// Copyright 2013 The Chromium Authors // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. // This file contains routines to kill processes and get the exit code and // termination status. #ifndef BASE_PROCESS_KILL_H_ #define BASE_PROCESS_KILL_H_ #include "base/base_export.h" #include "base/files/file_path.h" #include "base/process/process.h" #include "base/process/process_handle.h" #include "base/time/time.h" #include "build/build_config.h" namespace base { class ProcessFilter; #if BUILDFLAG(IS_WIN) namespace win { // See definition in sandbox/win/src/sandbox_types.h const DWORD kSandboxFatalMemoryExceeded = 7012; // Exit codes with special meanings on Windows. const DWORD kNormalTerminationExitCode = 0; const DWORD kDebuggerInactiveExitCode = 0xC0000354; const DWORD kKeyboardInterruptExitCode = 0xC000013A; const DWORD kDebuggerTerminatedExitCode = 0x40010004; const DWORD kStatusInvalidImageHashExitCode = 0xC0000428; // This exit code is used by the Windows task manager when it kills a // process. It's value is obviously not that unique, and it's // surprising to me that the task manager uses this value, but it // seems to be common practice on Windows to test for it as an // indication that the task manager has killed something if the // process goes away. const DWORD kProcessKilledExitCode = 1; } // namespace win #endif // BUILDFLAG(IS_WIN) // Return status values from GetTerminationStatus. Don't use these as exit code // arguments to KillProcess*(), use platform/application specific values // instead. // // Used for metrics. Keep in sync with the "TerminationStatus" histogram enum. // Do not repurpose previously used indexes. // GENERATED_JAVA_ENUM_PACKAGE: org.chromium.base // GENERATED_JAVA_PREFIX_TO_STRIP: TERMINATION_STATUS_ enum TerminationStatus { // Zero exit status. TERMINATION_STATUS_NORMAL_TERMINATION = 0, // Other abnormal termination reason. TERMINATION_STATUS_ABNORMAL_TERMINATION = 1, // E.g. SIGKILL or task manager kill. TERMINATION_STATUS_PROCESS_WAS_KILLED = 2, // E.g. Segmentation fault. TERMINATION_STATUS_PROCESS_CRASHED = 3, // Child hasn't exited yet. TERMINATION_STATUS_STILL_RUNNING = 4, #if BUILDFLAG(IS_CHROMEOS) // OOM-killer killed the process on ChromeOS. TERMINATION_STATUS_PROCESS_WAS_KILLED_BY_OOM = 5, #endif #if BUILDFLAG(IS_ANDROID) // On Android processes are spawned from the system Zygote and we do not get // the termination status. We can't know if the termination was a crash or an // oom kill for sure, but we can use status of the strong process bindings as // a hint. TERMINATION_STATUS_OOM_PROTECTED = 6, #endif // Child process never launched. TERMINATION_STATUS_LAUNCH_FAILED = 7, // Out of memory. TERMINATION_STATUS_OOM = 8, #if BUILDFLAG(IS_WIN) // On Windows, the OS terminated process due to code integrity failure. TERMINATION_STATUS_INTEGRITY_FAILURE = 9, #endif TERMINATION_STATUS_MAX_ENUM = 10, }; // Attempts to kill all the processes on the current machine that were launched // from the given executable name, ending them with the given exit code. If // filter is non-null, then only processes selected by the filter are killed. // Returns true if all processes were able to be killed off, false if at least // one couldn't be killed. BASE_EXPORT bool KillProcesses(const FilePath::StringType& executable_name, int exit_code, const ProcessFilter* filter); // Get the termination status of the process by interpreting the // circumstances of the child process' death. |exit_code| is set to // the status returned by waitpid() on POSIX, and from GetExitCodeProcess() on // Windows, and may not be null. Note that on Linux, this function // will only return a useful result the first time it is called after // the child exits (because it will reap the child and the information // will no longer be available). BASE_EXPORT TerminationStatus GetTerminationStatus(ProcessHandle handle, int* exit_code); #if BUILDFLAG(IS_POSIX) // Send a kill signal to the process and then wait for the process to exit // and get the termination status. // // This is used in situations where it is believed that the process is dead // or dying (because communication with the child process has been cut). // In order to avoid erroneously returning that the process is still running // because the kernel is still cleaning it up, this will wait for the process // to terminate. In order to avoid the risk of hanging while waiting for the // process to terminate, send a SIGKILL to the process before waiting for the // termination status. // // Note that it is not an option to call WaitForExitCode and then // GetTerminationStatus as the child will be reaped when WaitForExitCode // returns, and this information will be lost. // BASE_EXPORT TerminationStatus GetKnownDeadTerminationStatus( ProcessHandle handle, int* exit_code); #if BUILDFLAG(IS_LINUX) || BUILDFLAG(IS_CHROMEOS) // Spawns a thread to wait asynchronously for the child |process| to exit // and then reaps it. BASE_EXPORT void EnsureProcessGetsReaped(Process process); #endif // BUILDFLAG(IS_LINUX) || BUILDFLAG(IS_CHROMEOS) #endif // BUILDFLAG(IS_POSIX) // Registers |process| to be asynchronously monitored for termination, forcibly // terminated if necessary, and reaped on exit. The caller should have signalled // |process| to exit before calling this API. The API will allow a couple of // seconds grace period before forcibly terminating |process|. // TODO(crbug.com/41367359): The Mac implementation currently blocks the // calling thread for up to two seconds. BASE_EXPORT void EnsureProcessTerminated(Process process); // These are only sparingly used, and not needed on Fuchsia or iOS. They could // be implemented if necessary. #if !BUILDFLAG(IS_FUCHSIA) && !BUILDFLAG(IS_IOS) // Wait for all the processes based on the named executable to exit. If filter // is non-null, then only processes selected by the filter are waited on. // Returns after all processes have exited or wait_milliseconds have expired. // Returns true if all the processes exited, false otherwise. BASE_EXPORT bool WaitForProcessesToExit( const FilePath::StringType& executable_name, base::TimeDelta wait, const ProcessFilter* filter); // Waits a certain amount of time (can be 0) for all the processes with a given // executable name to exit, then kills off any of them that are still around. // If filter is non-null, then only processes selected by the filter are waited // on. Killed processes are ended with the given exit code. Returns false if // any processes needed to be killed, true if they all exited cleanly within // the wait_milliseconds delay. BASE_EXPORT bool CleanupProcesses(const FilePath::StringType& executable_name, base::TimeDelta wait, int exit_code, const ProcessFilter* filter); #endif // !BUILDFLAG(IS_FUCHSIA) && !BUILDFLAG(IS_IOS) #if BUILDFLAG(IS_MAC) || (BUILDFLAG(IS_IOS) && TARGET_OS_SIMULATOR) // This is common code used by kill_ios.cc when building with iOS simulator it // does not need to be exported. void WaitForChildToDie(pid_t child, int timeout_seconds); #endif // BUILDFLAG(IS_MAC) || (BUILDFLAG(IS_IOS) && TARGET_OS_SIMULATOR) } // namespace base #endif // BASE_PROCESS_KILL_H_