naiveproxy/tools/gn/toolchain.h

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2018-08-11 08:35:24 +03:00
// Copyright (c) 2013 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef TOOLS_GN_TOOLCHAIN_H_
#define TOOLS_GN_TOOLCHAIN_H_
#include <memory>
#include "base/logging.h"
#include "base/strings/string_piece.h"
#include "tools/gn/item.h"
#include "tools/gn/label_ptr.h"
#include "tools/gn/scope.h"
#include "tools/gn/source_file_type.h"
#include "tools/gn/substitution_type.h"
#include "tools/gn/tool.h"
#include "tools/gn/value.h"
// Holds information on a specific toolchain. This data is filled in when we
// encounter a toolchain definition.
//
// This class is an Item so it can participate in dependency management. In
// particular, when a target uses a toolchain, it should have a dependency on
// that toolchain's object so that we can be sure we loaded the toolchain
// before generating the build for that target.
//
// Note on threadsafety: The label of the toolchain never changes so can
// safely be accessed from any thread at any time (we do this when asking for
// the toolchain name). But the values in the toolchain do, so these can't
// be accessed until this Item is resolved.
class Toolchain : public Item {
public:
enum ToolType {
TYPE_NONE = 0,
TYPE_CC,
TYPE_CXX,
TYPE_OBJC,
TYPE_OBJCXX,
TYPE_RC,
TYPE_ASM,
TYPE_ALINK,
TYPE_SOLINK,
TYPE_SOLINK_MODULE,
TYPE_LINK,
TYPE_STAMP,
TYPE_COPY,
TYPE_COPY_BUNDLE_DATA,
TYPE_COMPILE_XCASSETS,
TYPE_ACTION,
TYPE_NUMTYPES // Must be last.
};
static const char* kToolCc;
static const char* kToolCxx;
static const char* kToolObjC;
static const char* kToolObjCxx;
static const char* kToolRc;
static const char* kToolAsm;
static const char* kToolAlink;
static const char* kToolSolink;
static const char* kToolSolinkModule;
static const char* kToolLink;
static const char* kToolStamp;
static const char* kToolCopy;
static const char* kToolCopyBundleData;
static const char* kToolCompileXCAssets;
static const char* kToolAction;
// The Settings of an Item is always the context in which the Item was
// defined. For a toolchain this is confusing because this is NOT the
// settings object that applies to the things in the toolchain.
//
// To get the Settings object corresponding to objects loaded in the context
// of this toolchain (probably what you want instead), see
// Loader::GetToolchainSettings(). Many toolchain objects may be created in a
// given build, but only a few might be used, and the Loader is in charge of
// this process.
//
// We also track the set of build files that may affect this target, please
// refer to Scope for how this is determined.
Toolchain(const Settings* settings,
const Label& label,
const std::set<SourceFile>& build_dependency_files = {});
~Toolchain() override;
// Item overrides.
Toolchain* AsToolchain() override;
const Toolchain* AsToolchain() const override;
// Returns TYPE_NONE on failure.
static ToolType ToolNameToType(const base::StringPiece& str);
static std::string ToolTypeToName(ToolType type);
// Returns null if the tool hasn't been defined.
Tool* GetTool(ToolType type);
const Tool* GetTool(ToolType type) const;
// Set a tool. When all tools are configured, you should call
// ToolchainSetupComplete().
void SetTool(ToolType type, std::unique_ptr<Tool> t);
// Does final setup on the toolchain once all tools are known.
void ToolchainSetupComplete();
// Targets that must be resolved before compiling any targets.
const LabelTargetVector& deps() const { return deps_; }
LabelTargetVector& deps() { return deps_; }
// Specifies build argument overrides that will be set on the base scope. It
// will be as if these arguments were passed in on the command line. This
// allows a toolchain to override the OS type of the default toolchain or
// pass in other settings.
Scope::KeyValueMap& args() { return args_; }
const Scope::KeyValueMap& args() const { return args_; }
// Returns the tool for compiling the given source file type.
static ToolType GetToolTypeForSourceType(SourceFileType type);
const Tool* GetToolForSourceType(SourceFileType type);
// Returns the tool that produces the final output for the given target type.
// This isn't necessarily the tool you would expect. For copy target, this
// will return the stamp tool instead since the final output of a copy
// target is to stamp the set of copies done so there is one output.
static ToolType GetToolTypeForTargetFinalOutput(const Target* target);
const Tool* GetToolForTargetFinalOutput(const Target* target) const;
const SubstitutionBits& substitution_bits() const {
DCHECK(setup_complete_);
return substitution_bits_;
}
private:
std::unique_ptr<Tool> tools_[TYPE_NUMTYPES];
bool setup_complete_;
// Substitutions used by the tools in this toolchain.
SubstitutionBits substitution_bits_;
LabelTargetVector deps_;
Scope::KeyValueMap args_;
};
#endif // TOOLS_GN_TOOLCHAIN_H_