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56 lines
1.1 KiB
Markdown
56 lines
1.1 KiB
Markdown
# Strategy Pattern
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Strategy behavioral design pattern enables an algorithm's behavior to be selected at runtime.
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It defines algorithms, encapsulates them, and uses them interchangeably.
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## Implementation
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Implementation of an interchangeable operator object that operates on integers.
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```go
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type Operator interface {
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Apply(int, int) int
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}
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type Operation struct {
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Operator Operator
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}
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func (o *Operation) Operate(leftValue, rightValue int) int {
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return o.Operator.Apply(leftValue, rightValue)
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}
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```
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## Usage
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### Addition Operator
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```go
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type Addition struct{}
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func (Addition) Apply(lval, rval int) int {
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return lval + rval
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}
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```
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```go
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add := Operation{Addition{}}
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add.Operate(3, 5) // 8
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```
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### Multiplication Operator
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```go
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type Multiplication struct{}
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func (Multiplication) Apply(lval, rval int) int {
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return lval * rval
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}
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```
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```go
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mult := Operation{Multiplication{}}
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mult.Operate(3, 5) // 15
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```
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## Rules of Thumb
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- Strategy pattern is similar to Template pattern except in its granularity.
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- Strategy pattern lets you change the guts of an object. Decorator pattern lets you change the skin.
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