.. |
buffer_cache
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Initial Reaper Setup
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2021-06-16 21:35:02 +02:00 |
command_classes
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vp9: Avoid memcpy with null pointers
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2021-04-05 00:44:38 -04:00 |
engines
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buffer_cache: Simplify uniform disabling logic
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2021-06-01 13:26:58 -04:00 |
host_shaders
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astc_decoder: Fix LDR CEM1 endpoint calculation
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2021-06-15 20:19:01 -04:00 |
macro
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common: Move settings to common from core.
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2021-04-14 16:24:03 -07:00 |
renderer_opengl
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configure_graphics: Add Accelerate ASTC decoding setting
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2021-06-15 20:19:00 -04:00 |
renderer_vulkan
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configure_graphics: Add Accelerate ASTC decoding setting
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2021-06-15 20:19:00 -04:00 |
shader
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Review 1
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2021-02-15 05:26:28 +00:00 |
texture_cache
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Initial Reaper Setup
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2021-06-16 21:35:02 +02:00 |
textures
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astc_decoder: Fix LDR CEM1 endpoint calculation
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2021-06-15 20:19:01 -04:00 |
vulkan_common
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vulkan_memory_allocator: Release allocations with no commits
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2021-06-16 21:35:01 +02:00 |
cdma_pusher.cpp
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rebase, fix name shadowing, more const
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2021-02-13 13:07:56 -05:00 |
cdma_pusher.h
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Address PR feedback
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2021-02-13 13:07:56 -05:00 |
CMakeLists.txt
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textures: Reintroduce CPU ASTC decoder
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2021-06-15 20:19:00 -04:00 |
compatible_formats.cpp
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texture_cache: Blacklist BGRA8 copies and views on OpenGL
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2021-03-04 14:14:49 -05:00 |
compatible_formats.h
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texture_cache: Blacklist BGRA8 copies and views on OpenGL
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2021-03-04 14:14:49 -05:00 |
delayed_destruction_ring.h
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video_core: Add a delayed destruction ring abstraction
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2020-12-30 02:10:19 -03:00 |
dirty_flags.cpp
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video_core: Reimplement the buffer cache
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2021-02-13 02:17:22 -03:00 |
dirty_flags.h
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video_core: Reimplement the buffer cache
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2021-02-13 02:17:22 -03:00 |
dma_pusher.cpp
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video_core: Reimplement the buffer cache
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2021-02-13 02:17:22 -03:00 |
dma_pusher.h
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video_core: Resolve more variable shadowing scenarios
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2020-12-04 16:19:09 -05:00 |
fence_manager.h
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video_core: Reimplement the buffer cache
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2021-02-13 02:17:22 -03:00 |
framebuffer_config.h
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video_core: gpu: Refactor out synchronous/asynchronous GPU implementations.
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2020-12-28 16:33:48 -08:00 |
gpu_thread.cpp
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GPUTHread: Remove async reads from Normal Accuracy.
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2021-06-11 17:27:17 +02:00 |
gpu_thread.h
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video_core: Use a CV for blocking commands.
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2021-04-07 22:38:52 +02:00 |
gpu.cpp
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video_core: gpu: WaitFence: Do not block threads during shutdown.
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2021-05-29 01:06:04 -07:00 |
gpu.h
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video_core: gpu: WaitFence: Do not block threads during shutdown.
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2021-05-29 01:06:04 -07:00 |
guest_driver.cpp
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gl_shader_cache: Rework shader cache and remove post-specializations
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2020-03-09 18:40:06 -03:00 |
guest_driver.h
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video_core: Resolve more variable shadowing scenarios
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2020-12-04 16:19:09 -05:00 |
memory_manager.cpp
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buffer_cache: Simplify uniform disabling logic
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2021-06-01 13:26:58 -04:00 |
memory_manager.h
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Merge branch 'bytes-to-map-end' into new-bufcache-wip
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2021-02-13 02:18:35 -03:00 |
query_cache.h
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common: Move settings to common from core.
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2021-04-14 16:24:03 -07:00 |
rasterizer_accelerated.cpp
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rasterizer: Update pages in batches
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2021-06-11 17:27:17 +02:00 |
rasterizer_accelerated.h
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video_core: rasterizer_cache: Use u16 for cached page count.
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2021-05-27 14:47:24 -07:00 |
rasterizer_interface.h
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buffer_cache: Simplify uniform disabling logic
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2021-06-01 13:26:58 -04:00 |
renderer_base.cpp
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common: Move settings to common from core.
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2021-04-14 16:24:03 -07:00 |
renderer_base.h
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gpu: Report renderer errors with exceptions
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2021-02-13 02:16:19 -03:00 |
shader_cache.h
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shader_cache: Make use of std::erase_if
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2020-07-14 15:49:15 -04:00 |
shader_notify.cpp
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video_core: add missing header after 468bd9c1b0
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2021-02-23 00:04:36 +00:00 |
shader_notify.h
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async shaders
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2020-07-17 14:24:57 +10:00 |
surface.cpp
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video_core: Rewrite the texture cache
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2020-12-30 03:38:50 -03:00 |
surface.h
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video_core: Rewrite the texture cache
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2020-12-30 03:38:50 -03:00 |
video_core.cpp
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common: Move settings to common from core.
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2021-04-14 16:24:03 -07:00 |
video_core.h
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Frontend/GPU: Refactor context management
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2020-03-24 21:03:42 -06:00 |