// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef BASE_DEBUG_CRASH_LOGGING_H_ #define BASE_DEBUG_CRASH_LOGGING_H_ #include #include #include #include #include #include "base/base_export.h" #include "base/macros.h" #include "base/strings/string_piece.h" namespace base { namespace debug { // A crash key is an annotation that is carried along with a crash report, to // provide additional debugging information beyond a stack trace. Crash keys // have a name and a string value. // // The preferred API is //components/crash/core/common:crash_key, however not // all clients can hold a direct dependency on that target. The API provided // in this file indirects the dependency. // // Example usage: // static CrashKeyString* crash_key = // AllocateCrashKeyString("name", CrashKeySize::Size32); // SetCrashKeyString(crash_key, "value"); // ClearCrashKeyString(crash_key); // The maximum length for a crash key's value must be one of the following // pre-determined values. enum class CrashKeySize { Size32 = 32, Size64 = 64, Size256 = 256, }; struct CrashKeyString; // Allocates a new crash key with the specified |name| with storage for a // value up to length |size|. This will return null if the crash key system is // not initialized. BASE_EXPORT CrashKeyString* AllocateCrashKeyString(const char name[], CrashKeySize size); // Stores |value| into the specified |crash_key|. The |crash_key| may be null // if AllocateCrashKeyString() returned null. If |value| is longer than the // size with which the key was allocated, it will be truncated. BASE_EXPORT void SetCrashKeyString(CrashKeyString* crash_key, base::StringPiece value); // Clears any value that was stored in |crash_key|. The |crash_key| may be // null. BASE_EXPORT void ClearCrashKeyString(CrashKeyString* crash_key); //////////////////////////////////////////////////////////////////////////////// // The following declarations are used to initialize the crash key system // in //base by providing implementations for the above functions. // The virtual interface that provides the implementation for the crash key // API. This is implemented by a higher-layer component, and the instance is // set using the function below. class CrashKeyImplementation { public: virtual ~CrashKeyImplementation() {} virtual CrashKeyString* Allocate(const char name[], CrashKeySize size) = 0; virtual void Set(CrashKeyString* crash_key, base::StringPiece value) = 0; virtual void Clear(CrashKeyString* crash_key) = 0; }; // Initializes the crash key system in base by replacing the existing // implementation, if it exists, with |impl|. The |impl| is copied into base. BASE_EXPORT void SetCrashKeyImplementation( std::unique_ptr impl); // The base structure for a crash key, storing the allocation metadata. struct CrashKeyString { constexpr CrashKeyString(const char name[], CrashKeySize size) : name(name), size(size) {} const char* const name; const CrashKeySize size; }; // The API below is deprecated. //////////////////////////////////////////////////////////////////////////////// class StackTrace; // Sets or clears a specific key-value pair from the crash metadata. Keys and // values are terminated at the null byte. BASE_EXPORT void SetCrashKeyValue(const base::StringPiece& key, const base::StringPiece& value); BASE_EXPORT void ClearCrashKey(const base::StringPiece& key); // Records the given StackTrace into a crash key. BASE_EXPORT void SetCrashKeyToStackTrace(const base::StringPiece& key, const StackTrace& trace); // Formats |count| instruction pointers from |addresses| using %p and // sets the resulting string as a value for crash key |key|. A maximum of 23 // items will be encoded, since breakpad limits values to 255 bytes. BASE_EXPORT void SetCrashKeyFromAddresses(const base::StringPiece& key, const void* const* addresses, size_t count); // A scoper that sets the specified key to value for the lifetime of the // object, and clears it on destruction. class BASE_EXPORT ScopedCrashKey { public: ScopedCrashKey(const base::StringPiece& key, const base::StringPiece& value); ~ScopedCrashKey(); // Helper to force a static_assert when instantiating a ScopedCrashKey // temporary without a name. The usual idiom is to just #define a macro that // static_asserts with the message; however, that doesn't work well when the // type is in a namespace. // // Instead, we use a templated helper to trigger the static_assert, observing // two rules: // - The static_assert needs to be in a normally uninstantiated template; // otherwise, it will fail to compile =) // - Similarly, the static_assert must be dependent on the template argument, // to prevent it from being evaluated until the template is instantiated. // // To prevent this constructor from being accidentally invoked, it takes a // special enum as an argument. // Finally, note that this can't just be a template function that takes only // one parameter, because this ends up triggering the vexing parse issue. enum ScopedCrashKeyNeedsNameTag { KEY_NEEDS_NAME, }; template explicit ScopedCrashKey(ScopedCrashKeyNeedsNameTag, const Args&...) { constexpr bool always_false = sizeof...(Args) == 0 && sizeof...(Args) != 0; static_assert( always_false, "scoped crash key objects should not be unnamed temporaries."); } private: std::string key_; DISALLOW_COPY_AND_ASSIGN(ScopedCrashKey); }; // Disallow an instantation of ScopedCrashKey without a name, since this results // in a temporary that is immediately destroyed. Doing so will trigger the // static_assert in the templated constructor helper in ScopedCrashKey. #define ScopedCrashKey(...) \ ScopedCrashKey(base::debug::ScopedCrashKey::KEY_NEEDS_NAME, __VA_ARGS__) // Before setting values for a key, all the keys must be registered. struct BASE_EXPORT CrashKey { // The name of the crash key, used in the above functions. const char* key_name; // The maximum length for a value. If the value is longer than this, it will // be truncated. If the value is larger than the |chunk_max_length| passed to // InitCrashKeys() but less than this value, it will be split into multiple // numbered chunks. size_t max_length; }; // Before the crash key logging mechanism can be used, all crash keys must be // registered with this function. The function returns the amount of space // the crash reporting implementation should allocate space for the registered // crash keys. |chunk_max_length| is the maximum size that a value in a single // chunk can be. BASE_EXPORT size_t InitCrashKeys(const CrashKey* const keys, size_t count, size_t chunk_max_length); // Returns the corresponding crash key object or NULL for a given key. BASE_EXPORT const CrashKey* LookupCrashKey(const base::StringPiece& key); // In the platform crash reporting implementation, these functions set and // clear the NUL-terminated key-value pairs. typedef void (*SetCrashKeyValueFuncT)(const base::StringPiece&, const base::StringPiece&); typedef void (*ClearCrashKeyValueFuncT)(const base::StringPiece&); // Sets the function pointers that are used to integrate with the platform- // specific crash reporting libraries. BASE_EXPORT void SetCrashKeyReportingFunctions( SetCrashKeyValueFuncT set_key_func, ClearCrashKeyValueFuncT clear_key_func); // Helper function that breaks up a value according to the parameters // specified by the crash key object. BASE_EXPORT std::vector ChunkCrashKeyValue( const CrashKey& crash_key, const base::StringPiece& value, size_t chunk_max_length); // Resets the crash key system so it can be reinitialized. For testing only. BASE_EXPORT void ResetCrashLoggingForTesting(); } // namespace debug } // namespace base #endif // BASE_DEBUG_CRASH_LOGGING_H_