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82 lines
2.3 KiB
C++
82 lines
2.3 KiB
C++
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// Copyright 2018 The Chromium Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#include "util/sys_info.h"
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#include "base/logging.h"
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#include "util/build_config.h"
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#if defined(OS_POSIX)
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#include <sys/utsname.h>
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#include <unistd.h>
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#endif
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#if defined(OS_WIN)
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#include <windows.h>
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#endif
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std::string OperatingSystemArchitecture() {
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#if defined(OS_POSIX)
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struct utsname info;
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if (uname(&info) < 0) {
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NOTREACHED();
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return std::string();
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}
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std::string arch(info.machine);
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if (arch == "i386" || arch == "i486" || arch == "i586" || arch == "i686") {
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arch = "x86";
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} else if (arch == "amd64") {
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arch = "x86_64";
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} else if (std::string(info.sysname) == "AIX") {
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arch = "ppc64";
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}
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return arch;
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#elif defined(OS_WIN)
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SYSTEM_INFO system_info = {};
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::GetNativeSystemInfo(&system_info);
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switch (system_info.wProcessorArchitecture) {
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case PROCESSOR_ARCHITECTURE_INTEL:
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return "x86";
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case PROCESSOR_ARCHITECTURE_AMD64:
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return "x86_64";
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case PROCESSOR_ARCHITECTURE_IA64:
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return "ia64";
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}
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return std::string();
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#else
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#error
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#endif
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}
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int NumberOfProcessors() {
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#if defined(OS_POSIX)
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// sysconf returns the number of "logical" (not "physical") processors on both
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// Mac and Linux. So we get the number of max available "logical" processors.
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//
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// Note that the number of "currently online" processors may be fewer than the
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// returned value of NumberOfProcessors(). On some platforms, the kernel may
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// make some processors offline intermittently, to save power when system
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// loading is low.
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//
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// One common use case that needs to know the processor count is to create
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// optimal number of threads for optimization. It should make plan according
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// to the number of "max available" processors instead of "currently online"
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// ones. The kernel should be smart enough to make all processors online when
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// it has sufficient number of threads waiting to run.
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long res = sysconf(_SC_NPROCESSORS_CONF);
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if (res == -1) {
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NOTREACHED();
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return 1;
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}
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return static_cast<int>(res);
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#elif defined(OS_WIN)
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SYSTEM_INFO system_info = {};
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::GetNativeSystemInfo(&system_info);
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return system_info.dwNumberOfProcessors;
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#else
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#error
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#endif
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}
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