Import chromium-122.0.6261.43

This commit is contained in:
importer 2024-02-17 02:00:50 +08:00 committed by klzgrad
commit 2b6ac63d38
24821 changed files with 4518320 additions and 0 deletions

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# Defines the Chromium style for automatic reformatting.
# http://clang.llvm.org/docs/ClangFormatStyleOptions.html
BasedOnStyle: Chromium
# This defaults to 'Auto'. Explicitly set it for a while, so that
# 'vector<vector<int> >' in existing files gets formatted to
# 'vector<vector<int>>'. ('Auto' means that clang-format will only use
# 'int>>' if the file already contains at least one such instance.)
Standard: Cpp11
# TODO(crbug.com/1392808): Remove when InsertBraces has been upstreamed into
# the Chromium style (is implied by BasedOnStyle: Chromium).
InsertBraces: true
InsertNewlineAtEOF: true
# Make sure code like:
# IPC_BEGIN_MESSAGE_MAP()
# IPC_MESSAGE_HANDLER(WidgetHostViewHost_Update, OnUpdate)
# IPC_END_MESSAGE_MAP()
# gets correctly indented.
MacroBlockBegin: "^\
BEGIN_MSG_MAP|\
BEGIN_MSG_MAP_EX|\
BEGIN_SAFE_MSG_MAP_EX|\
CR_BEGIN_MSG_MAP_EX|\
IPC_BEGIN_MESSAGE_MAP|\
IPC_BEGIN_MESSAGE_MAP_WITH_PARAM|\
IPC_PROTOBUF_MESSAGE_TRAITS_BEGIN|\
IPC_STRUCT_BEGIN|\
IPC_STRUCT_BEGIN_WITH_PARENT|\
IPC_STRUCT_TRAITS_BEGIN|\
POLPARAMS_BEGIN|\
PPAPI_BEGIN_MESSAGE_MAP$"
MacroBlockEnd: "^\
CR_END_MSG_MAP|\
END_MSG_MAP|\
IPC_END_MESSAGE_MAP|\
IPC_PROTOBUF_MESSAGE_TRAITS_END|\
IPC_STRUCT_END|\
IPC_STRUCT_TRAITS_END|\
POLPARAMS_END|\
PPAPI_END_MESSAGE_MAP$"

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# Stop Windows python license check presubmit errors by forcing LF checkout.
*.py text eol=lf
# Force LF checkout of the pins files to avoid transport_security_state_generator errors.
/net/http/*.pins text eol=lf
# Force LF checkout for all source files
*.bin binary
*.c text eol=lf
*.cc text eol=lf
*.cpp text eol=lf
*.csv text eol=lf
*.grd text eol=lf
*.grdp text eol=lf
*.gn text eol=lf
*.gni text eol=lf
*.h text eol=lf
*.html text eol=lf
*.idl text eol=lf
*.in text eol=lf
*.inc text eol=lf
*.java text eol=lf
*.js text eol=lf
*.json text eol=lf
*.json5 text eol=lf
*.md text eol=lf
*.mm text eol=lf
*.mojom text eol=lf
*.pdf -diff
*.proto text eol=lf
*.rs text eol=lf
*.sh text eol=lf
*.sql text eol=lf
*.toml text eol=lf
*.txt text eol=lf
*.xml text eol=lf
*.xslt text eol=lf
.clang-format text eol=lf
.eslintrc.js text eol=lf
.git-blame-ignore-revs text eol=lf
.gitattributes text eol=lf
.gitignore text eol=lf
.vpython text eol=lf
codereview.settings text eol=lf
DEPS text eol=lf
ATL_OWNERS text eol=lf
LICENSE text eol=lf
LICENSE.* text eol=lf
MAJOR_BRANCH_DATE text eol=lf
OWNERS text eol=lf
README text eol=lf
README.* text eol=lf
WATCHLISTS text eol=lf
VERSION text eol=lf
DIR_METADATA text eol=lf
# Skip Tricium by default on files in third_party.
third_party/** -tricium

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# This file is used by the GN meta build system to find the root of the source
# tree and to set startup options. For documentation on the values set in this
# file, run "gn help dotfile" at the command line.
import("//build/dotfile_settings.gni")
import("//third_party/angle/dotfile_settings.gni")
# The location of the build configuration file.
buildconfig = "//build/config/BUILDCONFIG.gn"
# The python interpreter to use by default. On Windows, this will look
# for python3.exe and python3.bat.
script_executable = "python3"
# These arguments override the default values for items in a declare_args
# block. "gn args" in turn can override these.
#
# In general the value for a build arg in the declare_args block should be the
# default. In some cases, a DEPS-ed in project will want different defaults for
# being built as part of Chrome vs. being built standalone. In this case, the
# Chrome defaults should go here. There should be no overrides here for
# values declared in the main Chrome repository.
#
# Important note for defining defaults: This file is executed before the
# BUILDCONFIG.gn file. That file sets up the global variables like "is_ios".
# This means that the default_args can not depend on the platform,
# architecture, or other build parameters. If you really need that, the other
# repo should define a flag that toggles on a behavior that implements the
# additional logic required by Chrome to set the variables.
default_args = {
# TODO(brettw) bug 684096: Chrome on iOS does not build v8, so "gn gen" prints
# a warning that "Build argument has no effect". When adding a v8 variable, it
# also needs to be defined to src/ios/BUILD.gn (respectively removed from both
# location when it is removed).
v8_enable_gdbjit = false
v8_imminent_deprecation_warnings = false
# Don't include webrtc's builtin task queue implementation.
rtc_link_task_queue_impl = false
# When building with Chromium, `webrtc::Location` is replaced by
# `base::Location`. Since WebRTC doesn't use `public_deps` (webrtc:8603), it
# would fail to propagate the dependency internally. Instead WebRTC let its
# embedders to define it globally for all of its targets.
rtc_common_public_deps = [ "//base" ]
# Don't include the iLBC audio codec.
# TODO(bugs.webrtc.org/8396): Once WebRTC gets rid of its internal
# deps on codecs, we can remove this.
rtc_include_ilbc = false
# Changes some setup for the Crashpad build to set them to build against
# Chromium's zlib, base, etc.
crashpad_dependencies = "chromium"
# Override ANGLE's Vulkan dependencies.
angle_vulkan_headers_dir = "//third_party/vulkan-deps/vulkan-headers/src"
angle_vulkan_loader_dir = "//third_party/vulkan-deps/vulkan-loader/src"
angle_vulkan_tools_dir = "//third_party/vulkan-deps/vulkan-tools/src"
angle_vulkan_validation_layers_dir =
"//third_party/vulkan-deps/vulkan-validation-layers/src"
# Overwrite default args declared in the Fuchsia sdk
fuchsia_sdk_readelf_exec =
"//third_party/llvm-build/Release+Asserts/bin/llvm-readelf"
# Overwrite default args declared in the pdfium library
pdf_partition_alloc_dir = "//base/allocator/partition_allocator"
devtools_visibility = [ "*" ]
}
# These are the targets to skip header checking by default. The files in targets
# matching these patterns (see "gn help label_pattern" for format) will not have
# their includes checked for proper dependencies when you run either
# "gn check" or "gn gen --check".
no_check_targets = [
# //v8, https://crbug.com/v8/7330
"//v8/src/inspector:inspector", # 20 errors
"//v8/test/cctest:cctest_sources", # 15 errors
"//v8/test/unittests:inspector_unittests_sources", # 2 errors
"//v8:cppgc_base", # 1 error
"//v8:v8_internal_headers", # 11 errors
"//v8:v8_libplatform", # 2 errors
]
# These are the list of GN files that run exec_script. This whitelist exists
# to force additional review for new uses of exec_script, which is strongly
# discouraged.
#
# PLEASE READ
#
# You should almost never need to add new exec_script calls. exec_script is
# slow, especially on Windows, and can cause confusing effects. Although
# individually each call isn't slow or necessarily very confusing, at the scale
# of our repo things get out of hand quickly. By strongly pushing back on all
# additions, we keep the build fast and clean. If you think you need to add a
# new call, please consider:
#
# - Do not use a script to check for the existence of a file or directory to
# enable a different mode. Instead, use GN build args to enable or disable
# functionality and set options. An example is checking for a file in the
# src-internal repo to see if the corresponding src-internal feature should
# be enabled. There are several things that can go wrong with this:
#
# - It's mysterious what causes some things to happen. Although in many cases
# such behavior can be conveniently automatic, GN optimizes for explicit
# and obvious behavior so people can more easily diagnose problems.
#
# - The user can't enable a mode for one build and not another. With GN build
# args, the user can choose the exact configuration of multiple builds
# using one checkout. But implicitly basing flags on the state of the
# checkout, this functionality is broken.
#
# - It's easy to get stale files. If for example the user edits the gclient
# to stop checking out src-internal (or any other optional thing), it's
# easy to end up with stale files still mysteriously triggering build
# conditions that are no longer appropriate (yes, this happens in real
# life).
#
# - Do not use a script to iterate files in a directory (glob):
#
# - This has the same "stale file" problem as the above discussion. Various
# operations can leave untracked files in the source tree which can cause
# surprising effects.
#
# - It becomes impossible to use "git grep" to find where a certain file is
# referenced. This operation is very common and people really do get
# confused when things aren't listed.
#
# - It's easy to screw up. One common case is a build-time script that packs
# up a directory. The author notices that the script isn't re-run when the
# directory is updated, so adds a glob so all the files are listed as
# inputs. This seems to work great... until a file is deleted. When a
# file is deleted, all the inputs the glob lists will still be up to date
# and no command-lines will have been changed. The action will not be
# re-run and the build will be broken. It is possible to get this correct
# using glob, and it's possible to mess it up without glob, but globs make
# this situation much easier to create. if the build always lists the
# files and passes them to a script, it will always be correct.
exec_script_whitelist =
build_dotfile_settings.exec_script_whitelist +
angle_dotfile_settings.exec_script_whitelist +
[
# Whitelist entries for //build should go into
# //build/dotfile_settings.gni instead, so that they can be shared
# with other repos. The entries in this list should be only for files
# in the Chromium repo outside of //build.
"//build_overrides/build.gni",
"//chrome/android/webapk/shell_apk/prepare_upload_dir/BUILD.gn",
"//chrome/version.gni",
# TODO(dgn): Layer violation but breaks the build otherwise, see
# https://crbug.com/474506.
"//clank/java/BUILD.gn",
"//clank/native/BUILD.gn",
"//google_apis/BUILD.gn",
"//printing/BUILD.gn",
"//remoting/host/installer/linux/BUILD.gn",
"//remoting/remoting_version.gni",
"//remoting/host/installer/win/generate_clsids.gni",
"//tools/grit/grit_rule.gni",
"//tools/gritsettings/BUILD.gn",
]

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// Copyright 2015 The Chromium Authors
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
//
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following disclaimer
// in the documentation and/or other materials provided with the
// distribution.
// * Neither the name of Google LLC nor the names of its
// contributors may be used to endorse or promote products derived from
// this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.

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include_rules = [
"+third_party/ashmem",
"+third_party/apple_apsl",
"+third_party/boringssl/src/include",
"+third_party/ced",
# We are moving the old jni_generator to jni_zero, some references will remain
# in //base.
"+third_party/jni_zero",
"+third_party/libevent",
"+third_party/libunwindstack/src/libunwindstack/include",
"+third_party/lss",
"+third_party/modp_b64",
"+third_party/perfetto/include",
"+third_party/perfetto/protos/perfetto",
# Conversions between base and Rust types (e.g. base::span <-> rust::Slice)
# require the cxx.h header from cxx. This is only used if Rust is enabled
# in the gn build; see //base/BUILD.gn's conditional dependency on
# //build/rust:cxx_cppdeps.
"+third_party/rust/cxx",
"+third_party/test_fonts",
# JSON Deserialization.
"+third_party/rust/serde_json_lenient/v0_1/wrapper",
# These are implicitly brought in from the root, and we don't want them.
"-ipc",
"-url",
# ICU dependendencies must be separate from the rest of base.
"-i18n",
# //base/util can use //base but not vice versa.
"-util",
]
specific_include_rules = {
# Special case
"process/current_process(|_test)\.h": [
"+third_party/perfetto/protos/perfetto/trace/track_event/chrome_process_descriptor.pbzero.h",
],
# To evaluate the performance effects of using absl's flat_hash_map.
"supports_user_data\.h": [
"+third_party/abseil-cpp/absl/container/flat_hash_map.h",
]
}

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monorail: {
component: "Internals>Core"
}
buganizer_public: {
component_id: 1456128
}

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# See //base/README.md to find qualification for being an owner.
set noparent
# NOTE: keep this in sync with global-owners-override@chromium.org owners
# by emailing lsc-policy@chromium.org when this list changes.
altimin@chromium.org
danakj@chromium.org
dcheng@chromium.org
fdoray@chromium.org
gab@chromium.org
kylechar@chromium.org
mark@chromium.org
thakis@chromium.org
thestig@chromium.org
wez@chromium.org
# NOTE: keep this in sync with global-owners-override@chromium.org owners
# by emailing lsc-policy@chromium.org when this list changes.
# per-file rules:
# These are for the common case of adding or renaming files. If you're doing
# structural changes, please get a review from a reviewer in this file.
per-file BUILD.gn=*
# For Android-specific changes:
per-file ..._android*=file://base/android/OWNERS
# For Fuchsia-specific changes:
per-file ..._fuchsia*=file://build/fuchsia/OWNERS
# For Windows-specific changes:
per-file ..._win*=file://base/win/OWNERS
per-file callback_list*=pkasting@chromium.org
per-file feature_list*=asvitkine@chromium.org
per-file feature_list*=isherman@chromium.org
# Logging-related changes:
per-file check*=olivierli@chromium.org
per-file check*=pbos@chromium.org
per-file dcheck*=olivierli@chromium.org
per-file dcheck*=pbos@chromium.org
per-file logging*=olivierli@chromium.org
per-file logging*=pbos@chromium.org
per-file notreached.h=olivierli@chromium.org
per-file notreached.h=pbos@chromium.org
# Restricted since rand_util.h also backs the cryptographically secure RNG.
per-file rand_util*=set noparent
per-file rand_util*=file://ipc/SECURITY_OWNERS
per-file safe_numerics_unittest.cc=file://base/numerics/OWNERS

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# Copyright 2012 The Chromium Authors
# Use of this source code is governed by a BSD-style license that can be
# found in the LICENSE file.
"""Chromium presubmit script for src/base.
See http://dev.chromium.org/developers/how-tos/depottools/presubmit-scripts
for more details on the presubmit API built into depot_tools.
"""
def CheckChangeLintsClean(input_api, output_api):
"""Makes sure that the code is cpplint clean."""
# lint_filters=[] stops the OFF_BY_DEFAULT_LINT_FILTERS from being disabled,
# finding many more issues. verbose_level=1 finds a small number of additional
# issues.
# The only valid extensions for cpplint are .cc, .h, .cpp, .cu, and .ch.
# Only process those extensions which are used in Chromium, in directories
# that currently lint clean.
CLEAN_CPP_FILES_ONLY = (r'base/win/.*\.(cc|h)$', )
source_file_filter = lambda x: input_api.FilterSourceFile(
x,
files_to_check=CLEAN_CPP_FILES_ONLY,
files_to_skip=input_api.DEFAULT_FILES_TO_SKIP)
return input_api.canned_checks.CheckChangeLintsClean(
input_api, output_api, source_file_filter=source_file_filter,
lint_filters=[], verbose_level=1)
def _CheckNoInterfacesInBase(input_api, output_api):
"""Checks to make sure no files in libbase.a have |@interface|."""
pattern = input_api.re.compile(r'^\s*@interface', input_api.re.MULTILINE)
files = []
for f in input_api.AffectedSourceFiles(input_api.FilterSourceFile):
if (f.LocalPath().startswith('base/') and
not "/ios/" in f.LocalPath() and
not "/test/" in f.LocalPath() and
not f.LocalPath().endswith('.java') and
not f.LocalPath().endswith('_unittest.mm') and
not f.LocalPath().endswith('_spi.h')):
contents = input_api.ReadFile(f)
if pattern.search(contents):
files.append(f)
if len(files):
return [ output_api.PresubmitError(
'Objective-C interfaces or categories are forbidden in libbase. ' +
'See http://groups.google.com/a/chromium.org/group/chromium-dev/' +
'browse_thread/thread/efb28c10435987fd',
files) ]
return []
def _FindLocations(input_api, search_regexes, files_to_check, files_to_skip):
"""Returns locations matching one of the search_regexes."""
def FilterFile(affected_file):
return input_api.FilterSourceFile(
affected_file,
files_to_check=files_to_check,
files_to_skip=files_to_skip)
no_presubmit = r"// no-presubmit-check"
locations = []
for f in input_api.AffectedSourceFiles(FilterFile):
for line_num, line in f.ChangedContents():
for search_regex in search_regexes:
if (input_api.re.search(search_regex, line) and
not input_api.re.search(no_presubmit, line)):
locations.append(" %s:%d" % (f.LocalPath(), line_num))
break
return locations
def _CheckNoTraceEventInclude(input_api, output_api):
"""Verify that //base includes base_tracing.h instead of trace event headers.
Checks that files outside trace event implementation include the
base_tracing.h header instead of specific trace event implementation headers
to maintain compatibility with the gn flag "enable_base_tracing = false".
"""
discouraged_includes = [
r'^#include "base/trace_event/(?!base_tracing\.h|base_tracing_forward\.h)',
r'^#include "third_party/perfetto/include/',
]
files_to_check = [
r".*\.(h|cc|mm)$",
]
files_to_skip = [
r".*/test/.*",
r".*/trace_event/.*",
r".*/tracing/.*",
]
locations = _FindLocations(input_api, discouraged_includes, files_to_check,
files_to_skip)
if locations:
return [ output_api.PresubmitError(
'Base code should include "base/trace_event/base_tracing.h" instead\n' +
'of trace_event implementation headers. If you need to include an\n' +
'implementation header, verify that "gn check" and base_unittests\n' +
'still pass with gn arg "enable_base_tracing = false" and add\n' +
'"// no-presubmit-check" after the include. \n' +
'\n'.join(locations)) ]
return []
def _WarnPbzeroIncludes(input_api, output_api):
"""Warn to check enable_base_tracing=false when including a pbzero header.
Emits a warning when including a perfetto pbzero header, encouraging the
user to verify that //base still builds with enable_base_tracing=false.
"""
warn_includes = [
r'^#include "third_party/perfetto/protos/',
r'^#include "base/tracing/protos/',
]
files_to_check = [
r".*\.(h|cc|mm)$",
]
files_to_skip = [
r".*/test/.*",
r".*/trace_event/.*",
r".*/tracing/.*",
]
locations = _FindLocations(input_api, warn_includes, files_to_check,
files_to_skip)
if locations:
return [ output_api.PresubmitPromptWarning(
'Please verify that "gn check" and base_unittests still pass with\n' +
'gn arg "enable_base_tracing = false" when adding typed trace\n' +
'events to //base. You can use "#if BUILDFLAG(ENABLE_BASE_TRACING)"\n' +
'to exclude pbzero headers and anything not supported by\n' +
'//base/trace_event/trace_event_stub.h.\n' +
'\n'.join(locations)) ]
return []
def _CommonChecks(input_api, output_api):
"""Checks common to both upload and commit."""
results = []
results.extend(_CheckNoInterfacesInBase(input_api, output_api))
results.extend(_CheckNoTraceEventInclude(input_api, output_api))
results.extend(_WarnPbzeroIncludes(input_api, output_api))
results.extend(CheckChangeLintsClean(input_api, output_api))
return results
def CheckChangeOnUpload(input_api, output_api):
results = []
results.extend(_CommonChecks(input_api, output_api))
return results
def CheckChangeOnCommit(input_api, output_api):
results = []
results.extend(_CommonChecks(input_api, output_api))
return results

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# What is this
Contains a written down set of principles and other information on //base.
Please add to it!
## About //base:
Chromium is a very mature project. Most things that are generally useful are
already here and things not here aren't generally useful.
The bar for adding stuff to base is that it must have demonstrated wide
applicability. Prefer to add things closer to where they're used (i.e. "not
base"), and pull into base only when needed. In a project our size,
sometimes even duplication is OK and inevitable.
Adding a new logging macro `DPVELOG_NE` is not more clear than just
writing the stuff you want to log in a regular logging statement, even
if it makes your calling code longer. Just add it to your own code.
If the code in question does not need to be used inside base, but will have
multiple consumers across the codebase, consider placing it in a new directory
under components/ instead.
base is written for the Chromium project and is not intended to be used
outside it. Using base outside of src.git is explicitly not supported,
and base makes no guarantees about API (or even ABI) stability (like all
other code in Chromium). New code that depends on base/ must be in
src.git. Code that's not in src.git but pulled in through DEPS (for
example, v8) cannot use base.
## Qualifications for being in //base OWNERS
* interest and ability to learn low level/high detail/complex c++ stuff
* inclination to always ask why and understand everything (including external
interactions like win32) rather than just hoping the author did it right
* mentorship/experience
* demonstrated good judgement (esp with regards to public APIs) over a length
of time
Owners are added when a contributor has shown the above qualifications and
when they express interest. There isn't an upper bound on the number of OWNERS.
## Design and naming
* Be sure to use the base namespace.
* STL-like constructs should adhere as closely to STL as possible. Functions
and behaviors not present in STL should only be added when they are related
to the specific data structure implemented by the container.
* For STL-like constructs our policy is that they should use STL-like naming
even when it may conflict with the style guide. So functions and class names
should be lower case with underscores. Non-STL-like classes and functions
should use Google naming.
## Performance testing
Since the primitives provided by //base are used very widely, it is important to
ensure they scale to the necessary workloads and perform well under all
supported platforms. The `base_perftests` target is a suite of
synthetic microbenchmarks that measure performance in various scenarios:
* BasicPostTaskPerfTest: Exercises MessageLoopTaskRunner's multi-threaded
queue in isolation.
* ConditionVariablePerfTest: Measures thread switching cost of condition
variables.
* IntegratedPostTaskPerfTest: Exercises the full MessageLoop/RunLoop
machinery.
* JSONPerfTest: Tests JSONWriter and JSONReader performance.
* MessageLoopPerfTest: Measures the speed of task posting in various
configurations.
* ObserverListPerfTest: Exercises adding, removing and signalling observers.
* PartitionLockPerfTest: Tests the implementation of Lock used in
PartitionAlloc
* PthreadEventPerfTest: Establishes the baseline thread switching cost using
pthreads.
* RandUtilPerfTest: Measures the time it takes to generate random numbers.
* ScheduleWorkTest: Measures the overhead of MessagePump::ScheduleWork.
* SequenceManagerPerfTest: Benchmarks SequenceManager scheduling with various
underlying task runners.
* TaskObserverPerfTest: Measures the incremental cost of adding task
observers.
* TaskPerfTest: Checks the cost of posting tasks between threads.
* ThreadLocalStoragePerfTest: Exercises different mechanisms for accessing
data associated with the current thread (C++ `thread_local`, the
implementation in //base, the POSIX/WinAPI directly)
* WaitableEvent{Thread,}PerfTest: Measures waitable events in single and
multithreaded scenarios.
Regressions in these benchmarks can generally by caused by 1) operating system
changes, 2) compiler version or flag changes or 3) changes in //base code
itself.

13
src/base/SECURITY_OWNERS Normal file
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# Changes to code that runs at high privilege and which has a high risk of
# memory corruption, such as parsers for complex inputs, require a security
# review to avoid introducing sandbox escapes.
#
# Although this file is in base/, it may apply to more than just base, OWNERS
# files outside of base may also include this file.
#
# Security team: If you are uncomfortable reviewing a particular bit of code
# yourself, don't hesitate to seek help from another security team member!
# Nobody knows everything, and the only way to learn is from experience.
dcheng@chromium.org
rsesek@chromium.org
tsepez@chromium.org

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# Copyright 2013 The Chromium Authors
# Use of this source code is governed by a BSD-style license that can be
# found in the LICENSE file.
import("//base/allocator/allocator.gni")
import("//base/allocator/partition_allocator/partition_alloc.gni")
import("//build/buildflag_header.gni")
import("//build/config/compiler/compiler.gni")
import("//build/config/dcheck_always_on.gni")
buildflag_header("buildflags") {
header = "buildflags.h"
flags =
[ "USE_PARTITION_ALLOC_AS_GWP_ASAN_STORE=$enable_backup_ref_ptr_support" ]
}
if (is_apple) {
source_set("early_zone_registration_apple") {
sources = [
"early_zone_registration_apple.cc",
"early_zone_registration_apple.h",
"partition_allocator/src/partition_alloc/shim/early_zone_registration_constants.h",
]
deps = [
":buildflags",
"//base/allocator/partition_allocator:buildflags",
]
}
}

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monorail: {
component: "Internals"
}
buganizer_public: {
component_id: 1456292
}

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lizeb@chromium.org
primiano@chromium.org
wfh@chromium.org
per-file allocator.gni=file://base/allocator/partition_allocator/OWNERS
per-file partition_alloc*=file://base/allocator/partition_allocator/OWNERS
per-file BUILD.gn=file://base/allocator/partition_allocator/OWNERS

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This document describes how malloc / new calls are routed in the various Chrome
platforms.
Bear in mind that the chromium codebase does not always just use `malloc()`.
Some examples:
- Large parts of the renderer (Blink) use two home-brewed allocators,
PartitionAlloc and BlinkGC (Oilpan).
- Some subsystems, such as the V8 JavaScript engine, handle memory management
autonomously.
- Various parts of the codebase use abstractions such as `SharedMemory` or
`DiscardableMemory` which, similarly to the above, have their own page-level
memory management.
Background
----------
The `allocator` target defines at compile-time the platform-specific choice of
the allocator and extra-hooks which services calls to malloc/new. The relevant
build-time flags involved are `use_allocator_shim` and
`use_partition_alloc_as_malloc`.
By default, these are true on all platforms except iOS (not yet supported) and
NaCl (no plan to support).
Furthermore, when building with a sanitizer (e.g. `asan`, `msan`, ...) both the
allocator and the shim layer are disabled.
Layering and build deps
-----------------------
The `allocator` target provides the linker flags required for the Windows shim
layer. The `base` target is (almost) the only one depending on `allocator`. No
other targets should depend on it, with the exception of the very few
executables / dynamic libraries that don't depend, either directly or
indirectly, on `base` within the scope of a linker unit.
More importantly, **no other place outside of `/base` should depend on the
specific allocator**.
If such a functional dependency is required that should be achieved using
abstractions in `base` (see `/base/allocator/allocator_extension.h` and
`/base/memory/`)
**Why `base` depends on `allocator`?**
Because it needs to provide services that depend on the actual allocator
implementation. In the past `base` used to pretend to be allocator-agnostic
and get the dependencies injected by other layers. This ended up being an
inconsistent mess.
See the [allocator cleanup doc][url-allocator-cleanup] for more context.
Linker unit targets (executables and shared libraries) that depend in some way
on `base` (most of the targets in the codebase) automatically get the correct
set of linker flags to pull in the Windows shim-layer (if needed).
Source code
-----------
This directory contains just the allocator (i.e. shim) layer that switches
between the different underlying memory allocation implementations.
Unified allocator shim
----------------------
On most platforms, Chrome overrides the malloc / operator new symbols (and
corresponding free / delete and other variants). This is to enforce security
checks and lately to enable the
[memory-infra heap profiler][url-memory-infra-heap-profiler].
Historically each platform had its special logic for defining the allocator
symbols in different places of the codebase. The unified allocator shim is
a project aimed to unify the symbol definition and allocator routing logic in
a central place.
- Full documentation: [Allocator shim design doc][url-allocator-shim].
- Current state: Available and enabled by default on Android, CrOS, Linux,
Mac OS and Windows.
- Tracking bug: [crbug.com/550886](https://crbug.com/550886).
- Build-time flag: `use_allocator_shim`.
**Overview of the unified allocator shim**
The allocator shim consists of three stages:
```
+-------------------------+ +-----------------------+ +----------------+
| malloc & friends | -> | shim layer | -> | Routing to |
| symbols definition | | implementation | | allocator |
+-------------------------+ +-----------------------+ +----------------+
| - libc symbols (malloc, | | - Security checks | | - glibc |
| calloc, free, ...) | | - Chain of dispatchers| | - Android |
| - C++ symbols (operator | | that can intercept | | bionic |
| new, delete, ...) | | and override | | - WinHeap |
| - glibc weak symbols | | allocations | | - Partition |
| (__libc_malloc, ...) | +-----------------------+ | Alloc |
+-------------------------+ +----------------+
```
**1. malloc symbols definition**
This stage takes care of overriding the symbols `malloc`, `free`,
`operator new`, `operator delete` and friends and routing those calls inside the
allocator shim (next point).
This is taken care of by the headers in `allocator_shim_override_*`.
*On Windows*: Windows' UCRT (Universal C Runtime) exports weak symbols, that we
can override in `allocator_shim_override_ucrt_symbols_win.h`.
*On Linux/CrOS*: the allocator symbols are defined as exported global symbols
in `allocator_shim_override_libc_symbols.h` (for `malloc`, `free` and friends)
and in `allocator_shim_override_cpp_symbols.h` (for `operator new`,
`operator delete` and friends).
This enables proper interposition of malloc symbols referenced by the main
executable and any third party libraries. Symbol resolution on Linux is a breadth first search that starts from the root link unit, that is the executable
(see EXECUTABLE AND LINKABLE FORMAT (ELF) - Portable Formats Specification).
The Linux/CrOS shim was introduced by
[crrev.com/1675143004](https://crrev.com/1675143004).
*On Android*: load-time symbol interposition (unlike the Linux/CrOS case) is not
possible. This is because Android processes are `fork()`-ed from the Android
zygote, which pre-loads libc.so and only later native code gets loaded via
`dlopen()` (symbols from `dlopen()`-ed libraries get a different resolution
scope).
In this case, the approach instead of wrapping symbol resolution at link time
(i.e. during the build), via the `--Wl,-wrap,malloc` linker flag.
The use of this wrapping flag causes:
- All references to allocator symbols in the Chrome codebase to be rewritten as
references to `__wrap_malloc` and friends. The `__wrap_malloc` symbols are
defined in the `allocator_shim_override_linker_wrapped_symbols.h` and
route allocator calls inside the shim layer.
- The reference to the original `malloc` symbols (which typically is defined by
the system's libc.so) are accessible via the special `__real_malloc` and
friends symbols (which will be relocated, at load time, against `malloc`).
In summary, this approach is transparent to the dynamic loader, which still sees
undefined symbol references to malloc symbols.
These symbols will be resolved against libc.so as usual.
More details in [crrev.com/1719433002](https://crrev.com/1719433002).
**2. Shim layer implementation**
This stage contains the actual shim implementation. This consists of:
- A singly linked list of dispatchers (structs with function pointers to `malloc`-like functions). Dispatchers can be dynamically inserted at runtime
(using the `InsertAllocatorDispatch` API). They can intercept and override
allocator calls.
- The security checks (suicide on malloc-failure via `std::new_handler`, etc).
This happens inside `allocator_shim.cc`
**3. Final allocator routing**
The final element of the aforementioned dispatcher chain is statically defined
at build time and ultimately routes the allocator calls to the actual allocator
(as described in the *Background* section above). This is taken care of by the
headers in `allocator_shim_default_dispatch_to_*` files.
Related links
-------------
- [Unified allocator shim doc - Feb 2016][url-allocator-shim]
- [Allocator cleanup doc - Jan 2016][url-allocator-cleanup]
- [Proposal to use PartitionAlloc as default allocator](https://crbug.com/339604)
- [Memory-Infra: Tools to profile memory usage in Chrome](/docs/memory-infra/README.md)
[url-allocator-cleanup]: https://docs.google.com/document/d/1V77Kgp_4tfaaWPEZVxNevoD02wXiatnAv7Ssgr0hmjg/edit?usp=sharing
[url-memory-infra-heap-profiler]: /docs/memory-infra/heap_profiler.md
[url-allocator-shim]: https://docs.google.com/document/d/1yKlO1AO4XjpDad9rjcBOI15EKdAGsuGO_IeZy0g0kxo/edit?usp=sharing

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# Copyright 2019 The Chromium Authors
# Use of this source code is governed by a BSD-style license that can be
# found in the LICENSE file.
import("//base/allocator/partition_allocator/partition_alloc.gni")
# Chromium-specific asserts. External embedders _may_ elect to use these
# features even without PA-E.
if (!use_partition_alloc_as_malloc) {
# In theory, BackupRefPtr will work just fine without
# PartitionAlloc-Everywhere, but its scope would be limited to partitions
# that are invoked explicitly (not via malloc). These are only Blink
# partition, where we currently don't even use raw_ptr<T>.
assert(!enable_backup_ref_ptr_support,
"Chromium does not use BRP without PA-E")
# Pointer compression works only if all pointers are guaranteed to be
# allocated by PA (in one of its core pools, to be precise). In theory,
# this could be useful with partitions that are invoked explicitly. In
# practice, the pointers we have in mind for compression (scoped_refptr<>,
# unique_ptr<>) require PA-E.
assert(!enable_pointer_compression_support,
"Pointer compressions likely doesn't make sense without PA-E")
}
assert(use_allocator_shim || !use_partition_alloc_as_malloc,
"PartitionAlloc-Everywhere requires the allocator shim")

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// Copyright 2016 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "base/allocator/allocator_check.h"
#include "base/allocator/partition_allocator/src/partition_alloc/partition_alloc_buildflags.h"
#include "build/build_config.h"
#if BUILDFLAG(IS_WIN)
#include "base/allocator/partition_allocator/src/partition_alloc/shim/winheap_stubs_win.h"
#endif
#if BUILDFLAG(IS_LINUX) || BUILDFLAG(IS_CHROMEOS)
#include <malloc.h>
#endif
#if BUILDFLAG(IS_APPLE)
#include "base/allocator/partition_allocator/src/partition_alloc/shim/allocator_interception_apple.h"
#endif
namespace base::allocator {
bool IsAllocatorInitialized() {
#if BUILDFLAG(IS_WIN) && BUILDFLAG(USE_ALLOCATOR_SHIM)
// Set by allocator_shim_override_ucrt_symbols_win.h when the
// shimmed _set_new_mode() is called.
return allocator_shim::g_is_win_shim_layer_initialized;
#elif BUILDFLAG(IS_APPLE) && !defined(MEMORY_TOOL_REPLACES_ALLOCATOR) && \
!BUILDFLAG(USE_PARTITION_ALLOC_AS_MALLOC) && BUILDFLAG(USE_ALLOCATOR_SHIM)
// From allocator_interception_mac.mm.
return allocator_shim::g_replaced_default_zone;
#else
return true;
#endif
}
} // namespace base::allocator

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// Copyright 2016 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef BASE_ALLOCATOR_ALLOCATOR_CHECK_H_
#define BASE_ALLOCATOR_ALLOCATOR_CHECK_H_
#include "base/base_export.h"
namespace base {
namespace allocator {
BASE_EXPORT bool IsAllocatorInitialized();
} // namespace allocator
} // namespace base
#endif // BASE_ALLOCATOR_ALLOCATOR_CHECK_H_

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// Copyright 2012 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "base/allocator/allocator_extension.h"
#include "base/allocator/buildflags.h"
#include "base/check.h"
namespace base {
namespace allocator {
void ReleaseFreeMemory() {}
} // namespace allocator
} // namespace base

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// Copyright 2012 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef BASE_ALLOCATOR_ALLOCATOR_EXTENSION_H_
#define BASE_ALLOCATOR_ALLOCATOR_EXTENSION_H_
#include <stddef.h> // for size_t
#include "base/base_export.h"
#include "build/build_config.h"
namespace base {
namespace allocator {
// Request that the allocator release any free memory it knows about to the
// system.
BASE_EXPORT void ReleaseFreeMemory();
} // namespace allocator
} // namespace base
#endif // BASE_ALLOCATOR_ALLOCATOR_EXTENSION_H_

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// Copyright 2022 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef BASE_ALLOCATOR_DISPATCHER_CONFIGURATION_H_
#define BASE_ALLOCATOR_DISPATCHER_CONFIGURATION_H_
#include <cstddef>
namespace base::allocator::dispatcher::configuration {
// The maximum number of optional observers that may be present depending on
// command line parameters.
constexpr size_t kMaximumNumberOfOptionalObservers = 4;
// The total number of observers including mandatory and optional observers.
// Primarily the number of observers affects the performance at allocation time.
// The current value of 4 doesn't have hard evidence. Keep in mind that
// also a single observer can severely impact performance.
constexpr size_t kMaximumNumberOfObservers = 4;
} // namespace base::allocator::dispatcher::configuration
#endif // BASE_ALLOCATOR_DISPATCHER_CONFIGURATION_H_

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// Copyright 2022 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "base/allocator/dispatcher/dispatcher.h"
#include "base/allocator/dispatcher/internal/dispatch_data.h"
#include "base/allocator/partition_allocator/src/partition_alloc/partition_alloc_buildflags.h"
#include "base/allocator/partition_allocator/src/partition_alloc/shim/allocator_shim.h"
#include "base/check.h"
#include "base/dcheck_is_on.h"
#include "base/no_destructor.h"
#if DCHECK_IS_ON()
#include <atomic>
#endif
#if BUILDFLAG(USE_PARTITION_ALLOC)
#include "base/allocator/partition_allocator/src/partition_alloc/partition_alloc_hooks.h"
#endif
namespace base::allocator::dispatcher {
// The private implementation of Dispatcher.
struct Dispatcher::Impl {
void Initialize(const internal::DispatchData& dispatch_data) {
#if DCHECK_IS_ON()
DCHECK(!is_initialized_check_flag_.test_and_set());
#endif
dispatch_data_ = dispatch_data;
ConnectToEmitters(dispatch_data_);
}
void Reset() {
#if DCHECK_IS_ON()
DCHECK([&]() {
auto const was_set = is_initialized_check_flag_.test_and_set();
is_initialized_check_flag_.clear();
return was_set;
}());
#endif
DisconnectFromEmitters(dispatch_data_);
dispatch_data_ = {};
}
private:
// Connect the hooks to the memory subsystem. In some cases, most notably when
// we have no observers at all, the hooks will be invalid and must NOT be
// connected. This way we prevent notifications although no observers are
// present.
static void ConnectToEmitters(const internal::DispatchData& dispatch_data) {
#if BUILDFLAG(USE_ALLOCATOR_SHIM)
if (auto* const allocator_dispatch = dispatch_data.GetAllocatorDispatch()) {
allocator_shim::InsertAllocatorDispatch(allocator_dispatch);
}
#endif
#if BUILDFLAG(USE_PARTITION_ALLOC)
{
auto* const allocation_hook = dispatch_data.GetAllocationObserverHook();
auto* const free_hook = dispatch_data.GetFreeObserverHook();
if (allocation_hook && free_hook) {
partition_alloc::PartitionAllocHooks::SetObserverHooks(allocation_hook,
free_hook);
}
}
#endif
}
static void DisconnectFromEmitters(internal::DispatchData& dispatch_data) {
#if BUILDFLAG(USE_ALLOCATOR_SHIM)
if (auto* const allocator_dispatch = dispatch_data.GetAllocatorDispatch()) {
allocator_shim::RemoveAllocatorDispatchForTesting(
allocator_dispatch); // IN-TEST
}
#endif
#if BUILDFLAG(USE_PARTITION_ALLOC)
partition_alloc::PartitionAllocHooks::SetObserverHooks(nullptr, nullptr);
#endif
}
// Information on the hooks.
internal::DispatchData dispatch_data_;
#if DCHECK_IS_ON()
// Indicator if the dispatcher has been initialized before.
#if !defined(__cpp_lib_atomic_value_initialization) || \
__cpp_lib_atomic_value_initialization < 201911L
std::atomic_flag is_initialized_check_flag_ = ATOMIC_FLAG_INIT;
#else
std::atomic_flag is_initialized_check_flag_;
#endif
#endif
};
Dispatcher::Dispatcher() : impl_(std::make_unique<Impl>()) {}
Dispatcher::~Dispatcher() = default;
Dispatcher& Dispatcher::GetInstance() {
static base::NoDestructor<Dispatcher> instance;
return *instance;
}
void Dispatcher::Initialize(const internal::DispatchData& dispatch_data) {
impl_->Initialize(dispatch_data);
}
void Dispatcher::ResetForTesting() {
impl_->Reset();
}
} // namespace base::allocator::dispatcher

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// Copyright 2022 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef BASE_ALLOCATOR_DISPATCHER_DISPATCHER_H_
#define BASE_ALLOCATOR_DISPATCHER_DISPATCHER_H_
#include "base/allocator/dispatcher/internal/dispatcher_internal.h"
#include "base/base_export.h"
#include <memory>
namespace base::allocator::dispatcher {
namespace internal {
struct DispatchData;
}
// Dispatcher serves as the top level instance for managing the dispatch
// mechanism. The class instance manages connections to the various memory
// subsystems such as PartitionAlloc. To keep the public interface as lean as
// possible it uses a pimpl pattern.
class BASE_EXPORT Dispatcher {
public:
static Dispatcher& GetInstance();
Dispatcher();
// Initialize the dispatch mechanism with the given tuple of observers. The
// observers must be valid (it is only DCHECKed internally at initialization,
// but not verified further)
// If Initialize is called multiple times, the first one wins. All later
// invocations are silently ignored. Initialization is protected from
// concurrent invocations. In case of concurrent accesses, the first one to
// get the lock wins.
// The dispatcher invokes following functions on the observers:
// void OnAllocation(void* address,
// size_t size,
// AllocationSubsystem sub_system,
// const char* type_name);
// void OnFree(void* address);
//
// Note: The dispatcher mechanism does NOT bring systematic protection against
// recursive invocations. That is, observers which allocate memory on the
// heap, i.e. through dynamically allocated containers or by using the
// CHECK-macro, are responsible to break these recursions!
template <typename... ObserverTypes>
void Initialize(const std::tuple<ObserverTypes...>& observers) {
// Get the hooks for running these observers and pass them to further
// initialization
Initialize(internal::GetNotificationHooks(observers));
}
// The following functions provide an interface to setup and tear down the
// dispatcher when testing. This must NOT be used from production code since
// the hooks cannot be removed reliably under all circumstances.
template <typename ObserverType>
void InitializeForTesting(ObserverType* observer) {
Initialize(std::make_tuple(observer));
}
void ResetForTesting();
private:
// structure and pointer to the private implementation.
struct Impl;
std::unique_ptr<Impl> const impl_;
~Dispatcher();
void Initialize(const internal::DispatchData& dispatch_data);
};
} // namespace base::allocator::dispatcher
#endif // BASE_ALLOCATOR_DISPATCHER_DISPATCHER_H_

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// Copyright 2022 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef BASE_ALLOCATOR_DISPATCHER_INITIALIZER_H_
#define BASE_ALLOCATOR_DISPATCHER_INITIALIZER_H_
#include "base/allocator/dispatcher/configuration.h"
#include "base/allocator/dispatcher/dispatcher.h"
#include "base/allocator/dispatcher/internal/tools.h"
#include <tuple>
#include <utility>
namespace base::allocator::dispatcher {
namespace internal {
// Filter the passed observers and perform initialization of the passed
// dispatcher.
template <size_t CurrentIndex,
typename DispatcherType,
typename CheckObserverPredicate,
typename VerifiedObservers,
typename UnverifiedObservers,
size_t... IndicesToSelect>
inline void DoInitialize(DispatcherType& dispatcher,
CheckObserverPredicate check_observer,
const VerifiedObservers& verified_observers,
const UnverifiedObservers& unverified_observers,
std::index_sequence<IndicesToSelect...> indices) {
if constexpr (CurrentIndex < std::tuple_size_v<UnverifiedObservers>) {
// We still have some items left to handle.
if (check_observer(std::get<CurrentIndex>(unverified_observers))) {
// The current observer is valid. Hence, append the index of the current
// item to the set of indices and head on to the next item.
DoInitialize<CurrentIndex + 1>(
dispatcher, check_observer, verified_observers, unverified_observers,
std::index_sequence<IndicesToSelect..., CurrentIndex>{});
} else {
// The current observer is not valid. Hence, head on to the next item with
// an unaltered list of indices.
DoInitialize<CurrentIndex + 1>(dispatcher, check_observer,
verified_observers, unverified_observers,
indices);
}
} else if constexpr (CurrentIndex == std::tuple_size_v<UnverifiedObservers>) {
// So we have met the end of the tuple of observers to verify.
// Hence, we extract the additional valid observers, append to the tuple of
// already verified observers and hand over to the dispatcher.
auto observers = std::tuple_cat(
verified_observers,
std::make_tuple(std::get<IndicesToSelect>(unverified_observers)...));
// Do a final check that neither the maximum total number of observers nor
// the maximum number of optional observers is exceeded.
static_assert(std::tuple_size_v<decltype(observers)> <=
configuration::kMaximumNumberOfObservers);
static_assert(sizeof...(IndicesToSelect) <=
configuration::kMaximumNumberOfOptionalObservers);
dispatcher.Initialize(std::move(observers));
}
}
} // namespace internal
// The result of concatenating two tuple-types.
template <typename... tuples>
using TupleCat = decltype(std::tuple_cat(std::declval<tuples>()...));
// Initializer collects mandatory and optional observers and initializes the
// passed Dispatcher with only the enabled observers.
//
// In some situations, presence of observers depends on runtime. i.e. command
// line parameters or CPU features. With 3 optional observers we already have 8
// different combinations. Initializer takes the job of dealing with all
// combinations from the user. It allows users to pass all observers (including
// nullptr for disabled optional observers) and initializes the Dispatcher with
// only the enabled observers.
//
// Since this process results in a combinatoric explosion, Initializer
// distinguishes between optional and mandatory observers. Mandatory observers
// are not included in the filtering process and must always be enabled (not
// nullptr).
//
// To allow the Initializer to track the number and exact type of observers, it
// is implemented as a templated class which holds information on the types in
// the std::tuples passed as template parameters. Therefore, whenever any type
// observer it set, the initializer changes its type to reflect this.
template <typename MandatoryObservers = std::tuple<>,
typename OptionalObservers = std::tuple<>>
struct BASE_EXPORT Initializer {
Initializer() = default;
Initializer(MandatoryObservers mandatory_observers,
OptionalObservers optional_observers)
: mandatory_observers_(std::move(mandatory_observers)),
optional_observers_(std::move(optional_observers)) {}
// Set the mandatory observers. The number of observers that can be set is
// limited by configuration::maximum_number_of_observers.
template <typename... NewMandatoryObservers,
std::enable_if_t<
internal::LessEqual((sizeof...(NewMandatoryObservers) +
std::tuple_size_v<OptionalObservers>),
configuration::kMaximumNumberOfObservers),
bool> = true>
Initializer<std::tuple<NewMandatoryObservers*...>, OptionalObservers>
SetMandatoryObservers(NewMandatoryObservers*... mandatory_observers) const {
return {std::make_tuple(mandatory_observers...), GetOptionalObservers()};
}
// Add mandatory observers. The number of observers that can be added is
// limited by the current number of observers, see
// configuration::maximum_number_of_observers.
template <typename... AdditionalMandatoryObservers,
std::enable_if_t<internal::LessEqual(
std::tuple_size_v<MandatoryObservers> +
sizeof...(AdditionalMandatoryObservers) +
std::tuple_size_v<OptionalObservers>,
configuration::kMaximumNumberOfObservers),
bool> = true>
Initializer<TupleCat<MandatoryObservers,
std::tuple<AdditionalMandatoryObservers*...>>,
OptionalObservers>
AddMandatoryObservers(
AdditionalMandatoryObservers*... additional_mandatory_observers) const {
return {std::tuple_cat(GetMandatoryObservers(),
std::make_tuple(additional_mandatory_observers...)),
GetOptionalObservers()};
}
// Set the optional observers. The number of observers that can be set is
// limited by configuration::maximum_number_of_optional_observers as well as
// configuration::maximum_number_of_observers.
template <
typename... NewOptionalObservers,
std::enable_if_t<
internal::LessEqual(
sizeof...(NewOptionalObservers),
configuration::kMaximumNumberOfOptionalObservers) &&
internal::LessEqual((sizeof...(NewOptionalObservers) +
std::tuple_size_v<MandatoryObservers>),
configuration::kMaximumNumberOfObservers),
bool> = true>
Initializer<MandatoryObservers, std::tuple<NewOptionalObservers*...>>
SetOptionalObservers(NewOptionalObservers*... optional_observers) const {
return {GetMandatoryObservers(), std::make_tuple(optional_observers...)};
}
// Add optional observers. The number of observers that can be added is
// limited by the current number of optional observers,
// configuration::maximum_number_of_optional_observers as well as
// configuration::maximum_number_of_observers.
template <
typename... AdditionalOptionalObservers,
std::enable_if_t<
internal::LessEqual(
std::tuple_size_v<OptionalObservers> +
sizeof...(AdditionalOptionalObservers),
configuration::kMaximumNumberOfOptionalObservers) &&
internal::LessEqual((std::tuple_size_v<OptionalObservers> +
sizeof...(AdditionalOptionalObservers) +
std::tuple_size_v<MandatoryObservers>),
configuration::kMaximumNumberOfObservers),
bool> = true>
Initializer<
MandatoryObservers,
TupleCat<OptionalObservers, std::tuple<AdditionalOptionalObservers*...>>>
AddOptionalObservers(
AdditionalOptionalObservers*... additional_optional_observers) const {
return {GetMandatoryObservers(),
std::tuple_cat(GetOptionalObservers(),
std::make_tuple(additional_optional_observers...))};
}
// Perform the actual initialization on the passed dispatcher.
// The dispatcher is passed as a template only to provide better testability.
template <typename DispatcherType>
void DoInitialize(DispatcherType& dispatcher) const {
internal::DoInitialize<0>(dispatcher, internal::IsValidObserver{},
GetMandatoryObservers(), GetOptionalObservers(),
{});
}
const MandatoryObservers& GetMandatoryObservers() const {
return mandatory_observers_;
}
const OptionalObservers& GetOptionalObservers() const {
return optional_observers_;
}
private:
MandatoryObservers mandatory_observers_;
OptionalObservers optional_observers_;
};
// Convenience function for creating an empty Initializer.
inline Initializer<> CreateInitializer() {
return {};
}
} // namespace base::allocator::dispatcher
#endif // BASE_ALLOCATOR_DISPATCHER_INITIALIZER_H_

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// Copyright 2022 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "base/allocator/dispatcher/internal/dispatch_data.h"
#include "base/allocator/partition_allocator/src/partition_alloc/partition_alloc_buildflags.h"
namespace base::allocator::dispatcher::internal {
#if BUILDFLAG(USE_PARTITION_ALLOC)
DispatchData& DispatchData::SetAllocationObserverHooks(
AllocationObserverHook* allocation_observer_hook,
FreeObserverHook* free_observer_hook) {
allocation_observer_hook_ = allocation_observer_hook;
free_observer_hook_ = free_observer_hook;
return *this;
}
DispatchData::AllocationObserverHook* DispatchData::GetAllocationObserverHook()
const {
return allocation_observer_hook_;
}
DispatchData::FreeObserverHook* DispatchData::GetFreeObserverHook() const {
return free_observer_hook_;
}
#endif
#if BUILDFLAG(USE_ALLOCATOR_SHIM)
DispatchData& DispatchData::SetAllocatorDispatch(
AllocatorDispatch* allocator_dispatch) {
allocator_dispatch_ = allocator_dispatch;
return *this;
}
AllocatorDispatch* DispatchData::GetAllocatorDispatch() const {
return allocator_dispatch_;
}
#endif
} // namespace base::allocator::dispatcher::internal

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// Copyright 2022 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef BASE_ALLOCATOR_DISPATCHER_INTERNAL_DISPATCH_DATA_H_
#define BASE_ALLOCATOR_DISPATCHER_INTERNAL_DISPATCH_DATA_H_
#include "base/allocator/partition_allocator/src/partition_alloc/partition_alloc_buildflags.h"
#include "base/base_export.h"
#include "build/build_config.h"
#if BUILDFLAG(USE_PARTITION_ALLOC)
#include "base/allocator/partition_allocator/src/partition_alloc/partition_alloc_hooks.h"
#endif
#if BUILDFLAG(USE_ALLOCATOR_SHIM)
#include "base/allocator/partition_allocator/src/partition_alloc/shim/allocator_shim.h"
#endif
namespace base::allocator::dispatcher::internal {
#if BUILDFLAG(USE_ALLOCATOR_SHIM)
using allocator_shim::AllocatorDispatch;
#endif
// A simple utility class to pass all the information required to properly hook
// into the memory allocation subsystems from DispatcherImpl to the Dispatcher.
struct BASE_EXPORT DispatchData {
#if BUILDFLAG(USE_PARTITION_ALLOC)
using AllocationObserverHook =
partition_alloc::PartitionAllocHooks::AllocationObserverHook;
using FreeObserverHook =
partition_alloc::PartitionAllocHooks::FreeObserverHook;
DispatchData& SetAllocationObserverHooks(AllocationObserverHook*,
FreeObserverHook*);
AllocationObserverHook* GetAllocationObserverHook() const;
FreeObserverHook* GetFreeObserverHook() const;
private:
AllocationObserverHook* allocation_observer_hook_ = nullptr;
FreeObserverHook* free_observer_hook_ = nullptr;
public:
#endif
#if BUILDFLAG(USE_ALLOCATOR_SHIM)
DispatchData& SetAllocatorDispatch(AllocatorDispatch* allocator_dispatch);
AllocatorDispatch* GetAllocatorDispatch() const;
private:
AllocatorDispatch* allocator_dispatch_ = nullptr;
#endif
};
} // namespace base::allocator::dispatcher::internal
#endif // BASE_ALLOCATOR_DISPATCHER_INTERNAL_DISPATCH_DATA_H_

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// Copyright 2022 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef BASE_ALLOCATOR_DISPATCHER_INTERNAL_DISPATCHER_INTERNAL_H_
#define BASE_ALLOCATOR_DISPATCHER_INTERNAL_DISPATCHER_INTERNAL_H_
#include "base/allocator/dispatcher/configuration.h"
#include "base/allocator/dispatcher/internal/dispatch_data.h"
#include "base/allocator/dispatcher/internal/tools.h"
#include "base/allocator/dispatcher/memory_tagging.h"
#include "base/allocator/dispatcher/notification_data.h"
#include "base/allocator/dispatcher/subsystem.h"
#include "base/allocator/partition_allocator/src/partition_alloc/partition_alloc_buildflags.h"
#include "base/check.h"
#include "base/compiler_specific.h"
#if BUILDFLAG(USE_PARTITION_ALLOC)
#include "base/allocator/partition_allocator/src/partition_alloc/partition_alloc_allocation_data.h"
#endif
#if BUILDFLAG(USE_ALLOCATOR_SHIM)
#include "base/allocator/partition_allocator/src/partition_alloc/shim/allocator_shim.h"
#endif
#include <tuple>
namespace base::allocator::dispatcher::internal {
#if BUILDFLAG(USE_ALLOCATOR_SHIM)
using allocator_shim::AllocatorDispatch;
#endif
template <typename CheckObserverPredicate,
typename... ObserverTypes,
size_t... Indices>
void inline PerformObserverCheck(const std::tuple<ObserverTypes...>& observers,
std::index_sequence<Indices...>,
CheckObserverPredicate check_observer) {
([](bool b) { DCHECK(b); }(check_observer(std::get<Indices>(observers))),
...);
}
template <typename... ObserverTypes, size_t... Indices>
ALWAYS_INLINE void PerformAllocationNotification(
const std::tuple<ObserverTypes...>& observers,
std::index_sequence<Indices...>,
const AllocationNotificationData& notification_data) {
((std::get<Indices>(observers)->OnAllocation(notification_data)), ...);
}
template <typename... ObserverTypes, size_t... Indices>
ALWAYS_INLINE void PerformFreeNotification(
const std::tuple<ObserverTypes...>& observers,
std::index_sequence<Indices...>,
const FreeNotificationData& notification_data) {
((std::get<Indices>(observers)->OnFree(notification_data)), ...);
}
// DispatcherImpl provides hooks into the various memory subsystems. These hooks
// are responsible for dispatching any notification to the observers.
// In order to provide as many information on the exact type of the observer and
// prevent any conditional jumps in the hot allocation path, observers are
// stored in a std::tuple. DispatcherImpl performs a CHECK at initialization
// time to ensure they are valid.
template <typename... ObserverTypes>
struct DispatcherImpl {
using AllObservers = std::index_sequence_for<ObserverTypes...>;
template <std::enable_if_t<
internal::LessEqual(sizeof...(ObserverTypes),
configuration::kMaximumNumberOfObservers),
bool> = true>
static DispatchData GetNotificationHooks(
std::tuple<ObserverTypes*...> observers) {
s_observers = std::move(observers);
PerformObserverCheck(s_observers, AllObservers{}, IsValidObserver{});
return CreateDispatchData();
}
private:
static DispatchData CreateDispatchData() {
return DispatchData()
#if BUILDFLAG(USE_PARTITION_ALLOC)
.SetAllocationObserverHooks(&PartitionAllocatorAllocationHook,
&PartitionAllocatorFreeHook)
#endif
#if BUILDFLAG(USE_ALLOCATOR_SHIM)
.SetAllocatorDispatch(&allocator_dispatch_)
#endif
;
}
#if BUILDFLAG(USE_PARTITION_ALLOC)
static void PartitionAllocatorAllocationHook(
const partition_alloc::AllocationNotificationData& pa_notification_data) {
AllocationNotificationData dispatcher_notification_data(
pa_notification_data.address(), pa_notification_data.size(),
pa_notification_data.type_name(),
AllocationSubsystem::kPartitionAllocator);
#if BUILDFLAG(HAS_MEMORY_TAGGING)
dispatcher_notification_data.SetMteReportingMode(
ConvertToMTEMode(pa_notification_data.mte_reporting_mode()));
#endif
DoNotifyAllocation(dispatcher_notification_data);
}
static void PartitionAllocatorFreeHook(
const partition_alloc::FreeNotificationData& pa_notification_data) {
FreeNotificationData dispatcher_notification_data(
pa_notification_data.address(),
AllocationSubsystem::kPartitionAllocator);
#if BUILDFLAG(HAS_MEMORY_TAGGING)
dispatcher_notification_data.SetMteReportingMode(
ConvertToMTEMode(pa_notification_data.mte_reporting_mode()));
#endif
DoNotifyFree(dispatcher_notification_data);
}
#endif // BUILDFLAG(USE_PARTITION_ALLOC)
#if BUILDFLAG(USE_ALLOCATOR_SHIM)
static void* AllocFn(const AllocatorDispatch* self,
size_t size,
void* context) {
void* const address = self->next->alloc_function(self->next, size, context);
DoNotifyAllocationForShim(address, size);
return address;
}
static void* AllocUncheckedFn(const AllocatorDispatch* self,
size_t size,
void* context) {
void* const address =
self->next->alloc_unchecked_function(self->next, size, context);
DoNotifyAllocationForShim(address, size);
return address;
}
static void* AllocZeroInitializedFn(const AllocatorDispatch* self,
size_t n,
size_t size,
void* context) {
void* const address = self->next->alloc_zero_initialized_function(
self->next, n, size, context);
DoNotifyAllocationForShim(address, n * size);
return address;
}
static void* AllocAlignedFn(const AllocatorDispatch* self,
size_t alignment,
size_t size,
void* context) {
void* const address = self->next->alloc_aligned_function(
self->next, alignment, size, context);
DoNotifyAllocationForShim(address, size);
return address;
}
static void* ReallocFn(const AllocatorDispatch* self,
void* address,
size_t size,
void* context) {
// Note: size == 0 actually performs free.
DoNotifyFreeForShim(address);
void* const reallocated_address =
self->next->realloc_function(self->next, address, size, context);
DoNotifyAllocationForShim(reallocated_address, size);
return reallocated_address;
}
static void FreeFn(const AllocatorDispatch* self,
void* address,
void* context) {
// Note: DoNotifyFree should be called before free_function (here and in
// other places). That is because observers need to handle the allocation
// being freed before calling free_function, as once the latter is executed
// the address becomes available and can be allocated by another thread.
// That would be racy otherwise.
DoNotifyFreeForShim(address);
self->next->free_function(self->next, address, context);
}
static size_t GetSizeEstimateFn(const AllocatorDispatch* self,
void* address,
void* context) {
return self->next->get_size_estimate_function(self->next, address, context);
}
static size_t GoodSizeFn(const AllocatorDispatch* self,
size_t size,
void* context) {
return self->next->good_size_function(self->next, size, context);
}
static bool ClaimedAddressFn(const AllocatorDispatch* self,
void* address,
void* context) {
return self->next->claimed_address_function(self->next, address, context);
}
static unsigned BatchMallocFn(const AllocatorDispatch* self,
size_t size,
void** results,
unsigned num_requested,
void* context) {
unsigned const num_allocated = self->next->batch_malloc_function(
self->next, size, results, num_requested, context);
for (unsigned i = 0; i < num_allocated; ++i) {
DoNotifyAllocationForShim(results[i], size);
}
return num_allocated;
}
static void BatchFreeFn(const AllocatorDispatch* self,
void** to_be_freed,
unsigned num_to_be_freed,
void* context) {
for (unsigned i = 0; i < num_to_be_freed; ++i) {
DoNotifyFreeForShim(to_be_freed[i]);
}
self->next->batch_free_function(self->next, to_be_freed, num_to_be_freed,
context);
}
static void FreeDefiniteSizeFn(const AllocatorDispatch* self,
void* address,
size_t size,
void* context) {
DoNotifyFreeForShim(address);
self->next->free_definite_size_function(self->next, address, size, context);
}
static void TryFreeDefaultFn(const AllocatorDispatch* self,
void* address,
void* context) {
DoNotifyFreeForShim(address);
self->next->try_free_default_function(self->next, address, context);
}
static void* AlignedMallocFn(const AllocatorDispatch* self,
size_t size,
size_t alignment,
void* context) {
void* const address = self->next->aligned_malloc_function(
self->next, size, alignment, context);
DoNotifyAllocationForShim(address, size);
return address;
}
static void* AlignedReallocFn(const AllocatorDispatch* self,
void* address,
size_t size,
size_t alignment,
void* context) {
// Note: size == 0 actually performs free.
DoNotifyFreeForShim(address);
address = self->next->aligned_realloc_function(self->next, address, size,
alignment, context);
DoNotifyAllocationForShim(address, size);
return address;
}
static void AlignedFreeFn(const AllocatorDispatch* self,
void* address,
void* context) {
DoNotifyFreeForShim(address);
self->next->aligned_free_function(self->next, address, context);
}
ALWAYS_INLINE static void DoNotifyAllocationForShim(void* address,
size_t size) {
AllocationNotificationData notification_data(
address, size, nullptr, AllocationSubsystem::kAllocatorShim);
DoNotifyAllocation(notification_data);
}
ALWAYS_INLINE static void DoNotifyFreeForShim(void* address) {
FreeNotificationData notification_data(address,
AllocationSubsystem::kAllocatorShim);
DoNotifyFree(notification_data);
}
static AllocatorDispatch allocator_dispatch_;
#endif // BUILDFLAG(USE_ALLOCATOR_SHIM)
ALWAYS_INLINE static void DoNotifyAllocation(
const AllocationNotificationData& notification_data) {
PerformAllocationNotification(s_observers, AllObservers{},
notification_data);
}
ALWAYS_INLINE static void DoNotifyFree(
const FreeNotificationData& notification_data) {
PerformFreeNotification(s_observers, AllObservers{}, notification_data);
}
static std::tuple<ObserverTypes*...> s_observers;
};
template <typename... ObserverTypes>
std::tuple<ObserverTypes*...> DispatcherImpl<ObserverTypes...>::s_observers;
#if BUILDFLAG(USE_ALLOCATOR_SHIM)
template <typename... ObserverTypes>
AllocatorDispatch DispatcherImpl<ObserverTypes...>::allocator_dispatch_ = {
&AllocFn,
&AllocUncheckedFn,
&AllocZeroInitializedFn,
&AllocAlignedFn,
&ReallocFn,
&FreeFn,
&GetSizeEstimateFn,
&GoodSizeFn,
&ClaimedAddressFn,
&BatchMallocFn,
&BatchFreeFn,
&FreeDefiniteSizeFn,
&TryFreeDefaultFn,
&AlignedMallocFn,
&AlignedReallocFn,
&AlignedFreeFn,
nullptr};
#endif // BUILDFLAG(USE_ALLOCATOR_SHIM)
// Specialization of DispatcherImpl in case we have no observers to notify. In
// this special case we return a set of null pointers as the Dispatcher must not
// install any hooks at all.
template <>
struct DispatcherImpl<> {
static DispatchData GetNotificationHooks(std::tuple<> /*observers*/) {
return DispatchData()
#if BUILDFLAG(USE_PARTITION_ALLOC)
.SetAllocationObserverHooks(nullptr, nullptr)
#endif
#if BUILDFLAG(USE_ALLOCATOR_SHIM)
.SetAllocatorDispatch(nullptr)
#endif
;
}
};
// A little utility function that helps using DispatcherImpl by providing
// automated type deduction for templates.
template <typename... ObserverTypes>
inline DispatchData GetNotificationHooks(
std::tuple<ObserverTypes*...> observers) {
return DispatcherImpl<ObserverTypes...>::GetNotificationHooks(
std::move(observers));
}
} // namespace base::allocator::dispatcher::internal
#endif // BASE_ALLOCATOR_DISPATCHER_INTERNAL_DISPATCHER_INTERNAL_H_

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// Copyright 2022 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef BASE_ALLOCATOR_DISPATCHER_INTERNAL_TOOLS_H_
#define BASE_ALLOCATOR_DISPATCHER_INTERNAL_TOOLS_H_
#include <cstddef>
namespace base::allocator::dispatcher::internal {
constexpr bool LessEqual(size_t lhs, size_t rhs) {
return lhs <= rhs;
}
constexpr bool Equal(size_t lhs, size_t rhs) {
return lhs == rhs;
}
struct IsValidObserver {
template <typename T>
constexpr bool operator()(T const* ptr) const noexcept {
return ptr != nullptr;
}
};
} // namespace base::allocator::dispatcher::internal
#endif // BASE_ALLOCATOR_DISPATCHER_INTERNAL_TOOLS_H_

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// Copyright 2023 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "base/allocator/dispatcher/memory_tagging.h"
namespace base::allocator::dispatcher {
static_assert(
MTEMode::kUndefined ==
ConvertToMTEMode(partition_alloc::TagViolationReportingMode::kUndefined));
static_assert(
MTEMode::kDisabled ==
ConvertToMTEMode(partition_alloc::TagViolationReportingMode::kDisabled));
static_assert(
MTEMode::kSynchronous ==
ConvertToMTEMode(partition_alloc::TagViolationReportingMode::kSynchronous));
static_assert(MTEMode::kAsynchronous ==
ConvertToMTEMode(
partition_alloc::TagViolationReportingMode::kAsynchronous));
} // namespace base::allocator::dispatcher

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// Copyright 2023 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef BASE_ALLOCATOR_DISPATCHER_TAGGING_H_
#define BASE_ALLOCATOR_DISPATCHER_TAGGING_H_
#include "base/allocator/partition_allocator/src/partition_alloc/tagging.h"
namespace base::allocator::dispatcher {
// The various modes of Arm's MTE extension. The enum values should match their
// pendants in partition_alloc::TagViolationReportingMode, otherwise the below
// conversion function would involve a translation table or conditional jumps.
enum class MTEMode {
// Default settings
kUndefined,
// MTE explicitly disabled.
kDisabled,
// Precise tag violation reports, higher overhead. Good for unittests
// and security critical threads.
kSynchronous,
// Imprecise tag violation reports (async mode). Lower overhead.
kAsynchronous,
};
constexpr MTEMode ConvertToMTEMode(
partition_alloc::TagViolationReportingMode pa_mte_reporting_mode) {
switch (pa_mte_reporting_mode) {
case partition_alloc::TagViolationReportingMode::kUndefined:
return MTEMode::kUndefined;
case partition_alloc::TagViolationReportingMode::kDisabled:
return MTEMode::kDisabled;
case partition_alloc::TagViolationReportingMode::kSynchronous:
return MTEMode::kSynchronous;
case partition_alloc::TagViolationReportingMode::kAsynchronous:
return MTEMode::kAsynchronous;
}
}
} // namespace base::allocator::dispatcher
#endif // BASE_ALLOCATOR_DISPATCHER_TAGGING_H_

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// Copyright 2023 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef BASE_ALLOCATOR_DISPATCHER_NOTIFICATION_DATA_H_
#define BASE_ALLOCATOR_DISPATCHER_NOTIFICATION_DATA_H_
#include <cstdint>
#include "base/allocator/dispatcher/memory_tagging.h"
#include "base/allocator/dispatcher/subsystem.h"
#include "base/allocator/partition_allocator/src/partition_alloc/partition_alloc_buildflags.h"
#include "base/base_export.h"
namespace base::allocator::dispatcher {
// Definitions of the parameter structures passed to the observer hooks. They
// are similar to the structures defined by PartitionAllocator but provide
// further information.
// The notification data for the allocation path.
class BASE_EXPORT AllocationNotificationData {
public:
constexpr AllocationNotificationData(void* address,
size_t size,
const char* type_name,
AllocationSubsystem allocation_subsystem)
: address_(address),
size_(size),
type_name_(type_name),
allocation_subsystem_(allocation_subsystem) {}
constexpr void* address() const { return address_; }
constexpr size_t size() const { return size_; }
constexpr const char* type_name() const { return type_name_; }
constexpr AllocationSubsystem allocation_subsystem() const {
return allocation_subsystem_;
}
// In the allocation observer path, it's interesting which reporting mode is
// enabled.
#if BUILDFLAG(HAS_MEMORY_TAGGING)
constexpr AllocationNotificationData& SetMteReportingMode(MTEMode mode) {
mte_reporting_mode_ = mode;
return *this;
}
#endif // BUILDFLAG(HAS_MEMORY_TAGGING)
constexpr MTEMode mte_reporting_mode() const {
#if BUILDFLAG(HAS_MEMORY_TAGGING)
return mte_reporting_mode_;
#else
return MTEMode::kUndefined;
#endif // BUILDFLAG(HAS_MEMORY_TAGGING)
}
private:
void* address_ = nullptr;
size_t size_ = 0;
const char* type_name_ = nullptr;
#if BUILDFLAG(HAS_MEMORY_TAGGING)
MTEMode mte_reporting_mode_ = MTEMode::kUndefined;
#endif // BUILDFLAG(HAS_MEMORY_TAGGING)
AllocationSubsystem allocation_subsystem_;
};
// The notification data for the free path.
class BASE_EXPORT FreeNotificationData {
public:
constexpr explicit FreeNotificationData(
void* address,
AllocationSubsystem allocation_subsystem)
: address_(address), allocation_subsystem_(allocation_subsystem) {}
constexpr void* address() const { return address_; }
constexpr AllocationSubsystem allocation_subsystem() const {
return allocation_subsystem_;
}
// In the free observer path, it's interesting which reporting mode is
// enabled.
#if BUILDFLAG(HAS_MEMORY_TAGGING)
constexpr FreeNotificationData& SetMteReportingMode(MTEMode mode) {
mte_reporting_mode_ = mode;
return *this;
}
#endif // BUILDFLAG(HAS_MEMORY_TAGGING)
constexpr MTEMode mte_reporting_mode() const {
#if BUILDFLAG(HAS_MEMORY_TAGGING)
return mte_reporting_mode_;
#else
return MTEMode::kUndefined;
#endif // BUILDFLAG(HAS_MEMORY_TAGGING)
}
private:
void* address_ = nullptr;
#if BUILDFLAG(HAS_MEMORY_TAGGING)
MTEMode mte_reporting_mode_ = MTEMode::kUndefined;
#endif // BUILDFLAG(HAS_MEMORY_TAGGING)
AllocationSubsystem allocation_subsystem_;
};
} // namespace base::allocator::dispatcher
#endif // BASE_ALLOCATOR_DISPATCHER_NOTIFICATION_DATA_H_

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// Copyright 2022 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "base/allocator/dispatcher/reentry_guard.h"
#include "base/check.h"
#include "base/compiler_specific.h"
#include "base/debug/crash_logging.h"
#include "base/strings/string_number_conversions.h"
#include "build/build_config.h"
#if BUILDFLAG(IS_APPLE) || BUILDFLAG(IS_ANDROID)
#include <pthread.h>
#endif
namespace base::allocator::dispatcher {
#if BUILDFLAG(IS_APPLE) || BUILDFLAG(IS_ANDROID)
// pthread_key_t has different signedness on Mac and Android. Store the null
// value in a strongly-typed constant to avoid "comparison of integers of
// different signs" warnings when comparing with 0.
constexpr pthread_key_t kNullKey = 0;
pthread_key_t ReentryGuard::entered_key_ = kNullKey;
void ReentryGuard::InitTLSSlot() {
if (entered_key_ == kNullKey) {
int error = pthread_key_create(&entered_key_, nullptr);
CHECK(!error);
// Touch the TLS slot immediately to force any allocations.
// TODO(https://crbug.com/1411454): Use this technique to avoid allocations
// in PoissonAllocationSampler::ScopedMuteThreadSamples, which will make
// ReentryGuard redundant.
pthread_setspecific(entered_key_, nullptr);
}
DCHECK_NE(entered_key_, kNullKey);
}
#else
void ReentryGuard::InitTLSSlot() {}
#endif
void ReentryGuard::RecordTLSSlotToCrashKey() {
// Record the key in crash dumps to detect when it's higher than 32
// (PTHREAD_KEY_2NDLEVEL_SIZE).
// TODO(crbug.com/1411454): Remove this after diagnosing reentry crashes.
static auto* const crash_key = base::debug::AllocateCrashKeyString(
"reentry_guard_tls_slot", base::debug::CrashKeySize::Size32);
#if BUILDFLAG(IS_APPLE) || BUILDFLAG(IS_ANDROID)
base::debug::SetCrashKeyString(crash_key, base::NumberToString(entered_key_));
#else
base::debug::SetCrashKeyString(crash_key, "unused");
#endif
}
} // namespace base::allocator::dispatcher

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// Copyright 2022 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef BASE_ALLOCATOR_DISPATCHER_REENTRY_GUARD_H_
#define BASE_ALLOCATOR_DISPATCHER_REENTRY_GUARD_H_
#include "base/base_export.h"
#include "base/check.h"
#include "base/compiler_specific.h"
#include "build/build_config.h"
#if BUILDFLAG(IS_APPLE) || BUILDFLAG(IS_ANDROID)
#include <pthread.h>
#endif
namespace base::allocator::dispatcher {
#if BUILDFLAG(IS_APPLE) || BUILDFLAG(IS_ANDROID)
// The macOS implementation of libmalloc sometimes calls malloc recursively,
// delegating allocations between zones. That causes our hooks being called
// twice. The scoped guard allows us to detect that.
//
// Besides that the implementations of thread_local on macOS and Android
// seem to allocate memory lazily on the first access to thread_local variables
// (and on Android at least thread_local is implemented on top of pthread so is
// strictly worse for performance). Make use of pthread TLS instead of C++
// thread_local there.
struct BASE_EXPORT ReentryGuard {
ALWAYS_INLINE ReentryGuard() : allowed_(!pthread_getspecific(entered_key_)) {
pthread_setspecific(entered_key_, reinterpret_cast<void*>(true));
}
ALWAYS_INLINE ~ReentryGuard() {
if (LIKELY(allowed_))
pthread_setspecific(entered_key_, nullptr);
}
explicit operator bool() const noexcept { return allowed_; }
// This function must be called before installing any allocator hooks because
// some TLS implementations may allocate (eg. glibc will require a malloc call
// to allocate storage for a higher slot number (>= PTHREAD_KEY_2NDLEVEL_SIZE
// == 32). This touches the thread-local storage so that any malloc happens
// before installing the hooks.
static void InitTLSSlot();
// InitTLSSlot() is called before crash keys are available. At some point
// after SetCrashKeyImplementation() is called, this function should be
// called to record `entered_key_` to a crash key for debugging. This may
// allocate so it must not be called from inside an allocator hook.
static void RecordTLSSlotToCrashKey();
private:
static pthread_key_t entered_key_;
const bool allowed_;
};
#else
// Use [[maybe_unused]] as this lightweight stand-in for the more heavyweight
// ReentryGuard above will otherwise trigger the "unused code" warnings.
struct [[maybe_unused]] BASE_EXPORT ReentryGuard {
constexpr explicit operator bool() const noexcept { return true; }
static void InitTLSSlot();
static void RecordTLSSlotToCrashKey();
};
#endif
} // namespace base::allocator::dispatcher
#endif // BASE_ALLOCATOR_DISPATCHER_REENTRY_GUARD_H_

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// Copyright 2022 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef BASE_ALLOCATOR_DISPATCHER_SUBSYSTEM_H_
#define BASE_ALLOCATOR_DISPATCHER_SUBSYSTEM_H_
namespace base::allocator::dispatcher {
// Identifiers for the memory subsystem handling the allocation. Some observers
// require more detailed information on who is performing the allocation, i.e.
// SamplingHeapProfiler.
enum class AllocationSubsystem {
// Allocation is handled by PartitionAllocator.
kPartitionAllocator = 1,
// Allocation is handled by AllocatorShims.
kAllocatorShim = 2,
// Represents a simulated allocation event during testing and is used to
// filter out these allocations from real ones.
//
// Included for backward compatibility, this value becomes obsolete once the
// old allocation hooks are removed from PoissonAllocationSampler.
kManualForTesting = 3,
};
} // namespace base::allocator::dispatcher
#endif // BASE_ALLOCATOR_DISPATCHER_SUBSYSTEM_H_

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// Copyright 2022 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef BASE_ALLOCATOR_DISPATCHER_TESTING_DISPATCHER_TEST_H_
#define BASE_ALLOCATOR_DISPATCHER_TESTING_DISPATCHER_TEST_H_
#include "testing/gtest/include/gtest/gtest.h"
namespace base::allocator::dispatcher::testing {
// DispatcherTest provides some common initialization which most of the
// unittests of the dispatcher require. DispatcherTest should not be used
// directly. Instead, derive your test fixture from it.
struct DispatcherTest : public ::testing::Test {
// Perform some commonly required initialization, at them moment
// - Initialize the TLS slot for the ReentryGuard
DispatcherTest();
protected:
// Protected d'tor only to prevent direct usage of this class.
~DispatcherTest() override;
};
} // namespace base::allocator::dispatcher::testing
#endif // BASE_ALLOCATOR_DISPATCHER_TESTING_DISPATCHER_TEST_H_

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// Copyright 2022 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef BASE_ALLOCATOR_DISPATCHER_TESTING_OBSERVER_MOCK_H_
#define BASE_ALLOCATOR_DISPATCHER_TESTING_OBSERVER_MOCK_H_
#include "testing/gmock/include/gmock/gmock.h"
namespace base::allocator::dispatcher {
class AllocationNotificationData;
class FreeNotificationData;
namespace testing {
// ObserverMock is a small mock class based on GoogleMock.
// It complies to the interface enforced by the dispatcher. The template
// parameter serves only to create distinct types of observers if required.
template <typename T = void>
struct ObserverMock {
MOCK_METHOD(void,
OnAllocation,
(const AllocationNotificationData& notification_data),
());
MOCK_METHOD(void,
OnFree,
(const FreeNotificationData& notification_data),
());
};
} // namespace testing
} // namespace base::allocator::dispatcher
#endif // BASE_ALLOCATOR_DISPATCHER_TESTING_OBSERVER_MOCK_H_

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// Copyright 2022 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef BASE_ALLOCATOR_DISPATCHER_TESTING_TOOLS_H_
#define BASE_ALLOCATOR_DISPATCHER_TESTING_TOOLS_H_
#include <array>
#include <tuple>
#include <utility>
namespace base::allocator::dispatcher::testing {
namespace internal {
template <size_t Size, typename Type, typename... AppendedTypes>
struct DefineTupleFromSingleType {
using type = typename DefineTupleFromSingleType<Size - 1,
Type,
AppendedTypes...,
Type>::type;
};
template <typename Type, typename... AppendedTypes>
struct DefineTupleFromSingleType<0, Type, AppendedTypes...> {
using type = std::tuple<AppendedTypes...>;
};
} // namespace internal
template <size_t Size, typename Type>
struct DefineTupleFromSingleType {
using type = typename internal::DefineTupleFromSingleType<Size, Type>::type;
};
template <typename Type, size_t Size, size_t... Indices>
typename internal::DefineTupleFromSingleType<Size, Type*>::type
CreateTupleOfPointers(std::array<Type, Size>& items,
std::index_sequence<Indices...>) {
return std::make_tuple((&items[Indices])...);
}
template <typename Type, size_t Size>
typename internal::DefineTupleFromSingleType<Size, Type*>::type
CreateTupleOfPointers(std::array<Type, Size>& items) {
return CreateTupleOfPointers(items, std::make_index_sequence<Size>{});
}
} // namespace base::allocator::dispatcher::testing
#endif // BASE_ALLOCATOR_DISPATCHER_TESTING_TOOLS_H_

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// Copyright 2022 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "base/allocator/dispatcher/tls.h"
#if USE_LOCAL_TLS_EMULATION()
#include "base/check.h"
#include "base/dcheck_is_on.h"
#include "base/debug/crash_logging.h"
#include "base/immediate_crash.h"
#include "build/build_config.h"
#include <sys/mman.h>
#if BUILDFLAG(IS_ANDROID) || BUILDFLAG(IS_LINUX)
#include <sys/prctl.h>
#endif
namespace base::allocator::dispatcher::internal {
namespace {
base::debug::CrashKeySize GetCrashKeySize(const std::string& crash_key_name) {
if (std::size(crash_key_name) <= 32ul) {
return base::debug::CrashKeySize::Size32;
}
if (std::size(crash_key_name) <= 64ul) {
return base::debug::CrashKeySize::Size64;
}
if (std::size(crash_key_name) <= 256ul) {
return base::debug::CrashKeySize::Size256;
}
CHECK(std::size(crash_key_name) <= 1024ul);
return base::debug::CrashKeySize::Size1024;
}
#if DCHECK_IS_ON()
void Swap(std::atomic_bool& lh_op, std::atomic_bool& rh_op) {
auto lh_op_value = lh_op.load(std::memory_order_relaxed);
auto rh_op_value = rh_op.load(std::memory_order_relaxed);
CHECK(lh_op.compare_exchange_strong(lh_op_value, rh_op_value));
CHECK(rh_op.compare_exchange_strong(rh_op_value, lh_op_value));
}
#endif
} // namespace
void* MMapAllocator::AllocateMemory(size_t size_in_bytes) {
void* const mmap_res = mmap(nullptr, size_in_bytes, PROT_READ | PROT_WRITE,
MAP_PRIVATE | MAP_ANONYMOUS, -1, 0);
#if BUILDFLAG(IS_ANDROID) || BUILDFLAG(IS_LINUX)
#if defined(PR_SET_VMA) && defined(PR_SET_VMA_ANON_NAME)
if (mmap_res != MAP_FAILED) {
// Allow the anonymous memory region allocated by mmap(MAP_ANONYMOUS) to
// be identified in /proc/$PID/smaps. This helps improve visibility into
// Chromium's memory usage on Android.
prctl(PR_SET_VMA, PR_SET_VMA_ANON_NAME, mmap_res, size_in_bytes,
"tls-mmap-allocator");
}
#endif
#endif
return (mmap_res != MAP_FAILED) ? mmap_res : nullptr;
}
bool MMapAllocator::FreeMemoryForTesting(void* pointer_to_allocated,
size_t size_in_bytes) {
auto const munmap_res = munmap(pointer_to_allocated, size_in_bytes);
return (munmap_res == 0);
}
PThreadTLSSystem::PThreadTLSSystem() = default;
PThreadTLSSystem::PThreadTLSSystem(PThreadTLSSystem&& other) {
std::swap(crash_key_, other.crash_key_);
std::swap(data_access_key_, other.data_access_key_);
#if DCHECK_IS_ON()
Swap(initialized_, other.initialized_);
#endif
}
PThreadTLSSystem& PThreadTLSSystem::operator=(PThreadTLSSystem&& other) {
std::swap(crash_key_, other.crash_key_);
std::swap(data_access_key_, other.data_access_key_);
#if DCHECK_IS_ON()
Swap(initialized_, other.initialized_);
#endif
return *this;
}
bool PThreadTLSSystem::Setup(
OnThreadTerminationFunction thread_termination_function,
const base::StringPiece instance_id) {
#if DCHECK_IS_ON()
// Initialize must happen outside of the allocation path. Therefore, it is
// secure to verify with DCHECK.
DCHECK(!initialized_.exchange(true, std::memory_order_acq_rel));
#endif
auto const key_create_res =
pthread_key_create(&data_access_key_, thread_termination_function);
// On some platforms creating a new pthread-key requires an allocation when a
// given number of keys has been created. I.e. in glibc this limit is denoted
// by PTHREAD_KEY_2NDLEVEL_SIZE. However, this value is neither present on all
// systems nor accessible from here. Hence, we do not do any checks here.
// However, we strongly recommend to setup the TLS system as early as possible
// to avoid exceeding this limit.
// Some crashes might be caused by the initialization being performed too late
// and running into the problems mentioned above. Since there's no way to
// handle this issue programmatically, we include the key into the crashpad
// report to allow for later inspection.
std::string crash_key_name = "tls_system-";
crash_key_name += instance_id;
crash_key_ = base::debug::AllocateCrashKeyString(
crash_key_name.c_str(), GetCrashKeySize(crash_key_name));
base::debug::SetCrashKeyString(crash_key_,
base::NumberToString(data_access_key_));
return (0 == key_create_res);
}
bool PThreadTLSSystem::TearDownForTesting() {
#if DCHECK_IS_ON()
// TearDownForTesting must happen outside of the allocation path. Therefore,
// it is secure to verify with DCHECK.
DCHECK(initialized_.exchange(false, std::memory_order_acq_rel));
#endif
base::debug::ClearCrashKeyString(crash_key_);
crash_key_ = nullptr;
auto const key_delete_res = pthread_key_delete(data_access_key_);
return (0 == key_delete_res);
}
void* PThreadTLSSystem::GetThreadSpecificData() {
#if DCHECK_IS_ON()
if (!initialized_.load(std::memory_order_acquire)) {
return nullptr;
}
#endif
return pthread_getspecific(data_access_key_);
}
bool PThreadTLSSystem::SetThreadSpecificData(void* data) {
#if DCHECK_IS_ON()
if (!initialized_.load(std::memory_order_acquire)) {
return false;
}
#endif
return (0 == pthread_setspecific(data_access_key_, data));
}
} // namespace base::allocator::dispatcher::internal
#endif // USE_LOCAL_TLS_EMULATION()

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// Copyright 2022 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef BASE_ALLOCATOR_DISPATCHER_TLS_H_
#define BASE_ALLOCATOR_DISPATCHER_TLS_H_
#include "build/build_config.h"
#if BUILDFLAG(IS_POSIX) // the current allocation mechanism (mmap) and TLS
// support (pthread) are both defined by POSIX
#define USE_LOCAL_TLS_EMULATION() true
#else
#define USE_LOCAL_TLS_EMULATION() false
#endif
#if USE_LOCAL_TLS_EMULATION()
#include <algorithm>
#include <atomic>
#include <memory>
#include <mutex>
#include "base/allocator/partition_allocator/src/partition_alloc/partition_alloc_constants.h"
#include "base/base_export.h"
#include "base/check.h"
#include "base/compiler_specific.h"
#include "base/strings/string_piece.h"
#include <pthread.h>
#if HAS_FEATURE(thread_sanitizer)
#define DISABLE_TSAN_INSTRUMENTATION __attribute__((no_sanitize("thread")))
#else
#define DISABLE_TSAN_INSTRUMENTATION
#endif
#define STR_HELPER(x) #x
#define STR(x) STR_HELPER(x)
// Verify that a condition holds and cancel the process in case it doesn't. The
// functionality is similar to RAW_CHECK but includes more information in the
// logged messages. It is non allocating to prevent recursions.
#define TLS_RAW_CHECK(error_message, condition) \
TLS_RAW_CHECK_IMPL(error_message, condition, __FILE__, __LINE__)
#define TLS_RAW_CHECK_IMPL(error_message, condition, file, line) \
do { \
if (!(condition)) { \
constexpr const char* message = \
"TLS System: " error_message " Failed condition '" #condition \
"' in (" file "@" STR(line) ").\n"; \
::logging::RawCheckFailure(message); \
} \
} while (0)
namespace base::debug {
struct CrashKeyString;
}
namespace base::allocator::dispatcher {
namespace internal {
// Allocate memory using POSIX' mmap and unmap functionality. The allocator
// implements the allocator interface required by ThreadLocalStorage.
struct BASE_EXPORT MMapAllocator {
// The minimum size of a memory chunk when allocating. Even for chunks with
// fewer bytes, at least AllocationChunkSize bytes are allocated. For mmap, this
// is usually the page size of the system.
// For various OS-CPU combinations, partition_alloc::PartitionPageSize() is not
// constexpr. Hence, we can not use this value but define it locally.
#if defined(PAGE_ALLOCATOR_CONSTANTS_ARE_CONSTEXPR) && \
PAGE_ALLOCATOR_CONSTANTS_ARE_CONSTEXPR
constexpr static size_t AllocationChunkSize =
partition_alloc::PartitionPageSize();
#elif BUILDFLAG(IS_APPLE)
constexpr static size_t AllocationChunkSize = 16384;
#elif BUILDFLAG(IS_LINUX) && defined(ARCH_CPU_ARM64)
constexpr static size_t AllocationChunkSize = 16384;
#else
constexpr static size_t AllocationChunkSize = 4096;
#endif
// Allocate size_in_bytes bytes of raw memory. Return nullptr if allocation
// fails.
void* AllocateMemory(size_t size_in_bytes);
// Free the raw memory pointed to by pointer_to_allocated. Returns a boolean
// value indicating if the free was successful.
bool FreeMemoryForTesting(void* pointer_to_allocated, size_t size_in_bytes);
};
// The allocator used by default for the thread local storage.
using DefaultAllocator = MMapAllocator;
using OnThreadTerminationFunction = void (*)(void*);
// The TLS system used by default for the thread local storage. It stores and
// retrieves thread specific data pointers.
class BASE_EXPORT PThreadTLSSystem {
public:
PThreadTLSSystem();
PThreadTLSSystem(const PThreadTLSSystem&) = delete;
PThreadTLSSystem(PThreadTLSSystem&&);
PThreadTLSSystem& operator=(const PThreadTLSSystem&) = delete;
PThreadTLSSystem& operator=(PThreadTLSSystem&&);
// Initialize the TLS system to store a data set for different threads.
// @param thread_termination_function An optional function which will be
// invoked upon termination of a thread.
bool Setup(OnThreadTerminationFunction thread_termination_function,
const base::StringPiece instance_id);
// Tear down the TLS system. After completing tear down, the thread
// termination function passed to Setup will not be invoked anymore.
bool TearDownForTesting();
// Get the pointer to the data associated to the current thread. Returns
// nullptr if the TLS system is not initialized or no data was set before.
void* GetThreadSpecificData();
// Set the pointer to the data associated to the current thread. Return true
// if stored successfully, false otherwise.
bool SetThreadSpecificData(void* data);
private:
base::debug::CrashKeyString* crash_key_ = nullptr;
pthread_key_t data_access_key_ = 0;
#if DCHECK_IS_ON()
// From POSIX standard at https://www.open-std.org/jtc1/sc22/open/n4217.pdf:
// The effect of calling pthread_getspecific() or pthread_setspecific() with a
// key value not obtained from pthread_key_create() or after key has been
// deleted with pthread_key_delete() is undefined.
//
// Unfortunately, POSIX doesn't define a special value of pthread_key_t
// indicating an invalid key which would allow us to detect accesses outside
// of initialized state. Hence, to prevent us from drifting into the evil
// realm of undefined behaviour we store whether we're somewhere between Setup
// and Teardown.
std::atomic_bool initialized_{false};
#endif
};
using DefaultTLSSystem = PThreadTLSSystem;
// In some scenarios, most notably when testing, the allocator and TLS system
// passed to |ThreadLocalStorage| are not copyable and have to be wrapped, i.e.
// using std::reference_wrapper. |dereference| is a small helper to retrieve the
// underlying value.
template <typename T>
T& dereference(T& ref) {
return ref;
}
template <typename T>
T& dereference(std::reference_wrapper<T>& ref) {
// std::reference_wrapper requires a valid reference for construction,
// therefore, no need in checking here.
return ref.get();
}
// Store thread local data. The data is organized in chunks, where each chunk
// holds |ItemsPerChunk|. Each item may be free or used.
//
// When a thread requests data, the chunks are searched for a free data item,
// which is registered for this thread and marked as |used|. Further requests by
// this thread will then always return the same item. When a thread terminates,
// the item will be reset and return to the pool of free items.
//
// Upon construction, the first chunk is created. If a thread requests data and
// there is no free item available, another chunk is created. Upon destruction,
// all memory is freed. Pointers to data items become invalid!
//
// Constructor and destructor are not thread safe.
//
// @tparam PayloadType The item type to be stored.
// @tparam AllocatorType The allocator being used. An allocator must provide
// the following interface:
// void* AllocateMemory(size_t size_in_bytes); // Allocate size_in_bytes bytes
// of raw memory.
// void FreeMemory(void* pointer_to_allocated, size_t size_in_bytes); // Free
// the raw memory pointed to by pointer_to_allocated.
// Any failure in allocation or free must terminate the process.
// @tparam TLSSystemType The TLS system being used. A TLS system must provide
// the following interface:
// bool Setup(OnThreadTerminationFunction thread_termination_function);
// bool Destroy();
// void* GetThreadSpecificData();
// bool SetThreadSpecificData(void* data);
// @tparam AllocationChunkSize The minimum size of a memory chunk that the
// allocator can handle. We try to size the chunks so that each chunk uses this
// size to the maximum.
// @tparam IsDestructibleForTesting For testing purposes we allow the destructor
// to perform clean up upon destruction. Otherwise, using the destructor will
// result in a compilation failure.
template <typename PayloadType,
typename AllocatorType,
typename TLSSystemType,
size_t AllocationChunkSize,
bool IsDestructibleForTesting>
struct ThreadLocalStorage {
explicit ThreadLocalStorage(const base::StringPiece instance_id)
: root_(AllocateAndInitializeChunk()) {
Initialize(instance_id);
}
// Create a new instance of |ThreadLocalStorage| using the passed allocator
// and TLS system. This initializes the underlying TLS system and creates the
// first chunk of data.
ThreadLocalStorage(const base::StringPiece instance_id,
AllocatorType allocator,
TLSSystemType tls_system)
: allocator_(std::move(allocator)),
tls_system_(std::move(tls_system)),
root_(AllocateAndInitializeChunk()) {
Initialize(instance_id);
}
// Deletes an instance of |ThreadLocalStorage| and delete all the data chunks
// created.
~ThreadLocalStorage() {
if constexpr (IsDestructibleForTesting) {
TearDownForTesting();
} else if constexpr (!IsDestructibleForTesting) {
static_assert(
IsDestructibleForTesting,
"ThreadLocalStorage cannot be destructed outside of test code.");
}
}
// Explicitly prevent all forms of Copy/Move construction/assignment. For an
// exact copy of ThreadLocalStorage we would need to copy the mapping of
// thread to item, which we can't do at the moment. On the other side, our
// atomic members do not support moving out of the box.
ThreadLocalStorage(const ThreadLocalStorage&) = delete;
ThreadLocalStorage(ThreadLocalStorage&& other) = delete;
ThreadLocalStorage& operator=(const ThreadLocalStorage&) = delete;
ThreadLocalStorage& operator=(ThreadLocalStorage&&) = delete;
// Get the data item for the current thread. If no data is registered so far,
// find a free item in the chunks and register it for the current thread.
PayloadType* GetThreadLocalData() {
auto& tls_system = dereference(tls_system_);
auto* slot = static_cast<SingleSlot*>(tls_system.GetThreadSpecificData());
if (UNLIKELY(slot == nullptr)) {
slot = FindAndAllocateFreeSlot(root_.load(std::memory_order_relaxed));
// We might be called in the course of handling a memory allocation. We do
// not use CHECK since they might allocate and cause a recursion.
TLS_RAW_CHECK("Failed to set thread specific data.",
tls_system.SetThreadSpecificData(slot));
// Reset the content to wipe out any previous data.
Reset(slot->item);
}
return &(slot->item);
}
private:
// Encapsulate the payload item and some administrative data.
struct SingleSlot {
PayloadType item;
#if !defined(__cpp_lib_atomic_value_initialization) || \
__cpp_lib_atomic_value_initialization < 201911L
std::atomic_flag is_used = ATOMIC_FLAG_INIT;
#else
std::atomic_flag is_used;
#endif
};
template <size_t NumberOfItems>
struct ChunkT {
SingleSlot slots[NumberOfItems];
// Pointer to the next chunk.
std::atomic<ChunkT*> next_chunk = nullptr;
// Helper flag to ensure we create the next chunk only once in a multi
// threaded environment.
std::once_flag create_next_chunk_flag;
};
template <size_t LowerNumberOfItems,
size_t UpperNumberOfItems,
size_t NumberOfBytes>
static constexpr size_t CalculateEffectiveNumberOfItemsBinSearch() {
if constexpr (LowerNumberOfItems == UpperNumberOfItems) {
return LowerNumberOfItems;
}
constexpr size_t CurrentNumberOfItems =
(UpperNumberOfItems - LowerNumberOfItems) / 2 + LowerNumberOfItems;
if constexpr (sizeof(ChunkT<CurrentNumberOfItems>) > NumberOfBytes) {
return CalculateEffectiveNumberOfItemsBinSearch<
LowerNumberOfItems, CurrentNumberOfItems, NumberOfBytes>();
}
if constexpr (sizeof(ChunkT<CurrentNumberOfItems + 1>) < NumberOfBytes) {
return CalculateEffectiveNumberOfItemsBinSearch<
CurrentNumberOfItems + 1, UpperNumberOfItems, NumberOfBytes>();
}
return CurrentNumberOfItems;
}
// Calculate the maximum number of items we can store in one chunk without the
// size of the chunk exceeding NumberOfBytes. To avoid things like alignment
// and packing tampering with the calculation, instead of calculating the
// correct number of items we use sizeof-operator against ChunkT to search for
// the correct size. Unfortunately, the number of recursions is limited by the
// compiler. Therefore, we use a binary search instead of a simple linear
// search.
template <size_t MinimumNumberOfItems, size_t NumberOfBytes>
static constexpr size_t CalculateEffectiveNumberOfItems() {
if constexpr (sizeof(ChunkT<MinimumNumberOfItems>) < NumberOfBytes) {
constexpr size_t LowerNumberOfItems = MinimumNumberOfItems;
constexpr size_t UpperNumberOfItems =
NumberOfBytes / sizeof(PayloadType) + 1;
return CalculateEffectiveNumberOfItemsBinSearch<
LowerNumberOfItems, UpperNumberOfItems, NumberOfBytes>();
}
return MinimumNumberOfItems;
}
public:
// The minimum number of items per chunk. It should be high enough to
// accommodate most items in the root chunk whilst not wasting to much space
// on unnecessary items.
static constexpr size_t MinimumNumberOfItemsPerChunk = 75;
// The effective number of items per chunk. We use the AllocationChunkSize as
// a hint to calculate to effective number of items so we occupy one of these
// memory chunks to the maximum extent possible.
static constexpr size_t ItemsPerChunk =
CalculateEffectiveNumberOfItems<MinimumNumberOfItemsPerChunk,
AllocationChunkSize>();
private:
using Chunk = ChunkT<ItemsPerChunk>;
static_assert(ItemsPerChunk >= MinimumNumberOfItemsPerChunk);
// Mark an item's slot ready for reuse. This function is used as thread
// termination function in the TLS system. We do not destroy anything at this
// point but simply mark the slot as unused.
static void MarkSlotAsFree(void* data) {
// We always store SingleSlots in the TLS system. Therefore, we cast to
// SingleSlot and reset the is_used flag.
auto* const slot = static_cast<SingleSlot*>(data);
// We might be called in the course of handling a memory allocation.
// Therefore, do not use CHECK since it might allocate and cause a
// recursion.
TLS_RAW_CHECK("Received an invalid slot.",
slot && slot->is_used.test_and_set());
slot->is_used.clear(std::memory_order_relaxed);
}
// Perform common initialization during construction of an instance.
void Initialize(const base::StringPiece instance_id) {
// The constructor must be called outside of the allocation path. Therefore,
// it is secure to verify with CHECK.
// Passing MarkSlotAsFree as thread_termination_function we ensure the
// slot/item assigned to the finished thread will be returned to the pool of
// unused items.
CHECK(dereference(tls_system_).Setup(&MarkSlotAsFree, instance_id));
}
Chunk* AllocateAndInitializeChunk() {
void* const uninitialized_memory =
dereference(allocator_).AllocateMemory(sizeof(Chunk));
// We might be called in the course of handling a memory allocation. We do
// not use CHECK since they might allocate and cause a recursion.
TLS_RAW_CHECK("Failed to allocate memory for new chunk.",
uninitialized_memory != nullptr);
return new (uninitialized_memory) Chunk{};
}
void FreeAndDeallocateChunkForTesting(Chunk* chunk_to_erase) {
chunk_to_erase->~Chunk();
// FreeAndDeallocateChunkForTesting must be called outside of the allocation
// path. Therefore, it is secure to verify with CHECK.
CHECK(dereference(allocator_)
.FreeMemoryForTesting(chunk_to_erase, sizeof(Chunk)));
}
// Find a free slot in the passed chunk, reserve it and return it to the
// caller. If no free slot can be found, head on to the next chunk. If the
// next chunk doesn't exist, create it.
SingleSlot* FindAndAllocateFreeSlot(Chunk* const chunk) {
SingleSlot* const slot = std::find_if_not(
std::begin(chunk->slots), std::end(chunk->slots),
[](SingleSlot& candidate_slot) {
return candidate_slot.is_used.test_and_set(std::memory_order_relaxed);
});
// So we found a slot. Happily return it to the caller.
if (slot != std::end(chunk->slots)) {
return slot;
}
// Ok, there are no more free slots in this chunk. First, ensure the next
// chunk is valid and create one if necessary.
std::call_once(chunk->create_next_chunk_flag, [&] {
// From https://eel.is/c++draft/thread.once.callonce#3
//
// Synchronization: For any given once_­flag: all active executions occur
// in a total order; completion of an active execution synchronizes with
// the start of the next one in this total order; and the returning
// execution synchronizes with the return from all passive executions.
//
// Therefore, we do only a relaxed store here, call_once synchronizes with
// other threads.
chunk->next_chunk.store(AllocateAndInitializeChunk(),
std::memory_order_relaxed);
});
return FindAndAllocateFreeSlot(chunk->next_chunk);
}
template <bool IsDestructibleForTestingP = IsDestructibleForTesting>
typename std::enable_if<IsDestructibleForTestingP>::type
TearDownForTesting() {
// The destructor must be called outside of the allocation path. Therefore,
// it is secure to verify with CHECK.
// All accessing threads must be terminated by now. For additional security
// we tear down the TLS system first. This way we ensure that
// MarkSlotAsFree is not called anymore and we have no accesses from the
// TLS system's side.
CHECK(dereference(tls_system_).TearDownForTesting());
// Delete all data chunks.
for (auto* chunk = root_.load(); chunk != nullptr;) {
auto* next_chunk = chunk->next_chunk.load();
FreeAndDeallocateChunkForTesting(chunk);
chunk = next_chunk;
}
}
// Reset a single item to its default value.
// Since items are re-used, they may be accessed from different threads,
// causing TSan to trigger. Therefore, the reset is exempt from TSan
// instrumentation.
DISABLE_TSAN_INSTRUMENTATION void Reset(PayloadType& item) { item = {}; }
AllocatorType allocator_;
TLSSystemType tls_system_;
std::atomic<Chunk*> const root_;
};
} // namespace internal
// The ThreadLocalStorage visible to the user. This uses the internal default
// allocator and TLS system.
template <typename StorageType,
typename AllocatorType = internal::DefaultAllocator,
typename TLSSystemType = internal::DefaultTLSSystem,
size_t AllocationChunkSize = AllocatorType::AllocationChunkSize,
bool IsDestructibleForTesting = false>
using ThreadLocalStorage =
internal::ThreadLocalStorage<StorageType,
AllocatorType,
TLSSystemType,
AllocationChunkSize,
IsDestructibleForTesting>;
} // namespace base::allocator::dispatcher
#undef TLS_RAW_CHECK_IMPL
#undef TLS_RAW_CHECK
#undef STR
#undef STR_HELPER
#endif // USE_LOCAL_TLS_EMULATION()
#endif // BASE_ALLOCATOR_DISPATCHER_TLS_H_

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// Copyright 2021 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "base/allocator/early_zone_registration_apple.h"
#include <mach/mach.h>
#include <malloc/malloc.h>
#include "base/allocator/partition_allocator/src/partition_alloc/partition_alloc_buildflags.h"
#include "base/allocator/partition_allocator/src/partition_alloc/shim/early_zone_registration_constants.h"
// BASE_EXPORT tends to be defined as soon as anything from //base is included.
#if defined(BASE_EXPORT)
#error "This file cannot depend on //base"
#endif
namespace partition_alloc {
#if !BUILDFLAG(USE_PARTITION_ALLOC_AS_MALLOC)
void EarlyMallocZoneRegistration() {}
void AllowDoublePartitionAllocZoneRegistration() {}
#else
extern "C" {
// abort_report_np() records the message in a special section that both the
// system CrashReporter and Crashpad collect in crash reports. See also in
// chrome_exe_main_mac.cc.
void abort_report_np(const char* fmt, ...);
}
namespace {
malloc_zone_t* GetDefaultMallocZone() {
// malloc_default_zone() does not return... the default zone, but the
// initial one. The default one is the first element of the default zone
// array.
unsigned int zone_count = 0;
vm_address_t* zones = nullptr;
kern_return_t result = malloc_get_all_zones(
mach_task_self(), /*reader=*/nullptr, &zones, &zone_count);
if (result != KERN_SUCCESS) {
abort_report_np("Cannot enumerate malloc() zones");
}
return reinterpret_cast<malloc_zone_t*>(zones[0]);
}
} // namespace
void EarlyMallocZoneRegistration() {
// Must have static storage duration, as raw pointers are passed to
// libsystem_malloc.
static malloc_zone_t g_delegating_zone;
static malloc_introspection_t g_delegating_zone_introspect;
static malloc_zone_t* g_default_zone;
// Make sure that the default zone is instantiated.
malloc_zone_t* purgeable_zone = malloc_default_purgeable_zone();
g_default_zone = GetDefaultMallocZone();
// The delegating zone:
// - Forwards all allocations to the existing default zone
// - Does *not* claim to own any memory, meaning that it will always be
// skipped in free() in libsystem_malloc.dylib.
//
// This is a temporary zone, until it gets replaced by PartitionAlloc, inside
// the main library. Since the main library depends on many external
// libraries, we cannot install PartitionAlloc as the default zone without
// concurrency issues.
//
// Instead, what we do is here, while the process is single-threaded:
// - Register the delegating zone as the default one.
// - Set the original (libsystem_malloc's) one as the second zone
//
// Later, when PartitionAlloc initializes, we replace the default (delegating)
// zone with ours. The end state is:
// 1. PartitionAlloc zone
// 2. libsystem_malloc zone
// Set up of the delegating zone. Note that it doesn't just forward calls to
// the default zone. This is because the system zone's malloc_zone_t pointer
// actually points to a larger struct, containing allocator metadata. So if we
// pass as the first parameter the "simple" delegating zone pointer, then we
// immediately crash inside the system zone functions. So we need to replace
// the zone pointer as well.
//
// Calls fall into 4 categories:
// - Allocation calls: forwarded to the real system zone
// - "Is this pointer yours" calls: always answer no
// - free(): Should never be called, but is in practice, see comments below.
// - Diagnostics and debugging: these are typically called for every
// zone. They are no-ops for us, as we don't want to double-count, or lock
// the data structures of the real zone twice.
// Allocation: Forward to the real zone.
g_delegating_zone.malloc = [](malloc_zone_t* zone, size_t size) {
return g_default_zone->malloc(g_default_zone, size);
};
g_delegating_zone.calloc = [](malloc_zone_t* zone, size_t num_items,
size_t size) {
return g_default_zone->calloc(g_default_zone, num_items, size);
};
g_delegating_zone.valloc = [](malloc_zone_t* zone, size_t size) {
return g_default_zone->valloc(g_default_zone, size);
};
g_delegating_zone.realloc = [](malloc_zone_t* zone, void* ptr, size_t size) {
return g_default_zone->realloc(g_default_zone, ptr, size);
};
g_delegating_zone.batch_malloc = [](malloc_zone_t* zone, size_t size,
void** results, unsigned num_requested) {
return g_default_zone->batch_malloc(g_default_zone, size, results,
num_requested);
};
g_delegating_zone.memalign = [](malloc_zone_t* zone, size_t alignment,
size_t size) {
return g_default_zone->memalign(g_default_zone, alignment, size);
};
// Does ptr belong to this zone? Return value is != 0 if so.
g_delegating_zone.size = [](malloc_zone_t* zone, const void* ptr) -> size_t {
return 0;
};
// Free functions.
// The normal path for freeing memory is:
// 1. Try all zones in order, call zone->size(ptr)
// 2. If zone->size(ptr) != 0, call zone->free(ptr) (or free_definite_size)
// 3. If no zone matches, crash.
//
// Since this zone always returns 0 in size() (see above), then zone->free()
// should never be called. Unfortunately, this is not the case, as some places
// in CoreFoundation call malloc_zone_free(zone, ptr) directly. So rather than
// crashing, forward the call. It's the caller's responsibility to use the
// same zone for free() as for the allocation (this is in the contract of
// malloc_zone_free()).
//
// However, note that the sequence of calls size() -> free() is not possible
// for this zone, as size() always returns 0.
g_delegating_zone.free = [](malloc_zone_t* zone, void* ptr) {
return g_default_zone->free(g_default_zone, ptr);
};
g_delegating_zone.free_definite_size = [](malloc_zone_t* zone, void* ptr,
size_t size) {
return g_default_zone->free_definite_size(g_default_zone, ptr, size);
};
g_delegating_zone.batch_free = [](malloc_zone_t* zone, void** to_be_freed,
unsigned num_to_be_freed) {
return g_default_zone->batch_free(g_default_zone, to_be_freed,
num_to_be_freed);
};
#if PA_TRY_FREE_DEFAULT_IS_AVAILABLE
g_delegating_zone.try_free_default = [](malloc_zone_t* zone, void* ptr) {
return g_default_zone->try_free_default(g_default_zone, ptr);
};
#endif
// Diagnostics and debugging.
//
// Do nothing to reduce memory footprint, the real
// zone will do it.
g_delegating_zone.pressure_relief = [](malloc_zone_t* zone,
size_t goal) -> size_t { return 0; };
// Introspection calls are not all optional, for instance locking and
// unlocking before/after fork() is not optional.
//
// Nothing to enumerate.
g_delegating_zone_introspect.enumerator =
[](task_t task, void*, unsigned type_mask, vm_address_t zone_address,
memory_reader_t reader,
vm_range_recorder_t recorder) -> kern_return_t {
return KERN_SUCCESS;
};
// Need to provide a real implementation, it is used for e.g. array sizing.
g_delegating_zone_introspect.good_size = [](malloc_zone_t* zone,
size_t size) {
return g_default_zone->introspect->good_size(g_default_zone, size);
};
// Nothing to do.
g_delegating_zone_introspect.check = [](malloc_zone_t* zone) -> boolean_t {
return true;
};
g_delegating_zone_introspect.print = [](malloc_zone_t* zone,
boolean_t verbose) {};
g_delegating_zone_introspect.log = [](malloc_zone_t*, void*) {};
// Do not forward the lock / unlock calls. Since the default zone is still
// there, we should not lock here, as it would lock the zone twice (all
// zones are locked before fork().). Rather, do nothing, since this fake
// zone does not need any locking.
g_delegating_zone_introspect.force_lock = [](malloc_zone_t* zone) {};
g_delegating_zone_introspect.force_unlock = [](malloc_zone_t* zone) {};
g_delegating_zone_introspect.reinit_lock = [](malloc_zone_t* zone) {};
// No stats.
g_delegating_zone_introspect.statistics = [](malloc_zone_t* zone,
malloc_statistics_t* stats) {};
// We are not locked.
g_delegating_zone_introspect.zone_locked =
[](malloc_zone_t* zone) -> boolean_t { return false; };
// Don't support discharge checking.
g_delegating_zone_introspect.enable_discharge_checking =
[](malloc_zone_t* zone) -> boolean_t { return false; };
g_delegating_zone_introspect.disable_discharge_checking =
[](malloc_zone_t* zone) {};
g_delegating_zone_introspect.discharge = [](malloc_zone_t* zone,
void* memory) {};
// Could use something lower to support fewer functions, but this is
// consistent with the real zone installed by PartitionAlloc.
g_delegating_zone.version = allocator_shim::kZoneVersion;
g_delegating_zone.introspect = &g_delegating_zone_introspect;
// This name is used in PartitionAlloc's initialization to determine whether
// it should replace the delegating zone.
g_delegating_zone.zone_name = allocator_shim::kDelegatingZoneName;
// Register puts the new zone at the end, unregister swaps the new zone with
// the last one.
// The zone array is, after these lines, in order:
// 1. |g_default_zone|...|g_delegating_zone|
// 2. |g_delegating_zone|...| (no more default)
// 3. |g_delegating_zone|...|g_default_zone|
malloc_zone_register(&g_delegating_zone);
malloc_zone_unregister(g_default_zone);
malloc_zone_register(g_default_zone);
// Make sure that the purgeable zone is after the default one.
// Will make g_default_zone take the purgeable zone spot
malloc_zone_unregister(purgeable_zone);
// Add back the purgeable zone as the last one.
malloc_zone_register(purgeable_zone);
// Final configuration:
// |g_delegating_zone|...|g_default_zone|purgeable_zone|
// Sanity check.
if (GetDefaultMallocZone() != &g_delegating_zone) {
abort_report_np("Failed to install the delegating zone as default.");
}
}
void AllowDoublePartitionAllocZoneRegistration() {
unsigned int zone_count = 0;
vm_address_t* zones = nullptr;
kern_return_t result = malloc_get_all_zones(
mach_task_self(), /*reader=*/nullptr, &zones, &zone_count);
if (result != KERN_SUCCESS) {
abort_report_np("Cannot enumerate malloc() zones");
}
// If PartitionAlloc is one of the zones, *change* its name so that
// registration can happen multiple times. This works because zone
// registration only keeps a pointer to the struct, it does not copy the data.
for (unsigned int i = 0; i < zone_count; i++) {
malloc_zone_t* zone = reinterpret_cast<malloc_zone_t*>(zones[i]);
if (zone->zone_name &&
strcmp(zone->zone_name, allocator_shim::kPartitionAllocZoneName) == 0) {
zone->zone_name = "RenamedPartitionAlloc";
break;
}
}
}
#endif // BUILDFLAG(USE_PARTITION_ALLOC_AS_MALLOC)
} // namespace partition_alloc

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// Copyright 2021 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef BASE_ALLOCATOR_EARLY_ZONE_REGISTRATION_APPLE_H_
#define BASE_ALLOCATOR_EARLY_ZONE_REGISTRATION_APPLE_H_
// This is an Apple-only file, used to register PartitionAlloc's zone *before*
// the process becomes multi-threaded.
namespace partition_alloc {
// Must be called *once*, *before* the process becomes multi-threaded.
void EarlyMallocZoneRegistration();
// Tricks the registration code to believe that PartitionAlloc was not already
// registered. This allows a future library load to register PartitionAlloc's
// zone as well, rather than bailing out.
//
// This is mutually exclusive with EarlyMallocZoneRegistration(), and should
// ideally be removed. Indeed, by allowing two zones to be registered, we still
// end up with a split heap, and more memory usage.
//
// This is a hack for https://crbug.com/1274236.
void AllowDoublePartitionAllocZoneRegistration();
} // namespace partition_alloc
#endif // BASE_ALLOCATOR_EARLY_ZONE_REGISTRATION_APPLE_H_

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// Copyright 2023 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "base/allocator/miracle_parameter.h"
#include "base/command_line.h"
#include "base/strings/strcat.h"
#include "base/system/sys_info.h"
namespace base {
namespace miracle_parameter {
namespace {
std::string GetFieldTrialParamByFeatureAsString(
const base::Feature& feature,
const std::string& param_name,
const std::string& default_value) {
const std::string value =
base::GetFieldTrialParamValueByFeature(feature, param_name);
return value.empty() ? default_value : value;
}
} // namespace
std::string GetParamNameWithSuffix(const std::string& param_name) {
// `base::SysInfo::AmountOfPhysicalMemoryMB()` refers to CommandLine
// internally. If the CommandLine is not initialized, we return early to avoid
// a crash.
if (!base::CommandLine::InitializedForCurrentProcess()) {
return param_name;
}
int physical_memory_mb = base::SysInfo::AmountOfPhysicalMemoryMB();
const char* suffix =
physical_memory_mb < kMiracleParameterMemory512MB ? "ForLessThan512MB"
: physical_memory_mb < kMiracleParameterMemory1GB ? "For512MBTo1GB"
: physical_memory_mb < kMiracleParameterMemory2GB ? "For1GBTo2GB"
: physical_memory_mb < kMiracleParameterMemory4GB ? "For2GBTo4GB"
: physical_memory_mb < kMiracleParameterMemory8GB ? "For4GBTo8GB"
: physical_memory_mb < kMiracleParameterMemory16GB ? "For8GBTo16GB"
: "For16GBAndAbove";
return base::StrCat({param_name, suffix});
}
std::string GetMiracleParameterAsString(const base::Feature& feature,
const std::string& param_name,
const std::string& default_value) {
return GetFieldTrialParamByFeatureAsString(
feature, GetParamNameWithSuffix(param_name),
GetFieldTrialParamByFeatureAsString(feature, param_name, default_value));
}
double GetMiracleParameterAsDouble(const base::Feature& feature,
const std::string& param_name,
double default_value) {
return base::GetFieldTrialParamByFeatureAsDouble(
feature, GetParamNameWithSuffix(param_name),
base::GetFieldTrialParamByFeatureAsDouble(feature, param_name,
default_value));
}
int GetMiracleParameterAsInt(const base::Feature& feature,
const std::string& param_name,
int default_value) {
return base::GetFieldTrialParamByFeatureAsInt(
feature, GetParamNameWithSuffix(param_name),
base::GetFieldTrialParamByFeatureAsInt(feature, param_name,
default_value));
}
bool GetMiracleParameterAsBool(const base::Feature& feature,
const std::string& param_name,
bool default_value) {
return base::GetFieldTrialParamByFeatureAsBool(
feature, GetParamNameWithSuffix(param_name),
base::GetFieldTrialParamByFeatureAsBool(feature, param_name,
default_value));
}
base::TimeDelta GetMiracleParameterAsTimeDelta(const base::Feature& feature,
const std::string& param_name,
base::TimeDelta default_value) {
return base::GetFieldTrialParamByFeatureAsTimeDelta(
feature, GetParamNameWithSuffix(param_name),
base::GetFieldTrialParamByFeatureAsTimeDelta(feature, param_name,
default_value));
}
} // namespace miracle_parameter
} // namespace base

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// Copyright 2023 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef BASE_ALLOCATOR_MIRACLE_PARAMETER_H_
#define BASE_ALLOCATOR_MIRACLE_PARAMETER_H_
#include "base/base_export.h"
#include "base/containers/span.h"
#include "base/feature_list.h"
#include "base/metrics/field_trial_params.h"
// This is a mirror copy of the //components/miracle_parameter/ to resolve the
// dependency cycle of (base->miracle_parameter->base).
// Eventually the miracle_parameter component will have a public interface in
// //base/ and this could be removed.
// TODO(crbug.com/1475915): remove miracle_parameter from
// //base/allocator/.
namespace base {
namespace miracle_parameter {
namespace {
template <typename Enum>
Enum GetFieldTrialParamByFeatureAsEnum(
const base::Feature& feature,
const std::string& param_name,
const Enum default_value,
const base::span<const typename base::FeatureParam<Enum>::Option>&
options) {
std::string string_value =
base::GetFieldTrialParamValueByFeature(feature, param_name);
if (string_value.empty()) {
return default_value;
}
for (const auto& option : options) {
if (string_value == option.name) {
return option.value;
}
}
base::LogInvalidEnumValue(feature, param_name, string_value,
static_cast<int>(default_value));
return default_value;
}
} // namespace
constexpr int kMiracleParameterMemory512MB = 512;
constexpr int kMiracleParameterMemory1GB = 1024;
constexpr int kMiracleParameterMemory2GB = 2 * 1024;
constexpr int kMiracleParameterMemory4GB = 4 * 1024;
constexpr int kMiracleParameterMemory8GB = 8 * 1024;
constexpr int kMiracleParameterMemory16GB = 16 * 1024;
// GetParamNameWithSuffix put a parameter name suffix based on
// the amount of physical memory.
//
// - "ForLessThan512MB" for less than 512MB memory devices.
// - "For512MBTo1GB" for 512MB to 1GB memory devices.
// - "For1GBTo2GB" for 1GB to 2GB memory devices.
// - "For2GBTo4GB" for 2GB to 4GB memory devices.
// - "For4GBTo8GB" for 4GB to 8GB memory devices.
// - "For8GBTo16GB" for 8GB to 16GB memory devices.
// - "For16GBAndAbove" for 16GB memory and above devices.
BASE_EXPORT
std::string GetParamNameWithSuffix(const std::string& param_name);
// Provides a similar behavior with FeatureParam<std::string> except the return
// value is determined by the amount of physical memory.
BASE_EXPORT
std::string GetMiracleParameterAsString(const base::Feature& feature,
const std::string& param_name,
const std::string& default_value);
// Provides a similar behavior with FeatureParam<double> except the return value
// is determined by the amount of physical memory.
BASE_EXPORT
double GetMiracleParameterAsDouble(const base::Feature& feature,
const std::string& param_name,
double default_value);
// Provides a similar behavior with FeatureParam<int> except the return value is
// determined by the amount of physical memory.
BASE_EXPORT
int GetMiracleParameterAsInt(const base::Feature& feature,
const std::string& param_name,
int default_value);
// Provides a similar behavior with FeatureParam<bool> except the return value
// is determined by the amount of physical memory.
BASE_EXPORT
bool GetMiracleParameterAsBool(const base::Feature& feature,
const std::string& param_name,
bool default_value);
// Provides a similar behavior with FeatureParam<base::TimeDelta> except the
// return value is determined by the amount of physical memory.
BASE_EXPORT
base::TimeDelta GetMiracleParameterAsTimeDelta(const base::Feature& feature,
const std::string& param_name,
base::TimeDelta default_value);
// Provides a similar behavior with FeatureParam<Enum> except the return value
// is determined by the amount of physical memory.
template <typename Enum>
Enum GetMiracleParameterAsEnum(
const base::Feature& feature,
const std::string& param_name,
const Enum default_value,
const base::span<const typename base::FeatureParam<Enum>::Option> options) {
return GetFieldTrialParamByFeatureAsEnum(
feature, GetParamNameWithSuffix(param_name),
GetFieldTrialParamByFeatureAsEnum(feature, param_name, default_value,
options),
options);
}
#define MIRACLE_PARAMETER_FOR_STRING(function_name, feature, param_name, \
default_value) \
std::string function_name() { \
static const std::string value = \
miracle_parameter::GetMiracleParameterAsString(feature, param_name, \
default_value); \
return value; \
}
#define MIRACLE_PARAMETER_FOR_DOUBLE(function_name, feature, param_name, \
default_value) \
double function_name() { \
static const double value = \
miracle_parameter::GetMiracleParameterAsDouble(feature, param_name, \
default_value); \
return value; \
}
#define MIRACLE_PARAMETER_FOR_INT(function_name, feature, param_name, \
default_value) \
int function_name() { \
static const int value = miracle_parameter::GetMiracleParameterAsInt( \
feature, param_name, default_value); \
return value; \
}
#define MIRACLE_PARAMETER_FOR_BOOL(function_name, feature, param_name, \
default_value) \
bool function_name() { \
static const bool value = miracle_parameter::GetMiracleParameterAsBool( \
feature, param_name, default_value); \
return value; \
}
#define MIRACLE_PARAMETER_FOR_TIME_DELTA(function_name, feature, param_name, \
default_value) \
base::TimeDelta function_name() { \
static const base::TimeDelta value = \
miracle_parameter::GetMiracleParameterAsTimeDelta(feature, param_name, \
default_value); \
return value; \
}
#define MIRACLE_PARAMETER_FOR_ENUM(function_name, feature, param_name, \
default_value, type, options) \
type function_name() { \
static const type value = miracle_parameter::GetMiracleParameterAsEnum( \
feature, param_name, default_value, base::make_span(options)); \
return value; \
}
} // namespace miracle_parameter
} // namespace base
#endif // BASE_ALLOCATOR_MIRACLE_PARAMETER_H_

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// Copyright 2020 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "base/allocator/partition_alloc_features.h"
#include "base/allocator/miracle_parameter.h"
#include "base/allocator/partition_allocator/src/partition_alloc/partition_alloc_base/time/time.h"
#include "base/allocator/partition_allocator/src/partition_alloc/partition_alloc_buildflags.h"
#include "base/allocator/partition_allocator/src/partition_alloc/partition_root.h"
#include "base/allocator/partition_allocator/src/partition_alloc/thread_cache.h"
#include "base/base_export.h"
#include "base/feature_list.h"
#include "base/features.h"
#include "base/metrics/field_trial_params.h"
#include "base/time/time.h"
#include "build/build_config.h"
#include "build/chromecast_buildflags.h"
#include "build/chromeos_buildflags.h"
namespace base {
namespace features {
BASE_FEATURE(kPartitionAllocUnretainedDanglingPtr,
"PartitionAllocUnretainedDanglingPtr",
FEATURE_ENABLED_BY_DEFAULT);
constexpr FeatureParam<UnretainedDanglingPtrMode>::Option
kUnretainedDanglingPtrModeOption[] = {
{UnretainedDanglingPtrMode::kCrash, "crash"},
{UnretainedDanglingPtrMode::kDumpWithoutCrashing,
"dump_without_crashing"},
};
const base::FeatureParam<UnretainedDanglingPtrMode>
kUnretainedDanglingPtrModeParam = {
&kPartitionAllocUnretainedDanglingPtr,
"mode",
UnretainedDanglingPtrMode::kDumpWithoutCrashing,
&kUnretainedDanglingPtrModeOption,
};
BASE_FEATURE(kPartitionAllocDanglingPtr,
"PartitionAllocDanglingPtr",
#if BUILDFLAG(ENABLE_DANGLING_RAW_PTR_FEATURE_FLAG) || \
(BUILDFLAG(ENABLE_DANGLING_RAW_PTR_CHECKS) && BUILDFLAG(IS_LINUX) && \
!defined(OFFICIAL_BUILD) && (!defined(NDEBUG) || DCHECK_IS_ON()))
FEATURE_ENABLED_BY_DEFAULT
#else
FEATURE_DISABLED_BY_DEFAULT
#endif
);
constexpr FeatureParam<DanglingPtrMode>::Option kDanglingPtrModeOption[] = {
{DanglingPtrMode::kCrash, "crash"},
{DanglingPtrMode::kLogOnly, "log_only"},
};
const base::FeatureParam<DanglingPtrMode> kDanglingPtrModeParam{
&kPartitionAllocDanglingPtr,
"mode",
DanglingPtrMode::kCrash,
&kDanglingPtrModeOption,
};
constexpr FeatureParam<DanglingPtrType>::Option kDanglingPtrTypeOption[] = {
{DanglingPtrType::kAll, "all"},
{DanglingPtrType::kCrossTask, "cross_task"},
};
const base::FeatureParam<DanglingPtrType> kDanglingPtrTypeParam{
&kPartitionAllocDanglingPtr,
"type",
DanglingPtrType::kAll,
&kDanglingPtrTypeOption,
};
#if BUILDFLAG(USE_STARSCAN)
// If enabled, PCScan is turned on by default for all partitions that don't
// disable it explicitly.
BASE_FEATURE(kPartitionAllocPCScan,
"PartitionAllocPCScan",
FEATURE_DISABLED_BY_DEFAULT);
#endif // BUILDFLAG(USE_STARSCAN)
#if BUILDFLAG(USE_PARTITION_ALLOC_AS_MALLOC)
// If enabled, PCScan is turned on only for the browser's malloc partition.
BASE_FEATURE(kPartitionAllocPCScanBrowserOnly,
"PartitionAllocPCScanBrowserOnly",
FEATURE_DISABLED_BY_DEFAULT);
// If enabled, PCScan is turned on only for the renderer's malloc partition.
BASE_FEATURE(kPartitionAllocPCScanRendererOnly,
"PartitionAllocPCScanRendererOnly",
FEATURE_DISABLED_BY_DEFAULT);
// Use a larger maximum thread cache cacheable bucket size.
BASE_FEATURE(kPartitionAllocLargeThreadCacheSize,
"PartitionAllocLargeThreadCacheSize",
FEATURE_ENABLED_BY_DEFAULT);
MIRACLE_PARAMETER_FOR_INT(
GetPartitionAllocLargeThreadCacheSizeValue,
kPartitionAllocLargeThreadCacheSize,
"PartitionAllocLargeThreadCacheSizeValue",
::partition_alloc::ThreadCacheLimits::kLargeSizeThreshold)
MIRACLE_PARAMETER_FOR_INT(
GetPartitionAllocLargeThreadCacheSizeValueForLowRAMAndroid,
kPartitionAllocLargeThreadCacheSize,
"PartitionAllocLargeThreadCacheSizeValueForLowRAMAndroid",
::partition_alloc::ThreadCacheLimits::kDefaultSizeThreshold)
BASE_FEATURE(kPartitionAllocLargeEmptySlotSpanRing,
"PartitionAllocLargeEmptySlotSpanRing",
FEATURE_DISABLED_BY_DEFAULT);
BASE_FEATURE(kPartitionAllocSchedulerLoopQuarantine,
"PartitionAllocSchedulerLoopQuarantine",
FEATURE_DISABLED_BY_DEFAULT);
// Scheduler Loop Quarantine's capacity in bytes.
const base::FeatureParam<int> kPartitionAllocSchedulerLoopQuarantineCapacity{
&kPartitionAllocSchedulerLoopQuarantine,
"PartitionAllocSchedulerLoopQuarantineCapacity", 0};
// Scheduler Loop Quarantine's capacity count.
const base::FeatureParam<int>
kPartitionAllocSchedulerLoopQuarantineCapacityCount{
&kPartitionAllocSchedulerLoopQuarantine,
"PartitionAllocSchedulerLoopQuarantineCapacityCount", 1024};
BASE_FEATURE(kPartitionAllocZappingByFreeFlags,
"PartitionAllocZappingByFreeFlags",
FEATURE_DISABLED_BY_DEFAULT);
#endif // BUILDFLAG(USE_PARTITION_ALLOC_AS_MALLOC)
BASE_FEATURE(kPartitionAllocBackupRefPtr,
"PartitionAllocBackupRefPtr",
#if BUILDFLAG(IS_ANDROID) || BUILDFLAG(IS_WIN) || BUILDFLAG(IS_MAC) || \
BUILDFLAG(IS_CHROMEOS_ASH) || BUILDFLAG(IS_CHROMEOS_LACROS) || \
(BUILDFLAG(IS_LINUX) && !BUILDFLAG(IS_CASTOS)) || \
BUILDFLAG(ENABLE_BACKUP_REF_PTR_FEATURE_FLAG)
FEATURE_ENABLED_BY_DEFAULT
#else
FEATURE_DISABLED_BY_DEFAULT
#endif
);
constexpr FeatureParam<BackupRefPtrEnabledProcesses>::Option
kBackupRefPtrEnabledProcessesOptions[] = {
{BackupRefPtrEnabledProcesses::kBrowserOnly, "browser-only"},
{BackupRefPtrEnabledProcesses::kBrowserAndRenderer,
"browser-and-renderer"},
{BackupRefPtrEnabledProcesses::kNonRenderer, "non-renderer"},
{BackupRefPtrEnabledProcesses::kAllProcesses, "all-processes"}};
const base::FeatureParam<BackupRefPtrEnabledProcesses>
kBackupRefPtrEnabledProcessesParam{
&kPartitionAllocBackupRefPtr, "enabled-processes",
BackupRefPtrEnabledProcesses::kNonRenderer,
&kBackupRefPtrEnabledProcessesOptions};
// Map *-with-memory-reclaimer modes onto their counterpars without the suffix.
// They are the same, as memory reclaimer is now controlled independently.
//
// Similarly, map disabled-but-*-way-split onto plain disabled, as we are done
// experimenting with partition split.
//
// We need to keep those option strings, as there is a long tail of clients that
// may have an old field trial config, which used these modes.
//
// DO NOT USE *-with-memory-reclaimer and disabled-but-*-way-split modes in new
// configs!
constexpr FeatureParam<BackupRefPtrMode>::Option kBackupRefPtrModeOptions[] = {
{BackupRefPtrMode::kDisabled, "disabled"},
{BackupRefPtrMode::kEnabled, "enabled"},
{BackupRefPtrMode::kEnabled, "enabled-with-memory-reclaimer"},
{BackupRefPtrMode::kEnabledInSameSlotMode, "enabled-in-same-slot-mode"},
{BackupRefPtrMode::kDisabled, "disabled-but-2-way-split"},
{BackupRefPtrMode::kDisabled,
"disabled-but-2-way-split-with-memory-reclaimer"},
{BackupRefPtrMode::kDisabled, "disabled-but-3-way-split"},
};
const base::FeatureParam<BackupRefPtrMode> kBackupRefPtrModeParam{
&kPartitionAllocBackupRefPtr, "brp-mode", BackupRefPtrMode::kEnabled,
&kBackupRefPtrModeOptions};
BASE_FEATURE(kPartitionAllocMemoryTagging,
"PartitionAllocMemoryTagging",
FEATURE_DISABLED_BY_DEFAULT);
constexpr FeatureParam<MemtagMode>::Option kMemtagModeOptions[] = {
{MemtagMode::kSync, "sync"},
{MemtagMode::kAsync, "async"}};
const base::FeatureParam<MemtagMode> kMemtagModeParam{
&kPartitionAllocMemoryTagging, "memtag-mode", MemtagMode::kAsync,
&kMemtagModeOptions};
constexpr FeatureParam<MemoryTaggingEnabledProcesses>::Option
kMemoryTaggingEnabledProcessesOptions[] = {
{MemoryTaggingEnabledProcesses::kBrowserOnly, "browser-only"},
{MemoryTaggingEnabledProcesses::kNonRenderer, "non-renderer"},
{MemoryTaggingEnabledProcesses::kAllProcesses, "all-processes"}};
const base::FeatureParam<MemoryTaggingEnabledProcesses>
kMemoryTaggingEnabledProcessesParam{
&kPartitionAllocMemoryTagging, "enabled-processes",
MemoryTaggingEnabledProcesses::kBrowserOnly,
&kMemoryTaggingEnabledProcessesOptions};
BASE_FEATURE(kKillPartitionAllocMemoryTagging,
"KillPartitionAllocMemoryTagging",
FEATURE_DISABLED_BY_DEFAULT);
BASE_EXPORT BASE_DECLARE_FEATURE(kPartitionAllocPermissiveMte);
BASE_FEATURE(kPartitionAllocPermissiveMte,
"PartitionAllocPermissiveMte",
FEATURE_ENABLED_BY_DEFAULT);
const base::FeatureParam<bool> kBackupRefPtrAsanEnableDereferenceCheckParam{
&kPartitionAllocBackupRefPtr, "asan-enable-dereference-check", true};
const base::FeatureParam<bool> kBackupRefPtrAsanEnableExtractionCheckParam{
&kPartitionAllocBackupRefPtr, "asan-enable-extraction-check",
false}; // Not much noise at the moment to enable by default.
const base::FeatureParam<bool> kBackupRefPtrAsanEnableInstantiationCheckParam{
&kPartitionAllocBackupRefPtr, "asan-enable-instantiation-check", true};
// If enabled, switches the bucket distribution to a denser one.
//
// We enable this by default everywhere except for 32-bit Android, since we saw
// regressions there.
BASE_FEATURE(kPartitionAllocUseDenserDistribution,
"PartitionAllocUseDenserDistribution",
#if BUILDFLAG(IS_ANDROID) && defined(ARCH_CPU_32_BITS)
FEATURE_DISABLED_BY_DEFAULT
#else
FEATURE_ENABLED_BY_DEFAULT
#endif // BUILDFLAG(IS_ANDROID) && defined(ARCH_CPU_32_BITS)
);
const base::FeatureParam<BucketDistributionMode>::Option
kPartitionAllocBucketDistributionOption[] = {
{BucketDistributionMode::kDefault, "default"},
{BucketDistributionMode::kDenser, "denser"},
};
const base::FeatureParam<BucketDistributionMode>
kPartitionAllocBucketDistributionParam {
&kPartitionAllocUseDenserDistribution, "mode",
#if BUILDFLAG(IS_ANDROID) && defined(ARCH_CPU_32_BITS)
BucketDistributionMode::kDefault,
#else
BucketDistributionMode::kDenser,
#endif // BUILDFLAG(IS_ANDROID) && defined(ARCH_CPU_32_BITS)
&kPartitionAllocBucketDistributionOption
};
BASE_FEATURE(kPartitionAllocMemoryReclaimer,
"PartitionAllocMemoryReclaimer",
FEATURE_ENABLED_BY_DEFAULT);
const base::FeatureParam<TimeDelta> kPartitionAllocMemoryReclaimerInterval = {
&kPartitionAllocMemoryReclaimer, "interval",
TimeDelta(), // Defaults to zero.
};
// Configures whether we set a lower limit for renderers that do not have a main
// frame, similar to the limit that is already done for backgrounded renderers.
BASE_FEATURE(kLowerPAMemoryLimitForNonMainRenderers,
"LowerPAMemoryLimitForNonMainRenderers",
FEATURE_DISABLED_BY_DEFAULT);
// If enabled, switches PCScan scheduling to a mutator-aware scheduler. Does not
// affect whether PCScan is enabled itself.
BASE_FEATURE(kPartitionAllocPCScanMUAwareScheduler,
"PartitionAllocPCScanMUAwareScheduler",
FEATURE_ENABLED_BY_DEFAULT);
// If enabled, PCScan frees unconditionally all quarantined objects.
// This is a performance testing feature.
BASE_FEATURE(kPartitionAllocPCScanImmediateFreeing,
"PartitionAllocPCScanImmediateFreeing",
FEATURE_DISABLED_BY_DEFAULT);
// If enabled, PCScan clears eagerly (synchronously) on free().
BASE_FEATURE(kPartitionAllocPCScanEagerClearing,
"PartitionAllocPCScanEagerClearing",
FEATURE_DISABLED_BY_DEFAULT);
// In addition to heap, scan also the stack of the current mutator.
BASE_FEATURE(kPartitionAllocPCScanStackScanning,
"PartitionAllocPCScanStackScanning",
#if BUILDFLAG(PCSCAN_STACK_SUPPORTED)
FEATURE_ENABLED_BY_DEFAULT
#else
FEATURE_DISABLED_BY_DEFAULT
#endif // BUILDFLAG(PCSCAN_STACK_SUPPORTED)
);
BASE_FEATURE(kPartitionAllocDCScan,
"PartitionAllocDCScan",
FEATURE_DISABLED_BY_DEFAULT);
// Whether to straighten free lists for larger slot spans in PurgeMemory() ->
// ... -> PartitionPurgeSlotSpan().
BASE_FEATURE(kPartitionAllocStraightenLargerSlotSpanFreeLists,
"PartitionAllocStraightenLargerSlotSpanFreeLists",
FEATURE_ENABLED_BY_DEFAULT);
const base::FeatureParam<
partition_alloc::StraightenLargerSlotSpanFreeListsMode>::Option
kPartitionAllocStraightenLargerSlotSpanFreeListsModeOption[] = {
{partition_alloc::StraightenLargerSlotSpanFreeListsMode::
kOnlyWhenUnprovisioning,
"only-when-unprovisioning"},
{partition_alloc::StraightenLargerSlotSpanFreeListsMode::kAlways,
"always"},
};
const base::FeatureParam<partition_alloc::StraightenLargerSlotSpanFreeListsMode>
kPartitionAllocStraightenLargerSlotSpanFreeListsMode = {
&kPartitionAllocStraightenLargerSlotSpanFreeLists,
"mode",
partition_alloc::StraightenLargerSlotSpanFreeListsMode::
kOnlyWhenUnprovisioning,
&kPartitionAllocStraightenLargerSlotSpanFreeListsModeOption,
};
// Whether to sort free lists for smaller slot spans in PurgeMemory().
BASE_FEATURE(kPartitionAllocSortSmallerSlotSpanFreeLists,
"PartitionAllocSortSmallerSlotSpanFreeLists",
FEATURE_ENABLED_BY_DEFAULT);
// Whether to sort the active slot spans in PurgeMemory().
BASE_FEATURE(kPartitionAllocSortActiveSlotSpans,
"PartitionAllocSortActiveSlotSpans",
FEATURE_DISABLED_BY_DEFAULT);
#if BUILDFLAG(IS_WIN)
// Whether to retry allocations when commit fails.
BASE_FEATURE(kPageAllocatorRetryOnCommitFailure,
"PageAllocatorRetryOnCommitFailure",
FEATURE_DISABLED_BY_DEFAULT);
#endif
#if BUILDFLAG(IS_ANDROID) || BUILDFLAG(IS_CHROMEOS)
// A parameter to exclude or not exclude PartitionAllocSupport from
// PartialLowModeOnMidRangeDevices. This is used to see how it affects
// renderer performances, e.g. blink_perf.parser benchmark.
// The feature: kPartialLowEndModeOnMidRangeDevices is defined in
// //base/features.cc. Since the following feature param is related to
// PartitionAlloc, define the param here.
const FeatureParam<bool> kPartialLowEndModeExcludePartitionAllocSupport{
&kPartialLowEndModeOnMidRangeDevices, "exclude-partition-alloc-support",
false};
#endif
BASE_FEATURE(kEnableConfigurableThreadCacheMultiplier,
"EnableConfigurableThreadCacheMultiplier",
base::FEATURE_DISABLED_BY_DEFAULT);
MIRACLE_PARAMETER_FOR_DOUBLE(GetThreadCacheMultiplier,
kEnableConfigurableThreadCacheMultiplier,
"ThreadCacheMultiplier",
2.)
MIRACLE_PARAMETER_FOR_DOUBLE(GetThreadCacheMultiplierForAndroid,
kEnableConfigurableThreadCacheMultiplier,
"ThreadCacheMultiplierForAndroid",
1.)
constexpr partition_alloc::internal::base::TimeDelta ToPartitionAllocTimeDelta(
base::TimeDelta time_delta) {
return partition_alloc::internal::base::Microseconds(
time_delta.InMicroseconds());
}
constexpr base::TimeDelta FromPartitionAllocTimeDelta(
partition_alloc::internal::base::TimeDelta time_delta) {
return base::Microseconds(time_delta.InMicroseconds());
}
BASE_FEATURE(kEnableConfigurableThreadCachePurgeInterval,
"EnableConfigurableThreadCachePurgeInterval",
base::FEATURE_DISABLED_BY_DEFAULT);
MIRACLE_PARAMETER_FOR_TIME_DELTA(
GetThreadCacheMinPurgeIntervalValue,
kEnableConfigurableThreadCachePurgeInterval,
"ThreadCacheMinPurgeInterval",
FromPartitionAllocTimeDelta(partition_alloc::kMinPurgeInterval))
MIRACLE_PARAMETER_FOR_TIME_DELTA(
GetThreadCacheMaxPurgeIntervalValue,
kEnableConfigurableThreadCachePurgeInterval,
"ThreadCacheMaxPurgeInterval",
FromPartitionAllocTimeDelta(partition_alloc::kMaxPurgeInterval))
MIRACLE_PARAMETER_FOR_TIME_DELTA(
GetThreadCacheDefaultPurgeIntervalValue,
kEnableConfigurableThreadCachePurgeInterval,
"ThreadCacheDefaultPurgeInterval",
FromPartitionAllocTimeDelta(partition_alloc::kDefaultPurgeInterval))
const partition_alloc::internal::base::TimeDelta
GetThreadCacheMinPurgeInterval() {
return ToPartitionAllocTimeDelta(GetThreadCacheMinPurgeIntervalValue());
}
const partition_alloc::internal::base::TimeDelta
GetThreadCacheMaxPurgeInterval() {
return ToPartitionAllocTimeDelta(GetThreadCacheMaxPurgeIntervalValue());
}
const partition_alloc::internal::base::TimeDelta
GetThreadCacheDefaultPurgeInterval() {
return ToPartitionAllocTimeDelta(GetThreadCacheDefaultPurgeIntervalValue());
}
BASE_FEATURE(kEnableConfigurableThreadCacheMinCachedMemoryForPurging,
"EnableConfigurableThreadCacheMinCachedMemoryForPurging",
base::FEATURE_DISABLED_BY_DEFAULT);
MIRACLE_PARAMETER_FOR_INT(
GetThreadCacheMinCachedMemoryForPurgingBytes,
kEnableConfigurableThreadCacheMinCachedMemoryForPurging,
"ThreadCacheMinCachedMemoryForPurgingBytes",
partition_alloc::kMinCachedMemoryForPurgingBytes)
// An apparent quarantine leak in the buffer partition unacceptably
// bloats memory when MiraclePtr is enabled in the renderer process.
// We believe we have found and patched the leak, but out of an
// abundance of caution, we provide this toggle that allows us to
// wholly disable MiraclePtr in the buffer partition, if necessary.
//
// TODO(crbug.com/1444624): this is unneeded once
// MiraclePtr-for-Renderer launches.
BASE_FEATURE(kPartitionAllocDisableBRPInBufferPartition,
"PartitionAllocDisableBRPInBufferPartition",
FEATURE_DISABLED_BY_DEFAULT);
#if BUILDFLAG(USE_FREELIST_POOL_OFFSETS)
BASE_FEATURE(kUsePoolOffsetFreelists,
"PartitionAllocUsePoolOffsetFreelists",
base::FEATURE_DISABLED_BY_DEFAULT);
#endif
} // namespace features
} // namespace base

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// Copyright 2020 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef BASE_ALLOCATOR_PARTITION_ALLOC_FEATURES_H_
#define BASE_ALLOCATOR_PARTITION_ALLOC_FEATURES_H_
#include "base/allocator/partition_allocator/src/partition_alloc/partition_alloc_base/time/time.h"
#include "base/allocator/partition_allocator/src/partition_alloc/partition_alloc_buildflags.h"
#include "base/allocator/partition_allocator/src/partition_alloc/partition_root.h"
#include "base/base_export.h"
#include "base/compiler_specific.h"
#include "base/feature_list.h"
#include "base/metrics/field_trial_params.h"
#include "base/strings/string_piece.h"
#include "base/time/time.h"
#include "build/build_config.h"
namespace base {
namespace features {
extern const BASE_EXPORT Feature kPartitionAllocUnretainedDanglingPtr;
enum class UnretainedDanglingPtrMode {
kCrash,
kDumpWithoutCrashing,
};
extern const BASE_EXPORT base::FeatureParam<UnretainedDanglingPtrMode>
kUnretainedDanglingPtrModeParam;
// See /docs/dangling_ptr.md
BASE_EXPORT BASE_DECLARE_FEATURE(kPartitionAllocDanglingPtr);
enum class DanglingPtrMode {
// Crash immediately after detecting a dangling raw_ptr.
kCrash, // (default)
// Log the signature of every occurrences without crashing. It is used by
// bots.
// Format "[DanglingSignature]\t<1>\t<2>\t<3>\t<4>"
// 1. The function which freed the memory while it was still referenced.
// 2. The task in which the memory was freed.
// 3. The function which released the raw_ptr reference.
// 4. The task in which the raw_ptr was released.
kLogOnly,
// Note: This will be extended with a single shot DumpWithoutCrashing.
};
extern const BASE_EXPORT base::FeatureParam<DanglingPtrMode>
kDanglingPtrModeParam;
enum class DanglingPtrType {
// Act on any dangling raw_ptr released after being freed.
kAll, // (default)
// Detect when freeing memory and releasing the dangling raw_ptr happens in
// a different task. Those are more likely to cause use after free.
kCrossTask,
// Note: This will be extended with LongLived
};
extern const BASE_EXPORT base::FeatureParam<DanglingPtrType>
kDanglingPtrTypeParam;
#if BUILDFLAG(USE_STARSCAN)
BASE_EXPORT BASE_DECLARE_FEATURE(kPartitionAllocPCScan);
#endif
#if BUILDFLAG(USE_PARTITION_ALLOC_AS_MALLOC)
BASE_EXPORT BASE_DECLARE_FEATURE(kPartitionAllocPCScanBrowserOnly);
BASE_EXPORT BASE_DECLARE_FEATURE(kPartitionAllocPCScanRendererOnly);
BASE_EXPORT BASE_DECLARE_FEATURE(kPartitionAllocLargeThreadCacheSize);
BASE_EXPORT int GetPartitionAllocLargeThreadCacheSizeValue();
BASE_EXPORT int GetPartitionAllocLargeThreadCacheSizeValueForLowRAMAndroid();
BASE_EXPORT BASE_DECLARE_FEATURE(kPartitionAllocLargeEmptySlotSpanRing);
BASE_EXPORT BASE_DECLARE_FEATURE(kPartitionAllocSchedulerLoopQuarantine);
// Scheduler Loop Quarantine's capacity in bytes.
extern const BASE_EXPORT base::FeatureParam<int>
kPartitionAllocSchedulerLoopQuarantineCapacity;
// Scheduler Loop Quarantine's capacity count.
extern const BASE_EXPORT base::FeatureParam<int>
kPartitionAllocSchedulerLoopQuarantineCapacityCount;
BASE_EXPORT BASE_DECLARE_FEATURE(kPartitionAllocZappingByFreeFlags);
#endif // BUILDFLAG(USE_PARTITION_ALLOC_AS_MALLOC)
enum class BackupRefPtrEnabledProcesses {
// BRP enabled only in the browser process.
kBrowserOnly,
// BRP enabled only in the browser and renderer processes.
kBrowserAndRenderer,
// BRP enabled in all processes, except renderer.
kNonRenderer,
// BRP enabled in all processes.
kAllProcesses,
};
enum class BackupRefPtrMode {
// BRP is disabled across all partitions. Equivalent to the Finch flag being
// disabled.
kDisabled,
// BRP is enabled in the main partition, as well as certain Renderer-only
// partitions (if enabled in Renderer at all).
kEnabled,
// As above, but "same slot" mode is used, as opposed to "previous slot".
// This means that ref-count is placed at the end of the same slot as the
// object it protects, as opposed to the end of the previous slot.
kEnabledInSameSlotMode,
};
enum class MemtagMode {
// memtagMode will be SYNC.
kSync,
// memtagMode will be ASYNC.
kAsync,
};
enum class MemoryTaggingEnabledProcesses {
// Memory tagging enabled only in the browser process.
kBrowserOnly,
// Memory tagging enabled in all processes, except renderer.
kNonRenderer,
// Memory tagging enabled in all processes.
kAllProcesses,
};
enum class BucketDistributionMode : uint8_t {
kDefault,
kDenser,
};
BASE_EXPORT BASE_DECLARE_FEATURE(kPartitionAllocBackupRefPtr);
extern const BASE_EXPORT base::FeatureParam<BackupRefPtrEnabledProcesses>
kBackupRefPtrEnabledProcessesParam;
extern const BASE_EXPORT base::FeatureParam<BackupRefPtrMode>
kBackupRefPtrModeParam;
BASE_EXPORT BASE_DECLARE_FEATURE(kPartitionAllocMemoryTagging);
extern const BASE_EXPORT base::FeatureParam<MemtagMode> kMemtagModeParam;
extern const BASE_EXPORT base::FeatureParam<MemoryTaggingEnabledProcesses>
kMemoryTaggingEnabledProcessesParam;
// Kill switch for memory tagging. Skips any code related to memory tagging when
// enabled.
BASE_EXPORT BASE_DECLARE_FEATURE(kKillPartitionAllocMemoryTagging);
BASE_EXPORT BASE_DECLARE_FEATURE(kPartitionAllocPermissiveMte);
extern const BASE_EXPORT base::FeatureParam<bool>
kBackupRefPtrAsanEnableDereferenceCheckParam;
extern const BASE_EXPORT base::FeatureParam<bool>
kBackupRefPtrAsanEnableExtractionCheckParam;
extern const BASE_EXPORT base::FeatureParam<bool>
kBackupRefPtrAsanEnableInstantiationCheckParam;
extern const BASE_EXPORT base::FeatureParam<BucketDistributionMode>
kPartitionAllocBucketDistributionParam;
BASE_EXPORT BASE_DECLARE_FEATURE(kLowerPAMemoryLimitForNonMainRenderers);
BASE_EXPORT BASE_DECLARE_FEATURE(kPartitionAllocPCScanMUAwareScheduler);
BASE_EXPORT BASE_DECLARE_FEATURE(kPartitionAllocPCScanStackScanning);
BASE_EXPORT BASE_DECLARE_FEATURE(kPartitionAllocDCScan);
BASE_EXPORT BASE_DECLARE_FEATURE(kPartitionAllocPCScanImmediateFreeing);
BASE_EXPORT BASE_DECLARE_FEATURE(kPartitionAllocPCScanEagerClearing);
BASE_EXPORT BASE_DECLARE_FEATURE(kPartitionAllocUseDenserDistribution);
BASE_EXPORT BASE_DECLARE_FEATURE(kPartitionAllocMemoryReclaimer);
extern const BASE_EXPORT base::FeatureParam<TimeDelta>
kPartitionAllocMemoryReclaimerInterval;
BASE_EXPORT BASE_DECLARE_FEATURE(
kPartitionAllocStraightenLargerSlotSpanFreeLists);
extern const BASE_EXPORT
base::FeatureParam<partition_alloc::StraightenLargerSlotSpanFreeListsMode>
kPartitionAllocStraightenLargerSlotSpanFreeListsMode;
BASE_EXPORT BASE_DECLARE_FEATURE(kPartitionAllocSortSmallerSlotSpanFreeLists);
BASE_EXPORT BASE_DECLARE_FEATURE(kPartitionAllocSortActiveSlotSpans);
#if BUILDFLAG(IS_WIN)
BASE_EXPORT BASE_DECLARE_FEATURE(kPageAllocatorRetryOnCommitFailure);
#endif
#if BUILDFLAG(IS_ANDROID) || BUILDFLAG(IS_CHROMEOS)
extern const base::FeatureParam<bool>
kPartialLowEndModeExcludePartitionAllocSupport;
#endif
// Name of the synthetic trial associated with forcibly enabling BRP in
// all processes.
inline constexpr base::StringPiece kRendererLiveBRPSyntheticTrialName =
"BackupRefPtrRendererLive";
BASE_EXPORT BASE_DECLARE_FEATURE(kEnableConfigurableThreadCacheMultiplier);
BASE_EXPORT double GetThreadCacheMultiplier();
BASE_EXPORT double GetThreadCacheMultiplierForAndroid();
BASE_EXPORT BASE_DECLARE_FEATURE(kEnableConfigurableThreadCachePurgeInterval);
extern const partition_alloc::internal::base::TimeDelta
GetThreadCacheMinPurgeInterval();
extern const partition_alloc::internal::base::TimeDelta
GetThreadCacheMaxPurgeInterval();
extern const partition_alloc::internal::base::TimeDelta
GetThreadCacheDefaultPurgeInterval();
BASE_EXPORT BASE_DECLARE_FEATURE(
kEnableConfigurableThreadCacheMinCachedMemoryForPurging);
BASE_EXPORT int GetThreadCacheMinCachedMemoryForPurgingBytes();
BASE_EXPORT BASE_DECLARE_FEATURE(kPartitionAllocDisableBRPInBufferPartition);
// This feature is additionally gated behind a buildflag because
// pool offset freelists cannot be represented when PartitionAlloc uses
// 32-bit pointers.
#if BUILDFLAG(USE_FREELIST_POOL_OFFSETS)
BASE_EXPORT BASE_DECLARE_FEATURE(kUsePoolOffsetFreelists);
#endif
} // namespace features
} // namespace base
#endif // BASE_ALLOCATOR_PARTITION_ALLOC_FEATURES_H_

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// Copyright 2021 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef BASE_ALLOCATOR_PARTITION_ALLOC_SUPPORT_H_
#define BASE_ALLOCATOR_PARTITION_ALLOC_SUPPORT_H_
#include <map>
#include <string>
#include "base/allocator/partition_allocator/src/partition_alloc/partition_alloc_buildflags.h"
#include "base/allocator/partition_allocator/src/partition_alloc/partition_alloc_config.h"
#include "base/allocator/partition_allocator/src/partition_alloc/thread_cache.h"
#include "base/base_export.h"
#include "base/memory/scoped_refptr.h"
#include "base/synchronization/lock.h"
#include "base/task/sequenced_task_runner.h"
#include "base/thread_annotations.h"
namespace base::allocator {
#if BUILDFLAG(USE_STARSCAN)
BASE_EXPORT void RegisterPCScanStatsReporter();
#endif
// Starts a periodic timer on the current thread to purge all thread caches.
BASE_EXPORT void StartThreadCachePeriodicPurge();
BASE_EXPORT void StartMemoryReclaimer(
scoped_refptr<SequencedTaskRunner> task_runner);
BASE_EXPORT std::map<std::string, std::string> ProposeSyntheticFinchTrials();
// Install handlers for when dangling raw_ptr(s) have been detected. This prints
// two StackTraces. One where the memory is freed, one where the last dangling
// raw_ptr stopped referencing it.
//
// This is currently effective, only when compiled with
// `enable_dangling_raw_ptr_checks` build flag.
BASE_EXPORT void InstallDanglingRawPtrChecks();
BASE_EXPORT void InstallUnretainedDanglingRawPtrChecks();
// Allows to re-configure PartitionAlloc at run-time.
class BASE_EXPORT PartitionAllocSupport {
public:
struct BrpConfiguration {
bool enable_brp = false;
bool ref_count_in_same_slot = false;
bool process_affected_by_brp_flag = false;
};
// Reconfigure* functions re-configure PartitionAlloc. It is impossible to
// configure PartitionAlloc before/at its initialization using information not
// known at compile-time (e.g. process type, Finch), because by the time this
// information is available memory allocations would have surely happened,
// that requiring a functioning allocator.
//
// *Earlyish() is called as early as it is reasonably possible.
// *AfterZygoteFork() is its complement to finish configuring process-specific
// stuff that had to be postponed due to *Earlyish() being called with
// |process_type==kZygoteProcess|.
// *AfterFeatureListInit() is called in addition to the above, once
// FeatureList has been initialized and ready to use. It is guaranteed to be
// called on non-zygote processes or after the zygote has been forked.
// *AfterTaskRunnerInit() is called once it is possible to post tasks, and
// after the previous steps.
//
// *Earlyish() must be called exactly once. *AfterZygoteFork() must be called
// once iff *Earlyish() was called before with |process_type==kZygoteProcess|.
//
// *AfterFeatureListInit() may be called more than once, but will perform its
// re-configuration steps exactly once.
//
// *AfterTaskRunnerInit() may be called more than once.
void ReconfigureForTests();
void ReconfigureEarlyish(const std::string& process_type);
void ReconfigureAfterZygoteFork(const std::string& process_type);
void ReconfigureAfterFeatureListInit(
const std::string& process_type,
bool configure_dangling_pointer_detector = true);
void ReconfigureAfterTaskRunnerInit(const std::string& process_type);
// |has_main_frame| tells us if the renderer contains a main frame.
void OnForegrounded(bool has_main_frame);
void OnBackgrounded();
#if BUILDFLAG(ENABLE_DANGLING_RAW_PTR_CHECKS)
static std::string ExtractDanglingPtrSignatureForTests(
std::string stacktrace);
#endif
static PartitionAllocSupport* Get();
static BrpConfiguration GetBrpConfiguration(const std::string& process_type);
// Returns true if memory tagging should be enabled if available for the given
// process type. May be called multiple times per process.
static bool ShouldEnableMemoryTagging(const std::string& process_type);
// For calling from within third_party/blink/.
static bool ShouldEnableMemoryTaggingInRendererProcess();
private:
PartitionAllocSupport();
base::Lock lock_;
bool called_for_tests_ GUARDED_BY(lock_) = false;
bool called_earlyish_ GUARDED_BY(lock_) = false;
bool called_after_zygote_fork_ GUARDED_BY(lock_) = false;
bool called_after_feature_list_init_ GUARDED_BY(lock_) = false;
bool called_after_thread_pool_init_ GUARDED_BY(lock_) = false;
std::string established_process_type_ GUARDED_BY(lock_) = "INVALID";
#if PA_CONFIG(THREAD_CACHE_SUPPORTED) && \
BUILDFLAG(USE_PARTITION_ALLOC_AS_MALLOC)
size_t largest_cached_size_ =
::partition_alloc::ThreadCacheLimits::kDefaultSizeThreshold;
#endif
};
} // namespace base::allocator
#endif // BASE_ALLOCATOR_PARTITION_ALLOC_SUPPORT_H_

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# Copyright 2023 The Chromium Authors
# Use of this source code is governed by a BSD-style license that can be
# found in the LICENSE file.
import("partition_alloc.gni")
group("raw_ptr") {
public_deps = [ "src/partition_alloc:raw_ptr" ]
}
group("buildflags") {
public_deps = [ "src/partition_alloc:buildflags" ]
}
if (is_clang_or_gcc) {
group("partition_alloc") {
public_deps = [ "src/partition_alloc:partition_alloc" ]
}
}

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# Copyright 2021 The Chromium Authors
# Use of this source code is governed by a BSD-style license that can be
# found in the LICENSE file.
# PartitionAlloc library must not depend on Chromium
# project in order to be a standalone library.
noparent = True
include_rules = [
# `partition_alloc` can depends on itself, via the `include_dirs` it declares.
"+partition_alloc",
# Build flags to infer the architecture and operating system in use.
"+build/build_config.h",
"+build/buildflag.h",
]
specific_include_rules = {
".*_(perf|unit)test\.cc$": [
"+base/allocator/allocator_shim_default_dispatch_to_partition_alloc.h",
"+base/allocator/dispatcher/dispatcher.h",
"+base/debug/allocation_trace.h",
"+base/debug/debugging_buildflags.h",
"+base/debug/proc_maps_linux.h",
"+base/system/sys_info.h",
"+base/test/gtest_util.h",
"+base/timer/lap_timer.h",
"+base/win/windows_version.h",
"+testing/gmock/include/gmock/gmock.h",
"+testing/gtest/include/gtest/gtest.h",
"+testing/perf/perf_result_reporter.h",
],
"extended_api\.cc$": [
"+base/allocator/allocator_shim_default_dispatch_to_partition_alloc.h",
],
"raw_(ptr|ref)_unittest\.cc$": [
"+base",
"+third_party/abseil-cpp/absl/types/optional.h",
"+third_party/abseil-cpp/absl/types/variant.h",
],
"raw_ptr_test_support\.h$": [
"+testing/gmock/include/gmock/gmock.h",
"+third_party/abseil-cpp/absl/types/optional.h",
]
}
# In the context of a module-level DEPS, the `deps` variable must be defined.
# Some tools relies on it. For instance dawn/tools/fetch_dawn_dependencies.py
# This has no use in other contexts.
deps = {}

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monorail: {
component: "Blink>MemoryAllocator>Partition"
}
# Also security-dev@chromium.org
team_email: "platform-architecture-dev@chromium.org"
buganizer_public: {
component_id: 1456202
}

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bartekn@chromium.org
haraken@chromium.org
keishi@chromium.org
lizeb@chromium.org
tasak@google.com
per-file pointers/raw_ptr*=file://base/memory/MIRACLE_PTR_OWNERS
per-file pointers/raw_ref*=file://base/memory/MIRACLE_PTR_OWNERS

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# PartitionAlloc Design
This document describes PartitionAlloc at a high level, with some architectural
details. For implementation details, see the comments in
`partition_alloc_constants.h`.
## Quick Links
* [Glossary](./glossary.md): Definitions of terms commonly used in
PartitionAlloc. The present document largely avoids defining terms.
* [Build Config](./build_config.md): Pertinent GN args, buildflags, and
macros.
* [Chrome-External Builds](./external_builds.md): Further considerations
for standalone PartitionAlloc, plus an embedder's guide for some extra
GN args.
## Overview
PartitionAlloc is a memory allocator optimized for space efficiency,
allocation latency, and security.
### Performance
PartitionAlloc is designed to be extremely fast in its fast paths. The fast
paths of allocation and deallocation require very few (reasonably predictable)
branches. The number of operations in the fast paths is minimal, leading to the
possibility of inlining.
![The central allocator manages slots and spans. It is locked on a
per-partition basis. Separately, the thread cache consumes slots
from the central allocator, allowing it to hand out memory
quickly to individual threads.](./src/partition_alloc/dot/layers.png)
However, even the fast path isn't the fastest, because it requires taking
a per-partition lock. Although we optimized the lock, there was still room for
improvement; to this end, we introduced the thread cache.
The thread cache has been tailored to satisfy a vast majority of requests by
allocating from and releasing memory to the main allocator in batches,
amortizing lock acquisition and further improving locality while not trapping
excess memory.
### Security
Security is one of the important goals of PartitionAlloc.
PartitionAlloc guarantees that different partitions exist in different regions
of the process's address space. When the caller has freed all objects contained
in a page in a partition, PartitionAlloc returns the physical memory to the
operating system, but continues to reserve the region of address space.
PartitionAlloc will only reuse an address space region for the same partition.
Similarly, one page can contain only objects from the same bucket.
When freed, PartitionAlloc returns the physical memory, but continues to reserve
the region for this very bucket.
The above techniques help avoid type confusion attacks. Note, however, these
apply only to normal buckets and not to direct map, as it'd waste too much
address space.
PartitionAlloc also guarantees that:
* Linear overflows/underflows cannot corrupt into, out of, or between
partitions. There are guard pages at the beginning and the end of each memory
region owned by a partition.
* Linear overflows/underflows cannot corrupt the allocation metadata.
PartitionAlloc records metadata in a dedicated, out-of-line region (not
adjacent to objects), surrounded by guard pages. (Freelist pointers are an
exception.)
* Partial pointer overwrite of freelist pointer should fault.
* Direct map allocations have guard pages at the beginning and the end.
### Alignment
PartitionAlloc guarantees that returned pointers are aligned on
`partition_alloc::internal::kAlignment` boundary (typically 16B on
64-bit systems, and 8B on 32-bit).
PartitionAlloc also supports higher levels of alignment, that can be requested
via `PartitionAlloc::AlignedAlloc()` or platform-specific APIs (such as
`posix_memalign()`). The requested
alignment has to be a power of two. PartitionAlloc reserves the right to round
up the requested size to the nearest power of two, greater than or equal to the
requested alignment. This may be wasteful, but allows taking advantage of
natural PartitionAlloc alignment guarantees. Allocations with an alignment
requirement greater than `partition_alloc::internal::kAlignment` are expected
to be very rare.
## Architecture
### Layout in Memory
PartitionAlloc handles normal buckets by reserving (not committing) 2MiB super
pages. Each super page is split into partition pages.
The first and the last partition page are permanently inaccessible and serve
as guard pages, with the exception of one system page in the middle of the first
partition page that holds metadata (32B struct per partition page).
![A super page is shown full of slot spans. The slot spans are logically
strung together to form buckets. At both extremes of the super page
are guard pages. PartitionAlloc metadata is hidden inside the
guard pages at the "front."](./src/partition_alloc/dot/super-page.png)
* The slot span numbers provide a visual hint of their size (in partition
pages).
* Colors provide a visual hint of the bucket to which the slot span belongs.
* Although only five colors are shown, in reality, a super page holds
tens of slot spans, some of which belong to the same bucket.
* The system page that holds metadata tracks each partition page with one 32B
[`PartitionPage` struct][PartitionPage], which is either
* a [`SlotSpanMetadata`][SlotSpanMetadata] ("v"s in the diagram) or
* a [`SubsequentPageMetadata`][SubsequentPageMetadata] ("+"s in the
diagram).
* Gray fill denotes guard pages (one partition page each at the head and tail
of each super page).
* In some configurations, PartitionAlloc stores more metadata than can
fit in the one system page at the front. These are the bitmaps for
StarScan and `MTECheckedPtr<T>`, and they are relegated to the head of
what would otherwise be usable space for slot spans. One, both, or
none of these bitmaps may be present, depending on build
configuration, runtime configuration, and type of allocation.
See [`SuperPagePayloadBegin()`][payload-start] for details.
As allocation requests arrive, there is eventually a need to allocate a new slot
span.
Address space for such a slot span is carved out from the last super page. If
not enough space, a new super page is allocated. Due to varying sizes of slot
span, this may lead to leaving space unused (we never go back to fill previous
super pages), which is fine because this memory is merely reserved, which is far
less precious than committed memory. Note also that address space reserved for a
slot span is never released, even if the slot span isn't used for a long time.
All slots in a newly allocated slot span are *free*, i.e. available for
allocation.
### Freelist Pointers
All free slots within a slot span are chained into a singly-linked free-list,
by writing the *next* pointer at the beginning of each slot, and the head of the
list is written in the metadata struct.
However, writing a pointer in each free slot of a newly allocated span would
require committing and faulting in physical pages upfront, which would be
unacceptable. Therefore, PartitionAlloc has a concept of *provisioning slots*.
Only provisioned slots are chained into the freelist.
Once provisioned slots in a span are depleted, then another page worth of slots
is provisioned (note, a slot that crosses a page boundary only gets
provisioned with slots of the next page). See
`PartitionBucket::ProvisionMoreSlotsAndAllocOne()` for more details.
Freelist pointers are stored at the beginning of each free slot. As such, they
are the only metadata that is inline, i.e. stored among the
objects. This makes them prone to overruns. On little-endian systems, the
pointers are encoded by reversing byte order, so that partial overruns will very
likely result in destroying the pointer, as opposed to forming a valid pointer
to a nearby location.
Furthermore, a shadow of a freelist pointer is stored next to it, encoded in a
different manner. This helps PartitionAlloc detect corruptions.
### Slot Span States
A slot span can be in any of 4 states:
* *Full*. A full span has no free slots.
* *Empty*. An empty span has no allocated slots, only free slots.
* *Active*. An active span is anything in between the above two.
* *Decommitted*. A decommitted span is a special case of an empty span, where
all pages are decommitted from memory.
PartitionAlloc prioritizes getting an available slot from an active span, over
an empty one, in hope that the latter can be soon transitioned into a
decommitted state, thus releasing memory. There is no mechanism, however, to
prioritize selection of a slot span based on the number of already allocated
slots.
An empty span becomes decommitted either when there are too many empty spans
(FIFO), or when `PartitionRoot::PurgeMemory()` gets invoked periodically (or in
low memory pressure conditions). An allocation can be satisfied from
a decommitted span if there are no active or empty spans available. The slot
provisioning mechanism kicks back in, committing the pages gradually as needed,
and the span becomes active. (There is currently no other way
to unprovision slots than decommitting the entire span).
As mentioned above, a bucket is a collection of slot spans containing slots of
the same size. In fact, each bucket has 3 linked-lists, chaining active, empty
and decommitted spans (see `PartitionBucket::*_slot_spans_head`).
There is no need for a full span list. The lists are updated lazily. An empty,
decommitted or full span may stay on the active list for some time, until
`PartitionBucket::SetNewActiveSlotSpan()` encounters it.
A decommitted span may stay on the empty list for some time,
until `PartitionBucket::SlowPathAlloc()` encounters it. However,
the inaccuracy can't happen in the other direction, i.e. an active span can only
be on the active list, and an empty span can only be on the active or empty
list.
[PartitionPage]: https://source.chromium.org/chromium/chromium/src/+/main:base/allocator/partition_allocator/src/partition_alloc/partition_page.h;l=314;drc=e5b03e85ea180d1d1ab0dec471c7fd5d1706a9e4
[SlotSpanMetadata]: https://source.chromium.org/chromium/chromium/src/+/main:base/allocator/partition_allocator/src/partition_alloc/partition_page.h;l=120;drc=e5b03e85ea180d1d1ab0dec471c7fd5d1706a9e4
[SubsequentPageMetadata]: https://source.chromium.org/chromium/chromium/src/+/main:base/allocator/partition_allocator/src/partition_alloc/partition_page.h;l=295;drc=e5b03e85ea180d1d1ab0dec471c7fd5d1706a9e4
[payload-start]: https://source.chromium.org/chromium/chromium/src/+/35b2deed603dedd4abb37f204d516ed62aa2b85c:base/allocator/partition_allocator/src/partition_alloc/partition_page.h;l=454

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# Build Config
PartitionAlloc's behavior and operation can be influenced by many
different settings. Broadly, these are controlled at the top-level by
[GN args][gn-declare-args], which propagate via
[buildflags][buildflag-header] and `#defined` clauses.
*** promo
Most of what you'll want to know exists between
* [`//base/allocator/partition_allocator/BUILD.gn`][pa-build-gn],
* Everything else ending in `.gn` or `.gni` in
`//base/allocator/partition_allocator/src/partition_alloc/`,
* [`allocator.gni`][allocator-gni],
* [`//base/allocator/BUILD.gn`][base-allocator-build-gn], and
* [`//base/BUILD.gn`][base-build-gn].
***
*** aside
While Chromium promotes the `#if BUILDFLAG(FOO)` construct, some of
PartitionAlloc's behavior is governed by compound conditions `#defined`
in [`partition_alloc_config.h`][partition-alloc-config].
***
*** promo
PartitionAlloc targets C++17. As the team develops standalone
PartitionAlloc, this may diverge from what the rest of Chrome browser
does, as we will be obligated to support external clients that
may not yet support newer C++ standards.
See [Chrome-External Builds](./external_builds.md) for more.
***
## Select GN Args
### `use_partition_alloc`
Defines whether PartitionAlloc is at all available.
Setting this `false` will entirely remove PartitionAlloc from the
Chromium build. _You probably do not want this._
*** note
Back when PartitionAlloc was the dedicated allocator in Blink, disabling
it was logically identical to wholly disabling it in Chromium. This GN
arg organically grew in scope with the advent of
PartitionAlloc-Everywhere and must be `true` as a prerequisite for
enabling PA-E.
***
### `use_partition_alloc_as_malloc`
Does nothing special when value is `false`. Enables
[PartitionAlloc-Everywhere (PA-E)][pae-public-doc] when value is `true`.
*** note
* While "everywhere" (in "PartitionAlloc-Everywhere") tautologically
includes Blink where PartitionAlloc originated, setting
`use_partition_alloc_as_malloc = false` does not disable PA usage in Blink,
which invokes PA explicitly (not via malloc).
* `use_partition_alloc_as_malloc = true` must not be confused
with `use_partition_alloc` (see above).
***
## Notable Macros
There is an ongoing effort
[to break out PartitionAlloc into a standalone library][pa-ee-crbug].
Once PartitionAlloc stands alone from the larger Chrome build apparatus,
the code loses access to some macros. This is not an immediate concern,
but the team needs to decide either
* how to propagate these macros in place, or
* how to remove them, replacing them with PA-specific build config.
A non-exhaustive list of work items:
* `OFFICIAL_BUILD` - influences crash macros and
`PA_THREAD_CACHE_ALLOC_STATS`. These are conceptually distinct enough
to be worth separating into dedicated build controls.
* `IS_PARTITION_ALLOC_IMPL` - must be defined when PartitionAlloc is
built as a shared library. This is required to export symbols.
* `COMPONENT_BUILD` - component builds (as per
`//docs/component_build.md`) must `#define COMPONENT_BUILD`.
Additionally, to build Win32, invoker must `#define WIN32`.
* `MEMORY_TOOL_REPLACES_ALLOCATOR`
* `*_SANITIZER` - mainly influences unit tests.
*** note
Over time, the above list should evolve into a list of macros / GN args
that influence PartitionAlloc's behavior.
***
[gn-declare-args]: https://gn.googlesource.com/gn/+/refs/heads/main/docs/reference.md#func_declare_args
[buildflag-header]: https://source.chromium.org/chromium/chromium/src/+/main:build/buildflag_header.gni
[pa-build-gn]: https://source.chromium.org/chromium/chromium/src/+/main:base/allocator/partition_allocator/BUILD.gn
[allocator-gni]: https://source.chromium.org/chromium/chromium/src/+/main:base/allocator/allocator.gni
[base-allocator-build-gn]: https://source.chromium.org/chromium/chromium/src/+/main:base/allocator/BUILD.gn
[base-build-gn]: https://source.chromium.org/chromium/chromium/src/+/main:base/BUILD.gn
[partition-alloc-config]: https://source.chromium.org/chromium/chromium/src/+/main:base/allocator/partition_allocator/src/partition_alloc/partition_alloc_config.h
[pae-public-doc]: https://docs.google.com/document/d/1R1H9z5IVUAnXJgDjnts3nTJVcRbufWWT9ByXLgecSUM/preview
[miracleptr-doc]: https://docs.google.com/document/d/1pnnOAIz_DMWDI4oIOFoMAqLnf_MZ2GsrJNb_dbQ3ZBg/preview
[pa-ee-crbug]: https://crbug.com/1151236

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# Copyright 2022 The Chromium Authors
# Use of this source code is governed by a BSD-style license that can be
# found in the LICENSE file.
# This file will be used to check out PartitionAlloc and to build it as
# standalone library. In this case, PartitionAlloc needs to define
# build_with_chromium. If building PartitionAlloc as a part of chromium,
# chromium will provide build_with_chromium=true.
build_with_chromium = false

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# Copyright 2022 The Chromium Authors
# Use of this source code is governed by a BSD-style license that can be
# found in the LICENSE file.
import("//build_overrides/build.gni")
# This is the default build configuration when building PartitionAlloc
# as a standalone library.
# If embedders want to use PartitionAlloc, they need to create their own
# //build_overrides/partition_alloc.gni and define their own PartitionAlloc
# configuration.
use_partition_alloc_as_malloc_default = false
use_allocator_shim_default = false
enable_backup_ref_ptr_support_default = false
enable_backup_ref_ptr_slow_checks_default = false
enable_dangling_raw_ptr_checks_default = false
# This is the default build configuration for pointers/raw_ptr*.
raw_ptr_zero_on_construct_default = true
raw_ptr_zero_on_move_default = true
raw_ptr_zero_on_destruct_default = false

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# Chrome-External Builds
Work is ongoing to make PartitionAlloc a standalone library. The
standalone repository for PartitionAlloc is hosted
[here][standalone-PA-repo].
## GN Args
External clients should examine the args described in
`build_overrides/partition_alloc.gni` and add them in their own source
tree. PartitionAlloc's build will expect them at
`//build_overrides/partition_alloc.gni`.
In addition, something must provide `build_with_chromium = false` to
the PA build system.
## `use_partition_alloc`
The `use_partition_alloc` GN arg, described in
[`build_config.md`](./build_config.md), provides a GN-level seam that
embedders
1. can set in their GN args and
2. should observe in their GN recipes to conditionally pull in
PartitionAlloc.
I.E. if you have any reason to disable PartitionAlloc, you should do so
with this GN arg. Avoid pulling in PartitionAlloc headers when the
corresponding buildflag is false.
Setting `use_partition_alloc` false will also implicitly disable other
features, e.g. nixing the compilation of BackupRefPtr as the
implementation of `raw_ptr<T>`.
## Periodic Memory Reduction Routines
PartitionAlloc provides APIs to
* reclaim memory (see [memory\_reclaimer.h](./memory_reclaimer.h)) and
* purge thread caches (see [thread\_cache.h](./thread_cache.h)).
Both of these must be called by the embedder external to PartitionAlloc.
PA provides neither an event loop nor timers of its own, delegating this
to its clients.
## Build Considerations
External clients create constraints on PartitionAlloc's implementation.
### C++17
PartitionAlloc targets C++17. This is aligned with our first external
client, PDFium, and may be further constrained by other clients. These
impositions prevent us from moving in lockstep with Chrome's target
C++ version.
We do not even have guarantees of backported future features, e.g.
C++20's designated initializers. Therefore, these cannot ship with
PartitionAlloc.
### MSVC Support
PDFium supports MSVC. PartitionAlloc will have to match it.
### MSVC Constraint: No Inline Assembly
MSVC's syntax for `asm` blocks differs from the one widely adopted in
parts of Chrome. But more generally,
[MSVC doesn't support inline assembly on ARM and x64 processors][msvc-inline-assembly].
Assembly blocks should be gated behind compiler-specific flags and
replaced with intrinsics in the presence of `COMPILER_MSVC` (absent
`__clang__`).
[standalone-PA-repo]: https://chromium.googlesource.com/chromium/src/base/allocator/partition_allocator.git
[msvc-inline-assembly]: https://docs.microsoft.com/en-us/cpp/assembler/inline/inline-assembler?view=msvc-170

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# Glossary
This page describes some core terminology used in PartitionAlloc.
A weak attempt is made to present terms "in conceptual order" s.t.
each term depends mainly upon previously defined ones.
* **Partition**: A heap that is separated and protected both from other
partitions and from non-PartitionAlloc memory. Each partition holds
multiple buckets.
*** promo
**NOTE**: In code (and comments), "partition," "root," and even
"allocator" are all conceptually the same thing.
***
## Pages
* **System Page**: A memory page defined by the CPU/OS. Commonly
referred to as a "virtual page" in other contexts. This is typically
4KiB, but it can be larger. PartitionAlloc supports up to 64KiB,
though this constant isn't always known at compile time (depending
on the OS).
* **Partition Page**: The most common granularity used by
PartitionAlloc. Consists of exactly 4 system pages.
* **Super Page**: A 2MiB region, aligned on a 2MiB boundary. Not to
be confused with OS-level terms like "large page" or "huge page",
which are also commonly 2MiB. These have to be fully committed /
uncommitted in memory, whereas super pages can be partially committed
with system page granularity.
* **Extent**: An extent is a run of consecutive super pages (belonging
to a single partition). Extents are to super pages what slot spans are
to slots (see below).
## Slots and Spans
* **Slot**: An indivisible allocation unit. Slot sizes are tied to
buckets. For example, each allocation that falls into the bucket
(224,&nbsp;256] would be satisfied with a slot of size 256. This
applies only to normal buckets, not to direct map.
* **Slot Span**: A run of same-sized slots that are contiguous in
memory. Slot span size is a multiple of partition page size, but it
isn't always a multiple of slot size, although we try hard for this
to be the case.
* **Small Bucket**: Allocations up to 4 partition pages. In these
cases, slot spans are always between 1 and 4 partition pages in
size. For each slot span size, the slot span is chosen to minimize
number of pages used while keeping the rounding waste under a
reasonable limit.
* For example, for a slot size 96, 64B waste is deemed acceptable
when using a single partition page, but for slot size
384, the potential waste of 256B wouldn't be, so 3 partition pages
are used to achieve 0B waste.
* PartitionAlloc may avoid waste by lowering the number of committed
system pages compared to the number of reserved pages. For
example, for the slot size of 896B we'd use a slot span of 2
partition pages of 16KiB, i.e. 8 system pages of 4KiB, but commit
only up to 7, thus resulting in perfect packing.
* **Single-Slot Span**: Allocations above 4 partition pages (but
&le;`kMaxBucketed`). This is because each slot span is guaranteed to
hold exactly one slot.
* Fun fact: there are sizes &le;4 partition pages that result in a
slot span having exactly 1 slot, but nonetheless they're still
classified as small buckets. The reason is that single-slot spans
are often handled by a different code path, and that distinction
is made purely based on slot size, for simplicity and efficiency.
## Buckets
* **Bucket**: A collection of regions in a partition that contains
similar-sized objects. For example, one bucket may hold objects of
size (224,&nbsp;256], another (256,&nbsp;320], etc. Bucket size
brackets are geometrically spaced,
[going up to `kMaxBucketed`][max-bucket-comment].
* Plainly put, all slots (ergo the resulting spans) of a given size
class are logically chained into one bucket.
![A bucket, spanning multiple super pages, collects spans whose
slots are of a particular size class.](./src/partition_alloc/dot/bucket.png)
* **Normal Bucket**: Any bucket whose size ceiling does not exceed
`kMaxBucketed`. This is the common case in PartitionAlloc, and
the "normal" modifier is often dropped in casual reference.
* **Direct Map (Bucket)**: Any allocation whose size exceeds `kMaxBucketed`.
## Other Terms
* **Object**: A chunk of memory returned to the allocating invoker
of the size requested. It doesn't have to span the entire slot,
nor does it have to begin at the slot start. This term is commonly
used as a parameter name in PartitionAlloc code, as opposed to
`slot_start`.
* **Thread Cache**: A [thread-local structure][pa-thread-cache] that
holds some not-too-large memory chunks, ready to be allocated. This
speeds up in-thread allocation by reducing a lock hold to a
thread-local storage lookup, improving cache locality.
* **Pool**: A large (and contiguous on 64-bit) virtual address region, housing
super pages, etc. from which PartitionAlloc services allocations. The
primary purpose of the pools is to provide a fast answer to the
question, "Did PartitionAlloc allocate the memory for this pointer
from this pool?" with a single bit-masking operation.
* The regular pool is a general purpose pool that contains allocations that
aren't protected by BackupRefPtr.
* The BRP pool contains all allocations protected by BackupRefPtr.
* [64-bit only] The configurable pool is named generically, because its
primary user (the [V8 Sandbox][v8-sandbox]) can configure it at runtime,
providing a pre-existing mapping. Its allocations aren't protected by
BackupRefPtr.
* [64-bit only] The thread isolated pool is returning memory protected with
per-thread permissions. At the moment, this is implemented for pkeys on x64.
It's primary user is [V8 CFI][v8-cfi].
![The singular AddressPoolManager mediates access to the separate pools
for each PartitionRoot.](./src/partition_alloc/dot/address-space.png)
*** promo
Pools are downgraded into a logical concept in 32-bit environments,
tracking a non-contiguous set of allocations using a bitmap.
***
* **Payload**: The usable area of a super page in which slot spans
reside. While generally this means "everything between the first
and last guard partition pages in a super page," the presence of
other metadata (e.g. StarScan bitmaps) can bump the starting offset
forward. While this term is entrenched in the code, the team
considers it suboptimal and is actively looking for a replacement.
* **Allocation Fast Path**: A path taken during an allocation that is
considered fast. Usually means that an allocation request can be
immediately satisfied by grabbing a slot from the freelist of the
first active slot span in the bucket.
* **Allocation Slow Path**: Anything which is not fast (see above).
Can involve
* finding another active slot span in the list,
* provisioning more slots in a slot span,
* bringing back a free (or decommitted) slot span,
* allocating a new slot span, or even
* allocating a new super page.
*** aside
By "slow" we may mean something as simple as extra logic (`if`
statements etc.), or something as costly as system calls.
***
## Legacy Terms
These terms are (mostly) deprecated and should not be used. They are
surfaced here to provide a ready reference for readers coming from
older design documents or documentation.
* **GigaCage**: A memory region several gigabytes wide, reserved by
PartitionAlloc upon initialization, from which nearly all allocations
are taken. _Pools_ have overtaken GigaCage in conceptual importance,
and so and so there is less need today to refer to "GigaCage" or the
"cage." This is especially true given the V8 Sandbox and the
configurable pool (see above).
## PartitionAlloc-Everywhere
Originally, PartitionAlloc was used only in Blink (Chromium's rendering engine).
It was invoked explicitly, by calling PartitionAlloc APIs directly.
PartitionAlloc-Everywhere is the name of the project that brought PartitionAlloc
to the entire-ish codebase (exclusions apply). This was done by intercepting
`malloc()`, `free()`, `realloc()`, aforementioned `posix_memalign()`, etc. and
routing them into PartitionAlloc. The shim located in
`base/allocator/partition_allocator/src/partition_alloc/shim/allocator_shim_default_dispatch_to_partition_alloc.h` is
responsible for intercepting. For more details, see
[base/allocator/README.md](../../../base/allocator/README.md).
A special, catch-it-all *Malloc* partition has been created for the intercepted
`malloc()` et al. This is to isolate from already existing Blink partitions.
The only exception from that is Blink's *FastMalloc* partition, which was also
catch-it-all in nature, so it's perfectly fine to merge these together, to
minimize fragmentation.
As of 2022, PartitionAlloc-Everywhere is supported on
* Windows 32- and 64-bit
* Linux
* Android 32- and 64-bit
* macOS
* Fuchsia
[max-bucket-comment]: https://source.chromium.org/chromium/chromium/src/+/main:base/allocator/partition_allocator/src/partition_alloc/partition_alloc_constants.h;l=345;drc=667e6b001f438521e1c1a1bc3eabeead7aaa1f37
[pa-thread-cache]: https://source.chromium.org/chromium/chromium/src/+/main:base/allocator/partition_allocator/src/partition_alloc/thread_cache.h
[v8-sandbox]: https://docs.google.com/document/d/1FM4fQmIhEqPG8uGp5o9A-mnPB5BOeScZYpkHjo0KKA8/preview#
[v8-cfi]: https://docs.google.com/document/d/1O2jwK4dxI3nRcOJuPYkonhTkNQfbmwdvxQMyXgeaRHo/preview#

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# Copyright 2022 The Chromium Authors
# Use of this source code is governed by a BSD-style license that can be
# found in the LICENSE file.
import("//build/config/cronet/config.gni")
import("//build/config/sanitizers/sanitizers.gni")
import("//build_overrides/partition_alloc.gni")
# PartitionAlloc have limited support for MSVC's cl.exe compiler. It can only
# access the generate "buildflags" and the "raw_ptr" definitions implemented
# with RawPtrNoOpImpl. Everything else is considered not supported.
#
# Since there are no other good ways to detect MSVC's cl.exe, we are reusing the
# same definition used by Chrome in //base/BUILD.gn. See
# https://crbug.com/988071.
is_clang_or_gcc = is_clang || !is_win
# Whether 64-bit pointers are used.
# A static_assert in partition_alloc_config.h verifies that.
if (is_nacl) {
# NaCl targets don't use 64-bit pointers.
has_64_bit_pointers = false
} else if (current_cpu == "x64" || current_cpu == "arm64" ||
current_cpu == "loong64" || current_cpu == "riscv64") {
has_64_bit_pointers = true
} else if (current_cpu == "x86" || current_cpu == "arm") {
has_64_bit_pointers = false
} else {
assert(false, "Unknown CPU: $current_cpu")
}
has_memory_tagging =
current_cpu == "arm64" && is_clang && !is_asan && (is_linux || is_android)
declare_args() {
# Causes all the allocations to be routed via allocator_shim.cc. Usually,
# the allocator shim will, in turn, route them to Partition Alloc, but
# other allocators are also supported by the allocator shim.
use_allocator_shim = use_allocator_shim_default && is_clang_or_gcc
# Whether PartitionAlloc should be available for use or not.
# true makes PartitionAlloc linked to the executable or shared library and
# makes it available for use. It doesn't mean that the default allocator
# is PartitionAlloc, which is governed by |use_partition_alloc_as_malloc|.
#
# N.B. generally, embedders should look at this GN arg and at the
# corresponding buildflag to determine whether to interact with PA
# source at all (pulling the component in via GN, including headers,
# etc.). There is nothing stopping a lazy embedder from ignoring this
# and unconditionally using PA, but such a setup is inadvisable.
#
# In Chromium, this is set true, except:
#
# 1. On Cronet bots, because Cronet doesn't use PartitionAlloc at all,
# and doesn't wish to incur the library size increase (crbug.com/674570).
# 2. On NaCl (through this declaration), where PartitionAlloc doesn't
# build at all.
use_partition_alloc = !is_nacl && is_clang_or_gcc
}
if (!is_clang_or_gcc) {
assert(!use_partition_alloc,
"PartitionAlloc's allocator does not support this compiler")
assert(!use_allocator_shim,
"PartitionAlloc's allocator shim does not support this compiler")
}
if (is_nacl) {
assert(!use_partition_alloc, "PartitionAlloc doesn't build on NaCl")
}
declare_args() {
# Turns on compiler optimizations in PartitionAlloc in Debug build.
# If enabling PartitionAlloc-Everywhere in Debug build for tests in Debug
# build, since all memory allocations and deallocations are executed by
# non-optimized PartitionAlloc, chrome (including tests) will be much
# slower. This will cause debug trybots' timeouts. If we want to debug
# PartitionAlloc itself, use partition_alloc_optimized_debug=false.
# Otherwise, use partition_alloc_optimized_debug=true to enable optimized
# PartitionAlloc.
partition_alloc_optimized_debug = true
# PartitionAlloc-Everywhere (PA-E). Causes allocator_shim.cc to route
# calls to PartitionAlloc, rather than some other platform allocator.
use_partition_alloc_as_malloc = use_partition_alloc && use_allocator_shim &&
use_partition_alloc_as_malloc_default
}
assert(!use_allocator_shim || (is_android || is_apple || is_chromeos ||
is_fuchsia || is_linux || is_win),
"The allocator shim does not (yet) support the platform.")
if (use_allocator_shim && is_win) {
# It's hard to override CRT's malloc family in every case in the component
# build, and it's very easy to override it partially and to be inconsistent
# among allocations and deallocations. Then, we'll crash when PA deallocates
# a memory region allocated by the CRT's malloc or vice versa.
assert(!is_component_build,
"The allocator shim doesn't work for the component build on Windows.")
}
declare_args() {
use_freeslot_bitmap = false
# Puts the regular and BRP pools right next to each other, so that we can
# check "belongs to one of the two pools" with a single bitmask operation.
glue_core_pools = false
# Introduces pointer compression support in PA. These are 4-byte
# pointers that can point within the core pools (regular and BRP).
#
# This is effective only for memory allocated from PartitionAlloc, so it is
# recommended to enable PA-E above, but isn't strictly necessary. Embedders
# can create and use PA partitions explicitly.
enable_pointer_compression_support = false
# Enables a bounds check when two pointers (at least one being raw_ptr) are
# subtracted (if supported by the underlying implementation).
enable_pointer_subtraction_check = false
# Enables a compile-time check that all raw_ptrs to which arithmetic
# operations are to be applied are annotated with the AllowPtrArithmetic
# trait,
enable_pointer_arithmetic_trait_check = true
# Forwards all the allocation/freeing calls in shim (e.g. operator new)
# through malloc. Useful for using with tools that intercept malloc, e.g.
# heaptrack.
forward_through_malloc = false
}
declare_args() {
# Build support for Use-after-Free protection via BackupRefPtr (BRP),
# making the raw_ptr<T> implementation to RawPtrBackupRefImpl if active.
#
# These are effective only for memory allocated from PartitionAlloc, so it is
# recommended to enable PA-E above, but isn't strictly necessary. Embedders
# can create and use PA partitions explicitly.
#
# Note that |enable_backup_ref_ptr_support = true| doesn't necessarily enable
# BRP protection. It'll be enabled only for partition created with
# partition_alloc::PartitionOptions::kEnabled.
enable_backup_ref_ptr_support =
use_partition_alloc && enable_backup_ref_ptr_support_default
# RAW_PTR_EXCLUSION macro is disabled on official builds because it increased
# binary size. This flag can be used to enable it for official builds too.
force_enable_raw_ptr_exclusion = false
}
assert(!enable_pointer_compression_support || glue_core_pools,
"Pointer compression relies on core pools being contiguous.")
declare_args() {
# Make explicit calls to ASAN at runtime, e.g. to mark quarrantined memory
# as poisoned. Allows ASAN to tell if a particular memory error is protected
# by BRP in its reports.
#
# The implementation of ASan BRP is purpose-built to inspect Chromium
# internals and is entangled with `//base` s.t. it cannot be used
# outside of Chromium.
use_asan_backup_ref_ptr =
build_with_chromium && is_asan &&
(is_win || is_android || is_linux || is_mac || is_chromeos)
# Use probe-on-destruct unowned ptr detection with ASAN.
use_asan_unowned_ptr = false
}
# Use the version of raw_ptr<T> that allows the embedder to implement custom
# logic.
use_hookable_raw_ptr = use_asan_backup_ref_ptr
declare_args() {
# - enable_backup_ref_ptr_slow_checks: enable additional safety checks that
# are too expensive to have on by default.
# - enable_dangling_raw_ptr_checks: enable checking raw_ptr do not become
# dangling during their lifetime.
# - backup_ref_ptr_poison_oob_ptr: poison out-of-bounds (OOB) pointers to
# generate an exception in the event that an OOB pointer is dereferenced.
# - enable_backup_ref_ptr_instance_tracer: use a global table to track all
# live raw_ptr/raw_ref instances to help debug dangling pointers at test
# end.
enable_backup_ref_ptr_slow_checks =
enable_backup_ref_ptr_slow_checks_default && enable_backup_ref_ptr_support
# Enable the feature flag required to activate backup ref pointers. That is to
# say `PartitionAllocBackupRefPtr`.
#
# This is meant to be used primarily on bots. It is much easier to override
# the feature flags using a binary flag instead of updating multiple bots's
# scripts to pass command line arguments.
enable_backup_ref_ptr_feature_flag = false
# Build support for Dangling Ptr Detection (DPD) via BackupRefPtr (BRP),
# making the raw_ptr<T> implementation to RawPtrBackupRefImpl if active.
enable_dangling_raw_ptr_checks =
enable_dangling_raw_ptr_checks_default && enable_backup_ref_ptr_support
# Enable the feature flag required to check for dangling pointers. That is to
# say `PartitionAllocDanglingPtr`.
#
# This is meant to be used primarily on bots. It is much easier to override
# the feature flags using a binary flag instead of updating multiple bots's
# scripts to pass command line arguments.
enable_dangling_raw_ptr_feature_flag = false
# Enables the dangling raw_ptr checks feature for the performance experiment.
# Not every dangling pointers have been fixed or annotated yet. To avoid
# accounting for the cost of calling the PA's embedder's callbacks when a
# dangling pointer has been detected, this simulates the raw_ptr to be
# allowed to dangle.
#
# This flag is temporary, and isn't used by PA embedders, so it doesn't need
# to go through build_overrides
enable_dangling_raw_ptr_perf_experiment = false
# Set to `enable_backup_ref_ptr_support && has_64_bit_pointers` when enabling.
backup_ref_ptr_poison_oob_ptr = false
enable_backup_ref_ptr_instance_tracer = false
}
declare_args() {
# Shadow metadata is still under development and only supports Linux
# for now.
enable_shadow_metadata = false
}
# *Scan is currently only used by Chromium, and supports only 64-bit.
use_starscan = build_with_chromium && has_64_bit_pointers
pcscan_stack_supported =
use_starscan &&
(current_cpu == "x64" || current_cpu == "x86" || current_cpu == "arm" ||
current_cpu == "arm64" || current_cpu == "riscv64")
# We want to provide assertions that guard against inconsistent build
# args, but there is no point in having them fire if we're not building
# PartitionAlloc at all. If `use_partition_alloc` is false, we jam all
# related args to `false`.
#
# Do not clear the following, as they can function outside of PartitionAlloc
# - has_64_bit_pointers
# - has_memory_tagging
if (!use_partition_alloc) {
use_partition_alloc_as_malloc = false
enable_backup_ref_ptr_support = false
use_asan_backup_ref_ptr = false
use_asan_unowned_ptr = false
use_hookable_raw_ptr = false
enable_backup_ref_ptr_slow_checks = false
enable_dangling_raw_ptr_checks = false
enable_dangling_raw_ptr_perf_experiment = false
enable_pointer_subtraction_check = false
backup_ref_ptr_poison_oob_ptr = false
enable_backup_ref_ptr_instance_tracer = false
use_starscan = false
}
# enable_backup_ref_ptr_slow_checks can only be used if
# enable_backup_ref_ptr_support is true.
assert(enable_backup_ref_ptr_support || !enable_backup_ref_ptr_slow_checks,
"Can't enable additional BackupRefPtr checks if it isn't enabled at all")
# enable_dangling_raw_ptr_checks can only be used if
# enable_backup_ref_ptr_support is true.
assert(
enable_backup_ref_ptr_support || !enable_dangling_raw_ptr_checks,
"Can't enable dangling raw_ptr checks if BackupRefPtr isn't enabled at all")
# To run the dangling raw_ptr detector experiment, the underlying feature must
# be enabled too.
assert(
enable_dangling_raw_ptr_checks || !enable_dangling_raw_ptr_perf_experiment,
"Missing dangling pointer checks feature for its performance experiment")
# To poison OOB pointers for BackupRefPtr, the underlying feature must be
# enabled, too.
assert(
enable_backup_ref_ptr_support || !backup_ref_ptr_poison_oob_ptr,
"Can't enable poisoning for OOB pointers if BackupRefPtr isn't enabled " +
"at all")
assert(has_64_bit_pointers || !backup_ref_ptr_poison_oob_ptr,
"Can't enable poisoning for OOB pointers if pointers are only 32-bit")
# AsanBackupRefPtr and AsanUnownedPtr are mutually exclusive variants of
# raw_ptr.
assert(
!use_asan_unowned_ptr || !use_asan_backup_ref_ptr,
"Both AsanUnownedPtr and AsanBackupRefPtr can't be enabled at the same " +
"time")
# BackupRefPtr and AsanBackupRefPtr are mutually exclusive variants of raw_ptr.
assert(
!enable_backup_ref_ptr_support || !use_asan_backup_ref_ptr,
"Both BackupRefPtr and AsanBackupRefPtr can't be enabled at the same time")
# BackupRefPtr and AsanUnownedPtr are mutually exclusive variants of raw_ptr.
assert(!enable_backup_ref_ptr_support || !use_asan_unowned_ptr,
"Both BackupRefPtr and AsanUnownedPtr can't be enabled at the same time")
# RawPtrHookableImpl and BackupRefPtr are mutually exclusive variants of
# raw_ptr.
assert(
!use_hookable_raw_ptr || !enable_backup_ref_ptr_support,
"Both RawPtrHookableImpl and BackupRefPtr can't be enabled at the same " +
"time")
# RawPtrHookableImpl and AsanUnownedPtr are mutually exclusive variants of
# raw_ptr.
assert(
!use_hookable_raw_ptr || !use_asan_unowned_ptr,
"Both RawPtrHookableImpl and AsanUnownedPtr can't be enabled at the same " +
"time")
assert(!use_asan_backup_ref_ptr || is_asan,
"AsanBackupRefPtr requires AddressSanitizer")
assert(!use_asan_unowned_ptr || is_asan,
"AsanUnownedPtr requires AddressSanitizer")
# AsanBackupRefPtr is not supported outside Chromium. The implementation is
# entangled with `//base`. The code is only physically located with the rest of
# `raw_ptr` to keep it together.
assert(build_with_chromium || !use_asan_backup_ref_ptr,
"AsanBackupRefPtr is not supported outside Chromium")
assert(!use_asan_backup_ref_ptr || use_hookable_raw_ptr,
"AsanBackupRefPtr requires RawPtrHookableImpl")
declare_args() {
# pkeys support is explicitly disabled in all Cronet builds, as some test
# dependencies that use partition_allocator are compiled in AOSP against a
# version of glibc that does not include pkeys syscall numbers.
enable_pkeys =
(is_linux || is_chromeos) && target_cpu == "x64" && !is_cronet_build
}
assert(!enable_pkeys || ((is_linux || is_chromeos) && target_cpu == "x64"),
"Pkeys are only supported on x64 linux and ChromeOS")
# Some implementations of raw_ptr<>, like BackupRefPtr, require zeroing when
# constructing, destructing or moving out of a pointer. When using these
# implementations, raw_ptrs<> will be always be zeroed, no matter what
# GN args or flags are present.
#
# Other implementations of raw_ptr<>, like NoOpImpl, don't require zeroing
# and do not do so by default. This can lead to subtle bugs when testing
# against one of the zeroing impls and then deploying on a platform that is
# using a non-zeroing implementation. Setting the following GN args to
# true triggers zeroing even for implementations that don't require it.
# This provides consistency with the other impls. This is the recommended
# setting.
#
# Setting these to false will make raw_ptr<> behave more like raw C++ pointer
# `T*`, making NoOpImpl act like an actual no-op, so use it if you're worried
# about performance of your project. Use at your own risk, as it's unsupported
# and untested within Chromium.
#
# Even when these are set to true, the raw_ptr trait AllowUninitialized
# provides a finer-grained mechanism for opting out of initialization on a
# pointer by pointer basis when using a non-zeroing implementation.
#
# Caveat: _zero_on_move and _on_destruct will prevent the type from being
# trivially copyable, _zero_on_construct and _on_destruct will prevent the
# type from being trivially default constructible.
declare_args() {
raw_ptr_zero_on_construct = raw_ptr_zero_on_construct_default
raw_ptr_zero_on_move = raw_ptr_zero_on_move_default
raw_ptr_zero_on_destruct = raw_ptr_zero_on_destruct_default
}

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# Copyright 2022 The Chromium Authors
# Use of this source code is governed by a BSD-style license that can be
# found in the LICENSE file.
import("//build/buildflag_header.gni")
import("//build/config/android/config.gni")
import("//build/config/cast.gni")
import("//build/config/chromeos/ui_mode.gni")
import("//build/config/compiler/compiler.gni")
import("//build/config/dcheck_always_on.gni")
import("//build/config/logging.gni")
import("../../partition_alloc.gni")
# Add partition_alloc.gni and import it for partition_alloc configs.
# TODO(https://crbug.com/1467773): Split PartitionAlloc into a public and
# private parts. The public config would include add the "./include" dir and
# the private config would add the "./src" dir.
# TODO(https://crbug.com/1467773): Move this config and several target into
# "../..".
config("public_includes") {
include_dirs = [
"..",
"$root_gen_dir/" + rebase_path("..", "//"),
]
}
# Enable more warnings that were found when using PartitionAlloc in other
# projects.
#
# This list was initially copied from Dawn, who gathered this list from its own
# dependants.
config("dependants_extra_warnings") {
# Add them only when building PartitionAlloc as part of Chrome, because we
# control which clang version we use. Otherwise we risk breaking dependants
# when they use a different clang version.
#
# Fuchsia has been excluded from the extra warnings: Dependency over
# fuchsia.kernel involves too many warning. This is not a real issue, because
# the header is only used by PartitionAlloc internally. The dependants do not
# include it transitively.
if (build_with_chromium && is_clang && !is_fuchsia) {
cflags = [
"-Wc++11-narrowing",
"-Wconditional-uninitialized",
"-Wcstring-format-directive",
"-Wctad-maybe-unsupported",
"-Wdeprecated-copy",
"-Wdeprecated-copy-dtor",
"-Wduplicate-enum",
"-Wextra-semi",
"-Wextra-semi-stmt",
"-Wimplicit-fallthrough",
"-Winconsistent-missing-destructor-override",
"-Winvalid-offsetof",
"-Wmissing-field-initializers",
"-Wnon-c-typedef-for-linkage",
"-Wpessimizing-move",
"-Wrange-loop-analysis",
"-Wredundant-move",
"-Wshadow-field",
"-Wstrict-prototypes",
"-Wsuggest-destructor-override",
"-Wsuggest-override",
"-Wtautological-unsigned-zero-compare",
"-Wunreachable-code-aggressive",
"-Wunused-but-set-variable",
"-Wunused-macros",
]
# clang-cl doesn't know -pedantic, pass it explicitly to the clang driver
if (is_win) {
cflags += [ "/clang:-pedantic" ]
} else {
cflags += [ "-pedantic" ]
}
}
}
_remove_configs = []
_add_configs = []
if (!is_debug || partition_alloc_optimized_debug) {
_remove_configs += [ "//build/config/compiler:default_optimization" ]
# Partition alloc is relatively hot (>1% of cycles for users of CrOS).
# Use speed-focused optimizations for it.
_add_configs += [ "//build/config/compiler:optimize_speed" ]
} else {
_remove_configs += [ "//build/config/compiler:default_optimization" ]
_add_configs += [ "//build/config/compiler:no_optimize" ]
}
component("raw_ptr") {
# `gn check` is unhappy with most `#includes` when PA isn't
# actually built.
check_includes = use_partition_alloc
public = [
"pointers/instance_tracer.h",
"pointers/raw_ptr.h",
"pointers/raw_ptr_cast.h",
"pointers/raw_ptr_exclusion.h",
"pointers/raw_ptr_noop_impl.h",
"pointers/raw_ref.h",
]
sources = [ "pointers/instance_tracer.cc" ]
public_configs = [ ":public_includes" ]
configs += [ "//build/config/compiler:wexit_time_destructors" ]
if (enable_backup_ref_ptr_support) {
sources += [
"pointers/raw_ptr_backup_ref_impl.cc",
"pointers/raw_ptr_backup_ref_impl.h",
]
} else if (use_hookable_raw_ptr) {
sources += [
"pointers/raw_ptr_hookable_impl.cc",
"pointers/raw_ptr_hookable_impl.h",
]
} else if (use_asan_unowned_ptr) {
sources += [
"pointers/raw_ptr_asan_unowned_impl.cc",
"pointers/raw_ptr_asan_unowned_impl.h",
]
} else {
sources += [ "pointers/raw_ptr_noop_impl.h" ]
sources += [ "pointers/empty.cc" ]
}
if (use_partition_alloc) {
public_deps = [ ":partition_alloc" ]
}
deps = [ ":buildflags" ]
# See also: `partition_alloc_base/component_export.h`
defines = [ "IS_RAW_PTR_IMPL" ]
configs -= _remove_configs
configs += _add_configs
configs += [ ":dependants_extra_warnings" ]
}
# Changes the freelist implementation to use pointer offsets in lieu
# of full-on pointers. Defaults to false, which implies the use of
# "encoded next" freelist entry.
#
# Only usable when pointers are 64-bit.
use_freelist_pool_offsets = has_64_bit_pointers && false
buildflag_header("partition_alloc_buildflags") {
header = "partition_alloc_buildflags.h"
_record_alloc_info = false
# GWP-ASan is tied to BRP's enablement.
_enable_gwp_asan_support = enable_backup_ref_ptr_support
# Pools are a logical concept when address space is 32-bit.
_glue_core_pools = glue_core_pools && has_64_bit_pointers
# Pointer compression requires 64-bit pointers.
_enable_pointer_compression =
enable_pointer_compression_support && has_64_bit_pointers
# Force-enable live BRP in all processes, ignoring the canonical
# experiment state of `PartitionAllocBackupRefPtr`.
#
# This is not exposed as a GN arg as it is not meant to be used by
# developers - it is simply a compile-time hinge that should be
# set in the experimental build and then reverted immediately.
_force_all_process_brp = false
# TODO(crbug.com/1151236): Need to refactor the following buildflags.
# The buildflags (except RECORD_ALLOC_INFO) are used by both chrome and
# partition alloc. For partition alloc,
# gen/base/allocator/partition_allocator/src/partition_alloc/partition_alloc_buildflags.h
# defines and partition alloc includes the header file. For chrome,
# gen/base/allocator/buildflags.h defines and chrome includes.
flags = [
"HAS_64_BIT_POINTERS=$has_64_bit_pointers",
"HAS_MEMORY_TAGGING=$has_memory_tagging",
"USE_ALLOCATOR_SHIM=$use_allocator_shim",
"USE_PARTITION_ALLOC=$use_partition_alloc",
"USE_PARTITION_ALLOC_AS_MALLOC=$use_partition_alloc_as_malloc",
"ENABLE_BACKUP_REF_PTR_SUPPORT=$enable_backup_ref_ptr_support",
"ENABLE_BACKUP_REF_PTR_SLOW_CHECKS=$enable_backup_ref_ptr_slow_checks",
"ENABLE_BACKUP_REF_PTR_FEATURE_FLAG=$enable_backup_ref_ptr_feature_flag",
"ENABLE_BACKUP_REF_PTR_INSTANCE_TRACER=$enable_backup_ref_ptr_instance_tracer",
"ENABLE_DANGLING_RAW_PTR_CHECKS=$enable_dangling_raw_ptr_checks",
"ENABLE_DANGLING_RAW_PTR_FEATURE_FLAG=$enable_dangling_raw_ptr_feature_flag",
"ENABLE_DANGLING_RAW_PTR_PERF_EXPERIMENT=$enable_dangling_raw_ptr_perf_experiment",
"ENABLE_POINTER_SUBTRACTION_CHECK=$enable_pointer_subtraction_check",
"ENABLE_POINTER_ARITHMETIC_TRAIT_CHECK=$enable_pointer_arithmetic_trait_check",
"BACKUP_REF_PTR_POISON_OOB_PTR=$backup_ref_ptr_poison_oob_ptr",
"USE_ASAN_BACKUP_REF_PTR=$use_asan_backup_ref_ptr",
"USE_ASAN_UNOWNED_PTR=$use_asan_unowned_ptr",
"USE_HOOKABLE_RAW_PTR=$use_hookable_raw_ptr",
"ENABLE_GWP_ASAN_SUPPORT=$_enable_gwp_asan_support",
"FORCIBLY_ENABLE_BACKUP_REF_PTR_IN_ALL_PROCESSES=$_force_all_process_brp",
"FORCE_ENABLE_RAW_PTR_EXCLUSION=$force_enable_raw_ptr_exclusion",
"RECORD_ALLOC_INFO=$_record_alloc_info",
"USE_FREESLOT_BITMAP=$use_freeslot_bitmap",
"GLUE_CORE_POOLS=$_glue_core_pools",
"ENABLE_POINTER_COMPRESSION=$_enable_pointer_compression",
"ENABLE_SHADOW_METADATA_FOR_64_BITS_POINTERS=$enable_shadow_metadata",
"USE_FREELIST_POOL_OFFSETS=$use_freelist_pool_offsets",
"USE_STARSCAN=$use_starscan",
"PCSCAN_STACK_SUPPORTED=$pcscan_stack_supported",
"ENABLE_PKEYS=$enable_pkeys",
"ENABLE_THREAD_ISOLATION=$enable_pkeys",
"FORWARD_THROUGH_MALLOC=$forward_through_malloc",
]
}
buildflag_header("raw_ptr_buildflags") {
header = "raw_ptr_buildflags.h"
flags = [
"RAW_PTR_ZERO_ON_CONSTRUCT=$raw_ptr_zero_on_construct",
"RAW_PTR_ZERO_ON_MOVE=$raw_ptr_zero_on_move",
"RAW_PTR_ZERO_ON_DESTRUCT=$raw_ptr_zero_on_destruct",
]
}
buildflag_header("chromecast_buildflags") {
header = "chromecast_buildflags.h"
flags = [
"PA_IS_CAST_ANDROID=$is_cast_android",
"PA_IS_CASTOS=$is_castos",
]
}
buildflag_header("chromeos_buildflags") {
header = "chromeos_buildflags.h"
flags = [ "PA_IS_CHROMEOS_ASH=$is_chromeos_ash" ]
}
buildflag_header("debugging_buildflags") {
header = "debugging_buildflags.h"
header_dir = rebase_path(".", "//") + "/partition_alloc_base/debug"
# Duplicates the setup Chromium uses to define `DCHECK_IS_ON()`,
# but avails it as a buildflag.
_dcheck_is_on = is_debug || dcheck_always_on
flags = [
"PA_DCHECK_IS_ON=$_dcheck_is_on",
"PA_EXPENSIVE_DCHECKS_ARE_ON=$enable_expensive_dchecks",
"PA_DCHECK_IS_CONFIGURABLE=$dcheck_is_configurable",
"PA_CAN_UNWIND_WITH_FRAME_POINTERS=$can_unwind_with_frame_pointers",
]
}
group("buildflags") {
public_deps = [
":chromecast_buildflags",
":chromeos_buildflags",
":debugging_buildflags",
":partition_alloc_buildflags",
":raw_ptr_buildflags",
]
public_configs = [ ":public_includes" ]
}
if (is_clang_or_gcc) {
config("partition_alloc_implementation") {
# See also: `partition_alloc_base/component_export.h`
defines = [ "IS_PARTITION_ALLOC_IMPL" ]
}
config("partition_alloc_base_implementation") {
# See also: `partition_alloc_base/component_export.h`
defines = [ "IS_PARTITION_ALLOC_BASE_IMPL" ]
}
config("allocator_shim_implementation") {
# See also: `partition_alloc_base/component_export.h`
defines = [ "IS_ALLOCATOR_SHIM_IMPL" ]
}
config("memory_tagging") {
if (current_cpu == "arm64" &&
(is_linux || is_chromeos || is_android || is_fuchsia)) {
# base/ has access to the MTE intrinsics because it needs to use them,
# but they're not backwards compatible. Use base::CPU::has_mte()
# beforehand to confirm or use indirect functions (ifuncs) to select
# an MTE-specific implementation at dynamic link-time.
cflags = [
"-Xclang",
"-target-feature",
"-Xclang",
"+mte",
]
}
}
# Used to shim malloc symbols on Android. see //base/allocator/README.md.
config("wrap_malloc_symbols") {
ldflags = [
"-Wl,-wrap,calloc",
"-Wl,-wrap,free",
"-Wl,-wrap,malloc",
"-Wl,-wrap,memalign",
"-Wl,-wrap,posix_memalign",
"-Wl,-wrap,pvalloc",
"-Wl,-wrap,realloc",
"-Wl,-wrap,valloc",
# Not allocating memory, but part of the API
"-Wl,-wrap,malloc_usable_size",
# <cstdlib> functions
"-Wl,-wrap,realpath",
# <string.h> functions
"-Wl,-wrap,strdup",
"-Wl,-wrap,strndup",
# <unistd.h> functions
"-Wl,-wrap,getcwd",
# <cstdio> functions
"-Wl,-wrap,asprintf",
"-Wl,-wrap,vasprintf",
]
}
config("mac_no_default_new_delete_symbols") {
if (!is_component_build) {
# This is already set when we compile libc++, see
# buildtools/third_party/libc++/BUILD.gn. But it needs to be set here as
# well, since the shim defines the symbols, to prevent them being exported.
cflags = [ "-fvisibility-global-new-delete-hidden" ]
}
}
if (is_fuchsia) {
config("fuchsia_sync_lib") {
libs = [
"sync", # Used by spinning_mutex.h.
]
}
}
if (enable_pkeys && is_debug) {
config("no_stack_protector") {
cflags = [ "-fno-stack-protector" ]
}
}
group("partition_alloc") {
public_deps = [
":allocator_base",
":allocator_core",
":allocator_shim",
]
}
component("allocator_core") {
visibility = [ ":*" ]
sources = [
"address_pool_manager.cc",
"address_pool_manager.h",
"address_pool_manager_bitmap.cc",
"address_pool_manager_bitmap.h",
"address_pool_manager_types.h",
"address_space_randomization.cc",
"address_space_randomization.h",
"address_space_stats.h",
"allocation_guard.cc",
"allocation_guard.h",
"compressed_pointer.cc",
"compressed_pointer.h",
"dangling_raw_ptr_checks.cc",
"dangling_raw_ptr_checks.h",
"flags.h",
"freeslot_bitmap.h",
"freeslot_bitmap_constants.h",
"gwp_asan_support.cc",
"gwp_asan_support.h",
"internal_allocator.cc",
"internal_allocator.h",
"internal_allocator_forward.h",
"lightweight_quarantine.cc",
"lightweight_quarantine.h",
"memory_reclaimer.cc",
"memory_reclaimer.h",
"oom.cc",
"oom.h",
"oom_callback.cc",
"oom_callback.h",
"page_allocator.cc",
"page_allocator.h",
"page_allocator_constants.h",
"page_allocator_internal.h",
"partition_address_space.cc",
"partition_address_space.h",
"partition_alloc-inl.h",
"partition_alloc.cc",
"partition_alloc.h",
"partition_alloc_allocation_data.h",
"partition_alloc_check.h",
"partition_alloc_config.h",
"partition_alloc_constants.h",
"partition_alloc_forward.h",
"partition_alloc_hooks.cc",
"partition_alloc_hooks.h",
"partition_bucket.cc",
"partition_bucket.h",
"partition_bucket_lookup.h",
"partition_cookie.h",
"partition_dcheck_helper.cc",
"partition_dcheck_helper.h",
"partition_direct_map_extent.h",
"partition_freelist_entry.cc",
"partition_freelist_entry.h",
"partition_lock.h",
"partition_oom.cc",
"partition_oom.h",
"partition_page.cc",
"partition_page.h",
"partition_page_constants.h",
"partition_ref_count.h",
"partition_root.cc",
"partition_root.h",
"partition_stats.cc",
"partition_stats.h",
"partition_superpage_extent_entry.h",
"partition_tls.h",
"random.cc",
"random.h",
"reservation_offset_table.cc",
"reservation_offset_table.h",
"reverse_bytes.h",
"spinning_mutex.cc",
"spinning_mutex.h",
"tagging.cc",
"tagging.h",
"thread_cache.cc",
"thread_cache.h",
"thread_isolation/alignment.h",
"thread_isolation/pkey.cc",
"thread_isolation/pkey.h",
"thread_isolation/thread_isolation.cc",
"thread_isolation/thread_isolation.h",
"yield_processor.h",
]
if (use_starscan) {
sources += [
"starscan/logging.h",
"starscan/pcscan.cc",
"starscan/pcscan.h",
"starscan/pcscan_internal.cc",
"starscan/pcscan_internal.h",
"starscan/pcscan_scheduling.cc",
"starscan/pcscan_scheduling.h",
"starscan/raceful_worklist.h",
"starscan/scan_loop.h",
"starscan/snapshot.cc",
"starscan/snapshot.h",
"starscan/stack/stack.cc",
"starscan/stack/stack.h",
"starscan/starscan_fwd.h",
"starscan/state_bitmap.h",
"starscan/stats_collector.cc",
"starscan/stats_collector.h",
"starscan/stats_reporter.h",
"starscan/write_protector.cc",
"starscan/write_protector.h",
]
}
defines = []
if (is_win) {
sources += [
"page_allocator_internals_win.h",
"partition_tls_win.cc",
]
} else if (is_posix) {
sources += [
"page_allocator_internals_posix.cc",
"page_allocator_internals_posix.h",
]
} else if (is_fuchsia) {
sources += [ "page_allocator_internals_fuchsia.h" ]
}
if (is_android) {
# The Android NDK supports PR_MTE_* macros as of NDK r23.
defines += [ "HAS_PR_MTE_MACROS" ]
}
if (use_starscan) {
if (current_cpu == "x64") {
assert(pcscan_stack_supported)
sources += [ "starscan/stack/asm/x64/push_registers_asm.cc" ]
} else if (current_cpu == "x86") {
assert(pcscan_stack_supported)
sources += [ "starscan/stack/asm/x86/push_registers_asm.cc" ]
} else if (current_cpu == "arm") {
assert(pcscan_stack_supported)
sources += [ "starscan/stack/asm/arm/push_registers_asm.cc" ]
} else if (current_cpu == "arm64") {
assert(pcscan_stack_supported)
sources += [ "starscan/stack/asm/arm64/push_registers_asm.cc" ]
} else if (current_cpu == "riscv64") {
assert(pcscan_stack_supported)
sources += [ "starscan/stack/asm/riscv64/push_registers_asm.cc" ]
} else {
# To support a trampoline for another arch, please refer to v8/src/heap/base.
assert(!pcscan_stack_supported)
}
}
if (use_freelist_pool_offsets) {
sources += [ "pool_offset_freelist.h" ]
} else {
sources += [ "encoded_next_freelist.h" ]
}
public_deps = [
":chromecast_buildflags",
":chromeos_buildflags",
":debugging_buildflags",
":partition_alloc_buildflags",
]
configs += [
":partition_alloc_implementation",
":memory_tagging",
"//build/config/compiler:wexit_time_destructors",
]
deps = [ ":allocator_base" ]
public_configs = []
if (is_android) {
# tagging.cc requires __arm_mte_set_* functions.
deps += [ "//third_party/cpu_features:ndk_compat" ]
}
if (is_fuchsia) {
deps += [
"//third_party/fuchsia-sdk/sdk/fidl/fuchsia.kernel:fuchsia.kernel_cpp",
"//third_party/fuchsia-sdk/sdk/pkg/component_incoming_cpp",
]
public_deps += [
"//third_party/fuchsia-sdk/sdk/pkg/sync",
"//third_party/fuchsia-sdk/sdk/pkg/zx",
]
# Needed for users of spinning_mutex.h, which for performance reasons,
# contains inlined calls to `libsync` inside the header file.
# It appends an entry to the "libs" section of the dependent target.
public_configs += [ ":fuchsia_sync_lib" ]
}
frameworks = []
if (is_mac) {
# SecTaskGetCodeSignStatus needs:
frameworks += [ "Security.framework" ]
}
if (is_apple) {
frameworks += [
"CoreFoundation.framework",
"Foundation.framework",
]
}
configs -= _remove_configs
configs += _add_configs
configs += [ ":dependants_extra_warnings" ]
# We want to be able to test pkey mode without access to the default pkey.
# This is incompatible with stack protectors since the TLS won't be pkey-tagged.
if (enable_pkeys && is_debug) {
configs += [ ":no_stack_protector" ]
}
}
component("allocator_base") {
visibility = [ ":*" ]
sources = [
"partition_alloc_base/atomic_ref_count.h",
"partition_alloc_base/augmentations/compiler_specific.h",
"partition_alloc_base/bit_cast.h",
"partition_alloc_base/bits.h",
"partition_alloc_base/check.cc",
"partition_alloc_base/check.h",
"partition_alloc_base/compiler_specific.h",
"partition_alloc_base/component_export.h",
"partition_alloc_base/cpu.cc",
"partition_alloc_base/cpu.h",
"partition_alloc_base/cxx20_is_constant_evaluated.h",
"partition_alloc_base/debug/alias.cc",
"partition_alloc_base/debug/alias.h",
"partition_alloc_base/debug/stack_trace.cc",
"partition_alloc_base/debug/stack_trace.h",
"partition_alloc_base/export_template.h",
"partition_alloc_base/immediate_crash.h",
"partition_alloc_base/log_message.cc",
"partition_alloc_base/log_message.h",
"partition_alloc_base/logging.cc",
"partition_alloc_base/logging.h",
"partition_alloc_base/memory/page_size.h",
"partition_alloc_base/memory/ref_counted.cc",
"partition_alloc_base/memory/ref_counted.h",
"partition_alloc_base/memory/scoped_policy.h",
"partition_alloc_base/memory/scoped_refptr.h",
"partition_alloc_base/no_destructor.h",
"partition_alloc_base/notreached.h",
"partition_alloc_base/numerics/checked_math.h",
"partition_alloc_base/numerics/checked_math_impl.h",
"partition_alloc_base/numerics/clamped_math.h",
"partition_alloc_base/numerics/clamped_math_impl.h",
"partition_alloc_base/numerics/safe_conversions.h",
"partition_alloc_base/numerics/safe_conversions_arm_impl.h",
"partition_alloc_base/numerics/safe_conversions_impl.h",
"partition_alloc_base/numerics/safe_math.h",
"partition_alloc_base/numerics/safe_math_arm_impl.h",
"partition_alloc_base/numerics/safe_math_clang_gcc_impl.h",
"partition_alloc_base/numerics/safe_math_shared_impl.h",
"partition_alloc_base/posix/eintr_wrapper.h",
"partition_alloc_base/process/process_handle.h",
"partition_alloc_base/rand_util.cc",
"partition_alloc_base/rand_util.h",
"partition_alloc_base/scoped_clear_last_error.h",
"partition_alloc_base/strings/cstring_builder.cc",
"partition_alloc_base/strings/cstring_builder.h",
"partition_alloc_base/strings/safe_sprintf.cc",
"partition_alloc_base/strings/safe_sprintf.h",
"partition_alloc_base/strings/string_util.cc",
"partition_alloc_base/strings/string_util.h",
"partition_alloc_base/strings/stringprintf.cc",
"partition_alloc_base/strings/stringprintf.h",
"partition_alloc_base/system/sys_info.h",
"partition_alloc_base/thread_annotations.h",
"partition_alloc_base/threading/platform_thread.cc",
"partition_alloc_base/threading/platform_thread.h",
"partition_alloc_base/threading/platform_thread_ref.h",
"partition_alloc_base/time/time.cc",
"partition_alloc_base/time/time.h",
"partition_alloc_base/time/time_override.cc",
"partition_alloc_base/time/time_override.h",
"partition_alloc_base/types/strong_alias.h",
"partition_alloc_base/win/win_handle_types.h",
"partition_alloc_base/win/win_handle_types_list.inc",
"partition_alloc_base/win/windows_types.h",
]
if (is_win) {
sources += [
"partition_alloc_base/debug/stack_trace_win.cc",
"partition_alloc_base/memory/page_size_win.cc",
"partition_alloc_base/process/process_handle_win.cc",
"partition_alloc_base/rand_util_win.cc",
"partition_alloc_base/scoped_clear_last_error_win.cc",
"partition_alloc_base/threading/platform_thread_win.cc",
"partition_alloc_base/time/time_win.cc",
]
} else if (is_posix) {
sources += [
"partition_alloc_base/debug/stack_trace_posix.cc",
"partition_alloc_base/files/file_util.h",
"partition_alloc_base/files/file_util_posix.cc",
"partition_alloc_base/memory/page_size_posix.cc",
"partition_alloc_base/posix/safe_strerror.cc",
"partition_alloc_base/posix/safe_strerror.h",
"partition_alloc_base/process/process_handle_posix.cc",
"partition_alloc_base/rand_util_posix.cc",
"partition_alloc_base/threading/platform_thread_internal_posix.h",
"partition_alloc_base/threading/platform_thread_posix.cc",
"partition_alloc_base/time/time_conversion_posix.cc",
]
if (is_linux || is_chromeos) {
sources += [ "partition_alloc_base/debug/stack_trace_linux.cc" ]
}
if (is_android || is_chromeos_ash) {
sources += [ "partition_alloc_base/time/time_android.cc" ]
}
if (is_apple) {
# Request <dlfcn.h> to provide the `dladdr()` function. This is used to
# translate address to symbolic information.
defines = [ "HAVE_DLADDR" ]
sources += [
"partition_alloc_base/debug/stack_trace_mac.cc",
"partition_alloc_base/time/time_apple.mm",
]
} else {
sources += [ "partition_alloc_base/time/time_now_posix.cc" ]
}
} else if (is_fuchsia) {
sources += [
"partition_alloc_base/fuchsia/fuchsia_logging.cc",
"partition_alloc_base/fuchsia/fuchsia_logging.h",
"partition_alloc_base/memory/page_size_posix.cc",
"partition_alloc_base/posix/safe_strerror.cc",
"partition_alloc_base/posix/safe_strerror.h",
"partition_alloc_base/rand_util_fuchsia.cc",
"partition_alloc_base/threading/platform_thread_internal_posix.h",
"partition_alloc_base/threading/platform_thread_posix.cc",
"partition_alloc_base/time/time_conversion_posix.cc",
"partition_alloc_base/time/time_fuchsia.cc",
]
}
if (is_android) {
# Only android build requires native_library, and native_library depends
# on file_path. So file_path is added if is_android = true.
sources += [
"partition_alloc_base/debug/stack_trace_android.cc",
"partition_alloc_base/files/file_path.cc",
"partition_alloc_base/files/file_path.h",
"partition_alloc_base/native_library.cc",
"partition_alloc_base/native_library.h",
"partition_alloc_base/native_library_posix.cc",
]
}
if (is_apple) {
# Apple-specific utilities
sources += [
"partition_alloc_base/apple/foundation_util.h",
"partition_alloc_base/apple/foundation_util.mm",
"partition_alloc_base/apple/mach_logging.cc",
"partition_alloc_base/apple/mach_logging.h",
"partition_alloc_base/apple/scoped_cftyperef.h",
"partition_alloc_base/apple/scoped_typeref.h",
]
if (is_ios) {
sources += [
"partition_alloc_base/ios/ios_util.h",
"partition_alloc_base/ios/ios_util.mm",
"partition_alloc_base/system/sys_info_ios.mm",
]
}
if (is_mac) {
sources += [
"partition_alloc_base/mac/mac_util.h",
"partition_alloc_base/mac/mac_util.mm",
"partition_alloc_base/system/sys_info_mac.mm",
]
}
}
public_deps = [
":chromecast_buildflags",
":chromeos_buildflags",
":debugging_buildflags",
":partition_alloc_buildflags",
]
public_configs = [ ":public_includes" ]
configs += [
":partition_alloc_base_implementation",
"//build/config/compiler:wexit_time_destructors",
]
deps = []
if (is_fuchsia) {
public_deps += [ "//third_party/fuchsia-sdk/sdk/pkg/fit" ]
}
frameworks = []
if (is_apple) {
frameworks += [
"CoreFoundation.framework",
"Foundation.framework",
]
}
configs -= _remove_configs
configs += _add_configs
configs += [ ":dependants_extra_warnings" ]
}
component("allocator_shim") {
visibility = [ ":*" ]
sources = []
deps = []
all_dependent_configs = []
public_configs = [ ":public_includes" ]
configs += [
":allocator_shim_implementation",
"//build/config/compiler:wexit_time_destructors",
]
frameworks = []
configs -= _remove_configs
configs += _add_configs
configs += [ ":dependants_extra_warnings" ]
shim_headers = []
shim_sources = []
shim_sources += [ "shim/allocator_shim.cc" ]
shim_headers += [
"shim/allocator_shim.h",
"shim/allocator_shim_internals.h",
"shim/shim_alloc_functions.h",
"shim/allocator_shim_functions.h",
"shim/allocator_dispatch.h",
]
if (use_partition_alloc) {
shim_sources += [
"shim/allocator_shim_default_dispatch_to_partition_alloc.cc",
"shim/nonscannable_allocator.cc",
]
shim_headers += [
"shim/allocator_shim_default_dispatch_to_partition_alloc.h",
"shim/nonscannable_allocator.h",
]
}
if (is_android) {
shim_headers += [
"shim/allocator_shim_override_cpp_symbols.h",
"shim/allocator_shim_override_linker_wrapped_symbols.h",
]
shim_sources -= [ "shim/allocator_shim.cc" ]
shim_sources += [ "shim/allocator_shim_android.cc" ]
if (use_allocator_shim) {
all_dependent_configs += [ ":wrap_malloc_symbols" ]
}
}
if (is_apple) {
shim_headers += [
"shim/allocator_shim_override_apple_default_zone.h",
"shim/allocator_shim_override_apple_symbols.h",
"shim/early_zone_registration_constants.h",
"shim/allocator_interception_apple.h",
"shim/malloc_zone_functions_apple.h",
]
shim_sources -= [ "shim/allocator_shim.cc" ]
shim_sources += [
"shim/allocator_interception_apple.mm",
"shim/allocator_shim_apple.cc",
"shim/malloc_zone_functions_apple.cc",
]
frameworks += [ "CoreFoundation.framework" ]
if (use_allocator_shim) {
configs += [ ":mac_no_default_new_delete_symbols" ]
# Do not compile with ARC because this target has to interface with
# low-level Objective-C and having ARC would interfere.
configs -= [ "//build/config/compiler:enable_arc" ]
}
}
if (is_chromeos || is_linux) {
shim_headers += [
"shim/allocator_shim_override_cpp_symbols.h",
"shim/allocator_shim_override_glibc_weak_symbols.h",
"shim/allocator_shim_override_libc_symbols.h",
]
}
if (is_win) {
shim_headers += [
"shim/allocator_shim_override_ucrt_symbols_win.h",
"shim/winheap_stubs_win.h",
]
shim_sources -= [ "shim/allocator_shim.cc" ]
shim_sources += [ "shim/winheap_stubs_win.cc" ]
if (!is_component_build) {
shim_sources += [
"shim/allocator_shim_win_static.cc",
"shim/checked_multiply_win.h",
]
} else {
shim_sources += [
"shim/allocator_shim_functions_win_component.cc",
"shim/allocator_shim_win_component.cc",
]
# allocator_shim cannot depend on libc++ objects because they use malloc()
# internally.
no_default_deps = true
}
}
if (!use_partition_alloc_as_malloc) {
if (is_android) {
shim_sources += [
"shim/allocator_shim_default_dispatch_to_linker_wrapped_symbols.cc",
]
}
if (is_apple) {
shim_sources +=
[ "shim/allocator_shim_default_dispatch_to_apple_zoned_malloc.cc" ]
}
if (is_chromeos || is_linux) {
shim_sources += [ "shim/allocator_shim_default_dispatch_to_glibc.cc" ]
}
if (is_win) {
shim_sources += [ "shim/allocator_shim_default_dispatch_to_winheap.cc" ]
}
}
sources = shim_headers
if (use_allocator_shim) {
sources += shim_sources
} else {
# To avoid "lld-link: error: <root>: undefined symbol: _DllMainCRTStartup",
# at least one object file is required when linking allocator_shim.dll.
sources += [ "shim/empty.cc" ]
}
deps += [
":allocator_base",
":allocator_core",
":buildflags",
]
}
} # if (is_clang_or_gcc)
# TODO(crbug.com/1151236): After making partition_alloc a standalone library,
# move test code here. i.e. test("partition_alloc_tests") { ... } and
# test("partition_alloc_perftests").

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@ -0,0 +1,571 @@
// Copyright 2020 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "partition_alloc/address_pool_manager.h"
#include <algorithm>
#include <atomic>
#include <cstdint>
#include <limits>
#include "build/build_config.h"
#include "partition_alloc/address_space_stats.h"
#include "partition_alloc/page_allocator.h"
#include "partition_alloc/page_allocator_constants.h"
#include "partition_alloc/partition_alloc_base/debug/debugging_buildflags.h"
#include "partition_alloc/partition_alloc_base/notreached.h"
#include "partition_alloc/partition_alloc_buildflags.h"
#include "partition_alloc/partition_alloc_check.h"
#include "partition_alloc/partition_alloc_constants.h"
#include "partition_alloc/reservation_offset_table.h"
#include "partition_alloc/thread_isolation/alignment.h"
#if BUILDFLAG(IS_APPLE) || BUILDFLAG(ENABLE_THREAD_ISOLATION)
#include <sys/mman.h>
#endif
namespace partition_alloc::internal {
AddressPoolManager AddressPoolManager::singleton_;
// static
AddressPoolManager& AddressPoolManager::GetInstance() {
return singleton_;
}
namespace {
// Allocations are all performed on behalf of PartitionAlloc.
constexpr PageTag kPageTag = PageTag::kPartitionAlloc;
} // namespace
#if BUILDFLAG(HAS_64_BIT_POINTERS)
namespace {
// This will crash if the range cannot be decommitted.
void DecommitPages(uintptr_t address, size_t size) {
// Callers rely on the pages being zero-initialized when recommitting them.
// |DecommitSystemPages| doesn't guarantee this on all operating systems, in
// particular on macOS, but |DecommitAndZeroSystemPages| does.
DecommitAndZeroSystemPages(address, size, kPageTag);
}
} // namespace
void AddressPoolManager::Add(pool_handle handle, uintptr_t ptr, size_t length) {
PA_DCHECK(!(ptr & kSuperPageOffsetMask));
PA_DCHECK(!((ptr + length) & kSuperPageOffsetMask));
PA_CHECK(handle > 0 && handle <= std::size(pools_));
Pool* pool = GetPool(handle);
PA_CHECK(!pool->IsInitialized());
pool->Initialize(ptr, length);
}
void AddressPoolManager::GetPoolUsedSuperPages(
pool_handle handle,
std::bitset<kMaxSuperPagesInPool>& used) {
Pool* pool = GetPool(handle);
if (!pool) {
return;
}
pool->GetUsedSuperPages(used);
}
uintptr_t AddressPoolManager::GetPoolBaseAddress(pool_handle handle) {
Pool* pool = GetPool(handle);
if (!pool) {
return 0;
}
return pool->GetBaseAddress();
}
void AddressPoolManager::ResetForTesting() {
for (size_t i = 0; i < std::size(pools_); ++i) {
pools_[i].Reset();
}
}
void AddressPoolManager::Remove(pool_handle handle) {
Pool* pool = GetPool(handle);
PA_DCHECK(pool->IsInitialized());
pool->Reset();
}
uintptr_t AddressPoolManager::Reserve(pool_handle handle,
uintptr_t requested_address,
size_t length) {
Pool* pool = GetPool(handle);
if (!requested_address) {
return pool->FindChunk(length);
}
const bool is_available = pool->TryReserveChunk(requested_address, length);
if (is_available) {
return requested_address;
}
return pool->FindChunk(length);
}
void AddressPoolManager::UnreserveAndDecommit(pool_handle handle,
uintptr_t address,
size_t length) {
PA_DCHECK(kNullPoolHandle < handle && handle <= kNumPools);
Pool* pool = GetPool(handle);
PA_DCHECK(pool->IsInitialized());
DecommitPages(address, length);
pool->FreeChunk(address, length);
}
void AddressPoolManager::Pool::Initialize(uintptr_t ptr, size_t length) {
PA_CHECK(ptr != 0);
PA_CHECK(!(ptr & kSuperPageOffsetMask));
PA_CHECK(!(length & kSuperPageOffsetMask));
address_begin_ = ptr;
#if BUILDFLAG(PA_DCHECK_IS_ON)
address_end_ = ptr + length;
PA_DCHECK(address_begin_ < address_end_);
#endif
total_bits_ = length / kSuperPageSize;
PA_CHECK(total_bits_ <= kMaxSuperPagesInPool);
ScopedGuard scoped_lock(lock_);
alloc_bitset_.reset();
bit_hint_ = 0;
}
bool AddressPoolManager::Pool::IsInitialized() {
return address_begin_ != 0;
}
void AddressPoolManager::Pool::Reset() {
address_begin_ = 0;
}
void AddressPoolManager::Pool::GetUsedSuperPages(
std::bitset<kMaxSuperPagesInPool>& used) {
ScopedGuard scoped_lock(lock_);
PA_DCHECK(IsInitialized());
used = alloc_bitset_;
}
uintptr_t AddressPoolManager::Pool::GetBaseAddress() {
PA_DCHECK(IsInitialized());
return address_begin_;
}
uintptr_t AddressPoolManager::Pool::FindChunk(size_t requested_size) {
ScopedGuard scoped_lock(lock_);
PA_DCHECK(!(requested_size & kSuperPageOffsetMask));
const size_t need_bits = requested_size >> kSuperPageShift;
// Use first-fit policy to find an available chunk from free chunks. Start
// from |bit_hint_|, because we know there are no free chunks before.
size_t beg_bit = bit_hint_;
size_t curr_bit = bit_hint_;
while (true) {
// |end_bit| points 1 past the last bit that needs to be 0. If it goes past
// |total_bits_|, return |nullptr| to signal no free chunk was found.
size_t end_bit = beg_bit + need_bits;
if (end_bit > total_bits_) {
return 0;
}
bool found = true;
for (; curr_bit < end_bit; ++curr_bit) {
if (alloc_bitset_.test(curr_bit)) {
// The bit was set, so this chunk isn't entirely free. Set |found=false|
// to ensure the outer loop continues. However, continue the inner loop
// to set |beg_bit| just past the last set bit in the investigated
// chunk. |curr_bit| is advanced all the way to |end_bit| to prevent the
// next outer loop pass from checking the same bits.
beg_bit = curr_bit + 1;
found = false;
if (bit_hint_ == curr_bit) {
++bit_hint_;
}
}
}
// An entire [beg_bit;end_bit) region of 0s was found. Fill them with 1s (to
// mark as allocated) and return the allocated address.
if (found) {
for (size_t i = beg_bit; i < end_bit; ++i) {
PA_DCHECK(!alloc_bitset_.test(i));
alloc_bitset_.set(i);
}
if (bit_hint_ == beg_bit) {
bit_hint_ = end_bit;
}
uintptr_t address = address_begin_ + beg_bit * kSuperPageSize;
#if BUILDFLAG(PA_DCHECK_IS_ON)
PA_DCHECK(address + requested_size <= address_end_);
#endif
return address;
}
}
PA_NOTREACHED();
}
bool AddressPoolManager::Pool::TryReserveChunk(uintptr_t address,
size_t requested_size) {
ScopedGuard scoped_lock(lock_);
PA_DCHECK(!(address & kSuperPageOffsetMask));
PA_DCHECK(!(requested_size & kSuperPageOffsetMask));
const size_t begin_bit = (address - address_begin_) / kSuperPageSize;
const size_t need_bits = requested_size / kSuperPageSize;
const size_t end_bit = begin_bit + need_bits;
// Check that requested address is not too high.
if (end_bit > total_bits_) {
return false;
}
// Check if any bit of the requested region is set already.
for (size_t i = begin_bit; i < end_bit; ++i) {
if (alloc_bitset_.test(i)) {
return false;
}
}
// Otherwise, set the bits.
for (size_t i = begin_bit; i < end_bit; ++i) {
alloc_bitset_.set(i);
}
return true;
}
void AddressPoolManager::Pool::FreeChunk(uintptr_t address, size_t free_size) {
ScopedGuard scoped_lock(lock_);
PA_DCHECK(!(address & kSuperPageOffsetMask));
PA_DCHECK(!(free_size & kSuperPageOffsetMask));
PA_DCHECK(address_begin_ <= address);
#if BUILDFLAG(PA_DCHECK_IS_ON)
PA_DCHECK(address + free_size <= address_end_);
#endif
const size_t beg_bit = (address - address_begin_) / kSuperPageSize;
const size_t end_bit = beg_bit + free_size / kSuperPageSize;
for (size_t i = beg_bit; i < end_bit; ++i) {
PA_DCHECK(alloc_bitset_.test(i));
alloc_bitset_.reset(i);
}
bit_hint_ = std::min(bit_hint_, beg_bit);
}
void AddressPoolManager::Pool::GetStats(PoolStats* stats) {
std::bitset<kMaxSuperPagesInPool> pages;
size_t i;
{
ScopedGuard scoped_lock(lock_);
pages = alloc_bitset_;
i = bit_hint_;
}
stats->usage = pages.count();
size_t largest_run = 0;
size_t current_run = 0;
for (; i < total_bits_; ++i) {
if (!pages[i]) {
current_run += 1;
continue;
} else if (current_run > largest_run) {
largest_run = current_run;
}
current_run = 0;
}
// Fell out of the loop with last bit being zero. Check once more.
if (current_run > largest_run) {
largest_run = current_run;
}
stats->largest_available_reservation = largest_run;
}
void AddressPoolManager::GetPoolStats(const pool_handle handle,
PoolStats* stats) {
Pool* pool = GetPool(handle);
if (!pool->IsInitialized()) {
return;
}
pool->GetStats(stats);
}
bool AddressPoolManager::GetStats(AddressSpaceStats* stats) {
// Get 64-bit pool stats.
GetPoolStats(kRegularPoolHandle, &stats->regular_pool_stats);
#if BUILDFLAG(ENABLE_BACKUP_REF_PTR_SUPPORT)
GetPoolStats(kBRPPoolHandle, &stats->brp_pool_stats);
#endif // BUILDFLAG(ENABLE_BACKUP_REF_PTR_SUPPORT)
if (IsConfigurablePoolAvailable()) {
GetPoolStats(kConfigurablePoolHandle, &stats->configurable_pool_stats);
}
#if BUILDFLAG(ENABLE_THREAD_ISOLATION)
GetPoolStats(kThreadIsolatedPoolHandle, &stats->thread_isolated_pool_stats);
#endif
return true;
}
#else // BUILDFLAG(HAS_64_BIT_POINTERS)
static_assert(
kSuperPageSize % AddressPoolManagerBitmap::kBytesPer1BitOfBRPPoolBitmap ==
0,
"kSuperPageSize must be a multiple of kBytesPer1BitOfBRPPoolBitmap.");
static_assert(
kSuperPageSize / AddressPoolManagerBitmap::kBytesPer1BitOfBRPPoolBitmap > 0,
"kSuperPageSize must be larger than kBytesPer1BitOfBRPPoolBitmap.");
static_assert(AddressPoolManagerBitmap::kGuardBitsOfBRPPoolBitmap >=
AddressPoolManagerBitmap::kGuardOffsetOfBRPPoolBitmap,
"kGuardBitsOfBRPPoolBitmap must be larger than or equal to "
"kGuardOffsetOfBRPPoolBitmap.");
template <size_t bitsize>
void SetBitmap(std::bitset<bitsize>& bitmap,
size_t start_bit,
size_t bit_length) {
const size_t end_bit = start_bit + bit_length;
PA_DCHECK(start_bit <= bitsize);
PA_DCHECK(end_bit <= bitsize);
for (size_t i = start_bit; i < end_bit; ++i) {
PA_DCHECK(!bitmap.test(i));
bitmap.set(i);
}
}
template <size_t bitsize>
void ResetBitmap(std::bitset<bitsize>& bitmap,
size_t start_bit,
size_t bit_length) {
const size_t end_bit = start_bit + bit_length;
PA_DCHECK(start_bit <= bitsize);
PA_DCHECK(end_bit <= bitsize);
for (size_t i = start_bit; i < end_bit; ++i) {
PA_DCHECK(bitmap.test(i));
bitmap.reset(i);
}
}
uintptr_t AddressPoolManager::Reserve(pool_handle handle,
uintptr_t requested_address,
size_t length) {
PA_DCHECK(!(length & DirectMapAllocationGranularityOffsetMask()));
uintptr_t address =
AllocPages(requested_address, length, kSuperPageSize,
PageAccessibilityConfiguration(
PageAccessibilityConfiguration::kInaccessible),
kPageTag);
return address;
}
void AddressPoolManager::UnreserveAndDecommit(pool_handle handle,
uintptr_t address,
size_t length) {
PA_DCHECK(!(address & kSuperPageOffsetMask));
PA_DCHECK(!(length & DirectMapAllocationGranularityOffsetMask()));
FreePages(address, length);
}
void AddressPoolManager::MarkUsed(pool_handle handle,
uintptr_t address,
size_t length) {
ScopedGuard scoped_lock(AddressPoolManagerBitmap::GetLock());
// When ENABLE_BACKUP_REF_PTR_SUPPORT is off, BRP pool isn't used.
#if BUILDFLAG(ENABLE_BACKUP_REF_PTR_SUPPORT)
if (handle == kBRPPoolHandle) {
PA_DCHECK(
(length % AddressPoolManagerBitmap::kBytesPer1BitOfBRPPoolBitmap) == 0);
// Make IsManagedByBRPPoolPool() return false when an address inside the
// first or the last PartitionPageSize()-bytes block is given:
//
// ------+---+---------------+---+----
// memory ..... | B | managed by PA | B | ...
// regions ------+---+---------------+---+----
//
// B: PartitionPageSize()-bytes block. This is used internally by the
// allocator and is not available for callers.
//
// This is required to avoid crash caused by the following code:
// {
// // Assume this allocation happens outside of PartitionAlloc.
// raw_ptr<T> ptr = new T[20];
// for (size_t i = 0; i < 20; i ++) { ptr++; }
// // |ptr| may point to an address inside 'B'.
// }
//
// Suppose that |ptr| points to an address inside B after the loop. If
// IsManagedByBRPPoolPool(ptr) were to return true, ~raw_ptr<T>() would
// crash, since the memory is not allocated by PartitionAlloc.
SetBitmap(AddressPoolManagerBitmap::brp_pool_bits_,
(address >> AddressPoolManagerBitmap::kBitShiftOfBRPPoolBitmap) +
AddressPoolManagerBitmap::kGuardOffsetOfBRPPoolBitmap,
(length >> AddressPoolManagerBitmap::kBitShiftOfBRPPoolBitmap) -
AddressPoolManagerBitmap::kGuardBitsOfBRPPoolBitmap);
} else
#endif // BUILDFLAG(ENABLE_BACKUP_REF_PTR_SUPPORT)
{
PA_DCHECK(handle == kRegularPoolHandle);
PA_DCHECK(
(length % AddressPoolManagerBitmap::kBytesPer1BitOfRegularPoolBitmap) ==
0);
SetBitmap(AddressPoolManagerBitmap::regular_pool_bits_,
address >> AddressPoolManagerBitmap::kBitShiftOfRegularPoolBitmap,
length >> AddressPoolManagerBitmap::kBitShiftOfRegularPoolBitmap);
}
}
void AddressPoolManager::MarkUnused(pool_handle handle,
uintptr_t address,
size_t length) {
// Address regions allocated for normal buckets are never released, so this
// function can only be called for direct map. However, do not DCHECK on
// IsManagedByDirectMap(address), because many tests test this function using
// small allocations.
ScopedGuard scoped_lock(AddressPoolManagerBitmap::GetLock());
// When ENABLE_BACKUP_REF_PTR_SUPPORT is off, BRP pool isn't used.
#if BUILDFLAG(ENABLE_BACKUP_REF_PTR_SUPPORT)
if (handle == kBRPPoolHandle) {
PA_DCHECK(
(length % AddressPoolManagerBitmap::kBytesPer1BitOfBRPPoolBitmap) == 0);
// Make IsManagedByBRPPoolPool() return false when an address inside the
// first or the last PartitionPageSize()-bytes block is given.
// (See MarkUsed comment)
ResetBitmap(
AddressPoolManagerBitmap::brp_pool_bits_,
(address >> AddressPoolManagerBitmap::kBitShiftOfBRPPoolBitmap) +
AddressPoolManagerBitmap::kGuardOffsetOfBRPPoolBitmap,
(length >> AddressPoolManagerBitmap::kBitShiftOfBRPPoolBitmap) -
AddressPoolManagerBitmap::kGuardBitsOfBRPPoolBitmap);
} else
#endif // BUILDFLAG(ENABLE_BACKUP_REF_PTR_SUPPORT)
{
PA_DCHECK(handle == kRegularPoolHandle);
PA_DCHECK(
(length % AddressPoolManagerBitmap::kBytesPer1BitOfRegularPoolBitmap) ==
0);
ResetBitmap(
AddressPoolManagerBitmap::regular_pool_bits_,
address >> AddressPoolManagerBitmap::kBitShiftOfRegularPoolBitmap,
length >> AddressPoolManagerBitmap::kBitShiftOfRegularPoolBitmap);
}
}
void AddressPoolManager::ResetForTesting() {
ScopedGuard guard(AddressPoolManagerBitmap::GetLock());
AddressPoolManagerBitmap::regular_pool_bits_.reset();
AddressPoolManagerBitmap::brp_pool_bits_.reset();
}
namespace {
// Counts super pages in use represented by `bitmap`.
template <size_t bitsize>
size_t CountUsedSuperPages(const std::bitset<bitsize>& bitmap,
const size_t bits_per_super_page) {
size_t count = 0;
size_t bit_index = 0;
// Stride over super pages.
for (size_t super_page_index = 0; bit_index < bitsize; ++super_page_index) {
// Stride over the bits comprising the super page.
for (bit_index = super_page_index * bits_per_super_page;
bit_index < (super_page_index + 1) * bits_per_super_page &&
bit_index < bitsize;
++bit_index) {
if (bitmap[bit_index]) {
count += 1;
// Move on to the next super page.
break;
}
}
}
return count;
}
} // namespace
bool AddressPoolManager::GetStats(AddressSpaceStats* stats) {
std::bitset<AddressPoolManagerBitmap::kRegularPoolBits> regular_pool_bits;
std::bitset<AddressPoolManagerBitmap::kBRPPoolBits> brp_pool_bits;
{
ScopedGuard scoped_lock(AddressPoolManagerBitmap::GetLock());
regular_pool_bits = AddressPoolManagerBitmap::regular_pool_bits_;
brp_pool_bits = AddressPoolManagerBitmap::brp_pool_bits_;
} // scoped_lock
// Pool usage is read out from the address pool bitmaps.
// The output stats are sized in super pages, so we interpret
// the bitmaps into super page usage.
static_assert(
kSuperPageSize %
AddressPoolManagerBitmap::kBytesPer1BitOfRegularPoolBitmap ==
0,
"information loss when calculating metrics");
constexpr size_t kRegularPoolBitsPerSuperPage =
kSuperPageSize /
AddressPoolManagerBitmap::kBytesPer1BitOfRegularPoolBitmap;
// Get 32-bit pool usage.
stats->regular_pool_stats.usage =
CountUsedSuperPages(regular_pool_bits, kRegularPoolBitsPerSuperPage);
#if BUILDFLAG(ENABLE_BACKUP_REF_PTR_SUPPORT)
static_assert(
kSuperPageSize % AddressPoolManagerBitmap::kBytesPer1BitOfBRPPoolBitmap ==
0,
"information loss when calculating metrics");
constexpr size_t kBRPPoolBitsPerSuperPage =
kSuperPageSize / AddressPoolManagerBitmap::kBytesPer1BitOfBRPPoolBitmap;
stats->brp_pool_stats.usage =
CountUsedSuperPages(brp_pool_bits, kBRPPoolBitsPerSuperPage);
// Get blocklist size.
for (const auto& blocked :
AddressPoolManagerBitmap::brp_forbidden_super_page_map_) {
if (blocked.load(std::memory_order_relaxed)) {
stats->blocklist_size += 1;
}
}
// Count failures in finding non-blocklisted addresses.
stats->blocklist_hit_count =
AddressPoolManagerBitmap::blocklist_hit_count_.load(
std::memory_order_relaxed);
#endif // BUILDFLAG(ENABLE_BACKUP_REF_PTR_SUPPORT)
return true;
}
#endif // BUILDFLAG(HAS_64_BIT_POINTERS)
void AddressPoolManager::DumpStats(AddressSpaceStatsDumper* dumper) {
AddressSpaceStats stats{};
if (GetStats(&stats)) {
dumper->DumpStats(&stats);
}
}
#if BUILDFLAG(ENABLE_THREAD_ISOLATION)
// This function just exists to static_assert the layout of the private fields
// in Pool.
void AddressPoolManager::AssertThreadIsolatedLayout() {
constexpr size_t last_pool_offset =
offsetof(AddressPoolManager, pools_) + sizeof(Pool) * (kNumPools - 1);
constexpr size_t alloc_bitset_offset =
last_pool_offset + offsetof(Pool, alloc_bitset_);
static_assert(alloc_bitset_offset % PA_THREAD_ISOLATED_ALIGN_SZ == 0);
static_assert(sizeof(AddressPoolManager) % PA_THREAD_ISOLATED_ALIGN_SZ == 0);
}
#endif // BUILDFLAG(ENABLE_THREAD_ISOLATION)
} // namespace partition_alloc::internal

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// Copyright 2020 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef BASE_ALLOCATOR_PARTITION_ALLOCATOR_SRC_PARTITION_ALLOC_ADDRESS_POOL_MANAGER_H_
#define BASE_ALLOCATOR_PARTITION_ALLOCATOR_SRC_PARTITION_ALLOC_ADDRESS_POOL_MANAGER_H_
#include <bitset>
#include <limits>
#include "build/build_config.h"
#include "partition_alloc/address_pool_manager_types.h"
#include "partition_alloc/partition_address_space.h"
#include "partition_alloc/partition_alloc_base/compiler_specific.h"
#include "partition_alloc/partition_alloc_base/component_export.h"
#include "partition_alloc/partition_alloc_base/debug/debugging_buildflags.h"
#include "partition_alloc/partition_alloc_base/thread_annotations.h"
#include "partition_alloc/partition_alloc_buildflags.h"
#include "partition_alloc/partition_alloc_check.h"
#include "partition_alloc/partition_alloc_constants.h"
#include "partition_alloc/partition_lock.h"
#include "partition_alloc/thread_isolation/alignment.h"
#include "partition_alloc/thread_isolation/thread_isolation.h"
#if !BUILDFLAG(HAS_64_BIT_POINTERS)
#include "partition_alloc/address_pool_manager_bitmap.h"
#endif
namespace partition_alloc {
class AddressSpaceStatsDumper;
struct AddressSpaceStats;
struct PoolStats;
} // namespace partition_alloc
namespace partition_alloc::internal {
// (64bit version)
// AddressPoolManager takes a reserved virtual address space and manages address
// space allocation.
//
// AddressPoolManager (currently) supports up to 4 pools. Each pool manages a
// contiguous reserved address space. Alloc() takes a pool_handle and returns
// address regions from the specified pool. Free() also takes a pool_handle and
// returns the address region back to the manager.
//
// (32bit version)
// AddressPoolManager wraps AllocPages and FreePages and remembers allocated
// address regions using bitmaps. IsManagedByPartitionAlloc*Pool use the bitmaps
// to judge whether a given address is in a pool that supports BackupRefPtr or
// in a pool that doesn't. All PartitionAlloc allocations must be in either of
// the pools.
class PA_COMPONENT_EXPORT(PARTITION_ALLOC)
PA_THREAD_ISOLATED_ALIGN AddressPoolManager {
public:
static AddressPoolManager& GetInstance();
AddressPoolManager(const AddressPoolManager&) = delete;
AddressPoolManager& operator=(const AddressPoolManager&) = delete;
#if BUILDFLAG(HAS_64_BIT_POINTERS)
void Add(pool_handle handle, uintptr_t address, size_t length);
void Remove(pool_handle handle);
// Populate a |used| bitset of superpages currently in use.
void GetPoolUsedSuperPages(pool_handle handle,
std::bitset<kMaxSuperPagesInPool>& used);
// Return the base address of a pool.
uintptr_t GetPoolBaseAddress(pool_handle handle);
#endif // BUILDFLAG(HAS_64_BIT_POINTERS)
// Reserves address space from the pool.
uintptr_t Reserve(pool_handle handle,
uintptr_t requested_address,
size_t length);
// Frees address space back to the pool and decommits underlying system pages.
void UnreserveAndDecommit(pool_handle handle,
uintptr_t address,
size_t length);
void ResetForTesting();
#if !BUILDFLAG(HAS_64_BIT_POINTERS)
void MarkUsed(pool_handle handle, uintptr_t address, size_t size);
void MarkUnused(pool_handle handle, uintptr_t address, size_t size);
static bool IsManagedByRegularPool(uintptr_t address) {
return AddressPoolManagerBitmap::IsManagedByRegularPool(address);
}
static bool IsManagedByBRPPool(uintptr_t address) {
return AddressPoolManagerBitmap::IsManagedByBRPPool(address);
}
#endif // !BUILDFLAG(HAS_64_BIT_POINTERS)
void DumpStats(AddressSpaceStatsDumper* dumper);
private:
friend class AddressPoolManagerForTesting;
#if BUILDFLAG(ENABLE_THREAD_ISOLATION)
// If we use a thread isolated pool, we need to write-protect its metadata.
// Allow the function to get access to the pool pointer.
friend void WriteProtectThreadIsolatedGlobals(ThreadIsolationOption);
#endif
constexpr AddressPoolManager() = default;
~AddressPoolManager() = default;
// Populates `stats` if applicable.
// Returns whether `stats` was populated. (They might not be, e.g.
// if PartitionAlloc is wholly unused in this process.)
bool GetStats(AddressSpaceStats* stats);
#if BUILDFLAG(ENABLE_THREAD_ISOLATION)
static void AssertThreadIsolatedLayout();
#endif // BUILDFLAG(ENABLE_THREAD_ISOLATION)
#if BUILDFLAG(HAS_64_BIT_POINTERS)
class Pool {
public:
constexpr Pool() = default;
~Pool() = default;
Pool(const Pool&) = delete;
Pool& operator=(const Pool&) = delete;
void Initialize(uintptr_t ptr, size_t length);
bool IsInitialized();
void Reset();
uintptr_t FindChunk(size_t size);
void FreeChunk(uintptr_t address, size_t size);
bool TryReserveChunk(uintptr_t address, size_t size);
void GetUsedSuperPages(std::bitset<kMaxSuperPagesInPool>& used);
uintptr_t GetBaseAddress();
void GetStats(PoolStats* stats);
private:
// The lock needs to be the first field in this class.
// We write-protect the pool in the ThreadIsolated case, except that the
// lock can be used without acquiring write-permission first (via
// DumpStats()). So instead of protecting the whole variable, we only
// protect the memory after the lock.
// See the alignment of ` below.
Lock lock_;
// The bitset stores the allocation state of the address pool. 1 bit per
// super-page: 1 = allocated, 0 = free.
std::bitset<kMaxSuperPagesInPool> alloc_bitset_ PA_GUARDED_BY(lock_);
// An index of a bit in the bitset before which we know for sure there all
// 1s. This is a best-effort hint in the sense that there still may be lots
// of 1s after this index, but at least we know there is no point in
// starting the search before it.
size_t bit_hint_ PA_GUARDED_BY(lock_) = 0;
size_t total_bits_ = 0;
uintptr_t address_begin_ = 0;
#if BUILDFLAG(PA_DCHECK_IS_ON)
uintptr_t address_end_ = 0;
#endif
#if BUILDFLAG(ENABLE_THREAD_ISOLATION)
friend class AddressPoolManager;
friend void WriteProtectThreadIsolatedGlobals(ThreadIsolationOption);
#endif // BUILDFLAG(ENABLE_THREAD_ISOLATION)
};
PA_ALWAYS_INLINE Pool* GetPool(pool_handle handle) {
PA_DCHECK(kNullPoolHandle < handle && handle <= kNumPools);
return &pools_[handle - 1];
}
// Gets the stats for the pool identified by `handle`, if
// initialized.
void GetPoolStats(pool_handle handle, PoolStats* stats);
// If thread isolation support is enabled, we need to write-protect the
// isolated pool (which needs to be last). For this, we need to add padding in
// front of the pools so that the isolated one starts on a page boundary.
// We also skip the Lock at the beginning of the pool since it needs to be
// used in contexts where we didn't enable write access to the pool memory.
#if defined(__clang__)
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Wzero-length-array"
#endif
char pad_[PA_THREAD_ISOLATED_ARRAY_PAD_SZ_WITH_OFFSET(
Pool,
kNumPools,
offsetof(Pool, alloc_bitset_))] = {};
#if defined(__clang__)
#pragma clang diagnostic pop
#endif
Pool pools_[kNumPools];
#endif // BUILDFLAG(HAS_64_BIT_POINTERS)
static PA_CONSTINIT AddressPoolManager singleton_;
};
} // namespace partition_alloc::internal
#endif // BASE_ALLOCATOR_PARTITION_ALLOCATOR_SRC_PARTITION_ALLOC_ADDRESS_POOL_MANAGER_H_

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// Copyright 2021 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "partition_alloc/address_pool_manager_bitmap.h"
#include "partition_alloc/partition_alloc_buildflags.h"
#include "partition_alloc/partition_alloc_constants.h"
#if !BUILDFLAG(HAS_64_BIT_POINTERS)
namespace partition_alloc::internal {
namespace {
Lock g_lock;
} // namespace
Lock& AddressPoolManagerBitmap::GetLock() {
return g_lock;
}
std::bitset<AddressPoolManagerBitmap::kRegularPoolBits>
AddressPoolManagerBitmap::regular_pool_bits_; // GUARDED_BY(GetLock())
std::bitset<AddressPoolManagerBitmap::kBRPPoolBits>
AddressPoolManagerBitmap::brp_pool_bits_; // GUARDED_BY(GetLock())
#if BUILDFLAG(ENABLE_BACKUP_REF_PTR_SUPPORT)
std::array<std::atomic_bool,
AddressPoolManagerBitmap::kAddressSpaceSize / kSuperPageSize>
AddressPoolManagerBitmap::brp_forbidden_super_page_map_;
std::atomic_size_t AddressPoolManagerBitmap::blocklist_hit_count_;
#endif // BUILDFLAG(ENABLE_BACKUP_REF_PTR_SUPPORT)
} // namespace partition_alloc::internal
#endif // !BUILDFLAG(HAS_64_BIT_POINTERS)

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// Copyright 2021 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef BASE_ALLOCATOR_PARTITION_ALLOCATOR_SRC_PARTITION_ALLOC_ADDRESS_POOL_MANAGER_BITMAP_H_
#define BASE_ALLOCATOR_PARTITION_ALLOCATOR_SRC_PARTITION_ALLOC_ADDRESS_POOL_MANAGER_BITMAP_H_
#include <array>
#include <atomic>
#include <bitset>
#include <limits>
#include "build/build_config.h"
#include "partition_alloc/partition_alloc_base/compiler_specific.h"
#include "partition_alloc/partition_alloc_base/component_export.h"
#include "partition_alloc/partition_alloc_buildflags.h"
#include "partition_alloc/partition_alloc_check.h"
#include "partition_alloc/partition_alloc_constants.h"
#include "partition_alloc/partition_lock.h"
#if !BUILDFLAG(HAS_64_BIT_POINTERS)
namespace partition_alloc {
namespace internal {
// AddressPoolManagerBitmap is a set of bitmaps that track whether a given
// address is in a pool that supports BackupRefPtr, or in a pool that doesn't
// support it. All PartitionAlloc allocations must be in either of the pools.
//
// This code is specific to 32-bit systems.
class PA_COMPONENT_EXPORT(PARTITION_ALLOC) AddressPoolManagerBitmap {
public:
static constexpr uint64_t kGiB = 1024 * 1024 * 1024ull;
static constexpr uint64_t kAddressSpaceSize = 4ull * kGiB;
// For BRP pool, we use partition page granularity to eliminate the guard
// pages from the bitmap at the ends:
// - Eliminating the guard page at the beginning is needed so that pointers
// to the end of an allocation that immediately precede a super page in BRP
// pool don't accidentally fall into that pool.
// - Eliminating the guard page at the end is to ensure that the last page
// of the address space isn't in the BRP pool. This allows using sentinels
// like reinterpret_cast<void*>(-1) without a risk of triggering BRP logic
// on an invalid address. (Note, 64-bit systems don't have this problem as
// the upper half of the address space always belongs to the OS.)
//
// Note, direct map allocations also belong to this pool. The same logic as
// above applies. It is important to note, however, that the granularity used
// here has to be a minimum of partition page size and direct map allocation
// granularity. Since DirectMapAllocationGranularity() is no smaller than
// PageAllocationGranularity(), we don't need to decrease the bitmap
// granularity any further.
static constexpr size_t kBitShiftOfBRPPoolBitmap = PartitionPageShift();
static constexpr size_t kBytesPer1BitOfBRPPoolBitmap = PartitionPageSize();
static_assert(kBytesPer1BitOfBRPPoolBitmap == 1 << kBitShiftOfBRPPoolBitmap,
"");
static constexpr size_t kGuardOffsetOfBRPPoolBitmap = 1;
static constexpr size_t kGuardBitsOfBRPPoolBitmap = 2;
static constexpr size_t kBRPPoolBits =
kAddressSpaceSize / kBytesPer1BitOfBRPPoolBitmap;
// Regular pool may include both normal bucket and direct map allocations, so
// the bitmap granularity has to be at least as small as
// DirectMapAllocationGranularity(). No need to eliminate guard pages at the
// ends, as this is a BackupRefPtr-specific concern, hence no need to lower
// the granularity to partition page size.
static constexpr size_t kBitShiftOfRegularPoolBitmap =
DirectMapAllocationGranularityShift();
static constexpr size_t kBytesPer1BitOfRegularPoolBitmap =
DirectMapAllocationGranularity();
static_assert(kBytesPer1BitOfRegularPoolBitmap ==
1 << kBitShiftOfRegularPoolBitmap,
"");
static constexpr size_t kRegularPoolBits =
kAddressSpaceSize / kBytesPer1BitOfRegularPoolBitmap;
// Returns false for nullptr.
static bool IsManagedByRegularPool(uintptr_t address) {
static_assert(
std::numeric_limits<uintptr_t>::max() >> kBitShiftOfRegularPoolBitmap <
regular_pool_bits_.size(),
"The bitmap is too small, will result in unchecked out of bounds "
"accesses.");
// It is safe to read |regular_pool_bits_| without a lock since the caller
// is responsible for guaranteeing that the address is inside a valid
// allocation and the deallocation call won't race with this call.
return PA_TS_UNCHECKED_READ(
regular_pool_bits_)[address >> kBitShiftOfRegularPoolBitmap];
}
// Returns false for nullptr.
static bool IsManagedByBRPPool(uintptr_t address) {
static_assert(std::numeric_limits<uintptr_t>::max() >>
kBitShiftOfBRPPoolBitmap < brp_pool_bits_.size(),
"The bitmap is too small, will result in unchecked out of "
"bounds accesses.");
// It is safe to read |brp_pool_bits_| without a lock since the caller
// is responsible for guaranteeing that the address is inside a valid
// allocation and the deallocation call won't race with this call.
return PA_TS_UNCHECKED_READ(
brp_pool_bits_)[address >> kBitShiftOfBRPPoolBitmap];
}
#if BUILDFLAG(ENABLE_BACKUP_REF_PTR_SUPPORT)
static void BanSuperPageFromBRPPool(uintptr_t address) {
brp_forbidden_super_page_map_[address >> kSuperPageShift].store(
true, std::memory_order_relaxed);
}
static bool IsAllowedSuperPageForBRPPool(uintptr_t address) {
// The only potentially dangerous scenario, in which this check is used, is
// when the assignment of the first raw_ptr<T> object for an address
// allocated outside the BRP pool is racing with the allocation of a new
// super page at the same address. We assume that if raw_ptr<T> is being
// initialized with a raw pointer, the associated allocation is "alive";
// otherwise, the issue should be fixed by rewriting the raw pointer
// variable as raw_ptr<T>. In the worst case, when such a fix is
// impossible, we should just undo the raw pointer -> raw_ptr<T> rewrite of
// the problematic field. If the above assumption holds, the existing
// allocation will prevent us from reserving the super-page region and,
// thus, having the race condition. Since we rely on that external
// synchronization, the relaxed memory ordering should be sufficient.
return !brp_forbidden_super_page_map_[address >> kSuperPageShift].load(
std::memory_order_relaxed);
}
static void IncrementBlocklistHitCount() { ++blocklist_hit_count_; }
#endif // BUILDFLAG(ENABLE_BACKUP_REF_PTR_SUPPORT)
private:
friend class AddressPoolManager;
static Lock& GetLock();
static std::bitset<kRegularPoolBits> regular_pool_bits_
PA_GUARDED_BY(GetLock());
static std::bitset<kBRPPoolBits> brp_pool_bits_ PA_GUARDED_BY(GetLock());
#if BUILDFLAG(ENABLE_BACKUP_REF_PTR_SUPPORT)
static std::array<std::atomic_bool, kAddressSpaceSize / kSuperPageSize>
brp_forbidden_super_page_map_;
static std::atomic_size_t blocklist_hit_count_;
#endif // BUILDFLAG(ENABLE_BACKUP_REF_PTR_SUPPORT)
};
} // namespace internal
// Returns false for nullptr.
PA_ALWAYS_INLINE bool IsManagedByPartitionAlloc(uintptr_t address) {
// When ENABLE_BACKUP_REF_PTR_SUPPORT is off, BRP pool isn't used.
// No need to add IsManagedByConfigurablePool, because Configurable Pool
// doesn't exist on 32-bit.
#if !BUILDFLAG(ENABLE_BACKUP_REF_PTR_SUPPORT)
PA_DCHECK(!internal::AddressPoolManagerBitmap::IsManagedByBRPPool(address));
#endif
return internal::AddressPoolManagerBitmap::IsManagedByRegularPool(address)
#if BUILDFLAG(ENABLE_BACKUP_REF_PTR_SUPPORT)
|| internal::AddressPoolManagerBitmap::IsManagedByBRPPool(address)
#endif
;
}
// Returns false for nullptr.
PA_ALWAYS_INLINE bool IsManagedByPartitionAllocRegularPool(uintptr_t address) {
return internal::AddressPoolManagerBitmap::IsManagedByRegularPool(address);
}
// Returns false for nullptr.
PA_ALWAYS_INLINE bool IsManagedByPartitionAllocBRPPool(uintptr_t address) {
return internal::AddressPoolManagerBitmap::IsManagedByBRPPool(address);
}
// Returns false for nullptr.
PA_ALWAYS_INLINE bool IsManagedByPartitionAllocConfigurablePool(
uintptr_t address) {
// The Configurable Pool is only available on 64-bit builds.
return false;
}
PA_ALWAYS_INLINE bool IsConfigurablePoolAvailable() {
// The Configurable Pool is only available on 64-bit builds.
return false;
}
} // namespace partition_alloc
#endif // !BUILDFLAG(HAS_64_BIT_POINTERS)
#endif // BASE_ALLOCATOR_PARTITION_ALLOCATOR_SRC_PARTITION_ALLOC_ADDRESS_POOL_MANAGER_BITMAP_H_

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// Copyright 2020 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef BASE_ALLOCATOR_PARTITION_ALLOCATOR_SRC_PARTITION_ALLOC_ADDRESS_POOL_MANAGER_TYPES_H_
#define BASE_ALLOCATOR_PARTITION_ALLOCATOR_SRC_PARTITION_ALLOC_ADDRESS_POOL_MANAGER_TYPES_H_
namespace partition_alloc::internal {
enum pool_handle : unsigned;
} // namespace partition_alloc::internal
#endif // BASE_ALLOCATOR_PARTITION_ALLOCATOR_SRC_PARTITION_ALLOC_ADDRESS_POOL_MANAGER_TYPES_H_

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// Copyright 2014 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "partition_alloc/address_space_randomization.h"
#include "build/build_config.h"
#include "partition_alloc/partition_alloc_buildflags.h"
#include "partition_alloc/partition_alloc_check.h"
#include "partition_alloc/random.h"
#if BUILDFLAG(IS_WIN)
#include <windows.h>
#endif
namespace partition_alloc {
uintptr_t GetRandomPageBase() {
uintptr_t random = static_cast<uintptr_t>(internal::RandomValue());
#if BUILDFLAG(HAS_64_BIT_POINTERS)
random <<= 32ULL;
random |= static_cast<uintptr_t>(internal::RandomValue());
// The ASLRMask() and ASLROffset() constants will be suitable for the
// OS and build configuration.
random &= internal::ASLRMask();
random += internal::ASLROffset();
#else // BUILDFLAG(HAS_64_BIT_POINTERS)
#if BUILDFLAG(IS_WIN)
// On win32 host systems the randomization plus huge alignment causes
// excessive fragmentation. Plus most of these systems lack ASLR, so the
// randomization isn't buying anything. In that case we just skip it.
// TODO(palmer): Just dump the randomization when HE-ASLR is present.
static BOOL is_wow64 = -1;
if (is_wow64 == -1 && !IsWow64Process(GetCurrentProcess(), &is_wow64)) {
is_wow64 = FALSE;
}
if (!is_wow64) {
return 0;
}
#endif // BUILDFLAG(IS_WIN)
random &= internal::ASLRMask();
random += internal::ASLROffset();
#endif // BUILDFLAG(HAS_64_BIT_POINTERS)
PA_DCHECK(!(random & internal::PageAllocationGranularityOffsetMask()));
return random;
}
} // namespace partition_alloc

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// Copyright 2014 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef BASE_ALLOCATOR_PARTITION_ALLOCATOR_SRC_PARTITION_ALLOC_ADDRESS_SPACE_RANDOMIZATION_H_
#define BASE_ALLOCATOR_PARTITION_ALLOCATOR_SRC_PARTITION_ALLOC_ADDRESS_SPACE_RANDOMIZATION_H_
#include <cstdint>
#include "build/build_config.h"
#include "partition_alloc/page_allocator_constants.h"
#include "partition_alloc/partition_alloc_base/compiler_specific.h"
#include "partition_alloc/partition_alloc_base/component_export.h"
namespace partition_alloc {
// Calculates a random preferred mapping address. In calculating an address, we
// balance good ASLR against not fragmenting the address space too badly.
PA_COMPONENT_EXPORT(PARTITION_ALLOC) uintptr_t GetRandomPageBase();
namespace internal {
PA_ALWAYS_INLINE PAGE_ALLOCATOR_CONSTANTS_DECLARE_CONSTEXPR uintptr_t
AslrAddress(uintptr_t mask) {
return mask & PageAllocationGranularityBaseMask();
}
PA_ALWAYS_INLINE PAGE_ALLOCATOR_CONSTANTS_DECLARE_CONSTEXPR uintptr_t
AslrMask(uintptr_t bits) {
return AslrAddress((1ULL << bits) - 1ULL);
}
// Turn off formatting, because the thicket of nested ifdefs below is
// incomprehensible without indentation. It is also incomprehensible with
// indentation, but the only other option is a combinatorial explosion of
// *_{win,linux,mac,foo}_{32,64}.h files.
//
// clang-format off
#if defined(ARCH_CPU_64_BITS)
#if defined(MEMORY_TOOL_REPLACES_ALLOCATOR)
// We shouldn't allocate system pages at all for sanitizer builds. However,
// we do, and if random hint addresses interfere with address ranges
// hard-coded in those tools, bad things happen. This address range is
// copied from TSAN source but works with all tools. See
// https://crbug.com/539863.
PA_ALWAYS_INLINE PAGE_ALLOCATOR_CONSTANTS_DECLARE_CONSTEXPR uintptr_t
ASLRMask() {
return AslrAddress(0x007fffffffffULL);
}
PA_ALWAYS_INLINE PAGE_ALLOCATOR_CONSTANTS_DECLARE_CONSTEXPR uintptr_t
ASLROffset() {
return AslrAddress(0x7e8000000000ULL);
}
#elif BUILDFLAG(IS_WIN)
// Windows 8.10 and newer support the full 48 bit address range. Since
// ASLROffset() is non-zero and may cause a carry, use 47 bit masks. See
// http://www.alex-ionescu.com/?p=246
PA_ALWAYS_INLINE constexpr uintptr_t ASLRMask() {
return AslrMask(47);
}
// Try not to map pages into the range where Windows loads DLLs by default.
PA_ALWAYS_INLINE constexpr uintptr_t ASLROffset() {
return 0x80000000ULL;
}
#elif BUILDFLAG(IS_APPLE)
// macOS as of 10.12.5 does not clean up entries in page map levels 3/4
// [PDP/PML4] created from mmap or mach_vm_allocate, even after the region
// is destroyed. Using a virtual address space that is too large causes a
// leak of about 1 wired [can never be paged out] page per call to mmap. The
// page is only reclaimed when the process is killed. Confine the hint to a
// 39-bit section of the virtual address space.
//
// This implementation adapted from
// https://chromium-review.googlesource.com/c/v8/v8/+/557958. The difference
// is that here we clamp to 39 bits, not 32.
//
// TODO(crbug.com/738925): Remove this limitation if/when the macOS behavior
// changes.
PA_ALWAYS_INLINE PAGE_ALLOCATOR_CONSTANTS_DECLARE_CONSTEXPR uintptr_t
ASLRMask() {
return AslrMask(38);
}
PA_ALWAYS_INLINE PAGE_ALLOCATOR_CONSTANTS_DECLARE_CONSTEXPR uintptr_t
ASLROffset() {
// Be careful, there is a zone where macOS will not map memory, at least
// on ARM64. From an ARM64 machine running 12.3, the range seems to be
// [0x1000000000, 0x7000000000). Make sure that the range we use is
// outside these bounds. In 12.3, there is a reserved area between
// MACH_VM_MIN_GPU_CARVEOUT_ADDRESS and MACH_VM_MAX_GPU_CARVEOUT_ADDRESS,
// which is reserved on ARM64. See these constants in XNU's source code
// for details (xnu-8019.80.24/osfmk/mach/arm/vm_param.h).
return AslrAddress(0x10000000000ULL);
}
#elif BUILDFLAG(IS_POSIX) || BUILDFLAG(IS_FUCHSIA)
#if defined(ARCH_CPU_X86_64)
// Linux (and macOS) support the full 47-bit user space of x64 processors.
// Use only 46 to allow the kernel a chance to fulfill the request.
PA_ALWAYS_INLINE constexpr uintptr_t ASLRMask() {
return AslrMask(46);
}
PA_ALWAYS_INLINE constexpr uintptr_t ASLROffset() {
return AslrAddress(0);
}
#elif defined(ARCH_CPU_ARM64)
#if BUILDFLAG(IS_ANDROID)
// Restrict the address range on Android to avoid a large performance
// regression in single-process WebViews. See https://crbug.com/837640.
PA_ALWAYS_INLINE PAGE_ALLOCATOR_CONSTANTS_DECLARE_CONSTEXPR uintptr_t
ASLRMask() {
return AslrMask(30);
}
PA_ALWAYS_INLINE PAGE_ALLOCATOR_CONSTANTS_DECLARE_CONSTEXPR uintptr_t
ASLROffset() {
return AslrAddress(0x20000000ULL);
}
#elif BUILDFLAG(IS_LINUX)
// Linux on arm64 can use 39, 42, 48, or 52-bit user space, depending on
// page size and number of levels of translation pages used. We use
// 39-bit as base as all setups should support this, lowered to 38-bit
// as ASLROffset() could cause a carry.
PA_ALWAYS_INLINE PAGE_ALLOCATOR_CONSTANTS_DECLARE_CONSTEXPR uintptr_t
ASLRMask() {
return AslrMask(38);
}
PA_ALWAYS_INLINE PAGE_ALLOCATOR_CONSTANTS_DECLARE_CONSTEXPR uintptr_t
ASLROffset() {
return AslrAddress(0x1000000000ULL);
}
#else
// ARM64 on Linux has 39-bit user space. Use 38 bits since ASLROffset()
// could cause a carry.
PA_ALWAYS_INLINE constexpr uintptr_t ASLRMask() {
return AslrMask(38);
}
PA_ALWAYS_INLINE constexpr uintptr_t ASLROffset() {
return AslrAddress(0x1000000000ULL);
}
#endif
#elif defined(ARCH_CPU_PPC64)
#if BUILDFLAG(IS_AIX)
// AIX has 64 bits of virtual addressing, but we limit the address range
// to (a) minimize segment lookaside buffer (SLB) misses; and (b) use
// extra address space to isolate the mmap regions.
PA_ALWAYS_INLINE constexpr uintptr_t ASLRMask() {
return AslrMask(30);
}
PA_ALWAYS_INLINE constexpr uintptr_t ASLROffset() {
return AslrAddress(0x400000000000ULL);
}
#elif defined(ARCH_CPU_BIG_ENDIAN)
// Big-endian Linux PPC has 44 bits of virtual addressing. Use 42.
PA_ALWAYS_INLINE constexpr uintptr_t ASLRMask() {
return AslrMask(42);
}
PA_ALWAYS_INLINE constexpr uintptr_t ASLROffset() {
return AslrAddress(0);
}
#else // !BUILDFLAG(IS_AIX) && !defined(ARCH_CPU_BIG_ENDIAN)
// Little-endian Linux PPC has 48 bits of virtual addressing. Use 46.
PA_ALWAYS_INLINE constexpr uintptr_t ASLRMask() {
return AslrMask(46);
}
PA_ALWAYS_INLINE constexpr uintptr_t ASLROffset() {
return AslrAddress(0);
}
#endif // !BUILDFLAG(IS_AIX) && !defined(ARCH_CPU_BIG_ENDIAN)
#elif defined(ARCH_CPU_S390X)
// Linux on Z uses bits 22 - 32 for Region Indexing, which translates to
// 42 bits of virtual addressing. Truncate to 40 bits to allow kernel a
// chance to fulfill the request.
PA_ALWAYS_INLINE constexpr uintptr_t ASLRMask() {
return AslrMask(40);
}
PA_ALWAYS_INLINE constexpr uintptr_t ASLROffset() {
return AslrAddress(0);
}
#elif defined(ARCH_CPU_S390)
// 31 bits of virtual addressing. Truncate to 29 bits to allow the kernel
// a chance to fulfill the request.
PA_ALWAYS_INLINE constexpr uintptr_t ASLRMask() {
return AslrMask(29);
}
PA_ALWAYS_INLINE constexpr uintptr_t ASLROffset() {
return AslrAddress(0);
}
#else // !defined(ARCH_CPU_X86_64) && !defined(ARCH_CPU_PPC64) &&
// !defined(ARCH_CPU_S390X) && !defined(ARCH_CPU_S390)
// For all other POSIX variants, use 30 bits.
PA_ALWAYS_INLINE constexpr uintptr_t ASLRMask() {
return AslrMask(30);
}
#if BUILDFLAG(IS_SOLARIS)
// For our Solaris/illumos mmap hint, we pick a random address in the
// bottom half of the top half of the address space (that is, the third
// quarter). Because we do not MAP_FIXED, this will be treated only as a
// hint -- the system will not fail to mmap because something else
// happens to already be mapped at our random address. We deliberately
// set the hint high enough to get well above the system's break (that
// is, the heap); Solaris and illumos will try the hint and if that
// fails allocate as if there were no hint at all. The high hint
// prevents the break from getting hemmed in at low values, ceding half
// of the address space to the system heap.
PA_ALWAYS_INLINE constexpr uintptr_t ASLROffset() {
return AslrAddress(0x80000000ULL);
}
#elif BUILDFLAG(IS_AIX)
// The range 0x30000000 - 0xD0000000 is available on AIX; choose the
// upper range.
PA_ALWAYS_INLINE constexpr uintptr_t ASLROffset() {
return AslrAddress(0x90000000ULL);
}
#else // !BUILDFLAG(IS_SOLARIS) && !BUILDFLAG(IS_AIX)
// The range 0x20000000 - 0x60000000 is relatively unpopulated across a
// variety of ASLR modes (PAE kernel, NX compat mode, etc) and on macOS
// 10.6 and 10.7.
PA_ALWAYS_INLINE constexpr uintptr_t ASLROffset() {
return AslrAddress(0x20000000ULL);
}
#endif // !BUILDFLAG(IS_SOLARIS) && !BUILDFLAG(IS_AIX)
#endif // !defined(ARCH_CPU_X86_64) && !defined(ARCH_CPU_PPC64) &&
// !defined(ARCH_CPU_S390X) && !defined(ARCH_CPU_S390)
#endif // BUILDFLAG(IS_POSIX)
#elif defined(ARCH_CPU_32_BITS)
// This is a good range on 32-bit Windows and Android (the only platforms on
// which we support 32-bitness). Allocates in the 0.5 - 1.5 GiB region. There
// is no issue with carries here.
PA_ALWAYS_INLINE constexpr uintptr_t ASLRMask() {
return AslrMask(30);
}
PA_ALWAYS_INLINE constexpr uintptr_t ASLROffset() {
return AslrAddress(0x20000000ULL);
}
#else
#error Please tell us about your exotic hardware! Sounds interesting.
#endif // defined(ARCH_CPU_32_BITS)
// clang-format on
} // namespace internal
} // namespace partition_alloc
#endif // BASE_ALLOCATOR_PARTITION_ALLOCATOR_SRC_PARTITION_ALLOC_ADDRESS_SPACE_RANDOMIZATION_H_

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// Copyright 2022 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef BASE_ALLOCATOR_PARTITION_ALLOCATOR_SRC_PARTITION_ALLOC_ADDRESS_SPACE_STATS_H_
#define BASE_ALLOCATOR_PARTITION_ALLOCATOR_SRC_PARTITION_ALLOC_ADDRESS_SPACE_STATS_H_
#include <cstddef>
#include "partition_alloc/partition_alloc_base/component_export.h"
#include "partition_alloc/partition_alloc_buildflags.h"
namespace partition_alloc {
// All members are measured in super pages.
struct PoolStats {
size_t usage = 0;
// On 32-bit, pools are mainly logical entities, intermingled with
// allocations not managed by PartitionAlloc. The "largest available
// reservation" is not possible to measure in that case.
#if BUILDFLAG(HAS_64_BIT_POINTERS)
size_t largest_available_reservation = 0;
#endif
};
struct AddressSpaceStats {
PoolStats regular_pool_stats;
#if BUILDFLAG(ENABLE_BACKUP_REF_PTR_SUPPORT)
PoolStats brp_pool_stats;
#endif // BUILDFLAG(ENABLE_BACKUP_REF_PTR_SUPPORT)
#if BUILDFLAG(HAS_64_BIT_POINTERS)
PoolStats configurable_pool_stats;
#else
#if BUILDFLAG(ENABLE_BACKUP_REF_PTR_SUPPORT)
size_t blocklist_size; // measured in super pages
size_t blocklist_hit_count;
#endif // BUILDFLAG(ENABLE_BACKUP_REF_PTR_SUPPORT)
#endif // BUILDFLAG(HAS_64_BIT_POINTERS)
#if BUILDFLAG(ENABLE_THREAD_ISOLATION)
PoolStats thread_isolated_pool_stats;
#endif
};
// Interface passed to `AddressPoolManager::DumpStats()` to mediate
// for `AddressSpaceDumpProvider`.
class PA_COMPONENT_EXPORT(PARTITION_ALLOC) AddressSpaceStatsDumper {
public:
virtual void DumpStats(const AddressSpaceStats* address_space_stats) = 0;
virtual ~AddressSpaceStatsDumper() = default;
};
} // namespace partition_alloc
#endif // BASE_ALLOCATOR_PARTITION_ALLOCATOR_SRC_PARTITION_ALLOC_ADDRESS_SPACE_STATS_H_

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// Copyright 2021 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "partition_alloc/allocation_guard.h"
#include "partition_alloc/partition_alloc_base/immediate_crash.h"
#include "partition_alloc/partition_alloc_config.h"
#if PA_CONFIG(HAS_ALLOCATION_GUARD)
namespace partition_alloc {
namespace {
thread_local bool g_disallow_allocations;
} // namespace
ScopedDisallowAllocations::ScopedDisallowAllocations() {
if (g_disallow_allocations) {
PA_IMMEDIATE_CRASH();
}
g_disallow_allocations = true;
}
ScopedDisallowAllocations::~ScopedDisallowAllocations() {
g_disallow_allocations = false;
}
ScopedAllowAllocations::ScopedAllowAllocations() {
// Save the previous value, as ScopedAllowAllocations is used in all
// partitions, not just the malloc() ones(s).
saved_value_ = g_disallow_allocations;
g_disallow_allocations = false;
}
ScopedAllowAllocations::~ScopedAllowAllocations() {
g_disallow_allocations = saved_value_;
}
} // namespace partition_alloc
#endif // PA_CONFIG(HAS_ALLOCATION_GUARD)

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// Copyright 2021 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef BASE_ALLOCATOR_PARTITION_ALLOCATOR_SRC_PARTITION_ALLOC_ALLOCATION_GUARD_H_
#define BASE_ALLOCATOR_PARTITION_ALLOCATOR_SRC_PARTITION_ALLOC_ALLOCATION_GUARD_H_
#include "build/build_config.h"
#include "partition_alloc/partition_alloc_base/component_export.h"
#include "partition_alloc/partition_alloc_config.h"
namespace partition_alloc {
#if PA_CONFIG(HAS_ALLOCATION_GUARD)
// Disallow allocations in the scope. Does not nest.
class PA_COMPONENT_EXPORT(PARTITION_ALLOC) ScopedDisallowAllocations {
public:
ScopedDisallowAllocations();
~ScopedDisallowAllocations();
};
// Disallow allocations in the scope. Does not nest.
class PA_COMPONENT_EXPORT(PARTITION_ALLOC) ScopedAllowAllocations {
public:
ScopedAllowAllocations();
~ScopedAllowAllocations();
private:
bool saved_value_;
};
#else
struct [[maybe_unused]] ScopedDisallowAllocations {};
struct [[maybe_unused]] ScopedAllowAllocations {};
#endif // PA_CONFIG(HAS_ALLOCATION_GUARD)
} // namespace partition_alloc
namespace base::internal {
using ::partition_alloc::ScopedAllowAllocations;
using ::partition_alloc::ScopedDisallowAllocations;
} // namespace base::internal
#endif // BASE_ALLOCATOR_PARTITION_ALLOCATOR_SRC_PARTITION_ALLOC_ALLOCATION_GUARD_H_

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# Copyright 2021 The Chromium Authors
# Use of this source code is governed by a BSD-style license that can be
# found in the LICENSE file.
# This file contains a test function for checking Arm's branch target
# identification (BTI) feature, which helps mitigate jump-oriented
# programming. To get it working, BTI instructions must be executed
# on a compatible core, and the executable pages must be mapped with
# PROT_BTI. To validate that pages mapped with PROT_BTI are working
# correctly:
# 1) Allocate a read-write page.
# 2) Copy between the start and end symbols into that page.
# 3) Set the page to read-execute with PROT_BTI.
# 4) Call the first offset of the page, verify the result.
# 5) Call the second offset of the page (skipping the landing pad).
# Verify that it crashes as expected.
# This test works irrespective of whether BTI is enabled for C/C++
# objects via -mbranch-protection=standard.
.text
.global arm_bti_test_function
.global arm_bti_test_function_invalid_offset
.global arm_bti_test_function_end
arm_bti_test_function:
# Mark the start of this function as a valid call target.
bti jc
add x0, x0, #1
arm_bti_test_function_invalid_offset:
# This label simulates calling an incomplete function.
# Jumping here should crash systems which support BTI.
add x0, x0, #2
ret
arm_bti_test_function_end:
nop
// For details see section "6.2 Program Property" in
// "ELF for the Arm 64-bit Architecture (AArch64)"
// https://github.com/ARM-software/abi-aa/blob/main/aaelf64/aaelf64.rst#62program-property
.pushsection .note.gnu.property, "a";
.balign 8;
.long 4;
.long 0x10;
.long 0x5;
.asciz "GNU";
.long 0xc0000000; /* GNU_PROPERTY_AARCH64_FEATURE_1_AND */
.long 4;
.long 1; /* GNU_PROPERTY_AARCH64_BTI */;
.long 0;
.popsection

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// Copyright 2021 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef BASE_ALLOCATOR_PARTITION_ALLOCATOR_SRC_PARTITION_ALLOC_ARM_BTI_TEST_FUNCTIONS_H_
#define BASE_ALLOCATOR_PARTITION_ALLOCATOR_SRC_PARTITION_ALLOC_ARM_BTI_TEST_FUNCTIONS_H_
#include "build/build_config.h"
#if defined(ARCH_CPU_ARM64)
extern "C" {
/**
* A valid BTI function. Jumping to this funtion should not cause any problem in
* a BTI enabled environment.
**/
int64_t arm_bti_test_function(int64_t);
/**
* A function without proper BTI landing pad. Jumping here should crash the
* program on systems which support BTI.
**/
int64_t arm_bti_test_function_invalid_offset(int64_t);
/**
* A simple function which immediately returns to sender.
**/
void arm_bti_test_function_end(void);
}
#endif // defined(ARCH_CPU_ARM64)
#endif // BASE_ALLOCATOR_PARTITION_ALLOCATOR_SRC_PARTITION_ALLOC_ARM_BTI_TEST_FUNCTIONS_H_

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// Copyright 2022 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "partition_alloc/compressed_pointer.h"
#include "partition_alloc/partition_alloc_buildflags.h"
#if BUILDFLAG(ENABLE_POINTER_COMPRESSION)
namespace partition_alloc::internal {
// We keep the useful part in |g_base_| as 1s to speed up decompression.
alignas(kPartitionCachelineSize)
PA_COMPONENT_EXPORT(PARTITION_ALLOC) CompressedPointerBaseGlobal::Base
CompressedPointerBaseGlobal::g_base_ = {.base = kUsefulBitsMask};
void CompressedPointerBaseGlobal::SetBase(uintptr_t base) {
PA_DCHECK(!IsSet());
PA_DCHECK((base & kUsefulBitsMask) == 0);
g_base_.base = base | kUsefulBitsMask;
}
void CompressedPointerBaseGlobal::ResetBaseForTesting() {
g_base_.base = kUsefulBitsMask;
}
} // namespace partition_alloc::internal
#endif // BUILDFLAG(ENABLE_POINTER_COMPRESSION)

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// Copyright 2022 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef BASE_ALLOCATOR_PARTITION_ALLOCATOR_SRC_PARTITION_ALLOC_COMPRESSED_POINTER_H_
#define BASE_ALLOCATOR_PARTITION_ALLOCATOR_SRC_PARTITION_ALLOC_COMPRESSED_POINTER_H_
#include <bit>
#include <climits>
#include <type_traits>
#include "partition_alloc/partition_address_space.h"
#include "partition_alloc/partition_alloc_base/compiler_specific.h"
#include "partition_alloc/partition_alloc_base/component_export.h"
#include "partition_alloc/partition_alloc_buildflags.h"
#if BUILDFLAG(ENABLE_POINTER_COMPRESSION)
#if !BUILDFLAG(GLUE_CORE_POOLS)
#error "Pointer compression only works with glued pools"
#endif
#if PA_CONFIG(DYNAMICALLY_SELECT_POOL_SIZE)
#error "Pointer compression currently supports constant pool size"
#endif
#endif // BUILDFLAG(ENABLE_POINTER_COMPRESSION)
namespace partition_alloc {
namespace internal {
template <typename T1, typename T2>
constexpr bool IsDecayedSame =
std::is_same_v<std::decay_t<T1>, std::decay_t<T2>>;
#if BUILDFLAG(ENABLE_POINTER_COMPRESSION)
// Pointer compression works by storing only the 'useful' 32-bit part of the
// pointer. The other half (the base) is stored in a global variable
// (CompressedPointerBaseGlobal::g_base_), which is used on decompression. To
// support fast branchless decompression of nullptr, we use the most significant
// bit in the compressed pointer to leverage sign-extension (for non-nullptr
// pointers, the most significant bit is set, whereas for nullptr it's not).
// Using this bit and supporting heaps larger than 4GB relies on having
// alignment bits in pointers. Assuming that all pointers point to at least
// 8-byte alignment objects, pointer compression can support heaps of size <=
// 16GB.
// ((3 alignment bits) = (1 bit for sign-extension) + (2 bits for 16GB heap)).
//
// Example: heap base: 0x4b0'ffffffff
// - g_base: 0x4b3'ffffffff (lower 34 bits set)
// - normal pointer: 0x4b2'a08b6480
// - compression:
// - shift right by 3: 0x96'54116c90
// - truncate: 0x54116c90
// - mark MSB: 0xd4116c90
// - decompression:
// - sign-extend: 0xffffffff'd4116c90
// - shift left by 3: 0xfffffffe'a08b6480
// - 'and' with g_base: 0x000004b2'a08b6480
//
// - nullptr: 0x00000000'00000000
// - compression:
// - shift right by 3: 0x00000000'00000000
// - truncate: 0x00000000
// - (don't mark MSB for nullptr)
// - decompression:
// - sign-extend: 0x00000000'00000000
// - shift left by 3: 0x00000000'00000000
// - 'and' with g_base: 0x00000000'00000000
//
// Pointer compression relies on having both the regular and the BRP pool (core
// pools) 'glued', so that the same base could be used for both. For simplicity,
// the configurations with dynamically selected pool size are not supported.
// However, they can be at the cost of performing an extra load for
// core-pools-shift-size on both compression and decompression.
class CompressedPointerBaseGlobal final {
public:
static constexpr size_t kUsefulBits =
std::countr_zero(PartitionAddressSpace::CorePoolsSize());
static_assert(kUsefulBits >= sizeof(uint32_t) * CHAR_BIT);
static constexpr size_t kBitsToShift =
kUsefulBits - sizeof(uint32_t) * CHAR_BIT;
CompressedPointerBaseGlobal() = delete;
// Attribute const allows the compiler to assume that
// CompressedPointerBaseGlobal::g_base_ doesn't change (e.g. across calls) and
// thereby avoid redundant loads.
PA_ALWAYS_INLINE __attribute__((const)) static uintptr_t Get() {
PA_DCHECK(IsBaseConsistent());
return g_base_.base;
}
PA_ALWAYS_INLINE static bool IsSet() {
PA_DCHECK(IsBaseConsistent());
return (g_base_.base & ~kUsefulBitsMask) != 0;
}
private:
static constexpr uintptr_t kUsefulBitsMask =
PartitionAddressSpace::CorePoolsSize() - 1;
static union alignas(kPartitionCachelineSize)
PA_COMPONENT_EXPORT(PARTITION_ALLOC) Base {
uintptr_t base;
char cache_line[kPartitionCachelineSize];
} g_base_ PA_CONSTINIT;
PA_ALWAYS_INLINE static bool IsBaseConsistent() {
return kUsefulBitsMask == (g_base_.base & kUsefulBitsMask);
}
static void SetBase(uintptr_t base);
static void ResetBaseForTesting();
friend class PartitionAddressSpace;
};
#endif // BUILDFLAG(ENABLE_POINTER_COMPRESSION)
} // namespace internal
#if BUILDFLAG(ENABLE_POINTER_COMPRESSION)
template <typename T>
class PA_TRIVIAL_ABI CompressedPointer final {
public:
using UnderlyingType = uint32_t;
PA_ALWAYS_INLINE constexpr CompressedPointer() = default;
PA_ALWAYS_INLINE explicit CompressedPointer(T* ptr) : value_(Compress(ptr)) {}
PA_ALWAYS_INLINE constexpr explicit CompressedPointer(std::nullptr_t)
: value_(0u) {}
PA_ALWAYS_INLINE constexpr CompressedPointer(const CompressedPointer&) =
default;
PA_ALWAYS_INLINE constexpr CompressedPointer(
CompressedPointer&& other) noexcept = default;
template <typename U,
std::enable_if_t<std::is_convertible_v<U*, T*>>* = nullptr>
PA_ALWAYS_INLINE constexpr CompressedPointer(
const CompressedPointer<U>& other) {
if constexpr (internal::IsDecayedSame<T, U>) {
// When pointers have the same type modulo constness, avoid the
// compress-decompress round.
value_ = other.value_;
} else {
// When the types are different, perform the round, because the pointer
// may need to be adjusted.
// TODO(1376980): Avoid the cycle here.
value_ = Compress(other.get());
}
}
template <typename U,
std::enable_if_t<std::is_convertible_v<U*, T*>>* = nullptr>
PA_ALWAYS_INLINE constexpr CompressedPointer(
CompressedPointer<U>&& other) noexcept
: CompressedPointer(other) {}
~CompressedPointer() = default;
PA_ALWAYS_INLINE constexpr CompressedPointer& operator=(
const CompressedPointer&) = default;
PA_ALWAYS_INLINE constexpr CompressedPointer& operator=(
CompressedPointer&& other) noexcept = default;
template <typename U,
std::enable_if_t<std::is_convertible_v<U*, T*>>* = nullptr>
PA_ALWAYS_INLINE constexpr CompressedPointer& operator=(
const CompressedPointer<U>& other) {
CompressedPointer copy(other);
value_ = copy.value_;
return *this;
}
template <typename U,
std::enable_if_t<std::is_convertible_v<U*, T*>>* = nullptr>
PA_ALWAYS_INLINE constexpr CompressedPointer& operator=(
CompressedPointer<U>&& other) noexcept {
*this = other;
return *this;
}
// Don't perform compression when assigning to nullptr.
PA_ALWAYS_INLINE constexpr CompressedPointer& operator=(std::nullptr_t) {
value_ = 0u;
return *this;
}
PA_ALWAYS_INLINE T* get() const { return Decompress(value_); }
PA_ALWAYS_INLINE constexpr bool is_nonnull() const { return value_; }
PA_ALWAYS_INLINE constexpr UnderlyingType GetAsIntegral() const {
return value_;
}
PA_ALWAYS_INLINE constexpr explicit operator bool() const {
return is_nonnull();
}
template <typename U = T,
std::enable_if_t<!std::is_void_v<std::remove_cv_t<U>>>* = nullptr>
PA_ALWAYS_INLINE U& operator*() const {
PA_DCHECK(is_nonnull());
return *get();
}
PA_ALWAYS_INLINE T* operator->() const {
PA_DCHECK(is_nonnull());
return get();
}
PA_ALWAYS_INLINE constexpr void swap(CompressedPointer& other) {
std::swap(value_, other.value_);
}
private:
template <typename>
friend class CompressedPointer;
static constexpr size_t kBitsForSignExtension = 1;
static constexpr size_t kOverallBitsToShift =
internal::CompressedPointerBaseGlobal::kBitsToShift +
kBitsForSignExtension;
PA_ALWAYS_INLINE static UnderlyingType Compress(T* ptr) {
static constexpr size_t kMinimalRequiredAlignment = 8;
static_assert((1 << kOverallBitsToShift) == kMinimalRequiredAlignment);
#if BUILDFLAG(PA_DCHECK_IS_ON)
PA_DCHECK(reinterpret_cast<uintptr_t>(ptr) % kMinimalRequiredAlignment ==
0);
PA_DCHECK(internal::CompressedPointerBaseGlobal::IsSet());
const uintptr_t base = internal::CompressedPointerBaseGlobal::Get();
static constexpr size_t kCorePoolsBaseMask =
~(internal::PartitionAddressSpace::CorePoolsSize() - 1);
PA_DCHECK(!ptr ||
(base & kCorePoolsBaseMask) ==
(reinterpret_cast<uintptr_t>(ptr) & kCorePoolsBaseMask));
#endif // BUILDFLAG(PA_DCHECK_IS_ON)
const auto uptr = reinterpret_cast<uintptr_t>(ptr);
// Shift the pointer and truncate.
auto compressed = static_cast<UnderlyingType>(uptr >> kOverallBitsToShift);
// If the pointer is non-null, mark the most-significant-bit to sign-extend
// it on decompression. Assuming compression is a significantly less
// frequent operation, we let more work here in favor of faster
// decompression.
// TODO(1376980): Avoid this by overreserving the heap.
if (compressed) {
compressed |= (1u << (sizeof(uint32_t) * CHAR_BIT - 1));
}
return compressed;
}
PA_ALWAYS_INLINE static T* Decompress(UnderlyingType ptr) {
PA_DCHECK(internal::CompressedPointerBaseGlobal::IsSet());
const uintptr_t base = internal::CompressedPointerBaseGlobal::Get();
// Treat compressed pointer as signed and cast it to uint64_t, which will
// sign-extend it. Then, shift the result by one. It's important to shift
// the already unsigned value, as otherwise it would result in undefined
// behavior.
const uint64_t mask = static_cast<uint64_t>(static_cast<int32_t>(ptr))
<< (kOverallBitsToShift);
return reinterpret_cast<T*>(mask & base);
}
UnderlyingType value_;
};
template <typename T>
PA_ALWAYS_INLINE constexpr void swap(CompressedPointer<T>& a,
CompressedPointer<T>& b) {
a.swap(b);
}
// operators==.
template <typename T, typename U>
PA_ALWAYS_INLINE bool operator==(CompressedPointer<T> a,
CompressedPointer<U> b) {
if constexpr (internal::IsDecayedSame<T, U>) {
// When pointers have the same type modulo constness, simply compare
// compressed values.
return a.GetAsIntegral() == b.GetAsIntegral();
} else {
// When the types are different, compare decompressed pointers, because the
// pointers may need to be adjusted.
// TODO(1376980): Avoid decompression here.
return a.get() == b.get();
}
}
template <typename T, typename U>
PA_ALWAYS_INLINE constexpr bool operator==(CompressedPointer<T> a, U* b) {
// Do compression, since it is less expensive.
return a == static_cast<CompressedPointer<U>>(b);
}
template <typename T, typename U>
PA_ALWAYS_INLINE constexpr bool operator==(T* a, CompressedPointer<U> b) {
return b == a;
}
template <typename T>
PA_ALWAYS_INLINE constexpr bool operator==(CompressedPointer<T> a,
std::nullptr_t) {
return !a.is_nonnull();
}
template <typename T, typename U>
PA_ALWAYS_INLINE constexpr bool operator==(std::nullptr_t,
CompressedPointer<U> b) {
return b == nullptr;
}
// operators!=.
template <typename T, typename U>
PA_ALWAYS_INLINE constexpr bool operator!=(CompressedPointer<T> a,
CompressedPointer<U> b) {
return !(a == b);
}
template <typename T, typename U>
PA_ALWAYS_INLINE constexpr bool operator!=(CompressedPointer<T> a, U* b) {
// Do compression, since it is less expensive.
return a != static_cast<CompressedPointer<U>>(b);
}
template <typename T, typename U>
PA_ALWAYS_INLINE constexpr bool operator!=(T* a, CompressedPointer<U> b) {
return b != a;
}
template <typename T>
PA_ALWAYS_INLINE constexpr bool operator!=(CompressedPointer<T> a,
std::nullptr_t) {
return a.is_nonnull();
}
template <typename T, typename U>
PA_ALWAYS_INLINE constexpr bool operator!=(std::nullptr_t,
CompressedPointer<U> b) {
return b != nullptr;
}
// operators<.
template <typename T, typename U>
PA_ALWAYS_INLINE constexpr bool operator<(CompressedPointer<T> a,
CompressedPointer<U> b) {
if constexpr (internal::IsDecayedSame<T, U>) {
// When pointers have the same type modulo constness, simply compare
// compressed values.
return a.GetAsIntegral() < b.GetAsIntegral();
} else {
// When the types are different, compare decompressed pointers, because the
// pointers may need to be adjusted.
// TODO(1376980): Avoid decompression here.
return a.get() < b.get();
}
}
template <typename T, typename U>
PA_ALWAYS_INLINE constexpr bool operator<(CompressedPointer<T> a, U* b) {
// Do compression, since it is less expensive.
return a < static_cast<CompressedPointer<U>>(b);
}
template <typename T, typename U>
PA_ALWAYS_INLINE constexpr bool operator<(T* a, CompressedPointer<U> b) {
// Do compression, since it is less expensive.
return static_cast<CompressedPointer<T>>(a) < b;
}
// operators<=.
template <typename T, typename U>
PA_ALWAYS_INLINE constexpr bool operator<=(CompressedPointer<T> a,
CompressedPointer<U> b) {
if constexpr (internal::IsDecayedSame<T, U>) {
// When pointers have the same type modulo constness, simply compare
// compressed values.
return a.GetAsIntegral() <= b.GetAsIntegral();
} else {
// When the types are different, compare decompressed pointers, because the
// pointers may need to be adjusted.
// TODO(1376980): Avoid decompression here.
return a.get() <= b.get();
}
}
template <typename T, typename U>
PA_ALWAYS_INLINE constexpr bool operator<=(CompressedPointer<T> a, U* b) {
// Do compression, since it is less expensive.
return a <= static_cast<CompressedPointer<U>>(b);
}
template <typename T, typename U>
PA_ALWAYS_INLINE constexpr bool operator<=(T* a, CompressedPointer<U> b) {
// Do compression, since it is less expensive.
return static_cast<CompressedPointer<T>>(a) <= b;
}
// operators>.
template <typename T, typename U>
PA_ALWAYS_INLINE constexpr bool operator>(CompressedPointer<T> a,
CompressedPointer<U> b) {
return !(a <= b);
}
template <typename T, typename U>
PA_ALWAYS_INLINE constexpr bool operator>(CompressedPointer<T> a, U* b) {
// Do compression, since it is less expensive.
return a > static_cast<CompressedPointer<U>>(b);
}
template <typename T, typename U>
PA_ALWAYS_INLINE constexpr bool operator>(T* a, CompressedPointer<U> b) {
// Do compression, since it is less expensive.
return static_cast<CompressedPointer<T>>(a) > b;
}
// operators>=.
template <typename T, typename U>
PA_ALWAYS_INLINE constexpr bool operator>=(CompressedPointer<T> a,
CompressedPointer<U> b) {
return !(a < b);
}
template <typename T, typename U>
PA_ALWAYS_INLINE constexpr bool operator>=(CompressedPointer<T> a, U* b) {
// Do compression, since it is less expensive.
return a >= static_cast<CompressedPointer<U>>(b);
}
template <typename T, typename U>
PA_ALWAYS_INLINE constexpr bool operator>=(T* a, CompressedPointer<U> b) {
// Do compression, since it is less expensive.
return static_cast<CompressedPointer<T>>(a) >= b;
}
#endif // BUILDFLAG(ENABLE_POINTER_COMPRESSION)
// Simple wrapper over the raw pointer.
template <typename T>
class PA_TRIVIAL_ABI UncompressedPointer final {
public:
PA_ALWAYS_INLINE constexpr UncompressedPointer() = default;
PA_ALWAYS_INLINE constexpr explicit UncompressedPointer(T* ptr) : ptr_(ptr) {}
PA_ALWAYS_INLINE constexpr explicit UncompressedPointer(std::nullptr_t)
: ptr_(nullptr) {}
PA_ALWAYS_INLINE constexpr UncompressedPointer(const UncompressedPointer&) =
default;
PA_ALWAYS_INLINE constexpr UncompressedPointer(
UncompressedPointer&& other) noexcept = default;
template <typename U,
std::enable_if_t<std::is_convertible_v<U*, T*>>* = nullptr>
PA_ALWAYS_INLINE constexpr explicit UncompressedPointer(
const UncompressedPointer<U>& other)
: ptr_(other.ptr_) {}
template <typename U,
std::enable_if_t<std::is_convertible_v<U*, T*>>* = nullptr>
PA_ALWAYS_INLINE constexpr explicit UncompressedPointer(
UncompressedPointer<U>&& other) noexcept
: ptr_(std::move(other.ptr_)) {}
~UncompressedPointer() = default;
PA_ALWAYS_INLINE constexpr UncompressedPointer& operator=(
const UncompressedPointer&) = default;
PA_ALWAYS_INLINE constexpr UncompressedPointer& operator=(
UncompressedPointer&& other) noexcept = default;
template <typename U,
std::enable_if_t<std::is_convertible_v<U*, T*>>* = nullptr>
PA_ALWAYS_INLINE constexpr UncompressedPointer& operator=(
const UncompressedPointer<U>& other) {
ptr_ = other.ptr_;
return *this;
}
template <typename U,
std::enable_if_t<std::is_convertible_v<U*, T*>>* = nullptr>
PA_ALWAYS_INLINE constexpr UncompressedPointer& operator=(
UncompressedPointer<U>&& other) noexcept {
ptr_ = std::move(other.ptr_);
return *this;
}
PA_ALWAYS_INLINE constexpr UncompressedPointer& operator=(std::nullptr_t) {
ptr_ = nullptr;
return *this;
}
PA_ALWAYS_INLINE constexpr T* get() const { return ptr_; }
PA_ALWAYS_INLINE constexpr bool is_nonnull() const { return ptr_; }
PA_ALWAYS_INLINE constexpr explicit operator bool() const {
return is_nonnull();
}
template <typename U = T,
std::enable_if_t<!std::is_void_v<std::remove_cv_t<U>>>* = nullptr>
PA_ALWAYS_INLINE constexpr U& operator*() const {
PA_DCHECK(is_nonnull());
return *get();
}
PA_ALWAYS_INLINE constexpr T* operator->() const {
PA_DCHECK(is_nonnull());
return get();
}
PA_ALWAYS_INLINE constexpr void swap(UncompressedPointer& other) {
std::swap(ptr_, other.ptr_);
}
private:
template <typename>
friend class UncompressedPointer;
T* ptr_;
};
template <typename T>
PA_ALWAYS_INLINE constexpr void swap(UncompressedPointer<T>& a,
UncompressedPointer<T>& b) {
a.swap(b);
}
// operators==.
template <typename T, typename U>
PA_ALWAYS_INLINE constexpr bool operator==(UncompressedPointer<T> a,
UncompressedPointer<U> b) {
return a.get() == b.get();
}
template <typename T, typename U>
PA_ALWAYS_INLINE constexpr bool operator==(UncompressedPointer<T> a, U* b) {
return a == static_cast<UncompressedPointer<U>>(b);
}
template <typename T, typename U>
PA_ALWAYS_INLINE constexpr bool operator==(T* a, UncompressedPointer<U> b) {
return b == a;
}
template <typename T>
PA_ALWAYS_INLINE constexpr bool operator==(UncompressedPointer<T> a,
std::nullptr_t) {
return !a.is_nonnull();
}
template <typename T, typename U>
PA_ALWAYS_INLINE constexpr bool operator==(std::nullptr_t,
UncompressedPointer<U> b) {
return b == nullptr;
}
// operators!=.
template <typename T, typename U>
PA_ALWAYS_INLINE constexpr bool operator!=(UncompressedPointer<T> a,
UncompressedPointer<U> b) {
return !(a == b);
}
template <typename T, typename U>
PA_ALWAYS_INLINE constexpr bool operator!=(UncompressedPointer<T> a, U* b) {
return a != static_cast<UncompressedPointer<U>>(b);
}
template <typename T, typename U>
PA_ALWAYS_INLINE constexpr bool operator!=(T* a, UncompressedPointer<U> b) {
return b != a;
}
template <typename T>
PA_ALWAYS_INLINE constexpr bool operator!=(UncompressedPointer<T> a,
std::nullptr_t) {
return a.is_nonnull();
}
template <typename T, typename U>
PA_ALWAYS_INLINE constexpr bool operator!=(std::nullptr_t,
UncompressedPointer<U> b) {
return b != nullptr;
}
// operators<.
template <typename T, typename U>
PA_ALWAYS_INLINE constexpr bool operator<(UncompressedPointer<T> a,
UncompressedPointer<U> b) {
return a.get() < b.get();
}
template <typename T, typename U>
PA_ALWAYS_INLINE constexpr bool operator<(UncompressedPointer<T> a, U* b) {
return a < static_cast<UncompressedPointer<U>>(b);
}
template <typename T, typename U>
PA_ALWAYS_INLINE constexpr bool operator<(T* a, UncompressedPointer<U> b) {
return static_cast<UncompressedPointer<T>>(a) < b;
}
// operators<=.
template <typename T, typename U>
PA_ALWAYS_INLINE constexpr bool operator<=(UncompressedPointer<T> a,
UncompressedPointer<U> b) {
return a.get() <= b.get();
}
template <typename T, typename U>
PA_ALWAYS_INLINE constexpr bool operator<=(UncompressedPointer<T> a, U* b) {
return a <= static_cast<UncompressedPointer<U>>(b);
}
template <typename T, typename U>
PA_ALWAYS_INLINE constexpr bool operator<=(T* a, UncompressedPointer<U> b) {
return static_cast<UncompressedPointer<T>>(a) <= b;
}
// operators>.
template <typename T, typename U>
PA_ALWAYS_INLINE constexpr bool operator>(UncompressedPointer<T> a,
UncompressedPointer<U> b) {
return !(a <= b);
}
template <typename T, typename U>
PA_ALWAYS_INLINE constexpr bool operator>(UncompressedPointer<T> a, U* b) {
return a > static_cast<UncompressedPointer<U>>(b);
}
template <typename T, typename U>
PA_ALWAYS_INLINE constexpr bool operator>(T* a, UncompressedPointer<U> b) {
return static_cast<UncompressedPointer<T>>(a) > b;
}
// operators>=.
template <typename T, typename U>
PA_ALWAYS_INLINE constexpr bool operator>=(UncompressedPointer<T> a,
UncompressedPointer<U> b) {
return !(a < b);
}
template <typename T, typename U>
PA_ALWAYS_INLINE constexpr bool operator>=(UncompressedPointer<T> a, U* b) {
return a >= static_cast<UncompressedPointer<U>>(b);
}
template <typename T, typename U>
PA_ALWAYS_INLINE constexpr bool operator>=(T* a, UncompressedPointer<U> b) {
return static_cast<UncompressedPointer<T>>(a) >= b;
}
} // namespace partition_alloc
#endif // BASE_ALLOCATOR_PARTITION_ALLOCATOR_SRC_PARTITION_ALLOC_COMPRESSED_POINTER_H_

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// Copyright 2022 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "partition_alloc/dangling_raw_ptr_checks.h"
#include "partition_alloc/partition_alloc_base/component_export.h"
#include "partition_alloc/partition_alloc_check.h"
namespace partition_alloc {
namespace {
DanglingRawPtrDetectedFn* g_dangling_raw_ptr_detected_fn = [](uintptr_t) {};
DanglingRawPtrReleasedFn* g_dangling_raw_ptr_released_fn = [](uintptr_t) {};
DanglingRawPtrDetectedFn* g_unretained_dangling_raw_ptr_detected_fn =
[](uintptr_t) {};
bool g_unretained_dangling_raw_ptr_check_enabled = false;
} // namespace
DanglingRawPtrDetectedFn* GetDanglingRawPtrDetectedFn() {
PA_DCHECK(g_dangling_raw_ptr_detected_fn);
return g_dangling_raw_ptr_detected_fn;
}
DanglingRawPtrDetectedFn* GetDanglingRawPtrReleasedFn() {
PA_DCHECK(g_dangling_raw_ptr_released_fn);
return g_dangling_raw_ptr_released_fn;
}
void SetDanglingRawPtrDetectedFn(DanglingRawPtrDetectedFn fn) {
PA_DCHECK(fn);
g_dangling_raw_ptr_detected_fn = fn;
}
void SetDanglingRawPtrReleasedFn(DanglingRawPtrReleasedFn fn) {
PA_DCHECK(fn);
g_dangling_raw_ptr_released_fn = fn;
}
DanglingRawPtrDetectedFn* GetUnretainedDanglingRawPtrDetectedFn() {
return g_unretained_dangling_raw_ptr_detected_fn;
}
void SetUnretainedDanglingRawPtrDetectedFn(DanglingRawPtrDetectedFn* fn) {
PA_DCHECK(fn);
g_unretained_dangling_raw_ptr_detected_fn = fn;
}
bool SetUnretainedDanglingRawPtrCheckEnabled(bool enabled) {
bool old = g_unretained_dangling_raw_ptr_check_enabled;
g_unretained_dangling_raw_ptr_check_enabled = enabled;
return old;
}
namespace internal {
PA_COMPONENT_EXPORT(PARTITION_ALLOC) void DanglingRawPtrDetected(uintptr_t id) {
g_dangling_raw_ptr_detected_fn(id);
}
PA_COMPONENT_EXPORT(PARTITION_ALLOC) void DanglingRawPtrReleased(uintptr_t id) {
g_dangling_raw_ptr_released_fn(id);
}
PA_COMPONENT_EXPORT(PARTITION_ALLOC)
void UnretainedDanglingRawPtrDetected(uintptr_t id) {
g_unretained_dangling_raw_ptr_detected_fn(id);
}
PA_COMPONENT_EXPORT(PARTITION_ALLOC)
bool IsUnretainedDanglingRawPtrCheckEnabled() {
return g_unretained_dangling_raw_ptr_check_enabled;
}
} // namespace internal
} // namespace partition_alloc

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// Copyright 2022 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef BASE_ALLOCATOR_PARTITION_ALLOCATOR_SRC_PARTITION_ALLOC_DANGLING_RAW_PTR_CHECKS_H_
#define BASE_ALLOCATOR_PARTITION_ALLOCATOR_SRC_PARTITION_ALLOC_DANGLING_RAW_PTR_CHECKS_H_
#include <cstdint>
#include "partition_alloc/partition_alloc_base/component_export.h"
// When compiled with build flags `enable_dangling_raw_ptr_checks`, dangling
// raw_ptr are reported. Its behavior can be configured here.
//
// Purpose of this level of indirection:
// - Ease testing.
// - Keep partition_alloc/ independent from base/. In most cases, when a
// dangling raw_ptr is detected/released, this involves recording a
// base::debug::StackTrace, which isn't desirable inside partition_alloc/.
// - Be able (potentially) to turn this feature on/off at runtime based on
// dependant's flags.
namespace partition_alloc {
// DanglingRawPtrDetected is called when there exists a `raw_ptr` referencing a
// memory region and the allocator is asked to release it.
//
// It won't be called again with the same `id`, up until (potentially) a call to
// DanglingRawPtrReleased(`id`) is made.
//
// This function is called from within the allocator, and is not allowed to
// allocate memory.
using DanglingRawPtrDetectedFn = void(uintptr_t /*id*/);
PA_COMPONENT_EXPORT(PARTITION_ALLOC)
DanglingRawPtrDetectedFn* GetDanglingRawPtrDetectedFn();
PA_COMPONENT_EXPORT(PARTITION_ALLOC)
void SetDanglingRawPtrDetectedFn(DanglingRawPtrDetectedFn);
PA_COMPONENT_EXPORT(PARTITION_ALLOC)
DanglingRawPtrDetectedFn* GetUnretainedDanglingRawPtrDetectedFn();
PA_COMPONENT_EXPORT(PARTITION_ALLOC)
void SetUnretainedDanglingRawPtrDetectedFn(DanglingRawPtrDetectedFn*);
PA_COMPONENT_EXPORT(PARTITION_ALLOC)
bool SetUnretainedDanglingRawPtrCheckEnabled(bool enabled);
// DanglingRawPtrReleased: Called after DanglingRawPtrDetected(id), once the
// last dangling raw_ptr stops referencing the memory region.
//
// This function is allowed to allocate memory.
using DanglingRawPtrReleasedFn = void(uintptr_t /*id*/);
PA_COMPONENT_EXPORT(PARTITION_ALLOC)
DanglingRawPtrReleasedFn* GetDanglingRawPtrReleasedFn();
PA_COMPONENT_EXPORT(PARTITION_ALLOC)
void SetDanglingRawPtrReleasedFn(DanglingRawPtrReleasedFn);
namespace internal {
PA_COMPONENT_EXPORT(PARTITION_ALLOC) void DanglingRawPtrDetected(uintptr_t id);
PA_COMPONENT_EXPORT(PARTITION_ALLOC) void DanglingRawPtrReleased(uintptr_t id);
PA_COMPONENT_EXPORT(PARTITION_ALLOC)
void UnretainedDanglingRawPtrDetected(uintptr_t id);
PA_COMPONENT_EXPORT(PARTITION_ALLOC)
bool IsUnretainedDanglingRawPtrCheckEnabled();
} // namespace internal
} // namespace partition_alloc
#endif // BASE_ALLOCATOR_PARTITION_ALLOCATOR_SRC_PARTITION_ALLOC_DANGLING_RAW_PTR_CHECKS_H_

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digraph {
node[shape=box]
edge[dir=both]
compound = true
dpi = 192
nodesep = 0.91
// Allows aligning nodes in different subgraphs.
newrank = true
subgraph cluster_0 {
label = "Address Space"
reg[label="Regular Pool"]
brp[label="BRP Pool"]
add[label="Additional Pools"]
reg->brp->add[style=invis]
}
manager[label="AddressPoolManager"]
manager->reg[constraint=false]
manager->brp
manager->add[constraint=false]
subgraph cluster_1 {
label = "PartitionRoots"
pae[label="PA-E Root"]
blink[label="Blink Roots"]
etc[style=dotted, label="Other Roots"]
pae->blink->etc[style=invis]
}
manager->blink[lhead=cluster_1]
{rank=same manager brp blink}
}

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digraph {
node[shape=plaintext]
edge[style=dashed, color=crimson]
page1[label=<
<table border="0" cellborder="1" cellspacing="0"><tr>
<!-- head partition page -->
<td port="head" bgcolor="darkgrey" width="40" height="52"></td>
<!-- bucket-external memory - not depicted -->
<td width="160"></td>
<!-- a slot span in this bucket -->
<td port="slotspan" bgcolor="crimson" width="80"></td>
<!-- bucket-external memory - not depicted -->
<td width="320"></td>
<!-- tail partition page -->
<td bgcolor="darkgrey" width="40"></td>
</tr></table>
>]
page2[label=<
<table border="0" cellborder="1" cellspacing="0"><tr>
<!-- head partition page -->
<td port="head" bgcolor="darkgrey" width="40" height="52"></td>
<!-- bucket-external memory - not depicted -->
<td width="280"></td>
<!-- a slot span in this bucket -->
<td port="slotspan" bgcolor="crimson" width="80"></td>
<!-- bucket-external memory - not depicted -->
<td width="200"></td>
<!-- tail partition page -->
<td bgcolor="darkgrey" width="40"></td>
</tr></table>
>]
page3[label=<
<table border="0" cellborder="1" cellspacing="0"><tr>
<!-- head partition page -->
<td port="head" bgcolor="darkgrey" width="40" height="52"></td>
<!-- bucket-external memory - not depicted -->
<td width="40"></td>
<!-- a slot span in this bucket -->
<td port="slotspan1" bgcolor="crimson" width="80"></td>
<!-- bucket-external memory - not depicted -->
<td width="120"></td>
<!-- a slot span in this bucket -->
<td port="slotspan2" bgcolor="crimson" width="80"></td>
<!-- bucket-external memory - not depicted -->
<td width="240"></td>
<!-- tail partition page -->
<td bgcolor="darkgrey" width="40"></td>
</tr></table>
>]
// Invisibly link the head partition pages to force alignment.
page1:head->page2:head->page3:head[style=invis]
// Inter-super-page links disable constraints so to let the above
// fully control alignment.
page1:slotspan->page2:slotspan->page3:slotspan1[constraint=false]
page3:slotspan1:s->page3:slotspan2:sw
}

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digraph G {
node[shape=box,style="filled,rounded",color=deepskyblue]
subgraph cluster_tc {
label = "Thread Cache"
rankdir = LR
{rank=same;TLS1,TLS2,TLSn}
TLS1->TLS2[style=invisible,dir=none]
TLS2->TLSn[style=dotted,dir=none]
}
subgraph cluster_central {
label = "Central Allocator (per-partition lock)"
fast[label="slot span freelists (fast path)"]
slow[label="slot span management (slow path)"]
# Forces slow path node beneath fast path node.
fast->slow[style=invisible,dir=none]
}
# Forces thread-external subgraph beneath thread cache subgraph.
TLS2->fast[style=invisible,dir=none]
}

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digraph G {
node[shape=plaintext]
edge[style=dashed]
invisible_a[label=<
<TABLE BORDER="0" CELLBORDER="0" CELLSPACING="0">
<TR>
<TD PORT="red" WIDTH="100"></TD>
<TD PORT="green" WIDTH="20"></TD>
<TD PORT="blue" WIDTH="40"></TD>
<TD PORT="gold" WIDTH="300"></TD>
<TD PORT="pink" WIDTH="60"></TD>
</TR>
</TABLE>
>]
superpage[xlabel="Super Page",label=<
<TABLE BORDER="0" CELLBORDER="1" CELLSPACING="0" WIDTH="10">
<TR>
<!-- Head Partition Page -->
<TD BGCOLOR="darkgrey" HEIGHT="52"></TD>
<TD PORT="metadata"></TD>
<TD BGCOLOR="darkgrey" WIDTH="18"></TD>
<!-- Bitmaps -->
<TD WIDTH="100">Bitmaps(?)</TD>
<!-- Several Slot Spans -->
<TD PORT="red" BGCOLOR="crimson" WIDTH="119">3</TD>
<TD PORT="green" BGCOLOR="palegreen" WIDTH="39">1</TD>
<TD PORT="blue" BGCOLOR="cornflowerblue" WIDTH="79">2</TD>
<TD PORT="gold" BGCOLOR="gold" WIDTH="239">6</TD>
<TD PORT="red2" BGCOLOR="crimson" WIDTH="119">3</TD>
<TD PORT="pink" BGCOLOR="deeppink" WIDTH="39">1</TD>
<TD WIDTH="79">...</TD>
<!-- Tail Partition Page -->
<TD BGCOLOR="darkgrey" WIDTH="39"></TD>
</TR>
</TABLE>
>]
invisible_b[label=<
<TABLE BORDER="0" CELLBORDER="0" CELLSPACING="0">
<TR>
<TD PORT="green" WIDTH="30"></TD>
<TD PORT="blue" WIDTH="60"></TD>
<TD PORT="gold" WIDTH="180"></TD>
<TD PORT="red" WIDTH="90"></TD>
<TD PORT="pink" WIDTH="90"></TD>
</TR>
</TABLE>
>]
metadata_page[xlabel="Metadata",label=<
<TABLE BORDER="0" CELLBORDER="1" CELLSPACING="0">
<TR>
<!-- Guard Page Metadata -->
<TD BGCOLOR="darkgrey"> </TD>
<!-- Bitmaps Offset -->
<TD> B? </TD>
<!-- Red Slot Span Metadata -->
<TD BGCOLOR="crimson">v</TD>
<TD BGCOLOR="crimson">+</TD>
<TD BGCOLOR="crimson">+</TD>
<!-- Green Slot Span Metadata -->
<TD BGCOLOR="palegreen">v</TD>
<!-- Blue Slot Span Metadata -->
<TD BGCOLOR="cornflowerblue">v</TD>
<TD BGCOLOR="cornflowerblue">+</TD>
<!-- Gold Slot Span Metadata -->
<TD BGCOLOR="gold">v</TD>
<TD BGCOLOR="gold">+</TD>
<TD BGCOLOR="gold">+</TD>
<TD BGCOLOR="gold">+</TD>
<TD BGCOLOR="gold">+</TD>
<TD BGCOLOR="gold">+</TD>
<!-- Red Slot Span Metadata -->
<TD BGCOLOR="crimson">v</TD>
<TD BGCOLOR="crimson">+</TD>
<TD BGCOLOR="crimson">+</TD>
<!-- Pink Slot Span Metadata -->
<TD BGCOLOR="deeppink">v</TD>
<!-- etc. -->
<TD WIDTH="64">...</TD>
<!-- Guard Page Metadata -->
<TD BGCOLOR="darkgrey"> </TD>
</TR>
</TABLE>
>]
invisible_a:red->superpage:red->superpage:red2[color=crimson]
superpage:red2->invisible_b:red[color=crimson]
invisible_a:green->superpage:green->invisible_b:green[color=palegreen]
invisible_a:blue->superpage:blue->invisible_b:blue[color=cornflowerblue]
invisible_a:gold->superpage:gold->invisible_b:gold[color=gold]
invisible_a:pink->superpage:pink->invisible_b:pink[color=deeppink]
superpage:metadata->metadata_page[style="",arrowhead=odot]
}

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// Copyright 2018 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef BASE_ALLOCATOR_PARTITION_ALLOCATOR_SRC_PARTITION_ALLOC_ENCODED_NEXT_FREELIST_H_
#define BASE_ALLOCATOR_PARTITION_ALLOCATOR_SRC_PARTITION_ALLOC_ENCODED_NEXT_FREELIST_H_
#include <cstddef>
#include <cstdint>
#include "build/build_config.h"
#include "partition_alloc/freeslot_bitmap.h"
#include "partition_alloc/partition_alloc-inl.h"
#include "partition_alloc/partition_alloc_base/compiler_specific.h"
#include "partition_alloc/partition_alloc_base/debug/debugging_buildflags.h"
#include "partition_alloc/partition_alloc_base/immediate_crash.h"
#include "partition_alloc/partition_alloc_buildflags.h"
#include "partition_alloc/partition_alloc_check.h"
#include "partition_alloc/partition_alloc_config.h"
#include "partition_alloc/partition_alloc_constants.h"
#include "partition_alloc/partition_ref_count.h"
#if !defined(ARCH_CPU_BIG_ENDIAN)
#include "partition_alloc/reverse_bytes.h"
#endif // !defined(ARCH_CPU_BIG_ENDIAN)
namespace partition_alloc::internal {
class EncodedNextFreelistEntry;
class EncodedFreelistPtr {
private:
PA_ALWAYS_INLINE constexpr explicit EncodedFreelistPtr(std::nullptr_t)
: encoded_(Transform(0)) {}
PA_ALWAYS_INLINE explicit EncodedFreelistPtr(void* ptr)
// The encoded pointer stays MTE-tagged.
: encoded_(Transform(reinterpret_cast<uintptr_t>(ptr))) {}
PA_ALWAYS_INLINE EncodedNextFreelistEntry* Decode() const {
return reinterpret_cast<EncodedNextFreelistEntry*>(Transform(encoded_));
}
PA_ALWAYS_INLINE constexpr uintptr_t Inverted() const { return ~encoded_; }
PA_ALWAYS_INLINE constexpr void Override(uintptr_t encoded) {
encoded_ = encoded;
}
PA_ALWAYS_INLINE constexpr explicit operator bool() const { return encoded_; }
// Transform() works the same in both directions, so can be used for
// encoding and decoding.
PA_ALWAYS_INLINE static constexpr uintptr_t Transform(uintptr_t address) {
// We use bswap on little endian as a fast transformation for two reasons:
// 1) On 64 bit architectures, the pointer is very unlikely to be a
// canonical address. Therefore, if an object is freed and its vtable is
// used where the attacker doesn't get the chance to run allocations
// between the free and use, the vtable dereference is likely to fault.
// 2) If the attacker has a linear buffer overflow and elects to try and
// corrupt a freelist pointer, partial pointer overwrite attacks are
// thwarted.
// For big endian, similar guarantees are arrived at with a negation.
#if defined(ARCH_CPU_BIG_ENDIAN)
uintptr_t transformed = ~address;
#else
uintptr_t transformed = ReverseBytes(address);
#endif
return transformed;
}
uintptr_t encoded_;
friend EncodedNextFreelistEntry;
};
// Freelist entries are encoded for security reasons. See
// //base/allocator/partition_allocator/PartitionAlloc.md
// and |Transform()| for the rationale and mechanism, respectively.
class EncodedNextFreelistEntry {
private:
constexpr explicit EncodedNextFreelistEntry(std::nullptr_t)
: encoded_next_(EncodedFreelistPtr(nullptr))
#if PA_CONFIG(HAS_FREELIST_SHADOW_ENTRY)
,
shadow_(encoded_next_.Inverted())
#endif
{
}
explicit EncodedNextFreelistEntry(EncodedNextFreelistEntry* next)
: encoded_next_(EncodedFreelistPtr(next))
#if PA_CONFIG(HAS_FREELIST_SHADOW_ENTRY)
,
shadow_(encoded_next_.Inverted())
#endif
{
}
// For testing only.
EncodedNextFreelistEntry(void* next, bool make_shadow_match)
: encoded_next_(EncodedFreelistPtr(next))
#if PA_CONFIG(HAS_FREELIST_SHADOW_ENTRY)
,
shadow_(make_shadow_match ? encoded_next_.Inverted() : 12345)
#endif
{
}
public:
~EncodedNextFreelistEntry() = delete;
// Emplaces the freelist entry at the beginning of the given slot span, and
// initializes it as null-terminated.
PA_ALWAYS_INLINE static EncodedNextFreelistEntry* EmplaceAndInitNull(
void* slot_start_tagged) {
// |slot_start_tagged| is MTE-tagged.
auto* entry = new (slot_start_tagged) EncodedNextFreelistEntry(nullptr);
return entry;
}
PA_ALWAYS_INLINE static EncodedNextFreelistEntry* EmplaceAndInitNull(
uintptr_t slot_start) {
return EmplaceAndInitNull(SlotStartAddr2Ptr(slot_start));
}
// Emplaces the freelist entry at the beginning of the given slot span, and
// initializes it with the given |next| pointer, but encoded.
//
// This freelist is built for the purpose of thread-cache. This means that we
// can't perform a check that this and the next pointer belong to the same
// super page, as thread-cache spans may chain slots across super pages.
PA_ALWAYS_INLINE static EncodedNextFreelistEntry*
EmplaceAndInitForThreadCache(uintptr_t slot_start,
EncodedNextFreelistEntry* next) {
auto* entry =
new (SlotStartAddr2Ptr(slot_start)) EncodedNextFreelistEntry(next);
return entry;
}
// Emplaces the freelist entry at the beginning of the given slot span, and
// initializes it with the given |next| pointer.
//
// This is for testing purposes only! |make_shadow_match| allows you to choose
// if the shadow matches the next pointer properly or is trash.
PA_ALWAYS_INLINE static void EmplaceAndInitForTest(uintptr_t slot_start,
void* next,
bool make_shadow_match) {
new (SlotStartAddr2Ptr(slot_start))
EncodedNextFreelistEntry(next, make_shadow_match);
}
void CorruptNextForTesting(uintptr_t v) {
// We just need a value that can never be a valid pointer here.
encoded_next_.Override(EncodedFreelistPtr::Transform(v));
}
// Puts `slot_size` on the stack before crashing in case of memory
// corruption. Meant to be used to report the failed allocation size.
template <bool crash_on_corruption>
PA_ALWAYS_INLINE EncodedNextFreelistEntry* GetNextForThreadCache(
size_t slot_size) const;
PA_ALWAYS_INLINE EncodedNextFreelistEntry* GetNext(size_t slot_size) const;
PA_NOINLINE void CheckFreeList(size_t slot_size) const {
for (auto* entry = this; entry; entry = entry->GetNext(slot_size)) {
// |GetNext()| checks freelist integrity.
}
}
PA_NOINLINE void CheckFreeListForThreadCache(size_t slot_size) const {
for (auto* entry = this; entry;
entry = entry->GetNextForThreadCache<true>(slot_size)) {
// |GetNextForThreadCache()| checks freelist integrity.
}
}
PA_ALWAYS_INLINE void SetNext(EncodedNextFreelistEntry* entry) {
// SetNext() is either called on the freelist head, when provisioning new
// slots, or when GetNext() has been called before, no need to pass the
// size.
#if BUILDFLAG(PA_DCHECK_IS_ON)
// Regular freelists always point to an entry within the same super page.
//
// This is most likely a PartitionAlloc bug if this triggers.
if (PA_UNLIKELY(entry &&
(SlotStartPtr2Addr(this) & kSuperPageBaseMask) !=
(SlotStartPtr2Addr(entry) & kSuperPageBaseMask))) {
FreelistCorruptionDetected(0);
}
#endif // BUILDFLAG(PA_DCHECK_IS_ON)
encoded_next_ = EncodedFreelistPtr(entry);
#if PA_CONFIG(HAS_FREELIST_SHADOW_ENTRY)
shadow_ = encoded_next_.Inverted();
#endif
}
// Zeroes out |this| before returning the slot. The pointer to this memory
// will be returned to the user (caller of Alloc()), thus can't have internal
// data.
PA_ALWAYS_INLINE uintptr_t ClearForAllocation() {
encoded_next_.Override(0);
#if PA_CONFIG(HAS_FREELIST_SHADOW_ENTRY)
shadow_ = 0;
#endif
return SlotStartPtr2Addr(this);
}
PA_ALWAYS_INLINE constexpr bool IsEncodedNextPtrZero() const {
return !encoded_next_;
}
private:
template <bool crash_on_corruption>
PA_ALWAYS_INLINE EncodedNextFreelistEntry* GetNextInternal(
size_t slot_size,
bool for_thread_cache) const;
PA_ALWAYS_INLINE static bool IsSane(const EncodedNextFreelistEntry* here,
const EncodedNextFreelistEntry* next,
bool for_thread_cache) {
// Don't allow the freelist to be blindly followed to any location.
// Checks two constraints:
// - here and next must belong to the same superpage, unless this is in the
// thread cache (they even always belong to the same slot span).
// - next cannot point inside the metadata area.
//
// Also, the lightweight UaF detection (pointer shadow) is checked.
uintptr_t here_address = SlotStartPtr2Addr(here);
uintptr_t next_address = SlotStartPtr2Addr(next);
#if PA_CONFIG(HAS_FREELIST_SHADOW_ENTRY)
bool shadow_ptr_ok = here->encoded_next_.Inverted() == here->shadow_;
#else
bool shadow_ptr_ok = true;
#endif
bool same_superpage = (here_address & kSuperPageBaseMask) ==
(next_address & kSuperPageBaseMask);
#if BUILDFLAG(USE_FREESLOT_BITMAP)
bool marked_as_free_in_bitmap =
for_thread_cache ? true : !FreeSlotBitmapSlotIsUsed(next_address);
#else
bool marked_as_free_in_bitmap = true;
#endif
// This is necessary but not sufficient when quarantine is enabled, see
// SuperPagePayloadBegin() in partition_page.h. However we don't want to
// fetch anything from the root in this function.
bool not_in_metadata =
(next_address & kSuperPageOffsetMask) >= PartitionPageSize();
if (for_thread_cache) {
return shadow_ptr_ok & not_in_metadata;
} else {
return shadow_ptr_ok & same_superpage & marked_as_free_in_bitmap &
not_in_metadata;
}
}
EncodedFreelistPtr encoded_next_;
// This is intended to detect unintentional corruptions of the freelist.
// These can happen due to a Use-after-Free, or overflow of the previous
// allocation in the slot span.
#if PA_CONFIG(HAS_FREELIST_SHADOW_ENTRY)
uintptr_t shadow_;
#endif
};
template <bool crash_on_corruption>
PA_ALWAYS_INLINE EncodedNextFreelistEntry*
EncodedNextFreelistEntry::GetNextInternal(size_t slot_size,
bool for_thread_cache) const {
// GetNext() can be called on discarded memory, in which case |encoded_next_|
// is 0, and none of the checks apply. Don't prefetch nullptr either.
if (IsEncodedNextPtrZero()) {
return nullptr;
}
auto* ret = encoded_next_.Decode();
// We rely on constant propagation to remove the branches coming from
// |for_thread_cache|, since the argument is always a compile-time constant.
if (PA_UNLIKELY(!IsSane(this, ret, for_thread_cache))) {
if constexpr (crash_on_corruption) {
// Put the corrupted data on the stack, it may give us more information
// about what kind of corruption that was.
PA_DEBUG_DATA_ON_STACK("first",
static_cast<size_t>(encoded_next_.encoded_));
#if PA_CONFIG(HAS_FREELIST_SHADOW_ENTRY)
PA_DEBUG_DATA_ON_STACK("second", static_cast<size_t>(shadow_));
#endif
FreelistCorruptionDetected(slot_size);
} else {
return nullptr;
}
}
// In real-world profiles, the load of |encoded_next_| above is responsible
// for a large fraction of the allocation cost. However, we cannot anticipate
// it enough since it is accessed right after we know its address.
//
// In the case of repeated allocations, we can prefetch the access that will
// be done at the *next* allocation, which will touch *ret, prefetch it.
PA_PREFETCH(ret);
return ret;
}
template <bool crash_on_corruption>
PA_ALWAYS_INLINE EncodedNextFreelistEntry*
EncodedNextFreelistEntry::GetNextForThreadCache(size_t slot_size) const {
return GetNextInternal<crash_on_corruption>(slot_size, true);
}
PA_ALWAYS_INLINE EncodedNextFreelistEntry* EncodedNextFreelistEntry::GetNext(
size_t slot_size) const {
return GetNextInternal<true>(slot_size, false);
}
} // namespace partition_alloc::internal
#endif // BASE_ALLOCATOR_PARTITION_ALLOCATOR_SRC_PARTITION_ALLOC_ENCODED_NEXT_FREELIST_H_

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// Copyright 2021 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "partition_alloc/extended_api.h"
#include "partition_alloc/partition_alloc_buildflags.h"
#include "partition_alloc/partition_alloc_config.h"
#include "partition_alloc/shim/allocator_shim_default_dispatch_to_partition_alloc.h"
#include "partition_alloc/thread_cache.h"
namespace partition_alloc::internal {
#if PA_CONFIG(THREAD_CACHE_SUPPORTED)
namespace {
void DisableThreadCacheForRootIfEnabled(PartitionRoot* root) {
// Some platforms don't have a thread cache, or it could already have been
// disabled.
if (!root || !root->settings.with_thread_cache) {
return;
}
ThreadCacheRegistry::Instance().PurgeAll();
root->settings.with_thread_cache = false;
// Doesn't destroy the thread cache object(s). For background threads, they
// will be collected (and free cached memory) at thread destruction
// time. For the main thread, we leak it.
}
void EnablePartitionAllocThreadCacheForRootIfDisabled(PartitionRoot* root) {
if (!root) {
return;
}
root->settings.with_thread_cache = true;
}
#if BUILDFLAG(USE_PARTITION_ALLOC_AS_MALLOC)
void DisablePartitionAllocThreadCacheForProcess() {
PA_CHECK(allocator_shim::internal::PartitionAllocMalloc::
AllocatorConfigurationFinalized());
DisableThreadCacheForRootIfEnabled(
allocator_shim::internal::PartitionAllocMalloc::Allocator());
DisableThreadCacheForRootIfEnabled(
allocator_shim::internal::PartitionAllocMalloc::OriginalAllocator());
}
#endif // BUILDFLAG(USE_PARTITION_ALLOC_AS_MALLOC)
} // namespace
#endif // PA_CONFIG(THREAD_CACHE_SUPPORTED)
ThreadAllocStats GetAllocStatsForCurrentThread() {
ThreadCache* thread_cache = ThreadCache::Get();
if (ThreadCache::IsValid(thread_cache)) {
return thread_cache->thread_alloc_stats();
}
return {};
}
#if PA_CONFIG(THREAD_CACHE_SUPPORTED)
ThreadCacheProcessScopeForTesting::ThreadCacheProcessScopeForTesting(
PartitionRoot* root)
: root_(root) {
#if BUILDFLAG(USE_PARTITION_ALLOC_AS_MALLOC)
auto* regular_allocator =
allocator_shim::internal::PartitionAllocMalloc::Allocator();
regular_was_enabled_ =
regular_allocator && regular_allocator->settings.with_thread_cache;
if (root_ != regular_allocator) {
// Another |root| is ThreadCache's PartitionRoot. Need to disable
// thread cache for the process.
DisablePartitionAllocThreadCacheForProcess();
EnablePartitionAllocThreadCacheForRootIfDisabled(root_);
// Replace ThreadCache's PartitionRoot.
ThreadCache::SwapForTesting(root_);
} else {
if (!regular_was_enabled_) {
EnablePartitionAllocThreadCacheForRootIfDisabled(root_);
ThreadCache::SwapForTesting(root_);
}
}
#else
PA_CHECK(!ThreadCache::IsValid(ThreadCache::Get()));
EnablePartitionAllocThreadCacheForRootIfDisabled(root_);
ThreadCache::SwapForTesting(root_);
#endif // BUILDFLAG(USE_PARTITION_ALLOC_AS_MALLOC)
PA_CHECK(ThreadCache::Get());
}
ThreadCacheProcessScopeForTesting::~ThreadCacheProcessScopeForTesting() {
#if BUILDFLAG(USE_PARTITION_ALLOC_AS_MALLOC)
auto* regular_allocator =
allocator_shim::internal::PartitionAllocMalloc::Allocator();
bool regular_enabled =
regular_allocator && regular_allocator->settings.with_thread_cache;
if (regular_was_enabled_) {
if (!regular_enabled) {
// Need to re-enable ThreadCache for the process.
EnablePartitionAllocThreadCacheForRootIfDisabled(regular_allocator);
// In the case, |regular_allocator| must be ThreadCache's root.
ThreadCache::SwapForTesting(regular_allocator);
} else {
// ThreadCache is enabled for the process, but we need to be
// careful about ThreadCache's PartitionRoot. If it is different from
// |regular_allocator|, we need to invoke SwapForTesting().
if (regular_allocator != root_) {
ThreadCache::SwapForTesting(regular_allocator);
}
}
} else {
// ThreadCache for all processes was disabled.
DisableThreadCacheForRootIfEnabled(regular_allocator);
ThreadCache::SwapForTesting(nullptr);
}
#else
// First, disable the test thread cache we have.
DisableThreadCacheForRootIfEnabled(root_);
ThreadCache::SwapForTesting(nullptr);
#endif // BUILDFLAG(USE_PARTITION_ALLOC_AS_MALLOC)
}
#endif // PA_CONFIG(THREAD_CACHE_SUPPORTED)
} // namespace partition_alloc::internal

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// Copyright 2021 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef BASE_ALLOCATOR_PARTITION_ALLOCATOR_SRC_PARTITION_ALLOC_EXTENDED_API_H_
#define BASE_ALLOCATOR_PARTITION_ALLOCATOR_SRC_PARTITION_ALLOC_EXTENDED_API_H_
#include "partition_alloc/partition_alloc_buildflags.h"
#include "partition_alloc/partition_root.h"
#include "partition_alloc/partition_stats.h"
#include "partition_alloc/thread_cache.h"
namespace partition_alloc::internal {
// Get allocation stats for the thread cache partition on the current
// thread. See the documentation of ThreadAllocStats for details.
ThreadAllocStats GetAllocStatsForCurrentThread();
// Creates a scope for testing which:
// - if the given |root| is a default malloc root for the entire process,
// enables the thread cache for the entire process.
// (This may happen if UsePartitionAllocAsMalloc is enabled.)
// - otherwise, disables the thread cache for the entire process, and
// replaces it with a thread cache for |root|.
// This class is unsafe to run if there are multiple threads running
// in the process.
class ThreadCacheProcessScopeForTesting {
public:
explicit ThreadCacheProcessScopeForTesting(PartitionRoot* root);
~ThreadCacheProcessScopeForTesting();
ThreadCacheProcessScopeForTesting() = delete;
private:
PartitionRoot* root_ = nullptr;
#if BUILDFLAG(USE_PARTITION_ALLOC_AS_MALLOC)
bool regular_was_enabled_ = false;
#endif
};
} // namespace partition_alloc::internal
#endif // BASE_ALLOCATOR_PARTITION_ALLOCATOR_SRC_PARTITION_ALLOC_EXTENDED_API_H_

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// Copyright 2023 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
// This header provides a type-safe way of storing OR-combinations of enum
// values.
//
// The traditional C++ approach for storing OR-combinations of enum values is to
// use an int or unsigned int variable. The inconvenience with this approach is
// that there's no type checking at all; any enum value can be OR'd with any
// other enum value and passed on to a function that takes an int or unsigned
// int.
#ifndef BASE_ALLOCATOR_PARTITION_ALLOCATOR_SRC_PARTITION_ALLOC_FLAGS_H_
#define BASE_ALLOCATOR_PARTITION_ALLOCATOR_SRC_PARTITION_ALLOC_FLAGS_H_
#include <type_traits>
namespace partition_alloc::internal {
// Returns `T` if and only if `EnumType` is a scoped enum.
template <typename EnumType, typename T = EnumType>
using IfEnum = std::enable_if_t<
std::is_enum_v<EnumType> &&
!std::is_convertible_v<EnumType, std::underlying_type_t<EnumType>>,
T>;
// We assume `EnumType` defines `kMaxValue` which has the largest value and all
// powers of two are represented in `EnumType`.
template <typename EnumType>
constexpr inline EnumType kAllFlags = static_cast<IfEnum<EnumType>>(
(static_cast<std::underlying_type_t<EnumType>>(EnumType::kMaxValue) << 1) -
1);
template <typename EnumType>
constexpr inline IfEnum<EnumType, bool> AreValidFlags(EnumType flags) {
const auto raw_flags = static_cast<std::underlying_type_t<EnumType>>(flags);
const auto raw_all_flags =
static_cast<std::underlying_type_t<EnumType>>(kAllFlags<EnumType>);
return (raw_flags & ~raw_all_flags) == 0;
}
// Checks `subset` is a subset of `superset` or not.
template <typename EnumType>
constexpr inline IfEnum<EnumType, bool> ContainsFlags(EnumType superset,
EnumType subset) {
return (superset & subset) == subset;
}
// Removes flags `target` from `from`.
template <typename EnumType>
constexpr inline IfEnum<EnumType> RemoveFlags(EnumType from, EnumType target) {
return from & ~target;
}
// A macro to define binary arithmetic over `EnumType`.
// Use inside `namespace partition_alloc::internal`.
#define PA_DEFINE_OPERATORS_FOR_FLAGS(EnumType) \
[[maybe_unused]] [[nodiscard]] inline constexpr EnumType operator&( \
const EnumType& lhs, const EnumType& rhs) { \
return static_cast<EnumType>( \
static_cast<std::underlying_type_t<EnumType>>(lhs) & \
static_cast<std::underlying_type_t<EnumType>>(rhs)); \
} \
[[maybe_unused]] inline constexpr EnumType& operator&=( \
EnumType& lhs, const EnumType& rhs) { \
lhs = lhs & rhs; \
return lhs; \
} \
[[maybe_unused]] [[nodiscard]] inline constexpr EnumType operator|( \
const EnumType& lhs, const EnumType& rhs) { \
return static_cast<EnumType>( \
static_cast<std::underlying_type_t<EnumType>>(lhs) | \
static_cast<std::underlying_type_t<EnumType>>(rhs)); \
} \
[[maybe_unused]] inline constexpr EnumType& operator|=( \
EnumType& lhs, const EnumType& rhs) { \
lhs = lhs | rhs; \
return lhs; \
} \
[[maybe_unused]] [[nodiscard]] inline constexpr EnumType operator^( \
const EnumType& lhs, const EnumType& rhs) { \
return static_cast<EnumType>( \
static_cast<std::underlying_type_t<EnumType>>(lhs) ^ \
static_cast<std::underlying_type_t<EnumType>>(rhs)); \
} \
[[maybe_unused]] inline constexpr EnumType& operator^=( \
EnumType& lhs, const EnumType& rhs) { \
lhs = lhs ^ rhs; \
return lhs; \
} \
[[maybe_unused]] [[nodiscard]] inline constexpr EnumType operator~( \
const EnumType& val) { \
return static_cast<EnumType>( \
static_cast<std::underlying_type_t<EnumType>>(kAllFlags<EnumType>) & \
~static_cast<std::underlying_type_t<EnumType>>(val)); \
} \
static_assert(true) /* semicolon here */
} // namespace partition_alloc::internal
#endif // BASE_ALLOCATOR_PARTITION_ALLOCATOR_SRC_PARTITION_ALLOC_FLAGS_H_

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// Copyright 2022 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef BASE_ALLOCATOR_PARTITION_ALLOCATOR_SRC_PARTITION_ALLOC_FREESLOT_BITMAP_H_
#define BASE_ALLOCATOR_PARTITION_ALLOCATOR_SRC_PARTITION_ALLOC_FREESLOT_BITMAP_H_
#include <climits>
#include <cstdint>
#include <utility>
#include "partition_alloc/freeslot_bitmap_constants.h"
#include "partition_alloc/partition_alloc_base/bits.h"
#include "partition_alloc/partition_alloc_base/compiler_specific.h"
#include "partition_alloc/partition_alloc_buildflags.h"
#include "partition_alloc/partition_alloc_constants.h"
#if BUILDFLAG(USE_FREESLOT_BITMAP)
namespace partition_alloc::internal {
PA_ALWAYS_INLINE uintptr_t GetFreeSlotBitmapAddressForPointer(uintptr_t ptr) {
uintptr_t super_page = ptr & kSuperPageBaseMask;
return SuperPageFreeSlotBitmapAddr(super_page);
}
// Calculates the cell address and the offset inside the cell corresponding to
// the |slot_start|.
PA_ALWAYS_INLINE std::pair<FreeSlotBitmapCellType*, size_t>
GetFreeSlotBitmapCellPtrAndBitIndex(uintptr_t slot_start) {
uintptr_t slot_superpage_offset = slot_start & kSuperPageOffsetMask;
uintptr_t superpage_bitmap_start =
GetFreeSlotBitmapAddressForPointer(slot_start);
uintptr_t cell_addr = base::bits::AlignDown(
superpage_bitmap_start +
(slot_superpage_offset / kSmallestBucket) / CHAR_BIT,
sizeof(FreeSlotBitmapCellType));
PA_DCHECK(cell_addr < superpage_bitmap_start + kFreeSlotBitmapSize);
size_t bit_index =
(slot_superpage_offset / kSmallestBucket) & kFreeSlotBitmapOffsetMask;
PA_DCHECK(bit_index < kFreeSlotBitmapBitsPerCell);
return {reinterpret_cast<FreeSlotBitmapCellType*>(cell_addr), bit_index};
}
// This bitmap marks the used slot as 0 and free one as 1. This is because we
// would like to set all the slots as "used" by default to prevent allocating a
// used slot when the freelist entry is overwritten. The state of the bitmap is
// expected to be synced with freelist (i.e. the bitmap is set to 1 if and only
// if the slot is in the freelist).
PA_ALWAYS_INLINE FreeSlotBitmapCellType CellWithAOne(size_t n) {
return static_cast<FreeSlotBitmapCellType>(1) << n;
}
PA_ALWAYS_INLINE FreeSlotBitmapCellType CellWithTrailingOnes(size_t n) {
return (static_cast<FreeSlotBitmapCellType>(1) << n) -
static_cast<FreeSlotBitmapCellType>(1);
}
// Returns true if the bit corresponding to |slot_start| is used( = 0)
PA_ALWAYS_INLINE bool FreeSlotBitmapSlotIsUsed(uintptr_t slot_start) {
auto [cell, bit_index] = GetFreeSlotBitmapCellPtrAndBitIndex(slot_start);
return (*cell & CellWithAOne(bit_index)) == 0;
}
// Mark the bit corresponding to |slot_start| as used( = 0).
PA_ALWAYS_INLINE void FreeSlotBitmapMarkSlotAsUsed(uintptr_t slot_start) {
PA_CHECK(!FreeSlotBitmapSlotIsUsed(slot_start));
auto [cell, bit_index] = GetFreeSlotBitmapCellPtrAndBitIndex(slot_start);
*cell &= ~CellWithAOne(bit_index);
}
// Mark the bit corresponding to |slot_start| as free( = 1).
PA_ALWAYS_INLINE void FreeSlotBitmapMarkSlotAsFree(uintptr_t slot_start) {
PA_CHECK(FreeSlotBitmapSlotIsUsed(slot_start));
auto [cell, bit_index] = GetFreeSlotBitmapCellPtrAndBitIndex(slot_start);
*cell |= CellWithAOne(bit_index);
}
// Resets (= set to 0) all the bits corresponding to the slot-start addresses
// within [begin_addr, end_addr). |begin_addr| has to be the beginning of a
// slot, but |end_addr| does not.
PA_ALWAYS_INLINE void FreeSlotBitmapReset(uintptr_t begin_addr,
uintptr_t end_addr,
uintptr_t slot_size) {
PA_DCHECK(begin_addr <= end_addr);
// |end_addr| has to be kSmallestBucket-aligned.
PA_DCHECK((end_addr & (kSmallestBucket - 1)) == 0u);
for (uintptr_t slot_start = begin_addr; slot_start < end_addr;
slot_start += slot_size) {
auto [cell, bit_index] = GetFreeSlotBitmapCellPtrAndBitIndex(slot_start);
*cell &= ~CellWithAOne(bit_index);
}
#if BUILDFLAG(PA_DCHECK_IS_ON)
// Checks if the cells that are meant to contain only unset bits are really 0.
auto [begin_cell, begin_bit_index] =
GetFreeSlotBitmapCellPtrAndBitIndex(begin_addr);
auto [end_cell, end_bit_index] =
GetFreeSlotBitmapCellPtrAndBitIndex(end_addr);
// The bits that should be marked to 0 are |begin_bit_index|th bit of
// |begin_cell| to |end_bit_index - 1|th bit of |end_cell|. We verify all the
// bits are set to 0 for the cells between [begin_cell + 1, end_cell). For the
// |begin_cell| and |end_cell|, we have to handle them separately to only
// check the partial bits.
// | begin_cell | |...| | end_cell |
// |11...100...0|0...0|...|0...0|0...01...1|
// ^ ^
// | |
// begin_addr end_addr
if (begin_cell == end_cell) {
PA_DCHECK((*begin_cell & (~CellWithTrailingOnes(begin_bit_index) &
CellWithTrailingOnes(end_bit_index))) == 0u);
return;
}
if (begin_bit_index != 0) {
// Checks the bits between [begin_bit_index, kFreeSlotBitmapBitsPerCell) in
// the begin_cell are 0
PA_DCHECK((*begin_cell & ~CellWithTrailingOnes(begin_bit_index)) == 0u);
++begin_cell;
}
if (end_bit_index != 0) {
// Checks the bits between [0, end_bit_index) in the end_cell are 0
PA_DCHECK((*end_cell & CellWithTrailingOnes(end_bit_index)) == 0u);
}
for (FreeSlotBitmapCellType* cell = begin_cell; cell < end_cell; ++cell) {
PA_DCHECK(*cell == 0u);
}
#endif // BUILDFLAG(PA_DCHECK_IS_ON)
}
} // namespace partition_alloc::internal
#endif // BUILDFLAG(USE_FREESLOT_BITMAP)
#endif // BASE_ALLOCATOR_PARTITION_ALLOCATOR_SRC_PARTITION_ALLOC_FREESLOT_BITMAP_H_

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// Copyright 2022 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef BASE_ALLOCATOR_PARTITION_ALLOCATOR_SRC_PARTITION_ALLOC_FREESLOT_BITMAP_CONSTANTS_H_
#define BASE_ALLOCATOR_PARTITION_ALLOCATOR_SRC_PARTITION_ALLOC_FREESLOT_BITMAP_CONSTANTS_H_
#include <cstdint>
#include "partition_alloc/partition_alloc_base/bits.h"
#include "partition_alloc/partition_alloc_base/compiler_specific.h"
#include "partition_alloc/partition_alloc_buildflags.h"
#include "partition_alloc/partition_alloc_constants.h"
#include "partition_alloc/partition_alloc_forward.h"
#include "partition_alloc/reservation_offset_table.h"
namespace partition_alloc::internal {
using FreeSlotBitmapCellType = uint64_t;
constexpr size_t kFreeSlotBitmapBitsPerCell =
sizeof(FreeSlotBitmapCellType) * CHAR_BIT;
constexpr size_t kFreeSlotBitmapOffsetMask = kFreeSlotBitmapBitsPerCell - 1;
// The number of bits necessary for the bitmap is equal to the maximum number of
// slots in a super page.
constexpr size_t kFreeSlotBitmapSize =
(kSuperPageSize / kSmallestBucket) / CHAR_BIT;
PA_ALWAYS_INLINE PAGE_ALLOCATOR_CONSTANTS_DECLARE_CONSTEXPR size_t
ReservedFreeSlotBitmapSize() {
#if BUILDFLAG(USE_FREESLOT_BITMAP)
return base::bits::AlignUp(kFreeSlotBitmapSize, PartitionPageSize());
#else
return 0;
#endif
}
PA_ALWAYS_INLINE PAGE_ALLOCATOR_CONSTANTS_DECLARE_CONSTEXPR size_t
CommittedFreeSlotBitmapSize() {
#if BUILDFLAG(USE_FREESLOT_BITMAP)
return base::bits::AlignUp(kFreeSlotBitmapSize, SystemPageSize());
#else
return 0;
#endif
}
PA_ALWAYS_INLINE PAGE_ALLOCATOR_CONSTANTS_DECLARE_CONSTEXPR size_t
NumPartitionPagesPerFreeSlotBitmap() {
return ReservedFreeSlotBitmapSize() / PartitionPageSize();
}
#if BUILDFLAG(USE_FREESLOT_BITMAP)
PA_ALWAYS_INLINE uintptr_t SuperPageFreeSlotBitmapAddr(uintptr_t super_page) {
PA_DCHECK(!(super_page % kSuperPageAlignment));
return super_page + PartitionPageSize();
}
#endif
} // namespace partition_alloc::internal
#endif // BASE_ALLOCATOR_PARTITION_ALLOCATOR_SRC_PARTITION_ALLOC_FREESLOT_BITMAP_CONSTANTS_H_

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// Copyright 2022 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "partition_alloc/gwp_asan_support.h"
#if BUILDFLAG(ENABLE_GWP_ASAN_SUPPORT)
#include "build/build_config.h"
#include "partition_alloc/freeslot_bitmap_constants.h"
#include "partition_alloc/page_allocator_constants.h"
#include "partition_alloc/partition_alloc_base/no_destructor.h"
#include "partition_alloc/partition_alloc_check.h"
#include "partition_alloc/partition_bucket.h"
#include "partition_alloc/partition_lock.h"
#include "partition_alloc/partition_page.h"
#include "partition_alloc/partition_ref_count.h"
#include "partition_alloc/partition_root.h"
namespace partition_alloc {
// static
void* GwpAsanSupport::MapRegion(size_t slot_count,
std::vector<uint16_t>& free_list) {
PA_CHECK(slot_count > 0);
constexpr PartitionOptions kConfig = []() {
PartitionOptions opts;
opts.backup_ref_ptr = PartitionOptions::kEnabled;
return opts;
}();
static internal::base::NoDestructor<PartitionRoot> root(kConfig);
const size_t kSlotSize = 2 * internal::SystemPageSize();
uint16_t bucket_index = PartitionRoot::SizeToBucketIndex(
kSlotSize, root->GetBucketDistribution());
auto* bucket = root->buckets + bucket_index;
const size_t kSuperPagePayloadStartOffset =
internal::SuperPagePayloadStartOffset(
/* is_managed_by_normal_buckets = */ true,
/* with_quarantine = */ false);
PA_CHECK(kSuperPagePayloadStartOffset % kSlotSize == 0);
const size_t kSuperPageGwpAsanSlotAreaBeginOffset =
kSuperPagePayloadStartOffset;
const size_t kSuperPageGwpAsanSlotAreaEndOffset =
internal::SuperPagePayloadEndOffset();
const size_t kSuperPageGwpAsanSlotAreaSize =
kSuperPageGwpAsanSlotAreaEndOffset - kSuperPageGwpAsanSlotAreaBeginOffset;
const size_t kSlotsPerSlotSpan = bucket->get_bytes_per_span() / kSlotSize;
const size_t kSlotsPerSuperPage =
kSuperPageGwpAsanSlotAreaSize / (kSlotsPerSlotSpan * kSlotSize);
size_t super_page_count = 1 + ((slot_count - 1) / kSlotsPerSuperPage);
PA_CHECK(super_page_count <=
std::numeric_limits<size_t>::max() / kSuperPageSize);
uintptr_t super_page_span_start;
{
internal::ScopedGuard locker{internal::PartitionRootLock(root.get())};
super_page_span_start = bucket->AllocNewSuperPageSpanForGwpAsan(
root.get(), super_page_count, AllocFlags::kNone);
if (!super_page_span_start) {
return nullptr;
}
#if defined(ARCH_CPU_64_BITS)
// Mapping the GWP-ASan region in to the lower 32-bits of address space
// makes it much more likely that a bad pointer dereference points into
// our region and triggers a false positive report. We rely on the fact
// that PA address pools are never allocated in the first 4GB due to
// their alignment requirements.
PA_CHECK(super_page_span_start >= (1ULL << 32));
#endif // defined(ARCH_CPU_64_BITS)
uintptr_t super_page_span_end =
super_page_span_start + super_page_count * kSuperPageSize;
PA_CHECK(super_page_span_start < super_page_span_end);
for (uintptr_t super_page = super_page_span_start;
super_page < super_page_span_end; super_page += kSuperPageSize) {
auto* page_metadata =
internal::PartitionSuperPageToMetadataArea(super_page);
// Index 0 is invalid because it is the super page extent metadata.
for (size_t partition_page_idx =
1 + internal::NumPartitionPagesPerFreeSlotBitmap();
partition_page_idx + bucket->get_pages_per_slot_span() <
internal::NumPartitionPagesPerSuperPage();
partition_page_idx += bucket->get_pages_per_slot_span()) {
auto* slot_span_metadata =
&page_metadata[partition_page_idx].slot_span_metadata;
bucket->InitializeSlotSpanForGwpAsan(slot_span_metadata);
auto slot_span_start =
internal::SlotSpanMetadata::ToSlotSpanStart(slot_span_metadata);
for (uintptr_t slot_idx = 0; slot_idx < kSlotsPerSlotSpan; ++slot_idx) {
auto slot_start = slot_span_start + slot_idx * kSlotSize;
PartitionRoot::RefCountPointerFromSlotStartAndSize(slot_start,
kSlotSize)
->InitalizeForGwpAsan();
size_t global_slot_idx = (slot_start - super_page_span_start -
kSuperPageGwpAsanSlotAreaBeginOffset) /
kSlotSize;
PA_DCHECK(global_slot_idx < std::numeric_limits<uint16_t>::max());
free_list.push_back(global_slot_idx);
if (free_list.size() == slot_count) {
return reinterpret_cast<void*>(
super_page_span_start + kSuperPageGwpAsanSlotAreaBeginOffset -
internal::SystemPageSize()); // Depends on the PA guard region
// in front of the super page
// payload area.
}
}
}
}
}
PA_NOTREACHED();
}
// static
bool GwpAsanSupport::CanReuse(uintptr_t slot_start) {
const size_t kSlotSize = 2 * internal::SystemPageSize();
return PartitionRoot::RefCountPointerFromSlotStartAndSize(slot_start,
kSlotSize)
->CanBeReusedByGwpAsan();
}
} // namespace partition_alloc
#endif // BUILDFLAG(ENABLE_GWP_ASAN_SUPPORT)

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// Copyright 2022 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef BASE_ALLOCATOR_PARTITION_ALLOCATOR_SRC_PARTITION_ALLOC_GWP_ASAN_SUPPORT_H_
#define BASE_ALLOCATOR_PARTITION_ALLOCATOR_SRC_PARTITION_ALLOC_GWP_ASAN_SUPPORT_H_
#include "partition_alloc/partition_alloc_base/component_export.h"
#include "partition_alloc/partition_alloc_buildflags.h"
#if BUILDFLAG(ENABLE_GWP_ASAN_SUPPORT)
#include <cstddef>
#include <cstdint>
#include <vector>
namespace partition_alloc {
// This class allows GWP-ASan allocations to be backed by PartitionAlloc and,
// consequently, protected by MiraclePtr.
//
// GWP-ASan mainly operates at the system memory page granularity. During
// process startup, it reserves a certain number of consecutive system pages.
//
// The standard layout is as follows:
//
// +-------------------+--------
// | | ▲ ▲
// | system page 0 |(a) (c)
// | | ▼ ▼
// +-------------------+--------
// | | ▲ ▲
// | system page 1 |(b) |
// | | ▼ |
// +-------------------+--- (d) (a) inaccessible
// | | ▲ | (b) accessible
// | system page 2 |(a) | (c) initial guard page
// | | ▼ ▼ (d) allocation slot
// +-------------------+--------
// | | ▲ ▲
// | system page 3 |(b) |
// | | ▼ |
// +-------------------+--- (d)
// | | ▲ |
// | system page 4 |(a) |
// | | ▼ ▼
// |-------------------|--------
// | | ▲ ▲
// | ... |(a) (d)
//
// Unfortunately, PartitionAlloc can't provide GWP-ASan an arbitrary number of
// consecutive allocation slots. Allocations need to be grouped into 2MB super
// pages so that the allocation metadata can be easily located.
//
// Below is the new layout:
//
// +-----------------------------------
// | | ▲ ▲
// | system page 0 | | |
// | | | |
// +-------------------+ | |
// | | | |
// | ... | (e) |
// | | | |
// +-------------------+------- | |
// | | ▲ ▲ | |
// | system page k-1 |(a) (c) | |
// | | ▼ ▼ ▼ |
// +-------------------+----------- (f)
// | | ▲ ▲ |
// | system page k |(b) | |
// | | ▼ | |
// +-------------------+--- (d) |
// | | ▲ | |
// | system page k+1 |(a) | |
// | | ▼ ▼ |
// +-------------------+----------- |
// | | | (a) inaccessible
// | ... | | (b) accessible
// | | ▼ (c) initial guard page
// +----------------------------------- (d) allocation slot
// | | ▲ ▲ (e) super page metadata
// | system page m | | | (f) super page
// | | | | (g) pseudo allocation slot
// +-------------------+------- | |
// | | ▲ | |
// | ... | | (e) |
// | | | | |
// +-------------------+--- (g) | |
// | | ▲ | | |
// | system page m+k-1 |(a) | | |
// | | ▼ ▼ ▼ |
// +-------------------+----------- (f)
// | | ▲ ▲ |
// | system page m+k |(b) | |
// | | ▼ | |
// +-------------------+--- (d) |
// | | ▲ | |
// | system page m+k+1 |(a) | |
// | | ▼ ▼ |
// +-------------------+----------- |
// | | |
// | ... | |
// | | ▼
// +-------------------+---------------
//
// This means some allocation slots will be reserved to hold PA
// metadata. We exclude these pseudo slots from the GWP-ASan free list so that
// they are never used for anything other that storing the metadata.
class PA_COMPONENT_EXPORT(PARTITION_ALLOC) GwpAsanSupport {
public:
static void* MapRegion(size_t slot_count, std::vector<uint16_t>& free_list);
static bool CanReuse(uintptr_t slot_start);
};
} // namespace partition_alloc
#endif // BUILDFLAG(ENABLE_GWP_ASAN_SUPPORT)
#endif // BASE_ALLOCATOR_PARTITION_ALLOCATOR_SRC_PARTITION_ALLOC_GWP_ASAN_SUPPORT_H_

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// Copyright 2024 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "partition_alloc/internal_allocator.h"
namespace partition_alloc::internal {
PA_COMPONENT_EXPORT(PARTITION_ALLOC)
PartitionRoot& InternalAllocatorRoot() {
static internal::base::NoDestructor<PartitionRoot> allocator([]() {
// Disable features using the internal root to avoid reentrancy issue.
PartitionOptions opts;
opts.thread_cache = PartitionOptions::kDisabled;
opts.scheduler_loop_quarantine = PartitionOptions::kDisabled;
return opts;
}());
return *allocator;
}
// static
void* InternalPartitionAllocated::operator new(size_t count) {
return InternalAllocatorRoot().Alloc<AllocFlags::kNoHooks>(count);
}
// static
void* InternalPartitionAllocated::operator new(size_t count,
std::align_val_t alignment) {
return InternalAllocatorRoot().AlignedAlloc<AllocFlags::kNoHooks>(
static_cast<size_t>(alignment), count);
}
// static
void InternalPartitionAllocated::operator delete(void* ptr) {
InternalAllocatorRoot().Free<FreeFlags::kNoHooks>(ptr);
}
// static
void InternalPartitionAllocated::operator delete(void* ptr, std::align_val_t) {
InternalAllocatorRoot().Free<FreeFlags::kNoHooks>(ptr);
}
// A deleter for `std::unique_ptr<T>`.
void InternalPartitionDeleter::operator()(void* ptr) const {
InternalAllocatorRoot().Free<FreeFlags::kNoHooks>(ptr);
}
} // namespace partition_alloc::internal

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// Copyright 2024 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef BASE_ALLOCATOR_PARTITION_ALLOCATOR_SRC_PARTITION_ALLOC_INTERNAL_ALLOCATOR_H_
#define BASE_ALLOCATOR_PARTITION_ALLOCATOR_SRC_PARTITION_ALLOC_INTERNAL_ALLOCATOR_H_
#include <new>
#include <type_traits>
#include "partition_alloc/internal_allocator_forward.h"
#include "partition_alloc/partition_alloc_base/component_export.h"
#include "partition_alloc/partition_root.h"
// Internal Allocator can be used to get heap allocations required to
// implement Partition Allocator's feature.
// As Internal Allocator being Partition Allocator with minimal configuration,
// it is not allowed to use this allocator for PA's core implementation to avoid
// reentrancy issues. Also don't use this when satisfying the very first PA-E
// allocation of the process.
namespace partition_alloc::internal {
PA_COMPONENT_EXPORT(PARTITION_ALLOC)
PartitionRoot& InternalAllocatorRoot();
// A class that meets C++ named requirements, Allocator.
template <typename T>
InternalAllocator<T>::value_type* InternalAllocator<T>::allocate(
std::size_t count) {
PA_CHECK(count <=
std::numeric_limits<std::size_t>::max() / sizeof(value_type));
return static_cast<value_type*>(
InternalAllocatorRoot().Alloc<AllocFlags::kNoHooks>(count *
sizeof(value_type)));
}
template <typename T>
void InternalAllocator<T>::deallocate(value_type* ptr, std::size_t) {
InternalAllocatorRoot().Free<FreeFlags::kNoHooks>(ptr);
}
// Create an object on heap in the internal partition.
template <typename T, typename... Args>
T* ConstructAtInternalPartition(Args&&... args) {
auto* memory = static_cast<T*>(
InternalAllocatorRoot().Alloc<AllocFlags::kNoHooks>(sizeof(T)));
return new (memory) T(std::forward<Args>(args)...);
}
// Destroy an object on heap in the internal partition.
template <typename T>
void DestroyAtInternalPartition(T* ptr) {
// Destroying an array is not supported.
static_assert(!std::is_array_v<T>);
ptr->~T();
InternalAllocatorRoot().Free<FreeFlags::kNoHooks>(ptr);
}
} // namespace partition_alloc::internal
#endif // BASE_ALLOCATOR_PARTITION_ALLOCATOR_SRC_PARTITION_ALLOC_INTERNAL_ALLOCATOR_H_

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// Copyright 2024 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef BASE_ALLOCATOR_PARTITION_ALLOCATOR_SRC_PARTITION_ALLOC_INTERNAL_ALLOCATOR_FORWARD_H_
#define BASE_ALLOCATOR_PARTITION_ALLOCATOR_SRC_PARTITION_ALLOC_INTERNAL_ALLOCATOR_FORWARD_H_
#include <new>
#include <type_traits>
#include "partition_alloc/partition_alloc_base/component_export.h"
#include "partition_alloc/partition_alloc_forward.h"
// Internal Allocator can be used to get heap allocations required to
// implement Partition Allocator's feature.
// As Internal Allocator being Partition Allocator with minimal configuration,
// it is not allowed to use this allocator for PA's core implementation to avoid
// reentrancy issues. Also don't use this when satisfying the very first PA-E
// allocation of the process.
namespace partition_alloc::internal {
PA_COMPONENT_EXPORT(PARTITION_ALLOC)
PartitionRoot& InternalAllocatorRoot();
// A class that meets C++ named requirements, Allocator.
template <typename T>
class InternalAllocator {
public:
// Member types required by allocator completeness requirements.
using value_type = T;
using size_type = std::size_t;
using difference_type = std::ptrdiff_t;
using propagate_on_container_move_assignment = std::true_type;
value_type* allocate(std::size_t count);
void deallocate(value_type* ptr, std::size_t);
};
// Inherit this to make a class allocated on the internal partition.
struct PA_COMPONENT_EXPORT(PARTITION_ALLOC) InternalPartitionAllocated {
static void* operator new(size_t count);
static void* operator new(size_t count, std::align_val_t alignment);
// Though we do not forward placement new, we need to define this explicitly
// to allow it.
static void* operator new(std::size_t, void* ptr) { return ptr; }
static void operator delete(void* ptr);
static void operator delete(void* ptr, std::align_val_t);
};
// Create an object on heap in the internal partition.
template <typename T, typename... Args>
T* ConstructAtInternalPartition(Args&&... args);
// Destroy an object on heap in the internal partition.
template <typename T>
void DestroyAtInternalPartition(T* ptr);
// A deleter for `std::unique_ptr<T>`.
struct PA_COMPONENT_EXPORT(PARTITION_ALLOC) InternalPartitionDeleter final {
void operator()(void* ptr) const;
};
} // namespace partition_alloc::internal
#endif // BASE_ALLOCATOR_PARTITION_ALLOCATOR_SRC_PARTITION_ALLOC_INTERNAL_ALLOCATOR_FORWARD_H_

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// Copyright 2023 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "partition_alloc/lightweight_quarantine.h"
#include "partition_alloc/internal_allocator.h"
#include "partition_alloc/partition_page.h"
#include "partition_alloc/partition_root.h"
namespace partition_alloc::internal {
LightweightQuarantineBranch LightweightQuarantineRoot::CreateBranch(
size_t quarantine_capacity_count,
bool lock_required) {
return LightweightQuarantineBranch(*this, quarantine_capacity_count,
lock_required);
}
LightweightQuarantineBranch::LightweightQuarantineBranch(
Root& root,
size_t quarantine_capacity_count,
bool lock_required)
: root_(root),
quarantine_capacity_count_(quarantine_capacity_count),
lock_required_(lock_required),
slots_(static_cast<QuarantineSlot*>(
InternalAllocatorRoot().Alloc<AllocFlags::kNoHooks>(
sizeof(QuarantineSlot) * quarantine_capacity_count))) {
// `QuarantineCapacityCount` must be a positive number.
PA_CHECK(0 < quarantine_capacity_count);
}
LightweightQuarantineBranch::LightweightQuarantineBranch(
LightweightQuarantineBranch&& b)
: root_(b.root_),
quarantine_capacity_count_(b.quarantine_capacity_count_),
lock_required_(b.lock_required_),
slots_(b.slots_),
branch_count_(b.branch_count_),
branch_size_in_bytes_(b.branch_size_in_bytes_) {
b.slots_ = nullptr;
b.branch_count_ = 0;
b.branch_size_in_bytes_ = 0;
}
LightweightQuarantineBranch::~LightweightQuarantineBranch() {
Purge();
InternalAllocatorRoot().Free<FreeFlags::kNoHooks>(slots_);
slots_ = nullptr;
}
bool LightweightQuarantineBranch::Quarantine(void* object,
SlotSpanMetadata* slot_span,
uintptr_t slot_start) {
const auto usable_size = root_.allocator_root_.GetSlotUsableSize(slot_span);
const size_t capacity_in_bytes =
root_.capacity_in_bytes_.load(std::memory_order_relaxed);
{
ConditionalScopedGuard guard(lock_required_, lock_);
const size_t size_in_bytes_held_by_others =
root_.size_in_bytes_.load(std::memory_order_relaxed) -
branch_size_in_bytes_;
if (capacity_in_bytes < size_in_bytes_held_by_others + usable_size) {
// Even if this branch dequarantines all entries held by it, this entry
// cannot fit within the capacity.
root_.allocator_root_.FreeNoHooksImmediate(object, slot_span, slot_start);
root_.quarantine_miss_count_.fetch_add(1u, std::memory_order_relaxed);
return false;
}
// Dequarantine some entries as required.
PurgeInternal(quarantine_capacity_count_ - 1,
capacity_in_bytes - usable_size);
// Update stats (locked).
branch_count_++;
PA_DCHECK(branch_count_ <= quarantine_capacity_count_);
branch_size_in_bytes_ += usable_size;
PA_DCHECK(branch_size_in_bytes_ <= capacity_in_bytes);
slots_[branch_count_ - 1] = {
.object = object,
.usable_size = usable_size,
};
// Swap randomly so that the quarantine list remain shuffled.
// This is not uniformly random, but sufficiently random.
const size_t random_index = random_.RandUint32() % branch_count_;
std::swap(slots_[random_index], slots_[branch_count_ - 1]);
}
// Update stats (not locked).
root_.count_.fetch_add(1, std::memory_order_relaxed);
root_.size_in_bytes_.fetch_add(usable_size, std::memory_order_relaxed);
root_.cumulative_count_.fetch_add(1, std::memory_order_relaxed);
root_.cumulative_size_in_bytes_.fetch_add(usable_size,
std::memory_order_relaxed);
return true;
}
void LightweightQuarantineBranch::PurgeInternal(size_t target_branch_count,
size_t target_size_in_bytes) {
size_t size_in_bytes = root_.size_in_bytes_.load(std::memory_order_acquire);
int64_t freed_count = 0;
int64_t freed_size_in_bytes = 0;
// Dequarantine some entries as required.
while (branch_count_ && (target_branch_count < branch_count_ ||
target_size_in_bytes < size_in_bytes)) {
// As quarantined entries are shuffled, picking last entry is equivalent
// to picking random entry.
const auto& to_free = slots_[branch_count_ - 1];
size_t to_free_size = to_free.usable_size;
auto* slot_span = SlotSpanMetadata::FromObject(to_free.object);
uintptr_t slot_start =
root_.allocator_root_.ObjectToSlotStart(to_free.object);
PA_DCHECK(slot_span == SlotSpanMetadata::FromSlotStart(slot_start));
PA_DCHECK(to_free.object);
root_.allocator_root_.FreeNoHooksImmediate(to_free.object, slot_span,
slot_start);
freed_count++;
freed_size_in_bytes += to_free_size;
branch_count_--;
size_in_bytes -= to_free_size;
}
branch_size_in_bytes_ -= freed_size_in_bytes;
root_.count_.fetch_sub(freed_count, std::memory_order_relaxed);
root_.size_in_bytes_.fetch_sub(freed_size_in_bytes,
std::memory_order_release);
}
} // namespace partition_alloc::internal

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// Copyright 2023 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
// Lightweight Quarantine (LQ) provides a low-cost quarantine mechanism with
// following characteristics.
//
// - Built on PartitionAlloc: only supports allocations in a known root
// - As fast as PA: LQ just defers `Free()` handling and may benefit from thread
// cache etc.
// - Thread-safe
// - No allocation time information: triggered on `Free()`
// - Don't use quarantined objects' payload - available for zapping
// - Don't allocate heap memory.
// - Flexible to support several applications
//
// `LightweightQuarantineRoot` represents one quarantine system
// (e.g. scheduler loop quarantine).
// `LightweightQuarantineBranch` provides a quarantine request interface.
// It belongs to a `LightweightQuarantineRoot` and there can be multiple
// instances (e.g. one per thread). By having one branch per thread, it requires
// no lock for faster quarantine.
// ┌────────────────────────────┐
// │PartitionRoot │
// └┬──────────────────────────┬┘
// ┌▽────────────────────────┐┌▽────────────────────┐
// │LQRoot 1 ││LQRoot 2 │
// └┬───────────┬───────────┬┘└──────────────┬──┬──┬┘
// ┌▽─────────┐┌▽─────────┐┌▽─────────┐ ▽ ▽ ▽
// │LQBranch 1││LQBranch 2││LQBranch 3│
// └──────────┘└──────────┘└──────────┘
#ifndef BASE_ALLOCATOR_PARTITION_ALLOCATOR_SRC_PARTITION_ALLOC_LIGHTWEIGHT_QUARANTINE_H_
#define BASE_ALLOCATOR_PARTITION_ALLOCATOR_SRC_PARTITION_ALLOC_LIGHTWEIGHT_QUARANTINE_H_
#include <array>
#include <atomic>
#include <cstdint>
#include <limits>
#include <memory>
#include <type_traits>
#include "partition_alloc/partition_alloc_base/component_export.h"
#include "partition_alloc/partition_alloc_base/rand_util.h"
#include "partition_alloc/partition_alloc_base/thread_annotations.h"
#include "partition_alloc/partition_alloc_forward.h"
#include "partition_alloc/partition_lock.h"
#include "partition_alloc/partition_stats.h"
namespace partition_alloc {
struct PartitionRoot;
struct LightweightQuarantineStats;
namespace internal {
class LightweightQuarantineBranch;
class PA_COMPONENT_EXPORT(PARTITION_ALLOC) LightweightQuarantineRoot {
public:
explicit LightweightQuarantineRoot(PartitionRoot& allocator_root,
size_t capacity_in_bytes = 0)
: allocator_root_(allocator_root),
capacity_in_bytes_(capacity_in_bytes) {}
LightweightQuarantineBranch CreateBranch(size_t quarantine_capacity_count,
bool lock_required = true);
void AccumulateStats(LightweightQuarantineStats& stats) const {
stats.count += count_.load(std::memory_order_relaxed);
stats.size_in_bytes += size_in_bytes_.load(std::memory_order_relaxed);
stats.cumulative_count += cumulative_count_.load(std::memory_order_relaxed);
stats.cumulative_size_in_bytes +=
cumulative_size_in_bytes_.load(std::memory_order_relaxed);
stats.quarantine_miss_count +=
quarantine_miss_count_.load(std::memory_order_relaxed);
}
size_t GetCapacityInBytes() const {
return capacity_in_bytes_.load(std::memory_order_relaxed);
}
void SetCapacityInBytes(size_t capacity) {
capacity_in_bytes_.store(capacity, std::memory_order_relaxed);
// `size_in_bytes` may exceed `capacity_in_bytes` here.
// Each branch will try to shrink their quarantine later.
}
private:
PartitionRoot& allocator_root_;
std::atomic_size_t capacity_in_bytes_;
// Number of quarantined entries.
std::atomic_size_t count_ = 0;
// Total size of quarantined entries, capped by `capacity_in_bytes`.
std::atomic_size_t size_in_bytes_ = 0;
// Stats.
std::atomic_size_t cumulative_count_ = 0;
std::atomic_size_t cumulative_size_in_bytes_ = 0;
std::atomic_size_t quarantine_miss_count_ = 0;
friend class LightweightQuarantineBranch;
};
class PA_COMPONENT_EXPORT(PARTITION_ALLOC) LightweightQuarantineBranch {
public:
using Root = LightweightQuarantineRoot;
LightweightQuarantineBranch(const LightweightQuarantineBranch&) = delete;
LightweightQuarantineBranch(LightweightQuarantineBranch&& b);
~LightweightQuarantineBranch();
// Quarantines an object. This list holds information you put into `entry`
// as much as possible. If the object is too large, this may return
// `false`, meaning that quarantine request has failed (and freed
// immediately). Otherwise, returns `true`.
bool Quarantine(void* object,
SlotSpanMetadata* slot_span,
uintptr_t slot_start);
// Dequarantine all entries **held by this branch**.
// It is possible that another branch with entries and it remains untouched.
void Purge() {
ConditionalScopedGuard guard(lock_required_, lock_);
PurgeInternal(0, 0);
}
// Determines this list contains an object.
bool IsQuarantinedForTesting(void* object) {
ConditionalScopedGuard guard(lock_required_, lock_);
for (size_t i = 0; i < branch_count_; i++) {
if (slots_[i].object == object) {
return true;
}
}
return false;
}
Root& GetRoot() { return root_; }
private:
LightweightQuarantineBranch(Root& root,
size_t quarantine_capacity_count,
bool lock_required);
// Try to dequarantine entries to satisfy below:
// branch_count_ <= target_branch_count
// && root_.size_in_bytes_ <= target_size_in_bytes
// It is possible that this branch cannot satisfy the
// request as it has control over only what it has. If you need to ensure the
// constraint, call `Purge()` for each branch in sequence, synchronously.
void PurgeInternal(size_t target_branch_count, size_t target_size_in_bytes)
PA_EXCLUSIVE_LOCKS_REQUIRED(lock_);
Root& root_;
const size_t quarantine_capacity_count_;
bool lock_required_;
Lock lock_;
// An utility to lock only if a condition is met.
class PA_SCOPED_LOCKABLE ConditionalScopedGuard {
public:
explicit ConditionalScopedGuard(bool condition, Lock& lock)
PA_EXCLUSIVE_LOCK_FUNCTION(lock)
: condition_(condition), lock_(lock) {
if (condition_) {
lock_.Acquire();
}
}
~ConditionalScopedGuard() PA_UNLOCK_FUNCTION() {
if (condition_) {
lock_.Release();
}
}
private:
const bool condition_;
Lock& lock_;
};
// Non-cryptographic random number generator.
// Thread-unsafe so guarded by `lock_`.
base::InsecureRandomGenerator random_ PA_GUARDED_BY(lock_);
// `slots_` hold an array of quarantined entries.
// The contents of empty slots are undefined and reads should not occur.
// First `branch_count_` slots are used and entries should be shuffled.
struct QuarantineSlot {
void* object;
size_t usable_size;
};
QuarantineSlot* slots_ PA_GUARDED_BY(lock_);
// # of quarantined entries in this branch.
size_t branch_count_ PA_GUARDED_BY(lock_) = 0;
size_t branch_size_in_bytes_ PA_GUARDED_BY(lock_) = 0;
friend class LightweightQuarantineRoot;
};
} // namespace internal
} // namespace partition_alloc
#endif // BASE_ALLOCATOR_PARTITION_ALLOCATOR_SRC_PARTITION_ALLOC_LIGHTWEIGHT_QUARANTINE_H_

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@ -0,0 +1,98 @@
// Copyright 2019 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "partition_alloc/memory_reclaimer.h"
#include "partition_alloc/partition_alloc.h"
#include "partition_alloc/partition_alloc_base/no_destructor.h"
#include "partition_alloc/partition_alloc_buildflags.h"
#include "partition_alloc/partition_alloc_check.h"
#include "partition_alloc/partition_alloc_config.h"
#if BUILDFLAG(USE_STARSCAN)
#include "partition_alloc/starscan/pcscan.h"
#endif
namespace partition_alloc {
// static
MemoryReclaimer* MemoryReclaimer::Instance() {
static internal::base::NoDestructor<MemoryReclaimer> instance;
return instance.get();
}
void MemoryReclaimer::RegisterPartition(PartitionRoot* partition) {
internal::ScopedGuard lock(lock_);
PA_DCHECK(partition);
auto it_and_whether_inserted = partitions_.insert(partition);
PA_DCHECK(it_and_whether_inserted.second);
}
void MemoryReclaimer::UnregisterPartition(PartitionRoot* partition) {
internal::ScopedGuard lock(lock_);
PA_DCHECK(partition);
size_t erased_count = partitions_.erase(partition);
PA_DCHECK(erased_count == 1u);
}
MemoryReclaimer::MemoryReclaimer() = default;
MemoryReclaimer::~MemoryReclaimer() = default;
void MemoryReclaimer::ReclaimAll() {
constexpr int kFlags = PurgeFlags::kDecommitEmptySlotSpans |
PurgeFlags::kDiscardUnusedSystemPages |
PurgeFlags::kAggressiveReclaim;
Reclaim(kFlags);
}
void MemoryReclaimer::ReclaimNormal() {
constexpr int kFlags = PurgeFlags::kDecommitEmptySlotSpans |
PurgeFlags::kDiscardUnusedSystemPages;
Reclaim(kFlags);
}
void MemoryReclaimer::Reclaim(int flags) {
internal::ScopedGuard lock(
lock_); // Has to protect from concurrent (Un)Register calls.
// PCScan quarantines freed slots. Trigger the scan first to let it call
// FreeNoHooksImmediate on slots that pass the quarantine.
//
// In turn, FreeNoHooksImmediate may add slots to thread cache. Purge it next
// so that the slots are actually freed. (This is done synchronously only for
// the current thread.)
//
// Lastly decommit empty slot spans and lastly try to discard unused pages at
// the end of the remaining active slots.
#if PA_CONFIG(STARSCAN_ENABLE_STARSCAN_ON_RECLAIM) && BUILDFLAG(USE_STARSCAN)
{
using PCScan = internal::PCScan;
const auto invocation_mode = flags & PurgeFlags::kAggressiveReclaim
? PCScan::InvocationMode::kForcedBlocking
: PCScan::InvocationMode::kBlocking;
PCScan::PerformScanIfNeeded(invocation_mode);
}
#endif // PA_CONFIG(STARSCAN_ENABLE_STARSCAN_ON_RECLAIM) &&
// BUILDFLAG(USE_STARSCAN)
#if PA_CONFIG(THREAD_CACHE_SUPPORTED)
// Don't completely empty the thread cache outside of low memory situations,
// as there is periodic purge which makes sure that it doesn't take too much
// space.
if (flags & PurgeFlags::kAggressiveReclaim) {
ThreadCacheRegistry::Instance().PurgeAll();
}
#endif // PA_CONFIG(THREAD_CACHE_SUPPORTED)
for (auto* partition : partitions_) {
partition->PurgeMemory(flags);
}
}
void MemoryReclaimer::ResetForTesting() {
internal::ScopedGuard lock(lock_);
partitions_.clear();
}
} // namespace partition_alloc

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