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48 lines
1.5 KiB
Plaintext
48 lines
1.5 KiB
Plaintext
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# Copyright 2016 The Chromium Authors. All rights reserved.
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# Use of this source code is governed by a BSD-style license that can be
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# found in the LICENSE file.
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import("//build/config/ui.gni")
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component("gl_in_process_context") {
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sources = [
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"gl_in_process_context.cc",
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"gl_in_process_context.h",
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"gl_in_process_context_export.h",
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"gpu_in_process_thread_service.cc",
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"gpu_in_process_thread_service.h",
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"in_process_command_buffer.cc",
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"in_process_command_buffer.h",
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]
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defines = [ "GL_IN_PROCESS_CONTEXT_IMPLEMENTATION" ]
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deps = [
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"//base",
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"//base/third_party/dynamic_annotations",
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# crbug.com/799267: crash_key needs to be added explicitly for Windows and
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# Mac even though it's not directly referenced, because it's being
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# implicitly depended upon by gpu/config/gpu_crash_keys.h but deps (even
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# public ones) are not transitive for static libraries.
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"//components/crash/core/common:crash_key",
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"//gpu/command_buffer/client",
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"//gpu/command_buffer/client:gles2_cmd_helper",
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"//gpu/command_buffer/client:gles2_implementation",
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"//gpu/command_buffer/client:raster",
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"//gpu/command_buffer/common",
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"//gpu/command_buffer/service",
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"//gpu/command_buffer/service:gles2",
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"//gpu/config",
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"//gpu/ipc/client",
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"//gpu/ipc/common:surface_handle_type",
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"//gpu/ipc/host",
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"//gpu/ipc/service",
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"//gpu/skia_bindings:skia_bindings",
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"//ui/gfx",
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"//ui/gfx/geometry",
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"//ui/gl",
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"//ui/gl/init",
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]
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}
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