yuzu/src/video_core/renderer_opengl
2018-10-28 11:38:40 -04:00
..
gl_buffer_cache.cpp gl_rasterizer: Implement quads topology 2018-10-04 00:03:44 -03:00
gl_buffer_cache.h rasterizer_cache: Refactor to support in-order flushing. 2018-10-16 16:51:53 -04:00
gl_primitive_assembler.cpp gl_rasterizer: Implement quads topology 2018-10-04 00:03:44 -03:00
gl_primitive_assembler.h gl_rasterizer: Implement quads topology 2018-10-04 00:03:44 -03:00
gl_rasterizer_cache.cpp Fixed Layered Textures Loading and Cubemaps 2018-10-23 14:27:36 -04:00
gl_rasterizer_cache.h Implement Default Block Height for each format 2018-10-27 10:17:39 -04:00
gl_rasterizer.cpp gl_rasterizer: Implement primitive restart. 2018-10-26 00:42:57 -04:00
gl_rasterizer.h gl_rasterizer: Implement primitive restart. 2018-10-26 00:42:57 -04:00
gl_resource_manager.h renderer_opengl: Namespace OpenGL code 2018-08-22 06:14:47 -04:00
gl_shader_cache.cpp Use standard UBO and fix/stylize the code 2018-10-22 15:07:33 -04:00
gl_shader_cache.h Use standard UBO and fix/stylize the code 2018-10-22 15:07:33 -04:00
gl_shader_decompiler.cpp Refactor precise usage and add FMNMX, MUFU, FMUL32 and FADD332 2018-10-28 11:38:40 -04:00
gl_shader_decompiler.h renderer_opengl: Namespace OpenGL code 2018-08-22 06:14:47 -04:00
gl_shader_gen.cpp Refactor precise usage and add FMNMX, MUFU, FMUL32 and FADD332 2018-10-28 11:38:40 -04:00
gl_shader_gen.h gl_shader_decompiler: Move position varying declaration back to gl_shader_gen 2018-10-20 02:19:30 -03:00
gl_shader_manager.cpp Use standard UBO and fix/stylize the code 2018-10-22 15:07:33 -04:00
gl_shader_manager.h Use standard UBO and fix/stylize the code 2018-10-22 15:07:33 -04:00
gl_shader_util.cpp video_core: fixed arithmetic overflow warnings & improved code style 2018-09-09 17:51:43 +02:00
gl_shader_util.h renderer_opengl: Namespace OpenGL code 2018-08-22 06:14:47 -04:00
gl_state.cpp gl_rasterizer: Implement primitive restart. 2018-10-26 00:42:57 -04:00
gl_state.h gl_rasterizer: Implement primitive restart. 2018-10-26 00:42:57 -04:00
gl_stream_buffer.cpp gl_stream_buffer: Fix use of bitwise OR instead of logical OR in Map() 2018-09-21 07:59:03 -04:00
gl_stream_buffer.h renderer_opengl: Namespace OpenGL code 2018-08-22 06:14:47 -04:00
maxwell_to_gl.h Fixed VAOs Float types only returning GL_FLOAT in cases that they had to return GL_HALF_FLOAT 2018-10-22 09:27:00 -04:00
renderer_opengl.cpp Port Citra #4047 & #4052: add change background color support 2018-09-08 17:00:21 -07:00
renderer_opengl.h renderer_opengl: Namespace OpenGL code 2018-08-22 06:14:47 -04:00