yuzu/src/video_core
Lioncash e3b6f6c016 glsl_shader_decompiler: Use std::string_view instead of std::string for AddLine()
This function doesn't need to take ownership of the string data being
given to it, considering all we do is append the characters to the
internal string instance.

Instead, use a string view to simply reference the string data without
any potential heap allocation.

Now anything that is a raw const char* won't need to be converted to a
std::string before appending.
2018-04-19 20:12:58 -04:00
..
debug_utils GPU: Make the debug_context variable a member of the frontend instead of a global. 2018-03-24 23:35:06 -05:00
engines gl_shader_gen: Support vertical/horizontal viewport flipping. (#347) 2018-04-18 16:42:40 -04:00
renderer_opengl glsl_shader_decompiler: Use std::string_view instead of std::string for AddLine() 2018-04-19 20:12:58 -04:00
textures GPU: Add support for the DXT23 and DXT45 compressed texture formats. 2018-04-18 20:48:53 -05:00
CMakeLists.txt renderer_opengl: Add gl_shader_manager class. 2018-04-13 23:48:25 -04:00
command_processor.cpp GPU: Store uploaded GPU macros and keep track of the number of method parameters. 2018-03-18 11:51:46 -05:00
command_processor.h GPU: Process command mode 5 (IncreaseOnce) differently from other commands. 2018-03-16 20:32:44 -05:00
gpu.cpp Frontend: Ported the GPU breakpoints and surface viewer widgets from citra. 2018-03-24 11:31:49 -05:00
gpu.h gpu: Add several framebuffer formats to RenderTargetFormat. 2018-04-17 21:40:38 -04:00
macro_interpreter.cpp GPU: Implemented a gpu macro interpreter. 2018-04-01 12:07:26 -05:00
macro_interpreter.h GPU: Implemented a gpu macro interpreter. 2018-04-01 12:07:26 -05:00
memory_manager.cpp Make a GPU class in VideoCore to contain the GPU state. 2018-02-11 23:44:12 -05:00
memory_manager.h Make a GPU class in VideoCore to contain the GPU state. 2018-02-11 23:44:12 -05:00
rasterizer_interface.h renderer_opengl: Implement BlendEquation and BlendFunc. 2018-04-17 18:11:48 -04:00
renderer_base.cpp renderer: Create rasterizer and cleanup. 2018-03-22 19:46:37 -04:00
renderer_base.h video_core: Move FramebufferInfo to FramebufferConfig in GPU. 2018-03-22 21:04:30 -04:00
utils.h renderer_opengl: Fix Morton copy byteswap, etc. 2018-04-14 16:01:39 -04:00
video_core.cpp renderer_opengl: Logging, etc. cleanup. 2018-03-26 21:16:59 -04:00
video_core.h renderer: Create rasterizer and cleanup. 2018-03-22 19:46:37 -04:00