688 lines
27 KiB
C++
688 lines
27 KiB
C++
// Copyright 2014 Citra Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include <map>
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#include "common/string_util.h"
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#include "common/symbols.h"
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#include "core/arm/arm_interface.h"
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#include "core/mem_map.h"
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#include "core/hle/kernel/address_arbiter.h"
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#include "core/hle/kernel/event.h"
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#include "core/hle/kernel/mutex.h"
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#include "core/hle/kernel/semaphore.h"
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#include "core/hle/kernel/shared_memory.h"
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#include "core/hle/kernel/thread.h"
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#include "core/hle/kernel/timer.h"
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#include "core/hle/function_wrappers.h"
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#include "core/hle/result.h"
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#include "core/hle/service/service.h"
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////////////////////////////////////////////////////////////////////////////////////////////////////
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// Namespace SVC
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using Kernel::SharedPtr;
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using Kernel::ERR_INVALID_HANDLE;
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namespace SVC {
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/// An invalid result code that is meant to be overwritten when a thread resumes from waiting
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const ResultCode RESULT_INVALID(0xDEADC0DE);
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enum ControlMemoryOperation {
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MEMORY_OPERATION_HEAP = 0x00000003,
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MEMORY_OPERATION_GSP_HEAP = 0x00010003,
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};
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/// Map application or GSP heap memory
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static ResultCode ControlMemory(u32* out_addr, u32 operation, u32 addr0, u32 addr1, u32 size, u32 permissions) {
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LOG_TRACE(Kernel_SVC,"called operation=0x%08X, addr0=0x%08X, addr1=0x%08X, size=%08X, permissions=0x%08X",
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operation, addr0, addr1, size, permissions);
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switch (operation) {
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// Map normal heap memory
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case MEMORY_OPERATION_HEAP:
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*out_addr = Memory::MapBlock_Heap(size, operation, permissions);
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break;
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// Map GSP heap memory
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case MEMORY_OPERATION_GSP_HEAP:
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*out_addr = Memory::MapBlock_HeapLinear(size, operation, permissions);
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break;
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// Unknown ControlMemory operation
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default:
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LOG_ERROR(Kernel_SVC, "unknown operation=0x%08X", operation);
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}
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return RESULT_SUCCESS;
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}
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/// Maps a memory block to specified address
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static ResultCode MapMemoryBlock(Handle handle, u32 addr, u32 permissions, u32 other_permissions) {
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using Kernel::SharedMemory;
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using Kernel::MemoryPermission;
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LOG_TRACE(Kernel_SVC, "called memblock=0x%08X, addr=0x%08X, mypermissions=0x%08X, otherpermission=%d",
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handle, addr, permissions, other_permissions);
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SharedPtr<SharedMemory> shared_memory = Kernel::g_handle_table.Get<SharedMemory>(handle);
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if (shared_memory == nullptr)
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return ERR_INVALID_HANDLE;
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MemoryPermission permissions_type = static_cast<MemoryPermission>(permissions);
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switch (permissions_type) {
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case MemoryPermission::Read:
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case MemoryPermission::Write:
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case MemoryPermission::ReadWrite:
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case MemoryPermission::Execute:
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case MemoryPermission::ReadExecute:
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case MemoryPermission::WriteExecute:
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case MemoryPermission::ReadWriteExecute:
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case MemoryPermission::DontCare:
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shared_memory->Map(addr, permissions_type,
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static_cast<MemoryPermission>(other_permissions));
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break;
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default:
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LOG_ERROR(Kernel_SVC, "unknown permissions=0x%08X", permissions);
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}
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return RESULT_SUCCESS;
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}
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/// Connect to an OS service given the port name, returns the handle to the port to out
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static ResultCode ConnectToPort(Handle* out, const char* port_name) {
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Service::Interface* service = Service::g_manager->FetchFromPortName(port_name);
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LOG_TRACE(Kernel_SVC, "called port_name=%s", port_name);
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_assert_msg_(KERNEL, (service != nullptr), "called, but service is not implemented!");
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*out = service->GetHandle();
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return RESULT_SUCCESS;
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}
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/// Synchronize to an OS service
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static ResultCode SendSyncRequest(Handle handle) {
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SharedPtr<Kernel::Session> session = Kernel::g_handle_table.Get<Kernel::Session>(handle);
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if (session == nullptr) {
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return ERR_INVALID_HANDLE;
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}
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LOG_TRACE(Kernel_SVC, "called handle=0x%08X(%s)", handle, session->GetName().c_str());
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return session->SyncRequest().Code();
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}
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/// Close a handle
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static ResultCode CloseHandle(Handle handle) {
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// ImplementMe
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LOG_ERROR(Kernel_SVC, "(UNIMPLEMENTED) called handle=0x%08X", handle);
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return RESULT_SUCCESS;
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}
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/// Wait for a handle to synchronize, timeout after the specified nanoseconds
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static ResultCode WaitSynchronization1(Handle handle, s64 nano_seconds) {
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auto object = Kernel::g_handle_table.GetWaitObject(handle);
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if (object == nullptr)
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return ERR_INVALID_HANDLE;
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LOG_TRACE(Kernel_SVC, "called handle=0x%08X(%s:%s), nanoseconds=%lld", handle,
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object->GetTypeName().c_str(), object->GetName().c_str(), nano_seconds);
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// Check for next thread to schedule
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if (object->ShouldWait()) {
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object->AddWaitingThread(Kernel::GetCurrentThread());
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Kernel::WaitCurrentThread_WaitSynchronization(object, false, false);
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// Create an event to wake the thread up after the specified nanosecond delay has passed
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Kernel::WakeThreadAfterDelay(Kernel::GetCurrentThread(), nano_seconds);
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HLE::Reschedule(__func__);
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// NOTE: output of this SVC will be set later depending on how the thread resumes
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return RESULT_INVALID;
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}
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object->Acquire();
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return RESULT_SUCCESS;
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}
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/// Wait for the given handles to synchronize, timeout after the specified nanoseconds
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static ResultCode WaitSynchronizationN(s32* out, Handle* handles, s32 handle_count, bool wait_all, s64 nano_seconds) {
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bool wait_thread = !wait_all;
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int handle_index = 0;
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// Check if 'handles' is invalid
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if (handles == nullptr)
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return ResultCode(ErrorDescription::InvalidPointer, ErrorModule::Kernel, ErrorSummary::InvalidArgument, ErrorLevel::Permanent);
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// NOTE: on real hardware, there is no nullptr check for 'out' (tested with firmware 4.4). If
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// this happens, the running application will crash.
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_assert_msg_(Kernel, out != nullptr, "invalid output pointer specified!");
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// Check if 'handle_count' is invalid
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if (handle_count < 0)
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return ResultCode(ErrorDescription::OutOfRange, ErrorModule::OS, ErrorSummary::InvalidArgument, ErrorLevel::Usage);
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// If 'handle_count' is non-zero, iterate through each handle and wait the current thread if
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// necessary
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if (handle_count != 0) {
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bool selected = false; // True once an object has been selected
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for (int i = 0; i < handle_count; ++i) {
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auto object = Kernel::g_handle_table.GetWaitObject(handles[i]);
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if (object == nullptr)
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return ERR_INVALID_HANDLE;
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// Check if the current thread should wait on this object...
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if (object->ShouldWait()) {
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// Check we are waiting on all objects...
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if (wait_all)
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// Wait the thread
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wait_thread = true;
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} else {
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// Do not wait on this object, check if this object should be selected...
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if (!wait_all && !selected) {
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// Do not wait the thread
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wait_thread = false;
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handle_index = i;
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selected = true;
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}
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}
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}
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} else {
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// If no handles were passed in, put the thread to sleep only when 'wait_all' is false
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// NOTE: This should deadlock the current thread if no timeout was specified
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if (!wait_all) {
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wait_thread = true;
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Kernel::WaitCurrentThread_WaitSynchronization(nullptr, true, wait_all);
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}
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}
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// If thread should wait, then set its state to waiting and then reschedule...
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if (wait_thread) {
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// Actually wait the current thread on each object if we decided to wait...
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for (int i = 0; i < handle_count; ++i) {
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auto object = Kernel::g_handle_table.GetWaitObject(handles[i]);
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object->AddWaitingThread(Kernel::GetCurrentThread());
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Kernel::WaitCurrentThread_WaitSynchronization(object, true, wait_all);
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}
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// Create an event to wake the thread up after the specified nanosecond delay has passed
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Kernel::WakeThreadAfterDelay(Kernel::GetCurrentThread(), nano_seconds);
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HLE::Reschedule(__func__);
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// NOTE: output of this SVC will be set later depending on how the thread resumes
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return RESULT_INVALID;
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}
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// Acquire objects if we did not wait...
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for (int i = 0; i < handle_count; ++i) {
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auto object = Kernel::g_handle_table.GetWaitObject(handles[i]);
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// Acquire the object if it is not waiting...
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if (!object->ShouldWait()) {
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object->Acquire();
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// If this was the first non-waiting object and 'wait_all' is false, don't acquire
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// any other objects
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if (!wait_all)
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break;
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}
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}
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// TODO(bunnei): If 'wait_all' is true, this is probably wrong. However, real hardware does
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// not seem to set it to any meaningful value.
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*out = wait_all ? 0 : handle_index;
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return RESULT_SUCCESS;
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}
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/// Create an address arbiter (to allocate access to shared resources)
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static ResultCode CreateAddressArbiter(Handle* out_handle) {
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using Kernel::AddressArbiter;
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CASCADE_RESULT(SharedPtr<AddressArbiter> arbiter, AddressArbiter::Create());
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CASCADE_RESULT(*out_handle, Kernel::g_handle_table.Create(std::move(arbiter)));
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LOG_TRACE(Kernel_SVC, "returned handle=0x%08X", *out_handle);
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return RESULT_SUCCESS;
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}
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/// Arbitrate address
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static ResultCode ArbitrateAddress(Handle handle, u32 address, u32 type, u32 value, s64 nanoseconds) {
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using Kernel::AddressArbiter;
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LOG_TRACE(Kernel_SVC, "called handle=0x%08X, address=0x%08X, type=0x%08X, value=0x%08X", handle,
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address, type, value);
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SharedPtr<AddressArbiter> arbiter = Kernel::g_handle_table.Get<AddressArbiter>(handle);
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if (arbiter == nullptr)
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return ERR_INVALID_HANDLE;
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return arbiter->ArbitrateAddress(static_cast<Kernel::ArbitrationType>(type),
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address, value, nanoseconds);
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}
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/// Used to output a message on a debug hardware unit - does nothing on a retail unit
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static void OutputDebugString(const char* string) {
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LOG_DEBUG(Debug_Emulated, "%s", string);
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}
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/// Get resource limit
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static ResultCode GetResourceLimit(Handle* resource_limit, Handle process) {
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// With regards to proceess values:
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// 0xFFFF8001 is a handle alias for the current KProcess, and 0xFFFF8000 is a handle alias for
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// the current KThread.
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*resource_limit = 0xDEADBEEF;
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LOG_ERROR(Kernel_SVC, "(UNIMPLEMENTED) called process=0x%08X", process);
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return RESULT_SUCCESS;
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}
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/// Get resource limit current values
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static ResultCode GetResourceLimitCurrentValues(s64* values, Handle resource_limit, void* names,
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s32 name_count) {
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LOG_ERROR(Kernel_SVC, "(UNIMPLEMENTED) called resource_limit=%08X, names=%s, name_count=%d",
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resource_limit, names, name_count);
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Memory::Write32(Core::g_app_core->GetReg(0), 0); // Normmatt: Set used memory to 0 for now
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return RESULT_SUCCESS;
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}
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/// Creates a new thread
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static ResultCode CreateThread(u32* out_handle, u32 priority, u32 entry_point, u32 arg, u32 stack_top, u32 processor_id) {
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using Kernel::Thread;
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std::string name;
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if (Symbols::HasSymbol(entry_point)) {
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TSymbol symbol = Symbols::GetSymbol(entry_point);
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name = symbol.name;
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} else {
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name = Common::StringFromFormat("unknown-%08x", entry_point);
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}
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CASCADE_RESULT(SharedPtr<Thread> thread, Kernel::Thread::Create(
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name, entry_point, priority, arg, processor_id, stack_top, Kernel::DEFAULT_STACK_SIZE));
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CASCADE_RESULT(*out_handle, Kernel::g_handle_table.Create(std::move(thread)));
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LOG_TRACE(Kernel_SVC, "called entrypoint=0x%08X (%s), arg=0x%08X, stacktop=0x%08X, "
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"threadpriority=0x%08X, processorid=0x%08X : created handle=0x%08X", entry_point,
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name.c_str(), arg, stack_top, priority, processor_id, *out_handle);
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if (THREADPROCESSORID_1 == processor_id) {
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LOG_WARNING(Kernel_SVC,
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"thread designated for system CPU core (UNIMPLEMENTED) will be run with app core scheduling");
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}
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return RESULT_SUCCESS;
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}
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/// Called when a thread exits
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static void ExitThread() {
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LOG_TRACE(Kernel_SVC, "called, pc=0x%08X", Core::g_app_core->GetPC());
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Kernel::GetCurrentThread()->Stop(__func__);
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HLE::Reschedule(__func__);
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}
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/// Gets the priority for the specified thread
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static ResultCode GetThreadPriority(s32* priority, Handle handle) {
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const SharedPtr<Kernel::Thread> thread = Kernel::g_handle_table.Get<Kernel::Thread>(handle);
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if (thread == nullptr)
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return ERR_INVALID_HANDLE;
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*priority = thread->GetPriority();
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return RESULT_SUCCESS;
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}
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/// Sets the priority for the specified thread
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static ResultCode SetThreadPriority(Handle handle, s32 priority) {
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SharedPtr<Kernel::Thread> thread = Kernel::g_handle_table.Get<Kernel::Thread>(handle);
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if (thread == nullptr)
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return ERR_INVALID_HANDLE;
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thread->SetPriority(priority);
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return RESULT_SUCCESS;
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}
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/// Create a mutex
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static ResultCode CreateMutex(Handle* out_handle, u32 initial_locked) {
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using Kernel::Mutex;
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CASCADE_RESULT(SharedPtr<Mutex> mutex, Mutex::Create(initial_locked != 0));
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CASCADE_RESULT(*out_handle, Kernel::g_handle_table.Create(std::move(mutex)));
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LOG_TRACE(Kernel_SVC, "called initial_locked=%s : created handle=0x%08X",
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initial_locked ? "true" : "false", *out_handle);
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return RESULT_SUCCESS;
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}
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/// Release a mutex
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static ResultCode ReleaseMutex(Handle handle) {
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using Kernel::Mutex;
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LOG_TRACE(Kernel_SVC, "called handle=0x%08X", handle);
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SharedPtr<Mutex> mutex = Kernel::g_handle_table.Get<Mutex>(handle);
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if (mutex == nullptr)
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return ERR_INVALID_HANDLE;
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mutex->Release();
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return RESULT_SUCCESS;
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}
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/// Get the ID for the specified thread.
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static ResultCode GetThreadId(u32* thread_id, Handle handle) {
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LOG_TRACE(Kernel_SVC, "called thread=0x%08X", handle);
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const SharedPtr<Kernel::Thread> thread = Kernel::g_handle_table.Get<Kernel::Thread>(handle);
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if (thread == nullptr)
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return ERR_INVALID_HANDLE;
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*thread_id = thread->GetThreadId();
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return RESULT_SUCCESS;
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}
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/// Creates a semaphore
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static ResultCode CreateSemaphore(Handle* out_handle, s32 initial_count, s32 max_count) {
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using Kernel::Semaphore;
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CASCADE_RESULT(SharedPtr<Semaphore> semaphore, Semaphore::Create(initial_count, max_count));
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CASCADE_RESULT(*out_handle, Kernel::g_handle_table.Create(std::move(semaphore)));
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LOG_TRACE(Kernel_SVC, "called initial_count=%d, max_count=%d, created handle=0x%08X",
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initial_count, max_count, *out_handle);
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return RESULT_SUCCESS;
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}
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/// Releases a certain number of slots in a semaphore
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static ResultCode ReleaseSemaphore(s32* count, Handle handle, s32 release_count) {
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using Kernel::Semaphore;
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LOG_TRACE(Kernel_SVC, "called release_count=%d, handle=0x%08X", release_count, handle);
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SharedPtr<Semaphore> semaphore = Kernel::g_handle_table.Get<Semaphore>(handle);
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if (semaphore == nullptr)
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return ERR_INVALID_HANDLE;
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CASCADE_RESULT(*count, semaphore->Release(release_count));
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return RESULT_SUCCESS;
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}
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/// Query memory
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static ResultCode QueryMemory(void* info, void* out, u32 addr) {
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LOG_ERROR(Kernel_SVC, "(UNIMPLEMENTED) called addr=0x%08X", addr);
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return RESULT_SUCCESS;
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}
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/// Create an event
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static ResultCode CreateEvent(Handle* out_handle, u32 reset_type) {
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CASCADE_RESULT(auto evt, Kernel::Event::Create(static_cast<ResetType>(reset_type)));
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CASCADE_RESULT(*out_handle, Kernel::g_handle_table.Create(std::move(evt)));
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LOG_TRACE(Kernel_SVC, "called reset_type=0x%08X : created handle=0x%08X",
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reset_type, *out_handle);
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return RESULT_SUCCESS;
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}
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/// Duplicates a kernel handle
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static ResultCode DuplicateHandle(Handle* out, Handle handle) {
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ResultVal<Handle> out_h = Kernel::g_handle_table.Duplicate(handle);
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if (out_h.Succeeded()) {
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*out = *out_h;
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LOG_TRACE(Kernel_SVC, "duplicated 0x%08X to 0x%08X", handle, *out);
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}
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return out_h.Code();
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}
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/// Signals an event
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static ResultCode SignalEvent(Handle handle) {
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LOG_TRACE(Kernel_SVC, "called event=0x%08X", handle);
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auto evt = Kernel::g_handle_table.Get<Kernel::Event>(handle);
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if (evt == nullptr)
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return ERR_INVALID_HANDLE;
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evt->Signal();
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HLE::Reschedule(__func__);
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return RESULT_SUCCESS;
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}
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/// Clears an event
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static ResultCode ClearEvent(Handle handle) {
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LOG_TRACE(Kernel_SVC, "called event=0x%08X", handle);
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auto evt = Kernel::g_handle_table.Get<Kernel::Event>(handle);
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if (evt == nullptr)
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return ERR_INVALID_HANDLE;
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evt->Clear();
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return RESULT_SUCCESS;
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}
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/// Creates a timer
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static ResultCode CreateTimer(Handle* out_handle, u32 reset_type) {
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using Kernel::Timer;
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CASCADE_RESULT(auto timer, Timer::Create(static_cast<ResetType>(reset_type)));
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CASCADE_RESULT(*out_handle, Kernel::g_handle_table.Create(std::move(timer)));
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LOG_TRACE(Kernel_SVC, "called reset_type=0x%08X : created handle=0x%08X",
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reset_type, *out_handle);
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return RESULT_SUCCESS;
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}
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/// Clears a timer
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static ResultCode ClearTimer(Handle handle) {
|
|
using Kernel::Timer;
|
|
|
|
LOG_TRACE(Kernel_SVC, "called timer=0x%08X", handle);
|
|
|
|
SharedPtr<Timer> timer = Kernel::g_handle_table.Get<Timer>(handle);
|
|
if (timer == nullptr)
|
|
return ERR_INVALID_HANDLE;
|
|
|
|
timer->Clear();
|
|
return RESULT_SUCCESS;
|
|
}
|
|
|
|
/// Starts a timer
|
|
static ResultCode SetTimer(Handle handle, s64 initial, s64 interval) {
|
|
using Kernel::Timer;
|
|
|
|
LOG_TRACE(Kernel_SVC, "called timer=0x%08X", handle);
|
|
|
|
SharedPtr<Timer> timer = Kernel::g_handle_table.Get<Timer>(handle);
|
|
if (timer == nullptr)
|
|
return ERR_INVALID_HANDLE;
|
|
|
|
timer->Set(initial, interval);
|
|
return RESULT_SUCCESS;
|
|
}
|
|
|
|
/// Cancels a timer
|
|
static ResultCode CancelTimer(Handle handle) {
|
|
using Kernel::Timer;
|
|
|
|
LOG_TRACE(Kernel_SVC, "called timer=0x%08X", handle);
|
|
|
|
SharedPtr<Timer> timer = Kernel::g_handle_table.Get<Timer>(handle);
|
|
if (timer == nullptr)
|
|
return ERR_INVALID_HANDLE;
|
|
|
|
timer->Cancel();
|
|
return RESULT_SUCCESS;
|
|
}
|
|
|
|
/// Sleep the current thread
|
|
static void SleepThread(s64 nanoseconds) {
|
|
LOG_TRACE(Kernel_SVC, "called nanoseconds=%lld", nanoseconds);
|
|
|
|
// Sleep current thread and check for next thread to schedule
|
|
Kernel::WaitCurrentThread_Sleep();
|
|
|
|
// Create an event to wake the thread up after the specified nanosecond delay has passed
|
|
Kernel::WakeThreadAfterDelay(Kernel::GetCurrentThread(), nanoseconds);
|
|
|
|
HLE::Reschedule(__func__);
|
|
}
|
|
|
|
/// This returns the total CPU ticks elapsed since the CPU was powered-on
|
|
static s64 GetSystemTick() {
|
|
return (s64)Core::g_app_core->GetTicks();
|
|
}
|
|
|
|
/// Creates a memory block at the specified address with the specified permissions and size
|
|
static ResultCode CreateMemoryBlock(Handle* out_handle, u32 addr, u32 size, u32 my_permission,
|
|
u32 other_permission) {
|
|
using Kernel::SharedMemory;
|
|
// TODO(Subv): Implement this function
|
|
|
|
CASCADE_RESULT(auto shared_memory, SharedMemory::Create());
|
|
CASCADE_RESULT(*out_handle, Kernel::g_handle_table.Create(std::move(shared_memory)));
|
|
|
|
LOG_WARNING(Kernel_SVC, "(STUBBED) called addr=0x%08X", addr);
|
|
return RESULT_SUCCESS;
|
|
}
|
|
|
|
const HLE::FunctionDef SVC_Table[] = {
|
|
{0x00, nullptr, "Unknown"},
|
|
{0x01, HLE::Wrap<ControlMemory>, "ControlMemory"},
|
|
{0x02, HLE::Wrap<QueryMemory>, "QueryMemory"},
|
|
{0x03, nullptr, "ExitProcess"},
|
|
{0x04, nullptr, "GetProcessAffinityMask"},
|
|
{0x05, nullptr, "SetProcessAffinityMask"},
|
|
{0x06, nullptr, "GetProcessIdealProcessor"},
|
|
{0x07, nullptr, "SetProcessIdealProcessor"},
|
|
{0x08, HLE::Wrap<CreateThread>, "CreateThread"},
|
|
{0x09, ExitThread, "ExitThread"},
|
|
{0x0A, HLE::Wrap<SleepThread>, "SleepThread"},
|
|
{0x0B, HLE::Wrap<GetThreadPriority>, "GetThreadPriority"},
|
|
{0x0C, HLE::Wrap<SetThreadPriority>, "SetThreadPriority"},
|
|
{0x0D, nullptr, "GetThreadAffinityMask"},
|
|
{0x0E, nullptr, "SetThreadAffinityMask"},
|
|
{0x0F, nullptr, "GetThreadIdealProcessor"},
|
|
{0x10, nullptr, "SetThreadIdealProcessor"},
|
|
{0x11, nullptr, "GetCurrentProcessorNumber"},
|
|
{0x12, nullptr, "Run"},
|
|
{0x13, HLE::Wrap<CreateMutex>, "CreateMutex"},
|
|
{0x14, HLE::Wrap<ReleaseMutex>, "ReleaseMutex"},
|
|
{0x15, HLE::Wrap<CreateSemaphore>, "CreateSemaphore"},
|
|
{0x16, HLE::Wrap<ReleaseSemaphore>, "ReleaseSemaphore"},
|
|
{0x17, HLE::Wrap<CreateEvent>, "CreateEvent"},
|
|
{0x18, HLE::Wrap<SignalEvent>, "SignalEvent"},
|
|
{0x19, HLE::Wrap<ClearEvent>, "ClearEvent"},
|
|
{0x1A, HLE::Wrap<CreateTimer>, "CreateTimer"},
|
|
{0x1B, HLE::Wrap<SetTimer>, "SetTimer"},
|
|
{0x1C, HLE::Wrap<CancelTimer>, "CancelTimer"},
|
|
{0x1D, HLE::Wrap<ClearTimer>, "ClearTimer"},
|
|
{0x1E, HLE::Wrap<CreateMemoryBlock>, "CreateMemoryBlock"},
|
|
{0x1F, HLE::Wrap<MapMemoryBlock>, "MapMemoryBlock"},
|
|
{0x20, nullptr, "UnmapMemoryBlock"},
|
|
{0x21, HLE::Wrap<CreateAddressArbiter>, "CreateAddressArbiter"},
|
|
{0x22, HLE::Wrap<ArbitrateAddress>, "ArbitrateAddress"},
|
|
{0x23, HLE::Wrap<CloseHandle>, "CloseHandle"},
|
|
{0x24, HLE::Wrap<WaitSynchronization1>, "WaitSynchronization1"},
|
|
{0x25, HLE::Wrap<WaitSynchronizationN>, "WaitSynchronizationN"},
|
|
{0x26, nullptr, "SignalAndWait"},
|
|
{0x27, HLE::Wrap<DuplicateHandle>, "DuplicateHandle"},
|
|
{0x28, HLE::Wrap<GetSystemTick>, "GetSystemTick"},
|
|
{0x29, nullptr, "GetHandleInfo"},
|
|
{0x2A, nullptr, "GetSystemInfo"},
|
|
{0x2B, nullptr, "GetProcessInfo"},
|
|
{0x2C, nullptr, "GetThreadInfo"},
|
|
{0x2D, HLE::Wrap<ConnectToPort>, "ConnectToPort"},
|
|
{0x2E, nullptr, "SendSyncRequest1"},
|
|
{0x2F, nullptr, "SendSyncRequest2"},
|
|
{0x30, nullptr, "SendSyncRequest3"},
|
|
{0x31, nullptr, "SendSyncRequest4"},
|
|
{0x32, HLE::Wrap<SendSyncRequest>, "SendSyncRequest"},
|
|
{0x33, nullptr, "OpenProcess"},
|
|
{0x34, nullptr, "OpenThread"},
|
|
{0x35, nullptr, "GetProcessId"},
|
|
{0x36, nullptr, "GetProcessIdOfThread"},
|
|
{0x37, HLE::Wrap<GetThreadId>, "GetThreadId"},
|
|
{0x38, HLE::Wrap<GetResourceLimit>, "GetResourceLimit"},
|
|
{0x39, nullptr, "GetResourceLimitLimitValues"},
|
|
{0x3A, HLE::Wrap<GetResourceLimitCurrentValues>, "GetResourceLimitCurrentValues"},
|
|
{0x3B, nullptr, "GetThreadContext"},
|
|
{0x3C, nullptr, "Break"},
|
|
{0x3D, HLE::Wrap<OutputDebugString>, "OutputDebugString"},
|
|
{0x3E, nullptr, "ControlPerformanceCounter"},
|
|
{0x3F, nullptr, "Unknown"},
|
|
{0x40, nullptr, "Unknown"},
|
|
{0x41, nullptr, "Unknown"},
|
|
{0x42, nullptr, "Unknown"},
|
|
{0x43, nullptr, "Unknown"},
|
|
{0x44, nullptr, "Unknown"},
|
|
{0x45, nullptr, "Unknown"},
|
|
{0x46, nullptr, "Unknown"},
|
|
{0x47, nullptr, "CreatePort"},
|
|
{0x48, nullptr, "CreateSessionToPort"},
|
|
{0x49, nullptr, "CreateSession"},
|
|
{0x4A, nullptr, "AcceptSession"},
|
|
{0x4B, nullptr, "ReplyAndReceive1"},
|
|
{0x4C, nullptr, "ReplyAndReceive2"},
|
|
{0x4D, nullptr, "ReplyAndReceive3"},
|
|
{0x4E, nullptr, "ReplyAndReceive4"},
|
|
{0x4F, nullptr, "ReplyAndReceive"},
|
|
{0x50, nullptr, "BindInterrupt"},
|
|
{0x51, nullptr, "UnbindInterrupt"},
|
|
{0x52, nullptr, "InvalidateProcessDataCache"},
|
|
{0x53, nullptr, "StoreProcessDataCache"},
|
|
{0x54, nullptr, "FlushProcessDataCache"},
|
|
{0x55, nullptr, "StartInterProcessDma"},
|
|
{0x56, nullptr, "StopDma"},
|
|
{0x57, nullptr, "GetDmaState"},
|
|
{0x58, nullptr, "RestartDma"},
|
|
{0x59, nullptr, "Unknown"},
|
|
{0x5A, nullptr, "Unknown"},
|
|
{0x5B, nullptr, "Unknown"},
|
|
{0x5C, nullptr, "Unknown"},
|
|
{0x5D, nullptr, "Unknown"},
|
|
{0x5E, nullptr, "Unknown"},
|
|
{0x5F, nullptr, "Unknown"},
|
|
{0x60, nullptr, "DebugActiveProcess"},
|
|
{0x61, nullptr, "BreakDebugProcess"},
|
|
{0x62, nullptr, "TerminateDebugProcess"},
|
|
{0x63, nullptr, "GetProcessDebugEvent"},
|
|
{0x64, nullptr, "ContinueDebugEvent"},
|
|
{0x65, nullptr, "GetProcessList"},
|
|
{0x66, nullptr, "GetThreadList"},
|
|
{0x67, nullptr, "GetDebugThreadContext"},
|
|
{0x68, nullptr, "SetDebugThreadContext"},
|
|
{0x69, nullptr, "QueryDebugProcessMemory"},
|
|
{0x6A, nullptr, "ReadProcessMemory"},
|
|
{0x6B, nullptr, "WriteProcessMemory"},
|
|
{0x6C, nullptr, "SetHardwareBreakPoint"},
|
|
{0x6D, nullptr, "GetDebugThreadParam"},
|
|
{0x6E, nullptr, "Unknown"},
|
|
{0x6F, nullptr, "Unknown"},
|
|
{0x70, nullptr, "ControlProcessMemory"},
|
|
{0x71, nullptr, "MapProcessMemory"},
|
|
{0x72, nullptr, "UnmapProcessMemory"},
|
|
{0x73, nullptr, "CreateCodeSet"},
|
|
{0x74, nullptr, "RandomStub"},
|
|
{0x75, nullptr, "CreateProcess"},
|
|
{0x76, nullptr, "TerminateProcess"},
|
|
{0x77, nullptr, "SetProcessResourceLimits"},
|
|
{0x78, nullptr, "CreateResourceLimit"},
|
|
{0x79, nullptr, "SetResourceLimitValues"},
|
|
{0x7A, nullptr, "AddCodeSegment"},
|
|
{0x7B, nullptr, "Backdoor"},
|
|
{0x7C, nullptr, "KernelSetState"},
|
|
{0x7D, nullptr, "QueryProcessMemory"},
|
|
};
|
|
|
|
void Register() {
|
|
HLE::RegisterModule("SVC_Table", ARRAY_SIZE(SVC_Table), SVC_Table);
|
|
}
|
|
|
|
} // namespace
|