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174 lines
7.3 KiB
C
174 lines
7.3 KiB
C
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// Copyright 2013 The Chromium Authors
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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// This file contains routines to kill processes and get the exit code and
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// termination status.
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#ifndef BASE_PROCESS_KILL_H_
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#define BASE_PROCESS_KILL_H_
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#include "base/base_export.h"
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#include "base/files/file_path.h"
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#include "base/process/process.h"
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#include "base/process/process_handle.h"
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#include "base/time/time.h"
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#include "build/build_config.h"
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namespace base {
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class ProcessFilter;
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#if BUILDFLAG(IS_WIN)
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namespace win {
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// See definition in sandbox/win/src/sandbox_types.h
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const DWORD kSandboxFatalMemoryExceeded = 7012;
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// Exit codes with special meanings on Windows.
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const DWORD kNormalTerminationExitCode = 0;
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const DWORD kDebuggerInactiveExitCode = 0xC0000354;
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const DWORD kKeyboardInterruptExitCode = 0xC000013A;
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const DWORD kDebuggerTerminatedExitCode = 0x40010004;
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const DWORD kStatusInvalidImageHashExitCode = 0xC0000428;
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// This exit code is used by the Windows task manager when it kills a
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// process. It's value is obviously not that unique, and it's
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// surprising to me that the task manager uses this value, but it
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// seems to be common practice on Windows to test for it as an
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// indication that the task manager has killed something if the
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// process goes away.
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const DWORD kProcessKilledExitCode = 1;
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} // namespace win
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#endif // BUILDFLAG(IS_WIN)
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// Return status values from GetTerminationStatus. Don't use these as exit code
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// arguments to KillProcess*(), use platform/application specific values
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// instead.
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//
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// Used for metrics. Keep in sync with the "TerminationStatus" histogram enum.
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// Do not repurpose previously used indexes.
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// GENERATED_JAVA_ENUM_PACKAGE: org.chromium.base
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// GENERATED_JAVA_PREFIX_TO_STRIP: TERMINATION_STATUS_
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enum TerminationStatus {
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// Zero exit status.
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TERMINATION_STATUS_NORMAL_TERMINATION = 0,
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// Other abnormal termination reason.
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TERMINATION_STATUS_ABNORMAL_TERMINATION = 1,
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// E.g. SIGKILL or task manager kill.
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TERMINATION_STATUS_PROCESS_WAS_KILLED = 2,
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// E.g. Segmentation fault.
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TERMINATION_STATUS_PROCESS_CRASHED = 3,
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// Child hasn't exited yet.
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TERMINATION_STATUS_STILL_RUNNING = 4,
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#if BUILDFLAG(IS_CHROMEOS)
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// OOM-killer killed the process on ChromeOS.
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TERMINATION_STATUS_PROCESS_WAS_KILLED_BY_OOM = 5,
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#endif
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#if BUILDFLAG(IS_ANDROID)
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// On Android processes are spawned from the system Zygote and we do not get
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// the termination status. We can't know if the termination was a crash or an
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// oom kill for sure, but we can use status of the strong process bindings as
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// a hint.
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TERMINATION_STATUS_OOM_PROTECTED = 6,
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#endif
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// Child process never launched.
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TERMINATION_STATUS_LAUNCH_FAILED = 7,
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// Out of memory.
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TERMINATION_STATUS_OOM = 8,
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#if BUILDFLAG(IS_WIN)
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// On Windows, the OS terminated process due to code integrity failure.
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TERMINATION_STATUS_INTEGRITY_FAILURE = 9,
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#endif
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TERMINATION_STATUS_MAX_ENUM = 10,
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};
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// Attempts to kill all the processes on the current machine that were launched
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// from the given executable name, ending them with the given exit code. If
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// filter is non-null, then only processes selected by the filter are killed.
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// Returns true if all processes were able to be killed off, false if at least
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// one couldn't be killed.
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BASE_EXPORT bool KillProcesses(const FilePath::StringType& executable_name,
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int exit_code,
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const ProcessFilter* filter);
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// Get the termination status of the process by interpreting the
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// circumstances of the child process' death. |exit_code| is set to
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// the status returned by waitpid() on POSIX, and from GetExitCodeProcess() on
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// Windows, and may not be null. Note that on Linux, this function
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// will only return a useful result the first time it is called after
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// the child exits (because it will reap the child and the information
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// will no longer be available).
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BASE_EXPORT TerminationStatus GetTerminationStatus(ProcessHandle handle,
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int* exit_code);
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#if BUILDFLAG(IS_POSIX)
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// Send a kill signal to the process and then wait for the process to exit
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// and get the termination status.
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//
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// This is used in situations where it is believed that the process is dead
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// or dying (because communication with the child process has been cut).
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// In order to avoid erroneously returning that the process is still running
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// because the kernel is still cleaning it up, this will wait for the process
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// to terminate. In order to avoid the risk of hanging while waiting for the
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// process to terminate, send a SIGKILL to the process before waiting for the
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// termination status.
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//
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// Note that it is not an option to call WaitForExitCode and then
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// GetTerminationStatus as the child will be reaped when WaitForExitCode
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// returns, and this information will be lost.
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//
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BASE_EXPORT TerminationStatus GetKnownDeadTerminationStatus(
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ProcessHandle handle, int* exit_code);
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#if BUILDFLAG(IS_LINUX) || BUILDFLAG(IS_CHROMEOS)
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// Spawns a thread to wait asynchronously for the child |process| to exit
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// and then reaps it.
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BASE_EXPORT void EnsureProcessGetsReaped(Process process);
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#endif // BUILDFLAG(IS_LINUX) || BUILDFLAG(IS_CHROMEOS)
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#endif // BUILDFLAG(IS_POSIX)
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// Registers |process| to be asynchronously monitored for termination, forcibly
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// terminated if necessary, and reaped on exit. The caller should have signalled
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// |process| to exit before calling this API. The API will allow a couple of
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// seconds grace period before forcibly terminating |process|.
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// TODO(crbug.com/41367359): The Mac implementation currently blocks the
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// calling thread for up to two seconds.
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BASE_EXPORT void EnsureProcessTerminated(Process process);
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// These are only sparingly used, and not needed on Fuchsia or iOS. They could
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// be implemented if necessary.
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#if !BUILDFLAG(IS_FUCHSIA) && !BUILDFLAG(IS_IOS)
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// Wait for all the processes based on the named executable to exit. If filter
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// is non-null, then only processes selected by the filter are waited on.
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// Returns after all processes have exited or wait_milliseconds have expired.
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// Returns true if all the processes exited, false otherwise.
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BASE_EXPORT bool WaitForProcessesToExit(
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const FilePath::StringType& executable_name,
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base::TimeDelta wait,
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const ProcessFilter* filter);
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// Waits a certain amount of time (can be 0) for all the processes with a given
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// executable name to exit, then kills off any of them that are still around.
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// If filter is non-null, then only processes selected by the filter are waited
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// on. Killed processes are ended with the given exit code. Returns false if
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// any processes needed to be killed, true if they all exited cleanly within
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// the wait_milliseconds delay.
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BASE_EXPORT bool CleanupProcesses(const FilePath::StringType& executable_name,
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base::TimeDelta wait,
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int exit_code,
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const ProcessFilter* filter);
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#endif // !BUILDFLAG(IS_FUCHSIA) && !BUILDFLAG(IS_IOS)
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#if BUILDFLAG(IS_MAC) || (BUILDFLAG(IS_IOS) && TARGET_OS_SIMULATOR)
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// This is common code used by kill_ios.cc when building with iOS simulator it
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// does not need to be exported.
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void WaitForChildToDie(pid_t child, int timeout_seconds);
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#endif // BUILDFLAG(IS_MAC) || (BUILDFLAG(IS_IOS) && TARGET_OS_SIMULATOR)
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} // namespace base
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#endif // BASE_PROCESS_KILL_H_
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