..
shaders
vk_compute_pass: Implement indexed quads
2020-04-16 21:12:32 -03:00
fixed_pipeline_state.cpp
maxwell_3d: Fix depth clamping register
2020-04-27 20:50:14 -03:00
fixed_pipeline_state.h
maxwell_3d: Fix depth clamping register
2020-04-27 20:50:14 -03:00
maxwell_to_vk.cpp
maxwell_to_vk: Add uint16 vertex formats
2020-04-15 04:06:30 -03:00
maxwell_to_vk.h
renderer_vulkan: Drop Vulkan-Hpp
2020-04-10 22:49:02 -03:00
nsight_aftermath_tracker.cpp
renderer_vulkan: Integrate Nvidia Nsight Aftermath on Windows
2020-04-14 00:39:21 -03:00
nsight_aftermath_tracker.h
renderer_vulkan: Integrate Nvidia Nsight Aftermath on Windows
2020-04-14 00:39:21 -03:00
renderer_vulkan.cpp
renderer_vulkan: assume X11 if not Windows/macOS after bf1d66b7c0
2020-04-19 00:32:23 +00:00
renderer_vulkan.h
renderer_vulkan: Drop Vulkan-Hpp
2020-04-10 22:49:02 -03:00
vk_blit_screen.cpp
vk_blit_screen: Initialize all members in VkPipelineViewportStateCreateInfo
2020-04-15 03:30:08 -03:00
vk_blit_screen.h
renderer_vulkan: Drop Vulkan-Hpp
2020-04-10 22:49:02 -03:00
vk_buffer_cache.cpp
buffer_cache: Return handles instead of pointer to handles
2020-04-16 02:33:34 -03:00
vk_buffer_cache.h
buffer_cache: Return handles instead of pointer to handles
2020-04-16 02:33:34 -03:00
vk_compute_pass.cpp
vk_compute_pass: Implement indexed quads
2020-04-16 21:12:32 -03:00
vk_compute_pass.h
vk_compute_pass: Implement indexed quads
2020-04-16 21:12:32 -03:00
vk_compute_pipeline.cpp
renderer_vulkan: Integrate Nvidia Nsight Aftermath on Windows
2020-04-14 00:39:21 -03:00
vk_compute_pipeline.h
renderer_vulkan: Drop Vulkan-Hpp
2020-04-10 22:49:02 -03:00
vk_descriptor_pool.cpp
renderer_vulkan: Drop Vulkan-Hpp
2020-04-10 22:49:02 -03:00
vk_descriptor_pool.h
renderer_vulkan: Drop Vulkan-Hpp
2020-04-10 22:49:02 -03:00
vk_device.cpp
renderer_vulkan: Integrate Nvidia Nsight Aftermath on Windows
2020-04-14 00:39:21 -03:00
vk_device.h
Merge pull request #3756 from ReinUsesLisp/integrated-devices
2020-04-27 16:04:22 -04:00
vk_fence_manager.cpp
Address Feedback.
2020-04-22 11:36:24 -04:00
vk_fence_manager.h
Address Feedback.
2020-04-22 11:36:24 -04:00
vk_graphics_pipeline.cpp
maxwell_3d: Fix depth clamping register
2020-04-27 20:50:14 -03:00
vk_graphics_pipeline.h
renderer_vulkan: Drop Vulkan-Hpp
2020-04-10 22:49:02 -03:00
vk_image.cpp
renderer_vulkan: Drop Vulkan-Hpp
2020-04-10 22:49:02 -03:00
vk_image.h
renderer_vulkan: Drop Vulkan-Hpp
2020-04-10 22:49:02 -03:00
vk_memory_manager.cpp
vk_memory_manager: Remove unified memory model flag
2020-04-21 22:06:38 -03:00
vk_memory_manager.h
vk_memory_manager: Remove unified memory model flag
2020-04-21 22:06:38 -03:00
vk_pipeline_cache.cpp
vk_pipeline_cache: Unify pipeline cache keys into a single operation
2020-04-23 17:34:16 -03:00
vk_pipeline_cache.h
vk_pipeline_cache: Unify pipeline cache keys into a single operation
2020-04-23 17:34:16 -03:00
vk_query_cache.cpp
renderer_vulkan: Catch device losses in more places
2020-04-13 17:33:59 -03:00
vk_query_cache.h
renderer_vulkan: Drop Vulkan-Hpp
2020-04-10 22:49:02 -03:00
vk_rasterizer.cpp
Merge pull request #3766 from ReinUsesLisp/renderpass-cache-key
2020-04-27 16:05:14 -04:00
vk_rasterizer.h
Merge pull request #3753 from ReinUsesLisp/ac-vulkan
2020-04-26 01:55:43 -03:00
vk_renderpass_cache.cpp
vk_renderpass_cache: Pack renderpass cache key to 12 bytes
2020-04-23 17:34:16 -03:00
vk_renderpass_cache.h
vk_rasterizer: Pack texceptions and color formats on invalid formats
2020-04-24 22:21:29 -03:00
vk_resource_manager.cpp
renderer_vulkan: Drop Vulkan-Hpp
2020-04-10 22:49:02 -03:00
vk_resource_manager.h
renderer_vulkan: Drop Vulkan-Hpp
2020-04-10 22:49:02 -03:00
vk_sampler_cache.cpp
renderer_vulkan: Drop Vulkan-Hpp
2020-04-10 22:49:02 -03:00
vk_sampler_cache.h
renderer_vulkan: Drop Vulkan-Hpp
2020-04-10 22:49:02 -03:00
vk_scheduler.cpp
renderer_vulkan: Catch device losses in more places
2020-04-13 17:33:59 -03:00
vk_scheduler.h
renderer_vulkan: Drop Vulkan-Hpp
2020-04-10 22:49:02 -03:00
vk_shader_decompiler.cpp
Merge pull request #3612 from ReinUsesLisp/red
2020-04-15 15:03:49 -04:00
vk_shader_decompiler.h
vk_shader_decompiler: Use registry for specialization
2020-03-13 18:33:05 -03:00
vk_shader_util.cpp
renderer_vulkan: Drop Vulkan-Hpp
2020-04-10 22:49:02 -03:00
vk_shader_util.h
renderer_vulkan: Drop Vulkan-Hpp
2020-04-10 22:49:02 -03:00
vk_staging_buffer_pool.cpp
Merge pull request #3756 from ReinUsesLisp/integrated-devices
2020-04-27 16:04:22 -04:00
vk_staging_buffer_pool.h
vk_memory_manager: Remove unified memory model flag
2020-04-21 22:06:38 -03:00
vk_state_tracker.cpp
DirtyFlags: relax need to set render_targets as dirty
2020-03-14 11:47:33 -04:00
vk_state_tracker.h
state_tracker: Remove type traits with named structures
2020-02-28 17:56:43 -03:00
vk_stream_buffer.cpp
vk_stream_buffer: Fix out of memory on boot on recent Nvidia drivers
2020-04-17 18:12:48 -03:00
vk_stream_buffer.h
vk_stream_buffer: Fix out of memory on boot on recent Nvidia drivers
2020-04-17 18:12:48 -03:00
vk_swapchain.cpp
renderer_vulkan: Drop Vulkan-Hpp
2020-04-10 22:49:02 -03:00
vk_swapchain.h
renderer_vulkan: Drop Vulkan-Hpp
2020-04-10 22:49:02 -03:00
vk_texture_cache.cpp
renderer_vulkan: Drop Vulkan-Hpp
2020-04-10 22:49:02 -03:00
vk_texture_cache.h
renderer_vulkan: Drop Vulkan-Hpp
2020-04-10 22:49:02 -03:00
vk_update_descriptor.cpp
buffer_cache: Return handles instead of pointer to handles
2020-04-16 02:33:34 -03:00
vk_update_descriptor.h
buffer_cache: Return handles instead of pointer to handles
2020-04-16 02:33:34 -03:00
wrapper.cpp
Merge pull request #3721 from ReinUsesLisp/sort-devices
2020-04-25 03:27:40 -04:00
wrapper.h
Merge pull request #3677 from FernandoS27/better-sync
2020-04-22 22:09:38 -04:00