yuzu/src/video_core/renderer_opengl
ReinUsesLisp fd6371eba7 Revert "gl_shader_decompiler: Implement merges with bitfieldInsert"
This reverts commit 05cf27083608bebd3ee4c38f2f948c8f2030f881.

Apparently the first approach using floats instead of bitfieldInert
worked better for Fire Emblem: Three Houses. Reverting to get that
behavior back.
2020-04-14 21:24:33 -03:00
..
2020-02-14 17:38:27 -03:00