.. |
block_linear_unswizzle_2d.comp
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host_shaders: Add block linear upload compute shaders
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2020-12-30 01:39:35 -03:00 |
block_linear_unswizzle_3d.comp
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host_shaders: Add block linear upload compute shaders
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2020-12-30 01:39:35 -03:00 |
CMakeLists.txt
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host_shaders: Add shaders to present to the swapchain
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2020-12-30 01:59:12 -03:00 |
convert_depth_to_float.frag
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host_shaders: Add shaders to convert between depth and color images
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2020-12-30 01:48:44 -03:00 |
convert_float_to_depth.frag
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host_shaders: Add shaders to convert between depth and color images
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2020-12-30 01:48:44 -03:00 |
full_screen_triangle.vert
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host_shaders: Add shader to render a full screen triangle
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2020-12-30 01:44:09 -03:00 |
opengl_copy_bc4.comp
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host_shaders: Add compute shader to copy BC4 as RG32UI to RGBA8
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2020-12-30 01:47:08 -03:00 |
opengl_present.frag
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host_shaders: Add copyright headers to OpenGL present shaders
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2020-12-30 01:35:56 -03:00 |
opengl_present.vert
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host_shaders: Add copyright headers to OpenGL present shaders
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2020-12-30 01:35:56 -03:00 |
pitch_unswizzle.comp
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host_shaders: Add pitch linear upload compute shader
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2020-12-30 01:41:42 -03:00 |
source_shader.h.in
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video_core/host_shaders: Add CMake integration for string shaders
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2020-08-23 21:37:20 -03:00 |
StringShaderHeader.cmake
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video_core: Fix instances where msbuild always regenerated host shaders
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2020-09-23 22:27:17 -03:00 |
vulkan_present.frag
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host_shaders: Add shaders to present to the swapchain
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2020-12-30 01:59:12 -03:00 |
vulkan_present.vert
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host_shaders: Add shaders to present to the swapchain
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2020-12-30 01:59:12 -03:00 |