mirror of
https://github.com/crazybber/go-pattern-examples.git
synced 2024-11-22 03:46:03 +03:00
add state check case
This commit is contained in:
parent
3877727a5c
commit
5fac8df4a4
@ -21,6 +21,7 @@
|
||||
"nums",
|
||||
"postgres",
|
||||
"retrier",
|
||||
"semp",
|
||||
"stackless",
|
||||
"Stateful",
|
||||
"stretchr",
|
||||
|
@ -1,13 +1,13 @@
|
||||
package circuit
|
||||
|
||||
/*
|
||||
* @Description: https://github.com/crazybber
|
||||
* @Author: Edward
|
||||
* @Date: 2020-05-10 22:00:58
|
||||
* @Last Modified by: Edward
|
||||
* @Last Modified time: 2020-05-21 15:59:40
|
||||
* @Last Modified time: 2020-05-21 17:41:46
|
||||
*/
|
||||
|
||||
package circuit
|
||||
|
||||
import (
|
||||
"context"
|
||||
"errors"
|
||||
@ -28,25 +28,40 @@ var (
|
||||
FailureThreshold = 10 //最大失败次数--->失败阈值
|
||||
)
|
||||
|
||||
// 默认的超时时间
|
||||
const defaultTimeout = time.Second * 30
|
||||
|
||||
////////////////////////////////
|
||||
/// 状态计数器 用以维护断路器内部的状态
|
||||
/// 无论是对象式断路器还是函数式断路器
|
||||
/// 都要用到计数器
|
||||
////////////////////////////////
|
||||
|
||||
//State of current switch
|
||||
//State 断路器本身的状态的
|
||||
//State of switch int
|
||||
type State int
|
||||
|
||||
//states of CircuitBreaker
|
||||
// state for breaker
|
||||
const (
|
||||
UnknownState State = iota
|
||||
StateClosed State = iota //默认的闭合状态,可以正常执行业务
|
||||
StateHalfOpen
|
||||
StateOpen
|
||||
)
|
||||
|
||||
//OperationState of current 某一次操作的结果状态
|
||||
type OperationState int
|
||||
|
||||
//states of CircuitBreaker
|
||||
//states: closed --->open ---> half open --> closed
|
||||
const (
|
||||
UnknownState OperationState = iota
|
||||
FailureState
|
||||
SuccessState
|
||||
)
|
||||
|
||||
//ICounter interface
|
||||
type ICounter interface {
|
||||
Count(State)
|
||||
Count(OperationState)
|
||||
LastActivity() time.Time
|
||||
Reset()
|
||||
Total() uint32
|
||||
@ -54,7 +69,7 @@ type ICounter interface {
|
||||
|
||||
type counters struct {
|
||||
Requests uint32 //连续的请求次数
|
||||
lastState State
|
||||
lastState OperationState
|
||||
lastActivity time.Time
|
||||
counts uint32 //counts of failures
|
||||
TotalFailures uint32
|
||||
@ -79,7 +94,7 @@ func (c *counters) Reset() {
|
||||
}
|
||||
|
||||
//Count the failure and success
|
||||
func (c *counters) Count(statue State) {
|
||||
func (c *counters) Count(statue OperationState) {
|
||||
|
||||
switch statue {
|
||||
case FailureState:
|
||||
@ -90,8 +105,7 @@ func (c *counters) Count(statue State) {
|
||||
c.Requests++
|
||||
c.lastActivity = time.Now() //更新活动时间
|
||||
c.lastState = statue
|
||||
|
||||
//fire event here
|
||||
//handle status change
|
||||
|
||||
}
|
||||
|
||||
@ -103,7 +117,7 @@ func (c *counters) Count(statue State) {
|
||||
type RequestBreaker struct {
|
||||
options Options
|
||||
mutex sync.Mutex
|
||||
state State //断路器的当前状态
|
||||
state OperationState //断路器的当前状态
|
||||
generation uint64
|
||||
counts ICounter
|
||||
}
|
||||
@ -163,19 +177,21 @@ func Breaker(c Circuit, failureThreshold uint32) Circuit {
|
||||
|
||||
//内部计数器
|
||||
cnt := counters{}
|
||||
expired := time.Now()
|
||||
currentState := StateClosed //默认是闭合状态
|
||||
|
||||
//ctx can be used hold parameters
|
||||
return func(ctx context.Context) error {
|
||||
|
||||
if cnt.ConsecutiveFailures >= failureThreshold {
|
||||
|
||||
//断路器在half open状态下的控制逻辑
|
||||
canRetry := func(cnt counters) bool {
|
||||
//间歇时间,多个线程时候会存在同步文件需要lock操作
|
||||
backoffLevel := cnt.ConsecutiveFailures - failureThreshold
|
||||
// Calculates when should the circuit breaker resume propagating requests
|
||||
// to the service
|
||||
backoffDuration := time.Second << backoffLevel
|
||||
shouldRetryAt := cnt.LastActivity().Add(backoffDuration)
|
||||
shouldRetryAt := cnt.LastActivity().Add(time.Second << backoffLevel)
|
||||
return time.Now().After(shouldRetryAt)
|
||||
}
|
||||
|
||||
@ -187,13 +203,26 @@ func Breaker(c Circuit, failureThreshold uint32) Circuit {
|
||||
}
|
||||
}
|
||||
|
||||
// 可以执行,则执行,并累计失败次数
|
||||
// 可以执行,则执行,并累计成功和失败次数
|
||||
// Unless the failure threshold is exceeded the wrapped service mimics the
|
||||
// old behavior and the difference in behavior is seen after consecutive failures
|
||||
// do the job
|
||||
|
||||
switch currentState {
|
||||
case StateOpen:
|
||||
if time.Now().Before(expired) {
|
||||
currentState = StateHalfOpen //转为半开
|
||||
}
|
||||
return ErrServiceUnavailable
|
||||
case StateClosed:
|
||||
case StateHalfOpen:
|
||||
|
||||
}
|
||||
|
||||
if err := c(ctx); err != nil {
|
||||
//统计状态
|
||||
cnt.Count(FailureState)
|
||||
|
||||
return err
|
||||
}
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user