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925 B
Object Pool Pattern
The object pool creational design pattern is used to prepare and keep multiple instances according to the demand expectation.
Implementation
package pool
type Pool chan *Object
func New(total int) *Pool {
p := make(chan *Object, total)
for i := 0; i < total; i++ {
p <- new(Object)
}
return p
}
Usage
Given below is a simple lifecycle example on an object pool.
p := pool.New(2)
select {
case obj := <-p:
obj.Do( /*...*/ )
p <- obj
default:
// No more objects left retry later or fail
return
}
Rules of Thumb
- Object pool pattern is useful in cases where object initialization is more expensive than the object maintenance.
- If there are spikes in demand as opposed to a steady demand, the maintenance overhead might overweigh the benefits of an object pool.
- It has positive effects on performance due to object being initialized beforehand.