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210 lines
8.2 KiB
C
210 lines
8.2 KiB
C
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// Copyright (c) 2012 The Chromium Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#ifndef BASE_DEBUG_CRASH_LOGGING_H_
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#define BASE_DEBUG_CRASH_LOGGING_H_
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#include <stddef.h>
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#include <memory>
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#include <string>
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#include <type_traits>
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#include <vector>
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#include "base/base_export.h"
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#include "base/macros.h"
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#include "base/strings/string_piece.h"
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namespace base {
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namespace debug {
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// A crash key is an annotation that is carried along with a crash report, to
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// provide additional debugging information beyond a stack trace. Crash keys
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// have a name and a string value.
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//
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// The preferred API is //components/crash/core/common:crash_key, however not
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// all clients can hold a direct dependency on that target. The API provided
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// in this file indirects the dependency.
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//
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// Example usage:
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// static CrashKeyString* crash_key =
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// AllocateCrashKeyString("name", CrashKeySize::Size32);
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// SetCrashKeyString(crash_key, "value");
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// ClearCrashKeyString(crash_key);
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// The maximum length for a crash key's value must be one of the following
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// pre-determined values.
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enum class CrashKeySize {
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Size32 = 32,
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Size64 = 64,
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Size256 = 256,
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};
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struct CrashKeyString;
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// Allocates a new crash key with the specified |name| with storage for a
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// value up to length |size|. This will return null if the crash key system is
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// not initialized.
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BASE_EXPORT CrashKeyString* AllocateCrashKeyString(const char name[],
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CrashKeySize size);
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// Stores |value| into the specified |crash_key|. The |crash_key| may be null
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// if AllocateCrashKeyString() returned null. If |value| is longer than the
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// size with which the key was allocated, it will be truncated.
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BASE_EXPORT void SetCrashKeyString(CrashKeyString* crash_key,
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base::StringPiece value);
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// Clears any value that was stored in |crash_key|. The |crash_key| may be
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// null.
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BASE_EXPORT void ClearCrashKeyString(CrashKeyString* crash_key);
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////////////////////////////////////////////////////////////////////////////////
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// The following declarations are used to initialize the crash key system
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// in //base by providing implementations for the above functions.
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// The virtual interface that provides the implementation for the crash key
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// API. This is implemented by a higher-layer component, and the instance is
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// set using the function below.
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class CrashKeyImplementation {
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public:
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virtual ~CrashKeyImplementation() {}
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virtual CrashKeyString* Allocate(const char name[], CrashKeySize size) = 0;
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virtual void Set(CrashKeyString* crash_key, base::StringPiece value) = 0;
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virtual void Clear(CrashKeyString* crash_key) = 0;
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};
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// Initializes the crash key system in base by replacing the existing
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// implementation, if it exists, with |impl|. The |impl| is copied into base.
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BASE_EXPORT void SetCrashKeyImplementation(
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std::unique_ptr<CrashKeyImplementation> impl);
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// The base structure for a crash key, storing the allocation metadata.
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struct CrashKeyString {
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constexpr CrashKeyString(const char name[], CrashKeySize size)
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: name(name), size(size) {}
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const char* const name;
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const CrashKeySize size;
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};
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// The API below is deprecated.
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////////////////////////////////////////////////////////////////////////////////
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class StackTrace;
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// Sets or clears a specific key-value pair from the crash metadata. Keys and
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// values are terminated at the null byte.
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BASE_EXPORT void SetCrashKeyValue(const base::StringPiece& key,
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const base::StringPiece& value);
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BASE_EXPORT void ClearCrashKey(const base::StringPiece& key);
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// Records the given StackTrace into a crash key.
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BASE_EXPORT void SetCrashKeyToStackTrace(const base::StringPiece& key,
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const StackTrace& trace);
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// Formats |count| instruction pointers from |addresses| using %p and
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// sets the resulting string as a value for crash key |key|. A maximum of 23
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// items will be encoded, since breakpad limits values to 255 bytes.
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BASE_EXPORT void SetCrashKeyFromAddresses(const base::StringPiece& key,
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const void* const* addresses,
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size_t count);
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// A scoper that sets the specified key to value for the lifetime of the
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// object, and clears it on destruction.
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class BASE_EXPORT ScopedCrashKey {
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public:
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ScopedCrashKey(const base::StringPiece& key, const base::StringPiece& value);
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~ScopedCrashKey();
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// Helper to force a static_assert when instantiating a ScopedCrashKey
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// temporary without a name. The usual idiom is to just #define a macro that
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// static_asserts with the message; however, that doesn't work well when the
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// type is in a namespace.
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//
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// Instead, we use a templated helper to trigger the static_assert, observing
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// two rules:
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// - The static_assert needs to be in a normally uninstantiated template;
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// otherwise, it will fail to compile =)
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// - Similarly, the static_assert must be dependent on the template argument,
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// to prevent it from being evaluated until the template is instantiated.
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//
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// To prevent this constructor from being accidentally invoked, it takes a
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// special enum as an argument.
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// Finally, note that this can't just be a template function that takes only
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// one parameter, because this ends up triggering the vexing parse issue.
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enum ScopedCrashKeyNeedsNameTag {
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KEY_NEEDS_NAME,
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};
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template <typename... Args>
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explicit ScopedCrashKey(ScopedCrashKeyNeedsNameTag, const Args&...) {
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constexpr bool always_false = sizeof...(Args) == 0 && sizeof...(Args) != 0;
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static_assert(
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always_false,
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"scoped crash key objects should not be unnamed temporaries.");
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}
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private:
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std::string key_;
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DISALLOW_COPY_AND_ASSIGN(ScopedCrashKey);
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};
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// Disallow an instantation of ScopedCrashKey without a name, since this results
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// in a temporary that is immediately destroyed. Doing so will trigger the
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// static_assert in the templated constructor helper in ScopedCrashKey.
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#define ScopedCrashKey(...) \
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ScopedCrashKey(base::debug::ScopedCrashKey::KEY_NEEDS_NAME, __VA_ARGS__)
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// Before setting values for a key, all the keys must be registered.
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struct BASE_EXPORT CrashKey {
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// The name of the crash key, used in the above functions.
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const char* key_name;
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// The maximum length for a value. If the value is longer than this, it will
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// be truncated. If the value is larger than the |chunk_max_length| passed to
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// InitCrashKeys() but less than this value, it will be split into multiple
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// numbered chunks.
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size_t max_length;
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};
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// Before the crash key logging mechanism can be used, all crash keys must be
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// registered with this function. The function returns the amount of space
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// the crash reporting implementation should allocate space for the registered
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// crash keys. |chunk_max_length| is the maximum size that a value in a single
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// chunk can be.
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BASE_EXPORT size_t InitCrashKeys(const CrashKey* const keys, size_t count,
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size_t chunk_max_length);
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// Returns the corresponding crash key object or NULL for a given key.
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BASE_EXPORT const CrashKey* LookupCrashKey(const base::StringPiece& key);
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// In the platform crash reporting implementation, these functions set and
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// clear the NUL-terminated key-value pairs.
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typedef void (*SetCrashKeyValueFuncT)(const base::StringPiece&,
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const base::StringPiece&);
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typedef void (*ClearCrashKeyValueFuncT)(const base::StringPiece&);
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// Sets the function pointers that are used to integrate with the platform-
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// specific crash reporting libraries.
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BASE_EXPORT void SetCrashKeyReportingFunctions(
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SetCrashKeyValueFuncT set_key_func,
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ClearCrashKeyValueFuncT clear_key_func);
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// Helper function that breaks up a value according to the parameters
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// specified by the crash key object.
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BASE_EXPORT std::vector<std::string> ChunkCrashKeyValue(
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const CrashKey& crash_key,
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const base::StringPiece& value,
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size_t chunk_max_length);
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// Resets the crash key system so it can be reinitialized. For testing only.
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BASE_EXPORT void ResetCrashLoggingForTesting();
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} // namespace debug
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} // namespace base
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#endif // BASE_DEBUG_CRASH_LOGGING_H_
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