// Copyright 2017 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. module content.mojom; import "content/common/native_types.mojom"; import "mojo/common/string16.mojom"; import "services/ui/public/interfaces/ime/ime.mojom"; import "third_party/WebKit/public/web/selection_menu_behavior.mojom"; import "ui/events/mojo/event.mojom"; import "ui/events/mojo/event_constants.mojom"; import "ui/gfx/geometry/mojo/geometry.mojom"; import "ui/gfx/range/mojo/range.mojom"; import "ui/latency/mojo/latency_info.mojom"; // These structs are purposely duplicated from ui/events/mojom/event.mojom. // They map WebInputEvent <-> WebInputEvent across mojo. // We have to work at unifying them. The current problem is that the browser // uses WebInputEvents inside the render widget host and input router. Once // we move these to ui::Event's then we can get rid of these duplicated // mojom structs. Ideally the browser would use ui::Event up until we // pass the events into the renderer and just use a StructTraits to perform // conversion from ui::mojom::Event --> blink::WebInputEvent. struct KeyData { int32 dom_key; int32 dom_code; int32 windows_key_code; int32 native_key_code; bool is_system_key; bool is_browser_shortcut; mojo.common.mojom.String16 text; mojo.common.mojom.String16 unmodified_text; }; struct PointerData { int32 pointer_id; float force; int32 tilt_x; int32 tilt_y; float tangential_pressure; int32 twist; Button button; PointerType pointer_type; int32 movement_x; int32 movement_y; gfx.mojom.PointF widget_position; gfx.mojom.PointF screen_position; MouseData? mouse_data; }; struct WheelData { float delta_x; float delta_y; float wheel_ticks_x; float wheel_ticks_y; float acceleration_ratio_x; float acceleration_ratio_y; int32 resending_plugin_id; uint8 phase; uint8 momentum_phase; bool scroll_by_page; bool has_precise_scrolling_deltas; Cancelability cancelable; }; struct MouseData { int32 click_count; WheelData? wheel_data; }; struct ScrollUpdate { float velocity_x; float velocity_y; bool previous_update_in_sequence_prevented; }; struct ScrollData { float delta_x; float delta_y; ScrollUnits delta_units; bool target_viewport; InertialPhaseState inertial_phase; bool synthetic; int32 pointer_count; ScrollUpdate? update_details; }; struct PinchData { bool zoom_disabled; float scale; }; struct FlingData { float velocity_x; float velocity_y; bool target_viewport; bool prevent_boosting; }; struct TapData { int32 tap_count; }; struct GestureData { gfx.mojom.PointF screen_position; gfx.mojom.PointF widget_position; GestureDevice source_device; bool is_source_touch_event_set_non_blocking; PointerType primary_pointer_type; int32 unique_touch_event_id; int32 resending_plugin_id; gfx.mojom.Size? contact_size; ScrollData? scroll_data; PinchData? pinch_data; TapData? tap_data; FlingData? fling_data; }; struct TouchPoint { TouchState state; float radius_x; float radius_y; float rotation_angle; PointerData pointer_data; }; struct TouchData { Cancelability cancelable; bool moved_beyond_slop_region; bool touch_start_or_first_move; uint32 unique_touch_event_id; array touches; }; struct Event { EventType type; int32 modifiers; double timestamp_seconds; ui.mojom.LatencyInfo latency; KeyData? key_data; PointerData? pointer_data; GestureData? gesture_data; TouchData? touch_data; }; struct TouchActionOptional { TouchAction touch_action; }; // Interface exposed by the browser to the renderer. The messages // contained in here are state changes that the renderer has taken // that the browser must be aware of. interface WidgetInputHandlerHost { // Cancel the active touch timeout. Occurs when the renderer // has processed a touch-action: none but not yet dispatched // the event to javascript. CancelTouchTimeout(); // The whitelisted touch action and the associated unique touch event id // for a new touch point sent by the compositor. The unique touch event id is // only needed to verify that the whitelisted touch action is being associated // with the correct touch event. The input event ack state is needed when // the touchstart message was not sent to the renderer and the touch // actions need to be reset and the touch ack timeout needs to be started. SetWhiteListedTouchAction(TouchAction touch_action, uint32 unique_touch_event_id, InputEventAckState state); // Sent by the compositor when input scroll events are dropped due to bounds // restrictions on the root scroll offset. DidOverscroll(DidOverscrollParams params); // Sent by the compositor when a fling animation is stopped. DidStopFlinging(); // Required for cancelling an ongoing input method composition. ImeCancelComposition(); // Sends the character bounds after every composition change // to always have correct bound info. ImeCompositionRangeChanged(gfx.mojom.Range range, array bounds); }; // Interface exposed by the renderer to the browser. This class represents // an input interface for an associated Widget object. See FrameInputHandler // for an interface at the frame level. interface WidgetInputHandler { // Tells widget focus has been changed. SetFocus(bool focused); // Tells widget mouse capture has been lost. MouseCaptureLost(); // This message notifies the renderer that the next key event is bound to one // or more pre-defined edit commands. If the next key event is not handled // by webkit, the specified edit commands shall be executed against current // focused frame. // Parameters // * edit_commands (see chrome/common/edit_command_types.h) // Contains one or more edit commands. // See third_party/WebKit/Source/WebCore/editing/EditorCommand.cpp for // detailed definition of webkit edit commands. // // This message must be sent just before sending a key event. SetEditCommandsForNextKeyEvent(array commands); // Sends the cursor visibility state to the render widget. CursorVisibilityChanged(bool visible); // This message sends a string being composed with an input method. ImeSetComposition(mojo.common.mojom.String16 text, array ime_text_spans, gfx.mojom.Range range, int32 start, int32 end); // This message deletes the current composition, inserts specified text, and // moves the cursor. ImeCommitText(mojo.common.mojom.String16 text, array ime_text_spans, gfx.mojom.Range range, int32 relative_cursor_position); // This message inserts the ongoing composition. ImeFinishComposingText(bool keep_selection); // Request from browser to update text input state. RequestTextInputStateUpdate(); // Request from browser to update the cursor and composition information which // will be sent through InputHostMsg_ImeCompositionRangeChanged. Setting // |immediate_request| to true will lead to an immediate update. If // |monitor_updates| is set to true then changes to text selection or regular // updates in each compositor frame (when there is a change in composition // info) will lead to updates being sent to the browser. RequestCompositionUpdates(bool immediate_request, bool monitor_request); // Sends an input event to the render widget. The browser should use this // API if it wants to know about the result of the rendering handling // the event. The callback may be delayed based on the event running on // the main thread so DispatchNonBlockingEvent is always preferred if // you don't require notification. DispatchEvent(Event event) => (InputEventAckSource source, ui.mojom.LatencyInfo updated_latency, InputEventAckState state, DidOverscrollParams? overscroll, TouchActionOptional? touch_action); // Sends a non-blocking input event to the render widget. The behaviour // of this API is the same as DispatchEvent just that there is no callback // after the event is processed. DispatchNonBlockingEvent(Event event); }; // This interface provides the input actions associated with the RenderFrame. // Other input actions may also be dispatched via the WidgetInputHandler // interface. If frame input actions are dispatched the WidgetInputHandler // should be fetched via the associated interface request so that input calls // remain in order. See https://goo.gl/x4ee8A for more details. interface FrameInputHandler { // Sets the text composition to be between the given start and end offsets in // the currently focused editable field. SetCompositionFromExistingText( int32 start, int32 end, array ime_text_spans); // Deletes the current selection plus the specified number of characters // before and after the selection or caret. ExtendSelectionAndDelete(int32 before, int32 after); // Deletes text before and after the current cursor position, excluding the // selection. The lengths are supplied in Java chars (UTF-16 Code Unit), // not in code points or in glyphs. DeleteSurroundingText(int32 before, int32 after); // Deletes text before and after the current cursor position, excluding the // selection. The lengths are supplied in code points, not in Java chars // (UTF-16 Code Unit) or in glyphs. Does nothing if there are one or more // invalid surrogate pairs in the requested range DeleteSurroundingTextInCodePoints(int32 before, int32 after); // Selects between the given start and end offsets in the currently focused // editable field. SetEditableSelectionOffsets(int32 start, int32 end); // Message payload is the name/value of a WebCore edit command to execute. ExecuteEditCommand(string command, mojo.common.mojom.String16? value); // These messages are typically generated from context menus and request the // renderer to apply the specified operation to the current selection. Undo(); Redo(); Cut(); Copy(); CopyToFindPboard(); Paste(); PasteAndMatchStyle(); Delete(); SelectAll(); CollapseSelection(); // Replaces the selected region or a word around the cursor with the // specified string. Replace(mojo.common.mojom.String16 word); // Replaces the misspelling in the selected region with the specified string. ReplaceMisspelling(mojo.common.mojom.String16 word); // Requests the renderer to select the region between two points. // Expects a SelectRange_ACK message when finished. SelectRange(gfx.mojom.Point base, gfx.mojom.Point extent); // Sent by the browser to ask the renderer to adjust the selection start and // end points by the given amounts. A negative amount moves the selection // towards the beginning of the document, a positive amount moves the // selection towards the end of the document. Will send show selection menu // event when needed. AdjustSelectionByCharacterOffset( int32 start, int32 end, blink.mojom.SelectionMenuBehavior behavior); // Requests the renderer to move the selection extent point to a new position. // Expects a MoveRangeSelectionExtent_ACK message when finished. MoveRangeSelectionExtent(gfx.mojom.Point extent); // Tells the renderer to scroll the currently focused node into rect only if // the currently focused node is a Text node (textfield, text area or content // editable divs). ScrollFocusedEditableNodeIntoRect(gfx.mojom.Rect rect); // Requests the renderer to move the caret selection toward the point. MoveCaret(gfx.mojom.Point point); // Return an associated WidgetInputHandler interface so that input // messages to the widget associated with this frame can be sent // serially. GetWidgetInputHandler(associated WidgetInputHandler& interface_request, WidgetInputHandlerHost host); };