yuzu/src/video_core/textures
ReinUsesLisp c574ab5aa1 video_core/textures: Add and use SwizzleSliceToVoxel, and minor style changes
Change GOB sizes from free-functions to constexpr constants.

Add SwizzleSliceToVoxel, a function that swizzles a 2D array of pixels
into a 3D texture and use it for 3D copies.
2020-07-10 04:09:32 -03:00
..
astc.cpp astc: Hard code bit depth changes to 8 and use fast replicate 2020-04-09 18:37:12 -03:00
astc.h gl_rasterizer_cache: Move format conversion to its own file 2019-02-26 20:08:27 -03:00
convert.cpp texture_cache: General Fixes 2019-06-20 21:36:12 -03:00
convert.h texture_cache: General Fixes 2019-06-20 21:36:12 -03:00
decoders.cpp video_core/textures: Add and use SwizzleSliceToVoxel, and minor style changes 2020-07-10 04:09:32 -03:00
decoders.h video_core/textures: Add and use SwizzleSliceToVoxel, and minor style changes 2020-07-10 04:09:32 -03:00
texture.cpp video_core/textures: Move GetMaxAnisotropy to cpp file 2020-04-07 20:47:31 -03:00
texture.h video_core: Add MSAA registers in 3D engine and TIC 2020-04-12 00:21:27 -03:00