yuzu/src/video_core
ReinUsesLisp 0b8b961442 buffer_cache: Add extra bytes to guest SSBOs
Bind extra bytes beyond the guest API's bound range.
This is due to some games like Astral Chain operating out of bounds.
Binding the whole map range would be technically correct, but games
have large maps that make this approach unaffordable for now.
2021-02-13 02:18:38 -03:00
..
buffer_cache buffer_cache: Add extra bytes to guest SSBOs 2021-02-13 02:18:38 -03:00
command_classes video_core: Reimplement the buffer cache 2021-02-13 02:17:22 -03:00
engines video_core: Reimplement the buffer cache 2021-02-13 02:17:22 -03:00
host_shaders video_core: Reimplement the buffer cache 2021-02-13 02:17:22 -03:00
macro video_core: Remove unnecessary enum class casting in logging messages 2020-12-07 00:41:50 -05:00
renderer_opengl renderer_opengl: Remove interop 2021-02-13 02:18:04 -03:00
renderer_vulkan vk_staging_buffer_pool: Get a staging buffer instead of waiting 2021-02-13 02:18:05 -03:00
shader video_core: Reimplement the buffer cache 2021-02-13 02:17:22 -03:00
texture_cache vk_staging_buffer_pool: Add stream buffer for small uploads 2021-02-13 02:17:24 -03:00
textures common/alignment: Rename AlignBits to AlignUpLog2 2021-01-15 04:13:33 -03:00
vulkan_common vk_staging_buffer_pool: Add stream buffer for small uploads 2021-02-13 02:17:24 -03:00
cdma_pusher.cpp common/bit_util: Replace CLZ/CTZ operations with standardized ones 2021-01-15 02:15:32 -05:00
cdma_pusher.h common/bit_util: Replace CLZ/CTZ operations with standardized ones 2021-01-15 02:15:32 -05:00
CMakeLists.txt video_core: Reimplement the buffer cache 2021-02-13 02:17:22 -03:00
compatible_formats.cpp gl_texture_cache: Avoid format views on Intel and AMD 2021-01-04 02:06:40 -03:00
compatible_formats.h gl_texture_cache: Avoid format views on Intel and AMD 2021-01-04 02:06:40 -03:00
delayed_destruction_ring.h video_core: Add a delayed destruction ring abstraction 2020-12-30 02:10:19 -03:00
dirty_flags.cpp video_core: Reimplement the buffer cache 2021-02-13 02:17:22 -03:00
dirty_flags.h video_core: Reimplement the buffer cache 2021-02-13 02:17:22 -03:00
dma_pusher.cpp video_core: Reimplement the buffer cache 2021-02-13 02:17:22 -03:00
dma_pusher.h video_core: Resolve more variable shadowing scenarios 2020-12-04 16:19:09 -05:00
fence_manager.h video_core: Reimplement the buffer cache 2021-02-13 02:17:22 -03:00
framebuffer_config.h video_core: gpu: Refactor out synchronous/asynchronous GPU implementations. 2020-12-28 16:33:48 -08:00
gpu_thread.cpp gpu: Report renderer errors with exceptions 2021-02-13 02:16:19 -03:00
gpu_thread.h gpu: Report renderer errors with exceptions 2021-02-13 02:16:19 -03:00
gpu.cpp gpu: Report renderer errors with exceptions 2021-02-13 02:16:19 -03:00
gpu.h gpu: Report renderer errors with exceptions 2021-02-13 02:16:19 -03:00
guest_driver.cpp gl_shader_cache: Rework shader cache and remove post-specializations 2020-03-09 18:40:06 -03:00
guest_driver.h video_core: Resolve more variable shadowing scenarios 2020-12-04 16:19:09 -05:00
memory_manager.cpp gpu: Report renderer errors with exceptions 2021-02-13 02:16:19 -03:00
memory_manager.h Merge branch 'bytes-to-map-end' into new-bufcache-wip 2021-02-13 02:18:35 -03:00
query_cache.h video_core: Resolve more variable shadowing scenarios pt.3 2020-12-05 16:02:23 -05:00
rasterizer_accelerated.cpp core: memory: Move to Core::Memory namespace. 2020-04-17 00:59:28 -04:00
rasterizer_accelerated.h core: memory: Move to Core::Memory namespace. 2020-04-17 00:59:28 -04:00
rasterizer_interface.h video_core: Reimplement the buffer cache 2021-02-13 02:17:22 -03:00
renderer_base.cpp video_core: Initialize renderer with a GPU 2020-08-22 01:51:45 -03:00
renderer_base.h gpu: Report renderer errors with exceptions 2021-02-13 02:16:19 -03:00
shader_cache.h shader_cache: Make use of std::erase_if 2020-07-14 15:49:15 -04:00
shader_notify.cpp Fix style issues 2020-07-18 14:24:32 +10:00
shader_notify.h async shaders 2020-07-17 14:24:57 +10:00
surface.cpp video_core: Rewrite the texture cache 2020-12-30 03:38:50 -03:00
surface.h video_core: Rewrite the texture cache 2020-12-30 03:38:50 -03:00
video_core.cpp gpu: Report renderer errors with exceptions 2021-02-13 02:16:19 -03:00
video_core.h Frontend/GPU: Refactor context management 2020-03-24 21:03:42 -06:00