yuzu/src/video_core/renderer_opengl
2018-07-23 23:34:41 -04:00
..
gl_rasterizer_cache.cpp gl_rasterizer_cache: Implement RenderTargetFormat RG32_FLOAT. 2018-07-23 21:22:54 -04:00
gl_rasterizer_cache.h gl_rasterizer_cache: Implement RenderTargetFormat RG32_FLOAT. 2018-07-23 21:22:54 -04:00
gl_rasterizer.cpp gl_rasterizer_cache: Use GPUVAddr as cache key, not parameter set. 2018-07-21 21:51:06 -04:00
gl_rasterizer.h GPU: Only configure the used framebuffers during clear. 2018-07-03 22:32:59 -05:00
gl_resource_manager.h gl_state: Fix state management for texture swizzle. 2018-06-26 17:15:58 -04:00
gl_shader_decompiler.cpp Merge pull request #792 from lioncash/retval 2018-07-23 20:06:48 -07:00
gl_shader_decompiler.h video_core: Use nested namespaces where applicable 2018-07-20 18:23:54 -04:00
gl_shader_gen.cpp gl_shader_gen: Implement dual vertex shader mode. 2018-07-12 22:25:36 -04:00
gl_shader_gen.h gl_shader_gen: Implement dual vertex shader mode. 2018-07-12 22:25:36 -04:00
gl_shader_manager.cpp gl_shader_manager: Replace unimplemented function prototype 2018-07-20 18:39:54 -04:00
gl_shader_manager.h gl_shader_manager: Replace unimplemented function prototype 2018-07-20 18:39:54 -04:00
gl_shader_util.cpp Rename logging macro back to LOG_* 2018-07-02 21:45:47 -04:00
gl_shader_util.h Rename logging macro back to LOG_* 2018-07-02 21:45:47 -04:00
gl_state.cpp gl_state: Make references const where applicable in Apply() 2018-07-20 01:12:29 -04:00
gl_state.h Merge pull request #593 from bunnei/fix-swizzle 2018-06-26 22:05:49 -04:00
gl_stream_buffer.cpp renderer_gl: Port over gl_stream_buffer module from Citra. 2018-03-19 23:14:02 -04:00
gl_stream_buffer.h renderer_opengl: Add missing header guards 2018-04-19 21:13:59 -04:00
maxwell_to_gl.h maxwell_to_gl: Implement Texture::WrapMode::Border. 2018-07-23 23:34:41 -04:00
renderer_opengl.cpp vi: Partially implement buffer crop parameters. 2018-07-17 20:13:17 -04:00
renderer_opengl.h vi: Partially implement buffer crop parameters. 2018-07-17 20:13:17 -04:00