueSelector::PrioritizingSelector::
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ChooseOldestImmediateOrDelayedTaskWithPriority(
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TaskQueue::QueuePriority priority,
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bool* out_chose_delayed_over_immediate,
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WorkQueue** out_work_queue) const {
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WorkQueue* immediate_queue;
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DCHECK_EQ(*out_chose_delayed_over_immediate, false);
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EnqueueOrder immediate_enqueue_order;
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if (immediate_work_queue_sets_.GetOldestQueueAndEnqueueOrderInSet(
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priority, &immediate_queue, &immediate_enqueue_order)) {
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WorkQueue* delayed_queue;
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EnqueueOrder delayed_enqueue_order;
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if (delayed_work_queue_sets_.GetOldestQueueAndEnqueueOrderInSet(
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priority, &delayed_queue, &delayed_enqueue_order)) {
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if (immediate_enqueue_order < delayed_enqueue_order) {
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*out_work_queue = immediate_queue;
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} else {
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*out_chose_delayed_over_immediate = true;
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*out_work_queue = delayed_queue;
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}
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} else {
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*out_work_queue = immediate_queue;
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}
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return true;
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}
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return delayed_work_queue_sets_.GetOldestQueueInSet(priority, out_work_queue);
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}
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bool TaskQueueSelector::PrioritizingSelector::ChooseOldestWithPriority(
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TaskQueue::QueuePriority priority,
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bool* out_chose_delayed_over_immediate,
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WorkQueue** out_work_queue) const {
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// Select an immediate work queue if we are starving immediate tasks.
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if (task_queue_selector_->immediate_starvation_count_ >=
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kMaxDelayedStarvationTasks) {
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if (ChooseOldestImmediateTaskWithPriority(priority, out_work_queue))
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return true;
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return ChooseOldestDelayedTaskWithPriority(priority, out_work_queue);
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}
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return ChooseOldestImmediateOrDelayedTaskWithPriority(
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priority, out_chose_delayed_over_immediate, out_work_queue);
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}
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bool TaskQueueSelector::PrioritizingSelector::SelectWorkQueueToService(
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TaskQueue::QueuePriority max_priority,
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WorkQueue** out_work_queue,
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bool* out_chose_delayed_over_immediate) {
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DCHECK_CALLED_ON_VALID_THREAD(
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task_queue_selector_->associated_thread_->thread_checker);
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DCHECK_EQ(*out_chose_delayed_over_immediate, false);
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// Always service the control queue if it has any work.
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if (max_priority > TaskQueue::kControlPriority &&
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ChooseOldestWithPriority(TaskQueue::kControlPriority,
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out_chose_delayed_over_immediate,
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out_work_queue)) {
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ReportTaskSelectionLogic(TaskQueueSelectorLogic::kControlPriorityLogic);
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return true;
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}
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// Select from the low priority queue if we are starving it.
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if (max_priority > TaskQueue::kLowPriority &&
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task_queue_selector_->low_priority_starvation_score_ >=
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kMaxLowPriorityStarvationScore &&
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ChooseOldestWithPriority(TaskQueue::kLowPriority,
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out_chose_delayed_over_immediate,
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out_work_queue)) {
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ReportTaskSelectionLogic(
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TaskQueueSelectorLogic::kLowPriorityStarvationLogic);
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return true;
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}
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// Select from the normal priority queue if we are starving it.
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if (max_priority > TaskQueue::kNormalPriority &&
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task_queue_selector_->normal_priority_starvation_score_ >=
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kMaxNormalPriorityStarvationScore &&
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ChooseOldestWithPriority(TaskQueue::kNormalPriority,
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out_chose_delayed_over_immediate,
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out_work_queue)) {
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ReportTaskSelectionLogic(
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TaskQueueSelectorLogic::kNormalPriorityStarvationLogic);
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return true;
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}
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// Select from the high priority queue if we are starving it.
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if (max_priority > TaskQueue::kHighPriority &&
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task_queue_selector_->high_priority_starvation_score_ >=
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kMaxHighPriorityStarvationScore &&
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ChooseOldestWithPriority(TaskQueue::kHighPriority,
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out_chose_delayed_over_immediate,
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out_work_queue)) {
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ReportTaskSelectionLogic(
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TaskQueueSelectorLogic::kHighPriorityStarvationLogic);
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return true;
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}
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// Otherwise choose in priority order.
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for (TaskQueue::QueuePriority priority = TaskQueue::kHighestPriority;
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priority < max_priority; priority = NextPriority(priority)) {
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if (ChooseOldestWithPriority(priority, out_chose_delayed_over_immediate,
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out_work_queue)) {
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ReportTaskSelectionLogic(QueuePriorityToSelectorLogic(priority));
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return true;
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}
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}
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return false;
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}
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#if DCHECK_IS_ON() || !defined(NDEBUG)
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bool TaskQueueSelector::PrioritizingSelector::CheckContainsQueueForTest(
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const internal::TaskQueueImpl* queue) const {
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bool contains_delayed_work_queue =
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delayed_work_queue_sets_.ContainsWorkQueueForTest(
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queue->delayed_work_queue());
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bool contains_immediate_work_queue =
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immediate_work_queue_sets_.ContainsWorkQueueForTest(
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queue->immediate_work_queue());
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DCHECK_EQ(contains_delayed_work_queue, contains_immediate_work_queue);
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return contains_delayed_work_queue;
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}
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#endif
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bool TaskQueueSelector::SelectWorkQueueToService(WorkQueue** out_work_queue) {
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DCHECK_CALLED_ON_VALID_THREAD(associated_thread_->thread_checker);
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bool chose_delayed_over_immediate = false;
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bool found_queue = prioritizing_selector_.SelectWorkQueueToService(
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TaskQueue::kQueuePriorityCount, out_work_queue,
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&chose_delayed_over_immediate);
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if (!found_queue)
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return false;
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// We could use |(*out_work_queue)->task_queue()->GetQueuePriority()| here but
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// for re-queued non-nestable tasks |task_queue()| returns null.
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DidSelectQueueWithPriority(static_cast<TaskQueue::QueuePriority>(
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(*out_work_queue)->work_queue_set_index()),
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chose_delayed_over_immediate);
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return true;
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}
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void TaskQueueSelector::DidSelectQueueWithPriority(
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TaskQueue::QueuePriority priority,
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bool chose_delayed_over_immediate) {
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switch (priority) {
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case TaskQueue::kControlPriority:
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break;
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case TaskQueue::kHighestPriority:
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low_priority_starvation_score_ +=
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HasTasksWithPriority(TaskQueue::kLowPriority)
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? kSmallScoreIncrementForLowPriorityStarvation
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: 0;
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normal_priority_starvation_score_ +=
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HasTasksWithPriority(TaskQueue::kNormalPriority)
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? kSmallScoreIncrementForNormalPriorityStarvation
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: 0;
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high_priority_starvation_score_ +=
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HasTasksWithPriority(TaskQueue::kHighPriority)
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? kSmallScoreIncrementForHighPriorityStarvation
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: 0;
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break;
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case TaskQueue::kHighPriority:
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low_priority_starvation_score_ +=
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HasTasksWithPriority(TaskQueue::kLowPriority)
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? kLargeScoreIncrementForLowPriorityStarvation
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: 0;
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normal_priority_starvation_score_ +=
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HasTasksWithPriority(TaskQueue::kNormalPriority)
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? kLargeScoreIncrementForNormalPriorityStarvation
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: 0;
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high_priority_starvation_score_ = 0;
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break;
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case TaskQueue::kNormalPriority:
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low_priority_starvation_score_ +=
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HasTasksWithPriority(TaskQueue::kLowPriority)
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? kLargeScoreIncrementForLowPriorityStarvation
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: 0;
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normal_priority_starvation_score_ = 0;
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break;
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case TaskQueue::kLowPriority:
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case TaskQueue::kBestEffortPriority:
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low_priority_starvation_score_ = 0;
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high_priority_starvation_score_ = 0;
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normal_priority_starvation_score_ = 0;
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break;
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default:
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NOTREACHED();
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}
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if (chose_delayed_over_immediate) {
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immediate_starvation_count_++;
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} else {
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immediate_starvation_count_ = 0;
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}
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}
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void TaskQueueSelector::AsValueInto(trace_event::TracedValue* state) const {
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DCHECK_CALLED_ON_VALID_THREAD(associated_thread_->thread_checker);
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state->SetInteger("high_priority_starvation_score",
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high_priority_starvation_score_);
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state->SetInteger("normal_priority_starvation_score",
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normal_priority_starvation_score_);
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state->SetInteger("low_priority_starvation_score",
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low_priority_starvation_score_);
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state->SetInteger("immediate_starvation_count", immediate_starvation_count_);
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}
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void TaskQueueSelector::SetTaskQueueSelectorObserver(Observer* observer) {
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task_queue_selector_observer_ = observer;
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}
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bool TaskQueueSelector::AllEnabledWorkQueuesAreEmpty() const {
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DCHECK_CALLED_ON_VALID_THREAD(associated_thread_->thread_checker);
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for (TaskQueue::QueuePriority priority = TaskQueue::kControlPriority;
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priority < TaskQueue::kQueuePriorityCount;
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priority = NextPriority(priority)) {
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if (!prioritizing_selector_.delayed_work_queue_sets()->IsSetEmpty(
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priority) ||
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!prioritizing_selector_.immediate_work_queue_sets()->IsSetEmpty(
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priority)) {
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return false;
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}
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}
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return true;
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}
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void TaskQueueSelector::SetImmediateStarvationCountForTest(
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size_t immediate_starvation_count) {
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immediate_starvation_count_ = immediate_starvation_count;
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}
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bool TaskQueueSelector::HasTasksWithPriority(
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|
TaskQueue::QueuePriority priority) {
|
||
|
return !prioritizing_selector_.delayed_work_queue_sets()->IsSetEmpty(
|
||
|
priority) ||
|
||
|
!prioritizing_selector_.immediate_work_queue_sets()->IsSetEmpty(
|
||
|
priority);
|
||
|
}
|
||
|
|
||
|
} // namespace internal
|
||
|
} // namespace sequence_manager
|
||
|
} // namespace base
|