Commit Graph

22165 Commits

Author SHA1 Message Date
lat9nq
267f3c7905 settings: Cleanup
Addresses review feedback

Co-authored-by: Morph <39850852+Morph1984@users.noreply.github.com>
2023-07-21 10:56:55 -04:00
lat9nq
35872ad95b shared_translation: Update memory layout mode strings 2023-07-21 10:56:55 -04:00
lat9nq
127b3da0f1 core,common: Give memory layout setting an enum
Allows for 6GB and 8GB layouts to be selected.
2023-07-21 10:56:55 -04:00
lat9nq
ff6a5031d5 settings: Require time zone setting value for stirng 2023-07-21 10:56:55 -04:00
lat9nq
07e8477f5a shared_translation: Add missing time zones 2023-07-21 10:56:55 -04:00
lat9nq
ef6406a666 shared_translation: Add controller_applet_disabled 2023-07-21 10:56:55 -04:00
lat9nq
a14d2a6f83 shared_translation: Add barrier_feedback_loops 2023-07-21 10:56:55 -04:00
toast2903
c1717b3f47 cmake: Reposition preprocessor switch comment
Co-authored-by: Morph <39850852+Morph1984@users.noreply.github.com>
2023-07-21 10:56:55 -04:00
lat9nq
ca8509d205 configuration: Use enum index 2023-07-21 10:56:55 -04:00
lat9nq
e7f01128f1 settings: Give indices to enums 2023-07-21 10:56:55 -04:00
lat9nq
ecc1feff64 cmake: Use standard preprocessor on MSVC 2023-07-21 10:56:55 -04:00
lat9nq
52cc7b438b settings_common: Remove unncessary enum spec 2023-07-21 10:56:55 -04:00
lat9nq
9186f08c3c shared_translation: Deobfuscate auto time zone 2023-07-21 10:56:55 -04:00
lat9nq
8497fb0a04 settings_enums: Remove casting
Not sure how I missed this earlier, but these vectors can be constructed
using the type of the enum.
2023-07-21 10:56:55 -04:00
lat9nq
54d58130a0 settings_setting: Silence shadowing warnings 2023-07-21 10:56:55 -04:00
lat9nq
926f3e3d3e settings,configuration: Add a default suffix 2023-07-21 10:56:55 -04:00
lat9nq
9de50d6194 configuration: Use paired settings 2023-07-21 10:56:55 -04:00
lat9nq
7f708e8d77 settings: Define paired settings
settings_common: Remove unused optional
2023-07-21 10:56:55 -04:00
lat9nq
d1de1c3bed shared_widget: Internalize component restoring 2023-07-21 10:56:55 -04:00
lat9nq
21723879e7 configuration: Use specialization of settings
Reduces some ugliness in frontend code.
2023-07-21 10:56:55 -04:00
lat9nq
b2438f1fb7 settings: Define specializations for settings
Suggests to a frontend how to represent each setting.
2023-07-21 10:56:55 -04:00
lat9nq
ad645c29a4 configuration: Use a builder to create widgets
This gets rid of some repeated code and sets us up to send more
information to the new widget.
2023-07-21 10:56:55 -04:00
lat9nq
62ffaa730f shared_translation: Fix context usage
Currently unused, but I don't want to start headaches when someone
decides to use it the first time.
2023-07-21 10:56:55 -04:00
lat9nq
8b28aa45b9 settings,translation: Fix time zone enum
Renames enum values to conform to naming convention.
2023-07-21 10:56:55 -04:00
lat9nq
8366736b67 settings,opengl,yuzu-qt: Fix AA, Filter maximums
The new enum macros don't support setting values directly.
For LastAA and LastFilter, this means we need a simpler approach to loop
around the toggle in the frontend...
2023-07-21 10:56:55 -04:00
lat9nq
7ffbffe170 settings_enums: More aggressively use macros
This lets us define an enum and all the textual representations
of its values in one swing. All for the price of some ugly macros.
2023-07-21 10:56:55 -04:00
lat9nq
02c48a80f6 config_shared: Remove storing the group from tab 2023-07-21 10:56:55 -04:00
lat9nq
fdbeb84168 settings,uisettings: Remove leading underscore 2023-07-21 10:56:55 -04:00
lat9nq
81a96bafe2 configuration: Move speed_limit to core 2023-07-21 10:56:55 -04:00
lat9nq
3a7705e774 settings: Move speed_limit to core 2023-07-21 10:56:55 -04:00
lat9nq
69bc8ea148 android-config: Update enum labels 2023-07-21 10:56:55 -04:00
lat9nq
3f0cc544cf common,yuzu-qt: Avoid explicit instantiation on old clang
Clang versions < 15 have compile issues with explicit instantiation.
Disable it for these versions.
2023-07-21 10:56:55 -04:00
lat9nq
c97cbd089b settings_setting: Fix MSVC error 2023-07-21 10:56:55 -04:00
lat9nq
89f89cf1df shared_widget: Correct spelling 2023-07-21 10:56:55 -04:00
lat9nq
ab795fe0e2 (android)config: Clang format 2023-07-21 10:56:55 -04:00
lat9nq
ee32b17782 common,yuzu-qt: GCC warning silences
Fixes -Wshadow, -Wdeprecated, and catch by copy rather than by ref.
2023-07-21 10:56:55 -04:00
lat9nq
916c6cd1a0 configure_graphics: Simplify UpdateAPILayout
Reduces branching/swictch cases for simplicity/code size
2023-07-21 10:56:54 -04:00
lat9nq
57a00e01d6 configure_graphcs: Fix setting shader/device in custom config 2023-07-21 10:56:54 -04:00
lat9nq
a7ee9d999f configuration: Use shorter constructor as needed
Reduces some confusion hopefully, since some parameters specified were not
specific to the setting in question.
2023-07-21 10:56:54 -04:00
lat9nq
6935332cba shared_widget: Some documentation, add shorter constructor
The shorter constructor enables us to specify some options without needing to
specify the default values of multiplier which wasn't always appropriate and
could be confusing.
2023-07-21 10:56:54 -04:00
lat9nq
3240d199a2 config: Remove unused functions 2023-07-21 10:56:54 -04:00
lat9nq
a0883526d6 settings: Delete cpu_accuracy_first_time
Almost a 2 year old migration setting now
2023-07-21 10:56:54 -04:00
lat9nq
7c52bb2772 shared_widget: Improve logging, use Setting::Ranged 2023-07-21 10:56:54 -04:00
lat9nq
27e53990ed settings: Document BasicSetting, add Ranged 2023-07-21 10:56:54 -04:00
lat9nq
b4f2ad3ff5 settings: Move IsConfiguringGlobal to settings_common 2023-07-21 10:56:54 -04:00
lat9nq
3b0650b70d configuration/shared: Clean up includes [IWYU] 2023-07-21 10:56:54 -04:00
lat9nq
512fb3abff configure_graphics: Fix vulkan_device bug 2023-07-21 10:56:54 -04:00
lat9nq
11e7e1b8ce settings: Move some simple data to BasicSetting
Reduces the need for the compiler to duplicate this code, by about
100KB executable size.
2023-07-21 10:56:54 -04:00
lat9nq
4903f40efe settings_setting: Fix errors
ToString didn't have a constexpr if statement where needed.
Canonicalize missed an else, causing unreachable code error on MSVC.
2023-07-21 10:56:54 -04:00
lat9nq
04d4b6ab80 (ui,)settings: Use explicit instantiation
Reduces compile times a tad on clang.
2023-07-21 10:56:54 -04:00
lat9nq
02265f19d9 settings: Remove redundant false literals 2023-07-21 10:56:54 -04:00
lat9nq
7515c502c5 shared_widget: Avoid calling QWidgetPrivate::setVisible
This particular setVisible function is unnecessary.
It also has horrible runtime performance, so much that it consumed maybe
80% of the time used to create a widget.
2023-07-21 10:56:54 -04:00
lat9nq
79024bb955 FIXME configuration: Avoid unnecessary allocations
ConfigurationShared::Widget needs to be created with a builder. This
would avoid some duplicated code.
2023-07-21 10:56:54 -04:00
lat9nq
c5f8b909ec shared_widget: Add SPDX header 2023-07-21 10:56:54 -04:00
lat9nq
0193add060 general: Add typeinfo where needed
Using typeid without including typeinfo first produces an ill-formed program.
2023-07-21 10:56:54 -04:00
lat9nq
2fba913d0b settings_enums: Add const type where needed 2023-07-21 10:56:54 -04:00
lat9nq
fe6e765b2d shared_widget: Use actionTriggered for user input signals
Clicking the slider without directly interacting with the slider handle would
change the value, but not trigger the restore button.
2023-07-21 10:56:54 -04:00
lat9nq
47d870b11f shared_translation: Populate combobox enums with macro 2023-07-21 10:56:54 -04:00
lat9nq
b86171d2b5 settings: yuzu is not capitalized why is it capitalized stop no bad 2023-07-21 10:56:54 -04:00
lat9nq
81e9cf0934 configuration: Document odd widget cases
Explain why we need to do things differently at times, to serve as a
reference.
2023-07-21 10:56:54 -04:00
lat9nq
163f229d26 settings: Reorder
Groups graphics audio and system settings together in a way that
reflects the frontend. This also just conceptually groups them more
nicely than they were.
2023-07-21 10:56:54 -04:00
lat9nq
681ebcf4a5 shared_translation: Add translation for use video framrate 2023-07-21 10:56:54 -04:00
lat9nq
78b2709373 settings: Report all contained settings values
Also adds a couple characters that denotes the state of the setting.
M for modified, or not default.
C for custom, in context of per-game settings.
2023-07-21 10:56:54 -04:00
lat9nq
8c17a945f7 settings_enums: Cannonicalize settings names
Gives every option of the enums a string literal via a macro.
2023-07-21 10:56:54 -04:00
lat9nq
d146dd9d12 settings,general: Rename non-confirming enums 2023-07-21 10:56:54 -04:00
lat9nq
9e3c94bb3d configuration: Use IDs to sort holds 2023-07-21 10:56:07 -04:00
lat9nq
f7948b7b64 settings,general: Rename/reorder setting ids 2023-07-21 10:56:07 -04:00
lat9nq
25cea2ef27 shared_widget: Fix includes 2023-07-21 10:56:07 -04:00
lat9nq
9a2a92673c shared_widget: Complete refactoring
Reduces code bloat a good bit by moving code specific to each sub widget
to their own functions.
2023-07-21 10:56:07 -04:00
lat9nq
d7dd023409 shared_widget: Refactor again
Starting with combobox

Putting code specific to the sub-widget in their own function.
2023-07-21 10:56:07 -04:00
lat9nq
d373cc3d3f android-config: Adapt settings rework 2023-07-21 10:56:07 -04:00
lat9nq
e6d65bf61c c_per_game: Inform when settings might not be configurable 2023-07-21 10:56:07 -04:00
lat9nq
cd1d8adc49 shared_translation: Fix pragma once 2023-07-21 10:56:07 -04:00
lat9nq
09f61656e3 shared_translation: Add translation for AstcRecompression 2023-07-21 10:56:07 -04:00
lat9nq
81860b4317 configure_system: Hide locale warn at start 2023-07-21 10:56:07 -04:00
lat9nq
b570b719de shared_widget: Force min width of 100 for restore button
Dark theme mandates a 100px minimum width for QAbstractButton, even
though this is not desired here.
2023-07-21 10:56:07 -04:00
lat9nq
3d932416e3 configuration: Workaround for Windows Qt bug
Odd issue happens that dragging the cpu or system tabs in custom configs
would cause the window to take up the entire verticle space of the
screen.
2023-07-21 10:56:07 -04:00
lat9nq
7734127f9e shared_translation: Add missing tooltips 2023-07-21 10:56:07 -04:00
lat9nq
3281ea935f settings: Make volume runtime-configurable 2023-07-21 10:56:07 -04:00
lat9nq
217fa04080 configuration: Clean up includes a bit 2023-07-21 10:56:07 -04:00
lat9nq
3337250746 configuration_shared: Remove old custom config setup functions 2023-07-21 10:56:07 -04:00
lat9nq
daa31121ee configure_cpu: Generate UI 2023-07-21 10:56:07 -04:00
lat9nq
c5a3642cb6 configuration: Use a mapping of setting value to name
Makes comboboxes always correspond to the value of the setting they're
modifying.
2023-07-21 10:56:07 -04:00
lat9nq
86ed82cdde settings, shared_widget: typo fixes 2023-07-21 10:56:07 -04:00
lat9nq
432f68ad29 configure_audio: Implement ui generation
Needs a considerable amount of management specific to some of
the comoboboxes due to the audio engine configuration.

general: Partial audio config implmentation

configure_audio: Implement ui generation

Needs a considerable amount of management specific to some of
the comoboboxes due to the audio engine configuration.

general: Partial audio config implmentation

settings: Make audio settings as enums
2023-07-21 10:56:07 -04:00
lat9nq
88d3de4e85 settings: Split enums to new file 2023-07-21 10:56:07 -04:00
lat9nq
f055f2dcf4 shared_widget: Use a better icon
This one looks more relevant on Windows.
2023-07-21 10:56:07 -04:00
lat9nq
4ff8255e4a shared_widget: Refactor helpers
Makes checkbox creation an option as opposed to a label.
2023-07-21 10:56:07 -04:00
lat9nq
4c4bc134a9 settings, uisettings: Initialize linkage counter 2023-07-21 10:56:07 -04:00
lat9nq
8e15146026 configure_system: Implement with for loop 2023-07-21 10:56:07 -04:00
lat9nq
56960bf9f8 per_game: Remove general tab
It's empty.
2023-07-21 10:56:07 -04:00
lat9nq
b11a2a206f shared_widget: Internalize extra setting configuration 2023-07-21 10:56:07 -04:00
lat9nq
cdb5dea269 settings: Move runtime and save to parameters
These don't need to be whole new types.
2023-07-21 10:56:07 -04:00
lat9nq
df2bd251fa graphics: Set speed limit to spinbox 2023-07-21 10:56:07 -04:00
lat9nq
97674bc888 shared_widget: Support checkbox + spinbox 2023-07-21 10:56:07 -04:00
lat9nq
def00e8c55 configure_debug: Reorganize 2023-07-21 10:56:07 -04:00
lat9nq
23f874ae60 configure_graphics: Reimplement bg_color
To specialized a setting to be worth adding to the shared_widget imo,
so add it roughly like before.
2023-07-21 10:56:07 -04:00
lat9nq
c1748b229a shared_widget: Make button creation static 2023-07-21 10:56:07 -04:00
lat9nq
8c03ae793e configure_general: Hide reset button in custom configs 2023-07-21 10:56:07 -04:00
lat9nq
e2de48f14b configure_general: Sort data 2023-07-21 10:56:07 -04:00
lat9nq
827082c5ac configure_general: Generate UI using containers
This leaves per-game config's General tab empty?
2023-07-21 10:56:07 -04:00
lat9nq
c530532de7 shared_translation: Add UI widget translations 2023-07-21 10:56:07 -04:00
lat9nq
d3d9c3568e shared_widget: Fix header 2023-07-21 10:56:07 -04:00
lat9nq
464aad52cd settings: Add UiGeneral class 2023-07-21 10:56:07 -04:00
lat9nq
ea4afbfc54 config: Don't merge the maps
Me shooting myself in the foot 3 days in advance.
2023-07-21 10:56:07 -04:00
lat9nq
640e7db60e configure_graphics: Remove redundant log 2023-07-21 10:56:07 -04:00
lat9nq
f66d617107 configuration: Move CreateWidget to a class
We were passing so many objects between the function and the caller that
it needed to be redesigned.
2023-07-21 10:56:07 -04:00
lat9nq
d35577d3ed configuration: Implement slider 2023-07-21 10:56:07 -04:00
lat9nq
39a1ffbb91 configuration: Use buttons instead of highlights
Only for updated configs at the moment
2023-07-21 10:56:07 -04:00
lat9nq
d72ff01726 shared_translations: Re flow strings 2023-07-21 10:56:07 -04:00
lat9nq
9a844bbf0c configure_graphics: More complete reimplementation 2023-07-21 10:56:07 -04:00
lat9nq
3a7a5edcea settings: Define base renderer runtime modifiable settings 2023-07-21 10:56:07 -04:00
lat9nq
05c26411a3 configuration_shared: Fix blank state hiding check box 2023-07-21 10:56:07 -04:00
lat9nq
a4de202cbd settings: Add anisotropy mode enum 2023-07-21 10:56:07 -04:00
lat9nq
cfb63c68db shared_translation: Finish using int ids 2023-07-21 10:56:07 -04:00
lat9nq
bafd569b47 settings,uisettings: Add IDs to settings 2023-07-21 10:56:07 -04:00
lat9nq
f8435d676f configure_graphics: Partial runtime implementation 2023-07-21 10:56:07 -04:00
lat9nq
75d7e40113 settings: Recategorize a bit
Will help with generating config UI later.
2023-07-21 10:56:07 -04:00
lat9nq
4a825268d6 shared_translation: Add the rest of the settings 2023-07-21 10:56:07 -04:00
lat9nq
4f545e3024 shared_translation: Add copyright and license 2023-07-21 10:56:07 -04:00
lat9nq
a007ac6b9c configure_graphics_advance: Generate UI at runtime
We can iterate through the AdvancedGraphics settings and generate the UI
during runtime. This doesn't help runtime efficiency, but it helps a ton
in reducing the amount of work a developer needs in order to add a new
setting.
2023-07-21 10:56:07 -04:00
lat9nq
b11b4be7cb configure_per_game: Rename group to tab_group 2023-07-21 10:56:07 -04:00
lat9nq
d3b94d64d4 configuration: Add base class to tabs
Tabs that largely configure SwitchableSetting's are now Tabs and grouped
together.
2023-07-21 10:56:07 -04:00
lat9nq
e5b981e1e4 configuration_shared: Create Tab base class 2023-07-21 10:56:07 -04:00
lat9nq
60773194a0 settings: Add a registry of settings
LoadString: Sanitize input

settings: Handle empty string, remove redundant category

settings: Rename Input to Controls, FS to DataStorage

settings: Fix Controls groups information

settings: Move use_docked_mode to System (again)

settings: Document

settings: Add type identification function

settings: Move registry into values

settings: Move global_reset_registry into values

settings: Separate AdvGraphics from Renderer

settings: More document

squash

settings: Use linkage object

uisettings: Move registry into settings

Probably wont build without

uisettings: Use settings linkage object

config: Load settings with a map

Uses the new all_settings vector to load settings.

qt-config: Rename settings category

qt config: Rename to read category

config: Read/write contols category with for_each

This is extremely limited due to the complexity of the Controls group,
but this handles the the settings that use the interface.

qt-config: Use new settings registry

qt-config: Read/write advgrphics

qt-config: Use settings linkage object

yuzu_cmd: Load setting off of vector

cmd-config: Finish settings rename

config: Read controls settings group with for_each

cmd/config: Move registry into values

cmd: Read adv graphics

cmd-config: Use settings linkage object
2023-07-21 10:56:07 -04:00
lat9nq
e7543e8b84 uisettings: Fix typings 2023-07-21 10:56:07 -04:00
lat9nq
4133165607 settings,core,config_sys: Remove optional type from custom_rtc, rng_seed
core: Fix MSVC errors
2023-07-21 10:56:07 -04:00
lat9nq
5ccfaf0517 settings: Pool SetGlobal functions 2023-07-21 10:56:07 -04:00
lat9nq
5cffa34288 settings,video_core: Consolidate ASTC decoding options
Just puts them all neatly into one place.
2023-07-21 10:56:07 -04:00
liamwhite
c0202da9ac
Merge pull request #11096 from german77/amiibooo
service: nfc: Update Implementation to match with latest RE
2023-07-21 09:21:48 -04:00
liamwhite
014ca709c9
Merge pull request #11116 from lat9nq/clang-shadowing
general: Silence -Wshadow{,-uncaptured-local} warnings
2023-07-19 17:14:55 -04:00
liamwhite
86bbfe3b1d
Merge pull request #11114 from Kelebek1/warnings
Mark SetIdleTimeDetectionExtension logging as debug
2023-07-19 17:14:45 -04:00
lat9nq
4ecedc4991 vk_buffer_cache: Format 2023-07-18 19:56:20 -04:00
lat9nq
71b3b2a2f0 general: Silence -Wshadow{,-uncaptured-local} warnings
These occur in the latest commits in LLVM Clang.
2023-07-18 19:31:35 -04:00
Kelebek1
80cd67ed7b Debug SetIdleTimeDetectionExtension 2023-07-18 10:16:14 +01:00
Liam
8f1d48fda6 nsd: add GetApplicationServerEnvironmentType 2023-07-17 21:34:23 -04:00
Morph
16c238e4b9 ssl: Link with crypt32 for secure channel backend 2023-07-17 15:46:24 -04:00
Morph
e0fb1d3d17 ssl: Reorder inclusions 2023-07-17 15:46:24 -04:00
Morph
5bbc3aef13 network: Forward declarations 2023-07-17 15:36:03 -04:00
Narr the Reg
54f150b70a service: nfc: Update Implementation to match with latest RE 2023-07-17 11:24:23 -06:00
liamwhite
5593bed08a
Merge pull request #10934 from abouvier/cmake-vma
cmake: allow using system VMA library
2023-07-17 10:42:41 -04:00
liamwhite
8750564bd2
Merge pull request #11102 from v1993/your-mom-is-encrypted
android: fix links to re-dumping guides
2023-07-17 10:42:31 -04:00
liamwhite
2461c78e3f
Merge pull request #10912 from comex/ssl
Implement SSL service
2023-07-16 16:56:47 -04:00
Valeri Ochinski
50fe45f1e4
android: fix links to re-dumping guides 2023-07-16 20:22:27 +03:00
GPUCode
4347dd26c6 buffer_cache: Increase number of texture buffers 2023-07-15 23:09:58 +03:00
comex
d7c532d889 Fixes and workarounds to make UBSan happier on macOS
There are still some other issues not addressed here, but it's a start.

Workarounds for false-positive reports:

- `RasterizerAccelerated`: Put a gigantic array behind a `unique_ptr`,
  because UBSan has a [hardcoded limit](https://stackoverflow.com/questions/64531383/c-runtime-error-using-fsanitize-undefined-object-has-a-possibly-invalid-vp)
  of how big it thinks objects can be, specifically when dealing with
  offset-to-top values used with multiple inheritance.  Hopefully this
  doesn't have a performance impact.

- `QueryCacheBase::QueryCacheBase`: Avoid an operation that UBSan thinks
  is UB even though it at least arguably isn't.  See the link in the
  comment for more information.

Fixes for correct reports:

- `PageTable`, `Memory`: Use `uintptr_t` values instead of pointers to
  avoid UB from pointer overflow (when pointer arithmetic wraps around
  the address space).

- `KScheduler::Reload`: `thread->GetOwnerProcess()` can be `nullptr`;
  avoid calling methods on it in this case.  (The existing code returns
  a garbage reference to a field, which is then passed into
  `LoadWatchpointArray`, and apparently it's never used, so it's
  harmless in practice but still triggers UBSan.)

- `KAutoObject::Close`: This function calls `this->Destroy()`, which
  overwrites the beginning of the object with junk (specifically a free
  list pointer).  Then it calls `this->UnregisterWithKernel()`.  UBSan
  complains about a type mismatch because the vtable has been
  overwritten, and I believe this is indeed UB.  `UnregisterWithKernel`
  also loads `m_kernel` from the 'freed' object, which seems to be
  technically safe (the overwriting doesn't extend as far as that
  field), but seems dubious.  Switch to a `static` method and load
  `m_kernel` in advance.
2023-07-15 12:00:28 -07:00
Liam
474db2d8da kernel: reduce page table region checking 2023-07-14 22:33:10 -04:00
Liam
a85ce8ea56 k_process: PageTable -> GetPageTable 2023-07-14 21:43:15 -04:00
Tobias
04868ab9da
file_sys/content_archive: Detect compressed NCAs (#11047) 2023-07-12 23:17:18 +02:00
lat9nq
63a0a1f826 time_zone: Clean up includes 2023-07-12 03:03:03 -04:00
lat9nq
9e0d6f7d54 time_zone: Swap subtraction order 2023-07-12 03:02:45 -04:00
lat9nq
13755c0903 time_zone: Account for leap years
Protects against invalid hour offsets during transitions to years
following leap years.
2023-07-12 02:34:02 -04:00
Alexandre Bouvier
c3050c1b48 cmake: allow using system VMA library 2023-07-12 04:51:45 +02:00
bunnei
28598c9090
Merge pull request #10985 from liamwhite/handle-translate
k_server_session: translate special header for non-HLE requests
2023-07-11 16:49:24 -07:00
bunnei
11cb4d88f0
Merge pull request #11070 from t895/home-setting-warning
android: Visualize disabled home options
2023-07-11 16:48:57 -07:00
Charles Lombardo
4b870b28e8 android: Visualize disabled home options
Allow for displaying options in the home options that are disabled with messages that explain why they are disabled.

This includes reasoning for the GPU driver installation button.
2023-07-10 22:17:19 -04:00
bunnei
ce7c418e0c
Merge pull request #10996 from Kelebek1/readblock_optimisation
Use spans over guest memory where possible instead of copying data
2023-07-10 18:54:19 -07:00
bunnei
169b198d08
Merge pull request #11050 from SuperSamus/sdl-button-labels
input_common: set `SDL_HINT_GAMECONTROLLER_USE_BUTTON_LABELS` to 0
2023-07-10 18:53:16 -07:00
lat9nq
833306bf5e settings: Disable C++20 tzdb path on MinGW
This path always results in Etc/UTC on MinGW, which often is not
close to the local time zone.
2023-07-10 17:52:35 -04:00
lat9nq
90d76333da time_zone: Remove string ops for determing zone
MinGW's strftime implementation does not work and cannot be used to
determine the time zone. Besides that, the string operations are
actually unnecessary since we can get the offset from
std::localtime.

Compare localtime to gmtime to find the zone offset on all platforms.
2023-07-10 17:51:34 -04:00
bunnei
e32ce6cc69
Merge pull request #11067 from t895/fragile-data
android: Don't prompt to save user data on uninstall
2023-07-09 17:20:14 -07:00
Morph
79e289404b
Merge pull request #11055 from lat9nq/tzdb-catch-
settings: Catch runtime error from STL
2023-07-09 19:27:41 -04:00
Charles Lombardo
a6e467cd55 android: Don't prompt to save user data on uninstall
While this can be convenient in some scenarios, this will be a big problem for users trying to sideload different APK versions. If they forget the last one they had installed, they could have problems installing a new copy.
2023-07-09 19:02:42 -04:00
Morph
8a87a41f2d
Merge pull request #11063 from liamwhite/oops
arm_interface: correct breakpoint rewind condition
2023-07-09 16:24:49 -04:00
Liam
82568412f6 arm_interface: correct breakpoint rewind condition 2023-07-09 12:03:25 -04:00
lat9nq
1255196731 settings: Catch runtime error from STL
This function throws a runtime error we can catch on old Windows 10
installs, so we can catch it here rather than disable this path for
everybody.
2023-07-09 02:26:58 -04:00
Morph
9ce5d39829
Merge pull request #11030 from lat9nq/tz-restrict-msvc
settings: Disable C++20 time zone path on MSVC
2023-07-09 01:45:00 -04:00
Liam
4540bcfaf7 k_server_session: translate special header for non-HLE requests 2023-07-08 01:01:49 -04:00
Martino Fontana
aa882cdaa8 input_common: set SDL_HINT_GAMECONTROLLER_USE_BUTTON_LABELS to 0
This allows to share the mappings between Nintendo and non-Nintendo controllers.
Breaks the controller configuration for existing users who are using a Nintendo controller.

(Documentation of the hint 92b3c53c92/include/SDL_hints.h (L512-L532))
2023-07-07 21:59:47 +02:00
liamwhite
45ea712d39
Merge pull request #10999 from Morph1984/fix-install-progress
main: Fix install progress calculation
2023-07-06 18:57:25 -04:00
liamwhite
95c5b715b1
Merge pull request #11031 from german77/zero
input_common: Avoid potential division by zero
2023-07-06 18:57:07 -04:00
liamwhite
8bf46f48f8
vfs_real: use open file size for getting size (#11016) 2023-07-06 23:43:53 +02:00
Morph
9d7671ec3b main: Use 1_MiB as a constant for copy buffer size 2023-07-06 13:04:27 -04:00
Morph
5d0a051abb main: Fix install progress calculation
The increased buffer size means that that progress bar size has to be adjusted
2023-07-06 00:22:38 -04:00
Narr the Reg
4c84bce171 input_common: Avoid potential division by zero 2023-07-05 17:42:16 -06:00
lat9nq
302a735135 settings: Disable C++20 path on MSVC
Even though it compiles and runs fine on the latest Windows versions,
older LTSC builds will crash due to lacking support somewhere in the OS.

For now just disable it for MSVC until either Microsoft fixes this or we
no longer support 1809 LTSC.
2023-07-05 15:58:12 -04:00
liamwhite
d8eb37fbec
Merge pull request #10994 from liamwhite/ue4-preferred
vulkan_common: use device local preferred for image memory
2023-07-05 09:23:56 -04:00
liamwhite
ef7d44e243
Merge pull request #11006 from german77/nfc_nfc
service: nfc: Ensure controller is in the correct mode
2023-07-05 09:23:47 -04:00
liamwhite
f71140fbd9
Merge pull request #11012 from gidoly/metroid-fix
Fix regression by unreal engine fix pr #11009
2023-07-05 09:23:34 -04:00
Kelebek1
f1cfd9c219 Fix ScratchBuffer moves 2023-07-04 16:02:58 +01:00
bunnei
1462db4694 video_core: vulkan_device: Disable timeline semaphore on Turnip, fix qcom version check. 2023-07-03 19:25:06 -07:00
bunnei
44af2e32a4
Merge pull request #10964 from bunnei/gpu-remove-qcom-check
video_core: vulkan_device: Fix S8Gen2 dynamic state checks.
2023-07-03 16:59:29 -07:00
bunnei
3c88547c74
Merge pull request #10943 from t895/stick-modifiers
android: Input overlay updates
2023-07-03 14:44:15 -07:00
bunnei
cef7aaa8ec video_core: vulkan_device: Change to driver version check. 2023-07-03 14:25:06 -07:00
german77
b41006004b android: Reintroduce launch mode as single top 2023-07-03 09:31:02 -06:00
gidoly
408a9cd50d
oops re open 2023-07-03 20:25:23 +09:00
zeltermann
d2b62ae401
Use toUtf8() for string passed to DBus 2023-07-03 14:46:17 +07:00
german77
9cd698e8ad service: nfc: Ensure controller is in the correct mode 2023-07-02 19:21:16 -06:00
Charles Lombardo
68f6f2671b android: Version the input overlay
Now within the Input Overlay file, there is a version that will determine when the overlay will be reset. This is intended for breaking changes like the ones we had with the additions of percentage based layouts or the addition of foldable/portrait layouts. This also includes versions for each individual layout so we don't have to reset every layout if only one is broken.

Additionally, this includes new L3/R3 buttons.
2023-07-02 20:19:01 -04:00
Kelebek1
6f7cb69c94 Use spans over guest memory where possible instead of copying data. 2023-07-02 23:09:48 +01:00
liamwhite
95ceae40e6
Merge pull request #10998 from Morph1984/qt-stop-messing-with-me
core_timing: Remove GetCurrentTimerResolution in CoreTiming loop
2023-07-02 17:38:28 -04:00
liamwhite
5e3695ecaa
Merge pull request #10479 from GPUCode/format-list
Add support for VK_KHR_image_format_list
2023-07-02 17:38:21 -04:00
liamwhite
daaf03942f
Merge pull request #10969 from Morph1984/k-synchronize
kernel: Synchronize
2023-07-02 17:38:14 -04:00
Morph
c3fbc8d2fe core_timing: Remove GetCurrentTimerResolution in CoreTiming loop
Other programs may change this value, but if thousands of syscalls in this loop is undesirable, then we can just set this once.
2023-07-02 15:08:04 -04:00
liamwhite
657ab0287d
Merge pull request #10949 from t895/memory-requirements
android: Rework MemoryUtil
2023-07-02 11:29:08 -04:00
liamwhite
eaa62aee98
Merge pull request #10942 from FernandoS27/android-is-a-pain-in-the-a--
Memory Tracking: Add mechanism to register small writes when gpu page is contested by GPU
2023-07-02 11:29:01 -04:00
liamwhite
87080e71c5
Merge pull request #10710 from liamwhite/romfs2
fsmitm_romfsbuild: avoid full path lookups
2023-07-02 11:28:55 -04:00
comex
644c3ce609 Rename variables to avoid -Wshadow warnings under GCC 2023-07-01 22:03:21 -07:00
Liam
ad1946b893 vulkan_common: use device local preferred for image memory 2023-07-01 23:44:57 -04:00
Liam
34c448bad4 Revert "texture_cache: Fix incorrect logic for AccelerateDMA"
This reverts commit 1fc47361a1.
2023-07-01 23:37:50 -04:00
liamwhite
146769f44e
Merge pull request #10984 from comex/cob
Minor cleanup in BufferCacheRuntime::ReserveNullBuffer
2023-07-01 22:38:33 -04:00
liamwhite
ae7e9b5469
Merge pull request #10974 from Steveice10/macos_vk
vulkan: Improvements to macOS surface creation
2023-07-01 22:38:26 -04:00
liamwhite
971b89b979
Merge pull request #10970 from Morph1984/thing
general: Misc changes that did not deserve their own PRs
2023-07-01 22:38:18 -04:00
liamwhite
7f5ccd0151
Merge pull request #10966 from Morph1984/heap-corruption
sink_stream: Resolve heap buffer corruption due to out of bounds write
2023-07-01 22:38:10 -04:00
liamwhite
595d55d485
Merge pull request #10950 from german77/mouse_tune
input_common: Tune mouse controls
2023-07-01 22:38:01 -04:00
comex
0ed1cb7266 ...actually add the SecureTransport backend to Git. 2023-07-01 17:48:36 -07:00
comex
0e191c2711 Updates:
- Address PR feedback.
- Add SecureTransport backend for macOS.
2023-07-01 17:27:35 -07:00
comex
98685d48e3 Merge remote-tracking branch 'origin/master' into ssl 2023-07-01 15:01:11 -07:00
Steveice10
aa89ec9214 yuzu: Use test window with VulkanSurface to check for present modes.
It is probably not correct to create a surface on a non-VulkanSurface window.
On macOS this causes a preferences crash due to missing CAMetalLayer.
2023-07-01 14:15:26 -07:00
Morph
b94e576653 kernel: Synchronize 2023-07-01 16:21:22 -04:00
comex
1e3b2328a6 Minor cleanup in BufferCacheRuntime::ReserveNullBuffer
As far as I can tell, there is no reason to OR this bit in separately.
2023-07-01 12:00:25 -07:00
GPUCode
272916eeaf renderer_vulkan: Fix some missing view formats
* Many times the format itself wouldn't have been added to the list causing device losses for nvidia GPUs

* Also account for ASTC acceleration storage views
2023-07-01 16:03:35 +03:00
GPUCode
95cefaf993 renderer_vulkan: Add support for VK_KHR_image_format_list 2023-07-01 16:03:29 +03:00
Steveice10
e146a00345 vulkan: Use newer VK_EXT_metal_surface to create surface for MoltenVK. 2023-06-30 23:46:03 -07:00
Morph
1a46823ec5 parcel: Optimize small_vector sizes 2023-06-30 22:05:28 -04:00
Morph
5a09fa5012 maxwell_dma: Specify dst_operand.pitch instead of a temp var 2023-06-30 21:49:59 -04:00
Morph
310b6cf4af general: Use ScratchBuffer where possible 2023-06-30 21:49:59 -04:00
german77
da8df6488d yuzu: Ensure mouse panning can't be enabled with real mouse emulation 2023-06-30 18:59:39 -06:00
Fernando S
a10bdaf934
Merge pull request #10953 from FernandoS27/oh-oopsies-yfc
Texture cache: Fix YFC regression due to code testing
2023-06-30 20:25:09 +02:00
Charles Lombardo
ff6d35f2c7 android: Show memory warning once 2023-06-30 13:46:35 -04:00
Morph
fbd85417ff ring_buffer: Fix const usage on std::span 2023-06-30 13:33:14 -04:00
Morph
b8c906f9d1 scratch_buffer: Add member types to ScratchBuffer
Allows for implicit conversion to std::span<T>.
2023-06-30 13:33:13 -04:00
Fernando S
9252ad4e10
Merge pull request #10956 from FernandoS27/pikmin-another-game-ill-hate
AccelerateDMA: Don't accelerate 3D texture DMA operations
2023-06-30 09:37:07 +02:00
Charles Lombardo
11991fbd7f android: Rework MemoryUtil
Uses string templates and rounds up memory amount for potentially inaccurate checks now
2023-06-30 01:00:19 -04:00
Morph
ea8d5ef5e8 sink_stream: Resolve heap buffer corruption due to out of bounds write
Also, remove the use of ScratchBuffer when upmixing, as other channels may not be initialized with zeroed out data.
2023-06-30 00:54:23 -04:00
bunnei
ddcd89afd4 video_core: vulkan_device: Scope S8Gen2 checks to just Qualcomm. 2023-06-29 18:41:38 -07:00
bunnei
dfa040502a video_core: vulkan_device: Fix S8Gen2 dynamic state checks. 2023-06-29 17:37:42 -07:00
Fernando Sahmkow
596a6132b9 AccelerateDMA: Don't accelerate 3D texture DMA operations 2023-06-29 17:23:29 +02:00
Charles Lombardo
45be4c3214
Merge pull request #10955 from 8bitDream/gradle
android: Suppress a known incompatibility
2023-06-29 11:07:00 -04:00
liamwhite
5e70db0d43
Merge pull request #10935 from Morph1984/mwaitx
x64: Make use of monitorx instructions for power efficient sleeps (AMD)
2023-06-29 10:01:26 -04:00
liamwhite
4c705db73e
Merge pull request #10937 from german77/ring
input_common: Remove duplicated enum and fix ring detection
2023-06-29 10:01:19 -04:00
liamwhite
7de778ad39
Merge pull request #10946 from goldenx86/amdBlending
Blacklist EDS3 blending from new AMD drivers
2023-06-29 10:01:11 -04:00
Abandoned Cart
13506e7782 android: Suppress a known incompatibility
Android Gradle plugin 8.0.2 is designed for API 33, but a newer plugin hasn't been released yet. The warning message is rather extravagant, but also suggests adding this property if you are aware of the risks.
2023-06-29 07:32:12 -04:00
Fernando Sahmkow
0e6b559c98 Memory Tracker: Use 64 bit atomics instead of 128 bits 2023-06-29 12:25:12 +02:00
Fernando Sahmkow
b62121fd60 Texture cache: Fix YFC regression due to code testing 2023-06-29 11:58:45 +02:00
german77
ac755476cd input_common: Allow timeouts to happen while scanning for a ring 2023-06-29 01:07:39 -06:00
Narr the Reg
3f407417c1 input_common: Tune mouse controls 2023-06-28 21:04:33 -06:00
Charles Lombardo
a1dd5dfba5 android: Make MemoryUtil an object 2023-06-28 20:00:25 -04:00
Matías Locatti
ed93cbd462
Blacklist EDS3 blending from new AMD drivers 2023-06-28 20:10:27 -03:00
Charles Lombardo
b76b698c17 android: Android 14 support
Specifies the permissions needed for the changes to foreground services in Android 14.
2023-06-28 16:15:18 -04:00
Fernando Sahmkow
da440da9f5 Memory Tracking: Optimize tracking to only use atomic writes when contested with the host GPU 2023-06-28 21:32:45 +02:00
Fernando Sahmkow
47d0d292d5 MemoryTracking: Initial setup of atomic writes. 2023-06-28 19:34:21 +02:00
german77
df9685a21c input_common: Remove duplicated DriverResult enum 2023-06-28 09:49:47 -06:00
Morph
295fc7d0f8 x64: cpu_wait: Implement MWAITX for non-MSVC compilers 2023-06-28 01:39:15 -04:00
Morph
2b68a3cbbf x64: cpu_wait: Remove magic values 2023-06-28 01:39:06 -04:00
Morph
3d868baaa4 x64: cpu_wait: Make use of MWAITX in MicroSleep
MWAITX is equivalent to UMWAIT on Intel's Alder Lake CPUs.
We can emulate TPAUSE by using MONITORX in conjunction with MWAITX to wait for 100K cycles.
2023-06-28 01:38:55 -04:00
Morph
4303ed614d x64: Add detection of monitorx instructions
monitorx introduces 2 instructions: MONITORX and MWAITX.
2023-06-28 01:36:06 -04:00
Liam
edd54abee4 fsmitm_romfsbuild: avoid full path lookups 2023-06-27 23:25:47 -04:00
GPUCode
ddcc958336 renderer_vulkan: Prevent crashes when blitting depth stencil 2023-06-27 18:00:09 -07:00
GPUCode
eac46ad7ce video_core: Add BCn decoding support 2023-06-27 18:00:09 -07:00
GPUCode
b8c96cee5f renderer_vulkan: Add more feature checking 2023-06-27 18:00:09 -07:00
GPUCode
220a42896d renderer_vulkan: Don't assume debug tool with debug renderer
* Causes crashes because mali drivers don't support debug utils
2023-06-27 18:00:09 -07:00
GPUCode
1522b95658 renderer_vulkan: Bump minimum SPIRV version
* 1.3 is guaranteed on all 1.1 drivers
2023-06-27 18:00:09 -07:00
GPUCode
c339af37a7 renderer_vulkan: Respect viewport limit 2023-06-27 18:00:09 -07:00
GPUCode
a9b44d37e1 renderer_vulkan: Don't add transform feedback flag if unsupported 2023-06-27 18:00:09 -07:00
GPUCode
72e7f5b4dd renderer_vulkan: Add suport for debug report callback 2023-06-27 18:00:09 -07:00
liamwhite
0fe44071f8
Merge pull request #10933 from merryhime/dunno
arm_dynarmic_32: Remove disabling of block linking on arm64
2023-06-27 20:50:24 -04:00
lat9nq
21675c9b68 settings: Clean up includes
Adds <version> since we are looking at C++ implementation version
details. Also moves exception header includes into the if preprocessor
command since we only use it there.
2023-06-27 19:13:54 -04:00
Merry
e3c548d081 arm_dynarmic_32: Remove disabling of block linking on arm64 2023-06-27 23:51:49 +01:00
lat9nq
32475efbc4 settings: Catch runtime_error, fallback time zone
Windows will let you select time zones that  will fail in their
own C++ implementation library. Evidently from the stack trace, we get a
runtime error to work with, so catch it and use the fallback.
2023-06-27 18:12:26 -04:00
german77
30544fbfa5 yuzu: Fix clang format 2023-06-27 15:55:23 -06:00
Narr the Reg
112b660456
Merge pull request #9663 from EBADBEEF/disable-controller-applet
qt: add option to disable controller applet
2023-06-27 10:32:51 -06:00
liamwhite
2b3bfafb9e
Merge pull request #10867 from Kelebek1/dma_safe
Use safe reads in DMA engine
2023-06-27 11:21:47 -04:00
liamwhite
c6959449d1
Merge pull request #10473 from GPUCode/vma
Use vulkan memory allocator
2023-06-27 11:21:36 -04:00
liamwhite
20111c86b6
Merge pull request #10495 from bm01/master
input_common: Redesign mouse panning
2023-06-27 11:21:28 -04:00
liamwhite
f254ce2c60
Merge pull request #10679 from zeltermann/wakelock-reason
Only use SDL wakelock on Linux
2023-06-27 11:21:20 -04:00
liamwhite
dafbc86366
Merge pull request #10916 from ameerj/lolmem
OpenGL: Add Local Memory warmup shader for Nvidia
2023-06-27 11:21:10 -04:00
Charles Lombardo
9074a70b01 android: Fix size check for content uris
Fix for checking file size for android content uris
2023-06-26 22:24:18 -04:00
liamwhite
2ed8b3cbb9
Merge pull request #10908 from kiri11/clarify-ring-ui
Clarify Ring-Con configuration message in UI
2023-06-26 14:31:30 -04:00
liamwhite
b82c649b0f
Merge pull request #10903 from german77/nfc_state
input_common: Improve nfc state handling and 3rd party support
2023-06-26 14:31:23 -04:00
liamwhite
ce990adae5
Merge pull request #10901 from german77/sdl_fix
input_common: Make use of new SDL features
2023-06-26 14:31:14 -04:00
liamwhite
28df6ac0aa
Merge pull request #10888 from 8bitDream/native
android: (native) Parameter types from Android Studio
2023-06-26 14:31:00 -04:00
liamwhite
0030fa9721
Merge pull request #10865 from t895/extension-meme
android: Clean up file extension checks
2023-06-26 14:30:49 -04:00
Charles Lombardo
0f31039831 android: Clean up file extension checks 2023-06-26 13:25:56 -04:00
GPUCode
b6c6dcc576 externals: Use cmake subdirectory 2023-06-26 18:59:24 +03:00
Kelebek1
ffbaf574ca Use safe reads in DMA engine 2023-06-26 11:34:02 +01:00
comex
d885dd5b64 PR feedback + constification 2023-06-25 19:24:49 -07:00
comex
b9f9d0a642 network.cpp: include expected.h 2023-06-25 18:51:39 -07:00
comex
cd4b8f037c re-format 2023-06-25 17:09:54 -07:00
comex
ac939f08a4 Fix more Windows build errors
I did test this beforehand, but not on MinGW, and the error that showed
up on the msvc builder didn't happen for me...
2023-06-25 17:06:57 -07:00
comex
42015de49b ssl: fix compatibility with OpenSSL 1.1.1
Turns out changes were needed after all.
2023-06-25 16:09:16 -07:00
ameerj
4f160633d3 OpenGL: Limit lmem warmup to NVIDIA
🐸
2023-06-25 19:06:51 -04:00
ameerj
405eae3734 shaders: Track local memory usage 2023-06-25 18:59:33 -04:00
ameerj
b198339580 emit_glasm: Fix lmem size computation 2023-06-25 18:43:52 -04:00
ameerj
82107b33a2 OpenGL: Add Local Memory warmup shader 2023-06-25 18:43:23 -04:00
comex
4a35569921 Fixes:
- Add missing virtual destructor on `SSLBackend`.

- On Windows, filter out `POLLWRBAND` (one of the new flags added) when
  calling `WSAPoll`, because despite the constant being defined on
  Windows, passing it calls `WSAPoll` to yield `EINVAL`.

- Reduce OpenSSL version requirement to satisfy CI; I haven't tested
  whether it actually builds (or runs) against 1.1.1, but if not, I'll
  figure it out.

- Change an instance of memcpy to memmove, even though the arguments
  cannot overlap, to avoid a [strange GCC
  error](https://github.com/yuzu-emu/yuzu/pull/10912#issuecomment-1606283351).
2023-06-25 15:06:52 -07:00
comex
8905142f43 ssl: rename argument to avoid false positive codespell warning
The original name `larg` was copied from the OpenSSL documentation and
is not a typo of 'large' but rather an abbreviation of '`long`
argument'.  But whatever, no harm in adding an underscore.
2023-06-25 13:10:41 -07:00
comex
7cc428ddf6 socket_types: Improve comment 2023-06-25 13:10:15 -07:00
comex
8e703e08df Implement SSL service
This implements some missing network APIs including a large chunk of the SSL
service, enough for Mario Maker (with an appropriate mod applied) to connect to
the fan server [Open Course World](https://opencourse.world/).

Connecting to first-party servers is out of scope of this PR and is a
minefield I'd rather not step into.

 ## TLS

TLS is implemented with multiple backends depending on the system's 'native'
TLS library.  Currently there are two backends: Schannel for Windows, and
OpenSSL for Linux.  (In reality Linux is a bit of a free-for-all where there's
no one 'native' library, but OpenSSL is the closest it gets.)  On macOS the
'native' library is SecureTransport but that isn't implemented in this PR.
(Instead, all non-Windows OSes will use OpenSSL unless disabled with
`-DENABLE_OPENSSL=OFF`.)

Why have multiple backends instead of just using a single library, especially
given that Yuzu already embeds mbedtls for cryptographic algorithms?  Well, I
tried implementing this on mbedtls first, but the problem is TLS policies -
mainly trusted certificate policies, and to a lesser extent trusted algorithms,
SSL versions, etc.

...In practice, the chance that someone is going to conduct a man-in-the-middle
attack on a third-party game server is pretty low, but I'm a security nerd so I
like to do the right security things.

My base assumption is that we want to use the host system's TLS policies.  An
alternative would be to more closely emulate the Switch's TLS implementation
(which is based on NSS).  But for one thing, I don't feel like reverse
engineering it.  And I'd argue that for third-party servers such as Open Course
World, it's theoretically preferable to use the system's policies rather than
the Switch's, for two reasons

1. Someday the Switch will stop being updated, and the trusted cert list,
   algorithms, etc. will start to go stale, but users will still want to
   connect to third-party servers, and there's no reason they shouldn't have
   up-to-date security when doing so.  At that point, homebrew users on actual
   hardware may patch the TLS implementation, but for emulators it's simpler to
   just use the host's stack.

2. Also, it's good to respect any custom certificate policies the user may have
   added systemwide.  For example, they may have added custom trusted CAs in
   order to use TLS debugging tools or pass through corporate MitM middleboxes.
   Or they may have removed some CAs that are normally trusted out of paranoia.

Note that this policy wouldn't work as-is for connecting to first-party
servers, because some of them serve certificates based on Nintendo's own CA
rather than a publicly trusted one.  However, this could probably be solved
easily by using appropriate APIs to adding Nintendo's CA as an alternate
trusted cert for Yuzu's connections.  That is not implemented in this PR
because, again, first-party servers are out of scope.

(If anything I'd rather have an option to _block_ connections to Nintendo
servers, but that's not implemented here.)

To use the host's TLS policies, there are three theoretical options:

a) Import the host's trusted certificate list into a cross-platform TLS
   library (presumably mbedtls).

b) Use the native TLS library to verify certificates but use a cross-platform
   TLS library for everything else.

c) Use the native TLS library for everything.

Two problems with option a).  First, importing the trusted certificate list at
minimum requires a bunch of platform-specific code, which mbedtls does not have
built in.  Interestingly, OpenSSL recently gained the ability to import the
Windows certificate trust store... but that leads to the second problem, which
is that a list of trusted certificates is [not expressive
enough](https://bugs.archlinux.org/task/41909) to express a modern certificate
trust policy.  For example, Windows has the concept of [explicitly distrusted
certificates](https://learn.microsoft.com/en-us/previous-versions/windows/it-pro/windows-server-2012-r2-and-2012/dn265983(v=ws.11)),
and macOS requires Certificate Transparency validation for some certificates
with complex rules for when it's required.

Option b) (using native library just to verify certs) is probably feasible, but
it would miss aspects of TLS policy other than trusted certs (like allowed
algorithms), and in any case it might well require writing more code, not less,
compared to using the native library for everything.

So I ended up at option c), using the native library for everything.

What I'd *really* prefer would be to use a third-party library that does option
c) for me.  Rust has a good library for this,
[native-tls](https://docs.rs/native-tls/latest/native_tls/).  I did search, but
I couldn't find a good option in the C or C++ ecosystem, at least not any that
wasn't part of some much larger framework.  I was surprised - isn't this a
pretty common use case?  Well, many applications only need TLS for HTTPS, and they can
use libcurl, which has a TLS abstraction layer internally but doesn't expose
it.  Other applications only support a single TLS library, or use one of the
aforementioned larger frameworks, or are platform-specific to begin with, or of
course are written in a non-C/C++ language, most of which have some canonical
choice for TLS.  But there are also many applications that have a set of TLS
backends just like this; it's just that nobody has gone ahead and abstracted
the pattern into a library, at least not a widespread one.

Amusingly, there is one TLS abstraction layer that Yuzu already bundles: the
one in ffmpeg.  But it is missing some features that would be needed to use it
here (like reusing an existing socket rather than managing the socket itself).
Though, that does mean that the wiki's build instructions for Linux (and macOS
for some reason?) already recommend installing OpenSSL, so no need to update
those.

 ## Other APIs implemented

- Sockets:
    - GetSockOpt(`SO_ERROR`)
    - SetSockOpt(`SO_NOSIGPIPE`) (stub, I have no idea what this does on Switch)
    - `DuplicateSocket` (because the SSL sysmodule calls it internally)
    - More `PollEvents` values

- NSD:
    - `Resolve` and `ResolveEx` (stub, good enough for Open Course World and
      probably most third-party servers, but not first-party)

- SFDNSRES:
    - `GetHostByNameRequest` and `GetHostByNameRequestWithOptions`
    - `ResolverSetOptionRequest` (stub)

 ## Fixes

- Parts of the socket code were previously allocating a `sockaddr` object on
  the stack when calling functions that take a `sockaddr*` (e.g. `accept`).
  This might seem like the right thing to do to avoid illegal aliasing, but in
  fact `sockaddr` is not guaranteed to be large enough to hold any particular
  type of address, only the header.  This worked in practice because in
  practice `sockaddr` is the same size as `sockaddr_in`, but it's not how the
  API is meant to be used.  I changed this to allocate an `sockaddr_in` on the
  stack and `reinterpret_cast` it.  I could try to do something cleverer with
  `aligned_storage`, but casting is the idiomatic way to use these particular
  APIs, so it's really the system's responsibility to avoid any aliasing
  issues.

- I rewrote most of the `GetAddrInfoRequest[WithOptions]` implementation.  The
  old implementation invoked the host's getaddrinfo directly from sfdnsres.cpp,
  and directly passed through the host's socket type, protocol, etc. values
  rather than looking up the corresponding constants on the Switch.  To be
  fair, these constants don't tend to actually vary across systems, but
  still... I added a wrapper for `getaddrinfo` in
  `internal_network/network.cpp` similar to the ones for other socket APIs, and
  changed the `GetAddrInfoRequest` implementation to use it.  While I was at
  it, I rewrote the serialization to use the same approach I used to implement
  `GetHostByNameRequest`, because it reduces the number of size calculations.
  While doing so I removed `AF_INET6` support because the Switch doesn't
  support IPv6; it might be nice to support IPv6 anyway, but that would have to
  apply to all of the socket APIs.

  I also corrected the IPC wrappers for `GetAddrInfoRequest` and
  `GetAddrInfoRequestWithOptions` based on reverse engineering and hardware
  testing.  Every call to `GetAddrInfoRequestWithOptions` returns *four*
  different error codes (IPC status, getaddrinfo error code, netdb error code,
  and errno), and `GetAddrInfoRequest` returns three of those but in a
  different order, and it doesn't really matter but the existing implementation
  was a bit off, as I discovered while testing `GetHostByNameRequest`.

  - The new serialization code is based on two simple helper functions:

    ```cpp
    template <typename T> static void Append(std::vector<u8>& vec, T t);
    void AppendNulTerminated(std::vector<u8>& vec, std::string_view str);
    ```

    I was thinking there must be existing functions somewhere that assist with
    serialization/deserialization of binary data, but all I could find was the
    helper methods in `IOFile` and `HLERequestContext`, not anything that could
    be used with a generic byte buffer.  If I'm not missing something, then
    maybe I should move the above functions to a new header in `common`...
    right now they're just sitting in `sfdnsres.cpp` where they're used.

- Not a fix, but `SocketBase::Recv`/`Send` is changed to use `std::span<u8>`
  rather than `std::vector<u8>&` to avoid needing to copy the data to/from a
  vector when those methods are called from the TLS implementation.
2023-06-25 12:53:31 -07:00
Kirill Ignatev
b6e89bdf2c
Hyphenate Joy-Con and clarify further 2023-06-25 12:51:16 -04:00
Kirill Ignatev
b6025cf62f
Clarify Ring-Con configuration message in UI
Not obvious how left controller should be set up
Mention that it should be left physical dual emulated
2023-06-25 11:52:15 -04:00
german77
bf641e2964 core: hid: Allow to read bin files while switch controller is available 2023-06-24 18:59:55 -06:00
german77
5aa208e264 input_common: Dont try to read/write data from 3rd party controllers 2023-06-24 18:59:55 -06:00
german77
474fa13a1a input_common: Make use of new SDL features 2023-06-24 17:42:56 -06:00
zeltermann
482fbded9b Only use SDL wakelock on Linux
SDL has internally fixed shenanigans related to wakelocking through DBus
from inside sandboxes from around August 2022, so we can now remove the
workaround we used since 2021.
2023-06-24 14:51:41 +07:00
Abandoned Cart
b53945a99f android: define [[maybe_unused]] (const) auto 2023-06-23 14:05:14 -04:00
Abandoned Cart
a58a1403ba android: Parameter types from Android Studio
Android Studio marked these parameters as errors because it is an instance, not a class, that is being passed from Java.
2023-06-23 10:36:30 -04:00
liamwhite
5ab4aa1edb
Merge pull request #10811 from 8bitDream/pip_mute
android: Add a PiP interface to mute / unmute
2023-06-23 09:27:28 -04:00
liamwhite
a674022434
Merge pull request #10859 from liamwhite/no-more-atomic-wait
general: remove atomic signal and wait
2023-06-23 09:27:14 -04:00
liamwhite
87b9b5d10f
Merge pull request #10842 from german77/native_mifare
input_common: Implement native mifare/skylander support for joycons/pro controller
2023-06-23 09:27:00 -04:00