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338 lines
12 KiB
Plaintext
338 lines
12 KiB
Plaintext
// Copyright 2017 The Chromium Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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module content.mojom;
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import "content/common/native_types.mojom";
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import "mojo/common/string16.mojom";
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import "services/ui/public/interfaces/ime/ime.mojom";
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import "third_party/WebKit/public/web/selection_menu_behavior.mojom";
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import "ui/events/mojo/event.mojom";
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import "ui/events/mojo/event_constants.mojom";
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import "ui/gfx/geometry/mojo/geometry.mojom";
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import "ui/gfx/range/mojo/range.mojom";
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import "ui/latency/mojo/latency_info.mojom";
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// These structs are purposely duplicated from ui/events/mojom/event.mojom.
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// They map WebInputEvent <-> WebInputEvent across mojo.
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// We have to work at unifying them. The current problem is that the browser
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// uses WebInputEvents inside the render widget host and input router. Once
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// we move these to ui::Event's then we can get rid of these duplicated
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// mojom structs. Ideally the browser would use ui::Event up until we
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// pass the events into the renderer and just use a StructTraits to perform
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// conversion from ui::mojom::Event --> blink::WebInputEvent.
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struct KeyData {
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int32 dom_key;
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int32 dom_code;
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int32 windows_key_code;
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int32 native_key_code;
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bool is_system_key;
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bool is_browser_shortcut;
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mojo.common.mojom.String16 text;
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mojo.common.mojom.String16 unmodified_text;
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};
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struct PointerData {
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int32 pointer_id;
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float force;
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int32 tilt_x;
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int32 tilt_y;
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float tangential_pressure;
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int32 twist;
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Button button;
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PointerType pointer_type;
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int32 movement_x;
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int32 movement_y;
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gfx.mojom.PointF widget_position;
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gfx.mojom.PointF screen_position;
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MouseData? mouse_data;
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};
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struct WheelData {
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float delta_x;
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float delta_y;
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float wheel_ticks_x;
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float wheel_ticks_y;
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float acceleration_ratio_x;
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float acceleration_ratio_y;
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int32 resending_plugin_id;
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uint8 phase;
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uint8 momentum_phase;
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bool scroll_by_page;
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bool has_precise_scrolling_deltas;
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Cancelability cancelable;
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};
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struct MouseData {
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int32 click_count;
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WheelData? wheel_data;
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};
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struct ScrollUpdate {
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float velocity_x;
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float velocity_y;
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bool previous_update_in_sequence_prevented;
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};
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struct ScrollData {
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float delta_x;
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float delta_y;
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ScrollUnits delta_units;
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bool target_viewport;
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InertialPhaseState inertial_phase;
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bool synthetic;
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int32 pointer_count;
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ScrollUpdate? update_details;
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};
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struct PinchData {
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bool zoom_disabled;
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float scale;
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};
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struct FlingData {
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float velocity_x;
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float velocity_y;
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bool target_viewport;
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bool prevent_boosting;
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};
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struct TapData {
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int32 tap_count;
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};
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struct GestureData {
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gfx.mojom.PointF screen_position;
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gfx.mojom.PointF widget_position;
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GestureDevice source_device;
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bool is_source_touch_event_set_non_blocking;
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PointerType primary_pointer_type;
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int32 unique_touch_event_id;
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int32 resending_plugin_id;
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gfx.mojom.Size? contact_size;
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ScrollData? scroll_data;
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PinchData? pinch_data;
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TapData? tap_data;
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FlingData? fling_data;
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};
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struct TouchPoint {
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TouchState state;
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float radius_x;
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float radius_y;
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float rotation_angle;
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PointerData pointer_data;
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};
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struct TouchData {
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Cancelability cancelable;
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bool moved_beyond_slop_region;
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bool touch_start_or_first_move;
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uint32 unique_touch_event_id;
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array<TouchPoint> touches;
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};
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struct Event {
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EventType type;
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int32 modifiers;
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double timestamp_seconds;
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ui.mojom.LatencyInfo latency;
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KeyData? key_data;
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PointerData? pointer_data;
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GestureData? gesture_data;
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TouchData? touch_data;
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};
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struct TouchActionOptional {
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TouchAction touch_action;
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};
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// Interface exposed by the browser to the renderer. The messages
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// contained in here are state changes that the renderer has taken
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// that the browser must be aware of.
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interface WidgetInputHandlerHost {
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// Cancel the active touch timeout. Occurs when the renderer
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// has processed a touch-action: none but not yet dispatched
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// the event to javascript.
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CancelTouchTimeout();
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// The whitelisted touch action and the associated unique touch event id
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// for a new touch point sent by the compositor. The unique touch event id is
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// only needed to verify that the whitelisted touch action is being associated
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// with the correct touch event. The input event ack state is needed when
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// the touchstart message was not sent to the renderer and the touch
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// actions need to be reset and the touch ack timeout needs to be started.
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SetWhiteListedTouchAction(TouchAction touch_action,
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uint32 unique_touch_event_id,
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InputEventAckState state);
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// Sent by the compositor when input scroll events are dropped due to bounds
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// restrictions on the root scroll offset.
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DidOverscroll(DidOverscrollParams params);
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// Sent by the compositor when a fling animation is stopped.
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DidStopFlinging();
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// Required for cancelling an ongoing input method composition.
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ImeCancelComposition();
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// Sends the character bounds after every composition change
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// to always have correct bound info.
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ImeCompositionRangeChanged(gfx.mojom.Range range,
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array<gfx.mojom.Rect> bounds);
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};
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// Interface exposed by the renderer to the browser. This class represents
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// an input interface for an associated Widget object. See FrameInputHandler
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// for an interface at the frame level.
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interface WidgetInputHandler {
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// Tells widget focus has been changed.
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SetFocus(bool focused);
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// Tells widget mouse capture has been lost.
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MouseCaptureLost();
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// This message notifies the renderer that the next key event is bound to one
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// or more pre-defined edit commands. If the next key event is not handled
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// by webkit, the specified edit commands shall be executed against current
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// focused frame.
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// Parameters
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// * edit_commands (see chrome/common/edit_command_types.h)
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// Contains one or more edit commands.
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// See third_party/WebKit/Source/WebCore/editing/EditorCommand.cpp for
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// detailed definition of webkit edit commands.
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//
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// This message must be sent just before sending a key event.
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SetEditCommandsForNextKeyEvent(array<content.mojom.EditCommand> commands);
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// Sends the cursor visibility state to the render widget.
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CursorVisibilityChanged(bool visible);
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// This message sends a string being composed with an input method.
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ImeSetComposition(mojo.common.mojom.String16 text,
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array<ui.mojom.ImeTextSpan> ime_text_spans,
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gfx.mojom.Range range, int32 start, int32 end);
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// This message deletes the current composition, inserts specified text, and
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// moves the cursor.
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ImeCommitText(mojo.common.mojom.String16 text,
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array<ui.mojom.ImeTextSpan> ime_text_spans,
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gfx.mojom.Range range, int32 relative_cursor_position);
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// This message inserts the ongoing composition.
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ImeFinishComposingText(bool keep_selection);
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// Request from browser to update text input state.
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RequestTextInputStateUpdate();
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// Request from browser to update the cursor and composition information which
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// will be sent through InputHostMsg_ImeCompositionRangeChanged. Setting
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// |immediate_request| to true will lead to an immediate update. If
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// |monitor_updates| is set to true then changes to text selection or regular
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// updates in each compositor frame (when there is a change in composition
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// info) will lead to updates being sent to the browser.
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RequestCompositionUpdates(bool immediate_request, bool monitor_request);
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// Sends an input event to the render widget. The browser should use this
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// API if it wants to know about the result of the rendering handling
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// the event. The callback may be delayed based on the event running on
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// the main thread so DispatchNonBlockingEvent is always preferred if
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// you don't require notification.
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DispatchEvent(Event event)
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=> (InputEventAckSource source, ui.mojom.LatencyInfo updated_latency,
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InputEventAckState state, DidOverscrollParams? overscroll,
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TouchActionOptional? touch_action);
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// Sends a non-blocking input event to the render widget. The behaviour
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// of this API is the same as DispatchEvent just that there is no callback
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// after the event is processed.
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DispatchNonBlockingEvent(Event event);
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};
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// This interface provides the input actions associated with the RenderFrame.
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// Other input actions may also be dispatched via the WidgetInputHandler
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// interface. If frame input actions are dispatched the WidgetInputHandler
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// should be fetched via the associated interface request so that input calls
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// remain in order. See https://goo.gl/x4ee8A for more details.
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interface FrameInputHandler {
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// Sets the text composition to be between the given start and end offsets in
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// the currently focused editable field.
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SetCompositionFromExistingText(
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int32 start, int32 end, array<ui.mojom.ImeTextSpan> ime_text_spans);
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// Deletes the current selection plus the specified number of characters
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// before and after the selection or caret.
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ExtendSelectionAndDelete(int32 before, int32 after);
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// Deletes text before and after the current cursor position, excluding the
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// selection. The lengths are supplied in Java chars (UTF-16 Code Unit),
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// not in code points or in glyphs.
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DeleteSurroundingText(int32 before, int32 after);
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// Deletes text before and after the current cursor position, excluding the
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// selection. The lengths are supplied in code points, not in Java chars
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// (UTF-16 Code Unit) or in glyphs. Does nothing if there are one or more
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// invalid surrogate pairs in the requested range
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DeleteSurroundingTextInCodePoints(int32 before, int32 after);
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// Selects between the given start and end offsets in the currently focused
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// editable field.
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SetEditableSelectionOffsets(int32 start, int32 end);
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// Message payload is the name/value of a WebCore edit command to execute.
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ExecuteEditCommand(string command, mojo.common.mojom.String16? value);
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// These messages are typically generated from context menus and request the
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// renderer to apply the specified operation to the current selection.
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Undo();
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Redo();
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Cut();
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Copy();
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CopyToFindPboard();
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Paste();
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PasteAndMatchStyle();
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Delete();
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SelectAll();
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CollapseSelection();
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// Replaces the selected region or a word around the cursor with the
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// specified string.
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Replace(mojo.common.mojom.String16 word);
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// Replaces the misspelling in the selected region with the specified string.
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ReplaceMisspelling(mojo.common.mojom.String16 word);
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// Requests the renderer to select the region between two points.
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// Expects a SelectRange_ACK message when finished.
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SelectRange(gfx.mojom.Point base, gfx.mojom.Point extent);
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// Sent by the browser to ask the renderer to adjust the selection start and
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// end points by the given amounts. A negative amount moves the selection
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// towards the beginning of the document, a positive amount moves the
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// selection towards the end of the document. Will send show selection menu
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// event when needed.
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AdjustSelectionByCharacterOffset(
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int32 start, int32 end, blink.mojom.SelectionMenuBehavior behavior);
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// Requests the renderer to move the selection extent point to a new position.
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// Expects a MoveRangeSelectionExtent_ACK message when finished.
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MoveRangeSelectionExtent(gfx.mojom.Point extent);
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// Tells the renderer to scroll the currently focused node into rect only if
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// the currently focused node is a Text node (textfield, text area or content
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// editable divs).
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ScrollFocusedEditableNodeIntoRect(gfx.mojom.Rect rect);
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// Requests the renderer to move the caret selection toward the point.
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MoveCaret(gfx.mojom.Point point);
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// Return an associated WidgetInputHandler interface so that input
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// messages to the widget associated with this frame can be sent
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// serially.
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GetWidgetInputHandler(associated WidgetInputHandler& interface_request,
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WidgetInputHandlerHost host);
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};
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