Commit Graph

15 Commits

Author SHA1 Message Date
klzgrad
ec982cc608 h2: Pad RST_STREAM frames
Clients sending too many RST_STREAM is an irregular behavior.

Hack in a preceding END_STREAM DATA frame padded towards [48, 72]
before RST_STREAM so that the TLS record looks like a HEADERS frame.

The server often replies to this with a WINDOW_UPDATE because padding
is accounted in flow control. Whether this constitudes a new irregular
behavior is still unclear.
2021-04-24 07:22:25 +08:00
klzgrad
940d123a5d h2: Add support for HTTP/2 CONNECT Fast Open
SpdyProxyClientSocket waits for 200 OK before returning OK for Connect.

Change that behavior to returning OK immediately after CONNECT header.

This feature is enabled by default. It should probably be turned on
through an interface but that implies passing a flag through deep
interface chains right now requiring intrusive changes to multiple
places.

Design notes:

The current approach is better than the obvious TCP Fast Open style fake
Connect().

Fast Open should not be used for preconnects as preconnects need actual
connections set up. The Naive client does not use preconnects per se
(using "...RawConnect") but the user agent will use preconnects and the
Naive client has to infer that. Hence there is a need to check the
incoming socket for available bytes right before Connect() and configure
whether a socket should be connected with Fast Open. But fake Connect()
make it difficult to check the incoming socket because it immediately
returns and there is not enough time for the first read of the incoming
socket to arrive.

To check for preconnects it is best to push the first read of the
incoming socket to as late as possible. The other (wrong) way of doing
that is to pass in an early read callback and call it immediately after
sending HEADERS and then send the available bytes right there. This way
is wrong because it does not work with late binding, which assumes
Connect() is idempotent and causes sockets opened in this way to be
potentially bound to the wrong socket requests.

The current approach is to return OK in Connect() right after sending
HEADERS before getting the reply, which is to be received later. If the
reply is received during a subsequent Read() and the reply indicates an
error, the error is returned to the callback of the Read(); otherwise
the error is ignored with the connection disconnected and subsequent
Read() and Write() should discover the disconnection.
2021-04-24 07:22:25 +08:00
klzgrad
06f2648083 h2: Notify delegate about read EOF
So the delegate can close the socket instead of keeping sending data.

Read EOF or h2 half-closed (remote) state was introduced in
https://codereview.chromium.org/129543002. But StreamSocket doesnt
really supports a half closed state, so upon a read EOF the only sane
action is to close the socket immediately even if in theory more send
is possible.
2021-04-24 07:22:24 +08:00
klzgrad
567a7ee419 h2: Reduce warnings about RST on invalid streams
Per RFC 7540#6.4:

  However, after sending the RST_STREAM, the sending endpoint MUST be
  prepared to receive and process additional frames sent on the stream
  that might have been sent by the peer prior to the arrival of the
  RST_STREAM.
2021-04-24 07:22:24 +08:00
klzgrad
1bca53f246 socket: Fix a bug in TCPClientSocket
Needed by transparent proxying.
2021-04-24 07:22:24 +08:00
klzgrad
62af6f55bb socket: Force tunneling for all sockets
In the socket system, only WebSocket sockets are allowed to tunnel
through HTTP/1 proxies. "Raw" sockets in the normal socket pool don't
have it, and their CONNECT headers are not sent, instead the raw
payload is sent as-is to the HTTP/1 proxy, breaking the proxying.

The socket system works like this:

- HTTP sockets via HTTP/1 proxies: normal pool, no tunneling.
- HTTPS sockets via HTTP/1 proxies: normal pool, no tunneling,
  but does its own proxy encapsulation.
- WS sockets via HTTP/1 proxies: WS pool, tunneling.

In Naive, we need the normal pool because the WS pool has some extra
restrictions but we also need tunneling to produce a client socket
with proxy tunneling built in.

Therefore force tunneling for all sockets and have them always send
CONNECT headers. This will otherwise break regular HTTP client sockets
via HTTP/1 proxies, but as we don't use this combination, it is ok.
2021-04-24 07:16:39 +08:00
klzgrad
5c3e8e6d1d socket: Add RawConnect method 2021-04-24 07:16:38 +08:00
klzgrad
f5a917529d socket: Allow higher limits for proxies
As an intermediary proxy we should not enforce stricter connection
limits in addition to what the user is already enforcing.
2021-04-24 07:16:38 +08:00
klzgrad
9eaab0df3e base: Disable trace event
This allows builds with enable_base_tracing=false.
2021-04-24 07:16:38 +08:00
klzgrad
8b8234a93a build: Avoid naming conflict in fstatat64
Supports OpenWrt builds.
2021-04-24 07:16:28 +08:00
klzgrad
6f7946adc2 build: Don't fix Y2038 problem with icu 2021-04-24 07:16:27 +08:00
klzgrad
99f54ca160 build: Remove icu 2021-04-24 07:16:27 +08:00
klzgrad
d0d7122c3c build: Force determinism in official build
Helps build with ccache.
2021-04-24 07:16:10 +08:00
klzgrad
97e8863998 build: Don't depend on dri in //content/gpu 2021-04-24 07:06:52 +08:00
importer
89eb4a851b Import chromium-90.0.4430.85 2021-04-24 07:06:52 +08:00