Commit Graph

2599 Commits

Author SHA1 Message Date
LittleWhite
d06824809f Fix for the refresh issue when no rendering is done 2015-09-24 21:48:41 +02:00
bunnei
09f43c0975 Merge pull request #1160 from lioncash/clang
Silence some clang warnings
2015-09-21 21:29:55 -04:00
bunnei
ca5ea5142d Merge pull request #1106 from Kloen/fix-connect
citra-qt: Fix connect error on startup (#449)
2015-09-21 21:16:48 -04:00
Cruel
d60a9be5c6 Implement 3dsx RomFS 2015-09-21 13:03:18 -04:00
polaris-
5114d75647 Implement gdbstub 2015-09-19 22:28:02 -04:00
Kloen
541fc80240 citra-qt: Fix connect error on startup 2015-09-18 11:36:59 +02:00
Lioncash
543192e045 hash: Get rid of unused functions 2015-09-16 08:54:28 -04:00
Lioncash
751fbfdcc3 general: Silence some warnings when using clang 2015-09-16 08:51:53 -04:00
Yuri Kunde Schlesner
bbf92a54e5 Service/CFG: Add default entry for block 0x000A0001 (birthday) 2015-09-14 17:39:52 -03:00
Yuri Kunde Schlesner
13a8e39813 Service/CFG: Correct flags in 2 default blocks
Verified against a 9.2.0-20 config save
2015-09-14 17:39:51 -03:00
Yuri Kunde Schlesner
d91f1c0624 Service/CFG: Add additional blocks to default save data
These blocks are required by various games to boot.
2015-09-14 17:39:50 -03:00
Yuri Kunde Schlesner
6c89d4ca26 Fix narrowing conversion warning 2015-09-14 17:39:50 -03:00
Yuri Kunde Schlesner
1fe72dcc04 Service/CFG: Move several private types from the header to the cpp 2015-09-14 17:39:49 -03:00
Yuri Kunde Schlesner
ac4f7b0fde Service/CFG: Clean up default block creation 2015-09-14 17:39:48 -03:00
Yuri Kunde Schlesner
b3af7aad9e Merge pull request #1123 from yuriks/gsp-flush
GSP: Implement command 0x05, used for flushing caches
2015-09-14 17:00:45 -03:00
bunnei
d6e56b8c88 Merge pull request #1111 from LittleWhite-tb/qt-close-renderwindow
Stop emulation when render window is closed
2015-09-14 15:23:08 -04:00
Yuri Kunde Schlesner
1ed7f3e028 GSP: Implement command 0x05, used for flushing caches
May fix additional texture caching issues. (Though mostly in homebrew, I
haven't seen any commercial software use this to flush anything but
command lists.)
2015-09-14 16:19:05 -03:00
Lioncash
13683a6a11 memory_util: Remove unnecessary assignment in FreeMemoryPages 2015-09-11 23:16:34 -04:00
Lioncash
3972ac40ef memory_util: Remove commented out printf statements 2015-09-11 23:12:28 -04:00
Lioncash
07bfe0abbb general: Replace 0 literals with nullptr where applicable 2015-09-11 23:11:01 -04:00
Lioncash
b9fb46ac9d synchronized_wrapper: Add missing return in SynchronizedRef move assignment operator 2015-09-11 22:00:21 -04:00
Yuri Kunde Schlesner
5bca1e6adf Merge pull request #1147 from lioncash/nullptr
General: Replace NULL and '0' usages with nullptr where applicable
2015-09-11 18:56:41 -03:00
Yuri Kunde Schlesner
5bf8eed96c Merge pull request #1149 from lioncash/override
graphics_breakpoints_p: Add missing override specifier
2015-09-11 18:24:24 -03:00
Yuri Kunde Schlesner
48f9bef75d Merge pull request #1142 from lioncash/hdrqt
citra_qt: Reorganize headers
2015-09-11 18:17:24 -03:00
Yuri Kunde Schlesner
ece0f050a9 Merge pull request #1143 from lioncash/vcore-hdr
video_core: Reorganize headers
2015-09-11 18:17:02 -03:00
Lioncash
ec93d6e19a graphics_breakpoints_p: Add missing override specifier 2015-09-11 16:32:02 -04:00
Lioncash
60b3fc01a2 General: Replace NULL and '0' usages with nullptr where applicable 2015-09-11 14:59:49 -04:00
bunnei
ef622a07ff Merge pull request #1144 from lioncash/remove
common: Get rid of debug_interface.h
2015-09-11 09:47:36 -04:00
Lioncash
bc886a7a03 common: Get rid of a cast in swap.h 2015-09-11 08:54:33 -04:00
Lioncash
5dc9950772 common: Get rid of debug_interface.h
This is technically unused. Also removes TMemChecks because it relies on this.
Whenever memory breakpoints are implemented for real, it should be designed to
match the codebase debugging mechanisms.
2015-09-11 08:12:08 -04:00
Lioncash
aec28ed91e video_core: Reorganize headers 2015-09-11 07:31:15 -04:00
Lioncash
abe5bb4019 citra_qt: Reorganize headers 2015-09-11 00:57:24 -04:00
Lioncash
1fa772393b video_core: Remove unnecessary includes from headers 2015-09-11 00:10:03 -04:00
Yuri Kunde Schlesner
abc34ddb88 Merge pull request #1130 from lioncash/block
memory: Get rid of pointer casts
2015-09-10 18:05:24 -03:00
bunnei
a008b28659 Merge pull request #1133 from lioncash/emplace-back
gl_rasterizer: Replace push_back calls with emplace_back in AddTriangle
2015-09-10 15:07:06 -04:00
bunnei
0d5604fdcb Merge pull request #1136 from lioncash/proto
renderer_opengl: Remove unimplemented function declaration
2015-09-10 11:29:33 -04:00
bunnei
927b34a1e3 Merge pull request #1137 from lioncash/doc
General: Fix up doxygen comments
2015-09-10 11:29:16 -04:00
Lioncash
d3efa637b4 General: Fix up doxygen comments 2015-09-10 11:20:21 -04:00
Lioncash
8a3428f16c renderer_opengl: Remove unimplemented function declaration 2015-09-10 10:45:44 -04:00
Lioncash
526eb33d1e video_core: Remove unused variables 2015-09-10 10:26:21 -04:00
Yuri Kunde Schlesner
248b2993e8 Merge pull request #1131 from lioncash/uninit
y2r: Give local variables an initial value
2015-09-10 01:21:58 -03:00
Lioncash
7b72b71605 gl_rasterizer: Replace push_back calls with emplace_back in AddTriangle 2015-09-10 00:20:30 -04:00
Lioncash
9cf1cfe3fd memory: Get rid of pointer casts 2015-09-10 00:09:55 -04:00
Lioncash
d7bfda3e26 disk_archive: Remove unimplemented constructor declarations 2015-09-09 23:49:03 -04:00
Lioncash
f87093686e y2r: Give local variables an initial value
Keeps compilers/static analyzers quiet.
2015-09-09 23:38:55 -04:00
Yuri Kunde Schlesner
078969bdd0 CMake: Add option to download Qt and GLFW binaries over HTTP 2015-09-08 19:35:12 -03:00
Yuri Kunde Schlesner
2aad510c84 Merge pull request #1125 from yuriks/uilayout-config
citra-qt: Separate UI layout state in a separate section of the config
2015-09-07 23:52:13 -03:00
Yuri Kunde Schlesner
3244b2b79e citra-qt: Separate UI layout state in a separate section of the config
Closes #1113
2015-09-07 22:11:21 -03:00
Yuri Kunde Schlesner
06b3891c66 citra-qt: Trim recently used files list to size when insterting new item
Even though they weren't visible in the UI, old entries would never be
removed from the list and would be stored in the config file across
sessions.
2015-09-07 22:00:08 -03:00
bunnei
0f2005c370 Merge pull request #1118 from Kloen/monospace-font
citra-qt: Use monospace font on Disassembler and ARM Registers
2015-09-07 17:52:07 -04:00
bunnei
47221ab1e6 Merge pull request #1121 from aroulin/shader-minor-fixes
Shader: Use constants and proper type casts
2015-09-07 15:59:24 -04:00
Yuri Kunde Schlesner
2011f9a042 Shader Debugger: Allow editing of input vertex data 2015-09-07 16:46:31 -03:00
Yuri Kunde Schlesner
2bdf9ede91 Shader Debugger: Highlight current instruction instead of focusing
This avoid some annoying focus stealing in some situations, and looks
nicer in general.
2015-09-07 16:46:31 -03:00
Yuri Kunde Schlesner
2c98275b51 Shader Debugger: Remove useless signal 2015-09-07 16:46:30 -03:00
Yuri Kunde Schlesner
f77dfb3966 Shader Debugger: Fix only first vertex attribute being loaded 2015-09-07 16:46:29 -03:00
Yuri Kunde Schlesner
c1beb2ce20 Shader Debugger: Fix freeze when double-clicking shader disassembly 2015-09-07 16:46:29 -03:00
Yuri Kunde Schlesner
2d195ba64e Shader Debugger: Improve space efficiency of the layout 2015-09-07 16:46:28 -03:00
Yuri Kunde Schlesner
8540e02176 Shader Disassembly: Fix printing of jump offsets 2015-09-07 16:46:27 -03:00
Yuri Kunde Schlesner
3194f40e96 Shader Disassembly: Fix disassembly of IFU/CALLU instructions 2015-09-07 16:46:27 -03:00
Yuri Kunde Schlesner
bc3f57efd0 Shader Disassembly: Implement support for MAD/MADI 2015-09-07 16:46:26 -03:00
Yuri Kunde Schlesner
86d5461bcd Shader Disassembly: Introduce variables to hold common subexpressions 2015-09-07 16:46:25 -03:00
Yuri Kunde Schlesner
ecbad494d9 Shader Debugger: Initialize input_vertex to prevent crashes
If the first type of breakpoint to be hit wasn't "Vertex Loaded", the
input_vertex would contain garbage, which would be passed to the shader
interpreter and ocasionally cause crashes.
2015-09-07 16:46:25 -03:00
Yuri Kunde Schlesner
9431ee330a Shader Disassembly: Cleanup code and improve output alignment 2015-09-07 16:46:23 -03:00
Kloen
a962c30df1 citra-qt: Use monospace font on Disassembler and ARM Registers 2015-09-07 21:02:45 +02:00
LittleWhite
86e29ac281 Stop emulation when render window is closed 2015-09-07 20:34:39 +02:00
aroulin
1484a23530 Shader JIT: Use SCALE constant from emitter 2015-09-07 16:50:28 +02:00
aroulin
87e3b9ffc0 Shader: Fix size_t to int casts of register offsets 2015-09-07 16:50:28 +02:00
Lioncash
a813f78551 Merge pull request #1114 from archshift/conditioncode_al
DynCom: Converted all magic 0xE condition code checks to ConditionCode::AL
2015-09-06 01:29:28 -04:00
archshift
9e8383e296 DynCom: Converted all 0xE condition code checks to ConditionCode::AL 2015-09-05 22:24:42 -07:00
Yuri Kunde Schlesner
b044c047c4 OpenGL: Use Sampler Objects to decouple sampler config from textures
Fixes #978
2015-09-03 15:09:51 -03:00
Yuri Kunde Schlesner
466e608c19 OpenGL: Remove ugly and endian-unsafe color pointer casts 2015-09-03 15:09:51 -03:00
Yuri Kunde Schlesner
ec28f037e6 OpenGL: Add support for Sampler Objects to state tracker 2015-09-03 15:09:50 -03:00
Yuri Kunde Schlesner
cd817be922 citra-qt: Move system shutdown to run inside EmuThread
This stops (for some reason sporadic) crashes and OpenGL errors during
shutdown, when the OpenGL renderer tries to clean up objects from the
UI thread, which has no OpenGL context active.
2015-09-03 15:09:50 -03:00
Yuri Kunde Schlesner
cc19a76656 Merge pull request #1087 from yuriks/opengl-glad
Replace the previous OpenGL loader with a glad-generated 3.3 one
2015-09-03 15:07:01 -03:00
bunnei
bc59aaccb1 Merge pull request #1101 from archshift/camu-service-names
Add cam:u service function names to its function table
2015-09-03 07:53:18 -04:00
archshift
e0c10019a9 Add cam:u service function names to its function table 2015-09-03 01:56:59 -07:00
bunnei
918ca40c68 Merge pull request #1088 from aroulin/x64-emitter-abi-call
x64: Proper stack alignment in shader JIT function calls
2015-09-02 08:46:58 -04:00
aroulin
ba998b85a1 video_core: Fix format specifiers warnings 2015-09-02 08:20:00 +02:00
aroulin
179ad35c2e x64: Proper stack alignment in shader JIT function calls
Import Dolphin stack handling and register saving routines
Also removes the x86 parts from abi files
2015-09-01 23:39:52 +02:00
aroulin
0b6c0afeb7 Common: Import BitSet from Dolphin 2015-09-01 23:39:52 +02:00
bunnei
5e3536f66f Merge pull request #1072 from yuriks/GetSystemTick-advance-time
SVC: Advance time when calling GetSystemTick to escape busy-wait loops
2015-09-01 08:21:29 -04:00
bunnei
f05ae742a4 Merge pull request #1083 from yuriks/microprofile-vs2015
Common: Fix MicroProfile compilation in MSVC2015
2015-08-31 21:20:36 -04:00
Tony Wasserka
071510b367 Merge pull request #1092 from Subv/vertex_offset
Pica: Add the vertex_offset register to the Pica registers map.
2015-08-31 18:17:59 +02:00
Subv
58a04c0776 Pica: Added the primitive_restart register (0x25f) to the registers map. 2015-08-31 09:14:18 -05:00
Subv
149ea561a6 Pica: Add the vertex_offset register to the Pica registers map. 2015-08-31 07:02:30 -05:00
aroulin
84959be150 Shader JIT: Fix SGE/SGEI NaN behavior
SGE was incorrectly emulated w.r.t. NaN behavior as the CMPSS SSE
instruction was used with NLT
2015-08-31 08:16:15 +02:00
bunnei
e77dc4e9d2 Merge pull request #1059 from Subv/vertex_offset
GPU: Implemented register 0x22A PICA_REG_DRAW_VERTEX_OFFSET
2015-08-30 17:12:33 -04:00
Subv
12a11472f1 GPU: Implemented register 0x22A.
This is the equivalent of the "first" parameter in glDrawArrays, it tells the GPU the vertex index at which to start rendering.

Register 0x22A doesn't affect indexed rendering.
2015-08-30 15:46:22 -05:00
bunnei
5906d8b01c Merge pull request #1085 from Subv/fs_stat
Services/FS: Correctly tell the guest app whether a file was correctly opened or not
2015-08-30 11:44:39 -04:00
Yuri Kunde Schlesner
68eb197494 Increase required OpenGL version to 3.3
This gives us several niceties such as Sampler Objects, shader attribute
locations and Timer Queries.
2015-08-30 08:45:57 -03:00
Yuri Kunde Schlesner
a1a5570e97 Replace the previous OpenGL loader with a glad-generated 3.3 one
The main advantage of switching to glad from glLoadGen is that, apart
from being actively maintained, it supports a customizable entrypoint
loader function, which makes it possible to also support OpenGL ES.
2015-08-30 08:45:56 -03:00
Yuri Kunde Schlesner
18c1c39d5e SVC: Advance time when calling GetSystemTick to escape busy-wait loops
Cubic Ninja waited for the frame to end by spinning on a loop calling
GetSystemTick while doing nothing else. Since GetSystemTick doesn't
cause a reschedule (which advances time), this meant that very little
emulated time would pass inside that loop, causing the game to spend
most of the frame burning away CPU.
2015-08-30 00:07:02 -03:00
bunnei
58e9f78844 Merge pull request #1049 from Subv/stencil
Rasterizer: Corrected the stencil implementation.
2015-08-29 20:06:25 -04:00
Subv
ce6a65cec9 Services/FS: Correctly tell the guest app whether a file was correctly opened or not.
Closes #1067
2015-08-28 22:01:03 -05:00
Yuri Kunde Schlesner
656d824b20 Common: Fix MicroProfile compilation in MSVC2015 2015-08-28 06:12:12 -03:00
Yuri Kunde Schlesner
0ee3e2c25e Kernel: Fix wrong linear heap base on titles using newer kernels
Typo which sneaked in through review on #1025
2015-08-27 23:52:40 -03:00
bunnei
2978b5fbc8 Merge pull request #1075 from yuriks/ControlMem-fixes
Fix heap-management regressions
2015-08-27 19:43:55 -04:00
Yuri Kunde Schlesner
c5a4025b65 Merge pull request #1065 from yuriks/shader-fp
Shader FP compliance fixes
2015-08-27 16:34:13 -07:00
bunnei
f3cef178e3 gl_rasterizer_cache: Detect and ignore unnecessary texture flushes. 2015-08-27 19:07:53 -04:00
aroulin
f52d8c1a9b Shader JIT: Fix float to integer rounding in MOVA
MOVA converts new address register values from floats to integers using truncation
2015-08-27 15:26:41 +02:00
Yuri Kunde Schlesner
12390eb155 Kernel: Fix assertion failure when ControlMemory is called with size=0 2015-08-26 21:29:05 -03:00
Yuri Kunde Schlesner
687d973980 Core: Improve APT Shared Font hack
Should fix invalid read loops in some games
2015-08-26 21:28:58 -03:00
bunnei
32e279c0ca Merge pull request #1074 from lioncash/bool
dyncom: Minor changes to CondPassed
2015-08-26 18:44:52 -04:00
archshift
dd0e1061ef Shader JIT: ifdef out reference to ifdef'd out shader_map
shader_map was only defined on x86 architectures, but was cleared on shutdown
with no ifdef protection. Ifdef this out so non-x86 architectures can be built.
2015-08-26 22:28:19 +00:00
Lioncash
dc1b024b80 dyncom: Simplify some comparisons in CondPassed 2015-08-26 00:10:23 -04:00
Lioncash
01dd833ffa dyncom: Change return type of CondPassed to bool 2015-08-25 23:59:01 -04:00
Lioncash
e7ebb9d36c citra-qt: Add a missing header guard to util.h 2015-08-25 23:07:33 -04:00
Yuri Kunde Schlesner
0fcabd2b11 Integrate the MicroProfile profiling library
This brings goodies such as a configurable user interface and
multi-threaded timeline view.
2015-08-24 22:16:28 -03:00
Yuri Kunde Schlesner
c7745408f7 citra-qt: Add helper function to get a monospace QFont 2015-08-24 22:16:28 -03:00
bunnei
afd45d1d7f Merge pull request #1063 from Subv/hw_renderer_debug_fb
HWRenderer: Only reload the framebuffer from gpu memory if the hw renderer is in use during a breakpoint
2015-08-24 13:02:44 -04:00
Subv
583d777b1a HWRenderer: Added a workaround for the Intel Windows driver bug that causes glTexSubImage2D to not change the stencil buffer.
Reported here https://communities.intel.com/message/324464
2015-08-24 11:28:28 -05:00
Yuri Kunde Schlesner
eff10959de fixup! Shaders: Fix multiplications between 0.0 and inf 2015-08-24 02:10:11 -03:00
Yuri Kunde Schlesner
d8ef20c856 Shader JIT: Tiny micro-optimization in DPH 2015-08-24 01:48:37 -03:00
Yuri Kunde Schlesner
630a850d4d Shaders: Fix multiplications between 0.0 and inf
The PICA200 semantics for multiplication are so that when multiplying
inf by exactly 0.0, the result is 0.0, instead of NaN, as defined by
IEEE. This is relied upon by games.

Fixes #1024 (missing OoT interface items)
2015-08-24 01:48:15 -03:00
Yuri Kunde Schlesner
082b74fa24 Shaders: Explicitly conform to PICA semantics in MAX/MIN 2015-08-24 01:46:58 -03:00
Yuri Kunde Schlesner
76247170df Shader JIT: Add name to second scratch register (XMM4) 2015-08-24 01:46:10 -03:00
Lioncash
fa5076eb9b shader_jit: Replace two MDisp usages with MatR 2015-08-24 00:39:50 -04:00
Yuri Kunde Schlesner
455147ee95 Shader JIT: Fix CMP NaN behavior to match hardware 2015-08-24 01:29:40 -03:00
bunnei
83c214f6d8 Merge pull request #1062 from aroulin/shader-rcp-rsq
Shader: RCP and RSQ computes only the 1st component
2015-08-23 17:56:35 -04:00
bunnei
387bd3a1e4 Merge pull request #1057 from aroulin/shader-dph-dphi
Shader: Implement DPH and DPHI in interpreter/JIT
2015-08-23 17:47:09 -04:00
Subv
d1b9383d86 HWRenderer: Only reload the framebuffer from gpu memory if the hw renderer is in use during a breakpoint. 2015-08-23 15:26:17 -05:00
aroulin
03c5cfead4 Shader: Use std::sqrt for float instead of sqrt 2015-08-23 22:03:07 +02:00
aroulin
fa552f11ef Shader: RCP and RSQ computes only the 1st component 2015-08-23 22:01:17 +02:00
aroulin
16f39aa452 x64-emitter: add RCPSS SSE instruction 2015-08-23 15:42:58 +02:00
Lioncash
250d474280 Merge pull request #1058 from lioncash/ptr
emitter: Remove pointer casts
2015-08-22 18:42:47 -04:00
Yuri Kunde Schlesner
78735e2ada Fix broken boot introduced by last-minute change in #1025 2015-08-22 18:12:23 -03:00
Yuri Kunde Schlesner
3efb205a68 Merge pull request #1025 from yuriks/heap-management
Kernel: Correct(er) handling of Heap and Linear Heap allocations
2015-08-22 14:01:57 -07:00
aroulin
2f1514b904 Shader: implement DPH/DPHI in JIT 2015-08-22 11:09:53 +02:00
aroulin
2e7cf2f6cf Shader: implement DPH/DPHI in interpreter
Tests revealed that the component with w=1 is
SRC1 and not SRC2, it is now fixed on 3dbrew.
2015-08-22 11:09:53 +02:00
Lioncash
78e7c77ff5 emitter: Remove pointer casts
This should also technically silence quite a few ubsan warnings.
2015-08-21 17:09:33 -04:00
Subv
0c7da9b815 HWRasterizer: Implemented stencil ops 6 and 7. 2015-08-21 11:05:56 -05:00
Subv
7c1f84a92b SWRasterizer: Implemented stencil ops 6 and 7.
IncrementWrap and DecrementWrap, verified with hwtests.
2015-08-21 11:01:42 -05:00
Subv
e43eb130d4 HWRasterizer: Implemented stencil op 1 (GL_ZERO) 2015-08-21 10:59:49 -05:00
Subv
fef1462371 SWRasterizer: Implemented stencil action 1 (GL_ZERO).
Verified with hwtests.
2015-08-21 10:35:25 -05:00
Subv
b3e530d005 SWRasterizer: Removed a todo. Verified with hwtests. 2015-08-21 10:09:15 -05:00
Subv
8e6336d96b SWRenderer: The stencil depth_pass action is executed even if depth testing is disabled.
The HW renderer already did this.
2015-08-21 09:48:43 -05:00
Subv
e74825e3d0 Rasterizer: Abstract duplicated stencil code into a lambda. 2015-08-21 09:45:36 -05:00
Subv
46f660a789 GLRasterizer: Implemented stencil testing in the hw renderer. 2015-08-20 10:11:09 -05:00
Subv
186873420f GPU/Rasterizer: Corrected the stencil implementation.
Verified the behavior with hardware tests.
2015-08-20 10:10:35 -05:00
Lioncash
e85c5dbb54 emitter: Remove unnecessary defines 2015-08-20 04:45:32 -04:00
Lioncash
a796149c42 emitter: Remove unnecessary else keywords 2015-08-20 04:45:31 -04:00
Lioncash
e88dc7fc6d emitter: Remove unused code 2015-08-20 04:45:30 -04:00
Lioncash
8738963bce emitter: Remove unimplemented JMP prototype 2015-08-20 04:45:29 -04:00
Lioncash
55461125ba emitter: Pass OpArg by reference where possible 2015-08-20 04:45:28 -04:00
Lioncash
0609b89f74 emitter: Remove unnecessary inline specifiers
Functions implemented in a class definition are already implicitly inline.
2015-08-20 04:45:22 -04:00
bunnei
21ba05e5f1 Merge pull request #1035 from darkf/mingw-fix
Fix building under MinGW
2015-08-19 20:40:31 -04:00
bunnei
a575399fbc Merge pull request #1055 from aroulin/shader-sge-sgei-slt
Shader: Implement SGE, SGEI and SLT in interpreter/JIT
2015-08-19 19:58:49 -04:00
Yuri Kunde Schlesner
08325e51e5 Merge pull request #1045 from LittleWhite-tb/qt-recent-files
Improvements for MRU
2015-08-19 13:04:03 -07:00
LittleWhite
adee93d784 Improvements for MRU
avoid duplicates
always put the last file loaded to top of the list
2015-08-19 21:33:34 +02:00
aroulin
f3e8f42718 Shader: implement SGE, SGEI and SLT in JIT 2015-08-19 14:29:39 +02:00