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147 lines
5.0 KiB
C++
147 lines
5.0 KiB
C++
// Copyright (c) 2013 The Chromium Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#ifndef TOOLS_GN_TOOLCHAIN_H_
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#define TOOLS_GN_TOOLCHAIN_H_
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#include <memory>
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#include "base/logging.h"
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#include "base/strings/string_piece.h"
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#include "tools/gn/item.h"
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#include "tools/gn/label_ptr.h"
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#include "tools/gn/scope.h"
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#include "tools/gn/source_file_type.h"
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#include "tools/gn/substitution_type.h"
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#include "tools/gn/tool.h"
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#include "tools/gn/value.h"
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// Holds information on a specific toolchain. This data is filled in when we
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// encounter a toolchain definition.
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//
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// This class is an Item so it can participate in dependency management. In
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// particular, when a target uses a toolchain, it should have a dependency on
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// that toolchain's object so that we can be sure we loaded the toolchain
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// before generating the build for that target.
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//
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// Note on threadsafety: The label of the toolchain never changes so can
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// safely be accessed from any thread at any time (we do this when asking for
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// the toolchain name). But the values in the toolchain do, so these can't
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// be accessed until this Item is resolved.
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class Toolchain : public Item {
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public:
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enum ToolType {
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TYPE_NONE = 0,
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TYPE_CC,
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TYPE_CXX,
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TYPE_OBJC,
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TYPE_OBJCXX,
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TYPE_RC,
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TYPE_ASM,
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TYPE_ALINK,
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TYPE_SOLINK,
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TYPE_SOLINK_MODULE,
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TYPE_LINK,
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TYPE_STAMP,
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TYPE_COPY,
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TYPE_COPY_BUNDLE_DATA,
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TYPE_COMPILE_XCASSETS,
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TYPE_ACTION,
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TYPE_NUMTYPES // Must be last.
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};
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static const char* kToolCc;
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static const char* kToolCxx;
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static const char* kToolObjC;
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static const char* kToolObjCxx;
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static const char* kToolRc;
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static const char* kToolAsm;
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static const char* kToolAlink;
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static const char* kToolSolink;
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static const char* kToolSolinkModule;
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static const char* kToolLink;
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static const char* kToolStamp;
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static const char* kToolCopy;
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static const char* kToolCopyBundleData;
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static const char* kToolCompileXCAssets;
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static const char* kToolAction;
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// The Settings of an Item is always the context in which the Item was
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// defined. For a toolchain this is confusing because this is NOT the
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// settings object that applies to the things in the toolchain.
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//
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// To get the Settings object corresponding to objects loaded in the context
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// of this toolchain (probably what you want instead), see
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// Loader::GetToolchainSettings(). Many toolchain objects may be created in a
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// given build, but only a few might be used, and the Loader is in charge of
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// this process.
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//
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// We also track the set of build files that may affect this target, please
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// refer to Scope for how this is determined.
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Toolchain(const Settings* settings,
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const Label& label,
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const std::set<SourceFile>& build_dependency_files = {});
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~Toolchain() override;
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// Item overrides.
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Toolchain* AsToolchain() override;
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const Toolchain* AsToolchain() const override;
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// Returns TYPE_NONE on failure.
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static ToolType ToolNameToType(const base::StringPiece& str);
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static std::string ToolTypeToName(ToolType type);
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// Returns null if the tool hasn't been defined.
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Tool* GetTool(ToolType type);
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const Tool* GetTool(ToolType type) const;
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// Set a tool. When all tools are configured, you should call
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// ToolchainSetupComplete().
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void SetTool(ToolType type, std::unique_ptr<Tool> t);
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// Does final setup on the toolchain once all tools are known.
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void ToolchainSetupComplete();
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// Targets that must be resolved before compiling any targets.
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const LabelTargetVector& deps() const { return deps_; }
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LabelTargetVector& deps() { return deps_; }
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// Specifies build argument overrides that will be set on the base scope. It
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// will be as if these arguments were passed in on the command line. This
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// allows a toolchain to override the OS type of the default toolchain or
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// pass in other settings.
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Scope::KeyValueMap& args() { return args_; }
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const Scope::KeyValueMap& args() const { return args_; }
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// Returns the tool for compiling the given source file type.
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static ToolType GetToolTypeForSourceType(SourceFileType type);
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const Tool* GetToolForSourceType(SourceFileType type);
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// Returns the tool that produces the final output for the given target type.
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// This isn't necessarily the tool you would expect. For copy target, this
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// will return the stamp tool instead since the final output of a copy
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// target is to stamp the set of copies done so there is one output.
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static ToolType GetToolTypeForTargetFinalOutput(const Target* target);
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const Tool* GetToolForTargetFinalOutput(const Target* target) const;
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const SubstitutionBits& substitution_bits() const {
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DCHECK(setup_complete_);
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return substitution_bits_;
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}
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private:
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std::unique_ptr<Tool> tools_[TYPE_NUMTYPES];
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bool setup_complete_;
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// Substitutions used by the tools in this toolchain.
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SubstitutionBits substitution_bits_;
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LabelTargetVector deps_;
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Scope::KeyValueMap args_;
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};
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#endif // TOOLS_GN_TOOLCHAIN_H_
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