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748 lines
35 KiB
C++
748 lines
35 KiB
C++
// Copyright 2012 The Chromium Authors
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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// This file contains utility functions for dealing with the local
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// filesystem.
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#ifndef BASE_FILES_FILE_UTIL_H_
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#define BASE_FILES_FILE_UTIL_H_
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#include <stddef.h>
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#include <stdint.h>
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#include <stdio.h>
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#include <limits>
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#include <optional>
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#include <set>
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#include <string>
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#include "base/base_export.h"
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#include "base/containers/span.h"
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#include "base/files/file.h"
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#include "base/files/file_path.h"
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#include "base/files/scoped_file.h"
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#include "base/functional/callback.h"
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#include "build/build_config.h"
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#include "third_party/abseil-cpp/absl/types/optional.h"
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#if BUILDFLAG(IS_WIN)
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#include "base/win/windows_types.h"
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#elif BUILDFLAG(IS_POSIX) || BUILDFLAG(IS_FUCHSIA)
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#include <sys/stat.h>
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#include <unistd.h>
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#include "base/posix/eintr_wrapper.h"
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#endif
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namespace base {
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class Environment;
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class Time;
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//-----------------------------------------------------------------------------
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// Functions that involve filesystem access or modification:
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// Returns an absolute version of a relative path. Returns an empty path on
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// error. This function can result in I/O so it can be slow.
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//
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// On POSIX, this function calls realpath(), so:
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// 1) it fails if the path does not exist.
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// 2) it expands all symlink components of the path.
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// 3) it removes "." and ".." directory components.
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BASE_EXPORT FilePath MakeAbsoluteFilePath(const FilePath& input);
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#if BUILDFLAG(IS_POSIX)
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// Prepends the current working directory if `input` is not already absolute,
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// and removes "/./" and "/../" This is similar to MakeAbsoluteFilePath(), but
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// MakeAbsoluteFilePath() expands all symlinks in the path and this does not.
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//
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// This may block if `input` is a relative path, when calling
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// GetCurrentDirectory().
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//
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// This doesn't return absl::nullopt unless (1) `input` is empty, or (2)
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// `input` is a relative path and GetCurrentDirectory() fails.
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[[nodiscard]] BASE_EXPORT absl::optional<FilePath>
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MakeAbsoluteFilePathNoResolveSymbolicLinks(const FilePath& input);
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#endif
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// Returns the total number of bytes used by all the files under |root_path|.
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// If the path does not exist the function returns 0.
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//
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// This function is implemented using the FileEnumerator class so it is not
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// particularly speedy on any platform.
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BASE_EXPORT int64_t ComputeDirectorySize(const FilePath& root_path);
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// Deletes the given path, whether it's a file or a directory.
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// If it's a directory, it's perfectly happy to delete all of the directory's
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// contents, but it will not recursively delete subdirectories and their
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// contents.
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// Returns true if successful, false otherwise. It is considered successful to
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// attempt to delete a file that does not exist.
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//
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// In POSIX environment and if |path| is a symbolic link, this deletes only
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// the symlink. (even if the symlink points to a non-existent file)
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BASE_EXPORT bool DeleteFile(const FilePath& path);
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// Deletes the given path, whether it's a file or a directory.
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// If it's a directory, it's perfectly happy to delete all of the
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// directory's contents, including subdirectories and their contents.
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// Returns true if successful, false otherwise. It is considered successful
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// to attempt to delete a file that does not exist.
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//
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// In POSIX environment and if |path| is a symbolic link, this deletes only
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// the symlink. (even if the symlink points to a non-existent file)
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//
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// WARNING: USING THIS EQUIVALENT TO "rm -rf", SO USE WITH CAUTION.
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BASE_EXPORT bool DeletePathRecursively(const FilePath& path);
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// Returns a closure that, when run on any sequence that allows blocking calls,
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// will kick off a potentially asynchronous operation to delete `path`, whose
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// behavior is similar to `DeleteFile()` and `DeletePathRecursively()`
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// respectively.
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//
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// In contrast to `DeleteFile()` and `DeletePathRecursively()`, the thread pool
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// may be used in case retries are needed. On Windows, in particular, retries
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// will be attempted for some time to allow other programs (e.g., anti-virus
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// scanners or malware) to close any open handles to `path` or its contents. If
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// `reply_callback` is not null, it will be posted to the caller's sequence with
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// true if `path` was fully deleted or false otherwise.
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//
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// WARNING: It is NOT safe to use `path` until `reply_callback` is run, as the
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// retry task may still be actively trying to delete it.
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BASE_EXPORT OnceClosure
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GetDeleteFileCallback(const FilePath& path,
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OnceCallback<void(bool)> reply_callback = {});
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BASE_EXPORT OnceClosure
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GetDeletePathRecursivelyCallback(const FilePath& path,
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OnceCallback<void(bool)> reply_callback = {});
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#if BUILDFLAG(IS_WIN)
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// Schedules to delete the given path, whether it's a file or a directory, until
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// the operating system is restarted.
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// Note:
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// 1) The file/directory to be deleted should exist in a temp folder.
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// 2) The directory to be deleted must be empty.
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BASE_EXPORT bool DeleteFileAfterReboot(const FilePath& path);
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// Prevents opening the file at `path` with EXECUTE access by adding a deny ACE
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// on the filesystem. This allows the file handle to be safely passed to an
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// untrusted process. See also `File::FLAG_WIN_NO_EXECUTE`.
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BASE_EXPORT bool PreventExecuteMapping(const FilePath& path);
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// Set `path_key` to the second of two valid paths that support safely marking a
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// file as non-execute. The first allowed path is always PATH_TEMP. This is
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// needed to avoid layering violations, as the user data dir is an embedder
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// concept and only known later at runtime.
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BASE_EXPORT void SetExtraNoExecuteAllowedPath(int path_key);
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#endif // BUILDFLAG(IS_WIN)
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// Moves the given path, whether it's a file or a directory.
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// If a simple rename is not possible, such as in the case where the paths are
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// on different volumes, this will attempt to copy and delete. Returns
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// true for success.
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// This function fails if either path contains traversal components ('..').
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BASE_EXPORT bool Move(const FilePath& from_path, const FilePath& to_path);
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// Renames file |from_path| to |to_path|. Both paths must be on the same
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// volume, or the function will fail. Destination file will be created
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// if it doesn't exist. Prefer this function over Move when dealing with
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// temporary files. On Windows it preserves attributes of the target file.
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// Returns true on success, leaving *error unchanged.
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// Returns false on failure and sets *error appropriately, if it is non-NULL.
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BASE_EXPORT bool ReplaceFile(const FilePath& from_path,
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const FilePath& to_path,
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File::Error* error);
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// Copies a single file. Use CopyDirectory() to copy directories.
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// This function fails if either path contains traversal components ('..').
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// This function also fails if |to_path| is a directory.
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//
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// On POSIX, if |to_path| is a symlink, CopyFile() will follow the symlink. This
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// may have security implications. Use with care.
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//
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// If |to_path| already exists and is a regular file, it will be overwritten,
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// though its permissions will stay the same.
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//
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// If |to_path| does not exist, it will be created. The new file's permissions
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// varies per platform:
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//
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// - This function keeps the metadata on Windows. The read only bit is not kept.
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// - On Mac and iOS, |to_path| retains |from_path|'s permissions, except user
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// read/write permissions are always set.
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// - On Linux and Android, |to_path| has user read/write permissions only. i.e.
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// Always 0600.
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// - On ChromeOS, |to_path| has user read/write permissions and group/others
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// read permissions. i.e. Always 0644.
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BASE_EXPORT bool CopyFile(const FilePath& from_path, const FilePath& to_path);
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// Copies the contents of one file into another.
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// The files are taken as is: the copy is done starting from the current offset
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// of |infile| until the end of |infile| is reached, into the current offset of
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// |outfile|.
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BASE_EXPORT bool CopyFileContents(File& infile, File& outfile);
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// Copies the given path, and optionally all subdirectories and their contents
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// as well.
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//
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// If there are files existing under to_path, always overwrite. Returns true
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// if successful, false otherwise. Wildcards on the names are not supported.
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//
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// This function has the same metadata behavior as CopyFile().
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//
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// If you only need to copy a file use CopyFile, it's faster.
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BASE_EXPORT bool CopyDirectory(const FilePath& from_path,
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const FilePath& to_path,
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bool recursive);
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// Like CopyDirectory() except trying to overwrite an existing file will not
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// work and will return false.
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BASE_EXPORT bool CopyDirectoryExcl(const FilePath& from_path,
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const FilePath& to_path,
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bool recursive);
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// Returns true if the given path exists on the local filesystem,
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// false otherwise.
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BASE_EXPORT bool PathExists(const FilePath& path);
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// Returns true if the given path is readable by the user, false otherwise.
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BASE_EXPORT bool PathIsReadable(const FilePath& path);
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// Returns true if the given path is writable by the user, false otherwise.
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BASE_EXPORT bool PathIsWritable(const FilePath& path);
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// Returns true if the given path exists and is a directory, false otherwise.
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BASE_EXPORT bool DirectoryExists(const FilePath& path);
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// Returns true if the contents of the two files given are equal, false
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// otherwise. If either file can't be read, returns false.
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BASE_EXPORT bool ContentsEqual(const FilePath& filename1,
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const FilePath& filename2);
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// Returns true if the contents of the two text files given are equal, false
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// otherwise. This routine treats "\r\n" and "\n" as equivalent.
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BASE_EXPORT bool TextContentsEqual(const FilePath& filename1,
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const FilePath& filename2);
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// Reads the file at |path| and returns a vector of bytes on success, and
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// nullopt on error. For security reasons, a |path| containing path traversal
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// components ('..') is treated as a read error, returning nullopt.
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BASE_EXPORT absl::optional<std::vector<uint8_t>> ReadFileToBytes(
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const FilePath& path);
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// Reads the file at |path| into |contents| and returns true on success and
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// false on error. For security reasons, a |path| containing path traversal
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// components ('..') is treated as a read error and |contents| is set to empty.
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// In case of I/O error, |contents| holds the data that could be read from the
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// file before the error occurred.
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// |contents| may be NULL, in which case this function is useful for its side
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// effect of priming the disk cache (could be used for unit tests).
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BASE_EXPORT bool ReadFileToString(const FilePath& path, std::string* contents);
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// Reads the file at |path| into |contents| and returns true on success and
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// false on error. For security reasons, a |path| containing path traversal
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// components ('..') is treated as a read error and |contents| is set to empty.
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// In case of I/O error, |contents| holds the data that could be read from the
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// file before the error occurred. When the file size exceeds |max_size|, the
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// function returns false with |contents| holding the file truncated to
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// |max_size|.
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// |contents| may be NULL, in which case this function is useful for its side
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// effect of priming the disk cache (could be used for unit tests).
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BASE_EXPORT bool ReadFileToStringWithMaxSize(const FilePath& path,
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std::string* contents,
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size_t max_size);
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// As ReadFileToString, but reading from an open stream after seeking to its
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// start (if supported by the stream). This can also be used to read the whole
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// file from a file descriptor by converting the file descriptor into a stream
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// by using base::FileToFILE() before calling this function.
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BASE_EXPORT bool ReadStreamToString(FILE* stream, std::string* contents);
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// As ReadFileToStringWithMaxSize, but reading from an open stream after seeking
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// to its start (if supported by the stream).
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BASE_EXPORT bool ReadStreamToStringWithMaxSize(FILE* stream,
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size_t max_size,
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std::string* contents);
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#if BUILDFLAG(IS_POSIX) || BUILDFLAG(IS_FUCHSIA)
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// Reads exactly as many bytes as `buffer` can hold from file descriptor `fd`
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// into `buffer`. This function is protected against EINTR and partial reads.
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// Returns true iff `buffer` was successfully filled with bytes read from `fd`.
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BASE_EXPORT bool ReadFromFD(int fd, span<char> buffer);
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// TODO(https://crbug.com/1490484): Migrate callers to the span variant.
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BASE_EXPORT bool ReadFromFD(int fd, char* buffer, size_t bytes);
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// Performs the same function as CreateAndOpenTemporaryStreamInDir(), but
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// returns the file-descriptor wrapped in a ScopedFD, rather than the stream
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// wrapped in a ScopedFILE.
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// The caller is responsible for deleting the file `path` points to, if
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// appropriate.
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BASE_EXPORT ScopedFD CreateAndOpenFdForTemporaryFileInDir(const FilePath& dir,
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FilePath* path);
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#endif // BUILDFLAG(IS_POSIX) || BUILDFLAG(IS_FUCHSIA)
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#if BUILDFLAG(IS_POSIX)
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// ReadFileToStringNonBlocking is identical to ReadFileToString except it
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// guarantees that it will not block. This guarantee is provided on POSIX by
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// opening the file as O_NONBLOCK. This variant should only be used on files
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// which are guaranteed not to block (such as kernel files). Or in situations
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// where a partial read would be acceptable because the backing store returned
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// EWOULDBLOCK.
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BASE_EXPORT bool ReadFileToStringNonBlocking(const base::FilePath& file,
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std::string* ret);
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// Creates a symbolic link at |symlink| pointing to |target|. Returns
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// false on failure.
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BASE_EXPORT bool CreateSymbolicLink(const FilePath& target,
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const FilePath& symlink);
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// Reads the given |symlink| and returns the raw string in |target|.
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// Returns false upon failure.
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// IMPORTANT NOTE: if the string stored in the symlink is a relative file path,
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// it should be interpreted relative to the symlink's directory, NOT the current
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// working directory. ReadSymbolicLinkAbsolute() may be the better choice.
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BASE_EXPORT bool ReadSymbolicLink(const FilePath& symlink, FilePath* target);
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// Same as ReadSymbolicLink(), but properly converts it into an absolute path if
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// the link is relative.
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// Can fail if readlink() fails, or if
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// MakeAbsoluteFilePathNoResolveSymbolicLinks() fails on the resulting absolute
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// path.
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BASE_EXPORT absl::optional<FilePath> ReadSymbolicLinkAbsolute(
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const FilePath& symlink);
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// Bits and masks of the file permission.
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enum FilePermissionBits {
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FILE_PERMISSION_MASK = S_IRWXU | S_IRWXG | S_IRWXO,
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FILE_PERMISSION_USER_MASK = S_IRWXU,
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FILE_PERMISSION_GROUP_MASK = S_IRWXG,
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FILE_PERMISSION_OTHERS_MASK = S_IRWXO,
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FILE_PERMISSION_READ_BY_USER = S_IRUSR,
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FILE_PERMISSION_WRITE_BY_USER = S_IWUSR,
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FILE_PERMISSION_EXECUTE_BY_USER = S_IXUSR,
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FILE_PERMISSION_READ_BY_GROUP = S_IRGRP,
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FILE_PERMISSION_WRITE_BY_GROUP = S_IWGRP,
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FILE_PERMISSION_EXECUTE_BY_GROUP = S_IXGRP,
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FILE_PERMISSION_READ_BY_OTHERS = S_IROTH,
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FILE_PERMISSION_WRITE_BY_OTHERS = S_IWOTH,
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FILE_PERMISSION_EXECUTE_BY_OTHERS = S_IXOTH,
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};
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// Reads the permission of the given |path|, storing the file permission
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// bits in |mode|. If |path| is symbolic link, |mode| is the permission of
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// a file which the symlink points to.
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BASE_EXPORT bool GetPosixFilePermissions(const FilePath& path, int* mode);
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// Sets the permission of the given |path|. If |path| is symbolic link, sets
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// the permission of a file which the symlink points to.
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BASE_EXPORT bool SetPosixFilePermissions(const FilePath& path, int mode);
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// Returns true iff |executable| can be found in any directory specified by the
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// environment variable in |env|.
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BASE_EXPORT bool ExecutableExistsInPath(Environment* env,
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const FilePath::StringType& executable);
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#if BUILDFLAG(IS_LINUX) || BUILDFLAG(IS_CHROMEOS) || BUILDFLAG(IS_AIX)
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// Determine if files under a given |path| can be mapped and then mprotect'd
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// PROT_EXEC. This depends on the mount options used for |path|, which vary
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// among different Linux distributions and possibly local configuration. It also
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// depends on details of kernel--ChromeOS uses the noexec option for /dev/shm
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// but its kernel allows mprotect with PROT_EXEC anyway.
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BASE_EXPORT bool IsPathExecutable(const FilePath& path);
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#endif // BUILDFLAG(IS_LINUX) || BUILDFLAG(IS_CHROMEOS) || BUILDFLAG(IS_AIX)
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#endif // BUILDFLAG(IS_POSIX)
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// Returns true if the given directory is empty
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BASE_EXPORT bool IsDirectoryEmpty(const FilePath& dir_path);
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// Get the temporary directory provided by the system.
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//
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// WARNING: In general, you should use CreateTemporaryFile variants below
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// instead of this function. Those variants will ensure that the proper
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// permissions are set so that other users on the system can't edit them while
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// they're open (which can lead to security issues).
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BASE_EXPORT bool GetTempDir(FilePath* path);
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// Get the home directory. This is more complicated than just getenv("HOME")
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// as it knows to fall back on getpwent() etc.
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//
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// You should not generally call this directly. Instead use DIR_HOME with the
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// path service which will use this function but cache the value.
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// Path service may also override DIR_HOME.
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BASE_EXPORT FilePath GetHomeDir();
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// Returns a new temporary file in |dir| with a unique name. The file is opened
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// for exclusive read, write, and delete access.
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// On success, |temp_file| is populated with the full path to the created file.
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//
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// NOTE: Exclusivity is unique to Windows. On Windows, the returned file
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// supports File::DeleteOnClose. On other platforms, the caller is responsible
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// for deleting the file `temp_file` points to, if appropriate.
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BASE_EXPORT File CreateAndOpenTemporaryFileInDir(const FilePath& dir,
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FilePath* temp_file);
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// Creates a temporary file. The full path is placed in `path`, and the
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// function returns true if was successful in creating the file. The file will
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// be empty and all handles closed after this function returns.
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// The caller is responsible for deleting the file `path` points to, if
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// appropriate.
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BASE_EXPORT bool CreateTemporaryFile(FilePath* path);
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// Same as CreateTemporaryFile() but the file is created in `dir`.
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// The caller is responsible for deleting the file `temp_file` points to, if
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// appropriate.
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BASE_EXPORT bool CreateTemporaryFileInDir(const FilePath& dir,
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FilePath* temp_file);
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// Returns the file name for a temporary file by using a platform-specific
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// naming scheme that incorporates |identifier|.
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BASE_EXPORT FilePath
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FormatTemporaryFileName(FilePath::StringPieceType identifier);
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// Create and open a temporary file stream for exclusive read, write, and delete
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// access. The full path is placed in `path`. Returns the opened file stream, or
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// null in case of error.
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// NOTE: Exclusivity is unique to Windows. On Windows, the returned file
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// supports File::DeleteOnClose. On other platforms, the caller is responsible
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// for deleting the file `path` points to, if appropriate.
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BASE_EXPORT ScopedFILE CreateAndOpenTemporaryStream(FilePath* path);
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// Similar to CreateAndOpenTemporaryStream(), but the file is created in `dir`.
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BASE_EXPORT ScopedFILE CreateAndOpenTemporaryStreamInDir(const FilePath& dir,
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FilePath* path);
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#if BUILDFLAG(IS_WIN)
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// Retrieves the path `%systemroot%\SystemTemp`, if available, else retrieves
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// `%programfiles%`.
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// Returns the path in `temp` and `true` if the path is writable by the caller,
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// which is usually only when the caller is running as admin or system.
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// Returns `false` otherwise.
|
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// Both paths are only accessible to admin and system processes, and are
|
|
// therefore secure.
|
|
BASE_EXPORT bool GetSecureSystemTemp(FilePath* temp);
|
|
|
|
// Set whether or not the use of %systemroot%\SystemTemp or %programfiles% is
|
|
// permitted for testing. This is so tests that run as admin will still continue
|
|
// to use %TMP% so their files will be correctly cleaned up by the test
|
|
// launcher.
|
|
BASE_EXPORT void SetDisableSecureSystemTempForTesting(bool disabled);
|
|
#endif // BUILDFLAG(IS_WIN)
|
|
|
|
// Do NOT USE in new code. Use ScopedTempDir instead.
|
|
// TODO(crbug.com/561597) Remove existing usage and make this an implementation
|
|
// detail inside ScopedTempDir.
|
|
//
|
|
// Create a new directory. If prefix is provided, the new directory name is in
|
|
// the format of prefixyyyy.
|
|
// NOTE: prefix is ignored in the POSIX implementation.
|
|
// If success, return true and output the full path of the directory created.
|
|
//
|
|
// For Windows, this directory is usually created in a secure location if the
|
|
// caller is admin. This is because the default %TEMP% folder for Windows is
|
|
// insecure, since low privilege users can get the path of folders under %TEMP%
|
|
// after creation and are able to create subfolders and files within these
|
|
// folders which can lead to privilege escalation.
|
|
BASE_EXPORT bool CreateNewTempDirectory(const FilePath::StringType& prefix,
|
|
FilePath* new_temp_path);
|
|
|
|
// Create a directory within another directory.
|
|
// Extra characters will be appended to |prefix| to ensure that the
|
|
// new directory does not have the same name as an existing directory.
|
|
BASE_EXPORT bool CreateTemporaryDirInDir(const FilePath& base_dir,
|
|
const FilePath::StringType& prefix,
|
|
FilePath* new_dir);
|
|
|
|
// Creates a directory, as well as creating any parent directories, if they
|
|
// don't exist. Returns 'true' on successful creation, or if the directory
|
|
// already exists. The directory is only readable by the current user.
|
|
// Returns true on success, leaving *error unchanged.
|
|
// Returns false on failure and sets *error appropriately, if it is non-NULL.
|
|
BASE_EXPORT bool CreateDirectoryAndGetError(const FilePath& full_path,
|
|
File::Error* error);
|
|
|
|
// Backward-compatible convenience method for the above.
|
|
BASE_EXPORT bool CreateDirectory(const FilePath& full_path);
|
|
|
|
// Returns the file size. Returns true on success.
|
|
BASE_EXPORT bool GetFileSize(const FilePath& file_path, int64_t* file_size);
|
|
|
|
// Sets |real_path| to |path| with symbolic links and junctions expanded.
|
|
// On windows, make sure the path starts with a lettered drive.
|
|
// |path| must reference a file. Function will fail if |path| points to
|
|
// a directory or to a nonexistent path. On windows, this function will
|
|
// fail if |real_path| would be longer than MAX_PATH characters.
|
|
BASE_EXPORT bool NormalizeFilePath(const FilePath& path, FilePath* real_path);
|
|
|
|
#if BUILDFLAG(IS_WIN)
|
|
|
|
// Given a path in NT native form ("\Device\HarddiskVolumeXX\..."),
|
|
// return in |drive_letter_path| the equivalent path that starts with
|
|
// a drive letter ("C:\..."). Return false if no such path exists.
|
|
BASE_EXPORT bool DevicePathToDriveLetterPath(const FilePath& device_path,
|
|
FilePath* drive_letter_path);
|
|
|
|
// Method that wraps the win32 GetLongPathName API, normalizing the specified
|
|
// path to its long form. An example where this is needed is when comparing
|
|
// temp file paths. If a username isn't a valid 8.3 short file name (even just a
|
|
// lengthy name like "user with long name"), Windows will set the TMP and TEMP
|
|
// environment variables to be 8.3 paths. ::GetTempPath (called in
|
|
// base::GetTempDir) just uses the value specified by TMP or TEMP, and so can
|
|
// return a short path. Returns an empty path on error.
|
|
BASE_EXPORT FilePath MakeLongFilePath(const FilePath& input);
|
|
|
|
// Creates a hard link named |to_file| to the file |from_file|. Both paths
|
|
// must be on the same volume, and |from_file| may not name a directory.
|
|
// Returns true if the hard link is created, false if it fails.
|
|
BASE_EXPORT bool CreateWinHardLink(const FilePath& to_file,
|
|
const FilePath& from_file);
|
|
#endif
|
|
|
|
// This function will return if the given file is a symlink or not.
|
|
BASE_EXPORT bool IsLink(const FilePath& file_path);
|
|
|
|
// Returns information about the given file path. Also see |File::GetInfo|.
|
|
BASE_EXPORT bool GetFileInfo(const FilePath& file_path, File::Info* info);
|
|
|
|
// Sets the time of the last access and the time of the last modification.
|
|
BASE_EXPORT bool TouchFile(const FilePath& path,
|
|
const Time& last_accessed,
|
|
const Time& last_modified);
|
|
|
|
// Wrapper for fopen-like calls. Returns non-NULL FILE* on success. The
|
|
// underlying file descriptor (POSIX) or handle (Windows) is unconditionally
|
|
// configured to not be propagated to child processes.
|
|
BASE_EXPORT FILE* OpenFile(const FilePath& filename, const char* mode);
|
|
|
|
// Closes file opened by OpenFile. Returns true on success.
|
|
BASE_EXPORT bool CloseFile(FILE* file);
|
|
|
|
// Associates a standard FILE stream with an existing File. Note that this
|
|
// functions take ownership of the existing File.
|
|
BASE_EXPORT FILE* FileToFILE(File file, const char* mode);
|
|
|
|
// Returns a new handle to the file underlying |file_stream|.
|
|
BASE_EXPORT File FILEToFile(FILE* file_stream);
|
|
|
|
// Truncates an open file to end at the location of the current file pointer.
|
|
// This is a cross-platform analog to Windows' SetEndOfFile() function.
|
|
BASE_EXPORT bool TruncateFile(FILE* file);
|
|
|
|
// Reads from the file into `buffer`. This will read at most as many bytes as
|
|
// `buffer` can hold, but may not always fill `buffer` entirely.
|
|
// Returns the number of bytes read, or nullopt on error.
|
|
// TODO(crbug.com/1333521): Despite the 64-bit return value, this only supports
|
|
// reading at most INT_MAX bytes. The program will crash if a buffer is passed
|
|
// whose length exceeds INT_MAX.
|
|
BASE_EXPORT std::optional<uint64_t> ReadFile(const FilePath& filename,
|
|
span<char> buffer);
|
|
// Same as above, but returns -1 on error.
|
|
// TODO(https://crbug.com/1490484): Migrate callers to the span variant.
|
|
BASE_EXPORT int ReadFile(const FilePath& filename, char* data, int max_size);
|
|
|
|
// Writes the given buffer into the file, overwriting any data that was
|
|
// previously there. Returns the number of bytes written, or -1 on error.
|
|
// If file doesn't exist, it gets created with read/write permissions for all.
|
|
// Note that the other variants of WriteFile() below may be easier to use.
|
|
// TODO(https://crbug.com/1490484): Migrate callers to the span variant.
|
|
BASE_EXPORT int WriteFile(const FilePath& filename, const char* data,
|
|
int size);
|
|
|
|
// Writes |data| into the file, overwriting any data that was previously there.
|
|
// Returns true if and only if all of |data| was written. If the file does not
|
|
// exist, it gets created with read/write permissions for all.
|
|
BASE_EXPORT bool WriteFile(const FilePath& filename, span<const uint8_t> data);
|
|
|
|
// Another WriteFile() variant that takes a StringPiece so callers don't have to
|
|
// do manual conversions from a char span to a uint8_t span.
|
|
BASE_EXPORT bool WriteFile(const FilePath& filename, StringPiece data);
|
|
|
|
#if BUILDFLAG(IS_POSIX) || BUILDFLAG(IS_FUCHSIA)
|
|
// Appends |data| to |fd|. Does not close |fd| when done. Returns true iff all
|
|
// of |data| were written to |fd|.
|
|
BASE_EXPORT bool WriteFileDescriptor(int fd, span<const uint8_t> data);
|
|
|
|
// WriteFileDescriptor() variant that takes a StringPiece so callers don't have
|
|
// to do manual conversions from a char span to a uint8_t span.
|
|
BASE_EXPORT bool WriteFileDescriptor(int fd, StringPiece data);
|
|
|
|
// Allocates disk space for the file referred to by |fd| for the byte range
|
|
// starting at |offset| and continuing for |size| bytes. The file size will be
|
|
// changed if |offset|+|len| is greater than the file size. Zeros will fill the
|
|
// new space.
|
|
// After a successful call, subsequent writes into the specified range are
|
|
// guaranteed not to fail because of lack of disk space.
|
|
BASE_EXPORT bool AllocateFileRegion(File* file, int64_t offset, size_t size);
|
|
#endif
|
|
|
|
// Appends |data| to |filename|. Returns true iff |data| were written to
|
|
// |filename|.
|
|
BASE_EXPORT bool AppendToFile(const FilePath& filename,
|
|
span<const uint8_t> data);
|
|
|
|
// AppendToFile() variant that takes a StringPiece so callers don't have to do
|
|
// manual conversions from a char span to a uint8_t span.
|
|
BASE_EXPORT bool AppendToFile(const FilePath& filename, StringPiece data);
|
|
|
|
// Gets the current working directory for the process.
|
|
BASE_EXPORT bool GetCurrentDirectory(FilePath* path);
|
|
|
|
// Sets the current working directory for the process.
|
|
BASE_EXPORT bool SetCurrentDirectory(const FilePath& path);
|
|
|
|
// The largest value attempted by GetUniquePath{Number,}.
|
|
enum { kMaxUniqueFiles = 100 };
|
|
|
|
// Returns the number N that makes |path| unique when formatted as " (N)" in a
|
|
// suffix to its basename before any file extension, where N is a number between
|
|
// 1 and 100 (inclusive). Returns 0 if |path| does not exist (meaning that it is
|
|
// unique as-is), or -1 if no such number can be found.
|
|
BASE_EXPORT int GetUniquePathNumber(const FilePath& path);
|
|
|
|
// Returns |path| if it does not exist. Otherwise, returns |path| with the
|
|
// suffix " (N)" appended to its basename before any file extension, where N is
|
|
// a number between 1 and 100 (inclusive). Returns an empty path if no such
|
|
// number can be found.
|
|
BASE_EXPORT FilePath GetUniquePath(const FilePath& path);
|
|
|
|
// Sets the given |fd| to non-blocking mode.
|
|
// Returns true if it was able to set it in the non-blocking mode, otherwise
|
|
// false.
|
|
BASE_EXPORT bool SetNonBlocking(int fd);
|
|
|
|
// Hints the OS to prefetch the first |max_bytes| of |file_path| into its cache.
|
|
//
|
|
// If called at the appropriate time, this can reduce the latency incurred by
|
|
// feature code that needs to read the file.
|
|
//
|
|
// |max_bytes| specifies how many bytes should be pre-fetched. It may exceed the
|
|
// file's size. Passing in std::numeric_limits<int64_t>::max() is a convenient
|
|
// way to get the entire file pre-fetched.
|
|
//
|
|
// |is_executable| specifies whether the file is to be prefetched as
|
|
// executable code or as data. Windows treats the file backed pages in RAM
|
|
// differently, and specifying the wrong value results in two copies in RAM.
|
|
//
|
|
// Returns true if at least part of the requested range was successfully
|
|
// prefetched.
|
|
//
|
|
// Calling this before using ::LoadLibrary() on Windows is more efficient memory
|
|
// wise, but we must be sure no other threads try to LoadLibrary() the file
|
|
// while we are doing the mapping and prefetching, or the process will get a
|
|
// private copy of the DLL via COW.
|
|
BASE_EXPORT bool PreReadFile(
|
|
const FilePath& file_path,
|
|
bool is_executable,
|
|
int64_t max_bytes = std::numeric_limits<int64_t>::max());
|
|
|
|
#if BUILDFLAG(IS_POSIX) || BUILDFLAG(IS_FUCHSIA)
|
|
|
|
// Creates a pipe. Returns true on success, otherwise false.
|
|
// On success, |read_fd| will be set to the fd of the read side, and
|
|
// |write_fd| will be set to the one of write side. If |non_blocking|
|
|
// is set the pipe will be created with O_NONBLOCK|O_CLOEXEC flags set
|
|
// otherwise flag is set to zero (default).
|
|
BASE_EXPORT bool CreatePipe(ScopedFD* read_fd,
|
|
ScopedFD* write_fd,
|
|
bool non_blocking = false);
|
|
|
|
// Creates a non-blocking, close-on-exec pipe.
|
|
// This creates a non-blocking pipe that is not intended to be shared with any
|
|
// child process. This will be done atomically if the operating system supports
|
|
// it. Returns true if it was able to create the pipe, otherwise false.
|
|
BASE_EXPORT bool CreateLocalNonBlockingPipe(int fds[2]);
|
|
|
|
// Sets the given |fd| to close-on-exec mode.
|
|
// Returns true if it was able to set it in the close-on-exec mode, otherwise
|
|
// false.
|
|
BASE_EXPORT bool SetCloseOnExec(int fd);
|
|
|
|
// Removes close-on-exec flag from the given |fd|.
|
|
// Returns true if it was able to remove the close-on-exec flag, otherwise
|
|
// false.
|
|
BASE_EXPORT bool RemoveCloseOnExec(int fd);
|
|
#endif // BUILDFLAG(IS_POSIX) || BUILDFLAG(IS_FUCHSIA)
|
|
|
|
#if BUILDFLAG(IS_MAC)
|
|
// Test that |path| can only be changed by a given user and members of
|
|
// a given set of groups.
|
|
// Specifically, test that all parts of |path| under (and including) |base|:
|
|
// * Exist.
|
|
// * Are owned by a specific user.
|
|
// * Are not writable by all users.
|
|
// * Are owned by a member of a given set of groups, or are not writable by
|
|
// their group.
|
|
// * Are not symbolic links.
|
|
// This is useful for checking that a config file is administrator-controlled.
|
|
// |base| must contain |path|.
|
|
BASE_EXPORT bool VerifyPathControlledByUser(const base::FilePath& base,
|
|
const base::FilePath& path,
|
|
uid_t owner_uid,
|
|
const std::set<gid_t>& group_gids);
|
|
|
|
// Is |path| writable only by a user with administrator privileges?
|
|
// This function uses Mac OS conventions. The super user is assumed to have
|
|
// uid 0, and the administrator group is assumed to be named "admin".
|
|
// Testing that |path|, and every parent directory including the root of
|
|
// the filesystem, are owned by the superuser, controlled by the group
|
|
// "admin", are not writable by all users, and contain no symbolic links.
|
|
// Will return false if |path| does not exist.
|
|
BASE_EXPORT bool VerifyPathControlledByAdmin(const base::FilePath& path);
|
|
#endif // BUILDFLAG(IS_MAC)
|
|
|
|
// Returns the maximum length of path component on the volume containing
|
|
// the directory |path|, in the number of FilePath::CharType, or -1 on failure.
|
|
BASE_EXPORT int GetMaximumPathComponentLength(const base::FilePath& path);
|
|
|
|
#if BUILDFLAG(IS_POSIX) || BUILDFLAG(IS_FUCHSIA)
|
|
// Get a temporary directory for shared memory files. The directory may depend
|
|
// on whether the destination is intended for executable files, which in turn
|
|
// depends on how /dev/shmem was mounted. As a result, you must supply whether
|
|
// you intend to create executable shmem segments so this function can find
|
|
// an appropriate location.
|
|
BASE_EXPORT bool GetShmemTempDir(bool executable, FilePath* path);
|
|
#endif
|
|
|
|
// Internal --------------------------------------------------------------------
|
|
|
|
namespace internal {
|
|
|
|
// Same as Move but allows paths with traversal components.
|
|
// Use only with extreme care.
|
|
BASE_EXPORT bool MoveUnsafe(const FilePath& from_path,
|
|
const FilePath& to_path);
|
|
|
|
#if BUILDFLAG(IS_WIN)
|
|
// Copy from_path to to_path recursively and then delete from_path recursively.
|
|
// Returns true if all operations succeed.
|
|
// This function simulates Move(), but unlike Move() it works across volumes.
|
|
// This function is not transactional.
|
|
BASE_EXPORT bool CopyAndDeleteDirectory(const FilePath& from_path,
|
|
const FilePath& to_path);
|
|
#endif // BUILDFLAG(IS_WIN)
|
|
|
|
#if BUILDFLAG(IS_LINUX) || BUILDFLAG(IS_CHROMEOS) || BUILDFLAG(IS_ANDROID)
|
|
// CopyFileContentsWithSendfile will use the sendfile(2) syscall to perform a
|
|
// file copy without moving the data between kernel and userspace. This is much
|
|
// more efficient than sequences of read(2)/write(2) calls. The |retry_slow|
|
|
// parameter instructs the caller that it should try to fall back to a normal
|
|
// sequences of read(2)/write(2) syscalls.
|
|
//
|
|
// The input file |infile| must be opened for reading and the output file
|
|
// |outfile| must be opened for writing.
|
|
BASE_EXPORT bool CopyFileContentsWithSendfile(File& infile,
|
|
File& outfile,
|
|
bool& retry_slow);
|
|
#endif // BUILDFLAG(IS_LINUX) || BUILDFLAG(IS_CHROMEOS) ||
|
|
// BUILDFLAG(IS_ANDROID)
|
|
|
|
// Used by PreReadFile() when no kernel support for prefetching is available.
|
|
bool PreReadFileSlow(const FilePath& file_path, int64_t max_bytes);
|
|
|
|
} // namespace internal
|
|
} // namespace base
|
|
|
|
#endif // BASE_FILES_FILE_UTIL_H_
|