..
gl_buffer_cache.cpp
video_core: Amend constructor initializer list order where applicable
2019-03-27 12:37:53 -04:00
gl_buffer_cache.h
gpu: Move GPUVAddr definition to common_types.
2019-03-20 22:36:02 -04:00
gl_global_cache.cpp
video_core: Amend constructor initializer list order where applicable
2019-03-27 12:37:53 -04:00
gl_global_cache.h
gpu: Move GPUVAddr definition to common_types.
2019-03-20 22:36:02 -04:00
gl_primitive_assembler.cpp
gpu: Move GPUVAddr definition to common_types.
2019-03-20 22:36:02 -04:00
gl_primitive_assembler.h
gpu: Move GPUVAddr definition to common_types.
2019-03-20 22:36:02 -04:00
gl_rasterizer_cache.cpp
video_core: Amend constructor initializer list order where applicable
2019-03-27 12:37:53 -04:00
gl_rasterizer_cache.h
video_core: Add missing override specifiers
2019-03-27 12:24:52 -04:00
gl_rasterizer.cpp
gl_rasterizer: Remove unused reference member variable from RasterizerOpenGL
2019-03-27 12:45:59 -04:00
gl_rasterizer.h
gl_rasterizer: Remove unused reference member variable from RasterizerOpenGL
2019-03-27 12:45:59 -04:00
gl_resource_manager.cpp
gl_shader_util: Add parameter to handle retrievable programs
2019-02-06 22:20:57 -03:00
gl_resource_manager.h
gl_shader_util: Add parameter to handle retrievable programs
2019-02-06 22:20:57 -03:00
gl_shader_cache.cpp
video_core: Amend constructor initializer list order where applicable
2019-03-27 12:37:53 -04:00
gl_shader_cache.h
video_core: Refactor to use MemoryManager interface for all memory access.
2019-03-16 00:38:48 -04:00
gl_shader_decompiler.cpp
gl_shader_decompiler: Fix TXQ types
2019-04-04 20:07:11 -03:00
gl_shader_decompiler.h
gl_shader_disk_cache: Address miscellaneous feedback
2019-02-06 22:23:40 -03:00
gl_shader_disk_cache.cpp
gl_shader_disk_cache: Remove #pragma once from cpp file
2019-02-27 11:02:49 -05:00
gl_shader_disk_cache.h
gl_shader_disk_cache: Use unordered containers
2019-02-06 22:23:41 -03:00
gl_shader_gen.cpp
shader_decompiler: Improve Accuracy of Attribute Interpolation.
2019-02-14 03:25:07 -04:00
gl_shader_gen.h
gl_shader_cache: Fixup GLSL unique identifiers
2019-02-06 22:23:40 -03:00
gl_shader_manager.cpp
gl_shader_decompiler: Implement S2R's Y_DIRECTION
2018-11-25 04:37:29 -03:00
gl_shader_manager.h
gl_shader_manager: Update pipeline when programs have changed
2018-11-29 16:26:42 -03:00
gl_shader_util.cpp
video_core: fixed arithmetic overflow warnings & improved code style
2018-09-09 17:51:43 +02:00
gl_shader_util.h
gl_shader_util: Add parameter to handle retrievable programs
2019-02-06 22:20:57 -03:00
gl_state.cpp
gl_state: Fixup multibind bug
2019-02-28 00:17:03 -03:00
gl_state.h
gl_state: Remove texture target tracking
2019-01-30 19:10:35 -03:00
gl_stream_buffer.cpp
gl_stream_buffer: Use DSA for buffer management
2019-01-06 16:49:24 -03:00
gl_stream_buffer.h
gl_stream_buffer: Use DSA for buffer management
2019-01-06 16:49:24 -03:00
maxwell_to_gl.h
maxwell_3d: Implement alternate blend equations.
2018-11-22 00:51:01 -05:00
renderer_opengl.cpp
gl_rasterizer: Remove unused reference member variable from RasterizerOpenGL
2019-03-27 12:45:59 -04:00
renderer_opengl.h
video_core/renderer_opengl: Replace direct usage of global system object accessors
2019-03-04 10:24:09 -05:00
utils.cpp
video_core: Move OpenGL specific utils to its renderer
2018-10-28 22:22:30 -03:00
utils.h
video_core: Move OpenGL specific utils to its renderer
2018-10-28 22:22:30 -03:00